>fortnite but in WoW
the only reason why its a success is because warcraft fans got what they wanted. Mor content and side activities in WoW because we all know they dont like to play anything but WoW
As someone that played for over 15 years, NEVER listen to any official statement from Activision or Blizzard. These are literally the same scumbags that had a fake league dedicated to Overwatch, yet all the "pros" were 13 to 16 year old boys. Not a single thing is organic about anything that company does.
It doesn't grow every year you moron, it a roller coaster of the game plummeting to lows until a new version of Classic WoW saves it once the new expansion hype dies
culturally wow is long past dead. it's largely the same people for the past 10+ years. about same gameplay since the introduction of m+ for most people outside the very top end. seasonal instance grinds in an increasingly neglected and disorganized world. tons of half-baked and abandoned stuff everywhere. you log into wow and you're walking in to a mess of a game and you are going to run into people who make screaming moba children look tolerant because they've been there forever and don't even know what they know about the game anymore.
the revenue is mostly classic keeping up subs with a lot of the same crowd bouncing around, along with increasing disposable income from people with maturing careers and families. their scraping together another couple hundred thousand day one sales each expansion for another "record" by increasing the "value" what's bundled with the expansion access doesn't fool anybody. their selling cosmetics for classic then pocketing most of the money doesn't help anybody either.
At first I saw that 7 mil sub count headline and was surprised, but then I saw the chart. Having a sub count trend that follows the shape of a sound wave is not a good thing.
>7 mil sub count
source?(other than some power point presentation from r/retailWoW) Interest is down 90% since wrath and that was when the game had around 10m subs
WoW numbers are being carried by classic, Blizzard literally tricked millions into paying to play a level25 version of the game for a quarter of the year. >retail raiding is a failed e-sport the majority of the players don't wanna play >retail pvp is a failed e-sport the majority of the players don't wanna play >M+ is a failed e-sport the majority of the players don't wanna play >class balance is balanced around the failed e-sport the majority of the players don't wanna play >most of the things removed from the game that players found fun was removed because it wasn't compatible with the failed e-sport >Warrior Gladiator stance & Hunter pet spec change are two of many examples of this
Retail is so fricked that Timewalking is the most popular weekly, because of this at the end of each season they make it a weekly for a whole month while having it reward free heroic raid gear.
>WoW numbers are being carried by classic
Besides the initial release of vanilla classic, which managed a spike in sub count and a decent retention of the playerbase for nearly a year. The numbers barely increased at all from TBC and WotLK's classic release. I'd imagine the largest section of the playerbase that is still subbed to WoW are mazed retail players as sad as that sounds.
any growth from TBC or Wrath was blunted from the exodus from retail in 2021
that said I think TBC Classic was underwhelming given the boost drama and the expac just being raiding and arenas
burning crusade and wrath were shit and the retention shows it. There is a reason why they never bothered with continuous servers for those expansions.
At first I saw that 7 mil sub count headline and was surprised, but then I saw the chart. Having a sub count trend that follows the shape of a sound wave is not a good thing.
>Blizzard said something about Legion performing slightly better then WOD, so he added 5%
money wise. It could simple be wow tokens, which saw it first increase of being bought.
We don't because that entire sub chart with numbers from Blizzard through WoD was based on fuzzy numbers they inflated with how they counted the CN subs. Legion was when CN was switched to monthly, so it would probably look like the sub count fell off a cliff between WoD and Legion when it was actually pretty stable but not at the 5.6 million reported in WoD or whatever it was.
what do those 7 million players do in WoW when according to raid logs there are maybe 100 raiding guilds in the entire world clearing current raid content?
Saw an article on wowhead a while ago, just google "raid clear numbers in Dragonflight" or something and you should find it. Dragonflight had the lowest raid clears compared to all previous expansions.
You probably saw something about the Hall of Fame (Blizzard's list of the first 100 to beat the final boss on the highest difficulty) filling up. As of now, the current raid has a bit over 700 guild clears. https://raider.io/amirdrassil-the-dreams-hope/hall-of-fame/world/mythic
To get back to the "what are people doing in WoW if the log count is that low?" question, most players can barely clear Heroic, let alone Mythic, so the majority of the player base spends the entire tier beating their head against Normal and don't bother recording logs.
Look at 2019 and 2022, now imagine if classic didn't exist. BC and Wotlk doesn't look like much there, but that's probably because retail was completely dying and bc/wotlk stabilized the free fall. Now I understand why Blizzard said that classic saved them kek'd, literally all of mid 2021 - mid 2022 was classic subs
>Dragonflight went under the average that fast >"But dragons guys, this expansion is great! Best expansion in years guys, please!"
Also the fact that they have Cataclysm there like that's gonna be a big thing for the sub count kek'd. I played all of wotlk in a large guild with my main, aswell as a few alts in a gdkp guild that ran multiple raids every day, and I never heard anyone say they will play cata when that comes out. I truly believe Blizzard would have the same sub count if they just continued running the final phase of wotlk, rather than releasing cata and ditch wotlk
it really did make me lose hope for humanity. If there are still millions of people playing WoW, maybe we really are just cattle and deserve being treated that way by the corporations.
The fact that they created a headline caused be to remember the game existed, I thought about playing retail for a second but when I tried to look into it and see some recent gameplay, turns out there's fricking nothing. Nobody is talking about it at all anymore.
I don't see you providing any actual numbers so which one should I believe? Big corp, twitch viewership, online players from ironforge or the avg smelly brown Gankerner hmm tough decision
>new mode, let's try it >create a character, can get right into the action >loading screen >second loading screen because the first one to take you to the waiting room took too long >finally get into the game >already dead, watch my corpse slowly float to the ground >start again
It's the most boring "content" they have put in the game in years. And I'm a moronic autist that farmed every class to high ilvl during SL every season of that clusterfrick of an expansion.
>fortnite but in WoW
the only reason why its a success is because warcraft fans got what they wanted. Mor content and side activities in WoW because we all know they dont like to play anything but WoW
its not even remotely similar to fortnite or any other br
>its a succes
source? nobody cares
It's almost unanimously hated by everyone
anon you should know people exist outside of streamers
also this website is 18+, you twitch kiddies need to go away
See
The battle royale is going to die the moment everyone's done getting their rewards, and streamers are no longer contractually obligated to promote it.
You gays always say WoW is dying and WoW is shit but the subs and revenue grow every year.
The problem might be you.
As someone that played for over 15 years, NEVER listen to any official statement from Activision or Blizzard. These are literally the same scumbags that had a fake league dedicated to Overwatch, yet all the "pros" were 13 to 16 year old boys. Not a single thing is organic about anything that company does.
It doesn't grow every year you moron, it a roller coaster of the game plummeting to lows until a new version of Classic WoW saves it once the new expansion hype dies
culturally wow is long past dead. it's largely the same people for the past 10+ years. about same gameplay since the introduction of m+ for most people outside the very top end. seasonal instance grinds in an increasingly neglected and disorganized world. tons of half-baked and abandoned stuff everywhere. you log into wow and you're walking in to a mess of a game and you are going to run into people who make screaming moba children look tolerant because they've been there forever and don't even know what they know about the game anymore.
the revenue is mostly classic keeping up subs with a lot of the same crowd bouncing around, along with increasing disposable income from people with maturing careers and families. their scraping together another couple hundred thousand day one sales each expansion for another "record" by increasing the "value" what's bundled with the expansion access doesn't fool anybody. their selling cosmetics for classic then pocketing most of the money doesn't help anybody either.
>subs and revenue grow every year
lol
>7 mil sub count
source?(other than some power point presentation from r/retailWoW) Interest is down 90% since wrath and that was when the game had around 10m subs
>Google search trends
>clear decline with bunch of dead cat bounces
lol you are not very smart
WoW numbers are being carried by classic, Blizzard literally tricked millions into paying to play a level25 version of the game for a quarter of the year.
>retail raiding is a failed e-sport the majority of the players don't wanna play
>retail pvp is a failed e-sport the majority of the players don't wanna play
>M+ is a failed e-sport the majority of the players don't wanna play
>class balance is balanced around the failed e-sport the majority of the players don't wanna play
>most of the things removed from the game that players found fun was removed because it wasn't compatible with the failed e-sport
>Warrior Gladiator stance & Hunter pet spec change are two of many examples of this
Retail is so fricked that Timewalking is the most popular weekly, because of this at the end of each season they make it a weekly for a whole month while having it reward free heroic raid gear.
>WoW numbers are being carried by classic
Besides the initial release of vanilla classic, which managed a spike in sub count and a decent retention of the playerbase for nearly a year. The numbers barely increased at all from TBC and WotLK's classic release. I'd imagine the largest section of the playerbase that is still subbed to WoW are mazed retail players as sad as that sounds.
any growth from TBC or Wrath was blunted from the exodus from retail in 2021
that said I think TBC Classic was underwhelming given the boost drama and the expac just being raiding and arenas
burning crusade and wrath were shit and the retention shows it. There is a reason why they never bothered with continuous servers for those expansions.
Wow bucks are so mindbroken they eat brslop that requires monthly sub (when everything in the genre is free to play).
It's truly pathetic.
7 million subs
you mean 7000 gorillion bobby
At first I saw that 7 mil sub count headline and was surprised, but then I saw the chart. Having a sub count trend that follows the shape of a sound wave is not a good thing.
How do we know Legion was 5.8 mill
We don't, it's all bullshit numbers.
Blizzard said something about Legion performing slightly better then WOD, so he added 5%
>Blizzard said something about Legion performing slightly better then WOD, so he added 5%
money wise. It could simple be wow tokens, which saw it first increase of being bought.
We don't because that entire sub chart with numbers from Blizzard through WoD was based on fuzzy numbers they inflated with how they counted the CN subs. Legion was when CN was switched to monthly, so it would probably look like the sub count fell off a cliff between WoD and Legion when it was actually pretty stable but not at the 5.6 million reported in WoD or whatever it was.
what do those 7 million players do in WoW when according to raid logs there are maybe 100 raiding guilds in the entire world clearing current raid content?
>according to raid logs there are maybe 100 raiding guilds in the entire world clearing current raid content?
link?
Saw an article on wowhead a while ago, just google "raid clear numbers in Dragonflight" or something and you should find it. Dragonflight had the lowest raid clears compared to all previous expansions.
You probably saw something about the Hall of Fame (Blizzard's list of the first 100 to beat the final boss on the highest difficulty) filling up. As of now, the current raid has a bit over 700 guild clears. https://raider.io/amirdrassil-the-dreams-hope/hall-of-fame/world/mythic
To get back to the "what are people doing in WoW if the log count is that low?" question, most players can barely clear Heroic, let alone Mythic, so the majority of the player base spends the entire tier beating their head against Normal and don't bother recording logs.
Look at 2019 and 2022, now imagine if classic didn't exist. BC and Wotlk doesn't look like much there, but that's probably because retail was completely dying and bc/wotlk stabilized the free fall. Now I understand why Blizzard said that classic saved them kek'd, literally all of mid 2021 - mid 2022 was classic subs
is this supposed to be impressive? FF14 is at over 10 million active players, and that's just 1 game and not 5 like warcraft lol
>10 million active players
The fact you had to use active players (which is another way of saying characters) is laughable.
>FF14 is at over 10 million active players
Sister, you added an extra 0...
>Dragonflight went under the average that fast
>"But dragons guys, this expansion is great! Best expansion in years guys, please!"
Also the fact that they have Cataclysm there like that's gonna be a big thing for the sub count kek'd. I played all of wotlk in a large guild with my main, aswell as a few alts in a gdkp guild that ran multiple raids every day, and I never heard anyone say they will play cata when that comes out. I truly believe Blizzard would have the same sub count if they just continued running the final phase of wotlk, rather than releasing cata and ditch wotlk
1.5 million MAX
you'll have to forgive me frens, unironically never used Photoshit before
It's not, 99% of people are playing it forced because they want the rewards, every match starts with people complaining about it
Can confirm. I log in, spend 10 minutes doing 3 rounds so I stay on pace for the reward track, and then go play Pizza Tower.
Pretty funny they announced a BR mode as a April fools joke one year back during WoD or Legion
Doomers are becoming schizophrenic from coping so much, the newest sub numbers information completely broke them
You mean the information that Classic/Era servers are the only thing keeping it alive, which is still below older expansions like MoP and WoD?
>He believes a squiggly line with pngs
This isn't the win you think it is.
it really did make me lose hope for humanity. If there are still millions of people playing WoW, maybe we really are just cattle and deserve being treated that way by the corporations.
Go outside sperg
I do, I started reading and I started going outside on hikes a lot more since I stopped playing WoW. But what does that have to do with what I said?
Don't care; I'm having fun
The fact that they created a headline caused be to remember the game existed, I thought about playing retail for a second but when I tried to look into it and see some recent gameplay, turns out there's fricking nothing. Nobody is talking about it at all anymore.
>no numbers
>no y-axis
I've not heard a single person call this fun and fresh. I don't watch streamers, though, so maybe you heard it from shills.
I think it's fun and fresh
No you don't and I have proof
>he thinks he's a person
cute, but wrong
It does nothing innovative that haven't been done in other BRs, and better. What exactly is fresh about it?
It's in the WoW client and the IP
>the most popular MMO is people leveling in Elwynn Forest for the 20th time but now with TBC/Wrath spells pasted in
The absolute state of this genre
moron
You're the moron here. Without SoD WoW would be back in low sub totals after the failure of DF
SoD doesn't pull that kind of numbers, Anon. Yes, it does have a healthy player base but millions of people... Come on now.
7 million really mindbroke you guys, im so sorry 🙁
I'm sorry you're too stupid to still believe made up numbers.
I don't see you providing any actual numbers so which one should I believe? Big corp, twitch viewership, online players from ironforge or the avg smelly brown Gankerner hmm tough decision
>new mode, let's try it
>create a character, can get right into the action
>loading screen
>second loading screen because the first one to take you to the waiting room took too long
>finally get into the game
>already dead, watch my corpse slowly float to the ground
>start again
>This thread in a picture
Enjoy your maze
It's the most boring "content" they have put in the game in years. And I'm a moronic autist that farmed every class to high ilvl during SL every season of that clusterfrick of an expansion.