Doom was already dated and forgotten by the time these mastepieces were released. It wasn't even real 3D. These games have actual polygons, unlike that glorified faceball 2000 remake.
Doesn't change that nobody needed Win 95 for Doom. >Doom is a 1993 first-person shooter (FPS) game developed by id Software for MS-DOS.
First line from Wikipedia. Frick Wangblowz. If anyone bought Wangblowz 95 just for Doom when it ran on MSDOS they were fricking moronic.
11 months ago
Anonymous
The fricking point, you pinhead, is that DOOM was so well known and influential that one of the richest men on the planet was using it to sell his own product. You dumb fricking ape.
11 months ago
Anonymous
The point is irrelevant. It was an aging DOS game in the year those playstation titles came out. You should've used Quake for a fair and accurate comparison, you mouth breathing Black person.
11 months ago
Anonymous
Interesting fact:
Microsoft asked Id to port the game to Wangblowz and Id told Billy to go frick himself. Instead, it was Gabe fricking Newell, the Gaben himself, that handled porting Doom to Wangblowz.
Doom was already dated and forgotten by the time these mastepieces were released. It wasn't even real 3D. These games have actual polygons, unlike that glorified faceball 2000 remake.
Lots of PS1 games were 40 or 50 dollars while N64 was 50-70.
Croc's biggest thing was probably that the PS1s console base was 3 times larger than the N64.
This gotta be one of my favourite schizo snoy theories.
If croc sold as much as banjo on a console with twice or three times the installbase, releasing in 94' without 3D platforming competition, those are signs that it wasnt all that successful compared to banjo.
Also, clearly N64 got the right hardware for 3D platformers it's not even close. Only spyro was decent on ps1 and its too janky to compare it to banjo or mario. The ps1 was a great console with a plethora of cool ass games, but the proper 3D gameplay breakthrough happened in the n64 and its impact still resonates.
And ill just say it:Croc a shit, my man. I remember coming from a sega megadrive and trying croc on a ps1 at a hotel and thinking 3D games were just ass and not worth it. This was not the case with m64 at all.
I mean its not wrong that Nintendo Fans shaped online discussion but that's more because Nintendo coming stateside lined up with the first real generation to interact with a "accessible" internet and therefore laid the groundwork with sprite comics, fanpages, and forum discussions before their was a centralized video platform like youtube.
The only fanbases outside of the Nintendo Sphere which got in on the online ground floor were Sonic (we all know how that went), technically Final Fantasy although much of the groundwork was done on Nintendo Systems and the various CRPGs&Doom Clones although they.kept to their own bubbles instead of spreading out.
And yeah this is because Nintendo franchises and games are good and got people to stick around but it did paint the ground floor perceptions.
croc is shit, but so was banjo
3d platformers are a shitty idea
I went from the sega genesis to the sega saturn to the ps1 and I had friends that had the n64. The 64 just didnt have any games that were compelling--multiplayer is fun, but it's because you're playing with your friends, not because you actually enjoy aiming a small red circle at 15 fps in goldeneye.
I was always blown away at how such a system could have all these bits and no textures worth a damn, it was insane.
There was also a weird issue where there was no standardization for their character models. Cars could look any way, people, it would depend game to game. But toward the end of the playstations life, you'd start to notice trends toward certain stylese, cars had certain properties, people were presented a certain way.
A game like Vagrant Story has more fluid character movement in cutscene than Zelda64 which is the high water mark of the system. It's insane.
Look at Tony Hawk Pro Skater on the PS1 vs the N64 and try not throwing up at what the 64 attempts to do.
Man, I just hate that system. I dont hate Nintendo, but that was the hipster brand before hipster was a thing. Mother buys you a gameboy with tetris and a Zelda game that you barely play, and suddenly you are a gamer 10 years later when there is finally a 3d version on the 64.
That was more a watershed moment for gaming itself, because the gameplay itself was meh. presentation, meh. music meh. sound meh. people who grew up nintendo are just not creative people.
>no standardization for their character models. Cars could look any way, people, it would depend game to game.
That's what was so cool. It was the wild west. It meant that games would come in wildly different styles across different systems.
Back then, when you got a console, it felt like you were getting access to a different world.
>Still not realizing it's salty xtroon pajeets
Anon, they have discords devoted to pushing this sony v tendo shit (funded by Microsoft). Every successful white man in the western world owns both a PS5 and a switch, as well as a decent pc
Mario and Zelda are great, yeah.
Video games were mostly considered kids stuff until those 3 games. Suddenly way more 20 and 30-somethings were looking at games.
2003 marks the Age of Disappointment. That's when you start seeing very highly anticipated games that didn't have great receptions. Like Fable, Oblivion, Sonic '06.
me and my buddies would rent resident evil from blockbuster. the only copy they had was scratched to shit and a bunch of doors would freeze the game if you tried to open them. being like kids we didn't know any better anyway and the game scared the shit out of all of us. took us multiple rentals to beat. miss those days bros
You're ignorant of your history. Video games went mainstream in the late '70s and early '80s leading to the first video game industry crash. You ever heard of fricking Pac-Man, you fricking homosexual?
In the early '90s, after computers started getting games on these newfangled things called "compact discs" and consoles started getting better, arcades got nekked gramps fr fr no cap
its sad because none of them are really respected now by their devs > RE
latest entries 7+8 were trying to be more like other popular horror games > FF7
SE is so ashamed of FF7 now that the remake plays nothing like it and its anime art style is completely gone in place of realistic designs that look like safe cosplay as opposed to the actual characters > MGS
Kojimbo spent half his time trying to pass the series off to Konami after 2 and now that he's gone its probably going to get milked into the ground or left for dead if the remakes don't make money
I would say it was Warcraft III and CoD2 that made it acceptable. Got bullied for being a geek / dork all of high school, until my final high school year when we put War3 & COD2 on every school computer.
Computer classes and lunch breaks were just in game comps of full lobby classrooms.
The real point of no return was around 2006 with the 360. All of a sudden, people in school were talking non stop about CoD, Guitar Hero, and Assassin's Creed. Before that, people rarely mentioned video games.
Beginning - 1994: The Golden Age of Arcades
1994 - 1998: The Golden Age of Consoles
1998 - 2003: The Golden Age of PC Game Mods
2004 - 2006: The Age of Disappointment
2006 - 2015: The Age of Iwata
2013 - 2015: The Indie Explosion
2015 - Present: The Age of Sequels and Reboots
Yes, that's why it was the Golden Age. That's when all the big toolset games of the time were released. Half Life, Morrowind, Neverwinter Nights and Warcraft III.
I'm putting it at '94-'98 because at that point you still have all the old 8-bit stuff, 16, and the new 32-bit kids on the block. That's the point you sort of have everything. There were so many different consoles and varieties.
Nintendo and Sega's incompetence and the best home port of MK3 and a series ok killer early PSX sports games won Sony the console war and it was well over before Resi 1 ever hit the shelf.
Normies didn't play FF7 or Metal Gear.
FF7 because it was "boring" because of the turn based battles.
Metal Gear because it's "too japanese and weird".
T. born in 1980 and copped shit from normies for playing those on ps1 in the 90s.
Wtf its gotta be one of the most welcoming japanese games for western normie dudebro audiences. I know its actually pretty out there once you play for a while, but the presentation is amazing and looks as western as it gets if you dont know much about videogames.
The first time an adult ever uttered a word towards me about videogames, it was about Resident Evil and later Final Fantasy VII.
Granted the later was to rag on the models for looking like "lego people."
You know it always made me kind of amused that when you see anyone nostalgic about Nintendo after NES, you can basically say they're from either the US, the UK or Japan. Exceptions exist of course, but it kind of shows that nintendo is the apple of videogames.
Nintendo was at least competitive there though. Iirc by the end of the generation snes was super close sales wise, the N64 sales also were significant while on the continent snes lost decidedly and 64 was almost nonexistent
Night Trap and Mortal Kombat eventually forced the creation of the ERSB, but games were still mostly considered for kids. That was the whole point of the controversy, in fact.
In the '80s and early '90s, whenever someone tried to make a "game for adults", it never went very well. The games either sucked, were porn or both.
RE1, FF7 and MGS turned enough heads.
>Tomb Raider sold more than both resident evil and metal gear solid >always forgotten to this day
man...the actual best ps1 game literally gets such shit acknowledgement...sometimes I think people don't actually like playing videogames, especially because tomb raider has more actual gameplay than all these games combined (except maybe resi)
I'd argue she did more than help lmao, I think even her sequel on the same console sold more or equal to resi1 and sequels almost always do worse, especially on the same platform
You forgot Gran Turismo, it completely changed car culture and defined an entire generation of car enthusiasts, people pay 100K+ for Honda NSX because they played it in GT1 and 2 back in the day
If you spend a lot of time online you would think this but in the "offline world" where certainly in the past, most people lived, it was more like Goldeneye. Every kid at my school had Goldeneye. I have never met someone IRL who played Cloud Fantasy or whatever.
hmmm I'd say tekken should belong there too. Tekken today is absolute garbage but back then it was a excelent game for ps1 era. Undenyably without it sony would have struggled a lot more.
And all three of them are some of the greatest games I've ever played.
Except for final fantasy 7
Forgot to add I'm trans
based, mid ass game
>mid
>The three games that caused video games to go mainstream
DOOM came out in 1993
In the mid to late '90s, there were more consoles in homes than computers that could run DOOM or Alone in the Dark.
It was the timing and the market.
DOOM was literally used as a selling point of Windows 95
A Playstation cost two-hundred and ninety-nine US dollars.
EDO ram was such a fricking scam.
Fricking 4 grand in 90's money and it'll be obsolete in 3 years. At least you can appreciate that, zoomers.
I'm so fricking glad that I can build a solid gaming PC for about the price of a console (sub-$500).
Doom literally ran on DOS. You didn't even need wangblowz to play it.
Fricking dumb zoomers
Doesn't change that nobody needed Win 95 for Doom.
>Doom is a 1993 first-person shooter (FPS) game developed by id Software for MS-DOS.
First line from Wikipedia. Frick Wangblowz. If anyone bought Wangblowz 95 just for Doom when it ran on MSDOS they were fricking moronic.
The fricking point, you pinhead, is that DOOM was so well known and influential that one of the richest men on the planet was using it to sell his own product. You dumb fricking ape.
The point is irrelevant. It was an aging DOS game in the year those playstation titles came out. You should've used Quake for a fair and accurate comparison, you mouth breathing Black person.
Interesting fact:
Microsoft asked Id to port the game to Wangblowz and Id told Billy to go frick himself. Instead, it was Gabe fricking Newell, the Gaben himself, that handled porting Doom to Wangblowz.
Doom was already dated and forgotten by the time these mastepieces were released. It wasn't even real 3D. These games have actual polygons, unlike that glorified faceball 2000 remake.
Super Mario 64 / Mario Kart 64
GoldenEye 007
Ocarina of Time
The actual best selling games in the united states during that period. Sorry Snoytroony
N64 wasn't relevant unless you grew up in a single parent household.
Croc is a pretty mediocre game tho
>Good things stand the test of time and mediocre things are forgotten
This happens in every industry
Didn't Croc also cost a fraction of Banjo Kazooie?
Lots of PS1 games were 40 or 50 dollars while N64 was 50-70.
Croc's biggest thing was probably that the PS1s console base was 3 times larger than the N64.
No N64 game ever cost 70 American dollars
Honestly I skipped Banjo-Kazooie back in the day because it seemed like so much a Mario 64 knockoff.
This gotta be one of my favourite schizo snoy theories.
If croc sold as much as banjo on a console with twice or three times the installbase, releasing in 94' without 3D platforming competition, those are signs that it wasnt all that successful compared to banjo.
Also, clearly N64 got the right hardware for 3D platformers it's not even close. Only spyro was decent on ps1 and its too janky to compare it to banjo or mario. The ps1 was a great console with a plethora of cool ass games, but the proper 3D gameplay breakthrough happened in the n64 and its impact still resonates.
And ill just say it:Croc a shit, my man. I remember coming from a sega megadrive and trying croc on a ps1 at a hotel and thinking 3D games were just ass and not worth it. This was not the case with m64 at all.
I mean its not wrong that Nintendo Fans shaped online discussion but that's more because Nintendo coming stateside lined up with the first real generation to interact with a "accessible" internet and therefore laid the groundwork with sprite comics, fanpages, and forum discussions before their was a centralized video platform like youtube.
The only fanbases outside of the Nintendo Sphere which got in on the online ground floor were Sonic (we all know how that went), technically Final Fantasy although much of the groundwork was done on Nintendo Systems and the various CRPGs&Doom Clones although they.kept to their own bubbles instead of spreading out.
And yeah this is because Nintendo franchises and games are good and got people to stick around but it did paint the ground floor perceptions.
croc is shit, but so was banjo
3d platformers are a shitty idea
I went from the sega genesis to the sega saturn to the ps1 and I had friends that had the n64. The 64 just didnt have any games that were compelling--multiplayer is fun, but it's because you're playing with your friends, not because you actually enjoy aiming a small red circle at 15 fps in goldeneye.
I was always blown away at how such a system could have all these bits and no textures worth a damn, it was insane.
There was also a weird issue where there was no standardization for their character models. Cars could look any way, people, it would depend game to game. But toward the end of the playstations life, you'd start to notice trends toward certain stylese, cars had certain properties, people were presented a certain way.
A game like Vagrant Story has more fluid character movement in cutscene than Zelda64 which is the high water mark of the system. It's insane.
Look at Tony Hawk Pro Skater on the PS1 vs the N64 and try not throwing up at what the 64 attempts to do.
Man, I just hate that system. I dont hate Nintendo, but that was the hipster brand before hipster was a thing. Mother buys you a gameboy with tetris and a Zelda game that you barely play, and suddenly you are a gamer 10 years later when there is finally a 3d version on the 64.
That was more a watershed moment for gaming itself, because the gameplay itself was meh. presentation, meh. music meh. sound meh. people who grew up nintendo are just not creative people.
>no standardization for their character models. Cars could look any way, people, it would depend game to game.
That's what was so cool. It was the wild west. It meant that games would come in wildly different styles across different systems.
Back then, when you got a console, it felt like you were getting access to a different world.
>THPS
Funny how they adverised "CD quality sound". Oh, sure...
>the multiplayer console
>single parent household
Frick, Soiny brand loyalists just can't get any dumber and gayer.
>Still not realizing it's salty xtroon pajeets
Anon, they have discords devoted to pushing this sony v tendo shit (funded by Microsoft). Every successful white man in the western world owns both a PS5 and a switch, as well as a decent pc
Mario and Zelda are great, yeah.
Video games were mostly considered kids stuff until those 3 games. Suddenly way more 20 and 30-somethings were looking at games.
And now each franchise is pure slop. Such is life.
2003 marks the Age of Disappointment. That's when you start seeing very highly anticipated games that didn't have great receptions. Like Fable, Oblivion, Sonic '06.
Vice City says hi.
Killzone 2 says hi.
Apex Legends
Fortnite
Warzone
I'd add Tomb Raider
Tomb Raider absolutely helped. But Resident Evil beat it to release by over half a year, so I feel like it should go to Resident Evil.
But yes.
me and my buddies would rent resident evil from blockbuster. the only copy they had was scratched to shit and a bunch of doors would freeze the game if you tried to open them. being like kids we didn't know any better anyway and the game scared the shit out of all of us. took us multiple rentals to beat. miss those days bros
And it's also funny because any of these 3 games are better then any game Nintendo has made in their entire history
You're ignorant of your history. Video games went mainstream in the late '70s and early '80s leading to the first video game industry crash. You ever heard of fricking Pac-Man, you fricking homosexual?
In the early '90s, after computers started getting games on these newfangled things called "compact discs" and consoles started getting better, arcades got nekked gramps fr fr no cap
None of them sold as much as Super Mario 64
its sad because none of them are really respected now by their devs
> RE
latest entries 7+8 were trying to be more like other popular horror games
> FF7
SE is so ashamed of FF7 now that the remake plays nothing like it and its anime art style is completely gone in place of realistic designs that look like safe cosplay as opposed to the actual characters
> MGS
Kojimbo spent half his time trying to pass the series off to Konami after 2 and now that he's gone its probably going to get milked into the ground or left for dead if the remakes don't make money
Video gaming has been mainstream since the 70s moron
"Games for grownups" were met with limited success.
The first game to be truly and 100% mainstream. Its influence is inescapable.
Ive seen morons arguing that video games werent mainstream and were still socilaly cringe until 2009 as if this game didnt exist
Understandable as it's heard to get how far culturally these things get.
But 2009 with MW2 was when vidya overcame Hollywood in terms of revenue.
Vidya was mainstream but still on par with comics before 2001.
I would say they surpassed comics by '98. I still knew kids who thought comics were nerdy and games were cool.
Playing games became acceptable after gta3, in 2009 playing games became cool.
I would say it was Warcraft III and CoD2 that made it acceptable. Got bullied for being a geek / dork all of high school, until my final high school year when we put War3 & COD2 on every school computer.
Computer classes and lunch breaks were just in game comps of full lobby classrooms.
No, school thugs I know played gta3, counter strike and nfs underground, not your nerdy games
finally someone that actually gets it.
GTA 3 and on were acceptable.
but mention any other game and you'll be call a loser nerd.
Don't forget about Crash, Spyro and Castlevania
Castlevania was niche. Nobody played it.
DOOM is great and a masterpiece. But, in the end...
holy shit you fricking moronic shills are going non stop, ff16 will be a piece of trash, deal with it
ps3 graphics with quick time events from 2007
No, I have 0 interest in 16. OG 7 was the most "important" Final Fantasy.
Nah, here's the real list.
>the three games i mentioned plus a bunch that came out after
Yah
Crash was more important than Metal Gear
Crash could beat up Solid Snake.
The real point of no return was around 2006 with the 360. All of a sudden, people in school were talking non stop about CoD, Guitar Hero, and Assassin's Creed. Before that, people rarely mentioned video games.
2006 the age of Iwata begins and it lasts until the end, by which time the Indie Explosion was all ready happening (2014 - 2015).
Beginning - 1994: The Golden Age of Arcades
1994 - 1998: The Golden Age of Consoles
1998 - 2003: The Golden Age of PC Game Mods
2004 - 2006: The Age of Disappointment
2006 - 2015: The Age of Iwata
2013 - 2015: The Indie Explosion
2015 - Present: The Age of Sequels and Reboots
Golden age of mods is pretty on point, with mods on Warcraft III mane that game kept on giving.
Yes, that's why it was the Golden Age. That's when all the big toolset games of the time were released. Half Life, Morrowind, Neverwinter Nights and Warcraft III.
The Golden Age of Gaming was like 92-03
I'm putting it at '94-'98 because at that point you still have all the old 8-bit stuff, 16, and the new 32-bit kids on the block. That's the point you sort of have everything. There were so many different consoles and varieties.
I never had a SNES, but the Megadrive was pretty awesome back then.
The mid 2010s was the age of reboots. We're in the age of remakes now.
>2006 - 2015: The Age of Iwata
Tendie dellusion. Kys.
Iwata revitalized Nintendo, little doubt of that.
I have never met a single person that knows about resident evil outside of the terrible paul anderson movies.
1997, adults were asking me about the game. I told them it ruled.
life happens fast
do the math
But it's not gta3
Nintendo and Sega's incompetence and the best home port of MK3 and a series ok killer early PSX sports games won Sony the console war and it was well over before Resi 1 ever hit the shelf.
Normies didn't play FF7 or Metal Gear.
FF7 because it was "boring" because of the turn based battles.
Metal Gear because it's "too japanese and weird".
T. born in 1980 and copped shit from normies for playing those on ps1 in the 90s.
>metal gear seemed too japanese and weird
Wtf its gotta be one of the most welcoming japanese games for western normie dudebro audiences. I know its actually pretty out there once you play for a while, but the presentation is amazing and looks as western as it gets if you dont know much about videogames.
The first time an adult ever uttered a word towards me about videogames, it was about Resident Evil and later Final Fantasy VII.
Granted the later was to rag on the models for looking like "lego people."
>have never met a single person that plays anything besides call of duty or sony movie games
I really hate being alive
>The three games that caused video games to go mainstream
Really ?
>The three games that caused video games to go mainstream
that happened in the late 2000s via social media and popularity of cod/madden
Didn’t Super Mario bros 3 sale 18 million on the nes alone ?
All movie games.
We owe a lot to Night Trap.
You know it always made me kind of amused that when you see anyone nostalgic about Nintendo after NES, you can basically say they're from either the US, the UK or Japan. Exceptions exist of course, but it kind of shows that nintendo is the apple of videogames.
>NES
>UK
What? No, brits mostly had various home computers like C64, Spectrum, Amiga, ST... and Sega consoles.
Nintendo was at least competitive there though. Iirc by the end of the generation snes was super close sales wise, the N64 sales also were significant while on the continent snes lost decidedly and 64 was almost nonexistent
I thought video games had gone "mainstream" when I heard that Mortal Kombat and its home ports had made as much money as a Hollywood blockbuster.
Night Trap and Mortal Kombat eventually forced the creation of the ERSB, but games were still mostly considered for kids. That was the whole point of the controversy, in fact.
In the '80s and early '90s, whenever someone tried to make a "game for adults", it never went very well. The games either sucked, were porn or both.
RE1, FF7 and MGS turned enough heads.
>Tomb Raider sold more than both resident evil and metal gear solid
>always forgotten to this day
man...the actual best ps1 game literally gets such shit acknowledgement...sometimes I think people don't actually like playing videogames, especially because tomb raider has more actual gameplay than all these games combined (except maybe resi)
Laura helped.
I'd argue she did more than help lmao, I think even her sequel on the same console sold more or equal to resi1 and sequels almost always do worse, especially on the same platform
And it worked, I bought a copy of TR2. I'm giving it to RE for seniority reasons.
Social medias made video game mainstream
And they're all terrible.
You forgot Gran Turismo, it completely changed car culture and defined an entire generation of car enthusiasts, people pay 100K+ for Honda NSX because they played it in GT1 and 2 back in the day
And yet all of them are also on PC
Thankfully, no one gave a shit about PC back then.
If you spend a lot of time online you would think this but in the "offline world" where certainly in the past, most people lived, it was more like Goldeneye. Every kid at my school had Goldeneye. I have never met someone IRL who played Cloud Fantasy or whatever.
If you had actually been alive back then and not a zoomer poseur, you would know it was all about Turok.
hmmm I'd say tekken should belong there too. Tekken today is absolute garbage but back then it was a excelent game for ps1 era. Undenyably without it sony would have struggled a lot more.