The time mechanics really put a damper on the overall experience of playing through Zelda dungeons.

The time mechanics really put a damper on the overall experience of playing through Zelda dungeons.

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  1. 3 weeks ago
    Anonymous

    Skill issue

  2. 3 weeks ago
    Anonymous

    We call that getting filtered.

  3. 3 weeks ago
    Anonymous

    if youre running out of time in majora you either
    a are stupidly moronic and need to get good
    b dont know about the inverse song of time

    • 3 weeks ago
      Anonymous

      it really ruins the game

    • 3 weeks ago
      Anonymous

      Even without inverse song of time there's more than enough time if you aren't clinically moronic, except maybe stone tower fairies on the first playthrough. I was an 8 year old and didn't have any problem with it. Just how much of a game journalist do people have to be to get filtered by MM? I seriously don't get it.

  4. 3 weeks ago
    Anonymous

    Embarrassing post.

  5. 3 weeks ago
    Anonymous

    No game inspires anxiety in a loser quite like Chadora's Mask does, yet they say games aren't art.

  6. 3 weeks ago
    Anonymous

    I don't like the time mechanics because I can't sit down and enjoy terrmina, its places and its dungeons.

    • 3 weeks ago
      Anonymous

      >Wants to chill out in a place in the path of an apocalyptic event

  7. 3 weeks ago
    Anonymous

    I think It was great and more Zelda games should have quest like it and mechanics like it.

  8. 3 weeks ago
    Anonymous

    >fedora's mask

    • 3 weeks ago
      Anonymous

      Are you like a 50 year old shouting at clouds? I swear it's been like 10 or more years since I've seen a fedora.

  9. 3 weeks ago
    Anonymous

    >admits to being filtered by a children's game from decades ago
    >(likely) doesn't know about:
    >the Inversed Song of Time
    >...nor the bunny hood
    >...or the bank
    >all those being mechanics to ease the burden of always being time constrained
    nice way to out yourself as a moron

    • 3 weeks ago
      Anonymous

      inverse song of time is not enough

      >Wants to chill out in a place in the path of an apocalyptic event

      yes would be quite cozy without the clock ticking

      • 3 weeks ago
        Anonymous

        >getting 3-4 real life hours per loop over just 1 hour
        you're a fricking shitc**t, go back to tears of the shitdom

      • 3 weeks ago
        Anonymous

        Wow what a pussy

      • 3 weeks ago
        Anonymous

        how soft in the head are you?

        • 3 weeks ago
          Anonymous

          i ain't got no skull

          • 3 weeks ago
            Anonymous

            I am squirxical jelly

    • 3 weeks ago
      Anonymous

      >it's okay that there's a shitty mechanic because there's extra mechanics to alleviate the shitty mechanic

  10. 3 weeks ago
    Anonymous

    AVGN is that you?

  11. 3 weeks ago
    Anonymous

    OOT asset flip

  12. 3 weeks ago
    Anonymous

    No one here plays through the game without slowing down time or resetting time both. This proves that the time system insists on itself, and is just a remedial chore that players are obligated to do.

    • 3 weeks ago
      Anonymous

      I beat the game as a kid without the inverse time song, though I only beat the temples and didn't collect all the masks, since Sakon's questline is really hard at normal time speed.

      • 3 weeks ago
        Anonymous

        >Sakon's questline is really hard at normal time speed
        Some of it is pressed, like the belt stuff, but there's still a lot of dead time in that quest.

        • 3 weeks ago
          Anonymous

          It's just the part at the end for me that was hard as a kid.

    • 3 weeks ago
      Anonymous

      Without using the Inverted Song of Time, you still have 1 hour between resets. That gives you enough time to do all the stuff required to get the dungeon owl warp activated, along with the required song.
      Then reset and do the dungeon.
      Then reset, and do whatever. Either the next dungeon setup stuff, or sidequesting, or fricking around.
      Literal skill issue.

      >it's okay that there's a shitty mechanic because there's extra mechanics to alleviate the shitty mechanic

      You have a skill issue. The game works within the 1 hour limit you have, even without the Inverted Song of Time to make it 3 hours.

  13. 3 weeks ago
    Anonymous

    You can reset time immediately after getting the song that unlocks the dungeon entrance and have the entire 3 days to do them.
    And if that's somehow not enough, the dungeon items unlock the second half of dungeon. You can reset again after getting the item.

  14. 3 weeks ago
    Anonymous

    No it didn't, you had more than enough time to frick around, and complete a dungeon. How bad at LoZ are you, that you needed more than 3 hours with the Inverted Song of Time? Even as a kid, I would just reset, invert, and then owl warp there. And I'd still have 1.5 days to spare, to complete side-quests, assuming you didn't do all the pre-dungeon storyline and the dungeon in the same reset.
    Imagine being the OP and being bad at a game made for kids.

  15. 3 weeks ago
    Anonymous

    Too many shit posts about how you have enough time to do things when you reset or play inverted song. None of them address the actual point of contention, that's a routine chore players are obligated to do.

    • 3 weeks ago
      Anonymous

      >waaaah, i have to play the video game, what a chore!
      Here's the difficulty for you, fren.

  16. 3 weeks ago
    Anonymous

    More overrated than Earthbound.

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