Don't say "Hundreds of thousand of words", say an amount of words that is equal to hundreds of thousands, preferably that ellicit good feelings despite the badness, or lack thereof, of those words. If you still can't, patch your world program.
No, he's actually right.
You can VA, but you need to land one if the big roles to be a notable name.
In an oversaturated market those roles become harder to land, more so when those established VA's are preferred
>if you want to make big buck you need to be publicly known
dropping some massive redpills there, brother. Yeah surely some random gaygola with a stutter like you can waltz into an audition and drop a bomb performance. Its that that pesky oversaturated market keeping the man down >americans actually believe this
>game has low skill ceiling >hundreds of thousands of players trying to make it big
do you not play video games or something? how is this so hard for you to understand?
That guy could barely speak english I don't think he deserved that much
nice one moron >Michael Hollick is an American actor. He is known for providing the voice and motion capture of Niko Bellic in the 2008 video game Grand Theft Auto IV.
That was back in 2008 and gaming wasn’t nearly as big and that money was also worth a lot more in real terms. Also what the frick do they expect? To become a literal millionaire after landing one role?
In 2007 100k is fricking solid cut, what the hell do they mean by "only"?
The history that Rockstar has with voice actors that complain that weren’t paid enough (Tommy, CJ, Niko) is that they believe that since each GTA they worked on amassed billions in grossing then they deserve residuals for that, more than they worked for.
Shouldve negotiated a better contract. Is it always necessary nowadays to cause a drama shitstorm instead of trying to work within or around the system? Like don't these people have unions (at least recently because idk about 2007).
>employer never offers you more money >employer doesn't tell your work will probably amass millions, if not billions of dollars. >employer goes out of their way to undercut your pay. >BUT OY GERVALT HE SHOULD OF KNOWN HE WOULD OF ONLY GOT 100K FOR ONE OF THE BEST SELLING GAMES OF THAT DECADE
>employer doesn't tell your work will probably amass millions, if not billions of dollars
His work didn't though. Nobody bought the game for Niko's VA and he could have been easily replaced without people caring.
>nobody buys GTA for the story or the characters
are you purposely being moronic?
the game is out, whatever the frick hypothetical in your head doesn't matter, in reality he did a really good job on the voice, his character has millions of fans and many of them want to see him return in a future game, it's not like were talking about before GTA4 even came out, moron, it's about now.
6 months ago
Anonymous
>nobody buys GTA for the story or the characters
You mean those things he didn't write? You could replace his VA in a future game and almost nobody would care and the game would still sell like hotcakes.
I dont understand why you think it's OK for the bosses and investors to make money from every single sale of a game, forever, but the people who worked on the project asking for this is somehow an offense.
Are the programmers, artists, the coffee guy and everyone else that worked on the game going to be included in that too? Why just the moron behind the microphone?
Cool, now the industry doesn't exist anymore because it isn't profitable ;^)
6 months ago
Anonymous
Shit I guess they're gonna stop making cars too because those workers are standing up for themselves
6 months ago
Anonymous
maybe they should stop then. those workers shouldn't stand up for themselves, I don't want cars to be 200k minimum for some 2 door toyota
6 months ago
Anonymous
They'll become 500k eventually because the world's monetary system revolves around infinite growth, at all times, forever.
6 months ago
Anonymous
The difference is that a car is not something you can sell forever, moron. There's not a massive risk involved either. If a car model sells bad you just stop making it. If a media product flops, well though luck. Also engineers aren't getting residuals on car sales, nor is the guy tightening a few screws lmao
Investors put their money on the line. If the product bombs their money goes down the drain. Codemonkeys and artists dont risk anything but their time and labor. They can buy stocks if they want to do the same thing.
>voice character >character becomes popular >now you have leverage to negotiate a better deal when they want character to return >instead throw a public, bridge-burning hissy fit and cry they didn't give you enough money the first time and get yourself blacklisted
Why is this so hard for voice actors?
Investors put money down if it flops they lose their investment, if it does good part of the profit gets reinvested into a new product which also keeps everyone else employed, employees themselves can purchase stock to try and become investors but then they will carry the associated risks.
the voice actor is simply providing his voice for a few hours. he is putting minimal work into the project and is easily replaceable. being paid 100k for a few hours work over a week or so is more than enough. comparing him to the bosses and investors is moronic because they are critical in the product existing at all and literally have a stake in it
They didn’t make the game homie. Are you dumb? Why would anyone get get recurring payments from it besides shareholders? I know there’s a moronic precedent set by old sitcoms like Fresh Prince that you should be set for life after one big role but that’s a very outdated concept now and is rightfully dying.
it's called royalties for them using his voice, if not. short term royalties. this homie should be living in a mansion not still be unknown after giving the best performance in a video game.
How the frick does some morons complaining about residuals 15 years later come about to a guy not getting the money he deserves after a story he helped develop makes over 2 billion dollars. but >oy gervalt you shoulda read the contract goyim were gonna make 2 billion dollas while yer only gettin 100k nyeh nyeh.
Everyone should get a cut of the profit. The VAs advocate for bigger cut for themselves only, like the greedy sacks of shit they are.
That's a huge over-generalization, especially about this specific VA.
>nobody buys GTA for the story or the characters
You mean those things he didn't write? You could replace his VA in a future game and almost nobody would care and the game would still sell like hotcakes.
holy shit homosexual. i said shut the frick up about the hypotheticals and look the reality, his job was to give a good performance, he gave a good performance and only got a meddling sum from what the rest of the studio got, is it impossible for you to not look at the bigger picture or do i have to spell it out for you?
6 months ago
Anonymous
>meddling sum
Bud, how much do you get paid? When was the last time you looked at median wage in his country?
6 months ago
Anonymous
even 1% of 2billion is more than what he got paid. this isn't about common economics and class dynamics. it's about share of profits from a successful of a for profit collaborative artwork.
6 months ago
Anonymous
Yes so should every other person that worked on it, but that's not what voice actors are asking for.
6 months ago
Anonymous
Are the programmers getting a bit of that too?
6 months ago
Anonymous
They work for a salary, and of course they deserve it too. More money to the developers, less stress on the developers, maybe some of them will use that money to start their own studio. Actually stop this de-facto monopoly on triple A slop lately.
6 months ago
Anonymous
>even 1% of 2billion is more than what he got paid
You say that like his work is actually valued anywhere near that and it's not a ridiculous request that'd lead to them finding someone else or even cutting out voice acting entirely if it was mandated. Hundreds of people worked on GTA4 and plenty of them contributed more to the game, gave more of their time, and were more necessary for it's success than any given VA.
6 months ago
Anonymous
Shut the frick up
He got paid 100k in like 2004 which is significantly more than 100k now, and he did it for maybe 20 hours worth of work. I make 100k a year, 40-55 hour weeks. And I am in a high percentile in this country. Video game fans are morons. The entire industry is so overblown it's insane price wise, and I don't mean the cost of games.
no shit which is why even the developers themselves deserve to get paid better.
read what i posted here
They work for a salary, and of course they deserve it too. More money to the developers, less stress on the developers, maybe some of them will use that money to start their own studio. Actually stop this de-facto monopoly on triple A slop lately.
6 months ago
Anonymous
>no shit which is why even the developers themselves deserve to get paid better.
Okay, how exactly are you going to pay all the devs and investors that deserve the money more than him if you're also throwing 1% of the profits at a VA?
6 months ago
Anonymous
1% is only an example i used for simplicity. if i said 0.01 or whatever the frick you want me to say you'd say the same thing you just said now, criticism of the technical.
how fair is it that the company and it's high ups take all of the profit from a successful product and not the employees who helped create it?
6 months ago
Anonymous
Because the employees don't own the means of production. Or something idk
6 months ago
Anonymous
perhaps having 2000+ people work at the same company isn't exactly fair when they can intact their own policy, unchecked and unregulated and treat their employees as their peasants as well fricking the consumer market in the process for what you can and cannot buy via literally ceasing the means of production and keeping it only for themselves, and not the industry. is it fair play when only a few get to share technology, experience and resources? is it fair when john deere doesn't allow farmers to fix their equipment and it's employees to be able to barely maintain themselves at the same time?
the free market should be able to grow naturally without someone stepping in the way and disallowing you to provide a service and good because it violates their "copyright" or "EULA" for what that's worth, >tl;dr
it's a step to box in consumers and creators to stop them from using shit, their experiences and pledge that they'll never use what they can do for betterment of the industry, betterment of society and humanity. only to benefit the very few...
that is only my opinion, don't be a homosexual now.
6 months ago
Anonymous
Shut the frick up
He got paid 100k in like 2004 which is significantly more than 100k now, and he did it for maybe 20 hours worth of work. I make 100k a year, 40-55 hour weeks. And I am in a high percentile in this country. Video game fans are morons. The entire industry is so overblown it's insane price wise, and I don't mean the cost of games.
6 months ago
Anonymous
Random uneducated homies be like but it would make more sense like dis doe just think about it... 1% ain't that much fr
>not reading the rest of the thread and what i have said
perhaps having 2000+ people work at the same company isn't exactly fair when they can intact their own policy, unchecked and unregulated and treat their employees as their peasants as well fricking the consumer market in the process for what you can and cannot buy via literally ceasing the means of production and keeping it only for themselves, and not the industry. is it fair play when only a few get to share technology, experience and resources? is it fair when john deere doesn't allow farmers to fix their equipment and it's employees to be able to barely maintain themselves at the same time?
the free market should be able to grow naturally without someone stepping in the way and disallowing you to provide a service and good because it violates their "copyright" or "EULA" for what that's worth, >tl;dr
it's a step to box in consumers and creators to stop them from using shit, their experiences and pledge that they'll never use what they can do for betterment of the industry, betterment of society and humanity. only to benefit the very few...
that is only my opinion, don't be a homosexual now.
1% is only an example i used for simplicity. if i said 0.01 or whatever the frick you want me to say you'd say the same thing you just said now, criticism of the technical.
how fair is it that the company and it's high ups take all of the profit from a successful product and not the employees who helped create it?
i shouldn't have to spoonfeed you, other anons have asked that, and i've answered.
>The history that Rockstar has with voice actors that complain that weren’t paid enough
Then why the frick did they agree to it? They make years worth of money in just a few weeks from just speaking into a mic and these homosexuals still complain. I hate VA's so fricking much.
then why the frick do they agree to it? homie, they don't have that knowledge, they don't constantly post on Ganker and complain about vidya all day and soak in a bunch of fricking info on what's a shit games studio to work at like you do.
Actors are also more important in non-vidya roles. There are very few characters in video games where a VA couldn't be replaced without much fuss or really impacting sales. Characters like Dante and Agent 47 which, coincidentally, are also characters where the VAs have actually helped shape the character and given input over years or even decades.
Apparently not, Rockstar didn’t decide they would their voice actors more than they used, the GTAV trio managed to make money by cashing on appearing in conventions and charging for autographs l
Fricking hell imagine going to a gta convention and paying Franklin’s voice actor to sign shit for you. What do they even say? “Gee I sure loved that part of the game where you did nothing.”
So what if i was gooning Niko its healthy and besides its the end of the NNN. Speaking of that we should go celebrate christmas by going to watch some biiiiggg american teetas together for old times sake, how about it cousin?
he complained about it and roman's voice actor went apeshit on him talking as much shit about him as he possibly could
really killed my enjoyment of the game knowing such bullshit went on between the lead voice actors
niko's VA was basically blacklisted as well
I think the industry and other creative industries are at a point now where they (the artists, voice actors, writers, what have you) want royalties and truth be told I agree with them. These companies like Rockstar are earning billions of dollars but not the people actually working on the game, the company is, and that money needs to begin being filtered to each employee and not stagnate in some fortune 500 Swiss bank.
itt: children and thirdies. 100k is not enough to cover rent and expenses in california and nyc. being the MAIN CHARACTER in a massive AAA high profile game that makes hundreds of millions of dollars in profit and only making 100k is a damn crime
The only kind of contract they should be offering these days is "$XXXX for the salary + 0.004% of lifetime royalties.". ANYONE complaining about this is an insufferable wannabe millionaire.
And that's a good thing. Talking is not skilled labor, unless you are really famous you are easily replaceable. The thing is that VAs think they are Hollywood actors when they are on the same tier as theater amateurs.
>Talking is not skilled labor,
lol it's literally one of the only labor jobs that doesn't involve deadlifting things where you can permanently damage yourself for doing it every day
Still not skiled. Did these guys went to college to learn how to talk or did they just realize that God gifted them with voice and decided to pursue this career?
Anyway, they don't work enough to even come close to that, they aren't singers.
This is not bad at all if he spent 2 years working full time, quite a bit higher that median wage for the game's release year. How much time did the actually work?
>a guy got paid 6 figures to sit in a booth and read lines for a few hours >bitches about it?
damn wish i got paid that much to sit in a booth and talk in to a microphone for a few hours
>sign to get 100,000 for voicing a character >voice character >get 100,000 >game sells like hot cakes >WTFFFFF WHERES MY CUT!!!? THIS IS LITERALLY VA SLAVERY
>be programmer >work your ass out, do crunches and shit >makes around 100k a year >product releases it's a success >see VA that put a few hours of work complaining they only got 100k for his role and that he deserved residuals >tfw no face
oh no only 6 figures to sit in a room for an afternoon reading some lines wow capitalism has failed us i'm never going to be able to buy a house at this rate it must be the boomers at fault again
Liotta is a moron, he is the one that treated Rockstar like shit because he thought gaming was irrelevant, there are many reports of how he wasn't easy to work with. Also that's the reason they didn't bother getting him for GTA SA, in the original script Tommy was supposed to talk in that phone scene with Rosenberg.
Why VAs think they are so important? They are easily replaceable. There's hundreds of thousands of them. Their job is so worthless that when they unionize, companies just laught and go after VAs that aren't unionized. They aren't actors, no one knows them, no one's ever seen their face or know their real voice.
>Unsurprisingly, other voice actors in the game earned significantly less than Hollick. Ryan Johnston, who played Patrick McReary, said that he was paid $1,050 a day.
So we can conclude that while Michael was with Rockstar for 15 months, he worked for less than than 100 days. Fricking 100k for less than 100 days. In 2007. The entitlement is appalling.
>become a code monkey >code monkey for a wage >the overpaid LA major/idea guy peers over your shoulder and snaps his fingers
Das rite. You agreed to this
1% is only an example i used for simplicity. if i said 0.01 or whatever the frick you want me to say you'd say the same thing you just said now, criticism of the technical.
how fair is it that the company and it's high ups take all of the profit from a successful product and not the employees who helped create it?
The executives assume the risk >noooo but when Forspoken flopped the jungle burned down too!!!
nmp
>Spend 4,000 hours a year for 5 years writing code for a game >Have to tackle a wide variety of novel technical problems using every trick you've learned over your career as a coder >Total compensation: $83,000
>Spend 6 hours in a recording booth reading lines from a script in your normal speaking voice >Don't even bother doing second takes (that costs extra :3) >Total compensation: $100,000
Voice actors are prima donnas and don't deserve respect.
Total compensation 83k for 5 years? That does not happen. Ever. A code monkey is making upwards of 100k, a competent programmer is 300k+. And this is for 2008, nowadays people without severe brain damage earn 500-600k.
>implying vidya programmers even get 100 at that 300k
imagine working on a project for 5+ years and barely making 100k a year for you and your family for it to sell billions. KEK.
It's a job like any other, sometimes we get a fat buyout, why do you gaymer boys give a shit what we make now? No one gave a shit for the last 20 years but suddenly someone does a tweet and it's hot news?!
You realize it's gig work?? On average i do 4 months a year. I really couldn;t do any more even if i wanted to ( I don't) coz there isn't endless work.
>Why does this board hate a bunch of whiny LA fricks who make more money than them for less work and extremely questionable quality
Niko's voice sucks ass
Voice actors are not that important. Someone else could have played him and it would have made very little difference.
And now going forward it's likely that a substantial part of voice work will be AI anyways.
VAs are paid by hour
no one ever pays me $100,000 ._.
You aren't good at sucking dick.
Git gud.
>hard stuck in silver in comp dicksucking
Practice makes perfect.
Just brush your teeth because your breath stinks of cum.
nips are so autistic
for two weeks of work
So he negotiated a bad deal seems like his own fault.
>say a few words
>get hundreds of thousands
is being voice actor the coziest job?
>say hundreds of thousands of words
>get hundreds of thousands
Seems about average at best
I say hundreds of thousands of words and get nothing for it but weird looks.
Don't say "Hundreds of thousand of words", say an amount of words that is equal to hundreds of thousands, preferably that ellicit good feelings despite the badness, or lack thereof, of those words. If you still can't, patch your world program.
You're saying it like talking was something hard to do
Yeah. They should be forced to be ready and behind a mic at all time to make the voice of your character whenever you play.
if its so easy why dont you do it?
Because it's so easy that the market is heavily saturated with morons wanting to do stupid voices for easy money.
you are contradicting yourself. If it was that easy there wouldnt be so many morons struggling to make it
No, he's actually right.
You can VA, but you need to land one if the big roles to be a notable name.
In an oversaturated market those roles become harder to land, more so when those established VA's are preferred
>if you want to make big buck you need to be publicly known
dropping some massive redpills there, brother. Yeah surely some random gaygola with a stutter like you can waltz into an audition and drop a bomb performance. Its that that pesky oversaturated market keeping the man down
>americans actually believe this
>game has low skill ceiling
>hundreds of thousands of players trying to make it big
do you not play video games or something? how is this so hard for you to understand?
Nepotism.
I'm not israeli.
The executives who did nothing probably had it better.
MERE 100,000 DOLLARS? FOR FIVE HOURS WORTH OF POORLY ACCENTED DIALOGUE?
TRAVESTY... A TOTAL TRAVESTY...
How much did CJ's actor get paid i know that guys also b***hed about not getting paid enough.
so did Ray Liotta
nice one moron
>Michael Hollick is an American actor. He is known for providing the voice and motion capture of Niko Bellic in the 2008 video game Grand Theft Auto IV.
That guy could barely speak english I don't think he deserved that much
That was back in 2008 and gaming wasn’t nearly as big and that money was also worth a lot more in real terms. Also what the frick do they expect? To become a literal millionaire after landing one role?
The history that Rockstar has with voice actors that complain that weren’t paid enough (Tommy, CJ, Niko) is that they believe that since each GTA they worked on amassed billions in grossing then they deserve residuals for that, more than they worked for.
Ah, "I voice acted as a lead, why am I still not a shareholder yet" clause. Classic.
Shouldve negotiated a better contract. Is it always necessary nowadays to cause a drama shitstorm instead of trying to work within or around the system? Like don't these people have unions (at least recently because idk about 2007).
>employer never offers you more money
>employer doesn't tell your work will probably amass millions, if not billions of dollars.
>employer goes out of their way to undercut your pay.
>BUT OY GERVALT HE SHOULD OF KNOWN HE WOULD OF ONLY GOT 100K FOR ONE OF THE BEST SELLING GAMES OF THAT DECADE
>employer doesn't tell your work will probably amass millions, if not billions of dollars
His work didn't though. Nobody bought the game for Niko's VA and he could have been easily replaced without people caring.
>nobody buys GTA for the story or the characters
are you purposely being moronic?
the game is out, whatever the frick hypothetical in your head doesn't matter, in reality he did a really good job on the voice, his character has millions of fans and many of them want to see him return in a future game, it's not like were talking about before GTA4 even came out, moron, it's about now.
>nobody buys GTA for the story or the characters
You mean those things he didn't write? You could replace his VA in a future game and almost nobody would care and the game would still sell like hotcakes.
Also if the VA didn’t know that GTA4 was going to sell like hotcakes then he’s fricking moronic.
That's the thing. Often, they are not told what is the name of the project they are working on.
>Gillian Anderson
Is she a vampire?
She ages like a fine wine.
I dont understand why you think it's OK for the bosses and investors to make money from every single sale of a game, forever, but the people who worked on the project asking for this is somehow an offense.
A voice actor is worthless compared to people who actually developed the games, I certainly want devs to be paid more when possible.
Yeah Nico shouldn't been a mute the whole game. And of course the dev team should get extras too. That's the whole point.
Yeah sure but I don't think voice actors are ahead in line in deserving profits over the code monkeys who made the game.
I never said otherwise. VAs are simply the ones speaking up. Maybe dev teams should grow some balls and ask for their gibs too.
Are the programmers, artists, the coffee guy and everyone else that worked on the game going to be included in that too? Why just the moron behind the microphone?
Yes
Cool, now the industry doesn't exist anymore because it isn't profitable ;^)
Shit I guess they're gonna stop making cars too because those workers are standing up for themselves
maybe they should stop then. those workers shouldn't stand up for themselves, I don't want cars to be 200k minimum for some 2 door toyota
They'll become 500k eventually because the world's monetary system revolves around infinite growth, at all times, forever.
The difference is that a car is not something you can sell forever, moron. There's not a massive risk involved either. If a car model sells bad you just stop making it. If a media product flops, well though luck. Also engineers aren't getting residuals on car sales, nor is the guy tightening a few screws lmao
If the game fails, should they pay investors out their pockets as well?
Because if the game flops the investors tank it while the people that worked on the game already got their money. I think it's fair.
>builds machine
>sell machine
>machine owner proceeds to make millions with it
>wtf where's my share
Better
>lumber mill gives lumber to chair factory
>chair factory makes chairs
>chair is sold to Walmart for sale
>lumbermill owner: "wtf muh share!?"
What a moronic analogy. It's the factory workers who would've been asking for a share, and they would have been right. They made the chair.
Because the bosses and investors are the ones that funded it existing in the first place and own it.
They hire workers such as voice actors as the labor to make it, and they do not own it.
You do not own the car or the factory just because you fastened a bolt, commie moron.
Investors put their money on the line. If the product bombs their money goes down the drain. Codemonkeys and artists dont risk anything but their time and labor. They can buy stocks if they want to do the same thing.
>voice character
>character becomes popular
>now you have leverage to negotiate a better deal when they want character to return
>instead throw a public, bridge-burning hissy fit and cry they didn't give you enough money the first time and get yourself blacklisted
Why is this so hard for voice actors?
Investors put money down if it flops they lose their investment, if it does good part of the profit gets reinvested into a new product which also keeps everyone else employed, employees themselves can purchase stock to try and become investors but then they will carry the associated risks.
the voice actor is simply providing his voice for a few hours. he is putting minimal work into the project and is easily replaceable. being paid 100k for a few hours work over a week or so is more than enough. comparing him to the bosses and investors is moronic because they are critical in the product existing at all and literally have a stake in it
why do you think you are owed millions of dollars for something you don't earn or have any stake in?
>it's a "moron thinks labor is the sole source of value and doesn't understand the concept of risk" episode
They didn’t make the game homie. Are you dumb? Why would anyone get get recurring payments from it besides shareholders? I know there’s a moronic precedent set by old sitcoms like Fresh Prince that you should be set for life after one big role but that’s a very outdated concept now and is rightfully dying.
it's called royalties for them using his voice, if not. short term royalties. this homie should be living in a mansion not still be unknown after giving the best performance in a video game.
Everyone should get a cut of the profit. The VAs advocate for bigger cut for themselves only, like the greedy sacks of shit they are.
He's a literal who voice. Who should be living in a mansion are the programmers, the people that actually made the game.
He should have read his contract then.
It's like these idiots in Hollywood complaining 15 years later that they're not getting risiduals when they're the ones that signed the deal.
How the frick does some morons complaining about residuals 15 years later come about to a guy not getting the money he deserves after a story he helped develop makes over 2 billion dollars. but
>oy gervalt you shoulda read the contract goyim were gonna make 2 billion dollas while yer only gettin 100k nyeh nyeh.
That's a huge over-generalization, especially about this specific VA.
holy shit homosexual. i said shut the frick up about the hypotheticals and look the reality, his job was to give a good performance, he gave a good performance and only got a meddling sum from what the rest of the studio got, is it impossible for you to not look at the bigger picture or do i have to spell it out for you?
>meddling sum
Bud, how much do you get paid? When was the last time you looked at median wage in his country?
even 1% of 2billion is more than what he got paid. this isn't about common economics and class dynamics. it's about share of profits from a successful of a for profit collaborative artwork.
Yes so should every other person that worked on it, but that's not what voice actors are asking for.
Are the programmers getting a bit of that too?
They work for a salary, and of course they deserve it too. More money to the developers, less stress on the developers, maybe some of them will use that money to start their own studio. Actually stop this de-facto monopoly on triple A slop lately.
>even 1% of 2billion is more than what he got paid
You say that like his work is actually valued anywhere near that and it's not a ridiculous request that'd lead to them finding someone else or even cutting out voice acting entirely if it was mandated. Hundreds of people worked on GTA4 and plenty of them contributed more to the game, gave more of their time, and were more necessary for it's success than any given VA.
no shit which is why even the developers themselves deserve to get paid better.
read what i posted here
>no shit which is why even the developers themselves deserve to get paid better.
Okay, how exactly are you going to pay all the devs and investors that deserve the money more than him if you're also throwing 1% of the profits at a VA?
1% is only an example i used for simplicity. if i said 0.01 or whatever the frick you want me to say you'd say the same thing you just said now, criticism of the technical.
how fair is it that the company and it's high ups take all of the profit from a successful product and not the employees who helped create it?
Because the employees don't own the means of production. Or something idk
perhaps having 2000+ people work at the same company isn't exactly fair when they can intact their own policy, unchecked and unregulated and treat their employees as their peasants as well fricking the consumer market in the process for what you can and cannot buy via literally ceasing the means of production and keeping it only for themselves, and not the industry. is it fair play when only a few get to share technology, experience and resources? is it fair when john deere doesn't allow farmers to fix their equipment and it's employees to be able to barely maintain themselves at the same time?
the free market should be able to grow naturally without someone stepping in the way and disallowing you to provide a service and good because it violates their "copyright" or "EULA" for what that's worth,
>tl;dr
it's a step to box in consumers and creators to stop them from using shit, their experiences and pledge that they'll never use what they can do for betterment of the industry, betterment of society and humanity. only to benefit the very few...
that is only my opinion, don't be a homosexual now.
Shut the frick up
He got paid 100k in like 2004 which is significantly more than 100k now, and he did it for maybe 20 hours worth of work. I make 100k a year, 40-55 hour weeks. And I am in a high percentile in this country. Video game fans are morons. The entire industry is so overblown it's insane price wise, and I don't mean the cost of games.
Random uneducated homies be like but it would make more sense like dis doe just think about it... 1% ain't that much fr
There should be fewer people living in mansions because they’re good at playing pretend, not more.
what about the other voice actors in the game? what about the other language voice actors for nico? what about the code monkeys?
>not reading the rest of the thread and what i have said
i shouldn't have to spoonfeed you, other anons have asked that, and i've answered.
>game make billions
give moneis le industre bad
>game flops
not my problem
>The history that Rockstar has with voice actors that complain that weren’t paid enough
Then why the frick did they agree to it? They make years worth of money in just a few weeks from just speaking into a mic and these homosexuals still complain. I hate VA's so fricking much.
then why the frick do they agree to it? homie, they don't have that knowledge, they don't constantly post on Ganker and complain about vidya all day and soak in a bunch of fricking info on what's a shit games studio to work at like you do.
>weren't paid enough
>$100,000 for a few weeks
I hate how entitled the western elites have become.
The implication in these statements is that if this was a non-vidya role there would likely have been some kind of residual payments.
That era is over for tv as well. It literally never existed in gaming.
Actors are also more important in non-vidya roles. There are very few characters in video games where a VA couldn't be replaced without much fuss or really impacting sales. Characters like Dante and Agent 47 which, coincidentally, are also characters where the VAs have actually helped shape the character and given input over years or even decades.
In 2007 100k is fricking solid cut, what the hell do they mean by "only"?
And he worked 1/100th of the actual game developers.
Frick voice actors.
theres no way this guy is complaining. how much money do americans expect to make?
If you are satisfied you won't improve.
Entry level for most office jobs is 50-60k annually.
No it's not lmao
Yes it is unless you fricked up and got a worthless degree.
t. developer
that's a lot of money to talk into a microphone for a few weeks
Didn't the GTAV fellas make a frick ton of money?
Apparently not, Rockstar didn’t decide they would their voice actors more than they used, the GTAV trio managed to make money by cashing on appearing in conventions and charging for autographs l
Fricking hell imagine going to a gta convention and paying Franklin’s voice actor to sign shit for you. What do they even say? “Gee I sure loved that part of the game where you did nothing.”
They were business savvy enough to sell their image, making money out of fans of GTAV; not actually being paid a bigger fee by Rockstar themselves.
100k in 2008 is 300k now
ROMAN ARE YOU GOONING YOU SICK FRICK
So what if i was gooning Niko its healthy and besides its the end of the NNN. Speaking of that we should go celebrate christmas by going to watch some biiiiggg american teetas together for old times sake, how about it cousin?
Frick off Roman you're dead.
>Only
what?
fans
Why voice actors think they are real actors? You will never be a real actor.
If I put Tom Cruise name on a movie, it will make more millions just for that fact. If I put the name of a VA no one will give a shit. Sit down.
>spend 4 weekends reading a script
>$100k
Sick gig
>sell guy paint for $10
>he paints some shitty art
>sells it for $1,000,000
where's my cut?
>you made the colors from scratch
>people who saw the art piece were impressed with the colors
yes, where's my cut?
Bro I'm dying rn you cannot be serious
he complained about it and roman's voice actor went apeshit on him talking as much shit about him as he possibly could
really killed my enjoyment of the game knowing such bullshit went on between the lead voice actors
niko's VA was basically blacklisted as well
Damn they are like the polar opposite of the characters they portray
Is that supposed to be a bad deal?
That's a lot for a literal who just talk to a microphone for a few hours.
I think the industry and other creative industries are at a point now where they (the artists, voice actors, writers, what have you) want royalties and truth be told I agree with them. These companies like Rockstar are earning billions of dollars but not the people actually working on the game, the company is, and that money needs to begin being filtered to each employee and not stagnate in some fortune 500 Swiss bank.
itt: children and thirdies. 100k is not enough to cover rent and expenses in california and nyc. being the MAIN CHARACTER in a massive AAA high profile game that makes hundreds of millions of dollars in profit and only making 100k is a damn crime
moron, 100k in 2008 or 2007 wasn't that bad.
I can't wait for "AI" Machine learning to frick over all the VAs.
The only kind of contract they should be offering these days is "$XXXX for the salary + 0.004% of lifetime royalties.". ANYONE complaining about this is an insufferable wannabe millionaire.
damn that sucks maybe he should have not chosen to do the job
it's not that VAs don't deserve royalties, it's that they don't get them in their contracts. Negotiate better
>Negotiate royalties
>Sorry Anon we have 100 other VAs lined up, nothing personal.
And that's a good thing. Talking is not skilled labor, unless you are really famous you are easily replaceable. The thing is that VAs think they are Hollywood actors when they are on the same tier as theater amateurs.
>Talking is not skilled labor,
lol it's literally one of the only labor jobs that doesn't involve deadlifting things where you can permanently damage yourself for doing it every day
Still not skiled. Did these guys went to college to learn how to talk or did they just realize that God gifted them with voice and decided to pursue this career?
Anyway, they don't work enough to even come close to that, they aren't singers.
This is not bad at all if he spent 2 years working full time, quite a bit higher that median wage for the game's release year. How much time did the actually work?
100k, in the late 2000s, for voice acting? yall zoomers are too young
i live in new york and make 23k a year. quit crying
Yeah you should start crying instead
b***h crybaby
"Only"
>a guy got paid 6 figures to sit in a booth and read lines for a few hours
>bitches about it?
damn wish i got paid that much to sit in a booth and talk in to a microphone for a few hours
Only?
100k for a single voice acting gig is objectively great.
>sign to get 100,000 for voicing a character
>voice character
>get 100,000
>game sells like hot cakes
>WTFFFFF WHERES MY CUT!!!? THIS IS LITERALLY VA SLAVERY
that is a shitton of money(when gta was released) for just a few hours of work
>you voiced my game for $100,000?
>be programmer
>work your ass out, do crunches and shit
>makes around 100k a year
>product releases it's a success
>see VA that put a few hours of work complaining they only got 100k for his role and that he deserved residuals
>tfw no face
oh no only 6 figures to sit in a room for an afternoon reading some lines wow capitalism has failed us i'm never going to be able to buy a house at this rate it must be the boomers at fault again
Reading line after line of the character demanding more money must have gotten to his head.
>speak into microphone
>get 100k
>need more!! >:(
Romans were right about actors. Subhuman scum, all of them.
Somewhat related. Ray Liotta on his role as Tommy Vercetii
https://www.hooktube.com/watch?v=XIkYB6bFhkc
Frick, I didn't know it was him :O
I remember him mostly from Goodfellas and Revolver.
Last time I played VC was maybe 2004?
Liotta is a moron, he is the one that treated Rockstar like shit because he thought gaming was irrelevant, there are many reports of how he wasn't easy to work with. Also that's the reason they didn't bother getting him for GTA SA, in the original script Tommy was supposed to talk in that phone scene with Rosenberg.
>was
Why VAs think they are so important? They are easily replaceable. There's hundreds of thousands of them. Their job is so worthless that when they unionize, companies just laught and go after VAs that aren't unionized. They aren't actors, no one knows them, no one's ever seen their face or know their real voice.
I'll take $100k for half assed blabbing into a mic for a few hours.
>only
Seems like a lot for a single gig but i guess Niko did have a lot of lines.
That's a fricking lot
Vas are the dumbest people ever
voice actors should get a percent of all profits
Yes, 0.000001%.
voice actors should be cleaning toilets for a living, so id say that's a pretty good pay.
>Unsurprisingly, other voice actors in the game earned significantly less than Hollick. Ryan Johnston, who played Patrick McReary, said that he was paid $1,050 a day.
So we can conclude that while Michael was with Rockstar for 15 months, he worked for less than than 100 days. Fricking 100k for less than 100 days. In 2007. The entitlement is appalling.
>everyone involved should get residuals
>profit? funding? what you mean? marx told us the means of production and shiet
He was probably better paid than anyone else working on the game.
Only 100g for using my voice. I'll massage your balls, too.
Games could not and would not exist without Voice Talent. Pay your people dammit.
commies are funny, their lack of basic economy is really enticing
Libs really believe that basic economy is just about making the oligarchs richer, lmao.
>anyone that wants a fair days pay for a fair days work is a COMMUNIST .
you will never get paid better, inflation will rise. and you will be happy.
>100,000k for a few hours of speaking into a microphone is.... le unfair
>le fair days pay for le fair days work rise up sheeple!
gta4 made 2billion dollars.
the developers probably make just about 100k a years if not less, frick if i know.
>become a code monkey
>code monkey for a wage
>the overpaid LA major/idea guy peers over your shoulder and snaps his fingers
Das rite. You agreed to this
The executives assume the risk
>noooo but when Forspoken flopped the jungle burned down too!!!
nmp
Grow up.
>stop asking questions we don't want answers to, continue buying goy.
>voice actor
>only 100k
Frick off. Voice Acting is so fricking easy.
100k dollars is nothing. It’s barely even a family’s yearly income
it's barely enough to pay a few months bills
>Spend 4,000 hours a year for 5 years writing code for a game
>Have to tackle a wide variety of novel technical problems using every trick you've learned over your career as a coder
>Total compensation: $83,000
>Spend 6 hours in a recording booth reading lines from a script in your normal speaking voice
>Don't even bother doing second takes (that costs extra :3)
>Total compensation: $100,000
Voice actors are prima donnas and don't deserve respect.
what about the programmers anon. don't they deserve a share. they barely even make 100k for the work they do.
Total compensation 83k for 5 years? That does not happen. Ever. A code monkey is making upwards of 100k, a competent programmer is 300k+. And this is for 2008, nowadays people without severe brain damage earn 500-600k.
>implying vidya programmers even get 100 at that 300k
imagine working on a project for 5+ years and barely making 100k a year for you and your family for it to sell billions. KEK.
I like 100k dollars
Wowee, only one hundred (100) thousand (000) rubles (American) to talk into a microphone in an air conditioned studio?
>eat the rich!
>not not le voice actors they're different!!
>100k is rich
This is why you are still scrubbing toilets
timestamp your IRL100k
I spent it already
no you didn't
prove it
>only
?????
Why didn't he just use his pay to buy shares of Rockstar stock?
>write a book
>devs make a billion from selling game based on your book
>only get 20k
Why are VAs complaining?
>only 100'000.
My Black person in Christ, I've only managed to save $54'000 after years of working
I'm a VA, i make $650/day. Why do you morons give a shit all of a sudden?
It's time to pay VA's less.
Exactly what they're FRICKING WORTH
It's a job like any other, sometimes we get a fat buyout, why do you gaymer boys give a shit what we make now? No one gave a shit for the last 20 years but suddenly someone does a tweet and it's hot news?!
because I'm a retail associate and make $34 a day and have to work 2 jobs and live with a roommate just to afford to survive. get a real job
Sounds like it's him who has a real job. Unlike you.
you're unemployed
You realize it's gig work?? On average i do 4 months a year. I really couldn;t do any more even if i wanted to ( I don't) coz there isn't endless work.
>Chill for 8 months a year
>Still make at least $78 000, 30k more than average wagie
Sweet, someone is due for a pay cut.
100k for a half dozen terrible yakov smirnoff impressions? that homie owes rockstar some money
Why does this board hate voice actors so much?
>Why does this board hate a bunch of whiny LA fricks who make more money than them for less work and extremely questionable quality
Niko's voice sucks ass
That's why you don't take non-union gigs.
How many people were paid that much to create the game, but actually put in the hours unlike spoiled VAs?
Why should VAs be paid more? I think Coders and other workers behind the techology of the game deserve a better pay before those yappers
Voice actors are not that important. Someone else could have played him and it would have made very little difference.
And now going forward it's likely that a substantial part of voice work will be AI anyways.