if you played this game in the correct resolution of 640x480.
there was only 307,000 possible spots to click per scene. youre just being lazy if you cant figure them out on your own
I keep hearing about that "pixel hunting" bullshit and I can only think of one example of that: when you are looking for a secret button to open a secret entry to the Corley Motors building in Full Throttle. I completed most Lucas Arts point-and-click and it's the only example of a bullshit "find the right pixel" puzzle I can think off the top of my head.
the door to the dungeon in Maniac Mansion is locked unless you can figure out which brick on the brick wall is the one to push, and this was when you needed to use a command to be able to see the names of objects you hover over.
There's a bunch of stuff you can easily miss. The bottle of ash-2-life in MI2 you don't even know to look for. You just have to think to slowly scan your cursor back and forth until it hits something interesting. Bigger hitbox than the wall crack in Full Throttle, but worse pixel hunt I think.
It's maddening to put such a moronic puzzle there because that's the final stretch too. IIRC you only have to swap the photos for the slideshow presentation and escape Adrian's truck of death before the end credits. It's a very short game with a climax that appears out of nowhere.
it's the rope and grappling hook that fricking sucked. you had to somehow realize you could pull up the other end of the rope that is used to climb the building and attach a trophy or whatever to it to use it to grapple onto the roof... i'm not sure if i got that right, it's been a long time, but that was the only time i used a guide and i was so angry
It's a really well designed logical puzzle in a game where logic is underutilised in finding solutions to puzzles. I imagine many more people would have figured this out IF there were numerous puzzles of the same type in the game. I place this one in the same category as Broken Sword's notorious "goat puzzle" for the reason that the game throws you a sudden curve ball expecting you to think differently.
Loom, maniac mansion, and the two monkey island games are good. The rest are terrible, especially Tim Schafer games. The UI in Fandango is terrible but watch how the flock defends it for being of its time despite releasing far after games with competent player ui
One annoying thing is that there are two betting stub guys, the nicer guy who'll take the stubs and "PHHT!!" who's aware of Chowchilla Charlie's scam. It's easy to forget the other guy exists.
🙁
if you played this game in the correct resolution of 640x480.
there was only 307,000 possible spots to click per scene. youre just being lazy if you cant figure them out on your own
Click? It was tank controls
I keep hearing about that "pixel hunting" bullshit and I can only think of one example of that: when you are looking for a secret button to open a secret entry to the Corley Motors building in Full Throttle. I completed most Lucas Arts point-and-click and it's the only example of a bullshit "find the right pixel" puzzle I can think off the top of my head.
the door to the dungeon in Maniac Mansion is locked unless you can figure out which brick on the brick wall is the one to push, and this was when you needed to use a command to be able to see the names of objects you hover over.
There's a bunch of stuff you can easily miss. The bottle of ash-2-life in MI2 you don't even know to look for. You just have to think to slowly scan your cursor back and forth until it hits something interesting. Bigger hitbox than the wall crack in Full Throttle, but worse pixel hunt I think.
I dropped the game right on that moment.
It's maddening to put such a moronic puzzle there because that's the final stretch too. IIRC you only have to swap the photos for the slideshow presentation and escape Adrian's truck of death before the end credits. It's a very short game with a climax that appears out of nowhere.
FACT: If you had to use walkthrough for safe puzzle you need to remove yourself from gene pool asap. you are weak and your seed is weaker.
>ticket stub
that was just a good puzzle
it's the rope and grappling hook that fricking sucked. you had to somehow realize you could pull up the other end of the rope that is used to climb the building and attach a trophy or whatever to it to use it to grapple onto the roof... i'm not sure if i got that right, it's been a long time, but that was the only time i used a guide and i was so angry
I dunno, that puzzle was in the demo and it took 10 year old me frick-all time.
this game is shit. yes, even the remake.
Joke's on you, I didn't solve ANY puzzle in Grim Fandango without a walkthrough.
Same here. I’ve never felt bad about using a guide for nonsensical LucasArts adventure game puzzles and just enjoy the stories.
It's a really well designed logical puzzle in a game where logic is underutilised in finding solutions to puzzles. I imagine many more people would have figured this out IF there were numerous puzzles of the same type in the game. I place this one in the same category as Broken Sword's notorious "goat puzzle" for the reason that the game throws you a sudden curve ball expecting you to think differently.
another good games like Grim Fandango??
Grim Fandango is the top of the adventure game genre.
Full Throttle is great.
Day of the Tentacle is the peak of the point-and-click adventure game genre.
I recall needing a guide only for a puzzle having to do with cat races. I felt bad about it, but I was truly stuck.
Yes I needed a guide for the ticket puzzle. But I did solve the GK3 cat moustache puzzle on my own, so cut me some slack.
I haven't played this game in forever, which one was that again?
Clambake!
Loom, maniac mansion, and the two monkey island games are good. The rest are terrible, especially Tim Schafer games. The UI in Fandango is terrible but watch how the flock defends it for being of its time despite releasing far after games with competent player ui
you gotta go through each item in Manny's suit, how terrible...
Yes.
One annoying thing is that there are two betting stub guys, the nicer guy who'll take the stubs and "PHHT!!" who's aware of Chowchilla Charlie's scam. It's easy to forget the other guy exists.
Only took me three years to figure out when I was 10