>There are still people defending D&D 5E and claiming you can still do anything with it despite the events that have transpired over the last f...

>There are still people defending D&D 5E and claiming you can still do anything with it despite the events that have transpired over the last few years
Even fricking critical roll abandoned D&D 5E. Is it a sunk cost fallacy the reason why people still try to prop this game up?

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  1. 1 month ago
    Smaugchad

    5e is a good system that's accessible to beginners with enough crunch to conduct moderately mechanical play. It's true enough to the D20 structure that additional crunch from previous editions is adaptable with fairly little adjustment and it teaches the fundamentals well enough that more generic implementations like D20 Modern or Everyday Heroes (or Mutants & Masterminds) aren't that hard for players to move to.

    It isn't as crunchy as crunchier d100 systems that were build from the beginning to be explicitly simulationist and it isn't as forgiving of freeform improvisational storytelling as more narratively conceived systems but it offers a nice and accessible middle ground.

    • 1 month ago
      Anonymous

      5E cannot handle any subsystem from 3E I like without either rewriting the entire game or neutering them. No. Go frick yourself.

    • 1 month ago
      Anonymous

      >5e is a good system that's accessible to beginners
      Yeah, beginners to the D&D franchise itself and even then it takes months for them to remember to add numbers together. The year zero engine is a lot more beginner friendly.

      • 1 month ago
        Anonymous

        >It takes months for them to remember to add numbers together
        I think that's more reflective of the players than the system itself. The same people would probably struggle to remember how many dice to roll in GURPS.

    • 1 month ago
      Anonymous

      >5e is a good system that's accessible to beginners
      Yeah, beginners to the D&D franchise itself and even then it takes months for them to remember to add numbers together. The year zero engine is a lot more beginner friendly.

      nta but DND is accessible due to its name and name only. New players go "Oh let's play that thing from Stranger Things" and its a gateway into the hobby. Despite being a gateway, it is not the most welcoming system mechanically and creating a character can be intimidating for first-time players.

    • 1 month ago
      Anonymous

      5e is shit but OP is shit for bringing it up, there's genuinely 0 reason to even mention it or bring it up since its not even shit in a way that could create interesting discourse around it.

    • 1 month ago
      Anonymous

      moron take.

    • 1 month ago
      Anonymous

      In what fricking dimension are d100 systems crunchy, it's literally comparing two numbers.

    • 1 month ago
      Anonymous

      Sunk cost probably covers it, but I think there's also the misguided sense of attachment and achievement people feel for learning 5e, because they mistook their struggle to learn 5e as being normal for TTRPGs and now believe that what they have learned is only applicable to 5e. By the time they come out the other end and think themselves experts on D&D, you get morons like this guy who think they have achieved enlightenment by being able to finally comprehend the most basic mechanics in the game, while at the same time, exposing what a brainlet he is by slinging shit at "d100 systems" of all things, like it's some kind of proof that 5e has some special qualities that other games don't.

      The system itself is really nothing special, but 5e's books look nice. Big, full color, high quality pages with decent art. It's a product that makes people who don't know any better believe that the quality of the presentation must extend all the way to the writing, design, and mechanics. "If they can make the books look good, that must mean the game itself is good!!" and even though it's not, it leads them to believe that other systems must be worse. Less intuitive or harder or learn or more confusing.
      >Those *other systems* (they don't know anything about other systems) must just not be as good, because otherwise, why would everyone insist on only making 5e compatible content, right?
      And it's not because they are greedy and desperate or even just equally moronic to the rest of the 5e fanbase who thinks they have to stick to the most popular, most played system, because it's too hard to learn other systems and they're not as good anyways and it would take too long, so just keep playing 5e forever because that's the best option.

  2. 1 month ago
    Anonymous

    There are still contrarians on /tg/ acting like it's going to rape their children

  3. 1 month ago
    Anonymous

    >Even fricking critical roll abandoned D&D 5E.
    Wait what? I don't follow them or watch their content to much, I'll need some context please

    • 1 month ago
      Anonymous

      They just rolled out the open beta on their new fantasy game, Daggerheart.

      Plus side: it's going to be a lot more streamer and beginner friendly. Down side: they're obviously going for the starter box the size of a steam trunk filled with doodads school of game design.

      They haven't yet announced they're moving to DH for season 4 but if they don't they're even dumber than we could have possible conceived.

      • 1 month ago
        Anonymous

        >Plus side: it's going to be a lot more streamer and beginner friendly
        >streamer friendly is a "good thing"
        Frick nu/tg/

  4. 1 month ago
    Anonymous

    >Is it a sunk cost fallacy the reason why people still try to prop this game up?
    Always has been. D&D relies on being the most popular, so that it's most likely the first system that a player is exposed to.
    They then get the impression that D&D is normal in terms of things like rules and pagecount, all while having the rules explained to them by the other players at the table rather than reading the book itself, because the other people have been playing for over a decade and know how everything works.

    "Try playing something other than D&D", to the average D&D player, sounds like telling them to invest the same amount of time it took them to get comfortable with D&D's rules by reading another 300+ page rulebook with a similarly sized GM guide.
    Instead, they'll write houserules to try and hammer D&D into being the setting they want, sinking even more time and effort and making a switch seem even more daunting.

  5. 1 month ago
    Anonymous

    Had to go rummaging through the archives to find this post.

    • 1 month ago
      Anonymous

      Imagine having a shitpost from 18 months ago live in your head rent free.

      • 1 month ago
        Anonymous

        Imagine getting angry at such a post

      • 1 month ago
        Anonymous

        You must be new here.

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