these games are fun as frick and look nice and are the most alive and full pokemon games by far

these games are fun as frick and look nice and are the most alive and full pokemon games by far

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  1. 6 months ago
    Anonymous

    play an actual jrpg dude, sv sucks ass next to something like xenoblade

    • 6 months ago
      Anonymous

      "listen to actual pop dude, katy perry sucks ass compared to justin bieber'

      • 6 months ago
        Anonymous

        both of them suck ass. i dunno what you were going for with this since xenoblade is niche as frick next to pokemon. you saying the game looks good and feels alive makes me think you dont actually play many video games since sv is dead as frick with no sidequests or towns with anything to do in them on top of being top 3 ugliest switch titles.

    • 6 months ago
      Anonymous

      I agree. They're the only Pokemon games I didn't hate replaying.
      My recent replays of USUM made me appreciate them even more.

      It's hard to play other RPGs, even if they're technically better, when they don't have any player-driven continuity between entries. Some try, like The Witcher, but they suck since it's all inconsequential fluff and your character resets to 0 every time.

      Home ties everything together for me. There's no other game that preserves your progress or encourages playing older titles like that.

      • 6 months ago
        Anonymous

        Dexcut and forced move deletion make this a moot point, there is no "preserved progress" because there's no actual difference between a Shinx obtained in Gen 4 and a Shinx obtained in Gen 9, and them hyper streamlining all forms of raising a Pokemon mean you're not even really saving the time it took to level either...and this is all assuming your desired Pokemon is in the game in the first place.

        • 6 months ago
          Anonymous

          Cite a single game that brings every single content from the previous 57 games and that does so with a roster of 1200 characters (forms included) and of 7000 moves not even citing all the different effects and gimmicks related to them, as well as multiple gimmicks with their own sound and visual design to fit with all the rest.

          Oh... it doesnt exist. Pokemon is already top tier at that, even with the dexit, and probably by long far.

          • 6 months ago
            Anonymous

            >Cite a single game that brings every single content from the previous 57 games and that does so with a roster of 1200 characters
            None because Pokemon doesn't anymore either.

            Post dexit Pokemon is literally the kind of RPG you just described, have this cool Pokemon you love and worked hard to raise? Guess what, they're now not in the game and won't be for another 4 to 5 years, better buy the DLC and they decide to put the reused assets back in the game so you can actually use the fricking thing.

            My lv.100 Silvally I painstakingly raised by grinding the SM E4 over and over has been rotting in a box for the past...I don't know how long because I skipped SWSH and he's not in Gen 9, cool "continuity" butthole.

            Home preserves it all from G3 onwards, anon. Special moves, eventmons, marks, everything. Even if the newest title doesn't support some of that, it'll always be saved there in case a later one does.

            It's the only thing like it.

            >Home preserves it all from G3 onwards, anon.
            Cool! Can I use them? No? Then what exactly is the point? What is the difference between something rotting in home and something staying on the original cart?

            • 6 months ago
              Anonymous

              >Cool! Can I use them? No?
              You might be able to eventually. That's kinda the point of their business model. You have your stuff there and hope / anticipate the next game supports what you like. If it doesn't, you wait again for the next one or just have multiple waits and play the new one, being equally disappointed and satisfied about it for some reasons or other.

              • 6 months ago
                Anonymous

                It's beyond insane to me that anyone would go to bat for a company that pulls this kind of stunt-especially since there's no justifiable reason for dexcut anymore. Literally the only reason GF cut what is probably the single most defining feature about the series in all gen transferring is so they could squeeze money out of addicts by making them pay a subscription service and use old Pokemon like starters as a selling point for lackluster DLC that doesn't even have a fricking battle tower.

                I have Violet version, so I can't get the past paradox Pokemon, kind anons from here very generously traded me a shiny Flutter Mane and a shiny Scream Tail, in matching apriballs to boot! But it's really hard getting attached to them because for all I know they're gonna be the next UBs and be stricken from the next generation, and even if it's not them then it'll be my Pawmot or Ceruledge, someone's gonna get axed and all I can do is wait another 3 years and hope they get on the ballot list so GF can sell them back to me? This shit sucks man, it goes against the very basis of Pokemon.

            • 6 months ago
              Anonymous

              But I dont care at all to use old pokemon. Id in fact rather to keep all my old pokemon in the game they were caught in, rather than make that game empty. But the main reason I dont care is that its ludically insignificant and actually destructive. I dont play a new game for the old content, but for the new.
              This would maybe matter somehow at all in a greatly revolutionized game like pokken. And even there, the game is so good I dont really care to use regigigas, itd be cool but its not fundamental. You bring silvally to scarlet and violet. and? Do online battles that are just the same you can do in sun and moon? Wow. so gaming

              In fact, old pokemon in new pokemon games have only a relevance if theres something new to them, like a new form or a visual distinction, like its for wild mons in paldea.

              • 6 months ago
                Anonymous

                Man shut up you dumbass ESL, SV is a 6/10 game full of cut features , glitches and horrible graphics. It utterly lacks content compared to other Pokemon games and is so far behind the curve compared to other games on the Switch alone that it's laughable, this shit doesn't even have voice acting, difficulty settings, NG+ or the option to turn EXP share off. It's open world, but has no level scaling, so you need to go in a specific route, otherwise you're fighting lv 13 Pokemon with lv 50s. The world itself is barren, lifeless and empty, with rolling fields of Pokemon randomly popping in and out of existance,

                It's just a bad game, you like it either because you literally only play Pokemon or you're so deeply emotionally invested in this series that you'd play any heap of shit with the Pokemon label on it, my guess is that it's both considering you actually think SV looks good even though the reception to the game was so bad that even TCPI had to release a statement that they were working to improve.

              • 6 months ago
                Anonymous

                SV has at least four times the content of emerald judging by the amount of time I spent playing each.

              • 6 months ago
                Anonymous

                Only four? A single area of paldea is probably the size of the entire emerald map
                And any online function alone has probably more worth than anything in emerald

            • 6 months ago
              Anonymous

              It's beyond insane to me that anyone would go to bat for a company that pulls this kind of stunt-especially since there's no justifiable reason for dexcut anymore. Literally the only reason GF cut what is probably the single most defining feature about the series in all gen transferring is so they could squeeze money out of addicts by making them pay a subscription service and use old Pokemon like starters as a selling point for lackluster DLC that doesn't even have a fricking battle tower.

              I have Violet version, so I can't get the past paradox Pokemon, kind anons from here very generously traded me a shiny Flutter Mane and a shiny Scream Tail, in matching apriballs to boot! But it's really hard getting attached to them because for all I know they're gonna be the next UBs and be stricken from the next generation, and even if it's not them then it'll be my Pawmot or Ceruledge, someone's gonna get axed and all I can do is wait another 3 years and hope they get on the ballot list so GF can sell them back to me? This shit sucks man, it goes against the very basis of Pokemon.

              Dexcut is there for unsavory reasons, there's no doubt about it.

              But, and this isn't an excuse, I think the designers are in a fearful experimental phase like the rest of the industry should be. It's obvious they're trying to figure out new gameplay formulas and artstyles with every entry, so it makes sense that, for the sake of agility, they don't want to invest in all those asset requirements every time. You'd think they'd be able to manage that given their resources (small indie company lmao), but considering how much simpler the new animations are getting, the talent and manpower probably doesn't exist and no amount of money can fix that. It's a problem everywhere right now.

              Overall, modern games have been either derivative wokeslop or poorly optimized trash, or both. I think it's lucky SV managed to exist in the state it is, all things considered. It could have been a gacha with mtx and progression paywalls or filled with even more socjus propaganda, like the entire story could have revolved around the importance of freak acceptance or diversity or whatever fotm wokeness israelites want to push to weaken western cultures. Thankfully it wasn't. Will the next one? I don't think it will, no.

              That engineered entropy might eventually win and take down the rest of the industry since moronic corpos can't help but stagnate for shekels, but I'm positive that Pokemon games will still be around and not much worse for wear when it all comes to a head. The only reason I think so is because there's evidence of a promise of consistency and valuing players' time, and Transfer / Bank / Home is that evidence. No other game company puts their promises into action and bothers to actually prove they care about what their players do, and I enjoy that even if the games aren't great or as fully-featured as they should be.

              • 6 months ago
                Anonymous

                Nice wall of text that I didn't read, Joe. Still not buying it.

        • 6 months ago
          Anonymous

          Home preserves it all from G3 onwards, anon. Special moves, eventmons, marks, everything. Even if the newest title doesn't support some of that, it'll always be saved there in case a later one does.

          It's the only thing like it.

  2. 6 months ago
    Anonymous

    >POV: you said that a Pokemon game is good on /vp/

    • 6 months ago
      Anonymous

      thats why i did it.
      btw it should be some femine mon like gothitelle or something, no actually i like that one after reading the dex descriptions, so maybe something like inteleon because these posters are weak

      >fun as frick
      >look nice
      >the most alive and full pokemon games

      amazing PS2 spyro scenery. jokes apart, that landscape is literally one of the very few you can find that will look like that, and even then its only from distance. Not like bw2 didnt do the same exact thing at the start of the game, and it looked even emptier. Also, cherrypicking because mesagoza from distance still looks great. Most scenery in general is nice, pokemon wise a 10/10 for how far and beyond its from the other games.

      I wont even post an example

      i don't care if this is bait
      >removed set mode so text boxes keep disrupting battles
      >removed the option to turn off battle animations
      >removed over world effects of abilities like Synchronize
      >forced EXP share
      >dexcut
      >transfer exclusive moves gone forever, the game forces you to forget them
      >horrendous graphics
      >constant lags and bugs take you out of any potential immersion, even in opening cutscenes there's awful lag
      >still relying on shitty soulless cheese the game gimmicks for marketing (most other 3D games might have this flaw too but at least they have more good things going for them)
      >SJW art style and character designs filled with homosexuals and trannies made to appease amerimutts, like Rika and Grusha
      >no battle facilities
      >botched trainer customization
      >nerfing HP recovery moves to put emphasis on the "spam super effective move to win" philosophy that the game already way has too much of
      >none of the buildings have interiors, even SWSH did a better job in that regard
      >player models glitch the frick out in online as shown in numerous webms
      >no level scaling so the game might as well not have open world
      >had to patch the game in order for pokemon to close their eyes when sleeping in battle despite the fact 3D games from other devs 20+ years ago, such as Stadium, didn't have a problem with this
      >reducing the number of npcs and Pokemon displayed in the over world is their solution to avoiding bugs and performance issues
      >Pokemon in battle have less dynamic and slower animations compared to PLA, a game that was released BEFORE SV
      >Convergent Evolutions and Paradox Pokemon are just a dishonest way for Game Freak to pretend they introduced a new feature even though it's the same thing as Regional Variants except with a different name, Toedscool is literally just a Tentacool recolor for example
      >game ends with a scripted fight that you can't lose
      >Toby Fox still ruining the soundtrack, bad soundtrack in general

      Not reading all that, but the dexit is absolutely insignificant. It holds 0 ludic impact. Even less when pokemon home exists.
      This game is so advanced for a pokemon game, and in general it looks and feels like a ps2/3 game, which is great, since thats the golden era of videogames. In general it has an amount of fullness and content thats above every other pokemon game, easily. And the things that arent well made are irrelevant. They are objectively ludically insignificant compared to the entire rest of the game and can be dealt with without problem. Not saying they should be there, but great games always had unpleasant sides to them, if youre a gamer, you like gaming, you dont care that pikachu cant keep up
      Also the amount of significant dialogue and "level design" in this game makes for 50-60 HGSSes

  3. 6 months ago
    Anonymous

    >fun as frick
    >look nice
    >the most alive and full pokemon games

  4. 6 months ago
    Anonymous

    i don't care if this is bait
    >removed set mode so text boxes keep disrupting battles
    >removed the option to turn off battle animations
    >removed over world effects of abilities like Synchronize
    >forced EXP share
    >dexcut
    >transfer exclusive moves gone forever, the game forces you to forget them
    >horrendous graphics
    >constant lags and bugs take you out of any potential immersion, even in opening cutscenes there's awful lag
    >still relying on shitty soulless cheese the game gimmicks for marketing (most other 3D games might have this flaw too but at least they have more good things going for them)
    >SJW art style and character designs filled with homosexuals and trannies made to appease amerimutts, like Rika and Grusha
    >no battle facilities
    >botched trainer customization
    >nerfing HP recovery moves to put emphasis on the "spam super effective move to win" philosophy that the game already way has too much of
    >none of the buildings have interiors, even SWSH did a better job in that regard
    >player models glitch the frick out in online as shown in numerous webms
    >no level scaling so the game might as well not have open world
    >had to patch the game in order for pokemon to close their eyes when sleeping in battle despite the fact 3D games from other devs 20+ years ago, such as Stadium, didn't have a problem with this
    >reducing the number of NPCs and Pokemon displayed in the over world is their solution to avoiding bugs and performance issues
    >Pokemon in battle have less dynamic and slower animations compared to PLA, a game that was released BEFORE SV
    >Convergent Evolutions and Paradox Pokemon are just a dishonest way for Game Freak to pretend they introduced a new feature even though it's the same thing as Regional Variants except with a different name, Toedscool is literally just a Tentacool recolor for example
    >game ends with a scripted fight that you can't lose
    >Toby Fox still ruining the soundtrack, bad soundtrack in general

    • 6 months ago
      Anonymous

      >worst overworld trainer battles in the series
      >worst overworld trainer designs in the series, no trainer classes anymore
      >every town almost exactly the same, besides maybe Levincia and Mesagoza it's all unmemorable, boring, repetitive shit with no unique design or appeal
      >cutscene skipper only skips the fully animated "pre-rendered" cutscenes, you still have to slog through a ton of text and useless animations and fades to black
      >following Pokemon still tend to lag far behind you and just go back into their Pokeball, and if they're too fast they catch up quickly, stutter and stop, and then resume when you get far away enough again
      >breakable TMs return just to shoehorn in an awful crafting mechanic
      >removed overworld shiny indicators that were present in PLA
      >worst player character designs in the series
      >no options to skip tutorials like the catching tutorial
      >no forecast of levels of the haphazardly organized gyms/bases/titans, so you have to just wait for the slow attack animations to wipe your whole team if you end up in the "wrong" area
      >sandwiches are tedious and glitchy
      >raids are worse than they were in SwSh - they are slow and buggy, often forcing a loss
      >raids can also crash the game
      >Home support is taking forever because everybody at TCP and GF is incompetent
      >worst Champion in the series
      >GF is trying to be Bethesda without realizing that the company is only succesfull through singleplayer games modded to hell and back by users
      >Pokemon center nurse gives you tips every time you visit
      >Ride pokemon is slow
      >Constantly running into microscopic pokemon in the overworld you cant see
      >Breeding requires you to make a sandwich and wait in real life minutes instead of biking steps for each one

      • 6 months ago
        Anonymous

        >>Home support is taking forever because everybody at TCP and GF is incompetent
        stale pasta

      • 6 months ago
        Anonymous

        Things actually worth hating:
        >dexcut
        >no set mode
        >no option to disable battle anims
        >battle anims are shitty and boring
        >overworld ability nerf
        >homosexuals and trannies
        >shitty limited wardrobe
        >no building interiors
        >no trainer classes
        >no shiny indicator (but at least autobattlers won't target them)
        >that eating animation

        Improvements that you mistook as issues:
        >sandwiches aren't nearly as tedious to make as curry, etc.
        >TM crafting ties together many systems and is an improvement over grinding watts / BP in one place (still sucks that they break, but at least gives a reason to farm the world for mats AKA play the game)
        >groomer champion
        >best player character model next to PLA (just too bad the wardrobe is trash)

        Bad things you didn't mention:
        >horrible, slow UI that constantly hides important elements (like health bars) and eats inputs in service to ugly animations

        Good things you didn't mention:
        >freeform progression / no arbitrary roadblocks
        >much less handholding
        >dramatically fewer cutscenes

        Dumb shit you typed for some reason:
        >trying to be Bethesda
        They're trying to make BotW, but Pokemon. Bethesdaslop is all about huge laundry lists in quest journals since there's frickall to do otherwise. These games aren't that, and no one should make games like that anymore.

        • 6 months ago
          Anonymous

          >groomer champion
          Nemona? Geeta? Both?
          >They're trying to make BotW, but Pokemon
          I hope not, BoTW absolutely destroyed everything good about that franchise replaced it with freedomslop.

    • 6 months ago
      Anonymous

      >SJW art style and character designs filled with homosexuals and trannies made to appease amerimutts, like Rika and Grusha
      There are no homosexuals nor trannies in the game.
      Next time, fix your list of complaints to account for this.

  5. 6 months ago
    Anonymous

    0.01$ has been deposited to your Nintendo Account.

  6. 6 months ago
    Anonymous

    true, don't let the zoomers tell you otherwise. they are desperate to hate everything.

    • 6 months ago
      Anonymous

      Lolo

      [...]
      Seething about what?

      pokemon.

      • 6 months ago
        Anonymous

        But I'm not seething about Pokemon. I'm playing Pokemon instead.
        Doesn't make SV any less shit, but luckily, I don't need to touch that shit with a ten feet pole.

  7. 6 months ago
    Anonymous

    [...]

    Seething about what?

  8. 6 months ago
    Anonymous

    The solo post game is ridiculous
    They really expect me to pay for the Shitendo Online to do online battles against turbo autist who will wipe me in mere seconds
    Where the frick are actual rematch against gym leaders and elite four?
    Instead we are stuck with the gay ass school tournament and team star rematches, and you overlevel it so quickly that you end up with nothing of value
    You build your team for 50 hours and then suddenly you have nothing to use it against
    God fricking damn it, even Sword/Shield had the replayable tournaments and some other trainers in the DLC areas you can rematch every day

  9. 6 months ago
    Anonymous

    Jesus christ.
    Get some fricking standards.

  10. 6 months ago
    Anonymous

    How your average consumer views S/V ""content"" :

    1 content = 1 Frame per second
    1 pokemon = 1 content

    With this information we can conclude that S/V does have plenty of content. You're just looking at it the wrong way. DLC will add an extra 2 FPS bringing us a total of 6fps (unless it's raining) if you have both DLC. Imagining complaining about lack of content when you don't even buy the DLC.

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