i agree, og fallouts were something else in terms of atmosphere. mark morgans soundtracks are absolutely frickin amazing and i love relistening to them after all these years
oh shit, i only knew about that virgin ambient 4 album that he took some inspiration from, but this video is on another level. what an awesome find anon.
They hated him because he spoke the truth. Isometric camera is an eyesore, controllers suck, and no amount of philosophy in your script is gonna fix that.
CRPGs have the worst type of gameplay in video game history. Just because you could 'tough it out' and play all the way through, that doesn't mean the game's good. Yes the writing is good. Yes the atmosphere is great. Yes the music is amazing. Yes the gameplay sucks big fricking donkey balls.
Literal children. Most brand loyalty morons are legitimately children. If you see someone vehemently defending a game you know to be mediocre on Ganker you're either arguing with an underage, a troll or a third worlder.
Truth be told, i don't think this any more cringe than the wave of pointless contrarianism as bethesda fo3 got announced and everyone started sperging out about how it's impossible for a fallout to work in this kind of gameplay. I was sperging out too, gotta get those cool boy on the internet points somehow, kek
That being said, fo3 kinda sucked, so haters were accidentally right i guess
To be honest FO 1/2 gameplay IS kinda bad. They have good writing, great atmosphere and music, cool designs and are overall great RPGs, but the combat is pretty bad compared to most other isometric RPGs
>the combat is pretty bad compared to most other isometric RPGs
It's pretty casul, but it feels good. I never really thought about how simple it is until when you mentioned it now.
It really is. The way the men have superhero proportions really fits the pulp comic feeling the originals were going for unlike Bethesda's limp wristed homosexuals.
I never understood how Metal Armor actually worked or how they could even craft it in the post-apocalypse (molding, tempering, etc). Or why leather armor was green. I can see how they made leather armor in Fallout 4 and somewhat in New Vegas by taking the schematic shapes of football shoulder pads and stitching it with leather instead of the usual hard plastic or foam. But still doesn't explain why it's green.
>how they could even craft it in the post-apocalypse (molding, tempering, etc)
They have gun manufacturers making new weapons for everyone in the wasteland which can be also safe to assume they're crafting new armor too. The greenish color and glossiness of the leather armor is just the protectant they use on it. The metal armor is also more crafted by people who know what they're doing too.
>I never understood how Metal Armor actually worked or how they could even craft it in the post-apocalypse (molding, tempering, etc).
They just lost cities, they didn't revert to fricking neanderthals
FO3 brain rot is real
the materials, time, and craftsmanship needed to make a bulky suit didn't seem worth it to me imo
i would think it would be more feasible to re-create riot gear. And the fact that metal armor seems more like a low-level massively reproduced item just seemed kind of odd that it isn't more rare or some kind of luxury item to have. Making blades are fine, but whole metal suits take a lot of time. Just think of knights in the medieval times.
You must've been dropped on your head or something. The whole world is filled with sheet metal, all of our buildings are covered in fricking sheet metal, street signs are sheet metal, highway barriers are sheet metal. In medieval times they had to make material from scratch and they still managed to do it with frick all for technology. Fallout is set in a world which is styled after the 50's and 60s where most products were still made with sheet metal.
It would be moronic for them not to make armor out of sheet metal.
And think of how many steel-and-concrete structures were reduced to scrap metal. Anyone with a basic knowledge of forging could easily make enough steel for a set of cobbled-together plates. I'm willing to excuse artistic license for spikes even though those would be perfectly utilitarian in a world with giant rats.
It's pretty obvious in the item render that the armor has a chest plate and pauldrons that are made of metal. That's why it's armor and not just a leather jacket.
>I never understood how Metal Armor actually worked or how they could even craft it in the post-apocalypse (molding, tempering, etc).
The same way every culture around the world was able to practice metallurgy for the past 3000+ years. Basic human ingenuity doesn't go away just because societies get bombed to hell.
>Followers program Yes Man >Followers bug in the 38 gets caught within seconds >House knew about benny's plans from the start >House predicted the nuclear war
I rest my case
Unless you want to argue that Lonesome Road isnt canon, or that ending slides arent canon, then Yes Man is absolutely canon.
2 years ago
Anonymous
There is multiple endings, numb nuts
Elaborate
2 years ago
Anonymous
Lonesome Road always ends with a slide of the Courier wearing the Yes Man variant of the courier duster.
If they wanted to just use a generic duster, it would be blank or be the old world flag variant that Ulysses uses (which is also the variant tied to Mr House).
The devs went out of their way to confirm Yes Man as canon by having the Courier wear the Yes Man duster in the final ending slide of the entire game.
2 years ago
Anonymous
>Yes Man duster in the final ending slide of the entire game.
Depending on your choices, anon
2 years ago
Anonymous
>Ending slide from the base game
LMAO getting desperate so soon Housegay?
Lonesome Road was the last content officially made for New Vegas, making THIS slide the final slide of the game.
Even within canon, Lonesome Road takes place right before the 2nd Battle of Hoover Dam, meaning that the Courier goes from the Divide, canonically wearing the Yes Man duster, to fight for Hoover Dam.
Who do you think the Courier, wearing the Yes Man duster, fights for at the dam? I think its pretty obvious.
2 years ago
Anonymous
>Lonesome Road always ends with a slide of- >in the final ending slide of the entire game. >entire game
Sloppy.
2 years ago
Anonymous
Yes, the ENTIRE game, which includes the DLC that is meant to be played post-game given the higher levels of the enemies. Do I really need to spell it out for you, Housebitch?
Zoomers in this thread aren't old enough to know FO2 was massively criticized by Ganker and practically everyone else in the world. Everyone agreed it was just boring.
At that time republicans were seen as pro aristocracy and democrats were seen as pro working class. That has inverted since then and is a dated reference. But hey if you want to just rake in the (you)s go for it.
It was also released in 1997 where most people making games had at least a passing memory of the Cold War and poked fun at the specter of nuclear annihilation that had haunted their youths. From 1989 to 2001 there was a giddiness and irreverence that will probably never come back.
If you had asked me how humorless and bland people would become then I would have laughed at you.
Speaking of bland and humorless. This poster is so trapped in an eternal loop of social media posturing and backbiting that he is not capable of joy. Every real emotion is cloaked behind irony and resentment and it's just so boring.
>never cared about classic fallouts, thought isometric camera doesn't allow to immerse myself, turn based combat sucks, etc. >give F2 a chance >actually get invested in it's world, gameplay and combat >currently playing Fallout Nevada
Those games are amazing if you want them to, hate myself that I didn't realize this sooner.
Do you like intricate character building? Do you like difficult combat that forces you to use all the tools are your disposal just to survive? Do you like exploring?
I think people forgot how dorky nerd humor used to be, they only know the post-Josh Whedon world where everything is either edgy or LE QUIRKY.
It's so played out now most people have a strong adverse reaction to things that would just get a chuckle in the 90s.
Everything is played out, everyone is overstimulated.
IT WAS A DIFFERENT TIME!
It was also released in 1997 where most people making games had at least a passing memory of the Cold War and poked fun at the specter of nuclear annihilation that had haunted their youths. From 1989 to 2001 there was a giddiness and irreverence that will probably never come back.
If you had asked me how humorless and bland people would become then I would have laughed at you.
The 90s truly was careless and optimistic compared to other periods. Even the hippies had their share of doom and gloom.
It just amplifies the feeling that the world we grew up in no longer exists, it's such a unbelievable change society has gone through in the last two decades.
I don't think people are humorless now, just in the entertainment sector(social media included), but it feels like everyone is just worn thin.
There is no expectation that things will get better, people just hope things don't get worse and try not to look at the clouds over the horizon.
I feel cheated, the future looked rad as frick, and now it's just bugs for dinner and sex change for toddlers. I hate it.
I really like this style. The closest we've gotten was fallout 3, which had a similar style but twisted. Fallout 1 and 2 looked had a atom punk foundation with a strong brutalist influence while fo3 had a brutalist foundation with a strong atom punk influence.
Meanwhile New Vegas was yeehaw cowboys n' stuff.
And Fo4 went full atompunk with a bit of ray punk influence.
Isn't new blood making their own atompunk rpg in fallout style?
if it looks anything like those artist's mock ups and plays well, i will personally tongue dave oshry's israeli butthole live on stream
>atompunk
have a nice day
No u
>atompunk
>"Atompunk is so fetch"
kysBlack person
Good. The original Fallouts suck and I'm tired of pretending they don't.
>t. new vegas troony
rent free
moron
>t. zoomer troony
i agree, og fallouts were something else in terms of atmosphere. mark morgans soundtracks are absolutely frickin amazing and i love relistening to them after all these years
bro dont even get me started
It's a shame almost all of the soundtrack is plagiarism. Still, I enjoy it greatly.
oh shit, i only knew about that virgin ambient 4 album that he took some inspiration from, but this video is on another level. what an awesome find anon.
i love mark morgan but.. imagine if they got richard d james to do the fallout soundtrack...
They hated him because he spoke the truth. Isometric camera is an eyesore, controllers suck, and no amount of philosophy in your script is gonna fix that.
They hated him because he is a moron just like you.
You need to be 18 or older to post here.
GOOD MORNING SIRS
>If it's not fun, why bother?
CRPGs have the worst type of gameplay in video game history. Just because you could 'tough it out' and play all the way through, that doesn't mean the game's good. Yes the writing is good. Yes the atmosphere is great. Yes the music is amazing. Yes the gameplay sucks big fricking donkey balls.
What causes this phenomenon?
Literal children. Most brand loyalty morons are legitimately children. If you see someone vehemently defending a game you know to be mediocre on Ganker you're either arguing with an underage, a troll or a third worlder.
Truth be told, i don't think this any more cringe than the wave of pointless contrarianism as bethesda fo3 got announced and everyone started sperging out about how it's impossible for a fallout to work in this kind of gameplay. I was sperging out too, gotta get those cool boy on the internet points somehow, kek
That being said, fo3 kinda sucked, so haters were accidentally right i guess
Fallout 2 was shit
To be honest FO 1/2 gameplay IS kinda bad. They have good writing, great atmosphere and music, cool designs and are overall great RPGs, but the combat is pretty bad compared to most other isometric RPGs
>the combat is pretty bad compared to most other isometric RPGs
It's pretty casul, but it feels good. I never really thought about how simple it is until when you mentioned it now.
The combat is poor, but the gameplay is good
Fallout has some rich lore, its a shame
god this artstyle is KINO
It really is. The way the men have superhero proportions really fits the pulp comic feeling the originals were going for unlike Bethesda's limp wristed homosexuals.
2D sprites > 3D models
How many times shall i repeat myself until humanity accept the truth?
alas, sprites take more work.
good ones do at least.
the time of 2d sprites is over unfortunately
SOVL
I would love to have a Fallout game that looks like this.
[Todd laughing in the distance..]
Holy shit, you actually made Klamath look worse, good job
how is it worse
tribal ass
NINTENDO HIRE THIS MAN tier
The completely normal US flag in the bottom is my favorite part.
how is it worse, shitposter
It looks like a Facebook game, Fallout: Farmville is pretty soulless.
Also that anon is right, the U.S. flag is totally wrong.
I never understood how Metal Armor actually worked or how they could even craft it in the post-apocalypse (molding, tempering, etc). Or why leather armor was green. I can see how they made leather armor in Fallout 4 and somewhat in New Vegas by taking the schematic shapes of football shoulder pads and stitching it with leather instead of the usual hard plastic or foam. But still doesn't explain why it's green.
>how they could even craft it in the post-apocalypse (molding, tempering, etc)
They have gun manufacturers making new weapons for everyone in the wasteland which can be also safe to assume they're crafting new armor too. The greenish color and glossiness of the leather armor is just the protectant they use on it. The metal armor is also more crafted by people who know what they're doing too.
>I never understood how Metal Armor actually worked or how they could even craft it in the post-apocalypse (molding, tempering, etc).
They just lost cities, they didn't revert to fricking neanderthals
FO3 brain rot is real
the materials, time, and craftsmanship needed to make a bulky suit didn't seem worth it to me imo
i would think it would be more feasible to re-create riot gear. And the fact that metal armor seems more like a low-level massively reproduced item just seemed kind of odd that it isn't more rare or some kind of luxury item to have. Making blades are fine, but whole metal suits take a lot of time. Just think of knights in the medieval times.
You must've been dropped on your head or something. The whole world is filled with sheet metal, all of our buildings are covered in fricking sheet metal, street signs are sheet metal, highway barriers are sheet metal. In medieval times they had to make material from scratch and they still managed to do it with frick all for technology. Fallout is set in a world which is styled after the 50's and 60s where most products were still made with sheet metal.
It would be moronic for them not to make armor out of sheet metal.
And think of how many steel-and-concrete structures were reduced to scrap metal. Anyone with a basic knowledge of forging could easily make enough steel for a set of cobbled-together plates. I'm willing to excuse artistic license for spikes even though those would be perfectly utilitarian in a world with giant rats.
>or how they could even craft it in the post-apocalypse
The same way how people do it in their backyards, with a fire and a hammer. Nuclear bombs didn't suddenly make fires not work.
>Or why leather armor was green
It's pretty obvious in the item render that the armor has a chest plate and pauldrons that are made of metal. That's why it's armor and not just a leather jacket.
>I never understood how Metal Armor actually worked or how they could even craft it in the post-apocalypse (molding, tempering, etc).
The same way every culture around the world was able to practice metallurgy for the past 3000+ years. Basic human ingenuity doesn't go away just because societies get bombed to hell.
I always thought the green was because they recicled old army servicemen standard outfits
They tried with 3. PA in 4 is the best yet, closest to the original.
Still a pathetic attempt on everything else
>Bethesda's limp wristed homosexuals.
Fallout 4 allows you to choose your characters proportions.
Armor in that game still looks like shit though.
The characters in 4 look better than in 3, but it still doesn't compare to 1 and 2's supermen.
Aren't they making a clone of this game that looks exactly like this
They don't, but mods like pic related (Sonora and Nevada too) are still being made. also atom RPG is pretty fun
This is what Americans will look like in 2241, and it's beautiful.
How have you guys been coping with the fact that Yes Man is canon?
By making DUST canon
Yes Man is just an algorithm of Mr. House
The house always wins
Shut up b***h
>Followers program Yes Man
>Followers bug in the 38 gets caught within seconds
>House knew about benny's plans from the start
>House predicted the nuclear war
I rest my case
Doesnt matter, Yes Man is canon.
nah m8
Unless you want to argue that Lonesome Road isnt canon, or that ending slides arent canon, then Yes Man is absolutely canon.
There is multiple endings, numb nuts
Elaborate
Lonesome Road always ends with a slide of the Courier wearing the Yes Man variant of the courier duster.
If they wanted to just use a generic duster, it would be blank or be the old world flag variant that Ulysses uses (which is also the variant tied to Mr House).
The devs went out of their way to confirm Yes Man as canon by having the Courier wear the Yes Man duster in the final ending slide of the entire game.
>Yes Man duster in the final ending slide of the entire game.
Depending on your choices, anon
>Ending slide from the base game
LMAO getting desperate so soon Housegay?
Lonesome Road was the last content officially made for New Vegas, making THIS slide the final slide of the game.
Even within canon, Lonesome Road takes place right before the 2nd Battle of Hoover Dam, meaning that the Courier goes from the Divide, canonically wearing the Yes Man duster, to fight for Hoover Dam.
Who do you think the Courier, wearing the Yes Man duster, fights for at the dam? I think its pretty obvious.
>Lonesome Road always ends with a slide of-
>in the final ending slide of the entire game.
>entire game
Sloppy.
Yes, the ENTIRE game, which includes the DLC that is meant to be played post-game given the higher levels of the enemies. Do I really need to spell it out for you, Housebitch?
there is no post-game, shit for brains.
he probably should have written new firmware for the the policebots so they can shoot their rocket launchers by 300 years
He was in a coma for most of it, Black person its all explained in the game
He could write code all he wants, he would still need the platinum chip to upload the data
Zoomers in this thread aren't old enough to know FO2 was massively criticized by Ganker and practically everyone else in the world. Everyone agreed it was just boring.
If you take Fallout 1, shove a bunch of filler quests and pop culture references in, you get Fallout 2.
>They dont make games like this anymore
They literally do
>I'm not part of the problem. I'm a republican.
>Like I said, part of the problem.
If it was made today Ganker would call it pozzed.
who says this, where and when?
The Chosen One talking to Vice President Daniel Bird who is one big rip on Dan Quayle, who was H.W. Bush's VP.
I'm going to derail every Fallout thread with this image now.
Thanks, I got it from reddit
At that time republicans were seen as pro aristocracy and democrats were seen as pro working class. That has inverted since then and is a dated reference. But hey if you want to just rake in the (you)s go for it.
>today's republicans are pro working class
lol. lmao
Speaking of bland and humorless. This poster is so trapped in an eternal loop of social media posturing and backbiting that he is not capable of joy. Every real emotion is cloaked behind irony and resentment and it's just so boring.
A decisive BTFO of right wing insurgents on Ganker.
fo3 was a step in the right direction for the franchise. the gameplay in 1 and 2 is boring dogshit
>never cared about classic fallouts, thought isometric camera doesn't allow to immerse myself, turn based combat sucks, etc.
>give F2 a chance
>actually get invested in it's world, gameplay and combat
>currently playing Fallout Nevada
Those games are amazing if you want them to, hate myself that I didn't realize this sooner.
Underrail (best on the list)
Wasteland 2
Atom RPG
CRPGs aren't dead, Anon.
>underrail
sell me on this
Do you like intricate character building? Do you like difficult combat that forces you to use all the tools are your disposal just to survive? Do you like exploring?
all shit
can't. it's derivative, boring shite. just play FO2 mods or make your own.
should have been aborted
underrail is only like 4 or 5 years old
>point and click adventure
>late 90s
Doesn't get more kino.
sneed
https://store.steampowered.com/app/941460/Death_Trash/
Morality is subjective.
Tell that to the karma system.
There's a bunch of jokes and 4th wall breaking in the game. It's almost as if you shouldn't take it super seriously.
I think people forgot how dorky nerd humor used to be, they only know the post-Josh Whedon world where everything is either edgy or LE QUIRKY.
It's so played out now most people have a strong adverse reaction to things that would just get a chuckle in the 90s.
Everything is played out, everyone is overstimulated.
IT WAS A DIFFERENT TIME!
It was also released in 1997 where most people making games had at least a passing memory of the Cold War and poked fun at the specter of nuclear annihilation that had haunted their youths. From 1989 to 2001 there was a giddiness and irreverence that will probably never come back.
If you had asked me how humorless and bland people would become then I would have laughed at you.
The 90s truly was careless and optimistic compared to other periods. Even the hippies had their share of doom and gloom.
It just amplifies the feeling that the world we grew up in no longer exists, it's such a unbelievable change society has gone through in the last two decades.
I don't think people are humorless now, just in the entertainment sector(social media included), but it feels like everyone is just worn thin.
There is no expectation that things will get better, people just hope things don't get worse and try not to look at the clouds over the horizon.
I feel cheated, the future looked rad as frick, and now it's just bugs for dinner and sex change for toddlers. I hate it.
I wish FO1 and 2 had an editing tool. I would be doing that shit all day.
That's not a bad thing. Yhe OG Fallouts biggest faults were the combat and interface puzzles.
I really like this style. The closest we've gotten was fallout 3, which had a similar style but twisted. Fallout 1 and 2 looked had a atom punk foundation with a strong brutalist influence while fo3 had a brutalist foundation with a strong atom punk influence.
Meanwhile New Vegas was yeehaw cowboys n' stuff.
And Fo4 went full atompunk with a bit of ray punk influence.
>thispunk
>thatpunk
>and the other punk
Shut the frick up, punk
>Steampunk
>Dieselpunk
>Cyberpunk
>Cassettepunk
>Brinzepunk
>Clockpunk
>Desertpunk
>Dungeonpunk
>Biopunk
Fallout should never have turned into a FPS. Isometric was kino, and the franchise should have stayed that way.
if you like these games then you're a big stupid
I like those games
It's called Kenshi.
i enjoyed Tactics
>mfw i turned my ghoul squadmates into suicide bombers
Is there a mod that turns any of the fallouts into a sandbox survival game?
That was basically what FOnline was. The world was open, and then you had to survive the Russians.
they do actually