They forgot about Ocarina of Time, their most revered title of yore. The game that made them.

They forgot about Ocarina of Time, their most revered title of yore. The game that made them. The game that inspired the industry. That revolutionized the medium of video games. They simply, forgot.

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  1. 8 months ago
    Anonymous

    It was middling.

  2. 8 months ago
    Anonymous

    >They forgot about Ocarina of Time, their most revered title of yore. The game that made them. The game that inspired the industry. That revolutionized the medium of video games. They simply, forgot.
    Good.

    • 8 months ago
      Anonymous

      I would argue that it's bad, actually. I have argued this before.

    • 8 months ago
      Anonymous

      oot sisters... our response? i'm shaking rn.

    • 8 months ago
      Anonymous

      The more options you give the player the more ways to trivialize the game there will be. If you want a game restrictive enough to be cheese proof then play Mike Tyson's Punch Out.

      • 8 months ago
        Anonymous

        >cheese

        • 8 months ago
          Anonymous

          This webm shows how good the game is though
          >using an side item to frick up a basic enemy
          Kino

          • 8 months ago
            Anonymous

            Why did you pull out hammer? And yes, that is cheese. Cheese that Navi specifically tells you about if you talk to her. Ya bot.

            >player carefully sidesteps the enemy's attacks
            >remembers a powerful c-item obtained in a previous dungeon
            >waits for his chance
            >then strikes at the opportune moment to demolish the enemy
            Modern games should be taking notes honestly.

            [...]
            Left is someone who is old enough to have played the game on release. Having read the manual and seen what moves Mario is capable of then getting that fricking three-pronged N64 controller in his hands for the first time, a controller that looks like a fricking spaceship. Who the frick wouldn't want to try out those buttons? Who the frick wouldn't want to try out the multiple pages of moves listed in the manual? Last time you saw Mario he was standing on flat-ground facing right, this time he makes his entrance by flying out of a pipe while the camera rotates and tracks his movement. Everything about this game invites you to play around. That's why the game starts you in a fricking courtyard and not inside world 1, so you can test everything out. That's why the title screen is Mario's face with a cursor and not a simple background with the logo. Every single kid who played this game on release played like left.

            hitting any type of wolfos in the back with anything will 1-shot them, hammer is not special in this case

        • 8 months ago
          Anonymous

          Why did you pull out hammer? And yes, that is cheese. Cheese that Navi specifically tells you about if you talk to her. Ya bot.

        • 8 months ago
          Anonymous

          No, its ice.

        • 8 months ago
          Anonymous

          I also like to pick apart games from over 24 years ago that have been played a dozens of times by everyone and in a time where figuring shit out on your own was satisfying and you couldn't just google search a wiki for every game you owned.
          >inb4 muh Nintendo Power

        • 8 months ago
          Anonymous

          >player carefully sidesteps the enemy's attacks
          >remembers a powerful c-item obtained in a previous dungeon
          >waits for his chance
          >then strikes at the opportune moment to demolish the enemy
          Modern games should be taking notes honestly.

          >Left
          >Someone who has played the game many times before
          >Right
          >Someone recording a video to make a strawman

          Left is someone who is old enough to have played the game on release. Having read the manual and seen what moves Mario is capable of then getting that fricking three-pronged N64 controller in his hands for the first time, a controller that looks like a fricking spaceship. Who the frick wouldn't want to try out those buttons? Who the frick wouldn't want to try out the multiple pages of moves listed in the manual? Last time you saw Mario he was standing on flat-ground facing right, this time he makes his entrance by flying out of a pipe while the camera rotates and tracks his movement. Everything about this game invites you to play around. That's why the game starts you in a fricking courtyard and not inside world 1, so you can test everything out. That's why the title screen is Mario's face with a cursor and not a simple background with the logo. Every single kid who played this game on release played like left.

        • 8 months ago
          Anonymous

          why would you use the hammer when master sword literally one shots this thing too moron

    • 8 months ago
      Anonymous

      >25 years and the the series still has N64 combat
      Lol. Le Mao, even.

  3. 8 months ago
    Anonymous

    Ocarina of Time is important and was wildly revolutionary at the time and its easy to play in the modern day and understand its value to Vidya and Zelda still, but every attempt at just wholesale repeating its gameplay structure after the N64 was pitifully bad. Wind Waker and Twilight Princess are awful, pathetic experiences just going through the obviously dated and unexciting motions.

    The best OOT offshoot is Majoras Mask and thats because its the most drastically different of the set despite the art assets shared.

    • 8 months ago
      Anonymous

      Twilight Princess is superior though.

  4. 8 months ago
    Anonymous

    Do you make these threads everyday just to make fun of the anti-oot schizo?

  5. 8 months ago
    Anonymous

    OoT fans have been really obnoxious since BOTW dropped.

    • 8 months ago
      Anonymous

      >Nintendo fans have been really obnoxious
      Yes, we know.

    • 8 months ago
      Anonymous

      These Black folk tricked me into playing OoT 10 years ago, they’ve always been like this.

  6. 8 months ago
    Anonymous

    I like OoT style Zelda games way more than BotW/TotK and it’s sad that we’ll likely never get another one. We’ll probably just keep getting open world games with the occasional remake of a 2D game every now and then. Maybe we’ll get another port of Twilight Princess and Wind Waker, or hd versions of the 3ds remakes, but thats the best I can see us getting.

    • 8 months ago
      Anonymous

      so, a remake of the first Zelda or something?
      idk what they could even do, besides remaster Four Swords Adventure

      • 8 months ago
        Anonymous

        For 2D games I think the oracle games or minish cap are likely the get the link’s awakening treatment in the future.

        • 8 months ago
          Anonymous

          I would wager those will remain untouched.
          You would think, that Capcom would make a Luigi Mansion game, but I don't think Nintendo and them are chummy.

  7. 8 months ago
    Anonymous

    >The game that made them. The game that inspired the industry. That revolutionized the medium of video games. They simply, forgot.

    And you think it's the only time they've done it? You weren't even the first.

    • 8 months ago
      Anonymous

      Star Fox didn’t do any of that. All Star Fox did was remake the same game four times with a couple games nobody likes in between.

      • 8 months ago
        Anonymous

        >Star Fox didn’t do any of that
        You're fricking joking right?

        >All Star Fox did was remake the same game four times
        LOL. No they didn't. And the hilarious part is that's all they had to do and they just couldn't manage.

        >with a couple games nobody likes in between.
        Which ones? Every single one after 64 with the exception of maybe Assault.

        • 8 months ago
          Anonymous

          Nobody forgot about OOT

          Star Fox is for gays, except 64 which is fantastic. Star Fox 64 is a remake of Star Fox, adventures is some weird half baked zelda rip off. Assault could have been cool but fell short, nobody likes command and zero was a disgrace, and a remake

          • 8 months ago
            Anonymous

            >Star Fox is for gays, except 64 which is fantastic
            Don't remind us, you're part of the reason they won't innovate beyond it.

            >Star Fox 64 is a remake of Star Fox,
            No it's a sequel that doesn't even come close to the choppiness of the original.

            >adventures is some weird half baked zelda rip off
            It can't be a rip off, it's directly from the creator.

            >Assault could have been cool but fell short
            Assault is the "coolest" starfox you're ever going to get because those were Miyamotos exact words of what he wanted Namco to make it. The results are demonstrable, it "falls short" because of nostolgiagays.

            >nobody likes command and zero was a disgrace, and a remake
            Yes.

            • 8 months ago
              Anonymous

              >Don't remind us, you're part of the reason they won't innovate beyond it.
              Sorry the best game in the series is the best game in the series. Recognizing the best game in the series as such doesn't put nintendo's moronic decisions on me.
              >No it's a sequel that doesn't even come close to the choppiness of the original.
              It's a remake. That's not a bad thing.
              >It can't be a rip off, it's directly from the creator.
              Pedantry
              Assault is the "coolest" starfox you're ever going to get because those were Miyamotos exact words of what he wanted Namco to make it. The results are demonstrable, it "falls short" because of nostolgiagays.
              It falls short because its just not as good. I like the game it just isn't as good as it could be.

              • 8 months ago
                Anonymous

                >It's a remake. That's not a bad thing.'
                It's a "retelling". It's like...Zelda rofl. The story ultimately doesn't even matter.

                >Pedantry
                >When you coerce your 2nd party dev to remake their game that wasn't a zelda clone into a zelda clone for your railshooter
                Honestly you're not getting any new good games of either IP until this man is 3 feet under.

                >It falls short because its just not as good. I like the game it just isn't as good as it could be.
                In what way? The lack of nostalgic notes no doubt.

                LucasArts put out a lot of great games.
                also
                >george lucas
                >destroying star wars

                And then they didn't. Story of StarWars as a series.
                >george lucas
                >destroying star wars
                You really don't know, and you probably don't know because he expurgated his own films dozens of times. Then he put out the modern trilogy abomination when he had more creative control (which is ultimately why everyone doesn't like them as opposed to the old ones).
                It probably isn't noticeable now though since Disney got their grimy mouse mitts on it and turned it into an even worse abortion.

                >they won't innovate beyond it
                They innovate all the time and the games sell like shit because that poster is right. Nobody wants a Star Fox game where you run around on the surface of planets like an adventure game, they want Star Fox 64 2 and nothing else.

                >They innovate all the time
                They do nothing of the sort. They take old mechanics and rape them more with waggle and gimmicks. They also steal ideas when the devs run into the ground. Not even 64 was an innovation, they absolutely ripped Argonaut/starglider and then scrapped SF2 to make 64 in house only. It's the only title they actually developed, the rest are outsource.

              • 8 months ago
                Anonymous

                >They take old mechanics and rape them more with waggle and gimmicks.
                I can agree with you here. What I meant is they did try changing up the game, even if you want to call it a step backwards instead of innovation. But nobody likes those games, they just want Star Fox 64 again.

                >It's the only title they actually developed, the rest are outsource.
                And it's the only one that's actually good, even if it is just Star Fox 2 but for the N64.

              • 8 months ago
                Anonymous

                >But nobody likes those games, they just want Star Fox 64 again.

                https://i.imgur.com/nFt1gnY.jpg

                They forgot about Ocarina of Time, their most revered title of yore. The game that made them. The game that inspired the industry. That revolutionized the medium of video games. They simply, forgot.

                And people "Just want OoT again". You know what the real problem is? I don't think there is actually a way to convey the want other than referencing what others think is "nostalgia". The frame-rate, the analog nature of it, the "feel", the controller it was played on. It's not something you can replicate, or if you did a modern audience wouldn't like it.
                Even the remake for 3ds just feels odd with new graphics and zeitgeist(like Na'vi wanting you to "Stay safe" and take a break from gaming) over it. Same with SF64 remake. The action of remaking just dilutes the original.

              • 8 months ago
                Anonymous

                >The frame-rate, the analog nature of it, the "feel", the controller it was played on. It's not something you can replicate, or if you did a modern audience wouldn't like it.
                I doubt anyone wants THAT, they want the menu with light blue crystals and that iconic music, they want the opening cutscene being a spooky nightmare, they want an endearing character to greet you saying yahoo! they want to have free reign to explore and complete the first couple of objectives, and they want to navigate their way into the first dungeon in under thirty minutes.

                they want wide sweeping vistas when they first go into an area, they want unique music for each zone, they want to to explore most of the initial overworld on their own without being railroaded through the main content, they want interesting new equipment to deal with puzzles that can stump them for some time, and they want to be out in the overworld opening up new areas and exploring those with the new items.

              • 8 months ago
                Anonymous

                That’s not what people want
                I want a well paced dungeon zelda game without any bullshit wolf and sailing gimics

              • 8 months ago
                Anonymous

                I want a zelda with a good story and good atmosphere, but also doesn't go overboard on cutscenes and mini-games interrupting the gameplay and fricking with the pacing.
                I want a world with mystery and engagement that's not a series of empty areas with collectables mindlessly thrown in to pad out an almost complete lack of actual level design and gameplay progression. I want a story that's not a slapdash series of anime tropes and clichés that the player is actually allowed to interact with at their own agency instead of all the stories and characters only existing in fricking cutscenes.

              • 8 months ago
                Anonymous

                >I don't think there is actually a way to convey the want
                I think everyone wants something different. Revising and revolutionizing the formula is fine but in the past, whenever they diverged from the qualities of previous games, they made sure to release multiple Zeldas to satisfy every desire. In the six years following Ocarina of Time we got
                >Link's Awakening DX (color update of a traditional 2D game)
                >Majora's Mask (OoT engine but a thematic and gameplay departure)
                >Oracle of Ages/Seasons (traditional 2D games, one with action focus like NES Zelda, one with puzzle focus like ALttP)
                >Wind Waker (simplified OoT formula with new graphics, engine, art style)
                >Minish Cap (traditional 2D game, puzzle focus)
                None of these are spin-offs, they're all full-fleged Zelda games. Including OoT that's 7 Zelda games each with different styles and each focusing on different elements of what makes Zelda "Zelda" (6 if you remove LADX for being a remake). Even if you didn't like OoT, there was something for everyone between 1998 and 2004.

                Meanwhile in the 6 years since Breath of the Wild we got
                >Link's Awakening (remake of a traditional 2D game)
                >Skyward Sword HD (remaster of one of the least popular traditional 3D games)
                >Tears of the Kingdom (enhanced version of BotW)
                I can see why TotKgays would like it, though it personally isn't for me but that's besides the point. The problem isn't that we got BotW 2, it's that fans of the "other elements" of Zelda got essentially nothing new. LA remake is it, and we've already played that twice. It's completely fair to say there should be an OoT-like these days even if you personally don't care much for OoT, just like it was completely fair for people to say "Zelda was better as 2D, there should be more ALttP-style games" back in the early 2000s. Back then they tried new things, old things, everyone had something to play. Now it's "if you don't like these specific elements of Zelda then frick you".

            • 8 months ago
              Anonymous

              >they won't innovate beyond it
              They innovate all the time and the games sell like shit because that poster is right. Nobody wants a Star Fox game where you run around on the surface of planets like an adventure game, they want Star Fox 64 2 and nothing else.

              • 8 months ago
                Anonymous

                it would help if on foot controls werent dog shit neither

    • 8 months ago
      Anonymous

      You guys really don't play video games outside of Nintendo consoles, do you?

      • 8 months ago
        Anonymous

        >another example of corporate aaa goyslop
        I'm so impressed that Starwars videos games can catch up with George Lucas in destroying Starwars. Also I haven't bought a Nintendo product since Command, maybe Zeldagays will learn now that they too have the added bonus of furgay stigmatization plus a shitter series to defend on top of it.

        • 8 months ago
          Anonymous

          LucasArts put out a lot of great games.
          also
          >george lucas
          >destroying star wars

  8. 8 months ago
    Anonymous

    From is the new Nintendo. Pray they don't also lose their way.

  9. 8 months ago
    Anonymous

    While I do love OoT and hold it close to my heart, I would argue that A Link to the Past was more of a foundational work, and that Majora's Mask exceeded it in terms of impact.
    That being said, I will say that The Hero of Time retains his place among the most recognized Links in the public consciousness.

    • 8 months ago
      Anonymous

      >Majora's Mask exceeded it in terms of impact.
      it had no impact whatsoever hipster

  10. 8 months ago
    Anonymous

    Hot take on Ganker but I think that they should continue the BOTW formula for 3D Zelda, but make like ALBW type games that follow the LTTP/OOT formula. Get the best of both worlds. The formula fits 2D Zelda better.

  11. 8 months ago
    Anonymous

    b posters all over the thread

    • 8 months ago
      Anonymous

      I do left but think right because it's all about optimization, so I gotta go fast and don't get to enjoy any of my surroundings.

    • 8 months ago
      Anonymous

      >Left
      >Someone who has played the game many times before
      >Right
      >Someone recording a video to make a strawman

      • 8 months ago
        Anonymous

        autism test failed

  12. 8 months ago
    Anonymous

    Stop complaining and eat your toyslop Anon-kun!

  13. 8 months ago
    Anonymous

    No, they didn't. Pretty much every zelda game after it followed the same fricking formula, up until BOTW

    • 8 months ago
      Anonymous

      they still tried to bury it, they didn't want to make TP, they gave fricking Wind Waker sequels, and they straight abandoned the formula after Skyward Sword anyway

      • 8 months ago
        Anonymous

        >they still tried to bury it,
        ... by re-releasing it on every single Nintendo home console for the last 20 years, and even the 3DS? Did you forget to take your schizo meds?

        • 8 months ago
          Anonymous

          it's a god damn rom in an emulator on everything except 3DS, this shit is in a hole in the ground, forgotten.

  14. 8 months ago
    Anonymous

    >That revolutionized the medium of video games.
    Look, I like oot. Probably my goty 1998. I think it’s amazing to this day. Anyone with a flash-game tier laptop or better can and should play it. But when Nintendo fans say smug shit like this it makes me want to say mgs or half life was the better game that year to balance out the gargling of Nintendo’s ballsack.

    • 8 months ago
      Anonymous

      those games are niche and did everything wrong in their genres. it would be asinine to claim they're superior.

  15. 8 months ago
    Anonymous

    if you dont think ocarina of time is the best game ever made then you are either old enough to be entitled to your opinion, or you are a massive homosexual Black person homosexual.

  16. 8 months ago
    Anonymous

    Didn't forget, you just described Majora's Mask

  17. 8 months ago
    Anonymous

    But remembering it would remind them that walking straight through a huge "realistic" field for 5+ minutes isn't fun at all, just climbing over everything encourages awful playable space design, and that having varied content and not repeating the same thing hundreds of times is way better. It's like you WANT Nintendo to make better games! What an outrage!

  18. 8 months ago
    Anonymous

    >links awakening is the best 2d zelda
    >ocarina of time is the best 3d zelda
    simple as

  19. 8 months ago
    Anonymous

    I never noticed how red Link's hair was in OoT

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