Thief pilled

I miss the old school thief before they were turned into dual wielding dos machines.

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  1. 6 months ago
    Anonymous

    Dps machines* I type bad

    What games are good for thief gaming?

    • 6 months ago
      Anonymous

      >What games are good for thief gaming?
      Thief: the Dark Project

      • 5 months ago
        Anonymous

        This It is literally AD&D Thief simulator. Thief 2 is less AD&D and more stealth.

    • 6 months ago
      Anonymous

      Thief the dark project
      Also check out the freshly released The Black Parade fan campaign

    • 6 months ago
      Anonymous

      >What games are good for thief gaming?
      Not RPGs, that's for sure.

      • 5 months ago
        Anonymous

        >Not RPGs, that's for sure.

        Not JRPGs, maybe. Here's a list of RPGs that have fully realised thievery mechanics - pick-pocketing, lockpicking, trap setting/disarming etc. and/or contain quests tailor made for thieves:
        >Baldur's Gate (3 games)
        >Dragon Age: Origins
        >Icewind Dale (2 games)
        >Neverwinter Nights (2 games)
        >Pathinder (2 games)
        >Arcanum: Of Steamworks and Magick Obscura
        >Planescape: Torment
        >Fallout 2
        >Elder Scrolls (4 games; Arena doesn't meet the requirements)
        >Deus Ex (4 games)

        And so on.

        • 5 months ago
          Anonymous

          Keyword: good.

    • 6 months ago
      Anonymous

      TES games have been fun. Robbing houses isn't mechanically challenging, but, but it's good enough for roleplaying. I like rummaging through the houses in first person, selling stuff for some pocket money.

    • 6 months ago
      Anonymous

      vtmb because combat is terrible so you want to avoid it as much as possible

    • 5 months ago
      Anonymous

      Thief the Dark Project is kino as others have said, so is its sequel.

      On the RPG side of things:
      Quest for Glory(the entire series) is excellent in that regard if you play as a Thief class. My personal favourite as a thief is probably the second one(the fan remade version), but overall the fourth game is universally agreed to be the best of the series overall and the rogue side of the gameplay is fun as well, though the heists in it aren't as memorable.

      Morrowind was fun to play as a member of the Thieves' Guild I thought.

      The Elder Scrolls Online has a solid questline filling that niche as well and being a Nightblade(the rogue class) skulking around major cities and stealing/pickpocketing/lockpicking your way into riches is an entertaining experience at least in my opinion.

      Neverwinter Nights has a few acclaimed player created modules that are rogue-centric such as A dance with rogues, which is incredible as a thief cloak and dagger experience. On the topic of NWN as a whole, I've had a lot of fun and fond memories of playing on some PWs in the servers' Thief Guilds. Depending on DM support for said criminal faction, you'd be able to experience the most authentic form of roleplaying venue as your classic thief alongside other similarly inclined people going out burglarizing, frauding people of their money, cutting purses and so on. Still - to get to those very excellent parts, you'd probably have to invest some time in whatever server you choose and be willing to roleplay your character.

      • 5 months ago
        Anonymous

        I was also going to suggest Quest for Glory. They are so, so fun to play thieves as. I know you're encouraged to be honorable and try to become a paladin, but stealing is just so much fun in those games, and the Thieves' Guild is excellent in 4.

        • 5 months ago
          Anonymous

          My guy. The Thieves' Guild was indeed kino and perhaps one of my favourite parts of the entire game. Loved that poor wretched guildmaster. Though still - stealing from the Burgomaster and that Old guy was not as interesting and fun of a heist as the thief sidequests in QfG2 at least from what I can foggily remember were better

      • 5 months ago
        Anonymous

        A Dance with Rogues is absolutely kino

        • 5 months ago
          Anonymous

          It really is. I wish there were more modules like it rather than the horde kf combat-centric ones

        • 5 months ago
          Anonymous

          It would be if it wasn't for all the porn I'm forced to sit through. The first inescapable rape scene went on way too long.

    • 5 months ago
      Anonymous

      Sweden simulator is also good, too bad the germs put the developer in prison for anti-woke activities.

  2. 6 months ago
    Anonymous

    So you want a skill monkey?

    • 6 months ago
      Anonymous

      Pretty much.

      And being able to make good money by stealin

  3. 6 months ago
    Anonymous

    >mfw thief gets stranded behind enemy lines and party has to save his ass

    • 6 months ago
      Anonymous

      >mfw anon posts a reddit meme

  4. 6 months ago
    Anonymous

    >tfw keep trucking myself into thinking playing a thief or stealth character is fun
    >it never fricking is except in those old Thief games
    Why can't games deliver on the fantasy of being a dick ass thief nor a true stealth ghost

  5. 6 months ago
    Anonymous

    >love the aesthetic of a gruff, ugly peasant with a dagger concealed ready to shank for his next meal
    >every rpg gives them either a stupid hood + bdsm gear or generic looking leather armor
    >makes them le quirky or otherwise finds some way to completely disconnect them from their immorality

    • 6 months ago
      Anonymous

      Thief characters/campaigns are such an underutilized thing in games.
      though so are most things. crpgs cant just help but make pure blank slate characters

    • 6 months ago
      Anonymous

      I am so fricking sick of snarky rogues
      even created character thieves get snarky as a default personality in games now

      • 5 months ago
        Anonymous

        They've been doing that crap since at least Conan the Destroyer.
        Yes, the Arnold Schwarzenegger flick

        • 5 months ago
          Anonymous

          It was so fricking bad. Who even was that guy? Where did he come from? What happened to Subutai?

    • 5 months ago
      Anonymous

      So the homeless fricks around my neighborhood aren't just crackheads, but the perfect representation of a thief character? I gotta interview them or something for next time I play a thief in a trpg

      • 5 months ago
        Anonymous

        Not only are they perfect representations of thief characters, they are the closest thing we have to adventurers IRL
        >constantly on the move
        >constantly on a new quest (to get crack)
        >have absolute freedom to complete this quest how they please, like diplomacy (begging), intimidation (mugging), guile (stealing catalytic converters), combat (steal it from another crackhead)
        Crack addiction is just an IRL TTRPG

  6. 6 months ago
    Anonymous

    underrail

  7. 6 months ago
    Anonymous

    I hate the general MMOification in some RPGs where ever class is hyper specialized on their specific role. The Fighter with his longsword does 5% of the damage but the Rogue does 60% because Sneak Attack bonuses and multipliers. Cleric only heals. Wizard only throws fireballs. I hate it.

    • 6 months ago
      Anonymous

      Fully agreed. It annoys me the most with the tank role. Monsters do barely any damage to the designated tank but instantly kill any other class they look at.

      I remember this bein especially bad in Dragon Age Inquisition

      • 5 months ago
        Anonymous

        That's something that does not make sense to me but kinda happened in all kinds of rpgs from tabletop to computers - ALL player characters are supposed to be adventures, rogues, travelers so they all should have basic skills needed to survive on their own. Lock picking, basic combat techniques or crafting mundane items like torches should be in repertoire of most if not all characters because their lifestyle depends on it.
        The idea of "Thief" or "Rogue" as a class is dumb.

  8. 6 months ago
    Anonymous

    Underrail basically requires you to play as a rogue, even if you aren't playing a stealth character. If you aren't using beartraps, grenades, nets, and landmines you are going to have a very difficult time beating enemies.

  9. 5 months ago
    Anonymous

    I wouldn't mind more tanly looking thieves.

    • 5 months ago
      Anonymous

      *Tanky.
      God dammit

  10. 5 months ago
    Anonymous

    >People confusing the Rogue archetype with Thieves

    • 5 months ago
      Anonymous

      I wish that stealing an enemy's shit so they couldn't heal or sometimes even fight properly was a more common tactic

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