This character is going to be much more awkward to see and experience in the remake because there are significantly more people like him now compared to when the original came out
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This character is going to be much more awkward to see and experience in the remake because there are significantly more people like him now compared to when the original came out
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this is skinny in 2023
Fpbp.
Capcom needs a win.
Elliot Rodger moment
Wouldn't that make him less awkward to see and experience? Since he'd be a familiar archetype to more players, instead of coming across as goofy and nonsensical?
Him being a pathetic, emotionally immature, fat self-pitying fatass will go over much less well to an audience that is also fat and self-pitying.
>tfw skinny and self-loathing
Nah, he's based. But Maria? Frick that dumb b***h, nice cough idiot
When people see his last few cutscenes they'll immediately think of mass shootings, which are a much more relevant and political topic nowadays. Being reminded of that by a video game character is a bit odd, even with its other topics like sexual abuse and suicide.
there is a difference between Eddie's characterisation and incels but i don't exactly expect modern writers to actually understand the subtlety of the difference.
he will be an unironic incel in the remake for sure since it's way easier to write a cartoon character evil person instead of the busted complex mental trauma headcase he is in the original.
i don't think he ever came across as goofy or nonsensical, school shooters and such existed well before SH2 released.
Fat murderers?
school shooter types
he's such a fatass he probably manifested it the same way james manifested maria
>I'm not your pizza.
>Then... you're fried chicken?
>I am .... if you want me to be.
>All I want from you is a large Coke!
>silent hill manifests diet coke to traumatize him
>Will you take the Pepsi?
But where DID he get that Pizza from?
It was probably for a puzzle
Laura got it to lure him back to her van that you see at the start of the game. Eddie ends up just taking the pizza though which is why she's so mad at him when you enter the bowling alley.
>Where the FRICK did you get that FRICKING pizza?
THIS TOWN IS FULL OF FRICKING MONSTERS EDDIE, HOW CAN YOU FRICKING SIT THERE AND EAT FRICKING PIZZA?
>getting violently mad enough to kill somebody who looks at you wrong or says a word like the N word is no longer considered psychotic
Kek.
I think the whole game is going to be awkward because it will have mostly the same script but with more generic/"professional" line delivery and presentation.
>over 20 years since sh2 released
>many people, including bloober team doesn't realize the weird voice acting made the game better
tiresome
Not enough Twin Peaks fans making video games.
Make Bloober Team watch The Return.
That wasn't mostly intentional? I felt their stiff deliveries made everyone come across as off or unhinged. All of which fits the dreamlike limbo everyone is stranded in.
I don't think it was too intentional, but i don't think they wanted professionals either. idk but it worked out either way. part of why i prefer 2 over 3 is because the characters in 3 are too natural/normal while everyone in 2 is jaded and awkward.
I'm pretty certain it wasn't intended by the voice director, because I'm pretty sure the voice director was Japanese and barely understood English. But unlike RE1 where the guy didn't understand English and just hard-directed the actors to perform in a way he thought sounded cool, SH2's voice direction was just a little hands-off, even for its incredibly amateur voice actors. That said, it might have been intended by the actors to deliver them in that way. There's no real telling. Either way, it turned out to work perfectly because you either get the really stilted, awkward dialogues that make James and Angela seem like total fricking freaks that are listless, suicidal, and depressed, or you get Mary/Maria who absolutely fricking kills it because she's just a fantastic actress on her own.
Might have actually just been lightning in a bottle and getting lucky with a hands-off director and good actors. But there's no way in hell the Remake is going to be able to capture the raw emotion in Mary's final letter. Even without context of the rest of the game, the delivery of that letter has made everybody I've ever talked to get choked up, at the very least.
It had to be intentional. The delivery is only awkward when the characters are really mentally unhinged or beating around the bush or otherwise obscuring what they're really thinking/feeling. Angela sounds like a moronic psycho most of the time but sounds perfectly lucid in her final scene when explaining how James can't save her from her own trauma or how she always sees the fire. James sounds awkward as hell when he tells Angela at the start of the game that he just doesn't care about the town being dangerous, but he sounds normal and in control when confronting the last two bosses now that he's completely owned up to everything he did and is genuinely ready to move on with his life. Maria sounds weird and off somehow when she first starts her speech in the cell but instantly snaps back to normal at the "I'm not your Mary" line.
There's just no way that shit was not intentional.
It's intentional but at the same time the actors were not professionals and it shows at points. Still much better than the awful HD collection which used professional voice actors.
The HD Collection actors all sound overly dramatically like they are playing on a theatrical play of Shakespeare. It's cringe.
Troy Baker was trying to win an oscar with each line so fricking hard he sounded inexperienced after a while. Everyone sucks in the hd version.
>Blaming a black person for ripping a vape
I sure hope they tone down James' racism in the remake
This localizer said it was largely unintentional. Even things like large spaces between character dialogue were from hardware issues
>Angela sounds like a moronic psycho most of the time but sounds perfectly lucid in her final scene when explaining how James can't save her from her own trauma or how she always sees the fire.
I would say her tone is still pretty awkward lol, might've sound more natural though since she was familiar with James at that point and was speaking what was truly on her mind. Same with James talking to the bosses, he has that weird tone but the things he's saying are in a different context.
Jeremy Blaustein's also a fricking moron, though.
blausteins was the same moron that thought meryl begging snake to frick her was a legitimate localization despite it being nowhere in the jap version of mgs1. blaustein also seems to have a hatred for scott dolph for telling kojima about the the liberties he took with the script and a hate boner for guy cihi calling him a liar etc
Yeah. I think he was very prolific with making shitty "I know better than the original writers" localization decisions for Konami games.
It's possible that they were given enough direction to be "forlorn and depressed" earlier on but to have their resolve. Again, I don't know if we'll ever know how much of it was intentional or accidental, but it turned out great, either way.
He seems responsible for the HD collection voice acting so I believe you
But I still find it hard to believe that all the amateur voice actors for sh2 worked together to deliver their lines like that throughout the game with 100% intent lol. I think a lot of the awkwardness could've just been them being amateur, but they do have some good readings.
Mary/Mary's VA is wonderful, it's weird that she never had or never pickup more roles aafter that.
Donna (Angela's VA) is good too but this goes over people's head. When you meet her she has this squeaky, kinda like a mental case trying to do child-like voice. But during the staircase scene after she realizes James is not her mother and decides to end it all her voice is now clean and serious.
It was almost entirely lightning in a bottle. The VA for James has openly said he was there for his daughter to audition or something and they just pulled him in because they liked his look. I think the ambience created between Akira's soundtrack and the fog overlay are what most would say carried the game. Plus they were competing with RE which set the bar pretty low for VA quality gamers would, and still will, accept when it comes to horror games.
the guy who voiced james left a youtube comment explaining that the voice actors never met each other and were all recorded in different locations so im sure there's that aspect to making it so detached.
We have footage of them mocaping with each other, they likely couldn't meet fr every scene or had certain scenes later dubbed over by a rerecording but they likely all acted with Guy.
Angela's final dialogue lives eternally in my head because of how spaced-out they both sound in that scene
Intentional or not, it fit for the whole game.
You hear it too?
For me, it's always like this.
this.
there's nothing to look forward to for me here
and so I tune out
yeah
We already saw this on the HD collection. Beside just feeling more tropey it's honestly an excellent example of how important tone is. A lot of the old recordings sound better simply because they made the character sound like how they would feel in that moment well, new voices being so wooden really becomes apparent immediately
Maybe have a statue of him appear in the middle of the city after James defeats him in the extended remake edition.
the actor dave seems like a quiet guy but an all round nice guy. i like to pretend the hd collection never happened
not sure who was trying to israelite who with the hd collection but cihi and dave seem far better than ~~*blaustein*~~ etc
>Woah....who is this fricking incel gamergater???
This new dialogue is crazy
I should really stop putting off playing the Silent Hill games…
You just summoned the anon who posts the install guide, he'll be here shortly
Eddie killed the dog causing its ghost to create SH2.
I don't think there are shibas in maine
Then who was dog?
>Bullied for being fat
>Despite being thinner than the entire population of Florida
People who hurt animals for fun are pitiful.
Something about his outfit always seemed a little TOO juvenile for me, I feel like that was the point to a degree, but it's a bit much.
Supposedly in the novel he has a final moment of true consciousness and tears roll down his face before he finally passes. I wish we could have had this in game, even if arguably a bit much. His death ingame is just weirdly underwhelming.
in the novel he sees dogs ripping out his intestines.
he isn't crying out of guilt but despair really, i do agree it would've added a nice bit of humanity to him though.
Intetesting, guess I had forgotten that detail of it. Not really sure how I feel about him seeing a potential "redemption" or at least realization of what he became. I guess it fits more that he couldn't overcome his inner turmoil like Angela and ultimately is taken by tbe town, just in a less supernatural way.
I feel like his issue of bullying generally doesn't get treated as seriously as the sexual abuse Angela faced. I guess to people "bullying" feels like a less justifyable reason to enact violence since most people probably experienced it themselves to a degree, just nowhere near as serious as Eddie's likely was. I guess Angela's trauma is just more "compelling", being raped would be obviously traumatic in its own right but it being by her father adds to it being particulary fricked up.
James told Eddie what he was doing was wrong and that he should get help, but Eddie still chose to be violent. We can all agree Eddie likely went through fricked up shit but what he did because of it makes him largely unsympathetic compared to a character like Angela. Either way, sexual abuse is more often than not a much more serious thing than bullying. Even if Eddie suffered greatly, makes more sense to take a rape victim seriously than a man who tried killing you.
eh, I'd argue people generally have less sympathy for men than they do women in general as well, I'm sure that colours general opinion towards angela and eddie.
then again men are more likely to take their anger out externally whereas women are more prone to internal acts such as seen with angela and eddie.
still, there is an aspect of dehumanisation that comes with being a male victim of something that i don't think women truly grasp, knowing people would be more sympathetic to you if you had a vagoo does make you feel more lonely in dealing with your issues.
>internal acts
>angela
Ah, like stabbing one's own brother and father to death? Internal because the knife goes inside them, is that it? Personally, I don't think murder is a subject you should make jokes about, anon.
To me, Eddie represents the most violent side of mental illness. He refused to get better, blamed everyone else for his actions, and choice to embrace his evil. As for the case of many, this led to a destructive and unsavory death. Because of this I don't mind him dying on the spot rather than realizing his mistakes in the end, but I guess it could go either way.
Im willing to bet they literally say "incel" at some point