>This game has one of the best combat
>Literally every fight besides the superbosses can be won with autobattle no problems
Fricking what? Even when you aren't doing autobattle the combat is just dull and tedious.
>Also fight two battles
>Cutscenes
>Walk straight in a hallway
>More cutscenes
>Fight a couple more easy battle
>Even more cutscenes
>Walk slightly
>Cutscene
>Fart and shit your pants
>Cutscene
This game must be a blueprint for every Snoy movie game because holy frick I hate watching a boring ass movie with barely any gameplay in between just so I can watch a plank of wood berate her own sister and act like a teenage girl even though she is supposedly a trained soldier?
>It gets better by the end
No the game barely opens up and character development doesn't really exist other than the typical shit like "le revenge is bad" type of shit.
Frick this dog shit game is worse than I thought it ever could, not to mention a terrible PC port that needs mods to make playable.
-10/10
Filtered. have a nice day, /misc/cuck
>morons found a game with an autobattle doing all the work for you as challenging
>"You got filtered"
Truly embarrassing.
People say FF8 is the great FF filter, but it's actually FF13. It really does separate the midwits from the kinosseurs
8 is so much better than 13 it's not even funny
>People say FF8 is the great FF filter, but it's actually FF13
You are indisputably moronic.
coprophilia is the true great filter and only the most refined and cultured gentlemen are aware of this fact
This would be a scuffed hidden gem if it wasn’t called Final Fantasy and published by Square.
Snow is the hottest male in the franchise
>t. Broy Taker
I'm honestly surprised he keeps reprising the role.
13 has one of the worst plots in JRPGs, the fact it's told in the most horribly obtuse manner only makes it seem deeper than it is.
The cast is also utterly devoid of character, easily the worst group of any FF game.
Everything's just so boring, from the cast to the level design to the combat system, even levelling up is a tedious chore. Horrendous game that I cannot believe anyone enjoys.
Not to mention that to know what the frick a l'cie, cie'th or a fal'cie early on is through fricking reading datalogs because the long ass cutscenes manages to explain nothing to you as the player.
>It's not as bad in other FFs because they have long term resource management and all that usual RPG stuff but in XIII you're literally fighting the same fights over and over
Oh another reason why this game is a joke, literally no attrition or resource management at all.
>That's the point in boss battles though. If you autobattle you're not getting a good rank.
That's complete bullshit, autobattle will get you easy 5 star rankings, the right paradigms is far more important than the abilities you use yourself. So literally buff/debuff, then ravager until staggered high and then use commando to melt bosses, occasionally swapping to healer or tank when necessary. It's a fricking joke how knowing what most abilities to does not matter at all.
That carries you only until the Pulse tbh. Chapter 9 onwards bosses will melt your ass.
Admittedly that's still too long.
>Not to mention that to know what the frick a l'cie, cie'th or a fal'cie early on is through fricking reading datalogs because the long ass cutscenes manages to explain nothing to you as the player.
FFXIII's story has a ton of problems but this criticism is only made by morons.
The cutscenes make it very clear what a l'Cie, fal'Cie, and a Cie'th are. The datalogs are basically for background lore that doesn't matter to the main plot. There is very little that's confusing about the main plot, the characters are just moronic, and there's a deus ex machina at the end.
>The cutscenes make it very clear what a l'Cie, fal'Cie, and a Cie'th are
Not immediately. It takes a few hours for those terms to make sense in context, and that's bad writing
How is it bad writing? The characters are barely figuring this shit out themselves, the player is just in their shoes. It's a mystery that gets unfolded over time. If you follow along then it becomes clear. The game is like 40 hours long, they don't need to explain everything in the first 5 minutes.
The instant a new term comes up should Lightning turn to Sazh and say
>As you know, the fal'Cie are the machine gods who control our society. Sometimes a fal'Cie brands a human being with a special mark, turning them into a l'Cie. A l'Cie has magic powers and is given a "focus", i.e. a mission, they must fulfill or else they will turn into a "Cie'th", a shambling mindless husk. Often a focus is not made clear and is communicated through dream-like visions. Truly a miserable state of affairs.
You guys would self-destruct if you had to watch any real film that wasn't Marvelshit and didn't spoonfeed you every bit of information immediately.
Again, FFXIII's writing is full of problems. You could even argue that the whole intro sequence is poorly paced and they could have turned the cast into l'Cie way earlier. The "muh datalogs" criticism is just bullshit. I could think of 100 better criticisms, like how the characters are morons who follow the villain's plans the entire time until they're bailed out at the last minute by an asspull.
I'm not even talking about that, I'm talking about Vanille and Fang turning into a pillar.
In any case themes do not justify bad plotting. Themes and plot should exist in harmony.
>The characters are barely figuring this shit out themselves
No they aren't, they know exactly what those terms mean, it's why they use them. You can't just throw a bunch of made up jargon to the player and then refuse to elaborate. The game needed a character like Tidus who is also new to this stupid bullshit so that there is a reason to explain this shit. The very VERY least they could do is provide actual context to these terms when they first start using them. No one b***hes about not knowing what PSICOM is because you immediately get an idea from the context of the scene, they are soldiers that work for that government, makes sense for now don't need to dwell on it.
Meanwhile the first mention of a fal'Cie is Lightning saying she's "after it" which provides nothing and means nothing. Likewise when Sazh says "the fal'Cie and their l'Cie" (like 20 minutes later) the most you get is that they are related in some way. Zero clue as to what these moronic terms mean. It's poorly done and a moronic hill to die on when defending this awful game
>No one b***hes about not knowing what PSICOM is because you immediately get an idea from the context of the scene, they are soldiers that work for that government, makes sense for now don't need to dwell on it.
I was actually pretty confused about the distinction between PSICOM and Guardian Corps for a while. I figured out the L'Cie Fal'cie stuff fairly quickly but of course nothing beyond the basic mechanisms behind it all. And of course everyone being like 'hur dur wat da focus' for about 20 scenes was obnoxious.
At the end of the second (third if you really wanna stretch it) hour you've already killed numerous Cie'th, fought a fal'Cie and become l'Cie.
If most people can't wait 2 hours to figure out what's going on in a 40 hour game, then why the frick are they even playing it?
It's jarring because the terms are so unbelievably stupid and used without context. You can downplay the issue all you want but don't pretend it doesn't exist
>I'm not even talking about that, I'm talking about Vanille and Fang turning into a pillar.
This is the part of "Etro's intervention". They managed to crystallize Cocoon with Etro's help.
>Themes and plot should exist in harmony.
And I'm just saying that the last scene of Vanille and Fang turning into a pillar with Etro's help shouldn't be rewritten, because deus ex machina is not a plot device here. There are a lot of scenes in XIII's story that absolutely need to be rewritten, but the ending is not one of them.
It's not, Cie'th are obviously monsters as soon as they're named, Fal'cie are obviously gods, and the main characters are L'cie which are the only thing that's vague but once the plot actually starts you immediately know the consequences.
>deus ex machina at the end
Etro's intervention is not a plot resolution device, but a fundamental thematic point of the game.
on the first playthrough it's absolutely a complete 0/10
on reflection, when you think about the whole game and a lot of the lategame combat (along with some of the abstract and beautiful moments in gameplay/story), it does hold up a lot better though
but I completely get anyone who sticks to 0/10.
to me XVI is a 0/10
anyone that thinks this shit has good combat is demonstrably moronic
People started to pretend they liked it to be contrarian since it's universally known to be a bad game.
This game's old enough now that kids who grew up playing it when they were like 6-7 on their shiny new PS3 are looking back with nostalgia.
I mean sure compared to like, completely other genres
but especially in the FF series it's probably the best other than like, V/X/XII
I remember somewhat recently there was some anon that said he watched an FFXIII speedrun and was enlightened to the combat secretly being genius, I imagine that's the root of other similar posts. I think it's a load of horseshit, but it does remind me of sonic fans, who will watch speedruns with people breaking the games and swear up and down that the gameplay is amazing, disregarding what the vast majority of players actually naturally do in the games.
Yeah most FFXIIIgays have to pretend that the gameplay and story need esoteric knowledge to appreciate because its unfalsifiable and they have nothing else
The only thing that sucks about it is that every "random" encounter is always one of three enemy formations. It's not as bad in other FFs because they have long term resource management and all that usual RPG stuff but in XIII you're literally fighting the same fights over and over and there's no point to it after you 5-star them once.
That's the point in boss battles though. If you autobattle you're not getting a good rank.
>literally every fight besides the superboss can be beaten with autobattle
no. you didnt play the game
This game is just a platform for schizoposting and trolling at this point. It's the new FF8
nah FF8 was legit kinda avantgarde for its time
if your game is good it doesn't need an "autobattle" feature in it
the autobattle AI sucks because it keeps on doing shit like: Aqua/AquaStrike/Aqua/AquaStrike/Aqua/AquaStrike
or AoE spells against a single target
iirc I'm pretty sure the AI stops mixing the attack and magics when either strength or magic is significantly more powerful than the other or if the enemies has a significant weakness of one over the other (whether naturally or putting debuffs on it). I think Synergists, Medic and Saboteur in the end game are the only times I actually didn't use autobattle because the AI for them is complete jank.
Its weird that the fights take so long even when its just trash
I hate stagger-to-actually-dps mechancs so much, they don't add anything to any game
also half the cutscenes and dialogue seem totally superfluous, like the characters have to keep reiterating their singular personality quirk over and over again
Lightning - my Final Fantasy...
Hank Hill, is that you?
She's descended from Aerith
Toriyama be like DAMN THEM CHICKEN LEGS FIREEEEEEEEEEEEEEEE
Could care less. Lightning is hot
if you like chocobo legs
Goddess and Muse btw.
god damn look at that weird b***h, she's got the legs of a bowlegged starving somali child
isnt she supposed to have that mark on her boob or something? i dont see it in any of those shots
She had it in the first game but lost it at the end, like all the others.
Her legs are a blessing from the heaven
Sara is more attractive than Lightning.
eh, its ok. Not horrible. If Snoy copied this at least we would get hot girls. All he get is gay shit.
I still wonder what exactly happened to the PC ports of this trilogy.
I've never encountered anything else before XIII/-2/LR, and never found another game since, where performance problems hinged on how many cores my CPU had, and were magically fixed by disabling all but a single one. How the frick does that happen on the programming end?
PS3 Cell architecture + Nips can't into programming
Silent Hill 2 on PC has that problem, but that came out in like 2001 before multi core CPUs existed in consumer markets so the game freaks out when given more than 1 core.
Im giving it a fair chance and it's actually pretty decent.
I think jrpgs in the last few years have sucked so bad that a mediocre jrpg from 2008 feels like a gem in the modern landscape
I'm giving it a fair chance and it's a complete slog devoid of fun or intrigue. I want to slap most of the charas.
Oddly enough I expected Hope and Lightning to be the most obnoxious ones but they got over their shit pretty quickly.
Im not as far as you because hope is still a little b***h.
Anyways the music is good. The battle system is very unique and kinda fun in its own way even if the battles are too easy. And i think the characters are okay enough for the most part. I like Sazh.
10/10
You literally just described every final fantasy game
Kino
I dont care much for 13 but it's interface is the best yet. Persona 5 comes close.
Still blows my damn mind
All of the FF combat systems are pretty simple in terms of challenge, XVI included. What matters is the SOUL, and XIII had it.
XIII was kinda eh about that. XIII-2 OTOH, had soul out the ass. Honestly the best time travel game I've played.
Chrono Trigger was a great game, but it felt like it skipped over the implications of time travel beyond very basic butterfly effect. XIII-2 though, did a really good job of capturing the loneliness and isolation a time traveller would probably start to experience.
I haven't played XII-2 but would like to. I only have a PS5 at the moment and XIII is the one FF game that doesn't have a digital release, so I'm shit out of luck for now. And for what it's worth I was solely talking about the combat. All good FF games are better than the sum of their parts. My fond memories of VII, VIII, IX, X, XII, etc. have nothing to do with their combat systems. But XIII's was a constant fireworks didplay and I personally enjoyed it a lot. Same with XVI, but the MMO fetch quest hub game design really soured me on that one. The DLC at least has pretty awesome so far.
>attack attack attack
>ruin ruin ruin
>unironically the most efficient way to deal commando damage
As someone who actually played it here's how every fight goes:
Saboteur/Synergist to Ravager to Commando/Ravager(if high magic)
Mix in Medic or Sentinel when in low health
Repeat
Yeah really good gameplay there
I hate this game so much. it was my first and final game in this series.
Really was a final fantasy huh?
>it was my first and final game in this series
Bro its in the running for worst game in the entire series by multiple metrics and by a significant margin. The series used to be good. FF releases were once a universally anticipated event. It'd be a shame if you missed out on the games that actually put Square on the map just because of XIII.
don't care I'm not getting tricked by a JRPG ever again.
Bro its one of the worst JRPGs of all time. I've played hentai JRPGs from the early 90s that were basically CG stillscenes interspersed with an ungodly amount of grindan and they were still better than XIII. Bro, don't do this to us bro. Come back to us bro. BRO.
This, I ate a bad sandwich so I never eat any sandwiches anymore
yes.
This, I watched a bad harem anime so I never watch harem anime anymore
>play a single FF
>"Hmm should I play FF7, the most renowned and influential game in the series, if not the entire genre?"
>"I think I will play FF13 instead, the most reviled and contrived one. That seems smart."
Skill issue
I bought it on a whim at the store when I was a child. It cost 110 dollarydoos and i'm still upset about it.
I don't think it's a coincidence that XII, XIII, XV, and XVI all have a feature that plays the game for you. It has to be a demand from one of the moronic Square-Enix execs.
I know for XV it was because the director wanted the game to be casual
https://novacrystallis.com/2014/09/with-final-fantasy-xv-i-do-want-to-make-it-more-casual-says-tabata/
and for the XVI stuff, it's all optional stuff the player can activate
the world felt like levels to me. when i was told it opened up later i was expecting something different than a big field with maybe two or three pathways from what i can recall from memory. it gets compared to x regarding linearity but i found myself more immersed in x's world than 13's
that's why it's one of the most hated FFs
It's even more hated than FF8 at this point. At least FF8 had the cool idea of fun fantasy military school with dommy mommy teachers and dinosaurs. FFXIII has nothing unless you're a /ss/ diehard.
is the story really about
>"revenge is bad"
because I'm more of a Count of Monte Cristo - Revenge is good and based kind of guy
>is the story really about
>>"revenge is bad"
no, that's TLoU2
bro theres like 10 minute long cutscenes where the characters are going REVENGE BAD
like multiple characters at that
Isn't this the girl with the pov riding animation by noname55 where she kisses the air at you?
post webm and we'll let you know
I thnk that's Tidus
even if 16 is mediocre in a lot of ways its still the absolute best the main series has been in 13 odd years. you know i'm right.
a lot of people say that 16 is the best FF game since 10
not even a high bar
sad but true
it is. it has MANY FAULTS. the characters are largely boring, the side quests are ass, the dialogue is really dry and all the political shit is just really fricking boring. the maps are boring and ugly. the enemy variety also isn't great. i still had a lot of fun with it though. i think i had slightly more fun with it than ff7 remake.. it is a shame we're not getting a 16-2 because i honestly think a game with a more intricate fleshed out combat system building on this one with more enemy variety and better maps has the potential to be an amazing game. just make it crazier and more over the top. it peaks at the titan battle and kind of loses steam from there. a whole game of titan level hype with better writing and a better protag would be incredible.
Yeah but that's not saying much.
I liked XIII and XV more, but XVI was all right in parts. I don't remember when XII came out but if you're counting that too then XII > most FF games.
XII is pretty mediocre
Its the favorite game for people who hated FF up until that game
I liked it quite a bit. The world was unparalleled.
I've liked every mainline FF game. XII just happens to be one of the best.
>every
That's even worse
Being negative about everything isn't a personality.
Yes it is
>game number THIRTEEN in a series
>turns out to be terrible and ruins the perception of the series for years to come
hmm really gets the noggin joggin
Lightning Returns is really fun
FF-13,-2,Litty Returns are the best Final Fantasies, the last Final Fantasies, and also killed all future Final Fantasies.
God bless the queen.
May Lightning and her game continue to filter morons who still let it live rent free in their heads 20 years later.
I remember buying 13 used, playing for a few hours and returning the game
You didn't even get far enough to reach the really bad parts
She's gorgeous guys...
She's like an Angel...
And the angel did say unto the frightened people “Do not be afraid. I have freakish skinny bird legs. I'm Lightning bird! Screeeech”
If you find her so gorgeous why don't you marry her?
Anon but she's not real!!! She's but a fantasy...
My Final Fantasy...
The game simply should've started from the War of Transgression events. The fact that Vanille - the main character of the game - doesn't have proper premise and inciting incident is unacceptable.
Neither CBU1 nor Matsuno nor any other SE's writer can write stories that begin in media res.
>hes still mad he cant battle like pokemon
lel