This game is fricking terrible. Even basic enemies recover from huge blows faster than my character recovers from delivering it
This game is fricking terrible. Even basic enemies recover from huge blows faster than my character recovers from delivering it
let me guess, Nue filtered you
It's kind of crazy how often I hear that that was the boss a lot of people almost quit at and I killed him 2nd try. Took me 30 on vampire Lady.
i killed that guy first try in like 10 seconds with living weapon lol, i miss living weapon.
> Even basic enemies recover from huge blows faster than my character recovers from delivering it
You mean recovery frames? Yes, don't fricking use frickhuge long attacks you moronic fricking homosexual if the yokai isn't doing something
why are sekiro gays so goddamn stupid?
anyone who seriously plays Soulsshit is a knuckle dragging moron
literally no you
I doubt TC is a soulsgay
Souls games are far worse with making it unfair on the player
While you get shit in Nioh like Hino-Enma having her grab and in general most yokai spawning yokai pools, it's nothing compared to the shit Souls games have
>bosses literally will fricking noscope 360 you for grabs
>bosses and most enemies ignore i-frames
>enemies have infinite stamina
>enemies have infinite poise
>TC
Just CE. I don't use the other boards since the mods are moronic Black folk
Dude, it'll run
that's a fricking 1060
OK, to the 7 seas it is.
>This game is fricking terrible
just like every Soulsshit. I was doing well and got forced to grind suddenly in an area and decided that awful games are just best left for moronic Redditors when I could be playing something much less shite.
If you have to grind for levels in a souls game then you may be the moronic one
You ate never forced to grind in nioh you braindead moron
moronic soulscuck.
>WAAAH I CAN'T HULK SMASH MY WAY THROUGH
You don't need to grind at all dumb frick
you can talk about the game without opening with an obviously fake story
Anyway Nioh fans, what weapon you use?
I use 1kat, 2kat (for when I want it to be easy) and trying to use hatchets
I know fists are meant to be top tier but I just find them boring as frick, you usually just keep spamming attacks over and over and I prefer using skills with breaks rather than button mashing
Switchglaive.
What the frick?
So the stance change to low is actually a fricking dodge?
It lowers the hitbox slightly so it only works as a dodge against attacks that go over it like that. The game has lots of moves like that.
Is splitstaff any good? Haven't played through the game yet but I'm thinking of using it with hatchets when I eventually do
Splitstaff is great, all the weapons are. The mechanic of being able to extend any of its attacks by holding the button offers it really good range and effective pressure and a lot of versatility when getting used to the moveset.
Me? I do it all the time. But I've played the series for a very very long time at this point. Early on though I still focused on changing often, while it's situational you're equipped to control and adjust that situation yourself which is what the stances give you by letting you decide on a momentary basis how you want to handle things. Using low for dodging and testing openings, high for big punishes and mid for poking and smaller punishes works well to start but getting used to your moveset in general is what's important and building on what you know. It's like any action game in that respect, so use that mindset.
Alright cool, thanks for actually being helpful
Blessed infused switchglaives do heaps of ki damage and easily staggers yokai
Odachi and spears
That's not how the game works.
I use all the weapons, they're all too fun. Fists can be really enjoyable for the sheer freedom of being able to chain between all the skills you have to fit the moment with preshifting, you can spam something but you shouldn't really feel the need to. I also wouldn't bother thinking about "tiers" of weapons at all as it's largely inapplicable, everything is extremely powerful.
Figure out what attacks stagger your enemies and don't do long combos and attacks when your enemy still has ki.
Used Kusarigama and Tonfas in the first game, using Fists and Spear in the second one. Just finished it and all the DLCs. I don't know if I feel like going into ng+ though, maybe some other time in the future.
god I fricking hate those crabBlack folk
I used spear, dual katanas and Kasurigama in Nioh 1.
In Nioh 2 I'm addicted to fists. I mean frick. I cannot use anything else. They're just too much fun.
1 kat and spear
fists if im getting filtered
Started with spear, ended up on 1kat usually switch to 2kat if I don't want to try as hard. Been having fun with odachi, switchglaive and kusarigama recently, still need to actually sit down and try splitstaff.
Funnily I don't really like spear as much now but I do want to give it another try now that I'm better at the game.
Nice fashion!
Tonfas because the ki damage it does is insane. Inbue with lighting and you're golden.
filtered
Skill issue
GG Soulstard
You're supposed to be cancelling your recovery animations with ki-pulses, moron
Animation ending frames can be cancelled through dodges and ki pulses
You might have known this if you tried pressing any button after an attack, or played underground forgotten games like Devil May Cry or the 3D Ninja Gaiden
Once you learn animation cancelling, remember to learn stance changes and the advantages of it, any reviewer who tells you that you can beat the game in just mid stance is setting you up for a hard time
>underground forgotten games like Devil May Cry or the 3D Ninja Gaiden
zoomer hands wrote this
>you have lived long enough that someone called DMC underground
haha 🙁
I thought he was being sarcastic
especially with the whole
>you might h ave known this if you tried pressing any button after an attack
and was doing the whole
>yeah u might of heard of this little known title, it only sold a few million copies
>I'm bad so the game is bad
Where have I heard this one before...
Fist frickers, what moves do you use amd how do you play them?
I tend to just spam spinning kick and kick cycle a lot, maybe fists of reckoning if the yoai is out of ki and battering ram against low ki humans to throw them
I just wail on them in mid stance or high stance before they can react until their ki is deleted and just execute. I only use low stance on the fastest enemies. Fists just hit so fricking hard.
Honestly I feel like I used to mix up high/mid stance more, but now I basically just do high stance heavy attack into battering ram (light attack), since it deletes ki quite quickly.
Either that or light, strong (Fracture Foe) on mid stance to build up unbroken quickly.
The charge into the strong attack is pretty good as well, since you keep blocking while charging, and the followup puts you behind your enemy, letting you dodge some of the attacks, and deals solid damage.
Also I like that one skill that attacks with a serie of blows and kicks with block + x. If you learn the timing, then each consecutive series gets faster. I use it on enemies with no ki, since it locks you in place for a bit.
Just about every move has a purpose, be it in damage, Ki damage, Break, reach, movement and so on. Fists are a bit more distinct in how they can chain attacks and skills together so this should be taken advantage of fully for max efficacy and enjoyment. You generally don't want to use the Battering Ram throw if you can help it as it does much less damage than any combo you come up with, this rule is largely consistent with all grapples on all weapons. Knifehand Strike and Spinning Kick are two other effective Ki damage skills, there are also many skills that work well for evasion and pressure like Archer's Impact. These are just some examples and a lot of fun comes from experimenting with these.
It's nothing to do with your weapon, and you have a very extreme view on damage if you think that's tickling. Onryoki takes less damage at the start of the fight to emphasize how you need to focus on learning how your stances work to push offense on a beginner level, but he still generally falls quickly when you do so. Kusarigama is an odd weapon to get to used to at first due to the recovery timings, but is very powerful like the rest. But you need to learn the flow of using the right stance to get the most out of each punish and Ki break, while Ki Pulsing to remain safe. That's what Onryoki wants from you, nothing more or less.
>Onryoki takes less damage at the start of the fight to emphasize how you need to focus on learning how your stance
okay but like, am I really expected to be stance dancing constantly during this beginner boss?
>reach first boss in the ship
>kusarigama barely tickles him
better early game weapon?
Nah, he exists to teach you how to dodge and block. Try again.
blocking seems like a huge mistake in this fight
dodge AND block. Blocking makes you literally invincible as long as you have stamina. It's a free livesaver, basically make a habit of holding block while you're rolling
>rolling
You should always be in low stance when dodging/playing defensively.
Kusarigama feels jank. Has weird timings on everything. Every weapon is S tier but some just need more work to be effective and you picked one of the more technical ones
That said; Go into your skill tree, learn Fire Talisman from Onmyouji for free fire enchants + Power Pill from the Ninja skill tree. Gotta improve those numbers. Use Living weapon to finish him off with insane damage, be careful not to facetank since it'll immediately drain your bar. Better to spend 3 seconds dodging than overextending and losing your gauge immediately
Word, thank you
Nah, just outside of reaper, kusa doesn't have many great skills for damage early on
Also Onryoki is a fricking tank in general. Even wailing on the fricker with living weapon barely gets him down by about 1/4th of his health
You can block everything but one move. whne he has his chains shatter and he picks up a ball to slam it or throw it, dodge it. Usually it'll be a one hit kill
You can also block the double swing, you'll get your first block broken but press and hold block again and you'l get enough ki in time to block it, despite being broken again
That's one of the key elements about this game. Blocking generally prefered in a lot of cases since it blocks all physical damage. Exception to that is definitely anything tha does lightning damage as lightning slows you down.
The roll (high stance or second dodge i mid stance) is your 'dodge'. It has more i-frames
The fast dodge/side step is generally for moves you can dodge with good timing and also for moving just slightly to dodge an attack. Like the humans with spears? Those you'd sidestep when they trust. But other shit you'll want to roll.
Yeah I don't really get this. I'm dying in 2 hits while a full combo is taking off like 5% of his health. I block, it shatters my defense instantly and he is free to finish me off. I had less difficulty with Friede than I am having with this slow idiot with massive openings.
Defense broken is fine in that boss
What kiils break it then kill you? also are you using ki pulse?
the double spin move keeps getting me, one hit breaks the defense and the other takes all or at least half my health away. Am I underleveled already? I can't imagine the game would expect you to be over level 5 or 6 for this?
Anon, you can block both
The moment the first spin breaks you, press and hold the block button again, it'll be first enough
You are not underlevelled. It's a move designed to teach you to block even if your block is broken
Also, speaking of level, on the mission map, the level refers to the level of gear, not what level you shoukd be
If you're wearing lighter armour and haven't leveled Body then you'll naturally take more damage, but aside from that he's a giant slow idiot so he's of course going to hit really hard regardless. However you have more than enough tools to avoid damage, so practice using them. Holding block lets you dodge more responsively, with low stance being very quick, and your guard in general is very effective and works well against most attacks, on top of being the go-to option whenever you do get hit.
I don't know what you have in mind when you say "stance dancing" but changing stance in response to the current moment is a core mechanic of the game and something much more straightforward to get a handle on than you may think, after all it's one button any time you want. The reason the prologue exists and Ki Pulse/stances are added afterwards for this mission is to highlight how useful and interesting they are and let you get used to using them. Give it a try and you might find you really like the wealth of options provided.
But changing stance is a two button input? I have to hold down RB and then press one of three options, mid fight, while dodging and whatnot? Seems like a bit of a pain in the ass gameplay wise
It essentially becomes one input if you do it after Ki Pulse and hold that button which can be a convenient timing (remember this for later), but it's still hardly much of an effort and is something you've likely been doing much of in other situations so don't overthink it. You can change stance at any time, so at any down time or opening you can swap when you like, and if you start actively doing so you'll get used to it quickly and triple the amount of stuff you get to do.
how often are you changing stance though? Obviously it's situational, but are you generally staying in low then switching to high when the ki breaks or more often than that?
I probably should also add that 5% with a "full combo" (I assume you just mean a single string from either mid or high stance) should be considered a ton of damage seeing as the combat system is far more involved but the first difficulty is unbalanced in favour of your damage. But that's besides the point, which is that enemies have two bars, and when their Ki is depleted you get a window for massive damage as Yokai either fall down or get staggered by any attack. Plus attacks from behind do bonus damage as well.
Approach it with intent to learn and invest yourself in it, the game gives out precisely what you put into it and like any good action game rewards exploration of the depth provided with being really fun. The loot is largely for resources and customization, and has several very easy options to sort and clear it, do not be fooled by the amount of it. It also isn't necessary to be delved into to clear the game, but is self explanatory while offering some convenience.
Stop blocking in low stance
I was in high stance
That's almost as bad. Medium stance is the only one you want to block in. Blocking in high and low stance is a last resort because it uses up significantly more ki than blocking in medium stance.
Stance has no effect on guard strength. The only thing even close to that is that the mid stance full Ki Pulse buff gives you a free guard, but you can still guard in any stance with that. Successful guards can also be cancelled into a skill which is another reason to consider any stance when doing so.
Oh yeah since you asked for an early weapon
It's better you pick what you like but I'd say tonfa is great for caving humanoid skulls in, Odachi is great if you want meaty singular hits without janky animations (though it might teach you bad habits of just using strong attacks and hit and run tactics which will diminish your enjoyment and not scale well into lategame)
Odachi is for gays.
I always call it the Dark Souls weapon
that said it does have interesting technicality at higher level with the stance switching finishers and stuff. Then again Moonlit Snow is kinda overtuned. Dunno I think it's a good training wheels weapon but not something I enjoy using in 2
just use living weapon on him
living weapon you get to use once and only takes like 25% of his health off
Took me 60+ tries
Not too many memorable bosses in Nioh 2 tbqh, but Tate Eboshi was really fun. I liked using that one fist skill that makes you lie on the ground to dodge her scythe swipes.
Which one has the female ninja using a kunai with her toes?
Nioh 1
OK, guess I'll get that one from the sale since it is the complete collection, any advice before playing it? guess there is no customization in that game.
Nioh 2 is the better one
It's basically more of the first, some better QoLs and better overall quality in general
Don't play it like a souls game. Blocking is usually viable.
Also, many weapon skills are unlocked later, so if a weapon feels like shit, like the kusa early on, it might be because you don't have the good skills yet. 1kat is fricking notorious for this
Odachi is great but it really encourages shit behavior sometimes sinice regular attacks don't bounce on block in mid stance
Noted... it looks like it doesn't have any discount right now, tough luck, maybe I should ARGH! first.
https://www.fanatical.com/en/game/nioh-2-the-complete-edition
on discount for me in yorup
Just pirate it then, moron.
That's what I said.
Interesting Fanatical actually has discounts for games not discounted in the middle of a summer sale.
BTW, pirating isn't a bad idea
You don't even really need online, actually
>You don't even really need online, actually
farming umbracite offline can be a b***h
Oh I used cheat engine for items like that so didn't even think about that
Yep, although it looks like I don't have the required GPU for Nioh2, the only thing I didn't upgrade was that, I have just a GTX1080.
Odachi is great and if you play 1 with it you will be like a superman when you play 2
You have to brake their ki first, or make your big attacks during big windows
Cancel animations with Ki-pulse moron
I almost dropped it at the Twilight mission against the cat. At some point it stops being fun dying over and over again and having to cover a long part of the level just to die 30 seconds after the fight starts.
Frick it lads
I'm gonna give Nioh 2 another go
What's the highest skill celling weapon?
being unarmed probably
Fists. Literally has moves that you have to just-frame to do effectively.
Man I wish I could beyond infinity consistently, what a cool move.
Nioh ki pulse made changing gears on racing games extremely easy with the clutch lmao
Use Low Stance, shitter.
I'm 36 hours in and I'm tempted to completely respec since I'm not feeling odachi anymore. idk what to go with
You don't need to respec unless you're like on Dream/way of the strong
What do you dislike about odachi? Just get your constitution/heart/courage up to 20 and hit the minimum for your dex/magic caps you want.
Maybe get your spirit up for your guardian spirt bonuses (nioh 1) ro hit the ones you want (nioh 2)
That's good to know, and I underestimate the stamina usage often so it keeps fricking me over, I also want to be a bit faster. playing 2 btw
Generally speaking, scaling isn't actually that amazing untill way later in the game
Try either 1kat or 2kat
2kat is pretty fast and the high stance move wind storm, has super armour for your unga needs you would have learned with Odachi
Thanks for the info, I'll mess around with 2kat I think I used that during the beta of the first game but I got filtered by the game back then.
Get the upgrade for sign of the cross ASAP
That, god of wind, shrike and either wind storm or water sword, are all you need to get through the entire game
You dont even need shrike, it's just a nice extra. You also don't need to get the timing down on GoW3, you can just use the regular slash but the timing is when your character does the kick, you press triangle again
Will do, I really appreciate all the tips anon.
You absolutely do need the timing if you actually want the move to be good.
I'd really disagree.
It's certainly beneficial but it's still fine without it
It's like learning how to cancel aimed weapons to use charge moves. Beneficial? Yes. Very useful? Yes. Can you play just dine without it? Yes
2kat is fun but it really needs more moves. Spinning dragon was a fun addition but god of wind still hard carries the weapon.
actually its good