This game really kinda blows. The gameplay is very dull, and there's cutscenes interrupting every few seconds.

This game really kinda blows. The gameplay is very dull, and there's cutscenes interrupting every few seconds. What exactly was its appeal then? the graphics?

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

Yakub: World's Greatest Dad Shirt $21.68

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

  1. 9 months ago
    Anonymous

    >Buys a 20+ year old game that is well documented to be what it is
    >Is surprised its exactly what it is
    moron

    • 9 months ago
      Anonymous

      it sounded a lot better when nostalgia tinted glasses were propping it up on a pedestal

      • 9 months ago
        Anonymous

        X has always been an extremely corridored game where you go from one cut scene to the next with some fights inbetween.
        It a love it or hate it game, as it very much does have it's fans who enjoy it's borderline RPG+visual novel structure, but was also hated by many for abandoning any sense of openness that the prior games had.
        There is a reason why FF12 sold quite a bit less then 10. 10 sold on the hype of a "next gen final fantasy" at the time, which last time brought FF7, but it ended up a decisive game.
        There is good stuff in FF10, don't get me wrong, but its still a visual novel of a game.

        • 9 months ago
          Anonymous

          It also was an early title on the PS2. Going from PS1 to PS2 was mind shattering at the time. The closest you got to a cinematic experience via a video game was what? MGS1? So FFX having scenes you would see in a show or movie, except you could play it, was insane back then. Nowadays we take that for granted because every game does that now. Too many actually. You have to put the shit in historical perspective.

          • 9 months ago
            Anonymous

            Sure it was pretty at the time. Still looks good today in many aspects even. But it being a corridor cut scene simulator is an active choice on Square's part. There was nothing about the PS2 or the time in which it was released that was a technical limitation that forced it's design. Square was drunk on wanting to make games more like movies. Plain and simple.

            • 9 months ago
              Anonymous

              >Square was drunk on wanting to make games more like movies.
              I mean yeah. But everyone was though. It was a massive rat race that continued into the next generation. As graphics got better, the need for abstraction via gameplay fell to wayside in favorite of"cinema." Yes Square was drinking that Kool-Aid but it feels unfair to single them out for it when all the AAA names were at the same party.

  2. 9 months ago
    Anonymous

    Zoomers play a JRPG for 3 hours and think they've seem the whole game already.

    • 9 months ago
      Anonymous

      In most cases they're right

      • 9 months ago
        Anonymous

        JRPGs get better as they go along, at least good JRPGs do, much like books, when you involve yourself with the story and the prose, it tends to become a whole lot better. Now if you're picking up a JRPG while not expecting story to be a big part of it, then what even would be the point of you playing a JRPG? Having 4 homies in a row only matters when those 4 homies and their struggle mean something to you.

        • 9 months ago
          Anonymous

          there used to be a lot of "number go up" autists in the rpg scene that did like the 4 Black folk in a row grinding gameplay from what I can tell. it was all about progression.

          • 9 months ago
            Anonymous

            they used to constantly complain about unskippable cinematics too. they hated the storying getting in the way.

          • 9 months ago
            Anonymous

            they used to constantly complain about unskippable cinematics too. they hated the storying getting in the way.

            In JRPGs replay value goes a looong way, the story comes first because it's meant to capture you. You gotta have something else though, when you're replaying the game for the fifth time you don't want to rewatch a 2 hour cutscene that you know by heart just to get to a boss fight you want to try while doing a challenge to finish a game in some different way, the problem is people getting into JRPGs despite hating everything that makes it a JRPG. Because of that you get shit like Yoshi P wanting to get away from what JRPG truly means and using "oh itsu leally lacist" as an excuse.

            • 9 months ago
              Anonymous

              Considering the success of Fromsoft's formula, I'm not so sure they were ever there for the story.

  3. 9 months ago
    Anonymous

    REMEMBER Ganker

    • 9 months ago
      Anonymous

      Kino

  4. 9 months ago
    Anonymous

    weren't jrpgs the original cinematic movie games after FFVII

    • 9 months ago
      Anonymous

      There is still a TON of extra content and things you could do non-lineally in FF7.

      • 9 months ago
        Anonymous

        Yeah and there’s more extra content and shit you can do non linearly in 10.
        Half of 10’s detractors never played the game.
        The other half are contrarian redditors

        • 9 months ago
          Anonymous

          I DID play it, and I even like many of the characters and story. A lot of the narrative was really well done, and I say this as someone who fricking detests the structure of the game it self.
          Its a bit disingenuous to say it has a lot of side content when its shit like side step the lightning x100 times, or when they finally let you visit prior areas near the end of the game.
          Even games like FF3 (Famicom) had lengthy optional side quests/dungeon. There isn't any real optional dungeons in 10. Most of the optional content in 10 is minigames and dialog.

          • 9 months ago
            Anonymous

            Optional summons
            Monster Arena
            Omega Ruins
            Ultima Weapons
            Dark Aeons + Penance
            More extra content (2 of which are extra dungeons btw) than anything prior

            • 9 months ago
              Anonymous

              Oh yeah there’s also collecting Al Bhed Primers, Jecht Sphere and participating in Blitzball, I forgot to mention them

  5. 9 months ago
    Anonymous

    It has blitzball

    • 9 months ago
      Anonymous

      I dont get it, I did the tutorials and then when I got into a match the opponent had better stats than my characters and I didn't even have a chance to play it. Why didn't they just put in basketball competently made, without the stupid number abstractions.

      Blitzball is like Bloodbowl but worse.

  6. 9 months ago
    Anonymous

    I just liked Kimahri's ass and how over the top X-2 felt. Too bad his LB sucked so he can't be used post-game.

    • 9 months ago
      Anonymous

      dont you have a bear fricking game to play?

  7. 9 months ago
    Anonymous

    Essentially yeah, it was a big step after the PS1/64.

  8. 9 months ago
    Anonymous

    The demaster makes it a lot worse than it is.

    • 9 months ago
      Anonymous

      The remaster is the same game. It just gives everyone botox

      • 9 months ago
        Anonymous

        It ruins the careful animations and color balances for the game, making it feel roughly 3x shittier developed.

Your email address will not be published. Required fields are marked *