I thought this was the coolest darkest shit ever when I was 13, really enjoyed the gameplay and themes too. The ending with paint it black playing is a gaming memory that will stick with me forever. What did /vr think of Twisted Metal black and the franchise in general? This game seemed to be the last vehicle based combat game before the genre died and disappeared for ever.
It's still pretty great. TMB is stupid and dark and edgy and it's the fact it does it without any of the wink-and-nudge "lol edgy, we're so ironic, isn't that funny?" that you get today that makes its style hold up so well. Also they put way more fricking effort into all the vehicle animations and level details than anyone was actually seeing through PS2 interlacing mush on a CRT.
Also also: to this day I adore the rusty mid-century shit-deco (I just coined that and have no idea what to call it otherwise) setting the game has going on and how well the vehicles both fit the setting and look fantastic on their own, best roster of any TM game hands down.
100% agree, the style/theming of the world, characters and vehicles is what makes it feel special and elevates it above other shovelware titles that came out in the same era. You can tell the developers put a lot of creativity and soul into the design!
I swear you could write an essay on the vehicle visual design, even the reboot didn't get it quite right.
Mechanically they usually handled great and Black is probably the closest the series came to the 'Quake on wheels' style that Singletrac aimed for, the problem with car combat games is almost always shoddy AI that tracks the player from everywhere in the level and never in-fights with each other so it's always you against a bunch of perfect-aim, always full-health and topped up opponents.
No idea, they didn't rip his model for that render I guess. Roadkill, Axel and Warthog are missing too.
Shame, I actually really like the OST especially on the highway levels and Snowy Roads.
>cleaning up Roadkill so it's now just a generic muscle car
>even though being a piece of junk was Roadkill's whole identity
I don't understand why the reboot did that
>the problem with car combat games is almost always shoddy AI that tracks the player from everywhere in the level and never in-fights with each other
say what you will about 3 and 4 but they actually implemented that pretty well no?
Where's Mr. Grimm?
rusty mid-century shit-deco
not a bad description, TMB is basically the result of if the jeepers creepers van had an entire game based around it
making sweet tooth a big power wagon instead of the usual box truck is still one of the best decisions they made
god i fricking love postwar styling and how black uses some off the wall vehicles like a Cord instead of "70s muscle car, sports car, truck, tank, and jeep". honestly one thing that most of the twisted metal imitators/other-games always lacked IMO was good vehicle designs, they were always just hot wheels cars with miniguns attached (if they even bothered with that)
TMB got a remaster on ps4 which runs in 1080 and 60fps. Best way to expirience it. Same with War of the Monsters.
Most of the endings/intros were cut out in that version.
You are talking about the PAL version. It shipped with no story cutscenes and is similarly butchered in it's PAL PS4 release.
I was so disappointed when they rebooted Twisted Metal in 2012 and it wasn't nearly as good.
Yeah that reboot just didn't feel right, was really lacking the style and dark humour of the originals
Good indicator of how bad the actual car combat was that people only ever compliment its outer limits style "subvert the expectations" story
Twisted Metal Black was fairly boring but I didn't play it until like 2009. The story cutscenes were kinda cool but did not get the hype.
I think you had to be young to fully appreciate it. I played it when I was in the 6th grade and it was by far the most dark and twisted thing I had ever seen outside 17+ manga lmao. I became obsessed with that aesthetic. I didn’t even like playing the game, but I went bananas for the insane cinematics and would just use cheats to play through the single player mode and unlock all of the videos.
No other game managed to scratch that itch until I played Killer7 a few years later.
I agree, it didn't have the spark 1 and 2 had. Maybe it was age? I was like 20 when 1 came out.
Carmaggedon is the ultimate car combat game. I don't hate Twisted Metal but it lacks a certain sadism that Carmaggedon has along with the fun, silly power ups like oversized pedestrians and pinball. Silly plus extreme violence is a pretty good combo.
>I was out like the dying heartbeat of a little girl
it tries a bit too hard to be edgy, but i liked it for the most part. also, the movie style ost doesn't work for me.
I only ever played the original PlayStation game and I have fond memories of getting all of the endings. I forget how now but I even found some kind of exploit back in the day where I could park my vehicle in a certain spot and the final boss would kill itself trying to get to me every single time. Still love the main theme and shamelessly cheesy attitude the whole game had.
I miss those days of when you could have a dumb game like this be a big seller. Some cheesy ultra rich big boss man in a mask who will host a blood sport for unimaginable prizes.
It holds up really well, I grew up with the entire franchise and I realized the ps1 games were pretty fricking awful actually. Black is the first really good TM game imo
this. the ps1 games were shit, black was the final gasp of the genre
Sounds like you're just a shitter. TM2 is fantastic.
As someone who has completed hard no-death runs for most characters, you have to be delusional to think it's fantastic.
I have completed Hard runs for all characters except Sweet Tooth, definitely not deathless though. What specific gripes do you have with it?
I know the AI can be bullshit, especially Sweet Tooth's special spam and Mr Slam's relentless freeze attacks, but I would like to think someone who has spent enough time with the game to have pulled off the feat you have could overlook that and other minor blemishes to recognize how well it does everything else
I agree that the PS1 games don't hold up that well now, the first 2 are the best of those as they were made by the original dev team (who would return to make TMB) but 3 and 4 were outsourced to another dev team and treated like a cash grab lacking in the style and dark humour that made the first two interesting.
It was a different era tho, 3d was in it's infancy, when 8 year old me first played twisted metal 2 at my cousins house I was blown away and loved it. Explosions, weapons attached to cars, cars getting destroyed and heavy metal music, it was everything a young boy thinks is cool and badass and was just another one of those games at the time that was special because we had came so so far from the SNES/Megadrive games we were playing just two years earlier.
Kino aesthetic, but too bad the actual gameplay/ai is trash. At least make the ai fight each other ffs
>the last vehicle based combat game before the genre died and disappeared for ever
I thought the PS3 game was really good despite how disappointed I was there were only 3 character campaigns
I remember thinking the cutscene graphics were realistic, then I watched it recently and it's gmod tier.