This game was pretty fun, but holy shit did they rush it halfway through.

This game was pretty fun, but holy shit did they rush it halfway through. It feels like the last 4 out of 6 levels were all about 3 minutes long each. What happened, did they just run out of time?

(Game is "Dragon Egg!" for the PC Engine)

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  1. 9 months ago
    Anonymous

    I believe so, and we never got the sequel promised in the credits.

    • 9 months ago
      Anonymous

      Ya know, I didn't take that as a lead-in to a sequel, but I suppose you are right. (I'm assuming you are referring to the "See you next time" or similar in the credits)

      • 9 months ago
        Anonymous

        Yeah, it's a shame really.
        I love charming little game like this and I wanted to see more of the lil lass and her dragon.

  2. 9 months ago
    Anonymous

    Before opening the thread I thought it was some obscure game I've never heard of with Toriyama's artwork

  3. 9 months ago
    Anonymous

    yeah, Masaya had some weirdly unpolished games on the pce
    for example, shubibinman 3 has very high production values yet also feels like a beta

    play liquid kids next, that shit is fire

    • 9 months ago
      Anonymous

      OK anon, I'll give Liquid Kids a go. It's not related to Toilet Kids, is it? (๑•﹏•)

      • 9 months ago
        Anonymous

        No, it's a sidescroller where you throw water bombs to stun enemies, and then you stomp on them. Similar to Bubble Bobble. Except you can get a shitload of powerups.

        • 9 months ago
          Anonymous

          That reminds me, I recently tried Pop'n Magic for the first time, and holy shit is that game punishing. If you get hit once, or god forbid die in one of the later levels, you are basically fricked. What was with the whole shtick of making the game impossible when the player dies? I remember being confused and frustrated by that even growing up in the early 90s.

          • 9 months ago
            Anonymous

            >What was with the whole shtick of making the game impossible when the player dies?
            Arcade mentality, I guess

      • 9 months ago
        Anonymous

        nah, its a spiritual sequel to new zealand story, but plays more like a side-scrolling bubble bobble

        the pce port is pretty good. they cut some of the branching levels, cutscenes and day/night graphics but its a far far better port than new zealand story is, and has all the enemies/bosses/main levels and most of the warps. it's also easier than the arcade version because the fire doesn't spread across tiles

        its very rare, you'll wanna emulate it

  4. 9 months ago
    Anonymous

    it's a weirdly easy game, yet if you die once, the game becomes impossible (you're stuck as the little girl with zero range)

  5. 9 months ago
    Anonymous

    Based OP actually posting the game name for once

    • 9 months ago
      Anonymous

      It's literally right there
      Everyone on this website should be able to read at LEAST hiragana

      • 9 months ago
        Anonymous

        You will never be Japanese, they will never accept you

        • 9 months ago
          Anonymous

          He never said to learn the whole language or anything, and considering that a lot of retro games are Japanese, it's a useful skill to learn

  6. 9 months ago
    Anonymous

    Apparently it even has an English fan translation. Will give it a try

  7. 9 months ago
    Anonymous

    Cute shopkeeper.

  8. 9 months ago
    Anonymous

    >Fushigi no Yume no Alice

    If you want another "cute" PC Engine title, there's this Alice in Wonderland themed game.

    • 9 months ago
      Anonymous

      That does look very cute, thanks anon.

    • 9 months ago
      Anonymous

      Just tried to play this and it's pretty fricking tough.

    • 9 months ago
      Anonymous

      i can't get through the final stage 🙁

  9. 9 months ago
    Anonymous

    Are the Yuna games any good?

    • 9 months ago
      Anonymous

      I don't know but Yuna's a cutie

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