This is a 2009 game. Why do newer games have such poor art direction in comparison?

This is a 2009 game. Why do newer games have such poor art direction in comparison?

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  1. 2 years ago
    Anonymous

    pity hires

  2. 2 years ago
    Anonymous

    This game looks amazing as long as you don't see the character's faces.

    • 2 years ago
      Anonymous

      you can just use an hd texture pack for the faces if they bother you.

      • 2 years ago
        Anonymous

        HD texture pack is the biggest meme ever, it just makes it worse.

        • 2 years ago
          Anonymous

          how so?

          • 2 years ago
            Anonymous

            It looks like shit.

      • 2 years ago
        Anonymous

        Frick no, the HD texture pack is a meme and makes all of the faces and character models look like lifeless corpses. Just play DE instead.

        • 2 years ago
          Anonymous

          what? the hd texture pack doesn't change any of the animation rigging on the faces moron. it doesn't change models either. you can also customize it and apply it only to UI if you want.

          • 2 years ago
            Anonymous

            the HD pack fricks up the UI as well because, among a plethora of other issues, it doesn't display party tension anywhere near as good as the original

            • 2 years ago
              Anonymous

              sounds like you're being a contrarian frick tbh

              • 2 years ago
                Anonymous

                the truth is evident: the pack's author didn't know what the frick he was doing outside of 'haha upscaler go brrrr'

            • 2 years ago
              Anonymous

              what do you mean? all the party tension portraits are uscaled

              • 2 years ago
                Anonymous

                not dynamic at all

              • 2 years ago
                Anonymous

                what do you mean by dynamic? you mean the flames that show up? they're there as well
                here's a comparison for dunban & reyn

              • 2 years ago
                Anonymous

                He means the characters expressions don't change.

              • 2 years ago
                Anonymous

                But he's wrong, they do. There's a lot of things to shit on the texture pack for, but the UI isn't one of them.

                I'm working on my Autist Opus, a giant pic which shows the clear decline of visuals and the art of video games, will be finished in a few hours

                I have noticed this shitty trend as well (especially in MH, world and rise look abysmal). Looking forward to your autistic collection.

              • 2 years ago
                Anonymous

                here's a quick preview, I've got no idea how best to present it, whether to have all the old on the left, new on the right
                ideally I'd do a before and after with a .webm which slides between the two but that won't work with the shitty filesize limit here

              • 2 years ago
                Anonymous

                someone give me advice quick on how to present this

              • 2 years ago
                Anonymous

                >they do
                No they don't.

              • 2 years ago
                Anonymous

                Who should I trust, my eyes as I'm literally playing it or a random moron on the world-wide web?

              • 2 years ago
                Anonymous

                This. It's just like two different concept art crops instead of all the different stages.
                I personally still think the upscaled eyes are the worst though.

              • 2 years ago
                Anonymous

                yeah
                when someone manages to make a technically ugly game even uglier, it's actually quite impressive

        • 2 years ago
          Anonymous

          DE ruins the aesthetic, color, and lighting of all the areas in the game.

  3. 2 years ago
    Anonymous

    it's Japanese and they actually put passion in what they make, westoids would have this too if not for the required hiring of unqualified minorities simple as

  4. 2 years ago
    Anonymous

    Games have not changed in 30 years, we keep repeating the same gameplay, graphic styles, landscapes, everything

    • 2 years ago
      Anonymous
      • 2 years ago
        Anonymous
        • 2 years ago
          Anonymous
        • 2 years ago
          Anonymous

          It's almost unfair how bad Universe was compared to how good it looks in places.

          • 2 years ago
            Anonymous

            I like both, but as far as PSU gameplay goes I much rather play PSP2i

    • 2 years ago
      Anonymous

      W-what happened to India?

  5. 2 years ago
    Anonymous

    For me, it's FF13 when you step out of a cave like zone and you see the other side of cocoon in the sky, it really hits you that the world is the inside of a sphere.

  6. 2 years ago
    Anonymous

    Only the environments look any good, everything else looks terrible especially those fricking armor sets LMAO

    • 2 years ago
      Anonymous

      Bottom right and top right are decent

  7. 2 years ago
    Anonymous

    This game is 8 year old.

    • 2 years ago
      Anonymous

      what is this supposed to mean?

      • 2 years ago
        Anonymous

        I think he means Watch Dogs is 8 years old

    • 2 years ago
      Anonymous

      it sure looks like it

    • 2 years ago
      Anonymous

      Oh it shows

    • 2 years ago
      Anonymous

      I can tell.
      >over the shoulder walking sim with nagging map shit

  8. 2 years ago
    Anonymous

    It was because of CRTs and PLASMA TVs.
    LED is really shit, so the devs don't bother to enhance the image if it's going to look like shit anyway.

    • 2 years ago
      Anonymous

      Xenoblade is one of those Wii games that run in forced widescreen. I was going to play it again before Xenoblade 3 but it was horrible on my bedroom CRT TV. Maybe I'll just get DE.

  9. 2 years ago
    Anonymous

    Because they don't have an art direction at all.
    >scanned assets
    >generated maps
    >generated rocks, trees, etc
    There's no actual style since there's no human actually making anything.

  10. 2 years ago
    Anonymous

    I know your post is a shitty “Old good new bad” and i was reading to call you a moron but i can’t help but to agree that xenoblade 1 had amazing scenaries. what a beautiful game. if only the gameplay were as good

  11. 2 years ago
    Anonymous

    anti-soul gas/fog hits every game
    no more color, just washed out crap and the same HUD in every single game

    • 2 years ago
      Anonymous
      • 2 years ago
        Anonymous

        I'm working on my Autist Opus, a giant pic which shows the clear decline of visuals and the art of video games, will be finished in a few hours

        • 2 years ago
          Anonymous
          • 2 years ago
            Anonymous

            bottom looks better

          • 2 years ago
            Anonymous

            Galdin quay is better than the besaid beach, if you're cherry picking you can make ffxv look much worse

    • 2 years ago
      Anonymous

      the colour in 3U-XX mh was saturated the frick was an attempt to make shit visible on the 3ds, prior games had a more muted palette more in line with 5th gen

    • 2 years ago
      Anonymous

      this with movies

      • 2 years ago
        Anonymous

        making everything dark isn't just fantasy. It's a pretty lazy filmmaking trend to show off how nice your camera is.

    • 2 years ago
      Anonymous

      And yet PS1/2 fog is considered to be soul, just like MGS games color palettes.

    • 2 years ago
      Anonymous

      GU is too colorful and flashy but still retains a lot of the beauty of older games
      world looks like the proper modernization of monhun, realistic graphics without looking bland
      rise has nice clarity and a certain "sharpness" to everything even if the graphics are worse than what it's based on

  12. 2 years ago
    Anonymous

    artists vs technicians.

  13. 2 years ago
    Anonymous

    It's the open world meme. Games like this needed actually good looking backgrounds that conveyed a sense of scale. Now you just generate a map in a 3D model and you're done. It's soulless.

  14. 2 years ago
    Anonymous

    >why problem
    Always gay homosexuals.

    Seriously they killed Microsoft, snoy and they're coming for your favorite thing if they had not already.

  15. 2 years ago
    Anonymous

    >generic grass field open world game screencap
    What about this is supposed to be good?

  16. 2 years ago
    Anonymous

    Xenoblade 1 was lightning in a bottle. Not even Monolith can repeat it. They literally reuse its original Wii assets in 3 lol

    • 2 years ago
      Anonymous

      But they did. X was everything one was but better.

  17. 2 years ago
    Anonymous

    And this is a 2006 game on even weaker hardware.
    I don't mean to bash the newer games too much, they still look nice, but during that stretch from Xenosaga EpIII to Xenoblade X, Monolithsoft was pulling off some absolute wizardry with their game worlds. Gorgeous stuff.

  18. 2 years ago
    Anonymous

    I loved that you could just jump off that fricking cliff and go over to those waterfalls. There was a bunch of items over there for you to collect.

    If it was a western game there'd be an invisible wall there because jumping off a cliff and surviving is "un-cinematic" and "unrealistic"

    • 2 years ago
      Anonymous

      I love how that entire area serves no purpose whatsoever in the main story yet you can still explore literally all of it

  19. 2 years ago
    Anonymous

    You can't teach passion and dedication and love to a craft.

  20. 2 years ago
    Anonymous

    Because the industry is now filled with graduates who studied "game design" in school, something which anyone with even half a fricking brain would understand can't be distilled into an academic program. They are all learning arbitrarily standardized ways of doing things decided upon by self-appointed authorities, on top of having it drilled into them that going against the grain or exercising any artistic freedom whatsoever is extremely badwrong, which leads to nonsense like the Horizon devs crying over Elden Ring's UI.

    Only indie games have any actual passion and creativity put into them anymore, which is frankly good enough for me. Major studios can only pull this off once in a blue moon anymore, but as their longtime veterans leave and die off in the coming years, there won't be any reason left to pay attention to what any publisher shits out.

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