This is the core problem of Diablo 4. Item upgrades are just "bigger number better".

This is the core problem of Diablo 4. Item upgrades are just "bigger number better". There's no sense of character progression other than seeing your damage numbers go up. If you can't feel your character getting stronger without seeing higher damage numbers, your ARPG is objectively garbage.

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  1. 11 months ago
    Anonymous

    But you do feel yourself get stronger, if you don't your build is shit

    • 11 months ago
      Anonymous

      No, you don't. And lying to yourself isn't healthy. If you turn off damage numbers, the game would feel exactly the same from level 50 to level 65 even with all the upgrades that you get.
      You play the same
      You build your character the same
      Your build feels the same
      It's fricking horrible for the feeling of progression, and it amplifies the problems with ARPGs. The fact that it's just repetitive game.

      • 11 months ago
        Anonymous

        It literally doesn't though, through the few builds I have tried I have consistently felt stronger as I worked through each world tier. Your build is just ass. Simple as.

        • 11 months ago
          Anonymous

          You are right, it actually feels worse as you level. You go from being able to 1-2 shot mobs on low lvl to having to blow all CDs to clean a pack.

          • 11 months ago
            Anonymous

            Only if your build is ass

          • 11 months ago
            Anonymous

            That's in no way true. I'm not wholly sold on level scaling, but once you hit WT3 your lethality shoots up drastically with sacred gear and uniques. Plus the Paragon boards/glyphs adding power beyond just level. You should be able to pretty easily complete Nightmare dungeons 5 - 10 levels above your own if your build is functional.

      • 11 months ago
        Anonymous

        I am many times stronger at 66 than I was at 50. I instakill mobs in T4 instead of nearly getting one shot all the time. The only time I have any kind of difficulty is in nightmare dungeons.

        I will admit the power progression doesn't feel great, its mostly from your paragon board so its just a function of time.

      • 11 months ago
        Anonymous

        bro, your legendary aspects? your uniques bro?

      • 11 months ago
        Anonymous

        the only reason why is the time sink & cost involved with experimenting or trying new builds. You find what works well and there may be an improvement somewhere but your clear is almost instant so why bother looking?
        At least weapon socket isnt as important as it was in d3, but blizzard really needs to create some kind of template system so you can have different builds on one character at the same time. think d2 alt weapons / alt gear, plus skills / paragon.
        its not fun to spend 10 minutes in town running from stash to vendor

    • 11 months ago
      Anonymous

      It literally doesn't though, through the few builds I have tried I have consistently felt stronger as I worked through each world tier. Your build is just ass. Simple as.

      how about I gouge out your fricking eyes you seething blizzcuck troony zoomer piece of shit

  2. 11 months ago
    Anonymous

    they see the green number saying it's a better item, it activates their neurons, and they keep playing. it's a game for genuine cattle

    • 11 months ago
      Anonymous

      >green number better item
      Only a brainlet would think this is true

  3. 11 months ago
    Anonymous

    >bigger number better
    wow, so like every single ARPG ever

    • 11 months ago
      Anonymous

      >wow so like every single ARPG ever
      No, not quite.

      • 11 months ago
        Anonymous

        >bigger numbers
        >on kill get even bigger numbers
        Woah

        • 11 months ago
          Anonymous

          >on kill get bigger numbers
          No, not really. Playing a headhunter build changes the way you build your character, and the way you roll your maps, and the way you play. If I get a Shako in D4 for example, I play the same way. I go to the same nightmare dungeons/worldboss/helltides.

          How is that itemization any different from D4? It's basically just stats plus an aspect.

          Please let the people who know what they are talking about speak. If I have a question on the first 15 minutes of the game, then i'll ask the gamer dads okay?

          • 11 months ago
            Anonymous

            >the way you build your character, the way you roll your maps, and the way you play
            All loot in Diablo 4 also changes this lol
            >adults speaking bullshit
            Try to deal with the fact that your favorite legendary didn't make it into this game instead of pretending it's some arcane knowledge.

            • 11 months ago
              Anonymous

              >All loot in Diablo 4 also changes this lol
              How so?

              • 11 months ago
                Anonymous

                Loot increases certain damage or skill categories which incentivizes different Skill/Paragon setups
                Maps increase certain types of damage dealt and modify enemies to deal different types of damage
                Just generally, loot changes your gameplay in many ways through uniques or legendary aspects

              • 11 months ago
                Anonymous

                >Loot increases certain damage or skill categories which incentivizes different Skill/Paragon setups
                Nobody changes their paragon setup because they drop a unique.
                >Maps increase certain types of damage dealt and modify enemies to deal different types of damage
                In this case, it doesn't really change your build now does it? It just means you need to stack more defense stat.
                Like I said, bigger number = better is boring. Now let's see how looting a headhunter changes your build.
                If you get a headhunter, sure you can pop in onto any other build and it would be okay, but to get the most bang for a head hunter, you first need to change to the Occultist so you can curse yourself. You need to get shackles of the wretched to reflect temporal chains on you, and you now need another stat, "curse effect" to a certain break point. So that changes your gearing quite a bit.
                Not only this, but setting up this up this build gives you more things to solve. In particular, status effects on your character since you are going to be extending every single effect with temporal chains.
                So again, to go back to the question in hand. Looting a headhunter fundamentally changes your character building and gameplay in a more meaningful way other than "stack more damage/damage reduction".

              • 11 months ago
                Anonymous

                >nobody changes their paragon setup due to a unique
                I have. Gear influences your build and vice versa, it's not that complicated of an idea.
                >It doesn't really change your build now does it? It just means you need to stack more defense stat
                And how do you stack more defense stat? By changing your build. You're just being reductive.
                >bigger number = better is boring
                Let's keep this in mind.
                >first you need to change to Occultist to curse yourself, get shackles of the wretched to reflect temporal chains, and curse effect
                What do you think that all of these things are in service of? Gaining soul eater and spamming vaal skills. No matter the build, the end goal is bigger number. Even if you choose an expensive hipster poe build.
                And it doesn't change it in a way that's meaningfully different from D4. You aren't playing a headhunter because it maps so well. It restricts your mapping and just makes you be more specific, which is exactly what you're criticizing about D4. You're just picking the map that best suits your build and resistances.

              • 11 months ago
                Anonymous

                >And how do you stack more defense stat? By changing your build. You're just being reductive.
                By upgrading your gear you already have? Are you being obtuse? You do know that getting a chest piece with 2% more damage reduction isn't changing your build right? You were aiming for those stats before, and you are aiming for them now, and you will still be aiming for those stats the moment you get your upgrade. It's fricking boring.
                >What do you think that all of these things are in service of? Gaining soul eater and spamming vaal skills. No matter the build, the end goal is bigger number. Even if you choose an expensive hipster poe build.
                And it doesn't change it in a way that's meaningfully different from D4. You aren't playing a headhunter because it maps so well. It restricts your mapping and just makes you be more specific, which is exactly what you're criticizing about D4. You're just picking the map that best suits your build and resistances.
                Doesn't matter why I'm getting those stats for, the only thing that matter is it changes my stat priorities the moment I get my headhunter. It changes the problems I have to deal with and changes the way I play. D4 has none of this and this is why the "endgame" is boring. Because items are boring.
                What you did at level 20 is the exact same thing you are doing at level 75, except your damage has a few extra zeroes on it.

              • 11 months ago
                Anonymous

                >by upgrading your gear your already have?
                You act as though this is the exclusive way to upgrade your defenses, and it isn't. I don't know if you mean replace or literally upgrade, but if it's the latter, no shit. It should be fully upgraded if you aren't still on WT2.
                >chest piece with 2% more damage reduction
                Again with the reductive examples. When I say change your build to be more defensive I mean respeccing into stats that would be conducive to that, obviously, or changing the direction on your paragon board because you need that extra damage reduction from things impacted by x or y damage.
                >Doesn't matter what I'm getting those stats for, the only thing that matters is it changes my stat priorities
                >it changes the problems I deal with and the way I play
                Okay, you could say the exact same thing about changing from any given D4 build to another
                >What you did at level 20 is the exact same thing as you are doing at level 75
                This statement alone shows me you haven't played D4 and you're just a PoE elitist parading as an ARPG expert.

      • 11 months ago
        Anonymous

        How is that itemization any different from D4? It's basically just stats plus an aspect.

      • 11 months ago
        Anonymous

        >more stats
        >more stats
        >more stats
        >repeat more stats
        >more damage against already desirable targets
        >gain more stats based on random rolls (of enemy modifiers)
        >it benefits you to go fast, just like it always did in PoE

  4. 11 months ago
    Anonymous

    are u new in arpgs?

  5. 11 months ago
    Anonymous

    The difference between what I was early in the game vs now is insane. I used to timidly approach groups of enemies and bosses due to doing no damage and not being able to take a hit. Now I'm raping faces.
    Also, picked up a couple of levels and doing act 5 stuff.

    • 11 months ago
      Anonymous

      >unironically wearing a $30 cosmetic that looks dumb as frick
      good lord

      • 11 months ago
        Anonymous

        I'm not even sure which of those is the cosmetic item, relax kiddo.

        • 11 months ago
          Anonymous

          That whole outfit is a fricking cash shop outfit. Embarrassing as hell

          • 11 months ago
            Anonymous

            Kitties. Cope, cat hater.

    • 11 months ago
      Anonymous

      Jesus christ lower the in-game brightness for fricks sakes your game looks ugly as frick

      • 11 months ago
        Anonymous

        It's something involved in screenshotting. It looks fine in play, but the shots come out like that.

  6. 11 months ago
    Anonymous

    >start leveling sorceses
    >range skills 2 yards or 5 yards
    >necromancer
    >only shitty 8 minions
    not a single fun class on this shit game

    • 11 months ago
      Anonymous

      Almost like you need to progress to gain power or something

      • 11 months ago
        Anonymous

        the tree is completed unless you unlock something after X level which i'm not seeing at the tree

        • 11 months ago
          Anonymous

          Correct, you unlock something after X level. Play the game

          • 11 months ago
            Anonymous

            already did, tell me what level so to know if you are bullshitting

            • 11 months ago
              Anonymous

              Paragon board and glyphs at level 50.

  7. 11 months ago
    Anonymous

    *upgrades u*
    *replaces u in 20 mins*
    heh nothing personnel kid

  8. 11 months ago
    Anonymous

    Does D4 have any cool item mods at all?

  9. 11 months ago
    Anonymous

    Even if the itemization isn't shit (which it is) the skills look like shit. Playing Sorc looks inferior visually to fricking D2:R in every single way. I highly suspect they'll try to cash shop spell cosmetics or some shit eventually. It's total dogshit to play. I'd rather unironically run Baal in LoD original 10,000 times than grind one of these corpo trash mud dungeons ever again.
    >t. level 89

    • 11 months ago
      Anonymous

      thanks for buying your copy
      your regrets mean nothing

      • 11 months ago
        Anonymous

        I regret nothing besides my wasted time because I literally got a free key on Ganker lmfao.

    • 11 months ago
      Anonymous

      >t. level 89
      Classic player who has dumped hundreds of hours into a brand new service game and then calls it shit using vague and peculiar criticisms.

      • 11 months ago
        Anonymous

        What is vague about the game looking like ass to play? The monsters are frickhuge, probably for console players. People are screaming for more mob density but if they increased it anymore you would literally never see your character do anything because the monsters are moronicly huge. A Fallen is like the size of the Barb. The art direction is terrible and going from overworld to dungeon literally feels like zero transition. The sorceress spells are inferior in every single way. For example, Serpent looks cartoony and moronic as a motherfricker. Go compare D2:R fireball effects to D4. How the frick is an outsourced remake superior in literally every single way?
        Also because I have ACTUALLY PLAYED THE GAME I'm not qualified to pronounce that it is in fact shit? Some moronic logic right there homie

        • 11 months ago
          Anonymous

          >vague about the game looking like ass
          That's the part that's peculiar, which you continue to add on to by complaining about the size of the monsters.
          >because I have ACTUALLY PLAYED THE GAME I'm not qualified to pronounce that it is in fact shit?
          No, I'm saying that you've played the game for an exorbitant amount of time beyond the point at which you could have fairly deemed it to be shit based on your criteria.
          You play the game for a fricklong time and your main criticisms are related to aesthetics. Which I don't necessarily disagree with but am not so autistic as to claim the game is complete shit as a result of. Clearly some aspect of the game is enjoyable to you if you played it for hundreds of hours.

          • 11 months ago
            Anonymous

            Almost every ARPG is a grindfest. You can't form an opinion on how shit it is in a small amount of time. Also ever seen Mystery Science Theatre? It's a comedy show about friends watching shit films and having fun commenting. I have 3-4 friends I play basically every multiplayer with. Ironically the only fun part of D4 was the comradery and talking shit about the moronic story and the game. I'd have NEVER played it this long alone. Which means it is, in fact, shit.

  10. 11 months ago
    Anonymous

    I just started playing the remake of 2 on Heroic and wanted to ask if I actually have a chance of completing the game first try or did I get too wienery?

  11. 11 months ago
    Anonymous

    >gamble reroll
    >grind to reroll
    >only care about stacking crit and cooldown reduction
    >grind to upgrade
    >rinse and repeat in 2 levels for more dps when higher ilvl drops
    so this..... is the power of real itemization.....

  12. 11 months ago
    Anonymous

    Who else going back to D3? Were there actually is great action and loot.

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