This is the only correct game design.

This is the only correct game design.

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  1. 11 months ago
    Anonymous

    Is it bad I recognize this.

    • 11 months ago
      Anonymous

      This is the bare minimum to have the right to post on Ganker

    • 11 months ago
      Anonymous

      Um, no?

    • 11 months ago
      Anonymous

      Diablo?

  2. 11 months ago
    Anonymous

    >everyone lives underground
    >you ascend the dark tower into the cavern ceiling
    >face increasingly terrible horrors as you get higher

    • 11 months ago
      Anonymous
    • 11 months ago
      Anonymous

      name 5 games

      • 11 months ago
        Anonymous

        SMT is fond of this trope, both IV and Strange Journey are like this, tough you go lower, not higher, in IV you start in a weird samurai kingdom and then go down the Narakubto find modern Tokyo, in SJ you enter a demonic vortex in the South Pole and go deeper into its different layers.

        • 11 months ago
          Anonymous

          >in IV you start in a weird samurai kingdom and then go down the Narakubto find modern Tokyo,
          this is honestly one of my favorite twists in vidya, descending into what you think are dungeons and finding that. Smt IV plot & atmosphere is underrated as frick

      • 11 months ago
        Anonymous

        Breath of Fire 5. The entire game you have a meter showing how close you are to escaping to the surface; and a meter showing how much you can use your dragon power before a hard game over. Just walking around increases the game over counter.
        Absolutely a 10/10 for atmospheric story telling.

      • 11 months ago
        Anonymous

        Persona 3 is like this with Tartarus its kind of the plot.

        • 11 months ago
          Anonymous

          everyone lives underground in persona 3?

      • 11 months ago
        Anonymous

        The first Diablo is literally this. Also almost every Wizardry game before 7.

    • 11 months ago
      Anonymous
      • 11 months ago
        Anonymous

        >Dragon Filter
        giga based
        >that part where you start going back downwards instead of continuing your climb up

        • 11 months ago
          Anonymous

          I myself was filtered twice over the course of 15 years. I have barely played BoF so I come with no baggage. I just can't stand how long and slow the battles are.

    • 11 months ago
      Anonymous

      >the terrible horrors are humans
      >you are a goblin

    • 11 months ago
      Anonymous

      I too have read that lovecraft story.

      • 11 months ago
        Anonymous

        which story?

        • 11 months ago
          Anonymous

          The outsider.

          • 11 months ago
            Anonymous

            nice ty

            • 11 months ago
              Anonymous

              this one is one of my favs. something about the creepy and comfy atmosphere really turned me on (imaginatively)

    • 11 months ago
      Anonymous

      Underrail?

      • 11 months ago
        Anonymous

        The utility tower is certainly annoying but horrifying? I dunno

        • 11 months ago
          Anonymous

          >horrifying?
          well not spooky but surely dreadful. I wasn't lucky enough to meet him last 2 runs

    • 11 months ago
      Anonymous

      first Brandish, kinda

    • 11 months ago
      Anonymous

      Azure Dreams (GB | Ps1)
      Dragon Quarter (Ps2)
      Dragon Slayer (GB)
      Tomba 2’s golden towers (Ps1)
      Lolo 3 (Nes)

    • 11 months ago
      Anonymous

      I want to play a game where you spawn as a lowly skeleton in the middle of hell invading early where the most monstrous undead and demons were able to kill invade earth first so as you travel from the ninth circle up to the first you encounter more and more difficult foes until you fight ba'al at the entrance of hell and break the line of human defense, ushering in the apocalypse only to be defeated by Michael when you reach the surface.
      if NG+ has you defeat Michael and you continue the game, first conquering earth and the nine layers of elysium where you kill jesus and the final lines as he dies are something like "I loved you like a brother, Judas", finally revealing your identity as a nameless skeleton.

      • 11 months ago
        Anonymous

        that the dead sea scrolls made Christians moronic

    • 11 months ago
      Anonymous

      It's just like that one anime, gurren lagann!

  3. 11 months ago
    Anonymous

    If you take away the top temple/dungeon, then the whole town falls

    • 11 months ago
      Anonymous

      That's the moral conundrum of defeating the load-bearing boss.

      • 11 months ago
        Anonymous

        >there's a true end where you unlock a whole second dungeon on the bottom floor where you have to start going up and on the surface you find a way to both kill the boss and keep the town intact

    • 11 months ago
      Anonymous

      KINO

  4. 11 months ago
    Anonymous

    But I like when dungeons are big ass towers, or submerged ruins that are semi functional.

    • 11 months ago
      Anonymous

      Fixed

      • 11 months ago
        Anonymous

        >GRAVITY LAND

        • 11 months ago
          Anonymous

          FORTRESS 'O PERIL

      • 11 months ago
        Anonymous

        You turned it into Azure Dreams. Good job.

        • 11 months ago
          Anonymous

          Azure Dreams was a pretty good game though

      • 11 months ago
        Anonymous

        I don't how it taking place in Australia changes anything

      • 11 months ago
        Anonymous

        >ywn infiltrate the evil corpo megatower from your rebel hideout in the sewers

        • 11 months ago
          Anonymous

          kill boss

        • 11 months ago
          Anonymous

          literally ff7

          • 11 months ago
            Anonymous

            Why are there no more FF7 like stories where you have to go to big corpo tower to defeat boss and find out the real boss is not in the corpo tower and you have to make big journey to find the final boss.

      • 11 months ago
        Anonymous

        I haven't played it but isn't this just what cyberpoo does, the buildings are dungeons

        • 11 months ago
          Anonymous

          most of the cyberpunk buildings you can go into have 1 floor above and/or below ground at max

          • 11 months ago
            Anonymous

            >most of the cyberpunk buildings you can go into have 1 floor above and/or below ground at max
            Yet it's somehow the most vertical open world explorable map ever released.
            Goes to show you how verticality is insanely difficult to do.
            No nintendies @me about ToTK, no that doesn't do verticality better or on a larger scale than Night City.

      • 11 months ago
        Anonymous

        Y(e)s

        • 11 months ago
          Anonymous

          what anime?

          • 11 months ago
            Anonymous
      • 11 months ago
        Anonymous

        >Australian city planning

      • 11 months ago
        Anonymous

        that's just streets of rage

      • 11 months ago
        Anonymous
      • 11 months ago
        Anonymous
      • 11 months ago
        Anonymous

        etrian odyssey

      • 11 months ago
        Anonymous

        This pic is fricking with my brain. I know it's just upside-down, but the ground doesn't register as upside-down in my mind and it makes everything look weird as frick. Pretty cool

        • 11 months ago
          Anonymous

          >he can't see it both ways
          now imagine an apple in your mind's eye
          how would you feel if you hadn't eaten breakfast this morning?

          • 11 months ago
            Anonymous

            Mixed feelings - I'm not up yet and it's pretty late into the morning already, but I do enjoy breakfast as a meal in itself so I'd probably be worse off. Let me ask you: at what time does breakfast cease to be breakfast?

            • 11 months ago
              Anonymous
              • 11 months ago
                Anonymous

                I was asking YOU. If I wanted a factoid I could just use google. What is YOUR opinion on when breakfast ends, or are you telling me you set your time to Ronald's schedule?

              • 11 months ago
                Anonymous

                He's not me. Also I refuse to cooperate.

              • 11 months ago
                Anonymous

                Drat, and double drat

              • 11 months ago
                Anonymous

                Also you're not good at larping like you're human

      • 11 months ago
        Anonymous

        oh no oh no oh no my mind is going craaazyyyy

  5. 11 months ago
    Anonymous

    backtracking sucks.
    >muh town portal scroll
    what if it's not a fantasygay setting?
    immersion ruined

    • 11 months ago
      Anonymous

      go up a different way than you came down
      >but there's only one path
      stop imaginarily playing bad imaginary games

    • 11 months ago
      Anonymous

      >what if it's not a fantasygay setting?
      Wormholes or some other dude science lmao type of teleportation tech.

    • 11 months ago
      Anonymous

      elevators that will only take you to places you've been before

    • 11 months ago
      Anonymous

      >Sci fi
      Wormholes
      >Modern
      Elevators that you have to activate on each new floor

  6. 11 months ago
    Anonymous

    How did the villain manage to build such a massive dungeon by himself

    • 11 months ago
      Anonymous

      Dungeons are creatures of chaos, they lure in adventures to kill and eat them, and they have to have some semblance of 'fairness' in order for adventures to take them on

    • 11 months ago
      Anonymous

      >Ah...eh...ano...
      >*Jap dev sweats nervously*
      >Anshiento shiboraizeishun! Heh...wakusu eburi taimu...

  7. 11 months ago
    Anonymous

    Is this Diablo?

    • 11 months ago
      Anonymous

      and fate

    • 11 months ago
      Anonymous

      my first thought was torchlight 1

    • 11 months ago
      Anonymous

      diablo and terraria

      • 11 months ago
        Anonymous

        >terraria

        i mean... yeah i guess

        • 11 months ago
          Anonymous

          it gets more obvious near the end where you explore that lizard temple

    • 11 months ago
      Anonymous

      Adria looks a little misplaced but apart from that yes.

  8. 11 months ago
    Anonymous

    what do you guys think?

    • 11 months ago
      Anonymous

      EO3 does something like this. You fight down through something like fifteen levels of dungeon with worse and worse horrors, and come across a city full of people that are very different than the people on the surface (mutated/adapted) and they're super wary of you, as an outsider.

    • 11 months ago
      Anonymous

      SaGa 1?

      • 11 months ago
        Anonymous

        Saga 1 tower isn't really a dungeon but made up of distinctly themed worlds each with their towns.

    • 11 months ago
      Anonymous

      Reminds me of DanMachi.

    • 11 months ago
      Anonymous

      looks breddy cool

    • 11 months ago
      Anonymous

      Etrian 3?

    • 11 months ago
      Anonymous

      Reminds me of Noita, if that town were the starting point.
      >spawn on the surface where things are relatively peaceful
      >descend into the dungeon and eventually into an infinitely repeating hell biome full of things that will kill the shit out of you
      >can later gain the power of flight to ascend into a sky kingdom and eventually into an infinitely repeating heaven biome full of things that will kill the shit out of you

    • 11 months ago
      Anonymous

      kino

    • 11 months ago
      Anonymous

      Swordu arto onlinu

    • 11 months ago
      Anonymous

      What do they eat?

  9. 11 months ago
    Anonymous

    Azure Dreams

    • 11 months ago
      Anonymous

      moonlighter got it right. great game if you enjoy dungeon crawling and town building. the globohomosexual artstyle takes away a point tho

      absolute hidden gem, maxed out the town and fricked every sidechick as a 10 year old

  10. 11 months ago
    Anonymous

    we need more towers of frozen shadow in MMOs

  11. 11 months ago
    Anonymous

    why has nobody said Zelda or Nier automata yet or am I missing something...

    • 11 months ago
      Anonymous

      multiple dungeons connected by hub areas vs just the one dungeon and one town like Diablo

    • 11 months ago
      Anonymous

      we're talking games where 99% of the content is in one huge dungeon located just outside of the starting town

  12. 11 months ago
    Anonymous

    Chain of Memories

  13. 11 months ago
    Anonymous

    Summon Night: Swordcraft Story (mostly)

    • 11 months ago
      Anonymous

      The central location made me love the field trips to other dungeons.

  14. 11 months ago
    Anonymous

    So are all Ganker threads really just stolen viral twitter posts now

  15. 11 months ago
    Anonymous

    HOLLOW EARTH

    • 11 months ago
      Anonymous

      TerraWHUT?!

      CmonBruh

  16. 11 months ago
    Anonymous

    Pillars of Eternity has a really cool deep dungeon under your party’s fortress that you explore as you progress through the game. Progressing through, and then having to wait until your party levels up from outside quests, and then delving deeper was really fun. Finding out the secret of that dungeon was probably my favorite part of the game.

  17. 11 months ago
    Anonymous

    For me it's always gonna be this

    • 11 months ago
      Anonymous

      SMT4 ruled

    • 11 months ago
      Anonymous

      certified kino

    • 11 months ago
      Anonymous

      is the tower meant to be the dungeon or is the dungeon actually next to the tower?

  18. 11 months ago
    Anonymous

    OkOk

  19. 11 months ago
    Anonymous

    >Yu Yu Hakusho
    >demon world was said to have a limitless amount of "levels" with stronger demons further down you go each level
    >we could have had Yusuke (and maybe the gang) powering through the levels, getting insanely stronger each episode or two
    >instead, we get a worthless tournament arc :^)

    • 11 months ago
      Anonymous

      and it was way better than the moronic powerlevel autism you wanted

  20. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      Kino

    • 11 months ago
      Anonymous

      Which wizardry game should I play? There's quite a lot of them it seems.

      • 11 months ago
        Anonymous

        Depends on how autistic you are.
        I'd say give the GBC versions of 1-3 a try. Don't play 4 unless you love getting mad at video games.

        • 11 months ago
          Anonymous

          I didn't know Wiz 1-3 had GBC ports. Though given how many systems those games were ported to, I shouldn't be surprised.

  21. 11 months ago
    Anonymous

    This is the formula

    • 11 months ago
      Anonymous

      D-Dragon's Dogma?!?

    • 11 months ago
      Anonymous

      DanMachi

      • 11 months ago
        Anonymous

        >there is an anime about a video game concept but no actual video game that has this concept
        Hope Dragon's Dogma 2 has this.

        • 11 months ago
          Anonymous

          See

          SaGa 1 and Resonance of Fate.

          The first SaGa and RoF are about a giant tower that the world is built around with civilizations on the various levels.

    • 11 months ago
      Anonymous

      barony

    • 11 months ago
      Anonymous

      No rpg where people build a tower to reach god and kill him yet?

      that's just SAO, except the game ends prematurely

      • 11 months ago
        Anonymous

        >that's just SAO, except the game ends prematurely
        It's literally any game with a new town next to a new dungeon. OoT, any JRPG, etc.

        • 11 months ago
          Anonymous

          OOT doesn't force you through dungeons to access new towns. Even games that do that usually let you shortcut/teleport to previous areas.
          Also not every are with enemies is automatically a dungeon and most dungeons have you retreat through the entrance.

          • 11 months ago
            Anonymous

            It's crazy how you're so autistic you can't correctly comprehend a visual representation of game design.

            • 11 months ago
              Anonymous

              >no argument
              >ad hominem
              must feel shit to be utterly wrong and trying to keep face

              • 11 months ago
                Anonymous

                >lack of comprehension
                >wants someone to untangle his mess of autistic moron interpretations of a visual abstraction
                Waste of time, you're insignificant and low IQ

    • 11 months ago
      Anonymous

      SaGa 1 and Resonance of Fate.

    • 11 months ago
      Anonymous

      What Dragons dogma was originally meant to have

  22. 11 months ago
    Anonymous

    These types of games are great. Even better if you're occasionally bumping into either a rival or just other adventurers throughout the floors as you race to the top/bottom.

  23. 11 months ago
    Anonymous

    Has anyone tried this kind of level design?

    • 11 months ago
      Anonymous

      DMC 3.

    • 11 months ago
      Anonymous

      Can't find it, but there was a Duke Nukem 3D mod that had a map as an exact copy of that M.C. Esher painting.

    • 11 months ago
      Anonymous

      SaGa Frontier when you go for space magic.

    • 11 months ago
      Anonymous

      Super Mario Galaxy.

    • 11 months ago
      Anonymous

      Dragon Warrior 7 has an area where you wrap around the end of platforms and have to drop through holes to get to the proper side of the geometry.

    • 11 months ago
      Anonymous

      Forest temple in OoT kinda.

    • 11 months ago
      Anonymous

      It was so stupid but kid me fricking loved it

      • 11 months ago
        Anonymous

        I still love this map, I wish game devs pulled goofy perspective shit like this more often.

    • 11 months ago
      Anonymous

      Constantine's Mansion from Thief: The Dark Project

    • 11 months ago
      Anonymous

      Walkabout mini golf.

    • 11 months ago
      Anonymous

      the original prey

    • 11 months ago
      Anonymous

      https://store.steampowered.com/app/473950/Manifold_Garden/
      There's no combat but it's fun to explore.

      • 11 months ago
        Anonymous

        >Arcane Sanctuary
        GET ME THE FRICK OUT OF THIS PLACE

    • 11 months ago
      Anonymous

      It does make physical sense (although it's designed to kind of trick you into thinking gravity is changing) but there's an area with some fricky staircases and walkways in 40k boltgun

    • 11 months ago
      Anonymous

      Temple of the ancients from FF7 always reminded me of this.

    • 11 months ago
      Anonymous

      Theres a big section of Super Paper Mario like that. It's pretty good

  24. 11 months ago
    Anonymous

    Summon knight: Swordcraft Story was kino because of this.
    >It's also set in a tower in the middle of the ocean.

  25. 11 months ago
    Anonymous

    I fricking love massive towers, bros.

    • 11 months ago
      Anonymous

      Hey, me too.

      • 11 months ago
        Anonymous

        Good ol' Gunslinger.

    • 11 months ago
      Anonymous

      For me, it's floating castles

    • 11 months ago
      Anonymous

      I wanna climb that tower.

      • 11 months ago
        Anonymous

        Just follow the beam, brother.

        • 11 months ago
          Anonymous

          On my way

    • 11 months ago
      Anonymous

      For me, it's floating castles

      >scale the massive tower to reach the floating castle to travel to the ruins on the moon and transport to another planet where you find a portal to another dimension
      Where's the ceiling

      • 11 months ago
        Anonymous

        ff4 had everything but the last one.

      • 11 months ago
        Anonymous

        the portal to other multiverses, expect to see this in dragon ball soon
        of course you can keep expanding further on this, somewhere in that group of multiverses you find a way to access a group of group of multiverses

    • 11 months ago
      Anonymous

      that means you need wiener anon just fyi

  26. 11 months ago
    Anonymous

    Why would anyone logically build a town close to a dungeon full of monsters?

    • 11 months ago
      Anonymous

      to make money selling supplies to dumbass adventurers

    • 11 months ago
      Anonymous

      dungeon entrance was hidden, by the time they realized they were already setteled

  27. 11 months ago
    Anonymous

    >it's a "everyone decided to build a settlement directly over a bottomless pit of hellspawn and horror" episode

  28. 11 months ago
    Anonymous

    Only if it's 100 randomized floors.

  29. 11 months ago
    Anonymous

    based towerbros

    • 11 months ago
      Anonymous

      >game is called Let It Die
      >straight up dies
      What were they thinking?

      • 11 months ago
        Anonymous

        no its zombiefied because the CEO of gungho jacks off to having an arcade game with 100 tracks to relax with

  30. 11 months ago
    Anonymous

    I agree, for some reason i always prefer my dungeons to be underground sections
    >tfw we'll never have a proper, modern take on Undermountain dungeon crawler without sucking absolute dick

  31. 11 months ago
    Anonymous

    I fear it will never get the adaptation it deserves: a proper mysterious exploration game, and if Penkin is not doing the soundtrack it's already pointless.

    • 11 months ago
      Anonymous

      Friendo Binary Star Falling Into Darkness is pretty good. But I guess not very mysterious.
      And I'm working on a proper one, look forward to its release in 2030.

  32. 11 months ago
    Anonymous

    r8 my game

    • 11 months ago
      Anonymous

      Wizardry 4/10

      • 11 months ago
        Anonymous

        It's not a plot twist.

    • 11 months ago
      Anonymous

      final fantasy 3

    • 11 months ago
      Anonymous

      Not really related to locations being revealed as such but in darksiders I was really disappointed when they said you needed pieces of the special sword and I thought it was gonna be like OOT where when it looks like the game is close to ending it's actually not even halfway though and there's even more dungeons than you already did left, but then the pieces were just scattered on the overworld and took 30 minutes to collect instead

      Still a decently fun game overall though

  33. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      haha literally where I live

      • 11 months ago
        Anonymous

        where??

        • 11 months ago
          Anonymous

          Vault 13

          • 11 months ago
            Anonymous
        • 11 months ago
          Anonymous

          austria actually

          • 11 months ago
            Anonymous

            underrated

    • 11 months ago
      Anonymous

      Literally Castlevania 2

    • 11 months ago
      Anonymous

      Why has no game made something like this?

      >overworld
      >enter random home
      >it has a massive dungeon entry hidden inside that most players would never find

      • 11 months ago
        Anonymous

        >build massive asset that requires time and money to create, designed to be missed by most players
        >Why has no game made something like this?
        Gee, I wonder?

        • 11 months ago
          Anonymous

          >requires time and money to create
          No it requires passion and a fantastical mind, something sorely lacking in modern video game development. It's no wonder there's no sense of wonder for any of the modern slop games.

          • 11 months ago
            Anonymous

            Shut up gaylord, you know shit

            • 11 months ago
              Anonymous

              >fantastical mind
              autism isn't inherently fantastic. Also, it requires time, and time = money, you stupid frick.

              Your games will never have soul.

              • 11 months ago
                Anonymous

                >hurr durr why no one do stupid idea?
                >muh soul muh soul
                if its such a great idea make it yourself. After all it doesn't require any time or money, just passion!

              • 11 months ago
                Anonymous

                Soul? Your idea it's a fricking gimmick at best you c**t

          • 11 months ago
            Anonymous

            >fantastical mind
            autism isn't inherently fantastic. Also, it requires time, and time = money, you stupid frick.

      • 11 months ago
        Anonymous

        MyHouse.wad

  34. 11 months ago
    Anonymous

    >tfw last night we went back into the ancient megadungeon that was recently discovered in the city in our roleplaying game
    >killed some giant spiders and found some ancient artifacts

    • 11 months ago
      Anonymous

      >Human-sized Harvin

  35. 11 months ago
    Anonymous

    This, but the town is a menu and you cannot see your characters in any way.

  36. 11 months ago
    Anonymous

    >dungeon is below random house in the town
    >small and normal at first
    >end up exploring an incomprehensibly vast labyrinth with maddening architecture
    >why was it under this house...?

    • 11 months ago
      Anonymous

      And before anyone says anything like
      >name one game
      Eternal Darkness.

    • 11 months ago
      Anonymous

      is below random house in the town

      • 11 months ago
        Anonymous
      • 11 months ago
        Anonymous

        Hey now, that was under a well.

      • 11 months ago
        Anonymous

        If Junji Ito made a Mother game this is how his Magicant would look like.

        • 11 months ago
          Anonymous

          "What it would look like", ESL.

    • 11 months ago
      Anonymous

      That's a more interesting concept. And many several other houses lead to secret areas and shortcuts more quickly that devs never mention or make obvious, it's all a part of the surprise.

    • 11 months ago
      Anonymous

      >Its your house
      >You find journals of ancestors the further down you go

    • 11 months ago
      Anonymous

      Anon, that's what the OP pic is you dumbfrick.

  37. 11 months ago
    Anonymous

    If game creation only required passion I'd be rich!

  38. 11 months ago
    Anonymous

    For me its sim city

  39. 11 months ago
    Anonymous

    ______________________________________________________________________________________________________________________________Stardew Valley

  40. 11 months ago
    Anonymous

    Hi, Dia.

  41. 11 months ago
    Anonymous

    >dungeon is attacking your starting town if you don't act

  42. 11 months ago
    Anonymous

    >Not doing recursive Dungeoneering

    • 11 months ago
      Anonymous

      Oh the free to play model.

  43. 11 months ago
    Anonymous

    I cant tell if this is diabwo 1 or dark cloud
    I hope its dark cloud
    DC is the came that converted me to gnosticism

    • 11 months ago
      Anonymous

      First thing that came to mind was also Dark Cloud.

  44. 11 months ago
    Anonymous

    Quite literally Din’s Curse, a good game. I really wish we could get Depth’s of Peril with modern ARPG functionality in mind, but the design choices of DoP. It was ahead of it’s time, and still is in many regards. The nemesis system from Shadow of Mordor directly lifts from DoP.

    • 11 months ago
      Anonymous

      MY homie

  45. 11 months ago
    Anonymous

    The theme is stale.
    The last game that tried doing something interesting with it was Din's Curse.
    Too bad the combat was mediocre.

    • 11 months ago
      Anonymous

      How many times can Soldak get away with releasing the same game?
      Truly, todd learnt his arts from this man.

  46. 11 months ago
    Anonymous

    this reminds me of that dlc for dragon age 3
    I wish that dlc had some randomness or at least went deeper after giving dwarves magic.
    I should replay da3 just to get to replay that one
    I'm still convinced that Nalthur is alive since we never found his body

    Also frick bioware if I cant finally play a dwarf enchanter or mage class next game

  47. 11 months ago
    Anonymous

    Play Tower of Time.

  48. 11 months ago
    Anonymous

    It's definitely better than "world travelling" where you bump into one off boring npcs who tell you where to go next.

  49. 11 months ago
    Anonymous

    >the world is actually upside down
    >you are in hell created by Lucifer
    I will now play your game.

  50. 11 months ago
    Anonymous

    >Near the top of the tower
    >Look out of a window or something
    >See space

    Proof that tower dungeons are pure ludo.

  51. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      nope
      nope
      nope nope nope fricking nope
      you have good taste in vidya but also nope
      frick this
      so much for getting sleep tonight

  52. 11 months ago
    Anonymous

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