This is why you play?

This is why you play /vr/ on a CRT, through composite.

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POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

A Conspiracy Theorist Is Talking Shirt $21.68

  1. 2 years ago
    Anonymous

    >muh filters
    here we go again

    • 2 years ago
      Anonymous

      That pic is from a real CRT, anon.

      • 2 years ago
        Anonymous

        if you ever played on one you would know its not.

        • 2 years ago
          Anonymous

          I own a small RCA CRT and it looks pretty close. Save the filter accusations for when someone posts a PVM screenshot.

          • 2 years ago
            Anonymous

            bud scanlines dont darken the image like that

            • 2 years ago
              Anonymous

              You're right, they don't darken the image at all. But if you take an extremely zoomed in photo, it'll look darker than it really is because you're getting an image where half of its blacked out. This is pretty easy to google for yourself. Mine doesn't do it because it's a tiny shadow mask, but OP would because they're using a Trinitron.

              • 2 years ago
                Anonymous

                not when youre literally photographing a ligjt source you moron

              • 2 years ago
                Anonymous

                Why not? You think your average consumer camera is capable of capturing that shit accurately? Again you can find tons of examples of this, just accept that you've made yourself look stupid and move on. That's why being anonymous is nice.

              • 2 years ago
                Anonymous

                because you frickin dumbass thats not how it works thats why not

              • 2 years ago
                Anonymous

                Don't lash out at me over your wounded ego, anon. Everyone but you will forget this exchange when this thread gets pruned.

              • 2 years ago
                Anonymous

                Mate that’s a real tv
                It’s probably because it’s a screenshot of the preview images instead of the actual images so it’s compressed

                samegay

              • 2 years ago
                Anonymous

                youre moronic and i dont want to haul my crt out of the closet to prove it

              • 2 years ago
                Anonymous

                More like you know you're wrong and are trying to save face, kek. Here's a pic from Red.dit, I'll be nice and give you an excuse to deflect further.

              • 2 years ago
                Anonymous

                I don't know who's arguing what anymore but tracing the replies back seems like you're proving his point.

              • 2 years ago
                Anonymous

                How so? My point is that zoomed in photos of CRTs, especially when they're compressed to a thumbnail, can look darker than they really are. Does that Zelda screencap really not look darker to you, especially when viewed as a thumbnail?
                You can go to the CRT thread on this board and see this yourself. There's a reason why people say that CRT shaders look like photos of CRTs: because they both can look dark.

        • 2 years ago
          Anonymous

          You're right, they don't darken the image at all. But if you take an extremely zoomed in photo, it'll look darker than it really is because you're getting an image where half of its blacked out. This is pretty easy to google for yourself. Mine doesn't do it because it's a tiny shadow mask, but OP would because they're using a Trinitron.

          go to a neurologist and optician, somethings wrong with a few functions.

    • 2 years ago
      Anonymous

      Mate that’s a real tv
      It’s probably because it’s a screenshot of the preview images instead of the actual images so it’s compressed

  2. 2 years ago
    Anonymous

    >be me
    >euro
    >use composite
    >stuck with 50hz cuz 60hz via composite will be black and white
    >forced to play full screen 60hz in inferior RGB ;_;

    • 2 years ago
      Anonymous

      Just change the settings in your emulator zoom zoom

    • 2 years ago
      Anonymous

      >be you
      >larp

    • 2 years ago
      Anonymous

      PAL CRTs support NTSC unless your TV is from fricking 1950

      • 2 years ago
        Anonymous

        With composite cables? how? my trinitron from like 2001 just displays in b/w

        • 2 years ago
          Anonymous

          Yeah, composite supports both PAL and NTSC. Maybe your TV is really cheap. Most 2001 CRTs should DEFINITELY support PAL, PAL60 and NTSC

          • 2 years ago
            Anonymous

            >With composite cables?
            Yes
            >how?
            Simple science
            >my trinitron from like 2001 just displays in b/w
            Doubtful. Maybe some tard fricked up the settings?

            Oh frick now I remember, I wasnt using composite but RF!
            You see, I hooked my MD up via RF because I wanted to see what Duke3D would look like if displayed like that (color bleeding etc)
            Composite might also a similar effect I guess, but i'm not gonna keep switching cables all the time..

            My mistake, I blame the heat.

        • 2 years ago
          Anonymous

          >With composite cables?
          Yes
          >how?
          Simple science
          >my trinitron from like 2001 just displays in b/w
          Doubtful. Maybe some tard fricked up the settings?

      • 2 years ago
        Anonymous

        Hardly any PAL TVs support NTSC, you are probably some rich fricker who had a £1000 TV or something. Normal TVs that regular people had show NTSC in black and white.

        • 2 years ago
          Anonymous

          Bullshit

    • 2 years ago
      Anonymous

      must be larp from an amerishart copper
      RGB is ten times better

    • 2 years ago
      Anonymous

      NTSC looks like garbage, you don't want that. If you want 60Hz, mod your Mega Drive to support PAL60.

  3. 2 years ago
    Anonymous

    What's wrong with S-Video?

    • 2 years ago
      Anonymous

      None of the colorsharpness of RGB, none of the blendingdithering of composite.
      Literally only useful for N64 and that's only to save you the headache of the RGB mod.

      • 2 years ago
        Anonymous

        >colorsharpness
        i could just not use a filter lmao
        >none of the blendingdithering
        tell me how i know you've never used it. it just doesn't look smeared to shit like composite.

        • 2 years ago
          Anonymous

          >tell me how i know you've never used it. it just doesn't look smeared to shit like composite.
          Nope. Pic related. Sonic on S-Video. No waterfall transparency. Might as well use RGB. Go ahead and post your own proof that S-Video properly blends dithering.

          • 2 years ago
            Anonymous

            thats a frickng filter.

            • 2 years ago
              Anonymous

              Sick cope. Nice talking to you. Enjoy being blown the frick out.

          • 2 years ago
            Anonymous

            >Jpg
            You had one fricking job you monkey

      • 2 years ago
        Anonymous

        >Literally only useful for N64
        And that's stretching it, seeing as you still have blurry as shit textures and low res antialiasing.

    • 2 years ago
      Anonymous

      It's just useful when you can't get RGB. Not good, but not liquid shit like composite.

    • 2 years ago
      Anonymous

      Nothing wrong with it

    • 2 years ago
      Anonymous

      it's too based for composhitters

      • 2 years ago
        Anonymous

        VGA supports RGB?

        is VGA better than component in the Dreamcast's case?

        • 2 years ago
          Anonymous

          VGA is always RGB.
          >component
          Requires VGA signal converter.

        • 2 years ago
          Anonymous

          Depends what you mean by "VGA" and what you mean by "RGB"
          <breddit>
          Depends what you mean by "better"

  4. 2 years ago
    Anonymous

    CLEARLY DEFINED TEETH

    • 2 years ago
      Anonymous
  5. 2 years ago
    Anonymous

    Reminder that back in the day nobody actually preferred to play on a blurry, shitty TV

    • 2 years ago
      Anonymous

      Prove it, zoomzoom.

    • 2 years ago
      Anonymous

      Yeah, I miss my 90s 4k oled tv

    • 2 years ago
      Anonymous

      are you implying anyone knew better at the time?

      • 2 years ago
        Anonymous

        Anyone who'd ever seen an arcade game or PC monitor knew composite was garbage

        • 2 years ago
          Anonymous

          aka nobody

          • 2 years ago
            Anonymous

            >everyone is a zoomie like me

          • 2 years ago
            Anonymous

            I enjoy the fact the sweatlords are reframing the CRT narrative with LCD *and* RGB on the bad side now, and their smeared composhit dot-crawling all over the other.

            >Anyone who'd ever seen an arcade game
            >aka nobody
            Arcade games are a hoax perpetuated by oldgays like me to fool zoomies like you.

    • 2 years ago
      Anonymous

      >Oh man if I only had this alternative that doesn't exist yet

      • 2 years ago
        Anonymous

        >what is a projector

    • 2 years ago
      Anonymous

      Used to play N64 on composite cables and I swear I never looked at those games and thought about it being blurry or what (yeah, i know they are, but took me more than a decade to think about the blurriness)

    • 2 years ago
      Anonymous

      Yeah, I miss my 90s 4k oled tv

      are you implying anyone knew better at the time?

      >Oh man if I only had this alternative that doesn't exist yet

      >there only exist blurry shitty TVs or 4K oleds
      People who did know better and had the money would play on high-end CRTs, such as CRT PCs. EGM reviewed their games on TVs modified for RGB.

      • 2 years ago
        Anonymous

        >journo larp
        sad

        • 2 years ago
          Anonymous

          Who are you quoting?

      • 2 years ago
        Anonymous

        >CRT PC
        lol you have no idea what you are talking about

        • 2 years ago
          Anonymous

          >CRT monitors for PCs don't exist
          Damn, sucks to know, that's what I use for /vr/ stuff.

      • 2 years ago
        Anonymous

        In the article where EGM described the RGB monitor they used for photos they admitted it was far out of most peoples price ranges. EGM did mention a lower cost RGB alternative (I believe it was a C64 1702) which still looked excellent compared to most North American tvs of the era.

        I hear people say “we just didn’t know any better in 1991” but that simply isn’t true. We had arcade machines with beautiful 25” RGB displays in every convenience store, laundromat and bowling alley. We wanted home games to look as good as they did in the arcade, or even as good as they looked in EGM reviews.

    • 2 years ago
      Anonymous

      Only those redpilled on high resolution gaming PCs

      • 2 years ago
        Anonymous

        PC gaming used even TV's dipshit, 3dfx cars supported composite

        • 2 years ago
          Anonymous

          >3dfx cars supported composite
          Not all of them. Some Voodoo Rush and Voodoo 3 cards do, but it wasn't a feature every model of those cards had.

          • 2 years ago
            Anonymous

            do /vr/ a favor and put your hands on the pure3d for footage then anon
            http://www.quake2.com/qw/

            it will be interesting to see 3dfx dithering and scanlines working on a TV under 640x480 mainly stuff like diablo 2 since i saw it once many years ago because i knew

    • 2 years ago
      Anonymous

      reminder back in the day people just plugged the console in and played it and didn't care.

      pc gamers were more away of resolutions and refresh rates mainly for reading text and emerging CAD/Art software, but who really cared

      • 2 years ago
        Anonymous

        >pc gamers were more away of resolutions and refresh rates mainly for reading text and emerging CAD/Art software, but who really cared
        I'm assuming you meant "aware", but it's really one big checklist when deciding to buy a software/game: whether or not your monitor and graphics card can support said program. so yeah we actually did care about that, learned this the costly way when I bought SimCity because my VGA didn't support VESA.

      • 2 years ago
        Anonymous

        people still do that. you're just on the internet too much.

        • 2 years ago
          Anonymous

          >reminder back in the day people just plugged the console in and played it and didn't care.
          Sure, especially kids, and I bet it's still true for a lot of people nowadays. I didn't care until my parents got a huge Sony CRT with fantastic image quality for the living room.
          People back then knew about good displays, connectors, and even mods. Everyone creamed themselves over the Dreamcast VGA box.

          >visit a friend from out of town and stay at his place for a couple of weeks
          >he has a PS3 connected to his HDTV
          >with fricking composite
          >looks like absolute shit
          >see he has an HDMI cable literally just laying around unused
          >autism engaged
          >decide to do him a solid and hook it up
          >instant improvement
          >he boots it up later in the day
          >tell him I hooked up his PS3 with HDMI and that it's now actually in HD
          >ask him what he thinks
          >he shrugs, looks the same to him
          >disconnects it a couple of days later for some reason, ends up going back to the composite cable when he hooks it back up later
          >mfw

          • 2 years ago
            Anonymous

            has he been to an eye doctor at any point in his life

            • 2 years ago
              Anonymous

              What the frick.
              How did he managed to read the small text?

              No clue. He was hardly playing games at that point (too busy with school and shit) and mostly used it for Netflix. Also, he's gay.

          • 2 years ago
            Anonymous

            What the frick.
            How did he managed to read the small text?

          • 2 years ago
            Anonymous

            Composite may actually be better for some ps3 games in terms of framerate, because in that case system limits itself to 480i rendering resolution only.

            Dragon's Dogma for example is borderline unplayable in 720, but tolerable at 480.

            You could just change the resolution in the system settings of the console though, so I doubt that's the reason your friend ditched HDMI in favor of composite.

            I guess that's the point when console gaming truly went to shit and really became "just like playing games on PC, but worse". Wait for the fricking game to install from, the disk, then download all the patches, only to have to frick around with the settings to make it work halfway decently.

            The PS3 and Xbox360 technically are not even consoles. Like, officially. They're deemed "computer devices" because in some territories those get taxed less than "game consoles". Only Nintendo stuck to its guns that generation.

            • 2 years ago
              Anonymous

              >I doubt that's the reason your friend ditched HDMI in favor of composite.
              It's not that he ditched one in favor of the other. He literally just grabbed the cable he knew worked and hooked that up. He was just clueless.

              That said, I didn't know the PS3 actually rendered at a lower resolution if you set it so. I assumed all games ran at a certain internal resolution and it upscaled or downscaled depending on the resolution setting.

              • 2 years ago
                Anonymous

                >I assumed all games ran at a certain internal resolution and it upscaled or downscaled depending on the resolution setting.

                You'd think so, but no.
                Here's Marvel Ultimate Alliance in silky smooth 15 fps at 1080p, but then jumps up to 30 at 720p.

                ?t=958

            • 2 years ago
              Anonymous

              >I guess that's the point when console gaming truly went to shit and really became "just like playing games on PC, but worse". Wait for the fricking game to install from, the disk, then download all the patches, only to have to frick around with the settings to make it work halfway decently.
              That didn't start until the Xbox one. The 360 and PS3 didn't have hard drives usable for more than "arcade" games until like 2013

            • 2 years ago
              Anonymous

              Neither the ps3 nor the 360 rendered at a lower resolution just because you changed the settings. They render at 720p or whatever res the game was, and them upscale or downscale to the output. You would get zero performance increase from composite.

              • 2 years ago
                Anonymous

                Yes they did, you're just moronic

          • 2 years ago
            Anonymous

            Composite may actually be better for some ps3 games in terms of framerate, because in that case system limits itself to 480i rendering resolution only.

            Dragon's Dogma for example is borderline unplayable in 720, but tolerable at 480.

            You could just change the resolution in the system settings of the console though, so I doubt that's the reason your friend ditched HDMI in favor of composite.

            I guess that's the point when console gaming truly went to shit and really became "just like playing games on PC, but worse". Wait for the fricking game to install from, the disk, then download all the patches, only to have to frick around with the settings to make it work halfway decently.

            The PS3 and Xbox360 technically are not even consoles. Like, officially. They're deemed "computer devices" because in some territories those get taxed less than "game consoles". Only Nintendo stuck to its guns that generation.

            I plug my ps3 into my retrotink with crt filters on and nobody has noticed it yet even though it’s the weirdest way to play 720p/1080p games lol.

          • 2 years ago
            Anonymous

            He sounds like an annoying c**t that hates being wrong. Just ditch him OP people like that are not worth being in your life

      • 2 years ago
        Anonymous

        >reminder back in the day people just plugged the console in and played it and didn't care.
        Sure, especially kids, and I bet it's still true for a lot of people nowadays. I didn't care until my parents got a huge Sony CRT with fantastic image quality for the living room.
        People back then knew about good displays, connectors, and even mods. Everyone creamed themselves over the Dreamcast VGA box.

      • 2 years ago
        Anonymous

        I mean yeah, it's good to enjoy a game and not obsess, but things like refresh rates can actually cause headaches, make the game much more difficult to play, and so on. As far as resolution goes I don't care too much but MGS2/3 are just objectively better games at 1080p than 480p.

      • 2 years ago
        Anonymous

        >back in the day
        homie I still do that.

        • 2 years ago
          Anonymous
    • 2 years ago
      Anonymous

      are you implying anyone knew better at the time?

      [...]
      [...]
      [...]
      >there only exist blurry shitty TVs or 4K oleds
      People who did know better and had the money would play on high-end CRTs, such as CRT PCs. EGM reviewed their games on TVs modified for RGB.

      For people in the 90s the only other option for a bigger TV was Rear Projection, which still looked bad unless it was dark,

      • 2 years ago
        Anonymous

        Hello cybershell.

      • 2 years ago
        Anonymous

        damn these always impressed me back then. i used to hang at the electronics store dreaming of plugging an N64 on it...

        • 2 years ago
          Anonymous

          I always wanted to play Nights on one.

    • 2 years ago
      Anonymous

      I did. Emulation goes back a long way and as soon as I saw ZSNES in 1999 I knew something looked off compared to my CRT.

      • 2 years ago
        Anonymous

        Even zsnes had scanline filters and bilinear filtering and such to primitively attempt some parity with crts.

    • 2 years ago
      Anonymous

      I never understood this type of argument. As people get older and technology changes you develop an eye for aesthetics and can discern what looks good and bad (some people still can't). If you can't look back and realize that some TV's looked like shit, and some TV's looked good, you are part of the group of people who have no eye for aesthetics.

    • 2 years ago
      Anonymous

      True, but we just didn't know how good we had it, at least in relation to these games at the time. They were made with these regular consumer TVs in mind.
      If you showed me one of the modern LCD screens as a kid, I would have no doubt be excited as frick about them and would think they're much better than CRTs.
      But nowadays I understand SD works better with CRTs, and HD content obviously works better with HD screens.
      It's not about playing on an absolute super blurry CRT either. I think a good consumer CRT with composite gives the most authentic experience, at least for console games.

    • 2 years ago
      Anonymous

      This, as a rich American in the 90s everyone in our neighborhood played on dual broadcast standard PVMs with RGB input connected via BNC.

    • 2 years ago
      Anonymous

      Back in the day a "shitty blurry tv" meant plugging coax into someone's bedroom tv that was a hand-me-down 70s unit. Or even aerial screws. The worst times it was black and white.

  6. 2 years ago
    Anonymous

    Right looks like shit.

    • 2 years ago
      Anonymous

      CRTgays are worse than vinylgays

    • 2 years ago
      Anonymous

      I don't know about shit. But I don't think it looks better.

  7. 2 years ago
    Anonymous

    Composite morons are either blind, zoomers, or both.
    People used to spend money to get a slightly crispier image, and nowadays you've got those moron posting vaseline-smeared screenshots on Twitter for likes.

    • 2 years ago
      Anonymous

      Not really. It's zoomers that hate composite and softness in their graphics. We thought the N64's trilinear filter looked great.

    • 2 years ago
      Anonymous

      >everyone who doesn't drop hundreds of dollars into modding primitive consoles so they can take pictures and brag about it online is a zoomer
      neat

    • 2 years ago
      Anonymous

      >Le composite is bad meme

    • 2 years ago
      Anonymous

      >People used to spend money to get a slightly crispier image
      Most of those were adults who wanted to see Super Bowl in higher clarity and didn't give a shit about seeing the individual droplets in Sonic's waterfalls.

      And "clarity" in case usually meant buying a big screen rear projected TV that just revealed how blurry and shitty broadcast SD video looked when blown up. Zoom and cope.

      • 2 years ago
        Anonymous

        see

        In the article where EGM described the RGB monitor they used for photos they admitted it was far out of most peoples price ranges. EGM did mention a lower cost RGB alternative (I believe it was a C64 1702) which still looked excellent compared to most North American tvs of the era.

        I hear people say “we just didn’t know any better in 1991” but that simply isn’t true. We had arcade machines with beautiful 25” RGB displays in every convenience store, laundromat and bowling alley. We wanted home games to look as good as they did in the arcade, or even as good as they looked in EGM reviews.

        • 2 years ago
          Anonymous

          Nice gotcha dumbfrick
          >In the article where EGM described the RGB monitor they used for photos they admitted it was far out of most peoples price ranges. And while we're at it

          In the article where EGM described the RGB monitor they used for photos they admitted it was far out of most peoples price ranges. EGM did mention a lower cost RGB alternative (I believe it was a C64 1702) which still looked excellent compared to most North American tvs of the era.

          I hear people say “we just didn’t know any better in 1991” but that simply isn’t true. We had arcade machines with beautiful 25” RGB displays in every convenience store, laundromat and bowling alley. We wanted home games to look as good as they did in the arcade, or even as good as they looked in EGM reviews.

          >We wanted home games to look as good as they did in the arcade, or even as good as they looked in EGM reviews.
          We wanted them to have as many of the visual ASSETS (colors, effects, animations, etc.). No twelve year old unless they were a legit sperg gave a shit about if their Genesis could replicate video signal in a cabinet. Often because it couldn't, as arcade cabs could run in all sorts of signals (compared to the bog standard 15hz of consumer TVs) and refresh rates.

          Why do zoomers make it so obvious they get all of their knowledge about old shit from youtube videos and other anons dumber than them?

          • 2 years ago
            Anonymous

            >leaving out where EGM suggested cheaper RGB alternatives
            No more (Yous) until you put more effort into your shitposting

            • 2 years ago
              Anonymous

              Yeah, a commodore CRT monitor that every American had lying around, fricktard.

              • 2 years ago
                Anonymous

                No one's arguing that most people used RGB set ups for console gaming. Take a deep breath, calm down, and reread the thread

    • 2 years ago
      Anonymous

      I’m sure some people did. But most of us were moronic kids who didn’t know anything except that RF sucked. I had a TV with S-video but still used composite simply because I didn’t know what s-video was. It was fine.

  8. 2 years ago
    Anonymous

    that composite looks better than average, i wonder what is his Genesis model

  9. 2 years ago
    Anonymous

    Who gives a shit

  10. 2 years ago
    Anonymous

    The fact that there are pixel-wide details proves developers don't intend the CRT experience. Yeah, they just want those locks of hair to disappear!

    • 2 years ago
      Anonymous

      That's the result of the composite signal. On a CRT with RGB those details wouldn't be lost.
      Most devs would just draw a clean image and hope composite didn't mutilate it too much. That's also why most pixel art games look fine on non-CRTs if you aren't zooming in.

  11. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      Someone post the corrected image. I didn't save it.
      In reality a lot of those details are in the lcd version, it's just a blown out pic. Still looks better on crt tho

      • 2 years ago
        Anonymous

        It's too late, that shitty comparison is used even among "professional" gaming journalists.

        • 2 years ago
          Anonymous

          Comparison is from a japanese twitter user comparing framemeister to crt. It's valid, you're just mad and gay.

          • 2 years ago
            Anonymous

            The comparison isn't valid if the person sucks at photographing. LCDs wouldn't be wash out the pixel art that badly. Not to mention CRTs don't look that dark either, those frickers are bright.

  12. 2 years ago
    Anonymous

    >this discussion again.

  13. 2 years ago
    Anonymous

    >my girl blaze

  14. 2 years ago
    Anonymous

    >gays that think right looks better than left

  15. 2 years ago
    Anonymous

    In the right one you can't even tell where the nose is. All this just to anti-aliasing it?

  16. 2 years ago
    Anonymous

    Another post made by CRTPixels.

    • 2 years ago
      Anonymous

      Dude misread 5 pixels once and you bring it up in every thread for a year. Despite him being right about everything else. The shading in the hair is clearly intended for crts, and so are the eyes. Nose too. All that mostly vertical shading is for the benefit of crts.

      • 2 years ago
        Anonymous

        When your CRT causes you to horribly misinterpret an image (not just the teeth, but the eyes too, see pic related) and you then call it "your favorite" then you're not gonna live that shit down and rightfully so. It shows the problem with that account: zoom in that close to an image then shit will always look bad. There are certainly advantages to gaming on a CRT but none of it can be be photographed (better contrast and colors, for example).

        • 2 years ago
          Anonymous

          He misinterpreted the non crt version too. Again, 5 pixels.
          >eyes
          Clearly aren't bright red dots in that image either. Stop misinterpreting the artistic vision.
          >never live that down
          It's not like he slept with his sister or committed manslaughter.
          Agree that the benefits of a crt aren't easily photographed, but a lot of older games definitely were shaded with it in mind.

          • 2 years ago
            Anonymous

            >He misinterpreted the non crt version too.
            Said misinterpretation is fueled by what his CRT put out, considering he thought Dracula's eyes were supposed to be pure red.
            >Clearly aren't bright red dots in that image either. Stop misinterpreting the artistic vision.
            Which represents the original art better? The red dots, or composite smearing it so that even his sclera is red?
            >It's not like he slept with his sister or committed manslaughter.
            Okay? He's just being made of, no one's wishing him harm.
            >but a lot of older games definitely were shaded with it in mind.
            Moreso for composite signals than CRTs themselves. CRTs vary drastically in how they look, sure most consumers owned low-end TVs but arcades and PCs looked much sharper. Most devs just drew a clean image and hoped for the best, because that game you designed for clean VGA/RGB could be then played on a shitty TV (or vice versa, like many first-party genesis titles). That's why the most popular examples of CRT vs LCD come from stuff like Sonic 1, a game tailor made for the Genesis and it's particularly blurry composite, they could count on those waterfalls being blended. Even then they ported that game to arcades not even a year later

            • 2 years ago
              Anonymous

              >Which represents the original art better?
              For just the eyes? Neither. For everything else, the crt.
              >living down
              He doesn't to experience death threats to not live something down. But I don't know this dude, I have no personal feelings toward him. It's just tedious seeing the bait of using one of his images and the inevitable same post every thread.

              I don't assume that most devs just drew sharp images and hoped for the best, and I don't know how much of that would be them simply being pioneers in a new craft or deliberately trying to make the game look good on all displays. I don't know anyone who had a high end display in the 90s. And art for arcade ports was often redone or altered in some fashion for console releases.
              What I've seen for sure is art that was definitely done for consumer grade displays, often for genesis like you mentioned and pc engine.
              Kinda makes me want to go through some games and find examples, get a bead on it.

              >sonic ported to arcade
              Didn't know that actually. Arcades weren't big where I grew up, we just had one small one at the mall. T2 wasn't favorite.
              My orthodontist had a Sega cabinet that was just a genesis and a switch box to change the cartridge. It was honestly pretty tight. He had the GameCube bubble machine too. N64, a few bespoke arcade cabinets.
              I hated going there, but that definitely helped.

              • 2 years ago
                Anonymous

                >wasn't
                Was my. Phone posting, which is why it's all disjointed as frick too.

              • 2 years ago
                Anonymous

                >For everything else, the crt.
                unzoomed, the left looks much closer to the art tbhfam
                I mean just hover the quote for this post

                Yeah, those sharp defined teeth.

                and you can see the comparison

              • 2 years ago
                Anonymous

                >I don't assume that most devs just drew sharp images and hoped for the best, and I don't know how much of that would be them simply being pioneers in a new craft or deliberately trying to make the game look good on all displays.
                A lot of evidence indicates that really was the case, not uncommon for devs to translate clean sketches into pixel art as best as they could.
                >And art for arcade ports was often redone or altered in some fashion for console releases.
                That was done for technical limitations, though in some cases yeah those examples did lean more on composite effects (ie, the Genesis ports of SF2 use dithering far more often)

    • 2 years ago
      Anonymous

      Yeah, those sharp defined teeth.

    • 2 years ago
      Anonymous

      >lips and teeth
      thats his mustache and lips his mouth is closed

    • 2 years ago
      Anonymous

      oh shit i see the lips and teeth now

    • 2 years ago
      Anonymous

      almost everything he said was correct besides the teeth
      the lips look smooth somehow despite being like 5 pixels

  17. 2 years ago
    Anonymous

    >Worse Contrast
    >Worse Colors
    >Worse Sharpness
    This is why you play /vr/ on a CRT, through composite.

  18. 2 years ago
    Anonymous

    Like I'm going to take advice from someone who prefers Streets of Rage to Final Fight.

  19. 2 years ago
    Anonymous

    It's always the same with these people. They are always zooming in on some portion of the screen; one section, even one sprite, instead of looking at the image holistically.
    I think its more important to look at the totality of the image rather than if a cluster of pixels in one corner is 'authentically' blurry enough.

  20. 2 years ago
    Anonymous

    CRT yes. Composite HELL NO.

    Component > RGB SCART > S-Video > Composite > RF

    • 2 years ago
      Anonymous

      what makes you say component > scart?

      • 2 years ago
        Anonymous

        Higher resolution, better colors, sharper and also more accessible

    • 2 years ago
      Anonymous

      S-Video > Composite > RF > any RGB
      Did you forget about SOUL, anon?

      • 2 years ago
        Anonymous

        except it's not. CRT is the SOUL part. using composite is limiting what your console can do. Might as well just play on a black and white CRT with RF.

        • 2 years ago
          Anonymous

          Playing with RGB is the escapist bullshit, might as well play on an emulator with some dumbass filter.

          • 2 years ago
            Anonymous

            It's not. Composite distorts the signal and makes the game look like shit. Composite looks like shit even on CRT. Even the SNES and Genesis look lke shit with composite. Old games were meant to be played on CRTs, but not necesarily meant for composite.

            • 2 years ago
              Anonymous

              >but not necesarily meant for composite
              Oh course not, up until the late 90s most people were using RF.

          • 2 years ago
            Anonymous

            The "RGB is bad" stuff is really funny because it implies that arcade and 90s PC games look worse than consoles which absolutely nobody actually thought back in the day

        • 2 years ago
          Anonymous

          It's not what my console CAN do.
          It's what my console was MEANT to do.

        • 2 years ago
          Anonymous

          Playing with RGB is the escapist bullshit, might as well play on an emulator with some dumbass filter.

          Can we all just at least agree that youre both inane homosexuals

          • 2 years ago
            Anonymous

            Just keep playing on your emulator zoomie

            • 2 years ago
              Anonymous

              keep chasing your youth by buying overpriced plastic when emulators are better

              • 2 years ago
                Anonymous

                >chasing your youth
                I have flash carts and kept my original hardware from my childhood, you fricking homosexual.
                My experience is still authentic and the friends I have are always impressed.
                Keep yourself secluded in your mom's basement playing your shit on a computer for the rest of your life, b***h.

              • 2 years ago
                Anonymous

                Grownups who use original hardware because standards don't need to chase youth. We just have to mention we do and the youth come crawling out of the woodwork to seethe and cope.

  21. 2 years ago
    Anonymous

    From a distance left looks much better, nobody plays with the face glued onto the screen, that mugshot is a tiny square in the picture

    • 2 years ago
      Anonymous

      this
      pic related. this is how it actually looks when you're sitting at normal play distance.

    • 2 years ago
      Anonymous

      >nobody plays with the face glued onto the screen
      Seems lots of people here do, especially on CRT shader threads.

    • 2 years ago
      Anonymous

      this
      pic related. this is how it actually looks when you're sitting at normal play distance.

      This is true on smaller TVs/monitors but if you're playing on something big then you have to be pretty far away to not notice how sharp the left looks. Sometimes I play /vr/ on a 4K TV and yeah, shit looks better with some kind of filter/shader. For that I just use something subtle, those grungy composite-style shaders you see hurt to look at on a 55" screen.

      In the article where EGM described the RGB monitor they used for photos they admitted it was far out of most peoples price ranges. EGM did mention a lower cost RGB alternative (I believe it was a C64 1702) which still looked excellent compared to most North American tvs of the era.

      I hear people say “we just didn’t know any better in 1991” but that simply isn’t true. We had arcade machines with beautiful 25” RGB displays in every convenience store, laundromat and bowling alley. We wanted home games to look as good as they did in the arcade, or even as good as they looked in EGM reviews.

      Yeah, the truth is that there's always been videophiles and the like, it's just people who did know better back then have aged out of Ganker's demographics. If you were an adult reading EGM in 1991 then you have to be pushing 50.

    • 2 years ago
      Anonymous

      suckers who play on 8-inch, worn out pvms do have to be that close.

  22. 2 years ago
    Anonymous

    Left looks better. Sneed

  23. 2 years ago
    Anonymous

    Maybe my art would look better if I filtered it like this, hmm.

  24. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      I'd actually play that, looks neat, like a PCE remake

    • 2 years ago
      Anonymous

      I laffed

  25. 2 years ago
    Anonymous
  26. 2 years ago
    Anonymous

    What's the best CRT to buy? Are the early-mid 2000s ones the best? Does getting a high resolution CRT or HDCRT benefit older games? I want my CRT to have composite, S-Video component and maybe RGB SCART but I live in the US

    • 2 years ago
      Anonymous

      none if you don't know how to repair them

    • 2 years ago
      Anonymous

      I wouldn't buy any. Just get whatever you can find for free locally. Unless you live in an area where they simply don't exist for whatever reason.

    • 2 years ago
      Anonymous

      Look for free things.

      For max autism you want a consumer set and a monitor, as I said earlier some things look better on blurry sets with composite, and other things look better on the higher end sharper sets.

      He misinterpreted the non crt version too. Again, 5 pixels.
      >eyes
      Clearly aren't bright red dots in that image either. Stop misinterpreting the artistic vision.
      >never live that down
      It's not like he slept with his sister or committed manslaughter.
      Agree that the benefits of a crt aren't easily photographed, but a lot of older games definitely were shaded with it in mind.

      Some games are shaded with it in mind, but more often it's necessary to hide hardware limitations of the PS1, Genesis, and a few other consoles that developers utilized a lot of dithering to get around. Pic related is the most commonly cited example.

      • 2 years ago
        Anonymous

        >Some games are shaded with it in mind
        I haven't taken inventory, but I'd bet it's more than some.
        Can't speak to the intentions of sonics waterfall, but the devs almost certainly tested on common hardware. They would've had to recognize the effect at least.
        Most games that have vertical dithering would be intended for crts though. In sonics case it might just be that waterfalls are vertical tho. I mean, how else would you shade it.

        • 2 years ago
          Anonymous

          I don't know about shit. But I don't think it looks better.

          It's not so much about making things look better as it is making things not look bad. PS1 and Genesis output pretty close to 320x240, and over RF or Composite back in the day that resolution was high enough and the signal was bad enough that you couldn't see individual pixels or sharp edges. Particularly, diagonal lines looked as sharp and non-pixelated as vertical ones. Because of this, even on hardware that supported transparency and larger palettes, developers still used dithering to hit even higher color palettes and achieve affects they couldn't pull off otherwise. Silent Hill on PS1 and even the PS2 games are good examples, the fog effects don't look nearly as shit as they do on modern sets. I'd post pictures, but the effects don't look right in still images.

  27. 2 years ago
    Anonymous

    NES/Master System = Best with Composite
    SNES/Genesis = Best with S-Video or SCART
    Playstation/Saturn/N64 = Best with S-Video or SCART
    Dreamcast/Playstation 2/Gamecube/Xbox = Best with Component

    Xbox is also better on an HDTV

  28. 2 years ago
    Anonymous

    Bilinear filter is good now, N64 must be the favorite system of these people.

  29. 2 years ago
    Anonymous

    >composite
    Then why are all the screens on the back of the box and in the manual in RGB?

  30. 2 years ago
    Anonymous

    I unironically use composite cables for PS1 games

  31. 2 years ago
    Anonymous

    I sold my L5 to a friend, he only uses it for composite.

  32. 2 years ago
    Anonymous

    >composhit

  33. 2 years ago
    Anonymous

    >crtpixels
    Ah yes, this twitter moron again.
    >posts ultra zoomed in RGB shots that might as well look like a zoomed in emulator
    >presents it as a fair comparison between a CRT shot failing to mention that distance/perception between the two technologies matter
    >acts like a smug frick over composite superiority "BRO THIS IS WHAT ALL DEVELOPERS INTENDED" when most of them were drawing sprites/artwork on RGB monitors in deluxe-paint-like programs by 4th gen
    >literally got caught stealing screenshots from other people in the early days of his account and had to apologize, other people sucking his dick.
    Once again, I do not know why people continue to suck the dick of people on social media when they essentially just steal content from places like here. I've been in /CRT/ threads since near the beginning of /vr/ where people have been posting CRT shots and discussing them for years. Some kid comes along and steals content, acts like a smug frick over his preferred way to play retro games and people shower him with clout. Next thing you'll know is that he'll open a patreon and monetize his brand. Get a fricking grip and stop giving these people attention.

    • 2 years ago
      Anonymous

      >literally got caught stealing screenshots from other people in the early days of his account and had to apologize, other people sucking his dick.

      Citation needed?

      • 2 years ago
        Anonymous

        Not him but there are a lot of comparisons on his Twitter that's been deleted, would explain things

        • 2 years ago
          Anonymous

          >Citation needed
          If you dig through his account you might even find his semi-apology post. I dunno, nearly every time these fricks get caught doing something objectionable they make a half-hearted apology and then quietly delete the apology when no one is looking, so it might be gone. When he started some of my follows like Mike Chi started boosting his shit and right away I knew that his comparisons were unfair and robbed me the wrong way. As someone who has literally been posting in /crt/ for years when I saw that he was stealing unaccredited photos and then passing them off as his own I thought nah, time to block this little fricker.

          I don't speak up on my main because I detest twitter drama anyway. Don't like dishonest people who steal content, force their ignorant opinions on others to build a following and then turn around and start accept donations. Scum

          Still wanna see evidence please?

          • 2 years ago
            Anonymous

            Did some searching and found this
            Honestly don't care if he takes shit from here because that's kinda the point of being anonymous, but taking it from people with names attached might be a little too much

      • 2 years ago
        Anonymous

        >Citation needed
        If you dig through his account you might even find his semi-apology post. I dunno, nearly every time these fricks get caught doing something objectionable they make a half-hearted apology and then quietly delete the apology when no one is looking, so it might be gone. When he started some of my follows like Mike Chi started boosting his shit and right away I knew that his comparisons were unfair and robbed me the wrong way. As someone who has literally been posting in /crt/ for years when I saw that he was stealing unaccredited photos and then passing them off as his own I thought nah, time to block this little fricker.

        I don't speak up on my main because I detest twitter drama anyway. Don't like dishonest people who steal content, force their ignorant opinions on others to build a following and then turn around and start accept donations. Scum

    • 2 years ago
      Anonymous

      I'm old. I still have the same trinitron I've had since 1997, along with some monitors I've picked up over the years. I have used composite my entire life. It was immediately evident when the Sonic HD collections for PS3 came out that any 16 bit game that relied on dithering never looked right over component or HDMI cleanly upscaled. Sonic had transparent waterfalls my whole life, on Genesis, and even in the Gamecube collection. Watching ecelebs and zoomers argue about RGB, upscaling, and filters for the past 15 years has been a real joy, but I'm glad you guys are finally catching on.

      I will post some actual 240p CRT composite screenshots in a minute. Maybe an eceleb can steal them.

    • 2 years ago
      Anonymous

      >stealing screenshots
      This is your brain on internet outrage. Who can possibly give a shit.

  34. 2 years ago
    Anonymous

    Which one am I supposed to pretend looks better?

    • 2 years ago
      Anonymous

      Depends on if you prefer getting (Likes) or (You)'s

  35. 2 years ago
    Anonymous

    What a fricking virgin homosexual. I bet he doesn't actually play these games

  36. 2 years ago
    Anonymous

    >being this proud of playing on a microscopic CRT TV through composhite at that
    100% zoomster with a twatter acc**t

  37. 2 years ago
    Anonymous

    They don't just crop/zoom these in so they can steal other people's images, it's also to hide color bleed, which can be pretty bad on composite. It's a trade off.

    • 2 years ago
      Anonymous

      I think its because they dont want the glare of the camera to accidentally dox their faces.

  38. 2 years ago
    Anonymous

    The morons at the RGB podcast brainwashed a lot of people.

  39. 2 years ago
    Anonymous

    You should always play with an RF connection as the developers intended.

  40. 2 years ago
    Anonymous

    Is Composite Genesis really the way to go, despite the attrocious rainbow banding? I've only ever played in Component since that's what mine came with off ebay.

    • 2 years ago
      Anonymous

      Is that 240p or 480p?

      • 2 years ago
        Anonymous

        240p in Component. I have to go in real close when I take a picture or the tube won't play nice.

  41. 2 years ago
    Anonymous

    I don’t get it. It’s just more fuzzy? Looks like shit.

  42. 2 years ago
    Anonymous

    >my girl blaze

  43. 2 years ago
    Anonymous

    Someone post the waterfall.

  44. 2 years ago
    Anonymous

    >have video hardware so shit it forever perpetuates the composite smear meme
    >main competitor's video and sound hardware rapes it but is crippled by a dogshit CPU and loses
    >middle of the two has amazing sprite, color and processing capabilities but only has one layer and was a non-entity outside Japan
    Fricking Sega why didn't you allow the genesis to have more colors per screen and better composite encoding

    • 2 years ago
      Anonymous

      > why didn't you allow the genesis to have more colors
      Because they went with master-system compatibility instead.
      > better composite encoding
      Its not easy to make NTSC not look terrible, genesis composite looks great in PAL.

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