The game sucks. It fundamentally is a shit video game. It's not fun to play. It's uninteresting, boring, has no story or lore, exploration isn't interesting because it's predictable AI generated shit.
I don't get it. Who the frick cares about NMS updates- No it's not "Good now" it's still shit and it's still a waste of money because it's fundamentally a trash as frick video game and will never ever be good no matter how many updates it gets.
You sound like some no-fun-allowed zoomer that can't appreciate autistically setting up resource factories and building sweet bases for the self-satisfaction.
Because the issues they had were demonstrably from outside circumstances and even if you don't like the game, they clearly put a lot of fricking effort into fixing and creating content for it. Also I don't see a single foid in the dev team pic
Because people are very easily influenced and that internet historian homosexual made a video about how it’s fine now, probably paid for by Sean. The funny thing is that the guys arguments aren’t even convincing. Apparently it’s ok for Sean Murray gets away with being a literal con man because he’s shy and a bit of an autist. That’s his reasoning, and everyone bought it. It’s fricking baffling.
It’s just awfully fricking convenient that at the time Sean Murray is desperate for good PR, IH comes out with a video sucking his dick unconditionally. Of course neither party would admit to it so there never can be smoke unless they are moronic.
The problem with the game was that it was broken and didn't deliver on its promises. Now it more or less delivers. Yes, it's all procedurally generated shit but that's what you're signing up for. Same thing with Elite Dangerous.
I played Elite Dangerous for a month or two, and while it is procedurally generated, once a system and planets are generated aren't they always there in the state they were generated?
Yes, but as far as I know it's the same for NMS. That's usually what procedural generation refers to. If it's different every time then it's called random generation.
>No Man's Sky >One of the managing directors promised a million and one things >Matched Skyrim in hype >Finally releases >The million and one things that were promised were not there >Sales plummet >Player count in the low 1000s >The developers go silent >They worked their dicks off to make the game better >Players start coming back >Review score improves >Player counts are somewhere between 4000 to 10000, which is pretty healthy for Steam >Hello Games have pretty much reached redemption even if the million and one things haven't been fulfilled >None of that could have been possible if the dev team didn't believe in their project and kept working on it
I'd be happy with them as my dev team.
How do new indie dev teams even get funding to start a game? Is it out of their own pockets and then they look for a publisher? How did this dev team get paid to work on a game and then put it out unfinished,
What's in the next expansion?
planet based of ukraine, the best hero defending the west from evil russia!
>get drafted in war you don't believe in
>get your dick chopped off
ok Ganker which do you choose?
Kms, it'd be quicker than either option.
Time to learn Polish, because neither are reasonable options.
I legit don't get the forgiveness for this game.
The game sucks. It fundamentally is a shit video game. It's not fun to play. It's uninteresting, boring, has no story or lore, exploration isn't interesting because it's predictable AI generated shit.
I don't get it. Who the frick cares about NMS updates- No it's not "Good now" it's still shit and it's still a waste of money because it's fundamentally a trash as frick video game and will never ever be good no matter how many updates it gets.
You sound like some no-fun-allowed zoomer that can't appreciate autistically setting up resource factories and building sweet bases for the self-satisfaction.
This game is fricking ankle deep, its downright pathetic that you would pretend otherwise (jk, i'm sure its hard for you)
Because the issues they had were demonstrably from outside circumstances and even if you don't like the game, they clearly put a lot of fricking effort into fixing and creating content for it. Also I don't see a single foid in the dev team pic
Because people are very easily influenced and that internet historian homosexual made a video about how it’s fine now, probably paid for by Sean. The funny thing is that the guys arguments aren’t even convincing. Apparently it’s ok for Sean Murray gets away with being a literal con man because he’s shy and a bit of an autist. That’s his reasoning, and everyone bought it. It’s fricking baffling.
This except it's a bit of a stretch to say they paid off Internet Historian without some smoke to that fire.
It’s just awfully fricking convenient that at the time Sean Murray is desperate for good PR, IH comes out with a video sucking his dick unconditionally. Of course neither party would admit to it so there never can be smoke unless they are moronic.
Why IH of all people?
Very popular contrarian YouTuber at the time. Seems an obvious choice.
The problem with the game was that it was broken and didn't deliver on its promises. Now it more or less delivers. Yes, it's all procedurally generated shit but that's what you're signing up for. Same thing with Elite Dangerous.
I played Elite Dangerous for a month or two, and while it is procedurally generated, once a system and planets are generated aren't they always there in the state they were generated?
Yes, but as far as I know it's the same for NMS. That's usually what procedural generation refers to. If it's different every time then it's called random generation.
Even after all their updates.
The first trailer was still a massive bullshot.
They still falsely advertised.
Honestly people who bought it deserved to get scammed though, it was obvious from the second trailer that it was all going to be extremely shallow.
>tea & noms
>No Man's Sky
>One of the managing directors promised a million and one things
>Matched Skyrim in hype
>Finally releases
>The million and one things that were promised were not there
>Sales plummet
>Player count in the low 1000s
>The developers go silent
>They worked their dicks off to make the game better
>Players start coming back
>Review score improves
>Player counts are somewhere between 4000 to 10000, which is pretty healthy for Steam
>Hello Games have pretty much reached redemption even if the million and one things haven't been fulfilled
>None of that could have been possible if the dev team didn't believe in their project and kept working on it
I'd be happy with them as my dev team.
Be glad that they are all men.
There's a ftm troony on the right, with the glasses.
that's just how some British women look, anon
This is the face of the downfall of the white man
How do new indie dev teams even get funding to start a game? Is it out of their own pockets and then they look for a publisher? How did this dev team get paid to work on a game and then put it out unfinished,