This level is good. Frick you if you disagree. Has the best aesthetic in the game aside from Green Hill

This level is good. Frick you if you disagree. Has the best aesthetic in the game aside from Green Hill

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  1. 7 months ago
    Anonymous

    its alright, just overstays its welcome

  2. 7 months ago
    Anonymous

    >aesthetic=good
    >doesn't even look good anyway
    Pity ye who take the bait

  3. 7 months ago
    Anonymous

    Favorite music, favorite level design, interesting ancient feeling vibe. It's truly the best sonic 1 level.

    • 7 months ago
      Anonymous

      It's awful in every way. Slog Zone.

      • 7 months ago
        Anonymous

        It's got a great gimmick, it leaves you feeling like you're lost and actually stuck in a labyrinth. the aesthetics are awesome and add to the labyrinth feel, like an old ancient labyrinth built by a lost civilization, Atlantis, lost in the ocean. It's great, you're a fricking moron

        • 7 months ago
          Anonymous

          >it leaves you feeling like you're lost and actually stuck in a labyrinth
          Yeah, I really want that out of a game, dude.

          • 7 months ago
            Anonymous

            I do, it's great. You're basically saying every dungeon crawler shouldnt have been made because you don't like mazes. Is too much for you to handle anon? Too much thinking involved for you?

            • 7 months ago
              Anonymous

              >getting stuck underground is a thinking intensive process
              The average Labyrinth enjoyer.

              >It's shit
              >Frick off
              Thank you for your immaculate contribution to this thread.

              Just doing my duty in equal kind to the level of discourse Labyrinth brings.

              • 7 months ago
                Anonymous

                >Just doing my duty in equal kind to the level of discourse Labyrinth brings.
                No, it was actually a good thread before you decided to mine salt in it.

              • 7 months ago
                Anonymous

                Liking Labyrinth was never a good thread idea to begin with. Try branching out you boring sods.

                Bots? Ohh you're delusional too. You havent said one thing of substance this whole time, everything is just buzzwords and you have the audacity to call others bots. 4/10

                Yet you bots just keep coming out of the woodwork huh.

  4. 7 months ago
    Anonymous

    There isn't a bad Sonic 1 zone.

    • 7 months ago
      Anonymous

      All of them except Green Hill are bad. Chores I never revisit.

      • 7 months ago
        Anonymous

        >not liking spring yard zone aka the best Sonic zone ever

        • 7 months ago
          Anonymous

          It's shit.

          It adds to the tension of being underwater. If you frick up and can't find an air bubble fast enough or if you find an air bubble just in the nic of time, that's a fricking vibe.

          >a fricking vibe
          ongfrfr frick off

          • 7 months ago
            Anonymous

            >It's shit
            get good

            • 7 months ago
              Anonymous

              No matter how good I get at running through a toilet, it'll never actually be fun. Play something better

              • 7 months ago
                Anonymous

                cope

              • 7 months ago
                Anonymous

                Don't need to cope, I just don't play the game. Those who continue to need to, though. My condolences.

                8 XANS is what you need

                Also Spring Yard is cope :^)

              • 7 months ago
                Anonymous
              • 7 months ago
                Anonymous

                >Also Spring Yard is cope :^)
                congrats on getting the reference, kid

              • 7 months ago
                Anonymous

                Thanks

                Yeah pretty much. Not going to let the delusion go unchecked. Someone's got to stand up to the bots or we'll be overrun

              • 7 months ago
                Anonymous

                Bots? Ohh you're delusional too. You havent said one thing of substance this whole time, everything is just buzzwords and you have the audacity to call others bots. 4/10

          • 7 months ago
            Anonymous

            >It's shit
            >Frick off
            Thank you for your immaculate contribution to this thread.

  5. 7 months ago
    Anonymous

    ?si=3KWf2jgrrsd7G0E4

  6. 7 months ago
    Anonymous

    Sonic 1 is a very average platformer with some tech demo gimmicks. Sonic 2 is beginning of complete dullness. These games, they were never very good.

    • 7 months ago
      Anonymous

      And yet, infinitely more interesting than any Mario titles.

    • 7 months ago
      Anonymous

      The platformer genre must be dog shit then.

  7. 7 months ago
    Anonymous

    labyrinth is so pretty, even the scrap brain version. its my favorite stage in the game easily.

  8. 7 months ago
    Anonymous

    I like the level. The water sections give the game a real sense of tension and the aesthetics really are dope. The verticality of the robotnik fight is cool too

  9. 7 months ago
    Anonymous

    Getting to this level as a kid was special because it looked cool af, and also I rarely made it past spring yard zone. Yet I could beat Sonic 2. Weird

    • 7 months ago
      Anonymous

      same, i rarely ever made it past spring yard and never got to star light as a kid, but i was able to make it to death egg (before getting a game over at mecha sonic) in sonic 2

      • 7 months ago
        Anonymous

        Now we know why a lot of people hate this zone. As a kid, they never got past Labyrinth, but they took it too seriously and seethed

  10. 7 months ago
    Anonymous

    The bossfight in this stage is really cool. You even get twice more points for landing the final hit on it than when you land the final hit on any other boss in the game, which is very cool.

  11. 7 months ago
    Anonymous

    It's fine. I like that Sonic 1 and CD save the fast levels for later in the game instead of wasting their best moments on the first few stages. It's what makes Star Light Zone and Stardust Speedway so good.

  12. 7 months ago
    Anonymous

    having to wait for the big bubble to spawn is the worth thing about water levels in Sonic. There should just always be one there. It's such an easy fix. What does standing still add to a Sonic level?

    • 7 months ago
      Anonymous

      It adds to the tension of being underwater. If you frick up and can't find an air bubble fast enough or if you find an air bubble just in the nic of time, that's a fricking vibe.

      • 7 months ago
        Anonymous

        Maybe in theory. But in practice it means you just stand next to every bubble spawn point for maybe three or four seconds, which is boring, non-gameplay.
        Why is that in my platformer that's supposed to prioritise speed? Mario never had that. Megaman never had that.

        • 7 months ago
          Anonymous

          Is that what you do, just stand next to every bubble? Ive never done that, I always risk it, that's why it's fun. There's enough bubbles around to get one unless you frick up royally

        • 7 months ago
          Anonymous

          >But muh Marios
          >But muh speeds
          Okay Nintendie.

          • 7 months ago
            Anonymous

            I literally like Sonic more than Mario. Sonic water stages are shit though. Why does the supposedly faster and cooler series, have the more tedious shit in it?

  13. 7 months ago
    Anonymous

    This is the sonic 3 carnival zone barrel all over again /vr/o’s AHHHHHHH

    • 7 months ago
      Anonymous

      >THIS LEVEL IS SO FUN!!!

      • 7 months ago
        Anonymous

        >Got crushed by the spikes

        • 7 months ago
          Anonymous

          >for you see, getting crushed makes a level fun

          • 7 months ago
            Anonymous

            If you don't want obstacles then video games probably aren't for you.

            • 7 months ago
              Anonymous

              There is right now a thread praising chaotix.
              I guess it is going to be way more popular in the coming years since it is exactly what casuls expect from sonic.

            • 7 months ago
              Anonymous

              There is right now a thread praising chaotix.
              I guess it is going to be way more popular in the coming years since it is exactly what casuls expect from sonic.

              Obstacles that don't completely halt flow would be nice. Might as well make it turn-based.

              • 7 months ago
                Anonymous

                You're just standing there on the conveyor. You don't have to ask the game permission to hold a direction to avoid getting crushed.

    • 7 months ago
      Anonymous

      Yeah, that part was a bit tricky at first, technical level design, good stuff

      • 7 months ago
        Anonymous

        >ah yes, I play sonic for the technicality and slowness
        >puffs on novelty bubble pipe

      • 7 months ago
        Anonymous

        I got seriously filtered by it as a kid, but I was like 4 when I first played it. Still one of my favorite sonic levels of all time, behind mystic cave. The music is so good

        ?si=k8gUP3mnEGIDuZpg

        • 7 months ago
          Anonymous

          Mystic cave is good def like the music, but all sonic music rocks. I especially love the mini racing games in s3&k, the music in those are so catchy and the levels are so fricking awesome a comfy.

          ?si=f39C5fnK3i9cpCMB

  14. 7 months ago
    Anonymous

    >There's no earthly way of knowing
    >Which direction we are going
    >There's no knowing where we're rowing
    >Or which way the river's flowing
    >Is it raining, is it snowing?
    >Is a hurricane a-blowing? - uh!
    >Not a speck of light is showing
    >So the danger must be growing
    >Are the fires of Hell a-glowing?
    >Is the grisly reaper mowing?
    >Yes! The danger must be growing
    >For the rowers keep on rowing
    >And they're certainly not showing
    >Any signs that they are slowing!
    >A-aa-aaa-aaaah!

  15. 7 months ago
    Anonymous

    It's definitely one of the best zones in 1, filtering scrubs since 1991.
    For me, it was the master system version, it is very similar but way darker aesthetically.
    The 16 bit theme of this zone is way more uplifting compared to this https://www.youtube.com/watch?v=Pwz_EVYRTM4

    • 7 months ago
      Anonymous

      It's ok, the music sounds like something from a Donald duck Game. Not that it's bad, but it's definitely not on par with genesis sonic music.

      • 7 months ago
        Anonymous

        >definitely not on par with genesis sonic music
        Yes, I was just pointing out how the whole zone on MS/GG feels more oppressive, at least for a kid.
        The original zone is harder anyway, but the music made it more bearable for me.
        >Donald Duck
        Idk, I played the shit out of Lucky Dime Caper and I don't remember anything sounding like this. The pyramid stage was spookier but not its music.

  16. 7 months ago
    Anonymous

    I use to hate it as a kid but honestly it became one of if not my favorite zones over time. I honestly like the water platforming and the music is nice.
    I'm guessing the main haters of Labyrinth are probably just players that are of the "Sonic always needs to be going fast why isn't he going fast" crowd that can get pretty annoying.

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