>face off between two silent protagonists
absolute fricking kino
I have no idea how these games play in a modern context with people playing them after having started with the more recent titles, but playing GS after RB just felt surreal. We were still in Pokemania (admittedly the tail end I think?) and it felt like the game was actively just trying to one up itself.
This was after we were given eight more gyms and the old region to explore after beating the game. The escalation was mind-blowing. Especially for a kid. Then you go to Ruby and Sapphire, and it felt like a step back, like they simply gave up on pushing further beyond better graphics, and that they were content with literally coasting.
>play game >game develops in one land >you complete the whole game >but you actually didn't because there is also the land of the first game to explore >you reach the end of the second land >final boss is litterally (You) from the past game
Is this is not souls, I don't know what it is.
Only other game that give you access to more content in past settings taht Ibhave memory of is motherfricking Test Drive Unlimited 2.
lookin good
It was fricking kino.
Unironically full of soul
damn right it did, zoom zoom
8yo me shat my self when fighting RED
Yes that's true
pokemon is for babies
Like only 2% of players ever got to this point you fricking zoom-zoom.
>he thinks people didn't finish gs during peak pokemania
They really didn't.
Not a single person in my school even knew about Red.
always bugged me how he's off-centre, am i autism
I assume you are supposed to go to his right for the battle
That's more a Blue thing, posing perfectly to show off
What was he doing in the cave?
Waiting for one worthy of challenging him.
>face off between two silent protagonists
absolute fricking kino
I have no idea how these games play in a modern context with people playing them after having started with the more recent titles, but playing GS after RB just felt surreal. We were still in Pokemania (admittedly the tail end I think?) and it felt like the game was actively just trying to one up itself.
This was after we were given eight more gyms and the old region to explore after beating the game. The escalation was mind-blowing. Especially for a kid. Then you go to Ruby and Sapphire, and it felt like a step back, like they simply gave up on pushing further beyond better graphics, and that they were content with literally coasting.
I played pokemon when it launched in the US and had no idea who this was and just thought it was a clone. I had no official guide or anything tho.
>play game
>game develops in one land
>you complete the whole game
>but you actually didn't because there is also the land of the first game to explore
>you reach the end of the second land
>final boss is litterally (You) from the past game
Is this is not souls, I don't know what it is.
Only other game that give you access to more content in past settings taht Ibhave memory of is motherfricking Test Drive Unlimited 2.
>...
Dun... Dun... Dun...
DunDaaa Dundun
Dundun
Dundun
DundunDaaa Dundun
Dundun
Dundun
DundunDaaaa Dundun
Dundun
Dundun
DundunDaaaaa Dundun
KINNNOOOOOOOOO