This shit was actually good. Better than sa2 by far

This shit was actually good
Better than sa2 by far

It's All Fucked Shirt $22.14

Homeless People Are Sexy Shirt $21.68

It's All Fucked Shirt $22.14

  1. 3 months ago
    Anonymous

    No one was saying this until kids that've played this game as a kid started posting on Ganker.

    • 3 months ago
      sage

      I didn't get to play it as a kid but played recently and liked it. Just wish it wasn't so glitchy

  2. 3 months ago
    Anonymous

    Dunno about that. SA2 was boring as frick quite often but also a lot more polished.

  3. 3 months ago
    Anonymous

    Sonic Heroes was more fun, but Sa2 had the better story.

    • 3 months ago
      Anonymous

      agreed

  4. 3 months ago
    Anonymous

    What's it like living with a wife who's cheats on you, Mark?

    • 3 months ago
      Anonymous

      par for the course for the irish

    • 3 months ago
      Anonymous

      He's let himself go, he's added a lot of weight

    • 3 months ago
      Anonymous

      Veronica should kill herself for what she did to my boy Oney

    • 3 months ago
      Anonymous

      LSmark seems like a cool person and i dont usually care about eceleb drama, but its weird how this isnt even the first time ive learned about a woman dating someone 10 years younger than them and abusing their inexperience lmao

    • 3 months ago
      Anonymous

      >heroes = LS mark, sa2 = cybershell
      artificial drama

  5. 3 months ago
    Anonymous

    kino trio

    • 3 months ago
      Anonymous

      Sega can say whatever, Team Dark is goat.

    • 3 months ago
      Anonymous

      Team Dark the only thing that managed to make Shadow remotely enjoyable and SEGA wants to deny it.

    • 3 months ago
      Anonymous

      >Shadow takes popcorn from Chao
      >Chao blips slightly darker

      This will always piss me off. Dark characters abusing Chao are supposed to make them go towards the hero alignment. It would have been such a nice little detail if they didn't frick it up.

    • 3 months ago
      Anonymous

      Gentlemen. I would like to have sexual intercourse with that bat.

  6. 3 months ago
    Anonymous

    Mastering missions in SA2 > Getting to the end of Heroes
    both are fun, but there's more worth while challenges and platforming even with all the emerald hunting and mech stages. I enjoy conquering that version of a slog compared to what Heroes does to pad out levels and the final act.

    • 3 months ago
      Anonymous

      just play only the speed stages in sa2 using a completed save file and just play team dark in heroes

      • 3 months ago
        Anonymous

        no.

  7. 3 months ago
    Anonymous

    I want a breakdown as to why.

    • 3 months ago
      Anonymous

      Better music
      Better graphics
      Better level themes
      2 acts and a boss
      Got rid of shitty mechs
      Pure gameplay with appropriate story instead of slog 80% treasure hunting and mech stages with edgy kids story filled with plot holes

  8. 3 months ago
    Anonymous

    The presentation is nice, but the actual gameplay's a jankfest. I finished a second playthrough since release recently and I'll likely not do another.

  9. 3 months ago
    Anonymous

    >SHIT
    >ROCK
    >YEAHHHH

  10. 3 months ago
    Anonymous

    SOOOONIC HEROOOOOOOES

    • 3 months ago
      Anonymous

      My parents pirated the Xbox version of this for me as a kid, and since the name of the game was misspelled in Xecuter2’s home menu as “SONICHEROES” my sister and I would sing along to it as
      >sonneh cheeeeeerows
      >(sonneh cheeeroooows)

      • 3 months ago
        Anonymous

        XD

      • 3 months ago
        Anonymous

        Are you still that moronic?

  11. 3 months ago
    Anonymous

    Heroes has some of the best level themes and music in the entire series. Don't they still use the Heroes aesthetic for the racing games and other spinoffs?

    • 3 months ago
      Anonymous

      they use seaside hill for the racing games and spinoffs a lot, heroes did the best original/unique level theming I wish they had kept it up, at least we kinda got that again with superstars recently

    • 3 months ago
      Anonymous

      Team Sonic Racing has some pretty amazing remixes of Heroes level themes.

      • 3 months ago
        Anonymous

        The only one I'm iffy on is the Roulette Road song, probably the weakest remix in the game

  12. 3 months ago
    Anonymous

    Sonic heroes more like Sonic Kinos
    Such a wonderful game

    • 3 months ago
      Anonymous

      Man I love the part on the stage where no matter what you do the spiky wheel hits you in a loop de loop and makes you fall out.

      • 3 months ago
        Anonymous

        >being filtered by a kids game
        The absolute state

      • 3 months ago
        Anonymous

        Whast about the multiple times where you glitched through the floor and died
        Or when the targeting barely worked
        Or when everything was stiff as frick
        Or when the stages were blander than milk

        • 3 months ago
          Anonymous

          None of those are true

    • 3 months ago
      Anonymous

      >scares the shit out of you

    • 3 months ago
      Anonymous

      perfect start to the game love the early levels and their music

  13. 3 months ago
    Anonymous

    This stage was a worthy successor to Pumpkin Hill.

  14. 3 months ago
    Anonymous

    >actually good
    correct
    >better than SA2
    bait.

    Sonic heroes like everything else from the adventure era was great, but SA2 (and 1) remain the peak of the franchise.

    • 3 months ago
      Anonymous

      Op here
      Sa1 is much more fun than heroes but heroes is more consistent

      • 3 months ago
        Anonymous

        consistently SHIT

      • 3 months ago
        Anonymous

        Better music
        Better graphics
        Better level themes
        2 acts and a boss
        Got rid of shitty mechs
        Pure gameplay with appropriate story instead of slog 80% treasure hunting and mech stages with edgy kids story filled with plot holes

        Assuming these are both you, Music is subjective. I'd say that as a standalone album that you listen to all the way through, Heroes wins. As something that is part of the game, SA2 wins by a landslide with all its scenario tailored music, wider variety, and proper teasing and build up to the main theme. What Im Made Of and Live and Learn are pretty much neck and neck for being some of the most facemeltingly awesome songs in all of vidya, but Live and Learn got proper care given to it that What Im Made Of didnt.

        Graphics are on par, dont kid yourself. In fact SA-2 probably takes this one simply for having better in game models and more cohesive textures.

        Level themes are all completely fitting on either side, but 2 has more of them and as an added bonus they fit the scenario the story has put you in each time too. (With the exception of mission street)

        Level and boss format doesnt really matter unless you are an autistic classicgay. Also SA2 kinda gives you a boss every 2 stages or so too.

        Power formation is mechs. You get ranged attacks, you glide, you slow down, and all the enemies have HP bars now.

        Story is to taste and yours is shit.

        SA2 wins. Heroes is just your favorite.

        • 3 months ago
          Anonymous

          Level themes are much much much better in Heroes. Imagine classic sonic levels, but in 3D. That's what sonic heroes is.
          You're telling me 10 levels of the same ARK rooms beat seaside hill, grand metropolis etc.?

          • 3 months ago
            Anonymous

            >city, prison, prison harbor, forest and jungle, aquatic mine, pumpkin hill, desert pyramid, space, hotter area which is still space but still
            your autistic summation might fit Shadow the Hedgehog but these imaginary 'ark' rooms that take up 5% of the game are a nothing burger when you play the same themes 4 times in a row for the full experience.

            • 3 months ago
              Anonymous

              Pumpkin hill and space are literally the only levels in SA2 with unique themes, the rest are literally parts of a city, generic forests and Sandopolis Zone. Dark story is literally the same fricking ark room 10x over

              • 3 months ago
                Anonymous

                >beach
                >"future"! city
                >bullet station, another canyon area
                >power station, industrial area again
                >jungle again
                >another haunted area
                >mystic ruin area
                >pinball/casino area
                >egg fleet area
                heroes isn't exactly breaking new grounds either

              • 3 months ago
                Anonymous

                Pic related is better than anything in SA2 by a mile

              • 3 months ago
                Anonymous

                That's the most linear fricking thing I've ever seen, and you're going to miss all that 'HECKING KINO' when your HEADS SPINNING! You are a loop prostitute.

              • 3 months ago
                Anonymous

                NTA but to be fair I'm pretty sure Heroes has more alternate/branching paths than Sonic Adventure 1 and 2 combined.

                (Not saying Sonic Heroes is better than either of them)

              • 3 months ago
                Anonymous

                It does not even if you were to compare Speed only, mech included it's not even close. Plus the potential for skips in both those game styles are more fun to perform if I were to choose them over Heroes which had the shittiest spindash in a 3D game at that point until it was just removed from boost and brought back shititer in Frontiers in the drop dash.

                SA1 sure, it was linear on the regular path, but again movement and skips were the best in that. I could spindash jump a lot of stuff and find a 1-up on a building in speed highway or on a rapture in Red Canyon. And I didn't need a character swap to do that either.

                The better elements of Heroes for maybe just Sonic or Shadows team is almost as good as SA2's good parts.

              • 3 months ago
                Anonymous

                >SA1
                is it even possible to get all emblems without spindash spam? I've never been able to beat time trial emblems without it.

              • 3 months ago
                Anonymous

                learn skips to get 30+ seconds under your belt, then spindash spam happier than before. Unironically if you are emblem grinding you are going to want to look for conventionally placed shortcuts and just places where you know you can clear distance with a spindash jump and homing attack dash to cutdown on time.

          • 3 months ago
            Anonymous

            Ah I misunderstood in my post. Conflated "Theme" with "Music". I would say that the levels in heroes are more interesting for sure. Simply due to them having a good deal of variety, If I was playing without story or didnt care about story then I would give it the win. But as I stated the levels in SA2 fit within the thematics of the game itself and form a more cohesive whole.

            Sonic Heroes is a lot of individually good things smashed together. SA2 is a lot of good things cohesively synergizing with each other. Like I said at the outset

            >actually good
            correct
            >better than SA2
            bait.

            Sonic heroes like everything else from the adventure era was great, but SA2 (and 1) remain the peak of the franchise.

            both are good but SA2 is peak.

  15. 3 months ago
    Anonymous

    Its pretty cool how depending on what team you choose not only do the abilities of your guys change(like the chameleon guy going invisible) but also the level layouti tselves changes.
    Its like 4 games in one.

    • 3 months ago
      Anonymous

      Yeah but only a little bit. Its more like getting Pokemon Sun, Moon, Ultra Sun, Ultra Moon on a single disc. There are differences between all 4 but not nearly enough differences to be worth playing them all back to back to back. And while Chaotix's kit was very cool, the fact that they had these ridiculously tight scavenger hunt missions was bad. It slowed the game down way too much. Which conversely is why shadow is also remembered poorly.

      These arent bad elements, they were just exacerbated.

  16. 3 months ago
    Anonymous

    i never knew people considered heroes bad until recently because i havent been a sonicgay since i was like, 11 with no internet

  17. 3 months ago
    Anonymous

    Threads about any Sonic game be like:
    >This is the worst game of all time
    >This is the best game of all time

    • 3 months ago
      Anonymous

      nu-shitposters be like:
      >not going to read thread
      >you all stink LOOOOL

      • 3 months ago
        Anonymous

        You should relax.

        • 3 months ago
          Anonymous

          ur gay and cringe and not even funny.

          • 3 months ago
            Anonymous

            >not even funny
            Good. I wasn't trying to.

  18. 3 months ago
    Anonymous

    >garbage slippery controls
    >good

  19. 3 months ago
    Anonymous

    >try to punch an enemy while in power formation in the general vicinity of a cliff
    >zoom straight to the edge and to your death

    >cross yourself and say a Hail Mary before switching rails while grinding
    >fall through the rail you're trying to land on and die

  20. 3 months ago
    Anonymous

    Heroes sucks. Controls like ass.

    • 3 months ago
      Anonymous

      have a nice day idiot

      • 3 months ago
        Anonymous

        Nah. Go shit your pants whenever Cybershell talks again.

        • 3 months ago
          Anonymous

          I dont know who that e celeb is you fat bastard. Go hit a treadmill

        • 3 months ago
          Anonymous

          see

          >heroes = LS mark, sa2 = cybershell
          artificial drama

  21. 3 months ago
    Anonymous

    Metropolis 1 theme still plays in my head from time to time to this day.
    Baller soundtrack.

    • 3 months ago
      Anonymous

      Iktf
      >WHOOOOOAAA MY HEADSS SPINNING

  22. 3 months ago
    Anonymous

    >tfw some shiposter on Gamefaqs made up some bs of unlocking a fifth team: Team Robotnik with Eggman as flying, Metal Sonic Classic as Speed and Chaos 0 as power if you S ranked every team playthrough

    I wasted so many hours

  23. 3 months ago
    Anonymous

    I'm playing through all the 3D Sonic games right now. I couldn't finish Heroes. It's too fricking infuriating for me to have fun with it. I stopped after finishing two stories and skipped to Shadow the Hedgehog with the Reloaded mod. I'm very happy with my decision.

    • 3 months ago
      Anonymous

      >It's too fricking infuriating for me to have fun with it. I stopped after finishing two stories and skipped to Shadow the Hedgehog with the Reloaded mod
      Unbelievably filtered
      If you can't play the games as the devs intended, let alone beat them, your opinion means nothing

      • 3 months ago
        Anonymous

        >homing attack the ghosts on Mystic Mansion
        >targeting doesn't work, die
        >punch as knuckles
        >his trajectory goes a completely different direction and sends you off the stage, die
        >spend almost ten minutes on a massively bloated level that should have been cut in half while going for A ranks
        >some moronic glitch bullshit happens, fall through the stage, die (have to do it all over again)

        Also if you have a problem with mods fixing glitches and making QOL changes to gameplay which increases the fun, then you might be a complete moron

  24. 3 months ago
    Anonymous

    Had its good parts but most levels in Heroes are too long. I still remember trying to A rank all the dark team stages and dying just before the goal, then having to start a 10 minute level over again

  25. 3 months ago
    Anonymous

    >Better than sa2
    >rails are still absolute shit. they was only fixed in chadow the edgehog
    >enemies send you flying opposite the direction YOU are facing, not away from them
    >that stupid armored robot with a red helmet and like 40 health with periodic invulneravility kills all momentum
    >power characters SUCK (auto-aim messes up often, sliding off platforms and killing you)
    >most bosses are spam A (or B) to win
    >super cumbersome missions like "kill every single enemy in the map"
    no

    • 3 months ago
      Anonymous

      'they was -not- fixed' in shitdow, they are still magnetic garbage you play criss-cross on to suddenly get faster. SA2 let you crouch for speed, lean in directions to maintain speed, lean in directions to rail hop and did that all in a better vehicle. DONT YOU EVER SAY NIGDOW FIXED RAILS

      • 3 months ago
        Anonymous

        nigdow fixed rails

        • 3 months ago
          Anonymous

          It's the same

          • 3 months ago
            Anonymous

            i was just joking cause you said not to

            • 3 months ago
              Anonymous

              brap

  26. 3 months ago
    Anonymous

    I don't like Sonic Heroes that much but Seaside Hill/Ocean Palace are some of the best levels in the series hands down. Such a shame the rest of the levels are such dogshit.

  27. 3 months ago
    Anonymous

    Frick this game for forever ruining shadow's inline skate animation, he looks like a child skating around in socks now

    • 3 months ago
      Anonymous

      i used to do that as a kid

  28. 3 months ago
    Anonymous

    Sonic Heroes has soul
    SA2 is deus ex for furries

    • 3 months ago
      Anonymous

      >le heckin sovl
      jej

  29. 3 months ago
    Anonymous

    Shadow the Hedgehog didn't fix rails. It fixed rail SWITCHING. Heroes was the game that ditched the "hold B to gain speed, left and right to balance during curves" in favor of "spam button gain speed" and it did improve rail switching a bit, but it was still janky and deaths were common. Shadow changed the rail switching mechanics so that you magnetically attach to the rail your switching to, instead of flying freely into the rail.

    There's an argument to be made that Shadow's rail mechanics are less fun than SA2, but it is impossible to deny that they are much more polished mechanically.

    • 3 months ago
      Anonymous

      >it did improve rail switching a bit
      no it didn't. if you switch at a high speed, you die, just like in SA2. the only way to survive is to let go of the stick and jump using a flight character as a safety net.
      >Shadow the Hedgehog didn't fix rails
      what was the issue with rails if not the crapshoot that was switching?

    • 3 months ago
      Anonymous

      A QoL improvement that a modder on gamebanana could make in a day is that big of a difference from the elephant in the room of a fact that Shadow is just Heroes down to models, moveset and movement save editions to make him more epic-erer!
      >vehicles, which heroes did here and there, but like Jak and Daxter but not as good and slower than on foot
      the meme sled in Heroes at least went above top speed.
      >Chaos Blast is a meme AoE nuke and Chaos Control is just skipping content?!?! FUN I guess?
      Or it's a godsend because playing EVEN MORE LEVELS to get to the ACTUAL ending is fricked.
      >inb4 B-but the SLOW FRICKING ZIG ZAG WALL JUMPING WAS POLISHED
      GOODIE! A mechanic I'll use 4 maybe 5 times on a playthrough?

      Shadow is just repackaging Heroes to try to appeal to mid 2000s edgy sensibilities when Sony was doing it and they had a character primo for it. I don't blame them for making Shadow, I understand why in the Linkin Park AMV generation of media but to say some improvements here or there make up for a messy experience is silly.

  30. 3 months ago
    Anonymous

    So, anon, a bit of backstory of this game.

    > Be a Sonic Team dev in 2002/2003
    > Have two guys work on all the levels, the same two guys who made all the levels for SA2
    > Have one dev work on making the game run on two platforms, later expanded to three when Sony gets mad. The PS2 port is buggier than the other console two versions.
    > The devs are using Renderware
    > One of your level designers gets sick and the other has to slave away trying to complete the game

    If you're morbidly curious, there's builds of the the game showing how rushed it got.

    Not to say SA2 didn't have its own development issues, but still.

  31. 3 months ago
    Anonymous

    Heroes was fun. Frick the chao

  32. 3 months ago
    Anonymous

    >this game introduced Tails bomb rings

    For what purpose?

    • 3 months ago
      Anonymous

      I'm 70% sure the spinoff game gear games did that first.

  33. 3 months ago
    Anonymous

    NO CHAO NO BUY

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