This thing has a cartridge slot. Could they've made actual cartridge games that could run on it?

This thing has a cartridge slot. Could they've made actual cartridge games that could run on it?

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  1. 8 months ago
    Anonymous

    yeup

    • 8 months ago
      Anonymous

      >yeup

      the KOF 95 Saturn cartridge as basically just character data stored on the cartridge for quick access in comparison to the slower seek times of the CD ROM drive. I mean, I'm sure they could have run a game off the cart.

      • 8 months ago
        Anonymous

        I mean this cartridge here. Not to be confused with the later 1MB and 4MB Ram carts. Those were additional memory. The KOF95 cart had ROM with character sprite data .

        • 8 months ago
          Anonymous

          Wtf, you mean they couldve actually made better performing 3d games by putting the model data on the cart then filling the vcd with fmvs and awesome music. Those fricking bastard. Imagine how good pds could've looked if Sega wasn't infiltrated by Atari, Hudson and Nintendo spies. Dirty double Black folk

          • 8 months ago
            Anonymous

            >

            I mean this cartridge here. Not to be confused with the later 1MB and 4MB Ram carts. Those were additional memory. The KOF95 cart had ROM with character sprite data . (You)
            >Wtf, you mean they couldve actually made better performing 3d games by putting the model data on the cart then filling the vcd with fmvs and awesome music. Those fricking bastard. Imagine how good pds could've looked if Sega wasn't infiltrated by Atari, Hudson and Nintendo spies. Dirty double Black folk

            I don;t really know how big the KOF95 Saturn cart was... seems 2MB? But it apparently holds character data, maybe like in between frames? for each character, but only loads off the cart for player 2? Just going by random info online. Don't know if that is how it works. But it seems like the case you could use a ROM chip for 3D. But I would imagine that the 1-4MB RAM cartridges would be preferable? The only 3D Saturn game to use the RAM cartridge is Final Fight Revenge. Which was a 3D fighter made by Capcom's US team, but released in Japan only.

            ?t=82

            • 8 months ago
              Anonymous

              the cartridge is 16-bit so while it technically can run code (the Action Replay cart for example), it's not efficient for that purpose. And Sega specifically had guidelines against this because they feared piracy, only third party cards could boot. You can run games from the cart but the slot is half as fast as main memory and can only access 32MB total.
              For this reason they were also of limited use as RAM carts. All the 4MB games do is dump a ton of art on the carts so they can cut down on load time. This helps with games like X-men vs Street Fighter where you have a lot of pause before super attacks and you can switch characters during games. But then you have games like Metal Slug that need to access all the animation at all times and they end up running extremely slow.

              The only good thing about the cart is that it has external background access for the VDP2, they could've thrown in an expansion chip in there without needing any video cable hooks like on the 32x. But the console bankrupted Sega by then, and they never bothered to release anything despite all the planes of a REAL3D accelerator.

              >The only 3D Saturn game to use the RAM cartridge is Final Fight Revenge.
              Final Fight Revenge was developed by the incompetents at Capcom USA, and was published a year or even two after the console stopped being manufactured. They probably used the RAM cart so they can just get the game out on the market with the least amount of effort, it was a Sega Titan Video game so all it needed was more memory to work like the arcade original that loaded from ROM carts.

              • 8 months ago
                Anonymous

                >Final Fight Revenge was developed by the incompetents at Capcom USA, and was published a year or even two after the console stopped being manufactured. They probably used the RAM cart so they can just get the game out on the market with the least amount of effort, it was a Sega Titan Video game so all it needed was more memory to work like the arcade original that loaded from ROM carts.

                I don't get all of the hate that Final Fight Revenge gets. I don't think it's really a bad looking Saturn game overall. The game seems to run at a steady 60fps, the character models look pretty good and animate fairly well. The game, has some elements from Final Fight like, objects that you can pick up and use, and a few breakable objects. It's one of those games that I feel like could have had another layer of polish. It's an interesting release for a very later Japanese only Saturn game. Yeah, probably easier to just take advantage of the 4MB RAM cart for the extra game overhead, than it was to try to get it all running in the Saturn memory.

        • 8 months ago
          Anonymous

          There are maybe 3 or 4 games that use additional ROM cartridges as far as I can tell. Also this Ultraman game came with a ROM cartridge, for additional character animation? This game does use a mix of 3D quads and 2D sprites .

          ?t=277

          • 8 months ago
            Anonymous

            A handful of KoF games and the ultraman game.
            Might be of interest to some ITT to know that, like any other ROM cart, these can be emulated using carts with flash/RAM.

  2. 8 months ago
    Anonymous

    NAH

  3. 8 months ago
    Anonymous

    I'm sure they couldve if the designer of the architecture wasn't a Nintendo spy who purposely sabotaged the vdps

    • 8 months ago
      Anonymous

      >muh tendiesss
      How do you explain all of the other gross inept hardware failures from SEGA?

      • 8 months ago
        Anonymous

        It's all from the same guy. The guy who designed the 32x, the Sega CD, the Saturn. It's all jamasu bondusan

      • 8 months ago
        Anonymous

        atari spies

      • 8 months ago
        Anonymous

        Hudson spies

      • 8 months ago
        Anonymous

        sega spies

        • 8 months ago
          Anonymous

          Kino

          Hudson spies

          Ludo

          Hudson spies

          Soul

    • 8 months ago
      Anonymous

      Who is "they"? What rules do "they" have to follow?

      Well I guess you're technically correct in your own batshit crazy way. It's possible to run games from carts on the thing. Bust be because there was no Nintendo spy sabotaging vdps or anything else.

      Supposedly the plan was to have cartridge games at one point, but it was scrapped.

      >Supposedly
      It's literally in the documentation.

      • 8 months ago
        Anonymous

        >Who is "they"?
        Konami spies

  4. 8 months ago
    Anonymous

    Supposedly the plan was to have cartridge games at one point, but it was scrapped.

  5. 8 months ago
    Anonymous

    I remember people at the game stores telling me you could play Mega Drive games by plugging them into the cartridge slot.
    Would have been a cool feature.

    • 8 months ago
      Anonymous

      There's like three good mega drive gamesm

      • 8 months ago
        Anonymous

        are we talking third party, second party or third party? If we are talking first party, you might be correct (Comix Zone, Sonic 2, can't think of a third right now). If we are talking games developed by outside contractors (Shinobi, Streets of Rage), games licensed by Sega (like the early Capcom ports), or third party titles, then we got a lot more than three.

  6. 8 months ago
    Anonymous

    It could have but it would have cost more and it was cheaper to make memory carts to leave in permanently otherwise each game would need to include the memory boost which would cost more per game.

    But also the cartridge slot is very fragile and it would have resulted in tons of warranty claims if it was regularly used.

  7. 8 months ago
    Anonymous

    Yes, but it was better for memory saves.

    • 8 months ago
      Anonymous

      Fortunately Sega wasn't unimaginably moronic and allowed for carts to be used for both games and saves like nearly everyone had been doing for years.

      Wtf, you mean they couldve actually made better performing 3d games by putting the model data on the cart then filling the vcd with fmvs and awesome music. Those fricking bastard. Imagine how good pds could've looked if Sega wasn't infiltrated by Atari, Hudson and Nintendo spies. Dirty double Black folk

      They could have actually made better than better performing 3d games by copying the model data to DRAM in the cart slot which was much faster than ROM.
      Oh, wait, they did exactly that.

      • 8 months ago
        Anonymous

        >They could have actually made better than better performing 3d games by copying the model data to DRAM in the cart slot which was much faster than ROM.

        Both the DRAM and ROM were 16-bit. They had the same speed, half that of SH2 memory (and probably same speed as everything else in the system).

        • 8 months ago
          Anonymous

          But could the cart slot access one vdp while the disc accesses the other bro or was sega just that moronic? I mean infiltrated by spies….

          • 8 months ago
            Anonymous

            Vdp* not bro

  8. 8 months ago
    Anonymous

    How different would the 5th generation have been if SEGA made the Saturn's cartridge slot compatible with Genesis cartridges? I still feel PlayStation would've crushed it in sales in the west... but it would've done better than it did.

    • 8 months ago
      Anonymous

      The Saturn was already expensive as is

    • 8 months ago
      Anonymous

      You could just buy a Genesis, which is what most people did

      Genesis games were still being made until 1998, no need for Saturn

    • 8 months ago
      Anonymous

      No different. Anyone who wanted to play fart noise games already had a Genesis by then.

      >They could have actually made better than better performing 3d games by copying the model data to DRAM in the cart slot which was much faster than ROM.

      Both the DRAM and ROM were 16-bit. They had the same speed, half that of SH2 memory (and probably same speed as everything else in the system).

      UTFM

      You could just buy a Genesis, which is what most people did

      Genesis games were still being made until 1998, no need for Saturn

      This. Basically. You still needed a Saturn if you needed to see a suicidal trumptone pornstar with some of the weirdest nipples God has ever graced this earth with try to sing.

      • 8 months ago
        Anonymous

        >You still needed a Saturn if you needed to see a suicidal trumptone pornstar with some of the weirdest nipples God has ever graced this earth with try to sing.
        Wut? Is this a reference?

        • 8 months ago
          Anonymous

          Good island cafe

  9. 8 months ago
    Anonymous

    >make the saturn back compatible with genesis and sega CD, even if you needed a slot adapter for carts
    >drop the 32x, integrate special chips into the carts if you really want some cross gen games
    >keep launch price and don't do the gay shadow drop launch
    Sony still would have comfortably sold more, but the Saturn wouldn't have been memory holed anywhere near as much as it is.

  10. 8 months ago
    Anonymous

    there's an everdrive with a microsd adapter running games faster than the fenrir and satiator going on aliexpress right now, based chinamen

    • 8 months ago
      Anonymous

      Info on this? How cheap are we talking about?

    • 8 months ago
      Anonymous

      Info on this? How cheap are we talking about?

      www.aliexpress us/item/3256805846400274.html

      I hear the firmware is still borked but progress is being made

      • 8 months ago
        Anonymous

        Is it updateable on these chinese versions? If so, should I buy a visa gift card to use on aliexpress so I don't get my card number stolen?

        • 8 months ago
          Anonymous

          I think so, but I haven't bought it yet

  11. 8 months ago
    Anonymous

    Vampire Savior has only 1 loading time, at the beginning, which is when the main game data is stramed to the 4MB cart, so basically it's playing the game all from the cart other than the music.

    • 8 months ago
      Anonymous

      it loads player 1, menus and victory screens to the cart and streams the stage and player 2 during the VS screen to mask loading.

      SFA3 does the same thing, practically seamless

  12. 8 months ago
    Anonymous

    I think they were at one point considering making Saturn with backwards compatibility with the Genesis which was scrapped obviously sometime in development. That ram cartridge slot was them just trying to do a little forward thinking in case they needed a mid gen upgrade for certain games similar to what N64 did. Both of them still got whooped by Sony.

    • 8 months ago
      Anonymous

      Sega had a 5th gen cartridge console in development but it was cancelled and rolled into the Saturn. Seeing Sega tell devs to only make CD games is a sign the cart slot was repurposed

      • 8 months ago
        Anonymous

        What a fricking joke of a company. It was the future of their business, and they decided to wing it and hope for the best. It's pathetic.

  13. 8 months ago
    Anonymous

    Model 2 Hitachi edition Saturn should have had a hard drive for internal memory instead of Flash based chipset & battery.

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