>being involved with and shaping game development to help it become better... LE BAD
yes, the slop consuming cattle buying games have no idea what makes a game good.
>to help it become better >play a game on release >it's obviously unfinished and thus not too great >give my feedback on it >6 years later decide to look at the game again >version 0.3 >let's not
still waiting on the become better part.
>around 20-25% of early access ever gets a full release
Most of these Black person devs hope to be the next fotm game so they take the money and run, kys
>solodev/small group push out an early version of a game with a cool idea they had >hoping to gain funding to continue development >or see the general reaction of people that get to play it
What exactly is wrong with this?
Yes moron. Either put out a complete game or don't fricking bother selling trash that will stay unfinished. Glad that I have never spent a penny on EA scams.
We went from >buying a complete game
to >buying a buggy complete game that needs updates
to >buying an incomplete game that's completed with DLC
to >buying an 'early access' game before it's even done
to >funding a 'kickstarter' before the game has even been started to be developed
it's way worse Black person
all AAA and most of AA studios literally make games just for propoganda, it's not just that games are rushed or overambitious
they're Black personlicious mclovin
if people just ate meat, vegetables, and fruit, there would be no problem. But they would rather eat shit like frozen pizzas, hot pockets, and bagged chips
The carbon foot print to eat insects turns out to be larger when you scale it up.
Your body is also unable to digest chitin and you'll have digestive issues if you eat too much of this garbage.
>buying a subscription to an incomplete game >buying a game that explicitly says it will never be complete >buying temporary access to an incomplete game that never intends to be completed >buying fake money to spend in an incomplete game that never intends to be completed that you have temporary access to >buying fake money to use on roulette spins for 0.002% unlockables in an incomplete game that has no plans to ever be completed that you paid to have temporary, conditional access to
Do you only want AAA studios to be able to consistently develop vidya? Kickstarter, Indiegogo and Early Access have been great for helping the indie scene flourish, otherwise devs would either take far, far longer to finish working on their games or make a huge gamble like Cuphead devs remortgaging their houses. Without them we wouldn't have
Minecraft
Factorio
Baldur's Gate 3
Kingdom Come Deliverance
Kerbal Space Program
Hollow Knight
The Long Dark
Sunless Sea
Slay the Spire
Ghost Of A Tale
Kenshi
Streets of Rogue
The Banner Saga
Omori
Darkest Dungeon
Don't Starve
Besiege
Subnautica
A Hat In Time
Divinity Original Sin
Prison Architech
Rimworld
Pillars Of Eternity
Risk of Rain 1 & 2
FTL
Undertale
Bloodstained: Ritual Of The Night
Shovel Knight
And much more. All of them were either early access on Steam or were funded through Kickstarter or Indiegogo.
>99% of your list is goyslop >and you're talking about funded and done projects where the dev can't just take the money and run that easily, when the topic is early access goyslop
Only Minecraft and BG3 are the only good games on that list, and Minecraft was fricking F2P for multiple years, and BG3 is a literal AAA game, you moron.
Almost all the bad things with vidya today can be traced back to valve. >Microtransactions. >DLC (horse armor) >Lootboxes. >Gacha lootboxes. >Treating collectibles like a stock market and a casino. >Paid mods. >Early access games. >Always online DRM. >Allowing more than one DRM solution per game. >Allowing games to be broken on release to be fixed "soonTM". >Outsourcing all your work to underpaid (or non-paid) pajeets. >Stealing fan ideas and remaking them as a game. >Sequels that are the exact same game but again for 60 bucks. (L4D2). >Mobashit homosexualry. >GAAS homosexualry. >Ranked ladder cancer. >Le balanced gameplay where everyone is a nerfed cripple.
Sure they can if you want to stop there rather then keep tracing is back further, you dumb homosexual
Half the things you listed were a thing before steam, like TCG card packs and their secondary market
MTGO predates Steam by a year but I guess you wouldn't know, since you are just parroting shitposts you see on Ganker
and so the deranged steamgoy pretends TCGs which have had a culture of using proxies with friends since forever is the same as DLC and lootboxes raping your ass and killing most good games
have a nice day mongrel
That only became a thing after valve normalized lootboxes and microtransactions, It would have never flied circa 2005 or even by 2010.
Steamgoys really are the worst.
that are the exact same game but again for 60 bucks. (L4D2).
Don't you mean fighting games? I guess this was a controversy back then. I never bothered with steam until tf2 went f2p tbh.
Is pretty much the same thing. I don't even remember how many version of sf2 existed back then. I only played the hacked version were you could fly outside the screen with Zanguief.
The real death of gaming was Defense of the Ancients. It's success caused all developers to be afraid of creating competition using their own games. It's why Blizzard neutered SC2 after WC3. It's why companies are afraid of giving players access to host their own servers and make mods.
They've been pushing this shit forever. It started with preorders now with early access they don't even have incentive to complete the dame job. You can thank Steam for that.
Preorders were a totally different thing. The game itself still needed to be complete when you got it and they generally didn't go up for preorder until they were reasonably certain it would be complete in time and you could always get your money back if you changed your mind. It may have become a cancer used to get fanboys to lay down money on shitty games before reviews could come out, but they also served a real purpose with gauging how many copies needed to be produced. EA is an evolution of the eternal dev cycle, not preorders.
The only good thing about early access is has been around for some long now that it can help identify shitty devs. Like the new War of the World game is being created by devs that have had a game for sale in early access for 8 years. That's a great red flag to me as someone who enjoys old scifi to stay away from it if not just be cautious and let it prove itself after release (if it even releases from from early access)
I frickin hate steam and also honestly youtube for giving indie "devs" a voice at all. You shouldn't be allowed to even make a steam page until you've proven you've got a working game actually coming and can provide updates on the reg. I am tired of seeing something online then actually thinking wow that looks good then going to it's steam page and seeing bullshit like the early access tab or how the "devs" made one post in 2021 or some shit about "now were full time :)" then going fricking radio silent.
>not almost everything to do with AAA doing literally the exact same things and far worse outcomes >not the community changing overall which shifts the target audience into people who don't care about the medium overall or the game journalists purposefully warping perceptions for their political agendas >not the monetization and greedy shitstains that turned gaming into a gambling money printer instead of passion projects >No, it was fricking indie games being developed while they release early and sometimes never being finished (just like literally both modern and old video game titles) was the death of gaming
God Ganker is moronic.
Frick off homosexual, you're arguing I should be fine with getting molested by 1 gay dad instead of 2, frick you and whatever stupid EA bullshit you feel like defending. What stupid horseshit "game" are you incapable of finishing butthole? Is it an open world RNG survival game?
>Frick off homosexual, you're arguing I should be fine with getting molested by 1 gay dad instead of 2,
No, that's what you are arguing for when you single out EA as the cause but give a pass for your AAA masters who actually killed it. You don't apply this same logic to anything else, >not for GAAS which are unfinished by design >not for AA or AAA titles that are never finished at all after release >not for AA or AAA titles that are released blatantly unfinished and buggy, effectively in the same state as EA >not for games that are intentionally left unfinished and release with a DLC/Patch roadmap no different from EA
You're just a moron who automatically thinks EA = the most bad because the community insults some developers who run away or fail, but will happily ignore the countless times it the exact same thing happens to games that the AA/AAA developers just lie about their products being complete. EA is the least of gaming's problems.
Black person, this thread is about early access, all that shit you just listed has a hand to the current sorry state gaming is in right now and is all old info
>this was the death of gaming >no it wasn't >wtf you're not even talking about the topic??
Are you moronic?
EA=bad is unironically correct. As others have pointed out, more than 3/4 of these games are scams by people who take money and run, and achieving a 1.0 release and technically ending EA still does not mean the other 1/4 suddenly aren't abandonware. Literal 13/52 shit, no point in even mentioning exceptions because half of them nowadays are backed by corporate gays anyway, cucks actually gave money for shit like Bloodstained or BG3 in israelitestarters...only for them to get AAA backing anyway. It's a scam.
Black person, this thread is about early access, all that shit you just listed has a hand to the current sorry state gaming is in right now and is all old info
>crowd-funded >early access >GAAS model >DLC as well >subscription based content >in-game currency that can be bought >gacha style system >crafting, survival, open-world
can we make a worse premise for a game?
>kickstarter >early access 8+ years >has dlc release before full game release plus tip >has gacha with a sprinkle of optional subscription (not really optional when not having this hinders you greatly)
Don't forget some of this shit even have microtransactions for cosmetics. In early access. People are dumb buttholes but the slimy nature of it, fricking disgusting. You should have to submit a playable mostly complete game to someone at steam before you're even allowed to show it. Even when these games do get a 1.0 they're frequently dropped right after. Hellsign is a good example. Complete fricking abandonware.
>Ganker has made it board culture to talk shit about Sony since the website was made >Ganker also begs for a platform exactly like what Sony offers
The only reason trashheaps like Palworld aren't on PSN right now is because Sony quite literally do not allow unfinished games on their platform. Cyberpunk 2077 was a massive deal because the same was clearly unfinished, and Sony delighted the game for it while providing refunds.
>hardcore Minecraft a roguelite
eh, roguelites should be primarily about traversing the world and killing monsters. minecraft is mostly about building and collecting resources so i wouldn't consider it a roguelite, but i still think that they can be open world as long as it's a randomly generated one
the idea by itself is good, but like so many other ideas, it has been viciously abused and turned into a mockery of what it could have been.
Both from devs releasing "early access" for games they don't really intend to complete, just so they can make money. And from players who expect a complete game from an early access game, and throw massive fits about the game not being complete even though that's literally the point.
No matter how justified the shady reputation of EA is, I am considering to do it for my own game because after having waited half a decade for shit like Silksong to release, I feel that it would be mentally unhealthy for both me and any potential fans to develop behind closed doors for that long.
I played it. If you like Fallout 1 and 2, you'll probably like Death Trash. But yeah, it's incomplete. It's more than just F1&2 though, it's got its own thing going on. Similar gameplay though.
That guy actually does do updates on the reg but it's been >2 years since the EA release and his posts always have that ominous sense that he's too obsessed with perfection that he's never going to get to 1.0. And it's easily one of the better managed EA steam games with a lot of hype and positive press attention and that guy still seems to struggle.
on one hand the games where the developer actively listens to the community and implements feedback are excellent and i do not think that would be as widespread a practice without the early access moniker/banner.
on the other hand some people use it to scam consumers. just be discerning in which developer you support honestly.
I'm going to release my game in Early Access
It's got AI mechanism and I need data to make it better, got all I can from LLMs, now I need real user data and early access will provide that
I do agree it sucks in 90% of the cases tho
They really should add some conditions for early access, like a 2 year limit and they have to either release the game for reviews or delete it and refund everyone that bought it.
Yea i agree
though there are a few Early Access games that got 10+ years of updates and mod support making them fricking fantastic in the end, like picrel
Minecraft came out before this was a feature and even then game companies were cutting shit or just shipping the game unfinished to sell the rest as DLC already.
notch wasn't tied to any investors, and he self-published the game. i think the idea of EA spam wasn't even in the heads of these developers, which is why all the good EA games happen to be from the early 2010s
>being involved with and shaping game development to help it become better... LE BAD
7 days to die is still in early access after 10 years
>being involved with and shaping game development to help it become better... LE BAD
yes, the slop consuming cattle buying games have no idea what makes a game good.
>to help it become better
>play a game on release
>it's obviously unfinished and thus not too great
>give my feedback on it
>6 years later decide to look at the game again
>version 0.3
>let's not
still waiting on the become better part.
You could buy a shit game 20 years ago anon. It really hasn't changed much.
>around 20-25% of early access ever gets a full release
Most of these Black person devs hope to be the next fotm game so they take the money and run, kys
I hate it so much. Stumble upon so many cool games and oops, early access.
They just want your cash now, they don't give a frick
>solodev/small group push out an early version of a game with a cool idea they had
>hoping to gain funding to continue development
>or see the general reaction of people that get to play it
What exactly is wrong with this?
How many of these games actually exit early access? I bought an early access game once, never again
Not that many, unfortunately https://en.wikipedia.org/wiki/Category:Early_access_video_games
>approximately 376 entries
This motherfricker might as well admit he bought into star citizen
The PC audience, trannies and gentlemen.
Yes moron. Either put out a complete game or don't fricking bother selling trash that will stay unfinished. Glad that I have never spent a penny on EA scams.
Yes, instead you fall for AAA ponzi schemes.
>become better
jej
We went from
>buying a complete game
to
>buying a buggy complete game that needs updates
to
>buying an incomplete game that's completed with DLC
to
>buying an 'early access' game before it's even done
to
>funding a 'kickstarter' before the game has even been started to be developed
Can it possibly get any worse than this?
it's way worse Black person
all AAA and most of AA studios literally make games just for propoganda, it's not just that games are rushed or overambitious
they're Black personlicious mclovin
gaming? nop
>replace one kind of animal abuse for another
Insects aren't animals.
how come half the board wants to frick insects then?
the main concern with the meat industry is not animal abuse but how damaging it is to the environment
all the massive post-processing is the real issue
if people just ate meat, vegetables, and fruit, there would be no problem. But they would rather eat shit like frozen pizzas, hot pockets, and bagged chips
The carbon foot print to eat insects turns out to be larger when you scale it up.
Your body is also unable to digest chitin and you'll have digestive issues if you eat too much of this garbage.
did you know that chickens eat insects, and you can eat their eggs and meat?
did you know that eating insects increases cancer in humans, because our bodies cannot process chitin very well?
chickens eat everything they can peck, to be fair, even other chickens
bugs aside those loaves don't look as good as those at my local bakeries so I would not try it
>Can it possibly get any worse than this?
on top of all that, losing the ability to play the game because it was made to be online only
to
>renting "early access" broken games that may never be completed
>buying a subscription to an incomplete game
>buying a game that explicitly says it will never be complete
>buying temporary access to an incomplete game that never intends to be completed
>buying fake money to spend in an incomplete game that never intends to be completed that you have temporary access to
>buying fake money to use on roulette spins for 0.002% unlockables in an incomplete game that has no plans to ever be completed that you paid to have temporary, conditional access to
We will delete the game from existence shortly after its finished
>after its finished
oh frick
Everything about this game is sheer comedy by cosmic happenstance.
That’s literally already happened multiple times. Ubisoft does this with their always online/multiplayer only games
yea thats the joke you dumb fricking moron waste of a fricking post fricking subhuman piec eof shit
Do you only want AAA studios to be able to consistently develop vidya? Kickstarter, Indiegogo and Early Access have been great for helping the indie scene flourish, otherwise devs would either take far, far longer to finish working on their games or make a huge gamble like Cuphead devs remortgaging their houses. Without them we wouldn't have
Minecraft
Factorio
Baldur's Gate 3
Kingdom Come Deliverance
Kerbal Space Program
Hollow Knight
The Long Dark
Sunless Sea
Slay the Spire
Ghost Of A Tale
Kenshi
Streets of Rogue
The Banner Saga
Omori
Darkest Dungeon
Don't Starve
Besiege
Subnautica
A Hat In Time
Divinity Original Sin
Prison Architech
Rimworld
Pillars Of Eternity
Risk of Rain 1 & 2
FTL
Undertale
Bloodstained: Ritual Of The Night
Shovel Knight
And much more. All of them were either early access on Steam or were funded through Kickstarter or Indiegogo.
Factorio is the only good game on that list
You got a problem with Risky?
>99% of your list is goyslop
>and you're talking about funded and done projects where the dev can't just take the money and run that easily, when the topic is early access goyslop
>muhhhh FOTM buzword
Okay, name what's wrong with every single game, in detail.
>goyslop
Stopped reading right there
Only Minecraft and BG3 are the only good games on that list, and Minecraft was fricking F2P for multiple years, and BG3 is a literal AAA game, you moron.
>he dislikes risky
For what reason
TRVTHNUKE
Absolutely BTFOd him
the next step is pre ordering early access game 6 months before it is early access
I'm surprised early access preorders aren't a thing yet.
We'll be paying for devs to go to "gaming school" via gofund me soon enough.
There are a lot of good games that started as EA (Shadows of Doubt).
>Buy game
>You need some magazine to actually finish it
Also games were always broken, can't you remember installing patches?
>There are a lot of good games that started as EA
Name one.
I named Shadows of Doubt
>good games
Factorio
but yea everything else is shit
Deep Rock Galactic
I'm older than patches.
Counter point: Mount and Blade.
Your opinion is invalid.
Games with tier like subscriptions
>Sorry your subscription doesn't contain multiplayer, upgrade to gold subscription to go online and much more
I haven't seen that much since Hellblade tried it and it immediately bombed, what games since then have tried that bullshit?
basically any game with a season pass
sega also locked the new yakuza game's NG+ behind a DLC payment
I have bought dlc one time in the past lile 15 years and it was for Rebecca's nurse outfit for RE0 for a dollar. It was worth it.
Gambling on a POTENTIAL game nobody even has set plans to realize yet
Enter NFTs
>this was the death of gaming
it only was because people keep falling for it.
it would not be a thing if it didnt work.
>not the horse armor
I see you’re a newbie
Almost all the bad things with vidya today can be traced back to valve.
>Microtransactions.
>DLC (horse armor)
>Lootboxes.
>Gacha lootboxes.
>Treating collectibles like a stock market and a casino.
>Paid mods.
>Early access games.
>Always online DRM.
>Allowing more than one DRM solution per game.
>Allowing games to be broken on release to be fixed "soonTM".
>Outsourcing all your work to underpaid (or non-paid) pajeets.
>Stealing fan ideas and remaking them as a game.
>Sequels that are the exact same game but again for 60 bucks. (L4D2).
>Mobashit homosexualry.
>GAAS homosexualry.
>Ranked ladder cancer.
>Le balanced gameplay where everyone is a nerfed cripple.
Not defending valve, but a lot of those went mainstream due to "the mobile games"
i remember hats were preferable at one point because the alternative was blatant p2w shit
westoids never heard the boiling frog shit before back then did they?
heck, they sure as frick still don't
>it was all le malicious ploy to get gamers used to things before they got worse
Don't forget your tinfoil hat.
Sure they can if you want to stop there rather then keep tracing is back further, you dumb homosexual
Half the things you listed were a thing before steam, like TCG card packs and their secondary market
MTGO predates Steam by a year but I guess you wouldn't know, since you are just parroting shitposts you see on Ganker
and so the deranged steamgoy pretends TCGs which have had a culture of using proxies with friends since forever is the same as DLC and lootboxes raping your ass and killing most good games
have a nice day mongrel
Good luck using proxies in MTGO, homosexual
That only became a thing after valve normalized lootboxes and microtransactions, It would have never flied circa 2005 or even by 2010.
Steamgoys really are the worst.
MTGO started in 2002
Thanks for proving that you have literally no idea what you are talking about
that are the exact same game but again for 60 bucks. (L4D2).
Don't you mean fighting games? I guess this was a controversy back then. I never bothered with steam until tf2 went f2p tbh.
at least fighting games actually added new content through new characters
L4D2 is literally just L4D1 but again
same shit they pulled with CSGO2
Is pretty much the same thing. I don't even remember how many version of sf2 existed back then. I only played the hacked version were you could fly outside the screen with Zanguief.
>6 completely new levels
>3 new specials
>uncommon variants of common zombies dependent on the level
>is literally just L4D1 but again
????
.
If gaming survived this, i dont see how EA is going to kill it.
greenlight prevented EA garbage from being a viable thing to spam. everything was curated
greenlight was the better system
The real death of gaming was Defense of the Ancients. It's success caused all developers to be afraid of creating competition using their own games. It's why Blizzard neutered SC2 after WC3. It's why companies are afraid of giving players access to host their own servers and make mods.
The Warcraft III map editor was something else. Always blew my mind what people were able to create with it.
SCBW was also amazing, as well.
>Selling games before they're even done
They've been pushing this shit forever. It started with preorders now with early access they don't even have incentive to complete the dame job. You can thank Steam for that.
Preorders were a totally different thing. The game itself still needed to be complete when you got it and they generally didn't go up for preorder until they were reasonably certain it would be complete in time and you could always get your money back if you changed your mind. It may have become a cancer used to get fanboys to lay down money on shitty games before reviews could come out, but they also served a real purpose with gauging how many copies needed to be produced. EA is an evolution of the eternal dev cycle, not preorders.
It was before digital. Now its a marketing metric.
The only good thing about early access is has been around for some long now that it can help identify shitty devs. Like the new War of the World game is being created by devs that have had a game for sale in early access for 8 years. That's a great red flag to me as someone who enjoys old scifi to stay away from it if not just be cautious and let it prove itself after release (if it even releases from from early access)
Ganker is pro early access slop now, see palworld
by the time overwatch caught on dota2 already had season passes
I frickin hate steam and also honestly youtube for giving indie "devs" a voice at all. You shouldn't be allowed to even make a steam page until you've proven you've got a working game actually coming and can provide updates on the reg. I am tired of seeing something online then actually thinking wow that looks good then going to it's steam page and seeing bullshit like the early access tab or how the "devs" made one post in 2021 or some shit about "now were full time :)" then going fricking radio silent.
>not almost everything to do with AAA doing literally the exact same things and far worse outcomes
>not the community changing overall which shifts the target audience into people who don't care about the medium overall or the game journalists purposefully warping perceptions for their political agendas
>not the monetization and greedy shitstains that turned gaming into a gambling money printer instead of passion projects
>No, it was fricking indie games being developed while they release early and sometimes never being finished (just like literally both modern and old video game titles) was the death of gaming
God Ganker is moronic.
Frick off homosexual, you're arguing I should be fine with getting molested by 1 gay dad instead of 2, frick you and whatever stupid EA bullshit you feel like defending. What stupid horseshit "game" are you incapable of finishing butthole? Is it an open world RNG survival game?
>Frick off homosexual, you're arguing I should be fine with getting molested by 1 gay dad instead of 2,
No, that's what you are arguing for when you single out EA as the cause but give a pass for your AAA masters who actually killed it. You don't apply this same logic to anything else,
>not for GAAS which are unfinished by design
>not for AA or AAA titles that are never finished at all after release
>not for AA or AAA titles that are released blatantly unfinished and buggy, effectively in the same state as EA
>not for games that are intentionally left unfinished and release with a DLC/Patch roadmap no different from EA
You're just a moron who automatically thinks EA = the most bad because the community insults some developers who run away or fail, but will happily ignore the countless times it the exact same thing happens to games that the AA/AAA developers just lie about their products being complete. EA is the least of gaming's problems.
>this was the death of gaming
>no it wasn't
>wtf you're not even talking about the topic??
Are you moronic?
>Are you moronic?
other shit is not being dismissed you are just being a condescending homosexual
i am pretty sure AAA developers only started doing that when steamies proved that it was a viable business model
EA=bad is unironically correct. As others have pointed out, more than 3/4 of these games are scams by people who take money and run, and achieving a 1.0 release and technically ending EA still does not mean the other 1/4 suddenly aren't abandonware. Literal 13/52 shit, no point in even mentioning exceptions because half of them nowadays are backed by corporate gays anyway, cucks actually gave money for shit like Bloodstained or BG3 in israelitestarters...only for them to get AAA backing anyway. It's a scam.
Black person, this thread is about early access, all that shit you just listed has a hand to the current sorry state gaming is in right now and is all old info
>crowd-funded
>early access
>GAAS model
>DLC as well
>subscription based content
>in-game currency that can be bought
>gacha style system
>crafting, survival, open-world
can we make a worse premise for a game?
Add
>remake of a beloved classic
>adapted to fit a larger audience
>kickstarter
>early access 8+ years
>has dlc release before full game release plus tip
>has gacha with a sprinkle of optional subscription (not really optional when not having this hinders you greatly)
Don't forget some of this shit even have microtransactions for cosmetics. In early access. People are dumb buttholes but the slimy nature of it, fricking disgusting. You should have to submit a playable mostly complete game to someone at steam before you're even allowed to show it. Even when these games do get a 1.0 they're frequently dropped right after. Hellsign is a good example. Complete fricking abandonware.
>Ganker has made it board culture to talk shit about Sony since the website was made
>Ganker also begs for a platform exactly like what Sony offers
The only reason trashheaps like Palworld aren't on PSN right now is because Sony quite literally do not allow unfinished games on their platform. Cyberpunk 2077 was a massive deal because the same was clearly unfinished, and Sony delighted the game for it while providing refunds.
>Sony quite literally do not allow unfinished games on their platform.
HAHAHHAHAHA
THIS moron REALLY BELIEVES THIS
add the rougelite and vampire survivors elements
roguelite and open world conflict in their design philosophy
Unless you count sandbox games like hardcore Minecraft a roguelite
>hardcore Minecraft a roguelite
eh, roguelites should be primarily about traversing the world and killing monsters. minecraft is mostly about building and collecting resources so i wouldn't consider it a roguelite, but i still think that they can be open world as long as it's a randomly generated one
>Minecraft speedruns are a roguelite
Holy shit
if you think about it, that's all speedruns
We will have to see if streets of rogue 2 pulls this off.
I don't think they really conflict because rogue likes tend to have massive worlds even if they are mostly linear.
>streets of rogue 2
looks kino, gonna watch out for it
Don't forget your Nfts and virtual real estate.
Unreal Engine
Fricking moron
XBL before this. Getting morons to pay for something that was free.
You're probably right, Oblivion was crippled by the 360's extremely low amount of memory so the timeline adds up.
Day 1 patches killed physical ownership. Any game that requires further patches is essentially early access.
We always loved early access survival crafting games you seething revisionist poketroony.
the idea by itself is good, but like so many other ideas, it has been viciously abused and turned into a mockery of what it could have been.
Both from devs releasing "early access" for games they don't really intend to complete, just so they can make money. And from players who expect a complete game from an early access game, and throw massive fits about the game not being complete even though that's literally the point.
Some of the best games I've ever played were Early Access.
>early access game
>with dlc
No matter how justified the shady reputation of EA is, I am considering to do it for my own game because after having waited half a decade for shit like Silksong to release, I feel that it would be mentally unhealthy for both me and any potential fans to develop behind closed doors for that long.
No, it's perfectly fine. Just don't announce it too early and don't act like the game is just about to come out then delay it again.
What her name, Ganker
*what's
I played it. If you like Fallout 1 and 2, you'll probably like Death Trash. But yeah, it's incomplete. It's more than just F1&2 though, it's got its own thing going on. Similar gameplay though.
That guy actually does do updates on the reg but it's been >2 years since the EA release and his posts always have that ominous sense that he's too obsessed with perfection that he's never going to get to 1.0. And it's easily one of the better managed EA steam games with a lot of hype and positive press attention and that guy still seems to struggle.
on one hand the games where the developer actively listens to the community and implements feedback are excellent and i do not think that would be as widespread a practice without the early access moniker/banner.
on the other hand some people use it to scam consumers. just be discerning in which developer you support honestly.
>on one hand the games where the developer actively listens to the community and implements feedback are excellent
All 2 games that did this.
I'm going to release my game in Early Access
It's got AI mechanism and I need data to make it better, got all I can from LLMs, now I need real user data and early access will provide that
I do agree it sucks in 90% of the cases tho
im curious
It's logic puzzle a bit like Obra dinn or case of the golden idol. I will shamelessly shill it here, throwing keys in 3 weeks
what kind of data would you need for that?
They really should add some conditions for early access, like a 2 year limit and they have to either release the game for reviews or delete it and refund everyone that bought it.
Yea i agree
though there are a few Early Access games that got 10+ years of updates and mod support making them fricking fantastic in the end, like picrel
project zomboid wouldn’t exist without early access, so it will forever get a pass from me
How would you fix it?
require developers to have free demos in order to have a EA game on the store
You have a free 2hr demo for anything on Steam anon. 🙂
Minecraft came out before this was a feature and even then game companies were cutting shit or just shipping the game unfinished to sell the rest as DLC already.
notch wasn't tied to any investors, and he self-published the game. i think the idea of EA spam wasn't even in the heads of these developers, which is why all the good EA games happen to be from the early 2010s
partial post reading identified
You corn cob
yeah yeah, i just wanted to say that minecraft is the exception since people keep naming it
It literally isn't.
I am not a fan of EA but that’s just nonsense