Thoughts?

Thoughts?

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  1. 2 weeks ago
    Anonymous

    Good game.

  2. 2 weeks ago
    Anonymous

    It's cool. I haven't played the new game they released. I'm a fan of the type of shit that inspired it though, don't know how someone with no exposure to that would enjoy the game.

  3. 2 weeks ago
    Anonymous

    sex with neville

    • 2 weeks ago
      Anonymous

      Thats not cat Caro

      • 2 weeks ago
        Anonymous

        but he is a cat

        • 2 weeks ago
          Anonymous

          fugg

        • 2 weeks ago
          Anonymous

          fine too

  4. 2 weeks ago
    Anonymous

    >i cant be arsed to make ui convenient but here is some lore
    hack
    the other game is worse still

  5. 2 weeks ago
    Anonymous

    A good game, bit too harsh learning curve.

    • 2 weeks ago
      Anonymous

      The learning curve is the game. Once you've got everything figured out and are just going for different endings it mostly becomes a repetitive chore. Absolutely loved my first 20 hours with the game, though.

  6. 2 weeks ago
    Anonymous

    Delving into it's occult elements is great, but the gameplay is way too grindy.

  7. 2 weeks ago
    Anonymous

    I liked it when I pirated it

  8. 2 weeks ago
    Anonymous

    i am too smooth brained for it

  9. 2 weeks ago
    Anonymous

    All timer. Book of Hours was fun for a while too but it got dull way too quickly. Hope the dlc adds something interesting to come back to.

  10. 2 weeks ago
    Anonymous

    Two things appear to be true of Alexis Kennedy when you look at his works to date: He's too willing to sacrifice the gaming part of videogames to be fodder for his true goal of esoteric lore dumping, and he probably very badly wants to be a writer of some kind but can't find a more suitable outlet than videogames for his style of esoteric lore dumping storytelling style.

    Or, put another, the dude cannot make a videogame to save his life

    • 2 weeks ago
      Anonymous

      Can't write a book, can't make a game. Truly a cursed existence.

    • 2 weeks ago
      Anonymous

      I think it's genuinely impressive that he's willing to completely say frick the player in favor of lore or what have you
      But it doesn't really make for good games

    • 2 weeks ago
      Anonymous

      im still mad about the early book of hours mock up images where it looked like a comfy vn but then it just became cultist simulator without the fun stress mechanics

      • 2 weeks ago
        Anonymous

        >fun stress mechanics
        it wasn't fun or stressful, it was just tedious

    • 2 weeks ago
      Anonymous

      He was fine within the confines of Fallen London, Seeking is absolutely brilliant and a lot of that is tied to the way game mechanics are used.
      Ever since he got kicked out of that company for trying to shag everyone there has been the impression that he needs some oversight though.

  11. 2 weeks ago
    Anonymous

    I suck at it, but it's a very inventive and unique game and I wish more people would do shit like that.

  12. 2 weeks ago
    Anonymous

    It's a game that fricking sucks after the initial wow factor fades away. It feels esoteric for a couple of hours, like the barrier of entry is meant to make you feel like you're learning some forbidden knowledge, then afterwards you realize it's just a chore to play.

  13. 2 weeks ago
    Anonymous

    I'm playing it now. Feels like the early game when I was figuring things out was the most fun, until I got past the Stag Door and realise it's just going through the motions from there. Now I just keep ending up in a cycle of zoning out, letting too many emojis accumulate without realising and having to start again. At least the advanced legacies have a bit more figuring things out but having to go through a full run for each attempt gets in the way of that.
    Cool lore and atmosphere though.

    • 2 weeks ago
      Anonymous

      This is where im at too, once you get a handle on it you realize how much of a grind the early game is to even get past the stag, then theres more on top of that. Its still a unique and fun game that keeps bringing me back, but dying and realizing how much work it will be to go back to where you were is awful.

      • 2 weeks ago
        Anonymous

        It's a shame because I do like the parts where it feels like a puzzle of parsing the lore descriptions and figuring what to put where, like I'm actually figuring out forbidden knowledge and esoteric rituals, but those parts are just too few and far between compared to all the going through the motions.
        Maybe Book of Hours will have a bit more of what I'm looking for. Just a few more endings to go before I'm done and move on to that.

  14. 2 weeks ago
    Anonymous

    Alex can't into gameplay, that homie still lives like it's Fallen London

    • 2 weeks ago
      Anonymous

      At least Sunless Skies broke the curse.

      • 2 weeks ago
        Anonymous

        He quit Failbetter after finishing SMEN, Skies was made after he left

  15. 2 weeks ago
    Anonymous

    >see game
    >concept sounds fun
    >play it
    >it’s the most boring card game I’ve ever played in my life
    >refund
    Would still love to play a game where you’re being pulled into a Lovecraftian cult and/or running a cult yourself but this isn’t what I’m looking for.

  16. 2 weeks ago
    Anonymous

    I prefer Sunless Sea to be quite honest family.

    • 2 weeks ago
      Anonymous

      Both are boring games. Hated them both.

      • 2 weeks ago
        Anonymous

        You are a boring game and I hate you.

        • 2 weeks ago
          Anonymous

          My name?
          Cultistsimulator Sunlesssea.

  17. 2 weeks ago
    Anonymous

    I found out you can abuse the detective job to get every follower exalted regardless of cult type and I have to force myself not to because it takes an incredibly long time to set up and then even longer to actually do

    • 2 weeks ago
      Anonymous

      We can all agree Physician is the best right?
      >No timer for demotion on job
      >steady 2 gold pay per work
      >starts with all the reason you need

      • 2 weeks ago
        Anonymous

        I guess so. Having a lot of reason isn't that useful moat of the time. The work for Bright Young Thing isn't infinite but gives you a huge 20 money when it eventually does fail, which is more than enough to get your ball rolling for other income sources.

        It also has the effect of giving you a book you had in your previous game (if you died) so you can abuse it to give yourself a high level one at the start of the game, an amusing trick speedruns use to get really fast wins.

        • 2 weeks ago
          Anonymous

          The only decent work I can find as the Bright Young is the Glover and Glover job which I absolutely hate.

          • 2 weeks ago
            Anonymous

            Glover is easy, just hire the 5 moth hireling and keep throwing it at your bosses until you're at the top, as unlike the edge ones they don't die if they fail. The best source of money is selling spintrias from the patrons anyway.

  18. 2 weeks ago
    Anonymous

    It plays like a phone game, I don't like it at all

  19. 2 weeks ago
    Anonymous

    Shit

  20. 2 weeks ago
    Anonymous

    very good. I prefer it to book of hours even though I liked that too.
    the soundtrack is excellent and really adds to the atmosphere

  21. 2 weeks ago
    Anonymous

    >Muh job n gold
    >Hire bomb-maker
    >Force him to do cult work
    >Get free gold, Spintrias and ingredients you can later sell if you want
    There

    • 2 weeks ago
      Anonymous

      random rewards + notoriety aren't so good. commissions are just endless money at your leisure forever

      • 2 weeks ago
        Anonymous

        >notoriety
        What notoriety? You only get wounds on the guy if they fail job

  22. 2 weeks ago
    Anonymous

    Once you figure it out, there is no challenge whatsoever, it's just grind.

  23. 2 weeks ago
    Anonymous

    I was hooked until the repetition and grind of the early game made experimentation pointless. It's a wiki game.

  24. 2 weeks ago
    Anonymous

    It was a cool experience but got a bit tiring. I also love the way the card description are written and have been searching for books with similar vibes to no avail. And no I dont mean lovecraftian.

  25. 2 weeks ago
    Anonymous

    i cant deal with game mechanics that force you to act. The game would maybe interest me without the daily countdown and the cards expiring

  26. 2 weeks ago
    Anonymous

    I think it needs more variety towards the start. It's fantastic once the ball gets rolling and you start climbing the dream ladder/acquiring followers but dependent on what start you choose you can spend up to an hour spinning very mundane wheels with little esoteric shit going on at all.

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