Timothy Cain Top 5 Modern RPGs to learn from if you are a game designer:. >WoW, because it's easy and fun

Timothy Cain Top 5 Modern RPGs to learn from if you are a game designer:
>WoW, because it's easy and fun
>Elden Ring, because it's hard and fun and innovative in how it applies status effects
>Skyrim, because the environments are beautiful and about as close as you can get to a virtual version of pen and paper RPGs
>Fallout: New Vegas, because it perfectly took an old game and brought it to a modern era and had great choices with significant consequences
>Baldur's Gate 3, character customization and there's a lot of choices and reactivity

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  1. 3 months ago
    Anonymous

    Those five games are great examples of what NOT to do. I can't believe that anyone in 2024 is seriously holding up WoW as an example of good design.

    • 3 months ago
      Anonymous

      People who understand game design know that classic wow was a massive achievement. If live service games had just half the content and replayability wow had on launch, we'd all be fricking ecstatic.

      • 3 months ago
        Anonymous

        lol, MMO brain rot is real

      • 3 months ago
        Anonymous

        >People who understand game design know that classic wow was a massive achievement.
        not game design, marketing
        wow wasn't fundamentally different than the weekly kmmo releases coming out at the time, it just had brand power and used it

        • 3 months ago
          Anonymous

          >than the weekly kmmo releases coming out at the time
          What kmmos even existed back then?

          • 3 months ago
            Anonymous

            there's too many to remember, RO and Lineage II are about the only ones that spawned long lasting legacies
            RO isn't very WoW-like though, Lineage II isn't too far off but WoW is an amalgamation product instead of having any specific one similar game

          • 3 months ago
            Anonymous

            Not him but I played Ragnarok Online before WoW. Not sure whether lots of MMOs where coming out of Korea at the time though

            • 3 months ago
              Anonymous

              there's too many to remember, RO and Lineage II are about the only ones that spawned long lasting legacies
              RO isn't very WoW-like though, Lineage II isn't too far off but WoW is an amalgamation product instead of having any specific one similar game

              Always thought RO was japanese

    • 3 months ago
      Anonymous

      congratulations, you're a legit moron

      • 3 months ago
        Anonymous

        wowbucks out in full force today, huh

    • 3 months ago
      Anonymous

      Love or hate WoW, it made Blizard $14 billion (with a b) in revenue. That's a text book definition of success.

      • 3 months ago
        Anonymous

        >you should intentionally make your game worse because this other bad game was a giant success
        That mentally is why all WoW clones end in utter failure

        • 3 months ago
          Anonymous

          >That mentality
          muh bad

    • 3 months ago
      Anonymous

      Your favorite flavor is crayon isn't it?

  2. 3 months ago
    Anonymous

    Devs don't even play games lmao

    • 3 months ago
      Anonymous

      he's a gay lmao

      Didn't this loser make PoE 2's boat system? LMAO

      >lmao

  3. 3 months ago
    Anonymous

    he's a gay lmao

  4. 3 months ago
    Anonymous

    He's absolutely right. You don't make games for autists if you want to eat

  5. 3 months ago
    Anonymous

    elden ring's environments are WAY better.

  6. 3 months ago
    Anonymous

    Didn't this loser make PoE 2's boat system? LMAO

  7. 3 months ago
    Anonymous

    cringe list

  8. 3 months ago
    Anonymous

    >innovative in how it applies status effects
    Genuinely want to know what was meant by this, not even trying to lean into a kneejerk reaction.

    • 3 months ago
      Anonymous

      NTA but Tim meant how status effects don't apply instantly like in most RPGs, a meter has to fill up first. Though obviously Dark Souls already had it.

      • 3 months ago
        Anonymous

        I think pretty much all action/rpg games use a status buildup mechanic compared to turn-based and RTWP games that solely use resistances to determine infliction. I can't think of anything "innovative" about Elden Ring's approach that isn't already relatively standard in games of the same genre.

        • 3 months ago
          Anonymous

          >I think pretty much all action/rpg games use a status buildup mechanic
          What games? Pre-Demon's/Dark Souls.

          • 3 months ago
            Anonymous

            MonHun immediately jumps to mind

          • 3 months ago
            Anonymous

            Every Monster Hunter game that came out before the souls games, for one. Status effects (poison, sleep, KO) must be built up before they take effects on monsters. The same is true for hunters, but rarely factors in since the buildup is generally strong enough to be inflicted in one hit, with the exception of stun, which has a proper buildup.
            Tri was released after Demon's Souls, but it leaned even harder into it with exhaustion which is applied similarly to a status with blunt weapons. Exhaustion was a huge fundamental change to the series and I would argue more innovative than anything in Elden Ring.

      • 3 months ago
        Anonymous

        Incredible what morons who don't play games think is innovative.

  9. 3 months ago
    Anonymous

    >BG3
    >and there's a lot of choices and reactivity
    This has to be bait, no wonder outer worlds is dogshit

  10. 3 months ago
    Anonymous

    He's speaking as a developer. The actual games he likes are all from the 80s and 90s like Ultima and Star Control 2. He probably didn't play any of them just studied them. Which is why all his latest games suck.

  11. 3 months ago
    Anonymous

    >NV
    >significant consequences
    Like what?

    • 3 months ago
      Anonymous

      >piss off a faction
      >they shoot you in sight
      >you lose their quests

  12. 3 months ago
    Anonymous

    >5 of the most successful games in history
    >random dude on a feet picture sharing board
    >"this games are not good"
    >the universe:

  13. 3 months ago
    Anonymous

    >Skyrim, because the environments are beautiful and about as close as you can get to a virtual version of pen and paper RPGs

    Skyrim... RPG... either bait or this guy is a massive hack and shill.

  14. 3 months ago
    Anonymous

    He's honestly pretty insightful since he is an accomplished industry veteran and his videos aren't overedited with poor attempts at humor. He's the only youtube channel I have bookmarked that isn't a lecturer.

  15. 3 months ago
    Anonymous

    >Baldur's Gate 3, character customization
    lol come on
    there's one useable face and no sliders

  16. 3 months ago
    Anonymous

    This reads like one of those
    >Hey, this sold well, it's gotta be on the best of list
    lists

  17. 3 months ago
    Anonymous

    >Baldur's Gate 3, character customization
    what an absolute fricktard. Who the frick would listen to this moron? The character customization isn't bad but it certainly isn't nothing to write home about
    >lots of choices and reactivity
    HAHAHAHAHAHAHAHAHA DID HE EVEN PLAY THE GAME

  18. 3 months ago
    Anonymous

    , because the environments are beautiful and about as close as you can get to a virtual version of pen and paper RPGs

  19. 3 months ago
    Anonymous

    Based Tim making morons seethe with facts and logic

  20. 3 months ago
    Anonymous

    what, you got tired of shitting on Sawyer so now you make Cain threads?
    either way have a nice day

  21. 3 months ago
    Anonymous

    >*kicks down the door*
    >*lifts the gayme dev gently aside*
    >*MIC feedback noise*
    >Any kings present?

    • 3 months ago
      Anonymous

      >modern
      >most recent game on the pic is 13 years old
      also
      >hl2, re4, Gta
      >rpg
      moron

      • 3 months ago
        Anonymous

        I didn't know you were autistic and I cannot talk about any game on Ganker you might want to go back

        [...]

        gay

        Why is Skyrim in there, it's not an RPG?
        >moron
        projecting

        • 3 months ago
          Anonymous

          >it's not an RPG?
          moron

          • 3 months ago
            Anonymous

            Ok my reddit using friend

  22. 3 months ago
    Anonymous

    Qrd innovation re: status afflictions in ER? Haven't played.

  23. 3 months ago
    Anonymous

    >>WoW, because it's easy and fun
    lol. lmao.
    Ring, because it's hard and fun and innovative in how it applies status effects
    Elden Ring was hardly the first game to have accumulating status ailments. It wasn't even the first game in its own series to do that
    , because the environments are beautiful and about as close as you can get to a virtual version of pen and paper RPGs
    Skyrim is objectively an ugly, empty open world. Either this guy is a total homosexual or has absolutely zero imagination (probably both)
    : New Vegas, because it perfectly took an old game and brought it to a modern era and had great choices with significant consequences
    3D Fallout was a mistake. I don't even need to argue with peabrains who think otherwise.
    's Gate 3, character customization and there's a lot of choices and reactivity
    WRPGs have already been doing this for decades and did a much better job of it too

    • 3 months ago
      Anonymous

      What games would you suggest as 'masterclasses' as he names them? RPGs that do at least one thing so well every designer should learn from them.

      • 3 months ago
        Anonymous

        Palworld

  24. 3 months ago
    Anonymous

    Nobody should learn from WoW it's dogshit in every aspect
    Elden Ring is a fair choice I guess although the things it does best are the things the Souls series has been doing for 10+ years
    Skyrim is a bit outdated but if you're working on a Bethesda-style open world game it might be your best bet
    New Vegas same as Skyrim but you trade better writing for worse world design
    Baldur's Gate 3 is a good choice the level of interactivity of mechanics and narrative elements is unprecedented and will undoubtedly inspire many future RPGs

  25. 3 months ago
    Anonymous

    Tim is a homosexual.

  26. 3 months ago
    Anonymous

    Skyrim sold a gorillion copies and you're all still mad about it

  27. 3 months ago
    Anonymous

    >elden ring
    >innovative in how it applies status effects
    He's demented

  28. 3 months ago
    Anonymous

    devs pretending to play and enjoy hard games will never not make me lmao

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