Todd blames players for Starfield's poor reception, suggests they're dumb

>throughout his response is the suggestion that Starfield suffered in part because it was unlike Bethesda’s previous games, Fallout and Skyrim, and he insisted: “Each of the franchises should be its own thing."

>“I think the majority of our reviews were in the 90s, which, look, that's great. I don't want to ever be in a world where that is not a great place to be in terms of critical reception, particularly in a year where there were so many amazing games out."

>“But obviously, look, we see the feedback, we see a lot of players saying, this is what I want out of a Bethesda game, which is to explore a world in a certain way and Starfield didn't give me that, I prefer the way it's done in Fallout or Elder Scrolls"

ign dot cum/articles/bethesdas-todd-howard-addresses-mixed-reception-to-starfield

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

Yakub: World's Greatest Dad Shirt $21.68

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

  1. 2 weeks ago
    Anonymous

    he's right you know

  2. 2 weeks ago
    Anonymous

    This is "trans women are women" levels of cope and delusion.

  3. 2 weeks ago
    Anonymous

    Actual title:
    Bethesda’s Todd Howard Addresses Mixed Reception to Starfield

    IGN gave Starfield a 7/10, so this is in response to that and some of the mixed player review feedback scores.
    Full quoute from OP that was missing the last part:
    >“But obviously, look, we see the feedback, we see a lot of players saying, this is what I want out of a Bethesda game, which is to explore a world in a certain way and Starfield didn't give me that, I prefer the way it's done in Fallout or Elder Scrolls. And perfectly understandable right, in terms of, hey this is a different experience."

    He also goes on further down in the article to explain their rationale behind the empty planets thing, by wanting to make sure people could land on any planet because they consider that a key part of the "space science fiction" fantasy.

    • 2 weeks ago
      Anonymous

      >wanting to make sure people could land on any planet
      Then he should have chosen a different engine. NMS have set a higher expectation.

      • 2 weeks ago
        Anonymous

        no it didn't

      • 2 weeks ago
        Anonymous

        NMS is dogshit

      • 2 weeks ago
        Anonymous

        Actual title:
        Bethesda’s Todd Howard Addresses Mixed Reception to Starfield

        IGN gave Starfield a 7/10, so this is in response to that and some of the mixed player review feedback scores.
        Full quoute from OP that was missing the last part:
        >“But obviously, look, we see the feedback, we see a lot of players saying, this is what I want out of a Bethesda game, which is to explore a world in a certain way and Starfield didn't give me that, I prefer the way it's done in Fallout or Elder Scrolls. And perfectly understandable right, in terms of, hey this is a different experience."

        He also goes on further down in the article to explain their rationale behind the empty planets thing, by wanting to make sure people could land on any planet because they consider that a key part of the "space science fiction" fantasy.

        The problem is really that every single empty planet is... full of the exact same 3 proc-gen little miniquests. If these things were actually sparse and barren they'd ironically be more fun to explore.
        Luckily I'm not a gay that wanders around salavating at the chance to raid identical dwenmer ruins or solve the same claw puzzle over and over and actually just enjoy the starfield missions.

        • 2 weeks ago
          Anonymous

          I agree that the radiant dungeons are way too recycled, but I also think if you took Starfield's unique content and put it all on the same walkable map Fallout/TES-style, then it would wind up being about the same size as Skyrim or Fallout 4. Bethesda probably needed to do something similar to Daggerfall for Starfield, where the radiant dungeons are generated to be somewhat unique by being assembled from parts. I dunno though, because Daggerfall bores me too lol.

          • 2 weeks ago
            Anonymous

            I'm sure you can add more dungeons with mod tools

            • 2 weeks ago
              Anonymous

              And maybe we can add an interesting story with relatable characters with mod tools too.

    • 2 weeks ago
      Anonymous

      oh yes that key part of science fiction where you land on literally every single planet in the galaxy. that old trope

      • 2 weeks ago
        Anonymous

        I get where they're coming from. Starbound, No Man's Sky, Elite Dangerous, and I'm sure plenty of others all used procedural generation to let people do that. People criticized The Outer Worlds for not letting you visit lots of planets in your ship and how you could only explore certain small parts of each planet, so I imagine Bethesda looked at that and took it into account. Those aren't story-driven RPGs that feature large cities though. Starbound is actually a pretty good parallel now that I think about it.

        • 2 weeks ago
          Anonymous

          I still dont get how its a key part of the fantasy, like its just some block you drop in and presto its science fiction. those games were built with the world exploring in mind but its clearly just been crammed into starfield with very little thought

    • 2 weeks ago
      Anonymous

      Why would you think that?
      Why do I want to land on an empty planet Todd, you moron?
      The point of a game is entertainment.
      I think Todd would be genuinely confused if you told him his "astronauts weren't bored on the moon" retort is completely idiotic.

  4. 2 weeks ago
    Anonymous

    He's correct though

  5. 2 weeks ago
    Anonymous

    Why are you not following god howards new slopament anon?

  6. 2 weeks ago
    Anonymous

    Todd's been doing damage control all week. I hope people get sick of him.

    • 2 weeks ago
      Anonymous

      Yea he had been awfully quiet until the fallout show was a success. Fricking snake oil salesman

      • 2 weeks ago
        Anonymous

        Probably got pressured by MS to create more Fallout and drop this pet project of his

  7. 2 weeks ago
    Anonymous

    most of the gamerbase of today are easily trolled and or allow themselves to get caught up in a troll interaction.
    they are either in column too dumb to understand what to do with themselves in a sandbox game, or they are column b which they are now indoctrinated into doomer culture and they cant do anything else but "doom scroll" their hours away.
    personally im like bill gates. i enjoy seeing the people hurt themselves

  8. 2 weeks ago
    Anonymous

    >Todd unsheathes his massive veiny wiener from OP's mom's thoroughly stretched vegana
    >two gallons of semen flow out
    >"oh hi, OP" Todd says
    >"didn't see you there, buddy. why don't you go back to your room, so we can get your mom all cleaned up"
    >Todd winks, full of charisma
    >OP rushes to his room, full of emotion
    >anger, frustration.. admiration and respect towards that man, and perhaps..
    >"NO!" OP lets out a high-pitched scream and slams his fist on the desk
    >but not with confidence. OP struggles with his thoughts until he can't take it anymore
    >OP needs to vent, so he begins writing a new thread

    • 2 weeks ago
      Anonymous

      cute fancfic. Anyway, here's what your hero's company is like

      • 2 weeks ago
        Anonymous

        Zenimax went bankrupt and sold Bethesda because of that though.

        • 2 weeks ago
          Anonymous

          that's cool

          • 2 weeks ago
            Anonymous

            >Never apologize for being a powerful f*#cking woman
            >Never apologize for being a powerful fracking woman

            • 2 weeks ago
              Anonymous
  9. 2 weeks ago
    Anonymous

    >say the game is about exploration
    >the players want that
    >don't give the players anything to actually explore

    Bravo, Todd.

  10. 2 weeks ago
    Anonymous

    Honestly, the map update, adding vehicles, and the inventory changes are promising to me. The creation kit still isn't released, but should be dropping publicly this year. At that point, I expect Starfield will get its "hardcore" mode mods, and maybe a few other quest-type mods that will get me interested in picking it back up. I did like it for the most part, but it just doesn't have much replayability if you ask me, even in spite of the novel NG+ system.

    • 2 weeks ago
      Anonymous

      I'm hoping one of the modders who got the beta kit is working on survival mode already. The difficulty settings with the update are nice too.

      • 2 weeks ago
        Anonymous

        I bet so. It's such a popular feature from Fallout, and the base pieces for environmental hazards already exist in the game, so it seems like an easy slam dunk.

  11. 2 weeks ago
    Anonymous

    Todd Howard try to acknowledge your shortcomings challenge: impossible

  12. 2 weeks ago
    Anonymous

    >suggests they're dumb
    Nobody but mentally deficient people care about Bethesda's trash, so he's correct, in a way.

  13. 2 weeks ago
    Anonymous

    Todd Howard is right though, I mean people are just chimping out because the game is different from their previous games.

    • 2 weeks ago
      Anonymous

      Yea I expected to walk into copy pasted dungeons not fly to randomly generated planets with the same 4 copy pasted landmarks to visit, Its literally too different for my brain to comprehend

  14. 2 weeks ago
    Anonymous

    >throughout his response is the suggestion that Starfield suffered in part because it was unlike Bethesda’s previous games, Fallout and Skyrim, because the gameplay was as bad as the writing

  15. 2 weeks ago
    Anonymous

    Stupid title you gave it since that's not what Todd was saying, but if that title is what YOU'RE saying regarding players and Starfield, you'd be right.

  16. 2 weeks ago
    Anonymous

    >suggests they're dumb
    have you seen the average nufallout/amazon fan's level of discourse? Todd is right about Bethslop players being moronic

  17. 2 weeks ago
    Anonymous

    >I think the majority of our reviews were in the 90s
    holy shit todd is delusional

    • 2 weeks ago
      Anonymous

      If he's talking about actual "reviewers" and not reviews from players, so he's actually not wrong. If you go on Metacritic, most of them are actually straight 100s and 90s from people rating the game various scores like 5/5, 9/10 on their own sites. The game averaged in the 80s, so slightly more said 9/10 or 10/10 than something lower. Thus, a majority, if a simple one with a thin margin.

  18. 2 weeks ago
    Anonymous

    he's right

  19. 2 weeks ago
    Anonymous

    >people playing starfield are dumb
    I mean yeah, they did buy his game after all.

    • 2 weeks ago
      Anonymous

      >pic related
      Why is the controller plugged directly into the power strips outlet?

      • 2 weeks ago
        Anonymous

        Probably wireless and is keeping it charged.

    • 2 weeks ago
      Anonymous

      aaaaAAAAAAAAAAAAA
      DISHEVELED dicky

  20. 2 weeks ago
    Anonymous

    Didn't read. Don't care. Frick this homosexual and his sweatshop company.

  21. 2 weeks ago
    Anonymous

    If Toddykins actually believes this and it isn't just him coping, then he's legitimately dumber than the majority of people who play his games.

  22. 2 weeks ago
    Anonymous

    It's just boring as shit Todd.

  23. 2 weeks ago
    Anonymous

    the game is just fallout 4 diluted in pointless procgen and shitty gameplay that fights itself. if anything it was too much like fallout 4, it's a game born old and clunky.
    hell, fallout 4 was old in 2015 and this game is the same shit with things that were modern back then

  24. 2 weeks ago
    Anonymous

    Todd Howard more like Toad Coward.

  25. 2 weeks ago
    Anonymous

    >linking to IGN

    have a nice day.

  26. 2 weeks ago
    Anonymous

    It's an ugly and generic universe, Todd. I don't want to role play in it. I don't want to spend another hour in it let alone be a part of it.

  27. 2 weeks ago
    Anonymous

    > Game has in-engine ray tracing.
    > Everyone thinks this will run on their integrated gaming laptop.

    huehuehue

    • 2 weeks ago
      Anonymous

      there's no raytracing in Starfield

  28. 2 weeks ago
    Anonymous

    even if the structure of the game was fixed, the story and aesthetic of the world would still be highly unappealing

  29. 2 weeks ago
    Anonymous

    >2024
    >almost a year later
    >trannies on Ganker are still seething at Starfield because makes fun of them

    Cant wait for all you trannies to rope when you reach 30.

    • 2 weeks ago
      Anonymous

      What does you coming to Ganker after 2016 have to do with the thread?

      • 2 weeks ago
        Anonymous

        Sup leftypol

        • 2 weeks ago
          Anonymous

          Oh it's a bot. Big surprise there.

  30. 2 weeks ago
    Anonymous

    Why are there vertibirds that land in real time in front of you to deposit enclave soldiers in Fallout 3 but no bounty hunters ship landing in front of you in real time spawning npcs to hunt you??

    • 2 weeks ago
      Anonymous

      >but no bounty hunters ship landing in front of you in real time spawning npcs to hunt you??
      They sort of do it, just not in your face all the time. Starborn especially love landing to drop off a group of hostile NPCs.

      • 2 weeks ago
        Anonymous

        generally theyre a mile away and you need to run TO them

        • 2 weeks ago
          Anonymous

          IMO it's a side effect of Starfield ships all needing to be full ships like the player uses so there's no shuttlecraft, plus no in-atmosphere flight means they have to come from space.

          • 2 weeks ago
            Anonymous

            yeah its all very shitty and never should have made it past the idea stage

          • 2 weeks ago
            Anonymous

            why couldnt they land the ship closer and have the npcs run after you until they aggro i dont get it

  31. 2 weeks ago
    Anonymous

    Gamers are in fact drooling morons.

  32. 2 weeks ago
    Anonymous

    I GAVE YOU INGRATES 1000 PLANETS TO EXPLORE WHAT MORE DO YOU WANT

    • 2 weeks ago
      Anonymous

      One planet worth exploring?

  33. 2 weeks ago
    Anonymous

    Pick which answer you find most palatable
    >Todd Howard is an employee of microsoft and is paid money to spin this.
    >Todd Howard has led a team through a decade of turmoil and development hell and it would be really bad for morale if he were to tear down Starfield.
    >This is worded in a way to tell Fallout and Elder Scrolls fans that Bethesda won't repeat this mistake in ES6, and will give us a hand crafted world in ES6, while having to word it in a way where he doesn't tear down what Starfield is.
    >He genuinely believes that having dynamic minecraft planets is important for Starfields identity to separate it from Fallout mechanically.

  34. 2 weeks ago
    Anonymous

    which Fallout game has the best feeling power armor?
    i love power armor

    • 2 weeks ago
      Anonymous

      4

  35. 2 weeks ago
    Anonymous

    To be fair. Nu fotm bethesda morons are as los and moronic as it gets.

  36. 2 weeks ago
    Anonymous

    >Get on your ship
    >Take off
    >Travel to a new system
    >Jump to the planet you want
    >Land
    >Exit ship
    Each one of these is a loading screen and I do all that to talk to ONE fricking guy and then I do that whole sequence over again to go turn in the quest because there is frickall on the planet with the one guy on it.

  37. 2 weeks ago
    Anonymous

    of course he does
    bethesda aren't a games business
    what bethesda sells to you is the idea of bethesda, that's it. their games are atrocious, but with enough todd memes and pr they sell you "bethesda" and eventually clowns eat it up
    their fallout games are bad
    skyrim was bad
    bethesda haven't made an above average slop game since oblivion and maybe not even then. the company rides on its branding with normies entirely

  38. 2 weeks ago
    Anonymous

    >Stafield has sub 10k people playing it
    >meanwhile fallout 4

    • 2 weeks ago
      Anonymous

      Fallout got a big boost with the TV show. Even FO1 got a bump.

  39. 2 weeks ago
    Anonymous

    I like the game. Its not perfect, but for me, as fan of original Star Control 2 who wished for space exploration game since forever its best game there is right now. ME is nice, but its not the same, being more of on rails rpg.

    No other existing game right now delivers what i want - space combat, exploration, space romantic, ship upgrade, base building etc. better than Starfield. No Mans Sky is shit, Elite is shit, Eve is shit, Star Citizen might be decent in 30 years. Not a single other game provides same experience Starfield does.

    Of course one would want it to be best of all, mix of X, ME, Elite, Freelancer, Star Control etc. - but its not possible. But unironically - mods will fix it.

    The real gripe if have with the game is lack of Aliens - without them, space is boring and empty. Waiting for SC2 total conversion.

    ?si=e9n4j9Wi8LiuXjTT

  40. 2 weeks ago
    Anonymous

    >marketing was right
    >the audience won't buy a new IP!

    No.
    What matters most is gameplay. Starfield's the same streamlined shit as F4. Despite consistent feedback for over a decade that gamers want more reactivity, like in FNV, Bethesda makes every game dumber, with less content, fewer decisions and more checklists, than before.
    >I held my hands over my ears
    >told gamers
    >LALALA I CAN"T HEAR YOU!
    >and they didn't like the game's design
    >marketing was right
    >if it were TES or Fallout we could still coast on how Morrowind and FNV were good

Your email address will not be published. Required fields are marked *