Total War: Human body

Would be pretty cool.

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  1. 7 months ago
    Anonymous

    We would have panzer divisions (toxic cells).

  2. 7 months ago
    Anonymous

    There are merchants too.

  3. 7 months ago
    Anonymous

    why would you ruin this kino series with total slop

  4. 7 months ago
    Anonymous

    Total War: Covid-19
    the vaxx is fricking op

    • 7 months ago
      Anonymous

      >The vaxx is a shortcut solution early on, which leads to a disastrous endgame event.

    • 7 months ago
      Anonymous

      >Have to buy the day 1 dlc just to play as 5G

    • 7 months ago
      Anonymous

      >The vaxx only has a 60% win-rate in battles and also still allows viruses to infiltrate and might cause total biochem collapse

      Why would anyone ever pick this meta?

  5. 7 months ago
    Anonymous

    AIDS doom stacks

  6. 7 months ago
    Anonymous

    Get on with the time anon, this is your setting now.

    • 7 months ago
      Anonymous

      Also exist in grimdark sweatshop corporation with dictatorship undertone.

      • 7 months ago
        Anonymous

        my friend recently came down with Shingles

    • 7 months ago
      Anonymous

      Also exist in grimdark sweatshop corporation with dictatorship undertone.

      Frick anime, return to 2000s western animation.

      PLATELET!!!

      • 7 months ago
        Anonymous

        PLATELET!!

    • 7 months ago
      Anonymous

      Those annoying kawaii kid faces are disgusting and annoying as frick.

  7. 7 months ago
    Anonymous

    Any human body strategy game would be cool, I'm still amazed it's such an unexplored niche. There was a great Warcraft 3 custom map called Virus Infection where the viruses could choose from different kinds of viruses with different styles of gameplay.

    • 7 months ago
      Anonymous
    • 7 months ago
      Anonymous

      I miss the glory days of WC3 custom maps so frickin' bad, anon.
      Coming home and booting up TFT on a skype call with da boyz, looking through a huge list of maps and picking a few to try, even if a game was new and weird and shit people would still give it a try.
      I want to blame blizzard's greed (and their regret at "losing" DotA) for killing the custom map scene by demanding the right to use custom maps uploaded to WC3R, but no. It would not have been the same anyway. The old style of choosing community custom games was standard back then, but people are used to picking either exactly what they want or hitting a "quick play now" button. Looking through a list of games and seeing what people are currently hosting to play, that went the way of the dodo long ago.

      Custom maps wouldn't have come back like they used to, full of dumbfrick ideas they sometimes worked and idiotic fun.

      But frick, I want things like youTD back.

    • 7 months ago
      Anonymous

      Goddamn I remember this one, it was neat but pathetically easy after the early game.
      I hate Reforged so much it's unreal.

      • 7 months ago
        Anonymous

        >I hate Reforged so much it's unreal
        It's actually insane how the only thing it accomplished was killing whatever momentum the custom map resurgence had. Really interesting stuff was happening with the max player limit being doubled and leading up to Reforged you could start finding random hosted games again and get a full lobby... The moment it actually came out the baby was immediately strangled in the cradle

    • 7 months ago
      Anonymous

      >Any human body strategy game would be cool, I'm still amazed it's such an unexplored niche.
      >niche
      That's not even a niche, way too vague for that and it's not like our body "fight" in a personal way implied by strategy.
      At least there's biology based games.

      A fun idea I had is this:
      you'd play a nanomachine system in someone's body, one that gained sentience
      you do not control your host (nor want to)
      you do however eventually contact him, look for your origin, then need to fight off the cyberpunk megacorp who built you despite all anti-AI regulation (there was a paperclip maximizer and that's also why the new internet would be very limited)
      the gameplay would be you buffing the host force/speed, telling him what to do (he would learn from your choice), neutralizing weapons used on him, hacking stuff for him, helping him "get girl" thought you are unclear on the concept...etc
      and for added Kino, move to the much smarter girl through a kiss, because he asked you to keep her safe

    • 7 months ago
      Anonymous

      >Any human body strategy game would be cool, I'm still amazed it's such an unexplored niche.
      >niche
      That's not even a niche, way too vague for that and it's not like our body "fight" in a personal way implied by strategy.
      At least there's biology based games.

      A fun idea I had is this:
      you'd play a nanomachine system in someone's body, one that gained sentience
      you do not control your host (nor want to)
      you do however eventually contact him, look for your origin, then need to fight off the cyberpunk megacorp who built you despite all anti-AI regulation (there was a paperclip maximizer and that's also why the new internet would be very limited)
      the gameplay would be you buffing the host force/speed, telling him what to do (he would learn from your choice), neutralizing weapons used on him, hacking stuff for him, helping him "get girl" thought you are unclear on the concept...etc
      and for added Kino, move to the much smarter girl through a kiss, because he asked you to keep her safe

      This thread reminded me of the game Microbe, this really old Apple II game where you navigated inside the body with a ship, sort of like in Fantastic Voyage. I've been trying unsuccessfully to emulate it, but apparently it could be played a bit like Star Trek Bridge Crew where several people would take on different roles, like captain, navigator and a physician to monitor the patient etc. I wish I could get it running, it's probably aged and simplistic by modern standards but the concept sounded cool.

      • 7 months ago
        Anonymous

        I was reminded of Microcosm which was notable for using FMV animation to show the player flying inside the human body, with the graphics being rendered on Silicon Graphics workstations. Pfizer even promoted the game.

        • 7 months ago
          Anonymous

          looks pretty nice, I like the SGI 3D render look.
          >Pfizer even promoted the game.
          kek

      • 7 months ago
        Anonymous

        I tried again and actually managed to get this game to work. The graphics are very basic of course, but otherwise seems like a pretty complex game. And hard. The sub keeps running out of air fast, but maybe that's an issue with the emulation, I don't know yet.

        • 7 months ago
          Anonymous

          >The sub keeps running out of air fast
          nvm I literally had the answer right there in my own pic. I just need to switch to a new full oxygen tank when it's getting low.

  8. 7 months ago
    Anonymous

    frick this
    Total War: BUGS fricking when?!?!?!

    • 7 months ago
      Anonymous

      https://store.steampowered.com/app/779340/Total_War_THREE_KINGDOMS/
      Already out

    • 7 months ago
      Anonymous

      steam://openurl/https://cdn.cloudflare.steamstatic.com/steam/apps/662680/ss_039b84256a871c58c83d4de9060d2f89167e9ae5.1920x1080.jpg?t=1667206921
      this excists but I never played it cause no time to play sucks that its only Beetles though

  9. 7 months ago
    Anonymous

    >I HECKING LOVE LE SCIENCE: The Game

    • 7 months ago
      Anonymous

      Silence brownoid. Scientific progress is one of hwhite man's great achivements.

  10. 7 months ago
    Anonymous

    why do they make the söyböy face?

    • 7 months ago
      Anonymous

      they eat viruses whole

  11. 7 months ago
    Anonymous

    I had an idea for a body sim/city builder/tower defence as a kid where you "build" up from the embryo stage until death. Structures (organs and such) would have fixed placement by necessity so most of the gameplay would revolve around proper "resource" management and handling external factors (random events in the outside world, positive and negative including diseases, environment changes, interactions with other people etc). One game would progress through all life stages, but I never figured out how I'd handle sleep as a mechanic.

  12. 7 months ago
    Anonymous

    I would destroy the guy's testicles, that's immune privileged spot easy to hit with vile shit!

    • 7 months ago
      Anonymous

      Woah there mrs. ballbuster

  13. 7 months ago
    Anonymous

    >realize they're macrophaggots

  14. 7 months ago
    Anonymous

    You literally posted the same kind of thread half a month ago in /vrpg/, why are you bringing this up again? Didn't get the right response to your shitty bait?

    • 7 months ago
      Anonymous

      Meds. Now.

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