not everyone plays videogames for the challenge, some people wanna chill, others play for the story and it's just there an option for them to experience the game THEY PAID FOR the way they want
>dislike platforming >buy a game that has a focus on platforming
????? >others play for the story
why not just watch a movie/tv show or read a book if you don't want to interact with the core gameplay?
bet you're one of those "dark souls needs an easy mode!" tards who doesn't realize that neutering the challenge of those games takes away so much from the experience
Why is this comment created sarcastically when it's a perfectly valid argument?
why have it in the first place?
why not a feature that let's me just be the game within an hour so I can get my refund.
>How does it affect you?
Like clockwork
You do realize this allows the devs to make the games actually challenging without moronic journalists b***hing and whining about difficulty, and then proceeding to give a game a 3/10 because "me can't beat it ;_; game sux!!!"
Because "just not doing it" has always been a shit argument. It implies that developers can just destroy any semblance of difficulty in the game as long as its 'optional'. Most serious gamers are meta gamers, they will always use the best most efficient strategy. "Just not using it" is a moronic excuse, it just shouldn't be in the game.
Anon you're copying an argument other people have made (including myself) about other games without understanding the context, because you're an idiot.
Ignoring a core mechanic like say a poorly balanced healing system is NOT the same as an accessibility menu which is disabled by default and extremely easy to avoid. The devs have handed you the "intended experience" on a silver platter, you don't have to do any guess work, just don't enable any of those features. Opt-in and opt-out are two very different things.
>Most serious gamers are meta gamers, they will always use the best most efficient strategy.
and? why the frick do you care how others play the game? it's a single player game moron, it's none of your business how people play the game they paid for
This. Why don't developers just give us the best gear in the game at the start if it's truly just optional and you don't have to use it? It's because it ruins the game, its not truly optional because humans by nature want to do the best thing to get the best results.
You're a fricking moron, it's extremely easy to ignore a menu. It's all opt-in stuff.
You two read like people who barely play games but feel an autistic compulsion to give your shitty take anyways.
Not the same thing at all.
Again, you're making it obvious you don't play games. You're equating wildly different things.
4 months ago
Anonymous
>Not the same thing at all.
It is exactly the same thing. You don't have to use it, its optional. Its just there if you're struggling. What's the problem huh? You just don't want to admit it because you're a homosexual apologist that justifies bullshit.
4 months ago
Anonymous
Anon... it's an entirely separated accessibility menu. The devs deliberately made it very easy to ignore. It's not the same thing as the fricking inventory system that you're constantly interacting with.
Since you've basically acknowledged you don't play games I'll use a food metaphor:
Imagine there are two fast food restaurants. You go to each restaurant and order a burger.
In Restaurant A, the burger automatically comes with turnip slices. You don't like turnips so you remove them. You can still taste the turnip a little bit on the patty, and you can't help but think the burger would have been better with a different vegetable, like lettuce.
In Restaurant B, you can ask to add turnips (or other vegetables) on your burger, but if you don't ask for them you will just get a regular classic cheeseburger.
That is the difference between opt-out and opt-in.
4 months ago
Anonymous
Okay so you don't have a real argument against it, you just think its not the same because you have to look at the gear more often. You're a moron.
4 months ago
Anonymous
>you think it's not the same because you have to interact with it more
...yes?
You keep proving you don't play games. You don't understand basic fricking game design and player psychology. You somehow can't understand the difference between an optional separate menu clearly designed at the end of development to modify the core experience, vs poorly balanced loot the player has to willfully ignore every time they use the inventory.
I used a metaphor to make it as easy for you as possible but clearly you are too autistic to understand basic human psychology.
but this is why games are bloated and struggle to hit 30fps. nudevs were a mistake.
KEK I really doubt accessibility features are why games are poorly optimized.
4 months ago
Anonymous
it's needless bloat and games ran fine before this shit started getting put in
4 months ago
Anonymous
but this is why games are bloated and struggle to hit 30fps. nudevs were a mistake.
Logically, you're correct. But emotionally there's levels of babying that people are willing to accept and not accept so just giving people endgame stuff would be a step too far. So even though its all "optional" there gets to a point where you just feel fricking stupid for not taking the option.
I'm fine with these features.
It's basically a cheat menu and it means the devs can make the game they want to make instead of having to dumb the core experience down. It's all opt-in so it's very easy to avoid.
Are we just looking for random shit to be angry about today?
Are we going to make a thread tomorrow on how there are multiple difficulty options in some games next?
>set speedrunning world record using disability options
Thank you cripples for making gaming super casual. Now gachapons remain as the superior and more challenging genre of game.
this is fricking weird
people use games as escapism, this is known
but now games are adding features to remove all challenge from them?
I guess if you don't have much time to play you just want to chill it makes sense
I mean, YOU DIDN'T BEAT THE GAME, but the escapism is what's important.
Also this just feels like "safe space" type of bullshit, oh you're not good enough at the game? Just don't worry about it bro.
If kids play games with shit like this they are going to be even more spineless than they already are.
If it has platforming, it's not a metroidvania
Metroidvanias have upgrades that give you access to new areas, you don't jump across homosexualy fricking death spikes and death pits which can later be invalidated with upgrades. The upgrade is the gatekeeper. Sometimes you can tech into the area early, but it's not platforming.
I'm all for giving options to people with visual and hearing impairments and things like that but this just makes me wonder why did you even buy/download the game instead of just watching a longplay for free.
If a person with fricked up legs wants to run the 100m dash. You give leg prosthetics to allow him to run. You don't make the 100m dash a 10m dash. And the dude wanted to run the 100m dash, and if you give him the 10m dash then he never got to play the 100m dash.
I genuinely loathe how accessibility has gotten conflated with difficulty. They are separate concepts.
You can just NOT use it you know
what's the point of playing platformers if you can skip platforming section?
just watch a fricking movie if you don't want to play the game
not everyone plays videogames for the challenge, some people wanna chill, others play for the story and it's just there an option for them to experience the game THEY PAID FOR the way they want
>y and it's just there an option for them to experience the game
t's called youtube
No, i will pay $60 and toggle all the accessibility options on until the end credits, what you gonna do about it?
Call you a moron for wasting your money
you'll be my entertainment because it's simply hilarious you are so fricking stupid
go watch a fricking movie or even better, watch a lets play on youtube for free
you'll get the same dopamine burst
Then they are moronic for having wasted money instead of getting the same identical experience by watching a video on YouTube.
It ain't that hard.
>dislike platforming
>buy a game that has a focus on platforming
?????
>others play for the story
why not just watch a movie/tv show or read a book if you don't want to interact with the core gameplay?
bet you're one of those "dark souls needs an easy mode!" tards who doesn't realize that neutering the challenge of those games takes away so much from the experience
>What's the point of hard mode when easy mode exist!
Gaymers have no self restraints
This but unironically. Devs who are confident enough don't have to put varying levels of difficulties.
You do realize this allows the devs to make the games actually challenging without moronic journalists b***hing and whining about difficulty, and then proceeding to give a game a 3/10 because "me can't beat it ;_; game sux!!!"
we shouldnt have to cater to them we shouldve collected gathered them up and beat them to a vegetative state
Why is this comment created sarcastically when it's a perfectly valid argument?
The fact that they included it at all shows that their priority is not where it should be. It's a reflection of the game as a whole.
im not being ironic though, i actually mean that
no it's not, none of the accessibility features take any effort to make, 99% of them are just sliders
>no it's not
It is
Because "just not doing it" has always been a shit argument. It implies that developers can just destroy any semblance of difficulty in the game as long as its 'optional'. Most serious gamers are meta gamers, they will always use the best most efficient strategy. "Just not using it" is a moronic excuse, it just shouldn't be in the game.
Anon you're copying an argument other people have made (including myself) about other games without understanding the context, because you're an idiot.
Ignoring a core mechanic like say a poorly balanced healing system is NOT the same as an accessibility menu which is disabled by default and extremely easy to avoid. The devs have handed you the "intended experience" on a silver platter, you don't have to do any guess work, just don't enable any of those features. Opt-in and opt-out are two very different things.
>Most serious gamers are meta gamers, they will always use the best most efficient strategy.
and? why the frick do you care how others play the game? it's a single player game moron, it's none of your business how people play the game they paid for
There is no “meta” in a single player game you fricking moron
>There is no “meta” in a single player game
"Meta" just means the most effective strategy so yes, even single player games have a meta you ape.
If I do a strategy that lets me beat a game in 5 hours vs 6 hours, that's a more meta strategy you dumb frick because your time is valuable.
This. Why don't developers just give us the best gear in the game at the start if it's truly just optional and you don't have to use it? It's because it ruins the game, its not truly optional because humans by nature want to do the best thing to get the best results.
You're a fricking moron, it's extremely easy to ignore a menu. It's all opt-in stuff.
You two read like people who barely play games but feel an autistic compulsion to give your shitty take anyways.
>it's extremely easy to ignore a menu.
It's extremely easy to ignore endgame gear in your inventory, what's your point?
Not the same thing at all.
Again, you're making it obvious you don't play games. You're equating wildly different things.
>Not the same thing at all.
It is exactly the same thing. You don't have to use it, its optional. Its just there if you're struggling. What's the problem huh? You just don't want to admit it because you're a homosexual apologist that justifies bullshit.
Anon... it's an entirely separated accessibility menu. The devs deliberately made it very easy to ignore. It's not the same thing as the fricking inventory system that you're constantly interacting with.
Since you've basically acknowledged you don't play games I'll use a food metaphor:
Imagine there are two fast food restaurants. You go to each restaurant and order a burger.
In Restaurant A, the burger automatically comes with turnip slices. You don't like turnips so you remove them. You can still taste the turnip a little bit on the patty, and you can't help but think the burger would have been better with a different vegetable, like lettuce.
In Restaurant B, you can ask to add turnips (or other vegetables) on your burger, but if you don't ask for them you will just get a regular classic cheeseburger.
That is the difference between opt-out and opt-in.
Okay so you don't have a real argument against it, you just think its not the same because you have to look at the gear more often. You're a moron.
>you think it's not the same because you have to interact with it more
...yes?
You keep proving you don't play games. You don't understand basic fricking game design and player psychology. You somehow can't understand the difference between an optional separate menu clearly designed at the end of development to modify the core experience, vs poorly balanced loot the player has to willfully ignore every time they use the inventory.
I used a metaphor to make it as easy for you as possible but clearly you are too autistic to understand basic human psychology.
KEK I really doubt accessibility features are why games are poorly optimized.
it's needless bloat and games ran fine before this shit started getting put in
but this is why games are bloated and struggle to hit 30fps. nudevs were a mistake.
Logically, you're correct. But emotionally there's levels of babying that people are willing to accept and not accept so just giving people endgame stuff would be a step too far. So even though its all "optional" there gets to a point where you just feel fricking stupid for not taking the option.
But someone out there WILL use it which makes me very fricking angry.
why have it in the first place?
why not a feature that let's me just be the game within an hour so I can get my refund.
>why have it in the first place?
So everybody can complete the game? This is starting to feel very gate-keeping
I don't HAVE TO pay for the game then.
The problem is that casuals can now beat the game using such feature and I don't like that
>How does it affect you?
Like clockwork
Yes actually, how does it affect you? just dont use it you dumb Black person
you didn't beat the game
I don't care, I saw all the content and skipped the unfun parts.
>buy dogshit
>get dogshit
Serious question: Who the frick still buys Ubishit games?
It's for NUgamers aka zoomers. Just like the bullshit teleporting killmoves from asscreed mirage.
really it's for the writers and executives that don't play games. Game creation is just another job now.
what's the point of playing a game then? why not just watch a movie?
Sonic, I kneel
I'm fine with these features.
It's basically a cheat menu and it means the devs can make the game they want to make instead of having to dumb the core experience down. It's all opt-in so it's very easy to avoid.
Ubislop knows their audience.
why don't they just have prerecorded inputs with the sections solutions
It's literally there for disabled people. Move on. This isn't a thread. If you want to pretend to get mad about it, go back to Twitter.
Disabled people can beat video games. Hell a goldfish beat a dark souls boss
its there for journalists
yeah? why'd you repeat what he said?
>Is this an easy mode? NOOOOOOO HELP ME Black personMAN
Are we just looking for random shit to be angry about today?
Are we going to make a thread tomorrow on how there are multiple difficulty options in some games next?
>set speedrunning world record using disability options
Thank you cripples for making gaming super casual. Now gachapons remain as the superior and more challenging genre of game.
We're going to get upset at devs adding options in place of being upset at speedrunners being autists?
This is why speedruns have categories you know.
It's not like an any% run plays the game "normally" anyways, they find an exploit to skip 90% of it.
ummm that's ableist, sweatie
>most games have some easy mode
what the FRICK bros???
this is fricking weird
people use games as escapism, this is known
but now games are adding features to remove all challenge from them?
I guess if you don't have much time to play you just want to chill it makes sense
I mean, YOU DIDN'T BEAT THE GAME, but the escapism is what's important.
Also this just feels like "safe space" type of bullshit, oh you're not good enough at the game? Just don't worry about it bro.
If kids play games with shit like this they are going to be even more spineless than they already are.
>but now games are adding features to remove all challenge from them?
That already existed, it was called cheat codes.
>console command
>kill_npc_1456
>spawn_tank
SOUL SOUL SOUL SOUL
>Accesibility menu
>Skip platforming section
NOOOOOOO SLOPGAMEEE
Is there a button to skip the entire game?
If it has platforming, it's not a metroidvania
Metroidvanias have upgrades that give you access to new areas, you don't jump across homosexualy fricking death spikes and death pits which can later be invalidated with upgrades. The upgrade is the gatekeeper. Sometimes you can tech into the area early, but it's not platforming.
wow out of all the stupid shit about opt-in/difficulty you my friend are the biggest moron itt
hats off mate, you deserve this
says the cumguzzler who cannot separate a platformer and metroid(vania(actually igavania))
are the "people" seething about this losing sleep over people using cheat engine in from soft titles too? is your life that pathetic?
The problem the whole concept is it implies the developers are conscious that their platforming sections aren't fun.
I oppose journo modes by principle.
Did you guys forget that the DS mario games has an actual skip function?
I'm all for giving options to people with visual and hearing impairments and things like that but this just makes me wonder why did you even buy/download the game instead of just watching a longplay for free.
If a person with fricked up legs wants to run the 100m dash. You give leg prosthetics to allow him to run. You don't make the 100m dash a 10m dash. And the dude wanted to run the 100m dash, and if you give him the 10m dash then he never got to play the 100m dash.
I genuinely loathe how accessibility has gotten conflated with difficulty. They are separate concepts.