Ultimate Genreal: American Revolution

Game is set to enter early access by the end of the month.

There's going to be a real-time campaign map instead of it being mission-based like the predecessors, that made UG:CW and the ship game a bit boring and lowered the replay value, I think.

There are few short videos of the gameplay that were made public on their forums and their gay secret discord hideout. Looks like they attached the ship mechanics from Ultimate Admiral.

Kind of wish that they went with a Napoleon or Great Northern War setting, but I guess just two factions is easier to handle. There's another video embedded on their website that shows cavalry. The cavalry charge looks pretty bad though. Cav charges were awful in UG:CW too, hope they improve that

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  1. 7 months ago
    Anonymous

    Amphibious landings too?
    Those were the only interesting battles in UA.

  2. 7 months ago
    Anonymous

    Cool, looks more interesting than their games since UG:CW.

  3. 7 months ago
    Anonymous

    God, Age of Sail sucked.
    They managed to make a game all about naval battles where the naval battles were awful

    • 7 months ago
      Anonymous

      What was terrible about them? I never played the game, the preview videos looked boring.

    • 7 months ago
      Anonymous

      Ok so I’m getting close to the end of my first campaign and I’m losing interest. Have you played Dreadnought and is it better/should I buy?

  4. 7 months ago
    Anonymous

    This game had great potential until they were bought out by that Chinese company. Now we're looking at a shallow mobile game.

    • 7 months ago
      Anonymous

      >This game had great potential until they were bought out by that Chinese company.

      more like it had zero potential at all (unless with a succesfull kickstarter campaign) before the chink dollars
      anyway it looks cool

    • 7 months ago
      Anonymous

      >This game had great potential until they were bought out by that Chinese company.

      more like it had zero potential at all (unless with a succesfull kickstarter campaign) before the chink dollars
      anyway it looks cool

      ah yes, our latest shill thread I see.

      What about you go back and eat some pharoah slop instead

      • 7 months ago
        Anonymous

        frick off glowie

        • 7 months ago
          Anonymous

          https://twitter.com

    • 7 months ago
      Anonymous

      This
      After what they did to Dreadnoughts, I have 0 hope

      • 7 months ago
        Anonymous

        what did they do to dreadnoughts?

  5. 7 months ago
    Anonymous

    ah yes, our latest shill thread I see.

  6. 7 months ago
    Anonymous

    >Kind of wish that they went with a Napoleon or Great Northern War setting, but I guess just two factions is easier to handle.
    dont you understand how they work? they release games to test for their future games. age of sail, the civil war games, all to test for this game, which in turn will be to test for their future napoleon game. it all builds upon each other.

    also
    >darth
    dudes games are kinda ass tbh, for an acclaimed AI genius modder, his AI is fricking shit AND his games are notoriously hard to mod. thats rich coming from a guy whos claim to fame is modding. but whatever we will see when the game comes out.

  7. 7 months ago
    Anonymous

    Looks neat. I just want them to focus on an interesting singleplayer. That's why I could never get into Ultimate General Civil War, the campaign just felt like a series of "bot" matches rather than an actual campaign.

  8. 7 months ago
    Anonymous

    >I guess just two factions is easier to handle.
    Maybe they can make Bongs ultra OP and add in French. They could add red indians as well.

    • 7 months ago
      Anonymous

      I hope the Brits can hire Hessian mercs at least.

  9. 7 months ago
    Anonymous

    >There's another video embedded on their website that shows cavalry. The cavalry charge looks pretty bad though.

    • 7 months ago
      Anonymous

      One of my biggest problems with CW is that the units can just "phase" trough each other without any penalties. I get that it's not physics-based, but seeing the horsemen just charge trough the line infantry in front of them without any repercussion on their speed or formation just looks wrong.

      >Kind of wish that they went with a Napoleon or Great Northern War setting, but I guess just two factions is easier to handle.
      dont you understand how they work? they release games to test for their future games. age of sail, the civil war games, all to test for this game, which in turn will be to test for their future napoleon game. it all builds upon each other.

      also
      >darth
      dudes games are kinda ass tbh, for an acclaimed AI genius modder, his AI is fricking shit AND his games are notoriously hard to mod. thats rich coming from a guy whos claim to fame is modding. but whatever we will see when the game comes out.

      Really bothers me that the AI in CW never advances its artillery or even protects it with a unit in the back. Flanking and destroying half the enemy's cannons with one unit of skirmishers with sniper rifles always feels comical.

      • 7 months ago
        Anonymous

        >One of my biggest problems with CW is that the units can just "phase" trough each other without any penalties. I get that it's not physics-based, but seeing the horsemen just charge trough the line infantry in front of them without any repercussion on their speed or formation just looks wrong.
        it looks like a mobile game

        • 7 months ago
          Anonymous

          How does it look like a mobile game? Does it need a grey filter instead?

          • 7 months ago
            Anonymous

            He literally just explained why it looked like a mobile game you unbelievably stupid little runt.

            • 7 months ago
              Anonymous

              Still not convinced. Ultimate general games have much higher scale of units. It's done for gameplay reasons. I'm sure units getting stuck on buildings and other units like total war is fun gameplay.

        • 7 months ago
          Anonymous

          i would unironically play this on my phone.
          hot take but combat like this

          https://i.imgur.com/NqFC5MB.jpg

          Game is set to enter early access by the end of the month.

          There's going to be a real-time campaign map instead of it being mission-based like the predecessors, that made UG:CW and the ship game a bit boring and lowered the replay value, I think.

          There are few short videos of the gameplay that were made public on their forums and their gay secret discord hideout. Looks like they attached the ship mechanics from Ultimate Admiral.

          Kind of wish that they went with a Napoleon or Great Northern War setting, but I guess just two factions is easier to handle. There's another video embedded on their website that shows cavalry. The cavalry charge looks pretty bad though. Cav charges were awful in UG:CW too, hope they improve that

          is what could fix games like ck or eu

      • 7 months ago
        Anonymous

        >One of my biggest problems with CW is that the units can just "phase" trough each other without any penalties.
        this
        >beat some yankee dogs
        >they just run through my lines like its nothing

  10. 7 months ago
    Anonymous

    >There's going to be a real-time campaign map instead of it being mission-based like the predecessors, that made UG:CW and the ship game a bit boring and lowered the replay value, I think

    holy shit finally
    It was so frustrating to repeatedly wipe out the enemy and do all the optional objectives and always end up outnumbered anyways, even as the fricking union

  11. 7 months ago
    Anonymous

    >just two factions
    Wait what? What about French/Spanish/Dutch Empires? The Siege of Gibraltar HAS to be in the game, right?

  12. 7 months ago
    Anonymous

    [...]

    It looks like it's gonna be the modern myth version of the war then, shame, but I guess it probably sells to market better that way.

  13. 7 months ago
    Anonymous

    Another fort from the alpha version, looks like Fort Fair on steroids. Hope this is just a placeholder for a start fort or something.

    • 7 months ago
      Anonymous

      >Hope this is just a placeholder
      Don't be so fricking naive you nitwit.

    • 7 months ago
      Anonymous

      Why do I want to attack this? Why don't I just go around, or put my cannons up on the surrounding hills and rape them? God, brits are so fricking stupid.

      • 7 months ago
        Anonymous

        If your cannons are in range of them their cannons are in range of you moron.

        • 7 months ago
          Anonymous

          you are too dumb for strategy games.

        • 7 months ago
          Anonymous

          t. CA

      • 7 months ago
        Anonymous

        well tbh the brits gave this fort up without a single shot fired

  14. 7 months ago
    Anonymous

    Looks like the max company size for line infantry is going to be 320 men and for skirmishers 100.

    I still want to know if the locations of the forts on the map are predetermined or if you can just plop them down everywhere like in Medieval 2.

  15. 7 months ago
    Anonymous

    >another game where the muskets sound like wet pop guns
    Frick's sake, how come Shogun 2 is the only game that got the sound of blackpowder firearms with giant calibres right?

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