How did you feel about the game when it first came out? Did it make you feel anything or is it just another game to add to the list? You can shitpost if you really want to but I'm genuinely interested in what you thought of it
How did you feel about the game when it first came out? Did it make you feel anything or is it just another game to add to the list? You can shitpost if you really want to but I'm genuinely interested in what you thought of it
I played about 30 minutes and it didn't hook me
I have adhd so you gotta hook me or I get bored and move on
I played it to see what all the noise was about, it was mediocre and the morals hamfisted, like written by a woke child. The music was good.
This really sums it up.
The hype and drama around the game dwarfed it, nothing in the game is amazing.
The Homestuck of our times I guess.
>our times
2015 was 8 years ago.
ok grandpa
You're not included in the discussion of our times, zoomzoom
>-oomerposter
You need to go back to xitter already you roleplaying underage wojakhomosexual.
Shame you're not a shuptupoomer
And that's how you make anyone who's lived longer than a housefly feel like a fricking geezer
>How did you feel about the game when it first came out?
Didn't feel anything. Maybe a bit underwhelmed since people seemed to fellate it so much at the time.
>Did it make you feel anything
no
>is it just another game to add to the list?
yes
not impressed. i'm not a tech-illiterate moron whose mind is easily blown away by certain variables in a hidden, secondary save file so all that was left was a poor interactive turn-based rpg with shitty music and shittier graphics
I watched like 5 minutes of gameplay and didn't look interesting to me so never played it.
Looked a bit like some stupid rpgmaker game with some gimmick battles
I played the Undertale demo back when RockPaperShotgun was hyping it up in this specific article from 2013.
https://www.rockpapershotgun.com/undertales-demo-lets-you-flirt-with-a-frog
At the time I remember thinking it was very coy and would probably end up popular, but not because of any compelling gameplay or story, it just had this 'vibe' I had never seen before.
Two years later my girlfriend is obsessed with it and I find out she's a former Homestuck fan, so that ticks off alarm bells.
I didn't actually finish the game until maybe 2019 and my thoughts then were the same now. It really insists upon itself and only has a unique aesthetic going for it. The meta elements are forced as frick.
>run 1: that was pretty cool!
>run 2+: frick, I hate the goats.
Who is worse, Asgore or Toriel?
Ironically Asriel is probably the worst but everyone forgives him because he actually acknowledges he was wrong and understands if you dont forgive him
Not him, but Toriel. She's a real nasty fricker but most people overlook that because there was that whole interim between the Demo and the full game coming out, and most people were on autopilot through the ruins.
Funny how people hate her more than the actual child murderer lmao, just goes to show how people can't stand hypocrites
Yeah, Asgore's a child murderer, but that's only down to Toby writing it in that all the humans that fell in happened to be children, and at the very least he obviously feels bad about a situation he's more or less forced into.
Dude's miserable, misses his dead son, misses his wife, has had to over the past I don't know, maybe couple hundred years murder 6 kids, and not just kill them once, but kill them so many times back to back that they stop resurrecting and reminding him how many times he killed them because the Undertale world is seriously fricked.
In the mean time, Toriel fricked off out of the kingdom, and both times you're introduced to her she nails whoever you're interacting with a fireball, and after presumably hundreds of years she just immediately shits on her ex husband for not going out after the first human fell and committing genocide of all of humanity and breaking the monsters out.
She's been pouting in the ruins the entire time, and pretty much the only thing she tells you fricking off out of the ruins if you kill her is
>Hey
>Kill my husband and any monsters too 😉
Because if you actually pay attention to her Tutorial, she doesn't actually teach you to not get violent with monsters, just to stall until she can get there.
>man has life of abject suffering and guilt because he doesn't want to go out and start world war 3 just in time for his people to finally get out of the underground
>becomes relentlessly-mocked buttmonkey, fandom considers him objectively in the wrong
>woman obviously knows she is sending children to their deaths, self-imposes a "no leaving the ruins" rule (which she ultimately breaks anyway) to try and absolve herself over guilt, still ultimately thinks her husband is worse than her
>becomes loved eternally and unconditionally, given favorable treatment in writing constantly
God damn.
Being fair.
There was like a whole two years between the full game coming out and establishing that Toriel was misleading you about the nature of the Monsters outside of the ruins.
People had a whole two years to really calcify into their heads that she's without flaw.
It's funny how in the alt dimension of Deltarune, she's still a complete b***h to him.
In fairness, the game acknowledges that she's being a b***h and it's obviously having an effect on Kris
>not just kill them once, but kill them so many times back to back that they stop resurrecting and reminding him how many times he killed them
Is there any proof that the previous kids had determination? Flowey acted like you having it and overriding his own was a new thing for him IIRC
Specifically Flowey, is new, but Asgore is seemingly aware of the fact that humans can come back from the dead based on the talk dialog if you're bad at videogames and die to him.
>Is there any proof that the previous kids had determination?
Flowey is a recent addition to the Underground, he hasn't been around for long.
He's been there for about slightly less time than Alphys has been the royal scientist.
It's likely that he only arrived after Asgore already had 6 souls.
Oh, and he does acknowledge you saying he killed you a few times if you talk to him in his fight.
Yes and no?
The only reason most people make it to the end and Asgore in the first place is save and reload features.
I can imagine easily that at least 50% of players died one way or another in the Ruins, whether to Napsta or some dumb monster while greeding. If that wasn't for reload you'd be dead and done.
Most of the monsters you start meeting starting from the core are legit warriors too I think. Monsters are weaker but aren't clappable b***hes either, they lost the war because they got raided with no notice by all of humanity.
Toriel instinctively knows your cinnamon/butterscotch preference if you reset. She explains that when previous humans (plural) arrived, she felt like she already knew them.
>all the humans that fell in happened to be children
Wouldn't monsters get blow the frick out by an adult human?
Maybe? Hard to say.
At the same time that monsterkind got completely fricked in the original wars, Asgore's taken down 6 humans and according to Undyne basically impossible to hit, but he almost got dropped by the Fallen Human poisoning him.
Toriel, her big gotcha is "why didn't you violently kick off a new war in the exact manner that got our sons killed?"
Toriel by far. She has completely forgotten about the previous war and that monsters got their shit slapped before by humans before. Soul powered or not, she failed to take into consideration how long it has been since they were imprisoned. Humans do NOT take kindly to murder, after all that is what resulted in Asriel's death even if it WAS a misunderstanding
I loved it. Playing it blind and discovering the genocide route without any help is one of my most fond gaming memories. It is an extremely overrated game though.
I feel sort of like I missed out on part of the experience because I played the demo in 2013, but it was still fun regardless.
I personally thought it was weird that Toby removed you Being able to accidentally frick yourself out of the pacifist ending by eating the Vegetoids when they were there to show you could run away from enemies or attack them (just a little) to spare them and that The Vegetoids basically served as a Tutorial for how to beat Undyne on Pacifist
I guess it's sort of gay and personal, but it was weird getting "permabanned" off of Ganker and finding out that Tumblr is fricking insane on an 8ch thread about this kid that threw himself out a window and broke his leg because they posted his address to him. It was kind of fricked up how insane the Tumblr people were, you know back then when they were just pretending to have normal mental illnesses like autism and bipolar but had no institutional backing, and not now where they can say they have pronouns and it's a hate crime if you say they probably shouldn't be allowed around children. Sometimes I wonder how that kid's doing these days. I hope he's alright.
Nothing more crazy than a moral witch hunt anon, people are willing to do anything if it's "right".
Yeah, but it's still weird, y'know.
Everyone goes on and on about image boards being total cesspits and don't get me wrong they can be, but it's still pretty insane to see what people get up to on more "mainstream" websites.
Yeah but it's easy to blame image boards like this because anonymity means they can't point the finger at one single person so they just lump in everyone.
Twitter and discord and that they just go "no it's not everyone, it's just them!" while two dozen more people go on to ruin peoples lives under the same banner. Hypocrisy lol, Social media is poison
Frick off with your creepypasta bullshit
What are you talking about?
Could be wrong but I think that kid you're talking about is dead.
Why the frick does everyone who used 8Ganker apparently know about that kid who disappeared without a trace?
I really liked it when it first came out
it's genuinely a good game and interesting experience
it has just enough "weird theatre kid who liked videogames" homosexualry in it that it sucked in furries, homosexuals, and other subhumans who have ruined my anticipation for the sequel, though
>who have ruined my anticipation for the sequel
Why?
i love ceroba
Tried playing it three times, bounced off three times before even levelling up twice. Now I only listen to music on youtube
It's weird how it's been 10 years since the demo at this point
I think I should replay it at some point, might as well do a 'bully' run where I get as little yellow names in the pacifist credits as possible and hit people when possible
Also my savefile is seemingly gone so it's been un-genocided
I was 14, nearly 15, when the game came out, I'm 23 now
I got hooked by it. Hadn't heard about it before release, saw a Ganker thread the day it came out that said something along the lines of "download this and play it and look up nothing about it" and I did because I'm an idiot who would fall for lostboy.exe
The characters and music kept me hooked, the gameplay was serviceable and unique enough at the time. Deltarune improved on it a lot so I'm looking forward to that being done in 2030
>tfw went in blind and didn't touch the pellets because I like seeing bonus dialogue for being moronic
>mfw rewarded for it with one of the funniest scenes in the entire game
>I got hooked by it. Hadn't heard about it before release, saw a Ganker thread the day it came out that said something along the lines of "download this and play it and look up nothing about it"
same
I thought it was fine. Did some unorthodox things but didn't make it good just because it was weird.
>How did you feel about the game when it first came out?
>Oh shit, it's finally out? I remember liking the demo time to pirate it
The first playthrough was enjoyable, but it wore on me a lot by the subsequent playthroughs. I'd been following it since the demo threads and there were a lot of interesting theories floating around on Ganker about what the deal was with the flavor text changes if you go Genocide, so I remember being disappointed by how Chara was handled in the final product.
Also, Alphys is fricking insufferable.
>Also, Alphys is fricking insufferable.
Biggest problem with the game, Toriel is a b***h but that adds to the character and the story, Alphys is just a fricking monster, she's actually a disgusting person and isn't treated like such
the point is none of it was intentional and shes forced to live with the weight of it
Ok but killing herself rather than facing the truth is disgusting. Manipulating the player to make herself the hero is disgusting, Lying to everyone is disgusting. No one thinks she's awful for the accident, it's how she handled it.
Also she's annoying as frick too so there's that
I don't really think it's that big of a deal that she was roleplaying as a hero with Mettaton.
To be fair, I doubt any of the monsters really like her except for Undyne.
Even Mettaton fricking ditched her even though he somewhat still care, the only other person she really know is Asgore whom she has some degenerate crush on and Sans for unknown reasons.
Sans is in on the cover up, he supplies her with dog food
What kind of theories?
I just want to frick Toriel
I felt it was a mediocre game carried by false charm. I can see why a certain group of people would enjoy it though It caters to them pretty well. Also if it was really made by one guy it's an impressive effort, even if he did ripoff Earthbound.
played it for around an hour. it felt and played like a third party gameboy color title. like the oracle zeldas but gutted. didn't care for it, didn't hate it. on prerelease, Ganker loved it and there were some good threads. don't let anyone tell you otherwise. Ganker went apeshit for it. then it got popular, and the rest is history.
I liked it, finished a neutral and then pacifist run. Wasn't the second coming of christ to me. I liked some of the jokes that came out of the game. Also Muffet.
Man, I feel like I actually might have written this post but I legit can't remember.
I got interested because Ganker hyped it so much on release and it seemed to have some of that niche RPG Maker game charme like OFF.
Got hooked and consider it to be in my top5 of video games of all time. Astounding amount of genuinely clever moments and a true work of passion. Kinda wish routes were handled better, playing blind usually means you get locked out of true end early, forcing an NG+ run to experience quite a bit of extra content.
It’s a good game, but I wouldn't say it's for everyone. Definitely overrated but I think it deserves some praise. One thing I give it credit for is that the Omega Flowey fight was absolute kino. It's probably one of the most intense and memorable moments I've had playing against a final boss in a video game. It's so unhinged and chaotic. It felt immensely satisfying managing to pull through and beat the living shit out of that flower frick that almost seemed like I stood no chance against.
I was lucky enough to play the game without any spoilers, especially since it was everywhere at the time during the beginning of 2016. It definitely enhances the experience going in blind not knowing anything. Though that would be very unlikely for anyone else to go in blind nowadays. Pretty much everyone knows what a sans is.
Played it years later without knowing anything about it. Liked it a lot, but didn't interact with the fandom outside of listening to a couple song remixes. Been meaning to go back and do the pacifist run, but haven't gone around to it.
Tories could have easily gotten me to stay if she'd offered to sit on my face every day for the rest of my life.
Should have shelved Alphys early and gave Muffet a bigger role
Seems like the whole end of the game could have gone with a little more work.
Should have at least got a new home section
Yeah, it really is a shame with how little of New Home we actually get to see.
Despite being the perfect age to find it funny or charming I hated the writing. Toby Fox just isn't funny to me. Deltarune was even worse and I couldn't even be bothered to finish it.
I hated it and saw it as a groundbreaking landmark for the modern homosexualry in video game culture that is standard now.
Its probably one of my favorite games, I liked it alot outside of Alphys and the nonbinary mc pandering shit
However I really like gimmicky turn based games like the mario rpg games, and this game filled that void that was left when paper mario turned into random shit and m&l got bad
Papyrus' special attack is the best moment in video games and I stand by that. Perfect execution from the buildup, moment of reveal and music cue.
>Intense version of Papyrus' theme with brass drums starts as you're caught off guard
OST was the one thing carrying it
>when it came out knew it was notable but my laptop couldn't run it without fusing heavy ions
>play it recently and love it
>convince sister to play it too and she loves it as well
The best part is missing the bulk of the autism until the rest of Deltarune starts coming out
Is yellow any good?
I'm enjoying it. Its a really well developed fan game with enjoyable writing in my eyes.
yellow is great, but the neutral route is the most satisfying
yellow is great, but pacifist's ending is fumbled hard.
Didn't care for it, I did like the rape porn of asriel. Found the murderous flower silly, bad time skeleton was neat. Overall from what I've seen of it over the years its an above average game. 6.5/10 if it had more rape bait males id give it an 8.
I like it overall. It's got a lot of dings, I don't know if I can call it more than an 8/10 objectively, but its high points are fantastic and the entire experience is pretty well crafted.
I don't get all the people who want to say "buhbuhbuh [X] was actually stupid/evil/wrong". People make stupid fricking decisions when their emotions are involved. That's part of the game's fricking morals. Why get so mad over Undyne, whose entire knowledge of humans is "we have to kill them anyway and most of them want to kill us right back", wanting to kill you, and seeing your innocence as an act? Why be upset over Alphys, who was forced by retcon bullshit into doing the DT experiments despite them being entirely against her nature and now has to live with the fallout AND fake competence at a role she isn't actually equipped for? Imagine if one day you woke up and you were now living in a timeline where you're an uncaught war criminal, what moronic schemes would YOU cook up to stay afloat? I just don't get the amount of vitriol floating around. If the character has the capacity to interact positively with me, I want to see that. It's that simple.
Undyne is reasonable and running of indoctrination. Alphys had the power to change and actively avoid it and the game expects you to forgive her.
Even despite all that, the real reason no one likes Alphys is she's just kind of annoying. She slows hotlands pacing to a crawl
>Alphys had the power to change and actively avoid it
She's a shut-in nerd who barely even has the stomach for combat and is sitting on top of one of the biggest, most horrific secrets in her entire world- which she and everyone else involved believes was her idea, and her doing, in spite of neither being the case and the things she did being entirely outside of her capacity. The amount of mental illness this alone would inflict is enough for me to forgive just about anyone.
I found it completely unremarkable. It was a novel combat system surrounded by a shell of atrocious graphics and insipid writing.
Over the years I've come to hate it almost entirely due to the children and manchildren who haven't read a book in their lives thinking it's the most revolutionary thing since sliced bread.
>Undertale Demo hit Ganker 2013
>Its now the end of 2023
>Technically, Undertale is ten years old.
>Technically, Undertale is ten years old.
Technically, literally and completely seriously.
>Undertale's first demo was released on May 23, 2013
I was lucky to grow up with many great snes/ps1 rpgs so this game really wasn't anything exciting for me since I had already experienced most it had to offer in different ways
Even the different routes didn't feel like a big deal and just a gimmick to me
I thought it was a pretty good game. Now I think it' s a very good game after having a look at hidden dialogue like Flowey fan club and Smiley Trashbag, River Person + Gaster shit and secrets like Sans' room.
Initially it did, then I just started to hate everything about it
I honestly loved it, but the fanbase are annoying Reddit spergs. Luckily, I can ignore them and remember it as a good game.
I did hate the morality though.
>These people want you dead
>WHAT THE FRICK, DID YOU KILL TO DEFEND YOURSELF YOU SICK FRICK?
It's like that shitty meme about having your enemies win if you kill them, it's completely unworkable in the real world and I hope Toby Fox understands how stupid this actually is.
The morality is pretty shaky but it's important to remember you are being judged based on your ability to time travel and reset.
Sans doesn't shit on you for defending yourself, he shits on you for killing his bro (moronic and cannot kill you at all) or killing everyone which is fair enough
Sans is not stopping you because you killed his brother. Genocide is also a fanon name for the route. You dont kill every single monster. You kill maybe a hundred while we know there are thousands of them. The point of genocide is that you fill the glass to the brim, aka you take the game to its limit. You kill as many monsters as the game allows you to.
Sans knows what you are doing and is trying to stop you from destroying the world by consuming all of it for your enterntainment. He even comments on your actions.
Killing monsters in genocide is not the point. You can kill every monster except for a single froggit and still get a neutral ending. The point is that you take the game to its limit just because you can. You completed the game. You reached the utmost. Now you can move on to the next world to consume. This is literally any other game or deltarune.
Chara is a feeling inside you. Thats why Toby said chara wont be merch because theyre not something you can buy in a store. Theyre a feeling. Toby said to name chara after yourself.
I know that, i still think genocide is a fair name considering you are going out wiping out another species solely because you are bored with the game.
My point was Sans only intervenes when he absolutely has to, he's pretty detached from the main plot and works more tactically by trying to manipulate you into liking him/monsters so you'll stop fricking around with the game and move on.
I also like how Toby carried the merch thing over to DT, You don't make merch of out normal neighbours, the dark world only merch ties into the much more exciting lives they want in the dark world, i like the subtle meta storytelling Toby does, people tend to forget he can be quite subtle
In the real world, the best you can hope for is to simply try not to kill, and try not to be killed in turn. The game says this outright. Because the entire game is founded on it being a fantasy scenario where violence truly is not necessary, in any capacity, for everything to be resolved.
>>WHAT THE FRICK, DID YOU KILL TO DEFEND YOURSELF YOU SICK FRICK?
Who said that?
Sans. He goes all OW THE EDGE if you kill enough people. Even comes up with some edgy names for HP and XP; think it was something like HOMICIDE POINTS and EXTERMINATION POINTS.
He says that on every route, he never berates you for it unless you kill his brother, who is also the only monster in the entire game that cannot kill you.
He sort of starts getting on your case when you start hitting levels you can't really get to unless you're going out of your way to kill monsters.
He actually has a whole set of ranks from like S to E most people won't see because people hardline for one of the extreme routes.
You need to intentionally reload your save and talk to him again for that to happen. Which again ties into the whole time-bending god bit.
No, no not the little miniquest to go check out his bedroom.
I'm talking about the various ranks you get at the end of the game based on your LV.
Both are accessed the same way, by talking to him a second time in the hallway. Be it reloading without saving after talking to him, or doing a reset that isn't a true reset.
You dumb idiot, the ranks you get for getting to sans with a particular LV aren't done by saving and reloading.
It's done based on how many monsters you have killed on your way to the end of the game.
LV isn't the Lamount of Vsaves you made.
YOU DO NOT GET RANKED ON YOUR FIRST MEETING WITH SANS
HE JUST SAYS "HAVE YOU DONE THE RIGHT THING?" AND FRICKS OFF
YOU NEED TO TALK TO HIM A SECOND TIME FOR THE RANKING TO HAPPEN
stinky.
He goes OW THE EDGE if you start intentionally grinding in every single area and clear out the entire underground, think thats pretty justified.
I think the LV (Level of violence) and XP (Execution points) thing is stupid though, yeah toby we got it lol
>I think the LV (Level of violence) and XP (Execution points) thing is stupid though, yeah toby we got it lol
I recently played a video game that had a similarly stupid twist involving what abbreviations like exp actually stood for, and my first thought was, "I bet Toby is responsible for this atrocity."
He literally says that no matter what you do, because it is the truth, and never once gets mad at you for it unless you kill the person he explicitly cares about, or go out of your way to kill EVERYONE.
Other than Papyrus, you have to kill at least 30 monsters AND all four special bosses for Sans to get mad in the ending
I guess there's also the easter egg dialogue when you reload your save and talk to Sans a second time and he remarks on how many monsters you've killed, but he even cuts you some slack in a few of them
>hmmm... over lv3, huh.
>you killed some people on purpose, didn't you?
>that's probably bad.
>though, maybe some of it was in self-defense...
>i don't know. help me out here.
>i wasn't watching.
>anyways, don't do that.
as far as I can tell, the game isn't about moral absolutism and telling you that defending yourself is bad, which is why the neutral ending doesn't make you out to be horrible. it's that in a setting where you have the capacity to pre empt your assailant's violence and response nonviolenting (i.e. SAVEing) or to completely exterminate everything in front of you, those two extremes leave a strong impression on people.
That's why in neutral, it's a decent ending where nobody is really bent outta shape, but both the pacifist and genocide endings are huge changes of status quo.
This whole "you're either good or literally genocidal" was something pushed by the young children who played it and the youtubers who gave them content to eat up
anti-moralhomosexualry is stupidest position to have, bet you think that one skaven backstabbing meme is legit actually
>hey man, i understand how it is for you, but did you really *HAVE* to kill them?
totally reasonable position
also
>it's completely unworkable in the real world
is true, and asriel addresses it at the very end when talking about the outside human world
More games should copy what was basically turn-based WarioWare.
Toriel? HUMAN'D
Asriel? HUMAN'D
all the others monsters? HUMAN'D
Cool gimmicks for battles.
Charming writing.
I laughed, I cried. I never want to play it again.
Insufferable fanbase. Did not engage with that.
I loved some of the jokes, the fake gameshow with the annoying robot was the highlight for me.
>What monster is this
>Select the correct option
>It zooms out to reveal the host wearing a badge depicting that monster
>WRONG ANSWER
I laughed pretty hard.
I liked the music but I only really liked a few of the characters, which is important because the whole experience kind of banks on you liking them it felt like. the gameplay is obnoxious and it really drags on, I think changing up genres would work better because the bullet hell elements are thin anyway. The plot details feel like they get way too convoluted for their own good as well
Are there more fangames that you recommend other than undertale 2, undertale yellow and ribbit mod?
Are you waiting for an unreleased fangame to release?
Are you looking for full-length fangames or are single fights okay?
They are ok
A Different Snowgrave
Undertale RED
Battle With A Think Tank
Underfell: one hell of a show is also kino. Made by the same guy as A Different Snowgrave
RV Pine's DR is the only other project that seems to have good production quality and also seems to have a chance of getting off the ground. There's also TS!swap but the swap shit is cringe
Vision Crew is cool but it suffers from being too ambitious (never will get finished. no chance).
Also a light world chapter inherently sucks. It's stupid as frick and a waste.
You're honestly right about it being too ambitious and won't ever fully finish. At the best though I think we might be able to get one or two chapters, three if we're really lucky.
We sorta don't have a whole lot of promising fanprojects on the horizon, so even if we get those one to three chapters that'll still put it on par with Yellow assuming they can keep the quality of what little they've shown
It's mainly interesting for the novelty and the writing is pretty bad but there's a complete mini-fangame made in the Rivals of Aether engine called Lukarune, if you own that game you can download it straight off the workshop. Saving does NOT work so you have to play it in one sitting, it's 1-2 hours
It's based on Deltarune and not Undertale, I forgot to mention, the gameplay is lifted directly from Deltarune
>How did you feel about the game when it first came out?
It was a flat 7/10 with the music carrying most of the game.
>Did it make you feel anything or is it just another game to add to the list?
I wasn't 12 y/o so "the power of friendship" anime shit did nothing on me. I actually preferred the neutral ending where you fight Flowey over the true end.
I like it. It's not a masterpiece, but it's a pretty clever game. Good commentary on consuming games and doing everything just because you can. People often forget this theme of the game. Chara is your desire to level up in games and exhaust everything there is to do in them. The game ends with a black screen after you destroy the world, symbolizing that you did everything there is to do and now you will move onto the next thing...
... Which is Deltarune
The game actually approaches the two "bad" angles of completionism mostly separately: 100%-ing games you're not having fun with "because you have to finish them", and getting obsessed with games and refusing to let them go so you play them to death and extract all possible value.
Chara is the drive to complete something "because it can be completed", and exists only if you keep going on Genocide to the point of absolute no return. You can do the Sans fight and reset if you're truly just there to experience the wholeness of the gameplay; continuing onward so you can be sure you have "completed" genocide is on you.
Flowey is the inability to let go of games. He's STUCK in his position, mind you, he LITERALLY cannot let go of the underground, he lives there. So him eventually being driven mad by monotony and turning to any means necessary to see something "new" can hardly be blamed on him. But a player who is so attached to, let's say Papyrus, that they do 20 runs just to see every possible thing he can do, that player has a problem.
WTF they're literally me
uh oh I have a problem
Heh, couldn't be me.
>restart Undertale Yellow
It's incredible that a fricking fangame has me so invested in it that I've already played through it three times and want to replay it again
What went so right?
Autism.
>First ending fight against Flowey
>Decide I've had enough
>Choose to kill him at the end
>"I KNEW YOU HAD IT IN YOU"
I felt I fricked up so bad, which is stupid because he completely deserved it.
i played in 2015, a bit after release
did my neutral run, was satisfied with it, left the game
liked it overall, it was unique and decently clever
then around turn of the new year i saw how it exploded in popularity, and found out about pacifist/genocide routes
thought that was pretty cool, but didn't play it again
undertale is really good even if it has a lot of manchilid fans. you're not gonna get genuine opinions one way or the other here though
Boy do I have funny news for you about this thread that already has 90 replies
there are some genuine responses here but it's telling that a lot of them are "yawn, wasn't impressed."
not that you have to be floored by it, but saying it like that rather than "the game didn't really stick with me" is telling. "Yeah, I'm not like one of those gays who liked the game, just thought it was cool but not too cool."
It's so funny how you gain the ability to gauge posters' relative age as you get older.
I feel pretty similar except for shifting opinions a bit on certain aspects.
Younger me didn't mind Alphys that much, now I see her as by far the worst part of the game and see her relationship with Undyne as venomous and one sided.
On the flip side, younger me was indifferent to the combat system whereas now I think it's ingenious. Every fight being 1v1 with all encounters looking directly at you makes everything feel so much more personal, which is something I miss in Deltarune even if it's actual systems are better.
It's still one of my favorite games and I consider Toby's writing one of the best in the industry. As long as he doesn't write romance anyways.
Also the only thing Asgore has ever done wrong is that Eggs-Husband pun. Visceral fricking cringe my dude
Toby cant do romance sadly. It's the least interesting part of his games to me
Good ending is cringe, neutral ending is kino, bad ending is turbokino and the only redeeming part of the game
Also I want to frick the fish tomboy
I played it for the first time just a couple of weeks ago, and while it was far from perfect imo I think it's one of the shining examples of a successful indie game. Not because it sold a billion copies, but because it's unique and oozing with passion that helps make the highs extremely high and the lows more bearable. The second half definitely felt lacking compared to the first, and I'm probably never gonna replay it solely because the whole Alphys section sucked ass, but when I finished the true end I was so inspired that I've now been tinkering with GameMaker ever since. In a way, that could be seen as the highest praise a game could get.
I played it in 2015 and nearly dropped the game at the Ruins. Toriel wasn't an appealing or interesting character to me, and the opening region isn't much fun to transverse. Once I got to Snowdin, the game dug its hooks into me and I loved it. I play it once a year and still enjoy it every time.
>How did you feel about the game when it first came out?
nothing.
like a year later found it because memes, added to backlog and played 2 years ago.
I liked it.
Cringy fandom kept me from playing it until 2020. Characters were cute and getting caught resetting after killing the lamb woman made me smile. Combat was enjoyable. Overall I think it's a 7/10 but christ the game created a generation of Chris Chans.
>Overall I think it's a 7/10 but christ the game created a generation of Chris Chans.
That's not really a shock when you think about it. Undertale appealed to every notable autistic group on the internet at the time but was also accessible for normal people.
I thought it was going to be le sjw walking simulator garbage when I heard about it (through the homestuck fandom)
But I was willing to try playing the demo and killed Toriel and it actually made me cry so I played the whole game, and it’s imo the greatest game of all time.
I played it a few years after release, probably when it went on sale. Don't have anything new to add; the gameplay is simple but enjoyable, and I found character interactions to be generally enjoyable (especially so with Papyrus, surprised with how much I enjoyed him when I was expecting to dislike him). Picrel and New House in general were one of the only examples I can remember of a piece of media actually making me cry (not full on sobbing, but a few tears), which surprised me since sequences that attempt to be emotional don't really garner any emotion out of me. True Pacifist ending felt like a weaker send off than the Pacifist Neutral ending, preferred the melancholic but hopeful nature of the latter over the former.
Soundtrack is a banger
%3D
never 4get so sorry
>True Pacifist ending felt like a weaker send off than the Pacifist Neutral ending
As usual.
Well true pacifist is inherently less personal since you're opting out of any sort of specific route YOU could have done, and are opting for the route the character in the game Frisk would have done.
I enjoyed it, but everyone who told me to play it talked about it as if it was this fantastic emotional/spiritual journey they went on, and I didn't get that at all. Everything was way too goofy for me to ever take it seriously, including the pacifist ending and genocide route. All in all I was a little let down by those expectations because I never developed that bond with those characters to the point where I didn't mind doing the genocide route at all, I just wanted to get the full experience.
I already care way more about the Deltarune characters after two chapters, so that's a good sign.
Deltarune's strength is that it's just longer and also Toby's dream game. It will have a lot of time to establish a lot of concepts and story beats so I am very happy about that. It will probably be the better game out of the two when it's finished in like 20 years
It was cute. I liked the skeleton, the tall one. Wasn't a fan of the pacifist route, but then I generally don't like stories that resolve via the (actual magical) power of friendship. I want to kill that fat fricking criminal Alphys, god I hate that wretched creature. Every time I think of this game I'm reminded of fat ugly weeb Mengele, who fricking gets away with it in every route. God, what I wouldn't have given for an opportunity to dust that sickening freak.
AND I LIKE YOU TOO, HUMAN.
I'm mostly convinced the reason you don't fight Alphys is she would kill so many pacifist runs
Alphys NEO is a very satisfying fight that I take as canon to the genocide route
Would that not be a good thing? The player should be encouragdd to end on a neutral route their first playthrough if they aren't doing it intentionally
Not necessarily because that would decrease the odds of a player discovering the pacifist route on their own, and the game was already subversive at the time because typical JRPGs aren't going to throw you on the creepypasta route for maxing stats.
Flowey tells you about the pacifist route, though. I always interpreted the game's intentional order as neutral (where the player kills or spares based on whatever), then a full replay where they do pacifist on purpose based on what Flowey told them, and then curious players will do genocide.
Not sure I should explain the whys when you are only concerned about the whats.
Just ask yourself if you would have listened to the flower who lies and tries to kill you constantly or if you would have geeked the goofy lesbian dino nazi scientist lady again for the lulz
>How did you feel about the game when it first came out?
I had only heard about the kickstarter in passing and never played Earthbound so lacked interest.
> Did it make you feel anything or is it just another game to add to the list?
It took a friend convincing me to ignore the culture around the game to give it a try.
> You can shitpost if you really want to but I'm genuinely interested in what you thought of it
One of my favorites now. Was browbeaten into playing it, though.
I played it first week when I realized something interesting came out. I played it, loved it, and it was clear to me that this is one of the greatest games ever made. The fanbase is moronic as always.
I didn't bother to finish it, I gave that knight person who was desperate to kill me some water because they looked like a fish and it was a lava place. Trying to not attack monsters and get past them without a guide was painful, nothing but trial and error with vague comments as your only hint.
>eat carrot with face
>wtf it died? Trial and error bullshit
I have 0 clue what you're talking about, but that's probably because I don't remember the game that much.
Most ACTs are pretty obvious if you can understand the incredibly obvious design language of the monster you're fighting (or just common sense).
I'm referring specifically to an ACT that was completely against common sense, and yet which tons of players went for and complained about, that was exclusive to the demo: you used to be able to just fricking eat the carrot enemies in the Ruins.
It was a hyperbolic joke.
I didn't pay attention to the game until I became aware of the cancerous fanbase. Later I heard some of the music and liked it, so I gave it a try. My conclusion is that the game sucks, but the soundtrack is good, so just listen to that.
Like Undertale
Toriel art has caused my dick a lot of friction
Das all.
I think the main fault of the game is that the pacifist route is too fricking easy.
Really, it should be way harder. Flowey says you will give up and kill out of frustration. That never fricking happens because everyone is a pushover. It's kind of annoying
I don't get Toriel and the sheer amount of influence she wields. Do I have to find single mothers endearing? Do I need to have a fetish? Do I need to hate my own mom?
I just found her motherly obsession disturbing. Maybe it's because I concieved of my self-insert as a fallen child who does have a family to return to.
When I first played Undertale I thought Toriel was going to cook and eat the main character.
>I just found her motherly obsession disturbing.
Congratulations, you got the point! It's almost like she's making up for her dead children or something
I just hope she doesn't force this on her next flirt. It would be disturbing (unless that's their kink).
I don't know, i've heard that milk is good for your bones
He garanteed at least a few Genocide equivalents just because of this line. Bravo.
Sans seems like the type of dude down for anything as long as he's attracted to the person, so she's good.
Her presence in the pacifist route "vindicates" her? I am not sure how to convey my feelings, but I just find it all offputting. Kind of like taking a past tragedy and then treating it as if it is cool and necessary, and not a bad thing.
She comes out of nowhere to dunk on Asgore, even though she herself is no better. She is singularly fixated on the jokes with Sans. One of the ending options is committing to being her surrogate child.
And then fanartists keep the ball rolling since she is the "mom" character.
>even though she herself is no better.
How do you gather that? She didn't commit ritual murder on children to gain magic powers to cross into other worlds with an army intent on revenge. Asgore is a nice guy but Toriel is kind of necessary to paint the picture of why he is in fact a villain.
>She didn't commit ritual murder on children to gain magic powers to cross into other worlds with an army intent on revenge
The entire reason she's mad at Asgore at the end of Pacifist is BECAUSE he didn't take the first human soul and genocide all of humanity.
I don't like Toriel but you're either disingenuous or illiterate.
She would have preferred he didn't kill any humans. But he didn't, and THEN on top of that he chose a slow and ineffective method instead of the logical solution. If he was gonna be a murderer he might as well have actually given his people freedom as early as possible, is what she meant.
You know, that's a really nice interpretation of what she said.
She still set Frisk up to go beat the hell out of any monster that got in his way to Asgore leaving the ruins if you didn't know better.
disingenuous it is then
Look I get it, I picked to stay with Toriel in my ending of Undertale.
That being said, I can actually sit down and actually think about her actions.
You can criticize Toriel without intentionally misinterpreting things.
Just like you can criticize Alphys without going "muh mengele experiments".
>Just like you can criticize Alphys without going "muh mengele experiments"
That's literally an atrocity that Alphys is guilty of, and that never gets resolved properly. Acting like shitting on her for that is irrational is asinine
The monsters were functionally dead. They were donated not with the hopes of revival but with the hopes of finding a way to break the barrier. The families were originally going to be given the dust back after the bodies faded.
>DAWW SHE DIDN'T MEAN TO CREATE ABOMINATIONS AND MAKE THEIR LIVES A LIVING HELL
Cope, she's still guilty of mengele experiments, no matter what her intentions were
no but they're happy with being horrifying abominations
Experiments gone wrong is not a character flaw. A risk was taken and the risk backfired. But the experiment was consented to by the families. What she did AFTERWARDS is what was wrong, but nobody focuses on that, just muh body horror.
>Experiments gone wrong is not a character flaw
No, but it is a reason to hate her, akin to how hating an engineer who designed a shoddy bridge and got people killed when it broke is reasonable, even if it was a complete accident. No matter what, she is responsible for her actions, which were even more disastrous than straight up killing her subjects. The fact that she experimented recklessly, covered it up, kept going with the experiments and has the audacity to act like nothing happened until directly confronted just to be completely forgiven at a moment's notice just makes her go from hateable to deserving to be executed without a second thought
No? She is calling him a pussy for not going in and seeking his revenge himself and lying in wait to kill more innocent children in the process. I don't think she wanted him to go through with it in the first place.
Asgore is a villain in the sense that he opposes you, but nothing more.
Whatever vengeful zeal he once had long since faded, which did indeed turn the whole soul collecting process slow and ineffective. But he was there for his people and did not seclude himself away in shame.
Keep in mind monsters are no match for humans, not when a single child can go on a warpath like that. The whole retaking of the surface wouldn't be easy, even with soul-eating.
Is anyone telling you that you have to feel and think a certain way?
It's more that there was a whole 2 years where Toriel was entirely divorced from the context of the rest of the game.
>newbie doesn't recognize a touhou
Azzy is my best friend
Shill me on Deltarune. Is it worth playing if I'm not into Undertale deep lore autism.
It's Undertale but with better gameplay and a different enough premise that the writing comes across remarkably different while still having the same overall quality.
The main story so far is more interesting than Undertale.
They're separate games but written by the same person, you're not required to know any lore.
I loved Undertale but hate Deltarune. If you find Undertale's humor cringy, it's much worse in Deltarune.
It's a completely enjoyable game if you don't care about undertale lore autism. It's a lot more polished and the story is also cool for casuals.
I recommend checking the video "Gaster and Why He Matters to Deltarune" video after you play Deltarune though. It is Gaster's game even if he's not important right now.
Chapters 3 and 4 are coming sometime next year, so you can wait until that time, or just play the first 2 chapters for free.
It's undertale but better and more interesting. The characters are also far more fleshed out and if the board spamming Spamton and Jevil wasn't enough indicator, very memorable
It was alright, but it didn't grip me like Undertale. I also don't remember much as opposed to Undertale. The slow release cycle also makes sure any excitement I may have had dies down again.
I can't pinpoint it, but there's a major appeal missing, yet the game is not bad either.
Some people don't like it as much as Undertale, but I love Deltarune and I am very obsessed with it and excited for more.
Just try it and see if you like it. It's a good game. You might not like it as much as someone who is very autistic over the games' lore though. It's way more lore-heavy and the game assumes you know something about Undertale.
Gameplay-wise it's Undertale's systems but much more fleshed out, the new systems added make it more involved. I like Deltarune's characters a lot more on the whole as well, and the art is more consistent than in UT.
Spoilers: the bits of this game's equivalent to genocide that we've seen are in one sense more tame than the genocide route in Undertale, but in another sense are much more fricked up due to the intimacy of it
The lore autism would help Deltarune feel more interesting, but it's still worth playing. The main cast of teenagers are the most cookie cutter Saturday cartoon tropes you'll ever encounter in a video game, but the antagonist characters make up for it. It's not as good as Undertale but it's also not complete.
The gameplay in deltarune is pretty solid and improves a lot upon undertale with the party system. You don't need lore autism but there's a chance you'll get sucked into it, the game does a really good job of sprinkling breadcrumbs to make you curious.
I thought it was cute but completely average/mediocre.
Good:
>soundtrack
>battle system
Bad:
>characters
>plot
>humor (very hit and miss)
>choice kill/save system
>too short
>sprites (some look great and some look very bad)
To this day I don't understand why some autists praise it so highly.
>soundtrack
some are bangers but mostly are boring/uninsprired even for important boss battles/areas
It's good with a catchy soundtrack, but unbearably sappy, cheesy, and "cliched but self-aware" for my personal taste.
It's one of those popular things that made me really conscious of my dislike, shit like puns, and Taylor Swift. The obsessed insane fans are so loud and love to labor over the same talking points every day, and I just never understood it. Then I read how it took inspiration from Homestuck and inherited its fanbase, and it started to make more sense.
I know you guys can say it's just "Autism" but I don't know, the Homestuck guy and Toby Fox really tapped into the appeal to a certain kind of person that I don't think Itoi is even aware of it, and now I think the fanbase is more fascinating than the game.
Reminder that Toby unironically snuck a melody from a song he made to spite some MPREG forum degenerates into an official Pokemon game
There is in fact a level of appeal here that nobody really knows how to state, you're right.
At the same time, I think my appreciation for Undertale is mostly because I don't give a frick about things being "sappy" or "cliche'd" anymore.
Like, in a world where 90% of stories are totally devoid of any genuine sentiment, even ones that pretend to be, what would've been stifling and overly sweet is a breath of fresh air.
And come on- the industry is OBSESSED WITH "le subversion", surely you can understand why I don't mind cliche here and there.
This game felt surreal and mysterious during the entire ruins section and that impression has never left me to this day. I don't know why none of the other sections really compare, and I guess it was potentially nostalgia when the game was only a demo.
It was great and still is. Ganker loved Undertale before it got huge on tumblr, at which time Ganker turned against it. Hating the fandom is not a reason to hate the actual game as a game though.
I am absolutely fricking desperate to see Deltarunes finale, the penumbra pill schizos will be vindicated and DT will be schizo fever dream kino
Wrong image
Gaster was always the way to merge deltarune and undertale
I don't care about Deltarune anymore and I'm convinced it will never see a full release.
You are a fool, Toby is in too deep to back down now, it will get a release, even if it takes more time than expected.
Toby hired someone competent from Nintendo to be the director, so Toby will finally be forced to work on the game along with his Twitter troony dev friends. It's coming by 2027
The angel is probably YOU. I dont like these "muh angel generic jrpg final boss" ideas.
As fanon as it might sound, Gaster is a more likely final boss candidate to me. Or maybe something else.
Toby already did the "you are bad no matter what" with the halloween hack and he is ashamed of that one now, he's not gonna do it a second time.
There is no reason for Gaster to be the final boss. He invited you there, he wants you to change fate, why would he impede you?
It's not about being bad.
everything points to the Angel being YOU. Have you not noticed that castle town is named after you and has a fricking large door with an angel with a crown above it? You even get called "boss" by darkners in castle town. You are GOD.
Deltarune is partially a retelling of the halloween hack. Just way better and with the fever dream stuff sprinkled in. Read Toby's thoughts about the hack. A lot of it is literally Deltarune shit. He comments on the lack of choice and how after you are done with an area, you can never return (dark worlds). The protagonist is also literally just Frisk and Ness in the hack is literally just blatantly Dess. It's not subtle at all.
Muh angel boss is redundant. Gaster has motives we dont know about. everything you think you know about the prophecy is bullshit to distract you. The Knight would be doing a very fricking shitty job at causing the roaring if it made the fountains right next to each other without wanting you to find them.
The protagonist is literally Kris is what I meant. Not Frisk
>everything points to the Angel being YOU
everything points to the angel being Noelle
she is literally called angel by 2 characters and she made a faceless angel statue with Dess
Oh yeah, and she said she would grow angel wings and fly in the ferris wheel scene
Noelle might be a lesser angel that tries to stand in your way. That's it. You are still the Angel aka GOD. Spamton realizes he needs your soul because that's the only way he can become real (or so he thinks). You are literal miles above everything else in Deltarune. Remember in Undertale where Asriel thought he could reset your memories by resetting the timeline? He had no idea that you are so above the Undertale world that that would be impossible. It's the same in Deltarune. You are GOD. Nothing can stop you.
Sounds like you've already made up your mind so I'll drop the conversation here.
Why don't you actually play the game and pay attention to what the game paints the player as? It's pretty blatant. There can be some other angel entity, but you still are The Angel
There's definitely some meta frickery going on here, The Angel is definitely not a normal jrpg angel, i'm so fricking curious what this even is
>Song of the ocean
>Old Penumbra song starts with Ocean noises
He's been building this up for 8 years, what the FRICK IS IT TOBY I NEED TO KNOW
>>Song of the ocean
>>Old Penumbra song starts with Ocean noises
https://docs.google.com/document/d/1sPOX8Ibx3w2FtohFke3tYDe1AHrilWNoRzz3qFRaXlg/edit
Actually that sound was the sound of a whale from Secret of Mana.
The older Penumbra version has orca noises actually. It just gets replaced by some midi water sound when you load it up
A piano test version of Penumbra very blatantly has Once Upon A Time tho. Like extreeemely blatantly. Near the end of the song.
I just don't get why's he's hyped this shit up, i know toby reuses themes a lot, but this specific theme foreshadowing is fricking everywhere
I can't imagine what causes a man to obsess over this shit for 12 years, i mean it's actual insanity, what dream could possibly make this worth it?
My interpretation is that the final boss is you vs the game as the frick squad try to push you out. If they win, the game uninstalls and blocks itself from use or something wild like that
He wanted to create the game back then. The last time he teased pp was in the livestream(2012 november, a month before he began developing undertale).
That's my idea why pp was teased so much
Penumbra Phantasm is mostly constructed of Homestuck motifs. Like, EXTREMELY RECOGNIZABLE ones.
The idea of it winding up in Deltarune, in a recognizable fashion, is only comprehensible to me on a level where it's somehow part of the "meta frickery". If it really is the theme of the Angel, and the Angel really is you... then does that mean the "target audience" of Deltarune would specifically be Homestuck refugees?
The twilight reverie could just refer to a certain homestuck ending thing. A dream bubble is shattered at the "penumbra" or a ring iirc
Dream bubbles were deliberately popped to form cracks in Paradox Space itself, which caused the one map anyone was batshit insane enough to make (the space is a black void and bubbles do not show on the map, nobody knows why the map was initially made and this was not explored) to become useful.
>trope of working up from saving kittens to killing god
>toby's dream was this trope being flipped upside down with you being god and needing to fend off your toys
if toby succeeds in making it kino i'll shit.
sadly he won't
Hot damn. Didn't realize that Toby did Umbral Ultimatum.
If we actually get PP as a final boss theme I swear to God I WILL cum I WILL worship Gaster every day I WILL surrender all material possessions to the Deltarune team I WILL give Mr. Radiation my firstborn child I WILL
When it first came out it wasnt really anything more than your standard slightly above average indie game. I played it because it seemed fun and kept playing it because of funny skeleton jokes
>Deltarune Chapter 1 released in 2018
what the frick
I liked playing through it, but immediately despised the "do you want to be hitler" or "do you want to be hug dispenser" aspect of the mechanics
If a game's morality system can be determined with a yes/no question right at the start of the game, it will get points deducted in my eyes, no questions asked.
10 years later and it's weird reflecting on the old fandom. I remember Papyrus being basically the face of things with Undyne being the most popular for fanart, looking at older videos about the game and you can still see that Papyrus was used in almost every thumbnail. Not sure why Sans ended up taking over so hard over time, to the point that I barely even see people mention Papyrus anymore. Also there were borderline no lewds of Toriel or Muffet at first, that sure changed.
Sans became an EDGY SEXY DADDY for tween girls on Tumblr because of his geno fight. Then AUs exploded and they created infinite iterations of Sanses to suck and frick each other.
I'm still active in the fandom and Papyrus has a lot of fans along with Undyne and the others. Sans overshadows everything because he effectively became his own fandom.
>Also there were borderline no lewds of Toriel or Muffet at first, that sure changed.
I distinctly remember looking up Toriel lewds and there only being like 2 pages max on the usual websites, almost everything early on was focused on Undyne or gay Sans/Papyrus
tbh the early Undertale fandom felt more whacky and in-line with the actual tone of the game, the later fandom got taken over by teenagers that kind shoved it hard into some of the worst aspects of fandom culture.
I had just turned 15. It was my favorite game for a while. The fact it's been almost a decade makes me want to kms
Here's to another decade until deltarune chapter 9
Waiting for Deltarune is the only reason I haven't killed myself already
And Deltarune will be completed by the time you turn 30 lol.
I played the demo when it first came out, so I was pretty excited for it after such a long wait.
Enjoyed the experience. Did two playthroughs for pacifist and genocide.
Other than that I don't have any strong feelings for it one way or the other.
I enjoyed it well enough. There was charming humor, creative meta-story ideas, and a warm sense of nostalgia to it all.
I'm glad I played before hype really took off though. To beat a dead horse, I agree with those who say it's a game best played blind and without any big expectations for the twists and characters. Both of which were nigh impossible after it exploded in popularity.
At the end of the day I'm a bigger fan of Deltarune and how it's fleshed out certain characters and ideas more. Would like it even more if I thought that we'd get an ending in the next decade.
At first I didn't think much of it. It was cheap, I heard about from the fandom, but I never really spoiled myself about it. On my first playthrough, when I fought and killed Toriel, I thought, "I don't like how this went down". So I simply restarted the game right there to see if I could have a different outcome.
When I did, and Flowery appeared, and chastised me for killing her, I grinned. I knew from then, the game was going to be very interesting. In the end I did a normal, pacifist, and genocide run. Undertale certainly isn't my favorite game, but it was a unique experience, and I indeed enjoyed it.
Undertale's best quality is that it correctly anticipates what players do, and why, a shocking number of times, and makes fun use of this.
bum
Undertale was okay as a quirky little game with some good jokes and music
When people try talking about its story or how it deals with morality or try to examine it as a work of art it starts to fall apart. Undertale, as a work of art, doesn’t mean anything. All it does is say that it’s wrong to sadistically murder people, it’s not ideal to kill in self defense, and if you don’t kill people you will magically end up with a bunch of friends who will love you and praise you. But if we see art as a reflection of reality this isn’t really reality at all. The overwhelming majority of people never intentionally commit murder, it isn’t really an accomplishment yet Undertale unrealistically treats it as one. The game makes fun of video game logic, like if you grind for XP in real life you’d be seen as a psychopath, but ironically its story entirely relies on this same video game logic to make sense, no one will praise you for not being a murderer in real life because that’s the bare minimum expected of you in most societies and the only reason why this game treats it as an accomplishment is because in video games it’s expected that you kill things. Yeah, if you grind for XP in real life you’d be a psychopath, but no one grinds for XP in real life, so this doesn’t actually mean anything. The game is basically just one of those webcomics that says “what if this video game used real life logic” only dragged out into an entire game
>All it does is say that it’s wrong to sadistically murder people, it’s not ideal to kill in self defense, and if you don’t kill people you will magically end up with a bunch of friends who will love you and praise you.
... No, not at all. You completely missed the moral of Undertale. Shocking, since it's not a difficult one.
Not murdering everyone isn't the bare minimum, you actually have to befriend all the main characters to get the true pacifist ending. That said it's still not Shakespeare or anything but there's more going on with the story than just "be nice" which is never why I liked it to begin with
Sure, but the monsters also deliberately go out of their way to try befriending you and the only way you can really not have that happen is if you’re deliberately being an butthole or you avoid interacting with them entirely
For example with Undyne the major choice that determines whether or not you’re locked out of a friendship with her is by offering her a glass of water as she’s dying of thirst, taken from a water fountain that isn’t particularly far away. After that (assuming you got the neutral ending) you just interact with her and you become friends
It’s not like it’s a struggle to be their friends, it’s not like the monsters are bigoted towards you or anything. All you have to do is not be an butthole or a psychopath and boom you’ve got friends
Also it’s weird to tie morality and friendship together. There are people who have a lot of friends who are either evil or apathetic to everyone ekse (think elites) and there are people with few friends who try their best to behave morally (think hermits)
You missed the point
There is no other point. The game praises you for being a pacifist because the expectation in video games is to kill things. But if we’re using real life logic no one in real life praises you for not being a murderer because not being a murderer isn’t really an achievement. So in the end it doesn’t mean anything, yes being a sadist is bad but in real life most people aren’t actually sadists so it doesn’t mean anything
Other than that you have a fairly standard narrative that friendship conquers all
>But if we’re using real life logic
Why?
Did you miss the whole meta aspect of the player exhausting and endlessly consuming every aspect of media then discarding it?
The game is more about what would happen if a god started fricking with their world, it's not about morality at all. It's about having the option to save the day and throwing it all away for more content just for the sake of it. If anything it specifically highlights by the end of it the player won't even consider morality if it means more content
>The game is more about what would happen if a god started fricking with their world
I get that, and that’s why it doesn’t mean anything. It’s just a novelty, it isn’t a reflection of anything we can actually relate to.
what an obnoxiously pretentious way of seeing things
How is that pretentious? The game is just a thought experiment that has no relevance to us. “If you lived in a world where you could reload infinitely you’d be a psychopath.” Okay. But we don’t live in a world like that. So what?
Are you autistic anon? Genuinely, how do you engage with media at all if it's not specifically related to you or the real world?
You sound incredibly boring
jesus christ
I'm glad I wasn't born with a brain like yours, it seems fricking miserable
It's specifically talking about how players interact with vidya, how is that not something to relate to?
I don't even think the narrative is a 10/10 but god man, don't argue about shit you have no idea about
>It's specifically talking about how players interact with vidya, how is that not something to relate to?
Like what? “Players kill NPCs in games, because they get rewarded with XP, and they can reload instantly to avoid consequences”. So what?
No anon it's
>People who claim to be invested in a narrative will inevitably in the desire for more content squeeze every single bit of life out of a game at the cost of the game itself
This is relevant as you see people data mine shit and constantly consume media before throwing it away without appreciation all the time.
Genocide is just a more literal example of consuming a product too much rather than moving on with the happy memories it gave you by having that last bit of content permanently taint your game and leave you with real consequences in the form of the future endings being tainted
It's baffling people dont realize this when the game pretty much screams it at you. Chara is the embodiment of what you just described. The urge to consume content no matter what. Yet ppl still think the point of genocide was that you are le evil murderer and chara is le evil knife child or whatever.
You as the player are never considered evil or good. Sans himself says you do it just because you can and feel that you have to. Not because of how good or bad you are as a person. The game doesnt treat you as if you were joker laughing each time you kill a monster.
Genocide is also a fanon name. You never kill all the monsters. It's not the point. It's filling the glass to the limit. This is what chara liked to do canonically btw according to the alarm clock stuff.
The point of genocide is not that killing people is bad lol. Are you dumb?
That basically is the point of the genocide route. The game attacks you for grinding the monsters for XP and wanting to see numbers go up. However that doesn’t mean anything because in real life people don’t kill to “grind for XP” people kill either out of passion or due to mental illness or material reasons like gangs wanting to secure their turf. It doesn’t say anything beyond that. Yes, if we lived in a world where you killed people for experience points that would be pretty heinous, but we don’t live in a world like that, so… why does that matter?
Has nothing to do with "real-life" but just deconstructing the RPG genre and applying it our internal logic to see where it leads. I think you're desperately trying to hammer down the game because you're getting a pseudo-vibe off it but you're missing the point of Toby's experiment here.
I think the character discourse is a bit dumb & pointless.
Recent Fangame Yellow has proven how easy it is to frick this up, i think Toby did a decent job overall. Only real unlikable character is Alphys
>Toriel & Alphys*
Rape correcting Ceroba!
No. Only death for Ceroba
She's just trying to save her child!
You mean trying to kill a child to PERHAPS save the other child she's killed?
based
cringe
fuk u
Hey! You don't talk to my wife like that.
You can go back to the old Ganker archives and see hthhe threads back when thhe demo first came out if you want a real understanding of what v anons thought
I was very impressed when I first played it but it's kind of cringe now.
>CEROBA SEXO
CEROBA SEXO
>CEROBA SEXO
CEROBA SEXO
>CEROBA SEXO
CEROBA SEXO
>CEROBA SEXO
CEROBA SEXO
everyone who liked this game, including in 2012 or whatever, should probably be executed, including the girl who gave me a footjob after hanging out and playing this
Something felt right when Clover died near the sakura tree. Sacrificing their very SOUL, they expresses their ultimate gesture of selflessness. Justice for monsterkind’s plight has been served.
I see Toriel and all I can think of is that animation where she mating pressed and came a fricking ocean inside a gardevoir for seven minutes straight
Good soundtrack and hot girls
I can't wait to play Deltarune's final chapter when I'm 52.
Now that I search for where I quit the game, it was in the "Hotland". It was just boring and unremarkable. I
can understand why it may feel charming to 25 to 35 years old people who grew up with quirky cartoons and it is very tumblr-esque in nature, very meta.
It was obviously written by a theater kid and had a lot of Philosophy 101 freshman shit that a certain audience would find very deep, especially people that never read any books, even the ones you're forced to read in high school.
Very unremarkable, tho. Doesn't surprise me that it got as famous as it did because of the aesthetic and quirky-ness.
>larping as being educated and very heckin smart on Ganker
Gloink
its canon THOUGH
All SOULs died to Asgore. Yet somehow it's the furry that got him? Don't get me started on the Genocide master spark bullshit.
yes it is because i said so
read my name you frick
I will not ready your name cause because the color green is invisible to me
that's what u get for not using tomorrow
the undertale owner says otherwise
get lost tbh
i am the undertale owner though
you got worked into becoming basketball-american, you will be forcibly relocated to your fried chicken and watermelon population center of choice soon via dodge charger
you're not the undertale owner tbh, you're nothing but a larper.
>le racist stereotype
even worse
Lol no, besides there's already a yellow thread that only talks about sex
>they couldn't handle JUSTICE
underbabs...
Crazy how that ending was completely justified
Genocide is never the answer.
Oh yeah? You played UT Yellow? Then what the frick is this thing??
Blue's post-mortem kill ?
In need of a better mother
my wife (after i cure her(after the barrier is broken))
An Amalgamate before DT vaxx?
Clover's friend's friend
Asriel Yellow.
You know I've been kinda thinking about an AU like that where Clover and Kanako swap roles with Asriel and Chara. Kanako finds Clover near death in the Dunes and brings them home and then they become best of friends yadayada. Though the reasoning on why Clover would want to give Kanako their soul is to allow monsterkind to have justice for humanities crimes. Not that different from Chara but Chara just straight up hated Humanity while Clover just wants to right wrongs. Of course Kanako fricking dies cause shes just a kid that never wanted to hurt anyone but instead of flowey we get this "Cheshire cat but a fox" creepy looking thing as a result of Chujin's experiments in bringing back his daughter
Does this sound autistic?
>Does this sound autistic?
Yes, absolutely, but honestly the only difference between good autism and bad autism is telling an engaging story. The reason everyone hates all this AUshit is because it's fricking boring schlock that says nothing about anything or anyone
If your story's raison d'etre is to effectively go "what if the flowey role was occupied by a creepy fox instead of a creepy flower" or "what if clover was in this situation instead", that's bad autism and it'll suck shit. If you have something in mind to explore the setting or other characters in it as a result of different characters affecting a pre-established situation, that MIGHT possibly be the beginnings of good autism
if there's one thing yellow did better than the base game it's flowey's fight
I feel like the original Photoshop Flowey has more emotion to him, especially with the music, but Yellow did a great job making a followup to that fight
>the way his eyes constantly track you
>and how he looks up at (You) at the climax of the fight
>What would YOU like to do?
kanako (Sex)
Starlo's Daughterwife
Canabis
it was my favorite game of the year
I remember playing the demo and liking it because of Toriel, but complete lost interest in the full game when I realize you cannot interact with Toriel after you leave her house. Would have be neat if you can still call her, she could also act as some sort of guide/instructor like the codec talks in Metal Gear.
It's a neat little game with some good ideas and gimmicks that you can finish in an afternoon or two. Most what people ITT are saying sell the game better than me.
The guy that made undertale literally got arrested and charged for cp possession and he is a fat greasy troony. Who cares? That israelite is never getting out lol and his pozzed troony israelite indieslop game will never be popular again.
The guy who made a fanmade texture pack. Toby is still enjoying Japan as we speak.
I really liked it.
I liked it but didn't buy until years later, after the fanbase set in and I hated them
Good game, I'm clearly not a lore autist, reading this thread, but the story was decent and I loved the gameplay/music/art
It was enjoyable alright. I wished the puzzles had more meat to them.
Loved the shmup-lite gameplay in battle, that's about it. The music is only good in some boss battles, the quirky characters are very hit or miss and the fourth wall breaking is pretty tame. It's an interesting game but that doesn't necessarily make it a good one.
It's good but Deltarune is so much better it's not even funny.
There is a reason why there is so much "chapter 3 prediction AU" take shit for the game. It truly is Toby's magnum opus
Seriously, the "take" or "au" community for that game is fricking insane. Fricking hundreds of predictive AUs that will be obsolete in like 8 months
https://soundcloud.com/chapters3plus/ahyper
Toby wont surpass this
this one's better, but seriously, it's impressive how Toby has inspired a bunch of 14-20 year olds into finishing his game for him
https://soundcloud.com/ether-patcher/hyper-ariel-fight
Honestly I worry that the actual product will end up being lame compared to everyone's schizo theories. If Papyrus isn't the knight for instance then I will be really disappointed and I'm sure some morons will throw shitfits when their predications end up being wrong
Papyrus knight is moronic though.
I think people should not think that hard about what the game will be because then they create moronic headcanons and actually might not enjoy the game because of that.
I will conceed that I find it hard to reason up why he'd open up a fountain in a classroom or why he'd even be in the school in the first place.
the main crux of the argument is that the OG concept of Papyrus was a mean-spirited neckbeard brony fan and we know Toby thought up of DR first so it'd make sense if he created a character like that to be the knight. Plus it would fit the general themes of the game, the antagonist being a loser who wants to drown themselves and the world in escapism because in the real world they're a fricking brony. There's more to it but I can understand if you think it's a stretch I just really like the idea of it conceptually.
I definitely think that beta version of him will show up in some capacity(him being depressed before going into the royal guard would make sense) but you have to remember DT came first. He’s not going to prioritise UT characters as the main villain over original DT creations
Why would Papyrus be the knight? He’s gonna be a NEET or the brother reveal will be Deltarune Gaster. That’s a stupid theory
I know Toby can make raw kino that surpasses everyone's expectations. I've got COPE and HOPE
it was a summer romance, intense, passionate, and a slow burning of becoming disinterested in it over time. I'm much more critical of the game now, in the wake of Deltarune being so much better, but I love the game the same way I love Mother 1 for what it is.
what helps Deltarune is that not only do you see the vast improvement between Undertale, there's another noticeable leap between Chapter 1 and 2. It's faster, smoother, and everything feels much more sincere.
that's part of the whole fun, theorizing over what might be. Although, looking it from the angle of a storyteller it really wouldn't make any sense to have the knight be anyone outside of the Dreemurr or Holiday family, which really only reduces it to Kris (taking Ch2 at face value), Asriel (he's not at college at all), Dess, who would have the most impact, or the Mayor, which is unlikely given that she might be shaping up to be the main antagonist (of the light world).
>Kris
Would be fine if Toby copied from Xenogears
>Asriel
moronic and would nearly ruin the entire game, he would be recognised almost instantly
>Dess
I think her role is mostly likely going to be like the OG fallen child in undertale, at least I'm certain she isn't the knight
>Mayor
could be decent but like you said she's probably going to be a light world antagonist only.
Dess is really my only pick for the knight; the game seems to be setting up commentary on escapism, the good things fantasy can do for someone in need, but also what it can do to people who are too dependent on it. I don't have any evidence to back up my claim of Dess being the knight, just a vibe that she doesn't WANT to be found, the same way the fallen child in Undertale orchestrated their own death to exact revenge on the surface. but, it's all meta-theorizing, I could be proven wrong in 72 months when the game is done proper.
It’s definitely Dess or the mayor. Depends which one really but Dess disappearing is the catalyst event for everything, especially considering the omori comparison(DT mogs Omori but still)
toby will copy Xenogears, but Kris isn't the knight; Ralsei is his alternate personality, the red horns, his desire to be a monster and truly belong in his town/with his family made manifest through the dark worlds
You do realise lighteners can enter and exit worlds as often as they want? The knight is probably the mayor, apparently in the light world she’s strong enough that they don’t need police, she has the power to access any part of town and the motive with Dess.
Personally it makes too much sense to not be her as Dess is stuck in the code listening to scratching noises(typing)
Anon that's headcanon and you know it. I wouldn't automatically assume that the fountains function like castle town. We're given zero indication or evidence of how that'd be possible.
darva
I slept on the demo and its early release. Tried not to form an opinion on it despite Ganker's slide into negative opinions as I like to give indies a chance
finally played it last year. Creative, humorous, various ways to play
not bad/10
Disregard, i suck wieners.
>two and a half hours later
>still seething
KWAB
>still going to bed
REMOVE KEBAB
Goat mom sex.
Also a decent game overall, specially with how the combat system added a bit of personality to each encounter in a very creative way.
Intriguing as frick, the neutral route ending is a wild trip, the pacifist was kinda corny but epic and the genocide route and Chara gave me nightmares... I miss being an innocent child.
Who the frick loses to Asgore?
When it came out I enjoyed the frick out of it, I liked the music a lot and the writing was enjoyable too.
But then everyone would use undertale music for their YouTube videos and it started getting cringe real fast, and then I started to hate the game and everything associated with it.
Loved it and Toriel since the demo, it's one of my favourite games.
I went pacifist first time (played the demo years before release so this time I didn't accidentally Toriel) and never played it again.
It was goty and the ending was perfect. My favourite part was walking back through the entire game and talking to everyone while the most mellow music was playing. Playing it at launch and without spoilers made it unforgettable.
Played the demo with Ganker when it first came out and had a blast. Played full game the day it came out and had a blast. Toby Fox specifically called out one of the posts I made in a related thread in a tweet.
People forget how excited Ganker was for Undertale before it garnered one of the worst fanbases of all time. Discovering a bunch of the secrets was wild.
True pacifist made me cry because I was lonely
I liked the main gameplay. for a regular pacifist ending
I didn't really like the true ending, it seemed to cheesy, but I did like the spooky lab
i thought it was a tumblr sissy game and i don't understand how it took off aside from the porn which i beat off to. people saying it was the best RPG ever made pissed me off too.
>porn obsessed moron
opinion discarded
It was kino and I'm not hearing any revisionist gay who say Ganker hated it
Bump
You know it's OK to let things end right?
I did
and there's been way too many times on Ganker when a thread dies RIGHT before I post and have to junk it
Went in mostly blind aside from a few Ganker threads on it (that looked a lot like current yellow threads)
>tried to do a "genocide run" by never sparing and was surprised when sans didn't fight me
>got actually spooked at flowey's meta crashes, completely not expecting it
>totally killed him for it
>did pacifist next
>remember spending like an hour trying to spare undyne before figuring out I could run
>then not watering her and seething about getting locked out of pacifist
>bunch of awe over all the subversions the true pacifist ending did
>did genocide next
>loved the story changes like robbing shops
>got stuck on undyne for a bit
>was fully prepared for a NEO fight, kinda let down
>spent a couple days stuck on sans, finally killing him was amazing
>chara jumpscare
>resetting and doing true pacifist was a mistake, do a second genocide to let them "rest" (this was before it was widespread knowledge on undoing genocide's effects)
Played it day one because I was one of the few people who knew about it before it came out. Still feels weird seeing how much it blew up.
anons weren't lying, Enemy Retreating is a great fricking song and you only get to hear it properly like once per area
fricking criminal
If you gave an amalgam a human soul would that return them (or how how many people make it up) to normal or are we about to have unforseen consequences? The reason they are the way they are is because a monster body can't handle determination but if you introduce a human soul which can then what?
I loved the boss fights but hated everything else about the game.
>How did you feel about the game when it first came out?
I thought it was a fun time
>Did it make you feel anything or is it just another game to add to the list?
I felt the mighty urge to jerk off to toriel
>played the demo before the kickstarter ended
>encouraged others to check it out over the not good looking "mother 4"
>game comes out
>disgusted by the people that play it
>distance myself from it
>made the right choice by never playing the full game
Why would you give disgusting people that much power over you? All it takes to ruin anything you like is for troons to draw a bunch of furry OCs about it? That's pathetic.
Rejecting them gives me power over them. Desiring my approval is their end goal, and I am superior.
probably the most overrated indie game ever imo
likely because I don't like most JRPGs in general so it mostly fell flat
it's weird because i think if you actually like JRPGs you will probably hate the game
what if Ganker made a undertale mod
Either we'd get unfiltered ludokino a la Snoot Game or it'd be a complete shitshow filled with awful humour.
Most likely the latter, unless other boards and anons from those said boards were also roped into the project since they'd have more experience and are less likely to be total homosexual gays
it is REQUIRED to have a rape button
ive been thinking up a fangame for the purple soul, but it'll need to wait until we get more info on gaster.
tl;dr, going off of our assumptions that he's behind the scenes pulling strings in DR and is a guy who wants to avoid bad ends
>purple's path through the underground is mostly like frisk's, but with a different set of characters due to a time difference. only boss monsters remain the same.
>this includes gaster
>purple, being perseverance, is second to red souls in determination saturation.
>gaster has a bunch of instruments to read space time, and "hooollllllllyyyyyyyy shiiiiiiiiiittttttt"s when he sees that purple is able to do save/load, force reality a certain way, and just push through when all odds are stacked against him.
>knows that he has to study and research this power. if it can be fully understood then this is how he'll be able to evade asgore's war plans.
>on pacifist he explains to purple that he has a plan to save everyone, both humans and monsters. convinces purple to help with some experiments
>these experiments are schizo tier and are beyond the boundary of "coherent", but the results all make perfect sense and gaster is able to make progress on developing the determination machine.
>eventually the machine is complete and he goes to use it on himself, if everything is correct then he'll be able to save/load like the human...
>but it was too much, the machine loaded him with too much determination and he broke across space time.
>in future runs, gaster's just gone. completely missing. fun events can also happen now.
>purple stands confused for a moment, then goes on to fight asgore and inevitably lose
>post undertale pacifist, purple wakes up in the coffin, gets out and makes his way to the true lab
>messes with the determination machine, shatters himself just like gaster...
1/2
2/2
>"CHILD... YOU HAVE DONE WELL TO COME HERE. MANY DO NOT UNDERSTAND MY OLD EXPERIMENTS."
>"BUT. WHERE ARE YOUR BELONGINGS? THIS WILL NOT DO"
>two disembodied hands clap together, they turn to dust and glasses are in their place
>"YOUR GLASSES. FOUND AS THEY WERE LOST."
>a third hand extends out with a notebook in its palm
>"THE NOTEBOOK. GIVEN TO YOU LONG AGO."
>the hand disappears and gaster walks in
>"THE CONCLUSION OF OUR OLD HOME'S STORY IS... SATISFACTORY."
>"HOWEVER."
>"I HAVE FOUND A NEW WORLD. ONE WHO'S FUTURE IS DARK, DARKER, YET DARKER."
>"THEIR DARKNESS HAS CUT CLOSE TO THIS SPACE. WE CAN INTERACT WITH THEIR WORLD."
>"IF YOU WISH TO JOIN ME, MY NEXT EXPERIMENT SHALL BE VERY, VERY INTERESTING."
>...
>"WHAT DO YOU THINK?"
of course if we learn anything about gaster that majorly changes how we view him then this idea will have to be scrapped and reworked.
That already exists, good luck finding it.
All I remember is the neutral ending is Frisk riding a skateboard, and I think Vivian James was a character.
I thought it was a great game, lots of innovative stuff at the time and high general quality. Never got obsessed with it like some people seem to, though. It was great, but it wasn't THAT good. Not life changing or whatever the frick
I still remember the threads from when people were just discovering the demo. I've been enjoying Undertale Yellow's release for that reason, it's nice to see threads like that again, dissecting the characters and going over schizo theories and shit like that.
Saw Dunkey video first and it spoiled some stuff. I liked the game a lot, music was pretty good. It felt like parody on all those shitty rpgmaker games. Spergs here as usual blowing everything out of the proportion.
Keep saying it
>ceroba didn't save kanaki after everything
fricking hell
>Moray still has no porn despite being the objective hottest of the Feisty Five
I want that sexy bangcut fish to suck my dick so bad.
>tfw want moray to frick starlo
>tfw have yet to do anything about it
>she didnt even learn her lesson about not letting kids tell her they want her to kill them
Granted Flowey would reset Clover
But damn, you right.
https://pastebin.com/waHec0GS
I never played it because I’m not an autistic manchild who unironically thinks Homestuck was anything other than garbage.
What's homestuck?
I think it's not bad at all, I actually did like it when I played it. It's a decent game and it has it's moments, I admit. But I think it is kind of overrated, I just don't get what the big deal is supposed to be when I hear people really talk it up like it's the best indie game ever. For what it is, I thought it was fun and cute, but not much more.
Asriel is the only reason I still think about this game
Andy Sixx?
It was alright, the music was nice, the fanbase for this game needs to get their shit collectively slapped with a shovel though.
>wonder why i'm doing so bad in the martlet fight
>look up a video
>YOU CAN HOLD FIRE TO CHARGE THE LAZOR BEAM
I played it during the time I wasn't that big and literally someone said play it now before v hears about it and starts to hate it
Undertale and Deltarune aren't even video games
this
"the dream we all share" is the true video game.
really makes you think
Ok and
literally everyone i know who ended up playing this game turned out gay in some form or developed serious mental problems. i dont fricking know why but its probably cursed in some way.
other way around
sounds like bullshit anon
he speaks the truth, this game turns you into a gay
it tries really hard to as well. its actually quite dangerous to play for a healthy mind since its so relentless with its agenda and uses every trick in the book to make you comply, that resisting just causes a lot of damage to the mind of the player.
avoid it by all means possible.
Waay back when the demo came out I unwittingly watched each kill scenario with Toriel from a channel by Sabitsuke. Made me try the game.Yes it made me feel a feeling. I couldn't bring myself to play anything but pacifist.
Because of this feeling I got out of a bad situation with my own mom and started pursuing my own dreams.
I am now on a PhD track, but I feel like I've just become Alphys with how little I interact with people outside my lab.
I love my mom very much.
What's your favorite track from the ost?
CORE, Waterfall, and Dummy
Death By Glamour
Hopes and Dreams, Jevil, Enemies retreating
Finale. Honourable mentions to Megalovania, Undertale, and Home/Empty House
Enemy Retreating and BEST FRIENDS FOREVER
>BEST FRIENDS FOREVER
despite its flaws, yellow nailed flowey right on the head.
dont think you can characterize him better even if you tried.
ASGORE
Finale is simple but sends chills down my spine almost every time I hear it
they all suck my ballsack
I thought it was just going to be an obscure game that SA recommended, but no one expected for it to go viral like it did.
I really enjoyed it. I wasn't super obsessed (did neutral and genocide and considered myself done) but it's a good game.
I think a lot of people got poisoned by spoilers on Ganker and the hype in general - a lot of the game was meant to surprise you, if you know what's going to happen it takes the magic out of it. Didn't help that a lot of morons wanted to wax philosophical about how DEEP it was. It's not, really, it's entertainment. As such, I can understand why people who played it later were unimpressed.
it was the single most militantly shilled game on Ganker ever, even more than pre-vacation minecraft
makes you wonder if it was botted. wasn't there some post a while back from a supposed 'insider' claiming it was artificially designed or something?
If you compare it to other indie games, Undertale's success is very artificial. Journos jumped on it at the first chance they got, rabid tumblrtards made sure to shill the game everywhere (while forcing pacifist route), and ecelebs shilled it relentlessly not long after release
it was also insanely popular with the Steven Universe and Adventure Time crowd too for some reason. something about the game just really appealed to this kind of audience. anyone who used tumblr at the time couldn't escape it even if they curated their feed. it was fricking insane.
IIRC the steven universe gays pretended to care about it because at the same time they were getting in some pretty severe shit over how many people they were getting to kill themselves.
Adventure Time is just merely popular.
eh, SU fans were usually big AT fans so its not a stretch that both overlapped into UT. makes you wonder what kind of crazy shit went on with the UT fandom. i do remember they used to harass artists that claimed Frisk was a girl tho, and even saw some fanart of her and Chara holding signs saying "Down with Cis" during its height. Looking back on it, everything wrong with the world now is starting to make a lot of sense when these kinds of people were on the loose tbh.
We're sort of just getting back into the issue that Adventure Time was more or less universally popular. You know, until they started getting into "world building".
>Spoiler
Society became extremely shitty because we decided to tolerate special snowflake homosexual instead of rightfully telling them to frick off. Now, we're at a point where gays try to constantly outsnowflake one another, and anyone who doesn't support it is treated as literally Hitler which ironically will most likely lead to Hitler 2.0 rallying people against them
i thought it was obviously a tumblr game and the only good parts that were worth it were the skeletons. i thought the story was uninteresting garbage. hated the gay fish, gay lisa simpson lizard and the troony robot. didnt feel much for the flower thing. (instead of making more funny shit like the skeletons the game after it chooses exclusively the gay moron shit so i stopped caring about it.)
>Gaygays still mad over a shitpost raid of one of their shitty reddit tier polls
KWAB
Personally I think it's interesting that people had more drive to make a shitty pun than to try and force the opinion that Ocarina of Time is the best game EVAR!!!!1!
this is the epic conspiracy against vidya that undertale led by the way
truly changed the gaming industry forever winning 0 awards in 2015, getting beaten by shit like troony fmv games
The funnier thing is, the one actual interview they got with Toby they asked him a bunch of gay shit, he skipped basically all the questions and just said game journalists were annoying.
fake as frick, there's no other way my 8 year old gaygays poll was raided so that heckin' OoT and FF7 lost to this t*mblrshit.... has to be the shills....
here you go, more schizophrenic ramblings from morons who seethe about a singular videogame for a full decade (this was from the 8ch equivalent to modern /x/ by the way, with the same type of userbase)
whatever that post is more than likely is a smokescreen because it conveniently glosses over a lot of the shadier game design shit going on in the game. this just reads like a generic chudpost on twitter.
>I've never seen a game so capable of completely changing people who play it.
He's right though.
I am still a straight male however, and playing these dumb games has made me hell-bent on starting a family.
This game turned me into a homosexual unfortunately
you were already a homosexual from the moment you started posting here
you need meds
Yes but I played this before I started posting here, I'm only posting here because I played this game beforehand
stared posting here on Ganker, not this thread
the point is you've always sucked dicks and you'll forever suck dicks as you are a homosexual
i already have my wiener and its going in and out of your mother's pussy b***h
I might be a homosexual, but I'm afraid it is you who is the homosexual
>its going in and out of your mother's pussy b***h
afaik, they don't have a dog. might want to get might want to check yourself for rabies anon.
huh wat u mean
i mean you should probably stop banging female dogs. thats what too much undertale is doing to you bro. your brain got fried pretty bad.
if the first thing you think of when you read the word b***h is sex with dogs then i think you're the one with dogfricking problems
first thing you decided to frick was my mother's pussy b***h, but afaik, they don't have any pet dogs, so...
you need better reading comprehension and to stop thinking about bestiality 24/7
>b-but you forgot a coma
i'm gonna put your mother in a coma with my dick
homosexual
im just pointing out you want to frick my mothers b***h. im little concerned for you is all jeez.
you don't even know english, no wonder you think fricking dogs is normal
and no wonder you let a single game live rent free in ya head for eight (8) years
i mean, we ARE talking about undertale here. only makes sense you have latent zoophilic tendencies instilled into you from playing such a game.
Definitely the other way around
sounds like more projection homosexual
i bet you're canadian too
you need your wiener.
Give us the MK-ULTRA copypasta man.
it's funny how easy it is to make people believe absolute bullshit by simply acting like it's an important secret "they" don't want you to know and spoiling your post
there was no reason for him to spoil it because that is the main focus of the post he is making, his first statement directly leads into it
you can not like Undertale without believing that it's actually a top secret psyop forced into the minds of the lesser folk (but you see through it because you're smarter and not as easily manipulated)
I liked it. Nice music.
It was pleasant, and a little cringe, with very catchy music and the worst fanbase on the internet. The subsequent work is tainted by said fanbase and not worth keeping up on.
Remember the smiles we couldn't protect.
I miss that anon, he said his fangame would focus on the city you don't see when going to new home. I wonder how he feel now that Undertale Yellow is out and we get to see a part of that area
gay, weak, uninspired. took the jrpgs he loved and sucked the life out of them
I tried the demo and really liked it so I played it as soon as it was released. Great game, I am glad I played it before the fanbase became cancer, I probably would not have played it otherwise.
i still think about how awful the game can look at times
It's even uglier than I remember
moronic spongebob watching zoomers like this game.
please don't compare spongebob to something as boring as undertale
he didn't compare it to spongebob at all
i thought it sounded like something id like but i didnt play it for a few years til my (usually quite cynical) friend told me i had to play it for a while
i finally did play it and i was blown away, one of my favorites ever for sure, i totally feel that it isnt overrated at all
I was bummed out I played it "incorrectly" as you are either suppose to not kill anyone, or kill everyone.
My first playthrough I killed everyone except Doggo and Greater Dog. I didn't want to touch game again for proper endings.
>play demo back in 2012
>kill Toriel, go back, nope, cucked by flowey
>feel.exe
>game comes out a couple of years later
>have to redo the demo
>no thank you
>autism grows around the game, want to play it even less now
>only play it around 2020 when really bored
i got gifted it by a weirdo on a smaller communitys imageboard who was obsessed with the game and worshipped it, he was like a hippie type guy.
i got up to the double dog guard fight and i was bored as hell
I thought it was really boring and dropped it. I decided to drive through the slog that was the ruins and once I reached the snow area I found myself enjoying things much more. Snowden is peak comfy. I enjoy it a lot and among the games that I have played, it is definitely memorable. I guess it helps to ignore other people when playing these types of games, you either get fanatics who hail their favorite game as a flawless masterpiece which ends up tarnishing the game's image, or shiteaters who do not play games yet find worthless reasons to hate on a game and make strange meme arguments that are repeated over and over. Overall 8/10, it loses points for the ruins section and the part with "execution points" and "level of violence", that part in sans's judgement always makes me cringe for some reason, maybe it was a little too on the nose.
Oh yeah, this song fricks so hard. The entire omega flowey fight is on a completely different level compared to the other boss fights. There is something about standing toe toe-to-toe with a complete monstrosity that appeals to me so much, and Finale is the perfect song to play while beating the absolute shit out of Flowey.
he's a fricking PRISSY homosexual and a HACK except he's also DEPRESSINGLY GOOD at writing VIDYA which is a LOST ART and i'm totally not JEALOUS of the fact that he wrote undertale and i didn't or anything, nope
I agree except for the part about him being good at writing
i'll be more specific, he's good at writing pretentious tumblrcore indie games with a frickton of vague shadowy lore that are designed to appeal to a specific subset of obsessive terminally online spergs, aka me
>There is something about standing toe toe-to-toe with a complete monstrosity that appeals to me so much
god he's so fricking cool
Toby fox looks like a crossdressing serial killer in that picture
would make for a great video game story if people weren't pussies and afraid of getting hate by a small vocal minority of mentally deranged freaks who are about to suicide any minute
shame such a topic is a relic only in old movies
?
It's good
Ganker liked it before it became popular. I played it completely blind based on Ganker's recommendation and liked it a lot. The game is genuinely funny, the music is great, and some of the characters are really well-written, especially the skeletons.
It's good. I couldn't get into the DeltaRune though. Aside from being a lot slower, the characters and writing aren't nearly as good.
I agree with this anon, deltarune is not as good and I think that's why it's not as much talked about
undertale is still good and also videogames were a fricking mistake and i want to personally kick toby in his tiny little episcopalian balls
toby fox is a little chicken nugget scoon isn't he
what's a scoon, I know you people call trans people troons.
Chicken nugget scoon.
A Chicken nugget scoon is a person with low self confidence that does not fair well in social situations. Someone who is perceived as soft, that won't stick up for themselves. Often easily intimidated and cowed into submission when met with direct conflict. A b***h or pussy.
An idiom that refers to the person in question as a type of "Chicken Nugget" to be devoured effortlessly by hungry, more dominant members of the social order.
Peter is a straight A student, but he often gets violently attacked and shoved into lockers by the football team because he is a chicken nugget scoon who won't do shit.
I hate Toby Fox physically, I dislike that kind of man.
He has the Chaplin disease. That particular combination of arrogance and timidity sets my teeth on edge. He is arrogant. Like all people with timid personalities, his arrogance is unlimited. Anybody who speaks quietly and shrivels up in company is unbelievably arrogant. He acts shy, but he’s not. He’s scared. He hates himself, and he loves himself, a very tense situation. It’s people like me who have to carry on and pretend to be modest.
To me, it’s the most embarrassing thing in the world—a man who presents himself at his worst to get laughs, in order to free himself from his hang-ups. Everything he does with his games is therapeutic.
Kek this made me laugh for like 5 minutes straight after reading this
indifferent, i am not a onions based organism and as such do not play indie games
I'm obsessed with Undertake. I felt something playing that game that I've never felt playing anything else. The characters, the music, the story, even the art - all of it has stuck with me and gotten me like nothing else has. I have no shame in saying that Undertale is my favorite game and I loved every second of it. 🙂
There are more fan versions of Sans then there are pokemon.
garbage replay value
first run was nice but beyond that it lost all effect and just became a visual novel with movement
To this day I still do not understand how some people "accidentally" killed Toriel.
>monsters become sparable at low health
>toriel can't be talked down (at least, not with ACTs)
>people try to beat her down instead
>scripted crit causes them to kill her instead
But how did people not immediately pick up on how getting enemies to low health was the "wrong" way to spare them? The game wasn't exactly being subtle about it.