Who are you using? My cavalry unit wrecks, but the second it goes against any flyers it gets trounced so I gotta be careful still. Just got to Bastorias.
When Gammel looks at the camera at 2:19 it reminds me of Dora the Explorer lol
Also what's the deal with Mandrin? Why's he so obsessed with this ugly gutter rat and his sister? What a strange guy.
>right as I was about to take the final camp, get back-capped on the 1st garrison >have to trudge a unit all the way back over from the base
homosexuals
>gets ranged assistance from 1 unit >ends with me winning the battle and getting 33 dmg >adds another assistance >now i get 50 dmg and the enemy gets less dmg
You're the one with the power to not start the fight until the outcome suits you. Just keep rearranging your units, swapping items and reordering skills until it eventually creates a good series of dice rolls and you either win, or mitigate the loss enough to retreat and come back with a slightly different unit that can win instead.
It's because AI always uses assist, so you can never compare with or without enemy assist. It probably hampers AI about as much.
Something does feel a bit fricky about it, I'm not sure if heal assists reroll rng since they happen at the end but they seem to exclusively aid while with ranged or magic assist it is a crapshoot.
Mostly I think it just fricks with passive activation a whole lot and disrupts fragile team compositions even when it's supposed to help.
There's quite a few factors, like you said, HP threshold for skills, targeting priorities, etc. But, I think, the major factor here is RNG reroll. Feelsl like for every turn the game just generates a hit/miss/guard/crit table, and assists cycle through it, so your important attacks become misses, etc.
>Since we can't see the battles
WDYM? We can. Just don't skip them. Save, watch it play out without assist, then reload and do it with assist this time.
Chloe works best with elf archers like ridiel so you can get both the magickal conferral off the archer and keen call from Chloe. The archer pure field will also get her the bonus damage on her honed spear IIRC.
Don't worry anon, war is fun! It's just a big silly game you and your friends go out and do and then laugh about it afterwards. >Hey Chloe did you see how hard I just hit that guy? His brains went flying everywhere haha that looks so funny! >You think that's impressive Lex? Watch this, I'm going to kill two people with a single thrust of my spear! >LOL good one Chloe! Those soldiers families are never going to see their dads again haha! >Haha yeah! Let's loot their corpses and use the money to go buy even better weapons at the shop so we can kill even more people, yay!
Like the other anon said there a lot of start of battle skills being left on the table. Virginia wants to tank but Alain can do that fine on his own. She's wasted on that squad. A witch does her job of punishing fliers and armors with her passive abilities while also doing more damage. Ren is also wasted here for similar reasons. She's best for setting up hard hitters that benefit from afflictions like doom knights and also debuffing with her start of battle, but she's not really doing either here. Not getting the most out of her passives either.
There are 4 units there that want to be in the front row lmao.
I’m terrible at this. So Berengaria and Virginia should lead their own squads, right? So You’re saying I need Yahna in the back with Yunifi? Maybe Melisandre in the front?
Neither should be leaders. They'd slow the squad down. In Ren's case a doom knight should lead her squad and in Virginia's case a radiant knight should lead her squad. Yunifi doesn't benefit from being in the back. She wants to be up front. She wants to be targeted for attacks, dodge with her high evasion, then retaliate with triple counter. Yes, Yahna is good for Alain since she can guarantee he hits squishy fliers like gryphons and scouts like werefoxes with his spinning edge.
2 weeks ago
Anonymous
Okay, so I got Alain, Yunifi, and Yahna. Is Scarlett still good to be on the team?
2 weeks ago
Anonymous
yeah she's fine.
2 weeks ago
Anonymous
Yahna is redundant if you have Yunifi (true strike) and Scarlett (magic nuke) but the truth is Alain alone can carry any waifustack so do whatever you like
>Finds out her sister is a moron >Picks up the nearest hammer >Beats the shit out of said sister until she's no longer a moron >Refuse to elaborate >Leave
Are the rapports between the angels any interesting? I really don't feel like I had enough time to connect with any of the Bastorias and Albion characters.
Yeah, easily my best so far, though I find all of them cute and plan of making at least one for each girl. Currently working on Chloe but her hair is tricky to get right so I'll probably finish her tomorrow.
>marry girl >get to post game ending scene >she is not in gran corrine to watch Alain's corronation, on the other side of the map
Could they really not edit whoever you marry to at least be there by default?
Nope, in Elheim there's a liberation mission unlocked after the Elto mission that lets you sail there. You get access to almost all of Albion from it, only area cut off is that section you go to when sailing from Bastorias so you can't get Raenys.
>start game >only just begun talking about overthrowing galerius >see broken bridge >mordon says he can fix it for 30 corsite >farm stones at the quarry >come back and fix bridge >alrighty your lordship, time for the final battle!
I’ve got to play more games like this.
>enemy attacks >michilan performs first counter >if enemy blocks, king kong immediately guardbreak kicks because her initiative is higher than the landmelts >golden landmelt performs second counter on now guard broken enemy >if there is a debuffer they get shut down by sharron >if someone gets an ouchie sharron kisses it >if someone attacks sharron MY HERO blocks it >the attacker will be immediately executed by the landmelts >dodge tanks don't counter the landmelts because they are both wearing glasses
>got to rank 21 (post-Amalia) in Coliseum at average lvl of 15
Okay, this doesn't seem to be worth the effort at this point. The rewards are just coliseum coins, and no unique items until rank 1.
And speaking of coins, which items at the Coliseum shop are worth grabbing first?
I already have one cat hood. And while I really appreciate AP/PP equipment, Coliseum offers quite a variety of items with unique skills, and also weapons. I thought maybe those would be more fun than just passive bonuses.
Shield is nice because it's cheap and there's not a lot of competition for the shield slot compared to weapons. Otherwise save for the pendants because they are a big boon if you get them early and remain relevant in the late game compared to the weapons.
I already have one cat hood. And while I really appreciate AP/PP equipment, Coliseum offers quite a variety of items with unique skills, and also weapons. I thought maybe those would be more fun than just passive bonuses.
Purifier Staff is amazing
Scarlet Shield is also great and will last till endgame
The greatshield with the aoe taunt is really strong (forgot its name)
The Standard lets you make 2man meme teams.
The others are all very niche and for arena cheese teams
Only one i've never really got use out of is the Phoenix Feather
What are the best doom knight supports?
I'm running one with cleric/archer/Gryphon knight backline + breaker frontline but I feel like I'm too moronic for these games
The number of times archer or magic supports have helped me decisively turned the tide in a battle can be counted on one hand
Most of the time it causes me to lose a fight instead and turning off support lets me win overwhelmingly
Funny, I value them a lot. Sometimes they help getting the kill, sometimes indeed turning a tide. Have a Rolf squad with an elfen archer that does some great damage, and another squad lead by Ithilion with a witch for some beefy magic damage. Both can outright kill enemy units.
Rarely do they make it worse for me, and if they do, then it wasn't a winning fight in the first place.
Funny, I value them a lot. Sometimes they help getting the kill, sometimes indeed turning a tide. Have a Rolf squad with an elfen archer that does some great damage, and another squad lead by Ithilion with a witch for some beefy magic damage. Both can outright kill enemy units.
Rarely do they make it worse for me, and if they do, then it wasn't a winning fight in the first place.
Does having extra assist units of the same assist type in the same unit make them stronger?
The oops, all archers team is really strong actually, with the right class mix.
Their support also deletes featherbows in Albion, so you don't have to get blinded or bother bringing cleansed/equipping anti-blind gear.
I feel like this game is somewhat hampered by the lack of incentive to use more than 4 squads. More than 3 on most maps if we're being honest. Stamina doesn't matter if you're not a dumb dumb hoarding gold and refusing to buy/use items. I feel like there should be more instances of non garrison dependent reinforcements so that you at least need another squad to stay on base
Offensive assists feel useless for anything other than giving exp to weaker squads. I don't think I've ever seen assists secure a kill I didn't already have but on numerous occasions they worsen the battle outcome.
Now that sounds like a good solution, can't wait to unlock it.
[...] >fe juggernaut Black folk trying to use more than 1 unit: difficulty level impossible
>t. Casual who hasn't played the hardest games on their highest difficulties
It's not hard to use multiple units in UO, just lacking incentive, outside of TZ I guess from what I just learned. Meanwhile FE conquest (good luck juggernauting poison strike lunge chains), New Mystery, and Engage will slaughter you most times if you try to single unit juggernaut it, especially if you try to get all side objectives like chests and villages.
Yeah, like 100% of the time starting at Ch. 8. Forget about once Lucina joins. People that think you can't juggernaut in any FE just never figured out the game.
There are campfires and garrisons everywhere lategame. You could also field just a Viking and a cavalry to be a stamina bot if that's somehow not enough, and you're too autistic to eat delicious steak.
>4 squads
I used to deploy mutliple squads, but now I just use two. Deploy Hodrick on the main base, and then deathball around the map with the main offensive unit.
The games are more alike (in gameplay) than this place likes to admit. All you're doing in FE and UO is making god units that can cut through endless waves of cannon fodder, and moving long distances to seize strategic points. The incentives are the same, and lowmanning wins.
>than this place likes to admit
I don't know why there's even such a divide outside of shit posters trying to start a flame war. Chances are if you like strategy games you like FE and FFT and UO.
Are there any valour skills that function like traps/magick mines?
I'm wondering because of how all the defensive/support ones have items outside of gravity
>Alcina: commits atrocities across decades just to be able to see Gerard for even just a second, dies without being able to >Gerard's spirit: casually shows up and hangs around indefinitely just to give you a sword, then fricks off
Kinda fricked up honestly, lmao
I said it before and I'll say it again: the emblem on her chest sticks out weirdly, visually speaking. There is something about it that pops up like it wasn't supposed to be there and was just shoped into the picture.
The yellow looks awful against the blue, unfortunate case of a class design really suffering because the heraldry was just smacked on to it without any thought. Shame you can't remove it either, the clean design of the sword fighter ends up looking much better since it doesn't have to have an ugly emblem forced on to it.
Where is the Sniper Amber Lens? I would like to make an Elemental Roar combo but it's not like the Trinity Rain/Dragoon Dive combo where you need a Quick Impetus. There's also the thing where you need to stack fairies to increase its strength.
I just got the Unicorn Signet by making a Trinity Rain combo and letting Alain spin2win the rest.
The first one is sold in the final big town in Bastorias, the second I don't really remember but somewhere in Albion. A single elemental fairy stack from their start of battle passive + inspiration + sniper amber lens is more than enough.
Honestly no. There are better weapons just by playing the game, and you want those coins for the better items, but if you want to grind for them when you first get to the Coliseum then they are worthwhile. I definitely recommend the shield though
Nah, in that webm you can clearly see Rosa is further back compared to Railanor only giving the impression of her being tall. Kind of funny how deceotive this can be, you see people meme about how much of a manlet Gilbert is when in reality he actually is as tall as most characters and just is placed further back in scenes he appears in.
It's actually kinda comical. Hodrick has 89 hp 54 pdef. Lex has 69 hp 32pdef lmao. He also has drastically lower guard rate too.
Hodrick takes a full squad of werewolves + werefox attacks while only taking 12 dmg or so while Lex takes 30+ dmg from EACH attack.
I wonder if the strategy is to try boost his initiative to the moon so he can get his Defender 50% boost out before he eats shit.
2 weeks ago
Anonymous
The strategy with Lex is to quickly bench him in favor of the myriad of much better characters you unlock pretty much immediately into the game.
Classic starting party member syndrome.
2 weeks ago
Anonymous
>starting party member syndrome
Chloe is still decent as support. Josef stays good. Scarlett is still a useful healer and Alain is broken. It's only really Lex that completely fell off.
2 weeks ago
Anonymous
>Josef stays good.
I find him to be falling off hard, maybe I'm using him wrong but I don't think so >tank niche gone once he's no longer many levels ahead >same with damage, just does single target tickling for the rest of the game >mediocre single target healing >the main draw, his anti debuff guarding, is honestly barely useful; the most troublesome debuffs come from start of battle non damaging skills which he does nothing against
Arrow Guard works on any ranged attack with a physical component and voids all incoming damage.
So all archer classes, all flying units and funnily enough, Elemental Roar. The default targeting algorithm is also completely exploitable leading to moments where one fighter can completely no sell entire groups of archers or gryphons.
It's actually kinda comical. Hodrick has 89 hp 54 pdef. Lex has 69 hp 32pdef lmao. He also has drastically lower guard rate too.
Hodrick takes a full squad of werewolves + werefox attacks while only taking 12 dmg or so while Lex takes 30+ dmg from EACH attack.
I wonder if the strategy is to try boost his initiative to the moon so he can get his Defender 50% boost out before he eats shit.
Could be useful if they didn't fricking die so quickly.
Fighters/Vanguards have average initiative, it requires minimal effort to get them to be faster than a lot of classes especially in Bastorias where they should be able to outspeed everything except for the Foxes. Although, I don't know how you can have tanking issues there when you have Bestral Bucklers, Cloth Gauntlets, Unfettered Shield, Parrying Charm and so forth.
This.
Marrying your cousin literally doubles your chances for having a kid with birth defects from 2% to a staggering 4%. A woman would have to be 30 years ancient for the same likelihood of birth defects. Truly damning.
This.
Marrying your cousin literally doubles your chances for having a kid with birth defects from 2% to a staggering 4%. A woman would have to be 30 years ancient for the same likelihood of birth defects. Truly damning.
Oh no?! >doomers missed out on prime mommysistercousin pussy
This.
Marrying your cousin literally doubles your chances for having a kid with birth defects from 2% to a staggering 4%. A woman would have to be 30 years ancient for the same likelihood of birth defects. Truly damning.
But what about Adam and Eve? Weren’t they related? How did we all come to be? I’m just very curious.
They're pretty great at the start cause they let you punch way above your weight class but around Bastorias–Albion I don't really find them necessary, especially since you'll have so many powerful start of battle effect contesting hers and enemy clerics cleansing her debuffs in Albion especially
>That 2nd Rapport where her and Alain subtly flirt with each other
Screw all you idiots who keep falsely claiming there's no romance between the two. Just because it's more subtle and she isn't in your face worshipping you every second doesn't make their relationship any less real. Where are my Berengaria bros at?
>Make elven fencer class have perfect ability to protect flyers from Ranged attacks >Don't give either of them a single Rapport with a flyer
FRICKING WHY VANILLA? What teams do you guys stick them on instead? Right now I just have them in an all elf dump unit with Rosalinde and Lhin, but they're pretty mediocre.
Honestly fencers are just tome conferral bots for me. I tried building one into a damage dealer with their row attack, but it's just worse than so many others. Their stun attack is a nice bonus ability to have as they have decent initiative, so it can shut down a tank before they can cover the actual damage dealer in the unit
>elves must be spread around and shared to be best utilized
Yeah, I've noticed this too. Elves have horrible frontline capability and they're basically pure magic damage. They really need a tank and some phys damage to fill out their teams.
Still don't have a wolf but they seem pretty OP as enemies. I'm gonna try a full Bestral team. Seems like they'd be significantly better than the full cope elven team.
I had some success with 4 wolves and a Shaman, but Shamans work everywhere. I just put the party aid heal on the shaman to heal chip damage, and rotated the aoe blind staff, offensive or defensive curse depending on what I was fighting. It was fun to see the sheer amount of attacks go off
It's funny how most uniques have the exact same body sprite as the generics but they went out of their way to make Fran flat compared to the booba of Gryphon Knights.
>give Meli a spot in a strong unit because she's mai waifu >barely pulls her weight the entire game >goes up against galerius >meteor slash melts his whole shield and leads to the win
>ordered game weeks ago >a week later i get an email that my card declined >fix it >game was finally supposed to get here this past weekend >suddenly delayed two more weeks
And this is why physical games (as well as brick&mortar stores) are dying out as a format. It's infinitely cheaper and more convenient (for both user and developer) to set up a server and serve downloads, than to deal with dogshit logistics that have so many single points of failure.
I'm surprised there's no Yunifi guro art considering what happens to bestral characters should you skip to the final battle instead of doing Bastorias.
The become brainwashed thralls that show up in enemy units as reinforcements after you take down 3 of the 4 seals. Yunifi's family either killed her themselves or were turned into thralls after watching her die.
There's even a pre battle cutscene with the dickish wizard sending a horde of bestrals to gran corrine as backup while saying that Galerius chose wisely to give him Bastorias.
Trust the science bro, if she says you need to take this suppository and drink the funny tasting potion before sex than it's obviously for our own good. She is a trained doctor after all.
Serious question here: Is there anything wrong with a game that's just over after a fun 60-80 hours?
Is it necessary for there to be DLC or a sequel?
I completely agree that UO should have an NG+, that's an easy thing to throw in there without spending too much resources but it feels like most of the people in these threads have never played a vanillaware game before and can't just go "That was great, now I'll play something else while looking forward to their next game" and instead are lamenting that this won't turn into a trilogy or have a year of post launch support.
Who are you talking about? I haven't seen anyone in these threads complain about that. Most people are just content with the game as is and hope they make a sequel maybe somewhere down the line. Nobody wants DLC.
You're not serious, are you? Yeah: there hasn't been much of it in this thread but people were fricking devastated when the interview with "no current plans for DLC or a sequel" came out.
A couple weeks after the game came out people were bombarding these threads with >"I just beat the game and there's nothing to do anymore wtf!"
If we lived in a world where good games were coming out every 2-3 months that wouldn't matter, but we live in a world where good games don't come out besides the old occasional hit. So we have nothing to do besides replay old good games. UO is fine the way it is and you should be thankful it's as good as it is at all.
Some anon yesterday said UO is "unfinished" because it has no NG+/"""postgame""", and therefore could not compete with AAA titles for GOTY on this basis. Raged a little bit.
This was my only complaint, and if the only complaint is wanting to play the game again/more after 90 hours already, then it's a pretty special game in my eyes.
>NG+
I kinda just hate this zoomoid concept at this point. It was fine at first, but it's now become an expectation for a game to be considered "finished." They gave you those guys as a bonus, because it was an easy thing to do. Doesn't mean NG+ fit their vision of the game as a lengthy campaign that can be replayed.
Oh frick you, imagine replaying missions in NG+ with level 50 enemy teams with 5 man parties from the getgo. It'd be a great way to revisit early game missions that had less dense enemy units like in drakenhold.
That should would not be balanced at all. I don't know why you morons think it's just this small trivial thing to add an entirely new mode to a game, but it isn't. If they did what you're asking, you'd just be complaining about how unbalanced it is. UO right now is a full package complete gaming experience. They didn't add NG+ because there's no need of it.
You can already do shit out of order on an unlocked higher difficulty. Like, you can challenge yourself to immediately rescue Scarlett, and then go straight to Elheim and Bastorias and start collecting prepromotes and powerful items early. You can do that right now, but you'd never think to try it, because unless there's a NG+ seal of approval, you gays will simply not replay a good game that you enjoyed.
2 weeks ago
Anonymous
I don't care about whether or not it's balanced, I just want maps to really make use of the fun post game units you get. Colosseum isn't a proper substitute to actual stages.
2 weeks ago
Anonymous
It would be like a fan hack, that's all I'm saying. There's no satisfying progression in a game where you're already maxed the frick out and the game's concept of difficulty is upping the enemy density to ludicrous levels.
But why not? It's so easy to make. Nobody expects you to add a bunch of bonus content to NG+ to make it feel substantially different and it's not like that debate people have about from games where they want everyone to have the same experience. If you are playing the game for the first time, you are playing it the way the Devs want but after that why not go nuts with a full roster on the next playthrough?
I'm not saying NG+ is required and every game that doesn't have it is shit, I'm just saying it's an easy thing to put into a game to give it some more replay value for very little resources committed to it.
NG+ is unironic dogshit. Just move on and play something else or replay the game.
Devs need to stop catering to homosexuals who want an "infinity" game.
Yeah, frick Vanillaware for giving you a new difficulty after beating the game. It's so fricking stupid that they buckle under the pressure of infinite game morons.
2 weeks ago
Anonymous
>or replay the game
Read homie. NG+ is a waste of dev time. Making a replayable game is not.
Just use CheatEngine if you want to use lvl 40 units in the first map.
2 weeks ago
Anonymous
I'm making fun of you, moron. >Hurr durr features that enhance another playthrough suck! >WAIT BUT NOT THAT FEATURE THAT ONE IS GOOD!
NG+ costs no fricking resources at all. An intern can code that shit in an afternoon, it's way less work than rebalancing the entire game with a new difficulty.
>Albion: England
This bothers me. It has mediterranian climate, italian architecture and is totally supposed to be the papal states... but it's an island named after some old name for britain.
How about one can take inspiration from different cultures and just clump them together?
The laws of the universe don't stop one from doing any of these.
When using the mirror should I just focus the growth stats on whatever stats are A or S for that character and build their load out accordingly? Like make Alain nothing but a defensive protector?
Alain insta kills rows when he hits 30, just specc units to fit the way you're using them.
I gave my Selvie a bunch of attack scaling because I think the Curse Kick is funny.
>Get Amalia early >love her personality and design, ringed her asap >can't use her because she's too strong and also gains no exp (I crave character progression)
Her skills and attacks are mediocre, Hawkeye aside (no great attacks to use it on though). This is going to sound shitposty, but honestly a level 3 Gryphon Master merc adds more value to an already good team than Amalia.
Some teams are not set up in columns of 2. It's actually pretty common before 5-man squads. I really think you should use her while the going's good. It's hard to deny how outclassed she is once your units start getting their level 30 skills.
2 weeks ago
Anonymous
I'm not saying she's on the same tier as Behringer, Yunifi, Rosalinde, Alain etc. but I really don't see how she's mediocre unless you think Breakers are mediocre cause I see them on the same level, really good sweeper with the added option of solid tanking against regular physical attack but weaker against magic
2 weeks ago
Anonymous
Breakers have an uncoverable row attack. I don't see the similarity at all.
Amala is shit. Row attacks are way, way, way better than column attacks, and stats are almost irrelevant (not that hers are even especially good apart from p.atk). You can make her work to a degree, but a well supported Gladiator is literally better at sweeping than she is.
I just use the equipment on her that gives AP/PP that has serious downsides (minus HP - not the minus initiative ones) cause she doesn't care as much as others do.
She's super slow so enemy will take their turns first before her leaving your other units in danger before she eventually sweeps the enemy team so you still have to build a proper team to survive.
Also she wants to be on a team with Cursed Swamp, Rapid Order, Eye of the Warrior Princess in effect. Anything that slows enemy or buffs her own initiative is nice.
>shows up in the story >huge, intimidating lady, obviously the battle maniac type >kicks Leah's shit in effortlessly >defense mission starts, she's 10 levels above everything else, has incredible gear, and maxed ap/pp >send her out towards the forces near her, expecting her to cleave through everything up there >gets fricking annihilated by the first generic team she runs into because her team is poo
Sure was something
She is mediocre. Out of all the "tanks who can frick shit up" she's probably the worst one, with Alain and Ren having significantly more versatile skill sets.
i'm looking at the ranking in the coliseum
How come a lot of people have 0 player information on them? >0 win streak >same blank emblem >same default MC avatar
So what ending do you get when you do none of Elheim, Albion, or Drakenhold? Is it the same one you get if you 100% but choose to kill Galerius instead of exorcise him?
I'm thinking of doing a limited/Bastorias run, as a challenge.
What were they thinking with elemental roar? >broken with sniper lens + gamblers coin >broken with tomes
almost feels more broken than charge + cat hood teams
When you can wipe rows with a cat hood, a Viking's start of battle, and supposedly one of the worst classes in the game (Berserker), the standards are high. They were probably thinking if we don't give the elves this, then they'll be shit.
Accelerate is almost intentionally useless; the idea behind featherswords is to build up as many buffs as possible and then use them to do a one time attack boost with discharge. So >accelerate for 2 buffs >an AP attack for one or two buffs >Ochlys goes first on second round, uses Discharge to attack at 100%-200% damage
In practice, like with the faeries on the elves, this is really slow and is pretty inefficient, since it's 2 ap and 2 pp for the equivalent of 1-2 extra attacks. Iirc there are swords with multitarget attacks that might make it worth it.
I haven't unlocked discharge yet so maybe that's it.
Would buffs from others work with it as well? Like a powerful call or conferral? Hell maube chloe might be good if it works like I think it does. The other anon already mentioned Gilbert and that sounds like a good synergy.
Yes, though I don't know whether discharge calculates based on the number of buffs to individual stats, or the number of individual effects causing buffs.
How do I actively kill these frickers? I'm on TZ in Drakenhold and legions of these flying shitheads are destroying me at every turn.
>Use archers >Gambler's coin buff + crit >Wyvern still alive, counters. Archer is now one shot >Use wizards >"Miss" >Use mages >"Miss" >Use swordmasters >10 damage into counter and insta-killed >Cavalry >lol >Use Virginia >Counter gets parried, leaves each fight at 80-60% hp >Dies after 3 encounters from mass legions of flying fricks
Do these guys have no counters? What does the game expect you to do against 3 four man squads of these in a row?
Nina does like 30-40 damage (Wyverns got about 58) and then gets countered for about half her hp.
Also for the life of me I can't find any forms of truestrike that early that aren't witches.
All rapports are canon.
Yes, Alain is a manprostitute.
2 weeks ago
Anonymous
>All rapports are canon.
I'd hope not, that'd mean Liza is at the same time wearing Alain's ribbons and Aubin's necklace, pining for both of them at the same time.
2 weeks ago
Anonymous
Desert women are S.L.U.T.s
2 weeks ago
Anonymous
Why are you lying on the internet? After giving someone the ring, romantic rapports get a scene added to the end of them where it's revealed Alain was just daydreaming and then he goes "I better stay faithful!"
She survives the wyverns well enough but she misses half her shots. Its rare she one rounds any wyvern units.
>Wyvern still alive, counters. Archer is now one shot
I remember one shot them with Rolph.
A Hunter with appropriately buffed Dual Shot should be able to take out Wyverns easily. Cat hood them if you have to. You can also feed them miracle apples and get them to level 20 for Row Shot if it's really that bad. You can also freeze them with an ice-conferred Gryphon row sweep and then easily kill them with just about anyone.
You can also recruit Celeste and Mandrin early for more true strikes and a Sniper.
My Rolph is doing about 90% on a gambler's coin crit to them. Switching to single shot helps but then it takes 3 rounds and I end up losing more unit hp overall on the process (and still doesn't help Rolph not getting one shot on a counter).
Really don't want to go to Elfheim first where they got Wyvern Masters and I can't handle regular wyverns.
3 archers/arbalestiers behind Hodrick or Virginia. Chloe can replace one, since her javelin is also anti-air.
Chloe may as well not exist because she misses 80% of her javelins even with spectacles on.
Anon, feed Rolf some dews, they're cheap. Or you can buff him with a conferral instead, might do more damage, depending on the conferrer. Don't depend on crits with him either way, look at Inspiration as being functionally equivalent to Powerful Call right now.
Just whatever you do, ensure the kill. Don't start the chapter until you see red bars across the map.
Speaking of, are dews of illusion actually 1-2? They seem to only give 2's. And they should because if they gave 1's they'd never be worth purchasing over the separate ones
2 weeks ago
Anonymous
That's not how dews work. Dew of illusion is every other dew at once.
2 weeks ago
Anonymous
The description says grants 1-2 to every stat.
2 weeks ago
Anonymous
illusion gives +2 to every stat, except certain stats, which get only +1. it's not randomized 1-2
I wouldn't say it's harder in any real way, but enemies have noticeably more HP. If you didn't learn how to hit stat thresholds in Expert, you might find yourself falling short of kills and taking more damage in TZ.
Here's a tip: rapports give stat bonuses. All the classes that look like they'd be strong (Vikings, Gladiators, Sellswords) give the whole squad +3 strength at max rapport.
A Hunter with appropriately buffed Dual Shot should be able to take out Wyverns easily. Cat hood them if you have to. You can also feed them miracle apples and get them to level 20 for Row Shot if it's really that bad. You can also freeze them with an ice-conferred Gryphon row sweep and then easily kill them with just about anyone.
You can also recruit Celeste and Mandrin early for more true strikes and a Sniper.
It's not even like you CAN deploy much more than 3 units in TZ, at the start.
I think the issue more that some anons don't prepare their squads properly at the start of a map. If you see Wyverns everywhere, make Wyvern cucking squads. If you're short on damage or levels for needed skills, there are like 10 ways to fix that.
Yeah, but...you can always go to ''camp'', the game is paused, change the party members, and deploy them on the battlefield. There really isn't any need to make a specific unit for specific type of enemy teams when the winning team (for the most parts) is 2 or 3 guys in the front tanking and archer / mage in the background.
I say this as a person who beat TZ with 25 people (Alain and 24 recruits)
I've been doing a TZ playthrough with single-class squads, and my hunter and swordfighter squads slaughtered them. In a pinch, the Chloe-squad usually did pretty well too. I'm surprised your swordfighters are doing so little damage; while they certainly struggle against wyverns (and most things, really) without support later in the game, early on I've always found that they do just fine.
I'm completely stumped on how to beat To Yield or To Resist from the neutral path. I'm especially having trouble with dealing with bears. Nothing I throw at them does any damage, to the point that there have been times I exhaust their stamina and they're still raring to fight.
Hag sex
I cranked the difficulty up but my one unit comprised entirely of cavalry is still absolutely wrecking everyone.
Who are you using? My cavalry unit wrecks, but the second it goes against any flyers it gets trounced so I gotta be careful still. Just got to Bastorias.
I recommend including an elven archer in your cavalry team to freeze and kill flyers on top of the other support shit that they do.
Alain is based
he's just a sweetheart, no homo
>but it was just a dream, I've already made a pact
Should Gammel let Mandrin frick his sister?
When Gammel looks at the camera at 2:19 it reminds me of Dora the Explorer lol
Also what's the deal with Mandrin? Why's he so obsessed with this ugly gutter rat and his sister? What a strange guy.
Mandrin was bullied as a kid and Gammel saved him
>Mandrin has known Gammel since childhood and has somehow never met his apparently sick sister that motivated his life of crime to begin with
I'm starting to think Gammel really was just making shit up about having a sister. It would explain the ending.
The ending says the sister travels around with them afterwards though.
>every now and then Gammel fricks off into the woods and come back wearing a cheap wig
>Mandrin 100% that’s the sister
I did not appreciate the blizzard map.
>right as I was about to take the final camp, get back-capped on the 1st garrison
>have to trudge a unit all the way back over from the base
homosexuals
where their cards at
I love green haired twin tailed girls
>gets ranged assistance from 1 unit
>ends with me winning the battle and getting 33 dmg
>adds another assistance
>now i get 50 dmg and the enemy gets less dmg
I'll never understand this.
Even if it's trolling the rng I feel like it shouldn't do it by that much.
And what's worse is it's almost never in my favor but always works out for the ai.
You're the one with the power to not start the fight until the outcome suits you. Just keep rearranging your units, swapping items and reordering skills until it eventually creates a good series of dice rolls and you either win, or mitigate the loss enough to retreat and come back with a slightly different unit that can win instead.
No shit.
>I must have honorabru combat with the robot
It's because AI always uses assist, so you can never compare with or without enemy assist. It probably hampers AI about as much.
Something does feel a bit fricky about it, I'm not sure if heal assists reroll rng since they happen at the end but they seem to exclusively aid while with ranged or magic assist it is a crapshoot.
Mostly I think it just fricks with passive activation a whole lot and disrupts fragile team compositions even when it's supposed to help.
Usually it fricks with HP thresholds for skills
There's quite a few factors, like you said, HP threshold for skills, targeting priorities, etc. But, I think, the major factor here is RNG reroll. Feelsl like for every turn the game just generates a hit/miss/guard/crit table, and assists cycle through it, so your important attacks become misses, etc.
Rng reroll is just a rumor tho. Since we can't see the battles we cannot tell if there's actually an rng reroll or no
>Since we can't see the battles
WDYM? We can. Just don't skip them. Save, watch it play out without assist, then reload and do it with assist this time.
I think Chloe is the weakest link in my Alain unit
Perhaps not skill issue but a Tactics Issue
Chloe works best with elf archers like ridiel so you can get both the magickal conferral off the archer and keen call from Chloe. The archer pure field will also get her the bonus damage on her honed spear IIRC.
She's a support class and Alain needs very little support himself
She's a buffer.
Got her focusing Nina in the back row of my squad to guarantee a s critical after she buffs her self with enrage.
Barely anything survives their first attack.
B-Bros...
MONSTER
I just...to Ilenia
Hi Gailey
She killed billions
Nice going mom...
Nice mom
Chloe is very versatile
Elves wiggle their ears?
Chloe can wiggle her hair flaps!
You DID marry the highborn nonforeigner who is loved by everyone, right?
yeah
Yup yup
She’s stunning.
Sometimes I forget that all of these cute girls are being forced to fricking kill people and that's going to stay with them.
Don't worry anon, war is fun! It's just a big silly game you and your friends go out and do and then laugh about it afterwards.
>Hey Chloe did you see how hard I just hit that guy? His brains went flying everywhere haha that looks so funny!
>You think that's impressive Lex? Watch this, I'm going to kill two people with a single thrust of my spear!
>LOL good one Chloe! Those soldiers families are never going to see their dads again haha!
>Haha yeah! Let's loot their corpses and use the money to go buy even better weapons at the shop so we can kill even more people, yay!
zenoiran & zenoiran sympathizers aren't people
A certain mentality is required to take it in stride.
>zeno*rans
>people
should have left it to lex
Troonicorn overload
Lex killed galerius in my playthrough
Saggy waggy haggy
Alain is so lucky
Hag mating press
Sex with Leah.
The bloomers stay on.
Best girl (True)
My wife
Did the unicorn really have to kill everyone? Even the civilians and children?
The unicorn spares no one
He spared one person though
They were all unfaithful to their wives, absolutely deserved it.
Is Alain, Scarlett, Virginia, Yunifi, and Berengaria a good unit compilation?
It'll work but it's inefficient. Lots of those units want to be elsewhere or add little.
Which units should stay with Alain and which should be moved? Is Alain and Virginia redundant? Yunifi should be good to stay, right?
Like the other anon said there a lot of start of battle skills being left on the table. Virginia wants to tank but Alain can do that fine on his own. She's wasted on that squad. A witch does her job of punishing fliers and armors with her passive abilities while also doing more damage. Ren is also wasted here for similar reasons. She's best for setting up hard hitters that benefit from afflictions like doom knights and also debuffing with her start of battle, but she's not really doing either here. Not getting the most out of her passives either.
I’m terrible at this. So Berengaria and Virginia should lead their own squads, right? So You’re saying I need Yahna in the back with Yunifi? Maybe Melisandre in the front?
Neither should be leaders. They'd slow the squad down. In Ren's case a doom knight should lead her squad and in Virginia's case a radiant knight should lead her squad. Yunifi doesn't benefit from being in the back. She wants to be up front. She wants to be targeted for attacks, dodge with her high evasion, then retaliate with triple counter. Yes, Yahna is good for Alain since she can guarantee he hits squishy fliers like gryphons and scouts like werefoxes with his spinning edge.
Okay, so I got Alain, Yunifi, and Yahna. Is Scarlett still good to be on the team?
yeah she's fine.
Yahna is redundant if you have Yunifi (true strike) and Scarlett (magic nuke) but the truth is Alain alone can carry any waifustack so do whatever you like
There's a lot of start of battle skills in that comp that won't get used, but the characters are strong.
There are 4 units there that want to be in the front row lmao.
almost at 100 hours and i'm only level 26~...
I'm at about 130 hours and I'm halfway through Albion.
>How can you kill Zenoiran women and children?!
Easy, you just don't stab 'em as much.
Who needs to get the mirror urgently? I changed Ochyls' double go getter to lucky- offensive, any more examples?
>urgently
none, you only do it so your waifu can create bigger numbers
>check Rosalinde
>offensive-offensive
One less to worry.
Anyone with Guardian that doesn't use a shield - All the clerics, Hilda, Govil, Chloe, etc.
Josef needs a hair dye, stat!
Is there a a place to read rapport stories again?
yeah, in the main menu, under rapport. You can just select any to see it again.
>Finds out her sister is a moron
>Picks up the nearest hammer
>Beats the shit out of said sister until she's no longer a moron
>Refuse to elaborate
>Leave
She should have been a permanent unit bros.
>Can't use them both in the same unit
she's literally just a generic without the helmet
I want to lick her forehead.
>No fem hoplites
>No fem dark nights
>No fem bears
>No fem gladiators
>No male wyvern rider
>No fem vikings
I now want a sequel purely because I want to build a harem army.
>Fem hoplites
Man I fricking wish.
Big armor knight girls are my fricking weakness but they fricking suck in fire emblem
Try out the Vision Quest FE hack. One of the better units in it is a female armor knight who you get really early.
>Vision Quest FE hack
Very good hack, goes on for a bit too long, and some maps are bullshit, but overall pretty good.
Why cant we ring one of those tavern wenches or town NPCs. Frickkkk
Albion angels need to be loved...
Both of those elven item shop keepers are cute..
For me it's.
Aren't you a little young to be running a shop by yourself?
>not flying some variant of the e-girlcon battle standard
Those are hag fairies anon.
>Bye, now!
>ring some rando peasant you saw while marching
>cheats on you with her hometown blacksmith or something 5 years later
>faces melt
Sex with NPCs!
>no goat
coward
You would consort with such a beast?
it comes with a life time supply of milk
Would it taste more like goat milk or regular human milk?
a hybrid of both maybe
You wouldn't?
>Ba
Now I'm an Aryan male, but ...those dark Elves...
Luv me dark elves, luv me that swarthy Drakenhold wench, luv choco simple as
It's nice to see that Norbelle takes the time to maintain those curls.
Are the rapports between the angels any interesting? I really don't feel like I had enough time to connect with any of the Bastorias and Albion characters.
Ochlys has really good ones.
With Alain or with the others? I'm mostly asking for the latter.
Her rapport with Sanatio should always be viewed.
Based
Last one
Frick my life, can't sleep.
I know it's AI but this e-girlfi looks adorable.
Yeah, easily my best so far, though I find all of them cute and plan of making at least one for each girl. Currently working on Chloe but her hair is tricky to get right so I'll probably finish her tomorrow.
>marry girl
>get to post game ending scene
>she is not in gran corrine to watch Alain's corronation, on the other side of the map
Could they really not edit whoever you marry to at least be there by default?
Please understand, you were supposed to pick Scarlett (raughs)
Coomers who betray their childhood sweetheart deserve nothing
It's a shame the black market guy doesn't have his own artwork while you're browsing his stuff.
man these friendly npc or temporary ally formations always suck on expert
dinah getting rolled by almost everyone on the map
I find it funny that the best one was Solo Berengaria
>What?! Join the brazen liberation who conquered 3 continents and operational encircled Cornia? Never show your face here again!
It would have been really funny if they faked you out by making you think you were going fight him only to go "Ok, let's join the liberation."
The open ended nature of the game resulted in goofy stuff like this, you can technically get here without liberating one country.
Don't you ha e to complete the main stories in elheim and bastorias to sail to Albion?
Im not positive but I think if you beat elf land you can sail straight to Albion if you beat a level 30 stage
Nope, in Elheim there's a liberation mission unlocked after the Elto mission that lets you sail there. You get access to almost all of Albion from it, only area cut off is that section you go to when sailing from Bastorias so you can't get Raenys.
If I remember right, the port you're talking about is progress gated by both baltro and alcina's missions.
this. Both access from Bastorias and Elheim are cut off by their story.
>start game
>only just begun talking about overthrowing galerius
>see broken bridge
>mordon says he can fix it for 30 corsite
>farm stones at the quarry
>come back and fix bridge
>alrighty your lordship, time for the final battle!
I’ve got to play more games like this.
Does the OST have the arranged/alternate versions of the respective overworld themes that play during rapports?
Veggie
Stop pairing Alain up with dogs and hags.
She's a fox!
Good thing Ramona isnt a dog and is in the prime of her life.
>in the prime of her life.
Life could change
never.
No
dont worry i paired alain with his one true love
>asking me not to pick the best girls who also dress sexiest
The only unfortunate thing between the two is Yahna not having 3 rapports.
She makes up for that with the best ring ceremony of any girl
Anybody got an Amalia vs a rogue image?
>C-Chloe... no, this isn't you!
I don't get it.
Furious Chloe headpatting
>enemy attacks
>michilan performs first counter
>if enemy blocks, king kong immediately guardbreak kicks because her initiative is higher than the landmelts
>golden landmelt performs second counter on now guard broken enemy
>if there is a debuffer they get shut down by sharron
>if someone gets an ouchie sharron kisses it
>if someone attacks sharron MY HERO blocks it
>the attacker will be immediately executed by the landmelts
>dodge tanks don't counter the landmelts because they are both wearing glasses
>got to rank 21 (post-Amalia) in Coliseum at average lvl of 15
Okay, this doesn't seem to be worth the effort at this point. The rewards are just coliseum coins, and no unique items until rank 1.
And speaking of coins, which items at the Coliseum shop are worth grabbing first?
Cat ear > Sapphire > Ruby > Purifier for me.
I already have one cat hood. And while I really appreciate AP/PP equipment, Coliseum offers quite a variety of items with unique skills, and also weapons. I thought maybe those would be more fun than just passive bonuses.
Shield is nice because it's cheap and there's not a lot of competition for the shield slot compared to weapons. Otherwise save for the pendants because they are a big boon if you get them early and remain relevant in the late game compared to the weapons.
Purifier Staff is amazing
Scarlet Shield is also great and will last till endgame
The greatshield with the aoe taunt is really strong (forgot its name)
The Standard lets you make 2man meme teams.
The others are all very niche and for arena cheese teams
Only one i've never really got use out of is the Phoenix Feather
Did Auch even know Yahna is his mom?
Wait really??
No lol, I was assuming
We actually don't know
>open game
>tinkering with the teams for 30 minutes
>test them with mock battles
>close game
What are the best doom knight supports?
I'm running one with cleric/archer/Gryphon knight backline + breaker frontline but I feel like I'm too moronic for these games
Doom knights are mediocre at anything but spamming dark flame, so they want debuffers to power it up
Cool, I'll shuffle a shaman and sergeant in
Huh, I can't lie, I completely ignored Hilda + that class, might as well try it out
I use Clive and Chloe to boost him.
Wyvern rider. Flame breath->Dark Flame will melt the toughest of walls.
Look
Veggie looks great here but she should be hanging off Alain
Hey boy, ever heard about the Liberation army?
We could use a kid with a knife.
Stupid sexy Boy.
The number of times archer or magic supports have helped me decisively turned the tide in a battle can be counted on one hand
Most of the time it causes me to lose a fight instead and turning off support lets me win overwhelmingly
Funny, I value them a lot. Sometimes they help getting the kill, sometimes indeed turning a tide. Have a Rolf squad with an elfen archer that does some great damage, and another squad lead by Ithilion with a witch for some beefy magic damage. Both can outright kill enemy units.
Rarely do they make it worse for me, and if they do, then it wasn't a winning fight in the first place.
Does having extra assist units of the same assist type in the same unit make them stronger?
Yes.
Oh, gonna shove some extra hired grunts into my assist units then.
The oops, all archers team is really strong actually, with the right class mix.
Their support also deletes featherbows in Albion, so you don't have to get blinded or bother bringing cleansed/equipping anti-blind gear.
Yeah frick those angels. Gonna do this as soon as I wake up.
archer assists carried me through albion
I feel like this game is somewhat hampered by the lack of incentive to use more than 4 squads. More than 3 on most maps if we're being honest. Stamina doesn't matter if you're not a dumb dumb hoarding gold and refusing to buy/use items. I feel like there should be more instances of non garrison dependent reinforcements so that you at least need another squad to stay on base
Offensive assists feel useless for anything other than giving exp to weaker squads. I don't think I've ever seen assists secure a kill I didn't already have but on numerous occasions they worsen the battle outcome.
Stamina is more of an issue in TZ since you have only 5 item uses per battle.
Now that sounds like a good solution, can't wait to unlock it.
>t. Casual who hasn't played the hardest games on their highest difficulties
It's not hard to use multiple units in UO, just lacking incentive, outside of TZ I guess from what I just learned. Meanwhile FE conquest (good luck juggernauting poison strike lunge chains), New Mystery, and Engage will slaughter you most times if you try to single unit juggernaut it, especially if you try to get all side objectives like chests and villages.
>Engage
You actually have instances where you can get away with juggernauts on Maddening.
Yeah, like 100% of the time starting at Ch. 8. Forget about once Lucina joins. People that think you can't juggernaut in any FE just never figured out the game.
Good luck having enough stamina to clear the big ass late game maps with 4 units
>items
You didn't beat the game
There are campfires and garrisons everywhere lategame. You could also field just a Viking and a cavalry to be a stamina bot if that's somehow not enough, and you're too autistic to eat delicious steak.
>4 squads
I used to deploy mutliple squads, but now I just use two. Deploy Hodrick on the main base, and then deathball around the map with the main offensive unit.
>fe juggernaut Black folk trying to use more than 1 unit: difficulty level impossible
The entirety of UO is literally just juggernauting with 3 units though. Being able to switch enemy's targets is fricking moronic
The games are more alike (in gameplay) than this place likes to admit. All you're doing in FE and UO is making god units that can cut through endless waves of cannon fodder, and moving long distances to seize strategic points. The incentives are the same, and lowmanning wins.
>than this place likes to admit
I don't know why there's even such a divide outside of shit posters trying to start a flame war. Chances are if you like strategy games you like FE and FFT and UO.
This except FFT. I hate lowman Black persony and that game is pure lowman shit. Tactics Ogre is way better.
Are there any valour skills that function like traps/magick mines?
I'm wondering because of how all the defensive/support ones have items outside of gravity
Mandrins fricking hilarious.
>Alcina: commits atrocities across decades just to be able to see Gerard for even just a second, dies without being able to
>Gerard's spirit: casually shows up and hangs around indefinitely just to give you a sword, then fricks off
Kinda fricked up honestly, lmao
People and animals can sense Scarlet approaching from the vibrations in the air caused by her breasts.
I should make a compilation of all the girls speaking under their breath about how much a manprostitute Alain is being towards them at rapport 3
Another childhood friend getting her heart broken
She saw me (I'm a beautiful c*mmoner)
Eeeh kimo
>conrad got tortured to death for just trying to raid a base
>Aubin was just rehired
>Beaumont got away with child slavery
>when he shows you his comp and has his fliers in the back row
I said it before and I'll say it again: the emblem on her chest sticks out weirdly, visually speaking. There is something about it that pops up like it wasn't supposed to be there and was just shoped into the picture.
The yellow looks awful against the blue, unfortunate case of a class design really suffering because the heraldry was just smacked on to it without any thought. Shame you can't remove it either, the clean design of the sword fighter ends up looking much better since it doesn't have to have an ugly emblem forced on to it.
Nah, it's also something about the jagged black lines that make it look unnatural, regardless of how much you change her colors.
These special weapon guardians are moronicly strong
I only had difficulty with the full cavalry line
I wish they and grandpa stuck around after beating them, they'd be nice training dummies
How do you "lordly disrobe"?
Damn, Alain is rather thicc under his armor.
Yeah but
I have no idea what I'm looking at
How to invalidate 99% of the game
Where is the Sniper Amber Lens? I would like to make an Elemental Roar combo but it's not like the Trinity Rain/Dragoon Dive combo where you need a Quick Impetus. There's also the thing where you need to stack fairies to increase its strength.
I just got the Unicorn Signet by making a Trinity Rain combo and letting Alain spin2win the rest.
The first one is sold in the final big town in Bastorias, the second I don't really remember but somewhere in Albion. A single elemental fairy stack from their start of battle passive + inspiration + sniper amber lens is more than enough.
Are the Carnelian weapons from Coliseum worth?
Honestly no. There are better weapons just by playing the game, and you want those coins for the better items, but if you want to grind for them when you first get to the Coliseum then they are worthwhile. I definitely recommend the shield though
Hmm, guess I'll save for the pendants probably. Thanks.
I know I cant be picky but I hate how artists forget or dont even know that Railanor is pretty much a shortstack, while the twins are tall & lithe.
Nah, in that webm you can clearly see Rosa is further back compared to Railanor only giving the impression of her being tall. Kind of funny how deceotive this can be, you see people meme about how much of a manlet Gilbert is when in reality he actually is as tall as most characters and just is placed further back in scenes he appears in.
Anything above 165 is huge for japan
>Gilbert isn't a manlet, it's just perspective making me I mean him look short
>Still no Amalia holding up Alain, Scarlett or Leah against a wall
Disappointment
Making piglets with Meli
Why is Lex's defenses so shit if he's supposed to be a tank?
Because fighters are a shitty class who traded all of their relevant stats for the highly specific niche of blocking arrows
>blocking arrows
Blocking (Ranged) attacks.
Wrong, only blocks ranged phys (lmao)
Could be useful if they didn't fricking die so quickly.
It's actually kinda comical. Hodrick has 89 hp 54 pdef. Lex has 69 hp 32pdef lmao. He also has drastically lower guard rate too.
Hodrick takes a full squad of werewolves + werefox attacks while only taking 12 dmg or so while Lex takes 30+ dmg from EACH attack.
I wonder if the strategy is to try boost his initiative to the moon so he can get his Defender 50% boost out before he eats shit.
The strategy with Lex is to quickly bench him in favor of the myriad of much better characters you unlock pretty much immediately into the game.
Classic starting party member syndrome.
>starting party member syndrome
Chloe is still decent as support. Josef stays good. Scarlett is still a useful healer and Alain is broken. It's only really Lex that completely fell off.
>Josef stays good.
I find him to be falling off hard, maybe I'm using him wrong but I don't think so
>tank niche gone once he's no longer many levels ahead
>same with damage, just does single target tickling for the rest of the game
>mediocre single target healing
>the main draw, his anti debuff guarding, is honestly barely useful; the most troublesome debuffs come from start of battle non damaging skills which he does nothing against
Arrow Guard works on any ranged attack with a physical component and voids all incoming damage.
So all archer classes, all flying units and funnily enough, Elemental Roar. The default targeting algorithm is also completely exploitable leading to moments where one fighter can completely no sell entire groups of archers or gryphons.
Fighters/Vanguards have average initiative, it requires minimal effort to get them to be faster than a lot of classes especially in Bastorias where they should be able to outspeed everything except for the Foxes. Although, I don't know how you can have tanking issues there when you have Bestral Bucklers, Cloth Gauntlets, Unfettered Shield, Parrying Charm and so forth.
>We have made Lex bad on purpose, as a joke.
What stat is used to calculate healing potency?
magick attack
What does your waifus best fanart say about her?
She has some weird interests.
>no option to show her the Cerberus carving in Elheim
I wish you could actually fight some dragons, cerberus, hydras or other monsters.
She builds up quite a sweat
A bouquet of flowers helps to warm any vixen's heart!
I’m glad she’s gotten such nice fanart, and damn if that Rolodex pic isn’t the best by far.
*Rikose
Fricking autocorrect
>people choosing Virginia over other girls
Enjoy your birth defect.
The power of the unicorn and the maiden will protect my bloodline from bad genetics
This.
Marrying your cousin literally doubles your chances for having a kid with birth defects from 2% to a staggering 4%. A woman would have to be 30 years ancient for the same likelihood of birth defects. Truly damning.
Oh no?!
>doomers missed out on prime mommysistercousin pussy
But what about Adam and Eve? Weren’t they related? How did we all come to be? I’m just very curious.
Bears are way too fricking tanky
It's funny how much better the Bastorias maps are than Elheim. Doing the Wolf and Bear and this is pure FE kino.
Agreed, maps peak hard in Bastorias.
Elegance
Grace
do you need shaman in most party's for expert? did some of bartorias and starting to feel like 5/8 of my team just dont do enough damage
I'm still only using Selvie. Team composition definitely starts mattering more in Bastorias. Unit match ups are huge too.
They're pretty great at the start cause they let you punch way above your weight class but around Bastorias–Albion I don't really find them necessary, especially since you'll have so many powerful start of battle effect contesting hers and enemy clerics cleansing her debuffs in Albion especially
>That 2nd Rapport where her and Alain subtly flirt with each other
Screw all you idiots who keep falsely claiming there's no romance between the two. Just because it's more subtle and she isn't in your face worshipping you every second doesn't make their relationship any less real. Where are my Berengaria bros at?
Nobody's ever claimed there is no romance between her and Alain.
Just that the third rapport and her ending ruin the whole thing.
Buddy I've been in tons of these threads and people have claimed this almost every time.
>Make elven fencer class have perfect ability to protect flyers from Ranged attacks
>Don't give either of them a single Rapport with a flyer
FRICKING WHY VANILLA? What teams do you guys stick them on instead? Right now I just have them in an all elf dump unit with Rosalinde and Lhin, but they're pretty mediocre.
Double elf fencer with Rosalinde so I can see their bazongas flopping about when the battle starts
Honestly fencers are just tome conferral bots for me. I tried building one into a damage dealer with their row attack, but it's just worse than so many others. Their stun attack is a nice bonus ability to have as they have decent initiative, so it can shut down a tank before they can cover the actual damage dealer in the unit
Fencers are worse than Fighters at protecting flying units. Their barrier gets ignored by Truestrike.
Elves are pretty bad units (except twins)
Elf Archers are one of the best support units in the game
Nah, love me some elfen fencers.
Elven units are awesome but not when together, elves must be spread around and shared to be best utilized.
Maybe except fencers, despite what
says.
The only use I found for them was in an oops, all casters squad as frontliners for fat magic assists.
>elves must be spread around and shared to be best utilized
Yeah, I've noticed this too. Elves have horrible frontline capability and they're basically pure magic damage. They really need a tank and some phys damage to fill out their teams.
>elves must be spread around
Oh elves will be found plenty of spreading
>play game 3 times
>marry Rosalinde 3 times
I just can't resist Elf pussy. Reina Ueda's voice does things to my dick I can't explain.
I'm tempted to try a 4 wolf team with a support.
Still don't have a wolf but they seem pretty OP as enemies. I'm gonna try a full Bestral team. Seems like they'd be significantly better than the full cope elven team.
I had some success with 4 wolves and a Shaman, but Shamans work everywhere. I just put the party aid heal on the shaman to heal chip damage, and rotated the aoe blind staff, offensive or defensive curse depending on what I was fighting. It was fun to see the sheer amount of attacks go off
Finished Unicorn Overord last night, now I’m sad…
Whoops didn’t mean to quote
Hopefully they make UO2
Just finished it today too
Finally beating the shit out of this old man feels great
That's not appropriate clothing for an old woman.
It's funny how most uniques have the exact same body sprite as the generics but they went out of their way to make Fran flat compared to the booba of Gryphon Knights.
Honestly makes Fran more unique if you don’t mind the flatness, also cute feet!
She's hiding some serious thigh meat and has some really cute feet. Also cute lips.
Perfect gryphon girl as far as I can tell. Frick those big-titted bimbos, I bet they're at a constant disadvantage anyways.
>Perfect gryphon girl as far as I can tell. Frick those big-titted bimbos, I bet they're at a constant disadvantage anyways
Baased Fran-enjoyer.
>quick dispel can miss when blinded.
What the frick.
>give Meli a spot in a strong unit because she's mai waifu
>barely pulls her weight the entire game
>goes up against galerius
>meteor slash melts his whole shield and leads to the win
Finally, she's not just there for her looks.
Swordmasters should always have at least 3 PP and do a Charged Impetus into Meteor Slash. Opening with Meteor Slash is a meme.
>ordered game weeks ago
>a week later i get an email that my card declined
>fix it
>game was finally supposed to get here this past weekend
>suddenly delayed two more weeks
>order the game on PC
>it arrives 10 minutes later
why didn´t you order via Amazon? its available within 24 hours
>why didn´t you order via Amazon?
I did.
Amazon is quite shitty with games as of late, they cancelled the preorders for a bunch of upcoming first party switch games.
And this is why physical games (as well as brick&mortar stores) are dying out as a format. It's infinitely cheaper and more convenient (for both user and developer) to set up a server and serve downloads, than to deal with dogshit logistics that have so many single points of failure.
Disagree, there will always be a market for physical media. They said the same about books. People like collecting stuff
I'm surprised there's no Yunifi guro art considering what happens to bestral characters should you skip to the final battle instead of doing Bastorias.
Wait what happens to them?
The become brainwashed thralls that show up in enemy units as reinforcements after you take down 3 of the 4 seals. Yunifi's family either killed her themselves or were turned into thralls after watching her die.
Oh god
There's even a pre battle cutscene with the dickish wizard sending a horde of bestrals to gran corrine as backup while saying that Galerius chose wisely to give him Bastorias.
If I bench Lex, does that mean I didn't beat the game?
You didn't beat the game if you didn't do a Lex solo run
Where the FRICK do you even suppose to buy this game here in Australia? I can't find this shit anywhere.
You shouldn't marry your cousin. It's basically the same as marrying your mom.
You didn't bring up any arguments against it.
Why do Elves lust after him so much?
Everyone does.
Because pits erotic
My hag wife Selvie. That is all.
What would she be like in the bedroom?
dried sweaty skin and smell a strange mix of incense, flowers and body odor
Thighjobs
More of my hag wife Selvie.
>Hodric + Miriam squad
pre-promotion they were useless but now they are almost unbeatable together
But what do they kill?
nothing, but at least they're not dying to a light breeze anymore
What’s the appeal?
Tiny girl, big hammer!
For people who begrudgingly settle for the worst sister cuz Mille can’t be ringed
Cooking together is genuinely fun.
Can't wait until she learns about the spell to make the omelette more tasty.
She’s strong and could probably lift (You) up effortlessly
She strong and cute and that’s all that matters
She's even more generic than Chloe.
Kek. She was my first benchwarmer.
>benching Warriors
You did not play the game optimally.
You only need them at level 30, in Albion's asscrack
Your face is generic
>drugged up freaky sex with Tatiana
She would moan Ghislain‘s name
Trust the science bro, if she says you need to take this suppository and drink the funny tasting potion before sex than it's obviously for our own good. She is a trained doctor after all.
She's probably into the weirdest fetishes imaginable. Like snorting cum, or pissing on your used underwear
I wish Galadmir had Railanor breasts and was worth as a character at all so I could get the light elf version of an elf bombshell.
Mirror
Serious question here: Is there anything wrong with a game that's just over after a fun 60-80 hours?
Is it necessary for there to be DLC or a sequel?
I completely agree that UO should have an NG+, that's an easy thing to throw in there without spending too much resources but it feels like most of the people in these threads have never played a vanillaware game before and can't just go "That was great, now I'll play something else while looking forward to their next game" and instead are lamenting that this won't turn into a trilogy or have a year of post launch support.
Who are you talking about? I haven't seen anyone in these threads complain about that. Most people are just content with the game as is and hope they make a sequel maybe somewhere down the line. Nobody wants DLC.
You're not serious, are you? Yeah: there hasn't been much of it in this thread but people were fricking devastated when the interview with "no current plans for DLC or a sequel" came out.
A couple weeks after the game came out people were bombarding these threads with
>"I just beat the game and there's nothing to do anymore wtf!"
If we lived in a world where good games were coming out every 2-3 months that wouldn't matter, but we live in a world where good games don't come out besides the old occasional hit. So we have nothing to do besides replay old good games. UO is fine the way it is and you should be thankful it's as good as it is at all.
Some anon yesterday said UO is "unfinished" because it has no NG+/"""postgame""", and therefore could not compete with AAA titles for GOTY on this basis. Raged a little bit.
To be fair it did feel like it needed a NG+ to let you enjoy all those new characters you unlock in the very last mission of the game.
This was my only complaint, and if the only complaint is wanting to play the game again/more after 90 hours already, then it's a pretty special game in my eyes.
>NG+
I kinda just hate this zoomoid concept at this point. It was fine at first, but it's now become an expectation for a game to be considered "finished." They gave you those guys as a bonus, because it was an easy thing to do. Doesn't mean NG+ fit their vision of the game as a lengthy campaign that can be replayed.
Oh frick you, imagine replaying missions in NG+ with level 50 enemy teams with 5 man parties from the getgo. It'd be a great way to revisit early game missions that had less dense enemy units like in drakenhold.
That should would not be balanced at all. I don't know why you morons think it's just this small trivial thing to add an entirely new mode to a game, but it isn't. If they did what you're asking, you'd just be complaining about how unbalanced it is. UO right now is a full package complete gaming experience. They didn't add NG+ because there's no need of it.
You can already do shit out of order on an unlocked higher difficulty. Like, you can challenge yourself to immediately rescue Scarlett, and then go straight to Elheim and Bastorias and start collecting prepromotes and powerful items early. You can do that right now, but you'd never think to try it, because unless there's a NG+ seal of approval, you gays will simply not replay a good game that you enjoyed.
I don't care about whether or not it's balanced, I just want maps to really make use of the fun post game units you get. Colosseum isn't a proper substitute to actual stages.
It would be like a fan hack, that's all I'm saying. There's no satisfying progression in a game where you're already maxed the frick out and the game's concept of difficulty is upping the enemy density to ludicrous levels.
But why not? It's so easy to make. Nobody expects you to add a bunch of bonus content to NG+ to make it feel substantially different and it's not like that debate people have about from games where they want everyone to have the same experience. If you are playing the game for the first time, you are playing it the way the Devs want but after that why not go nuts with a full roster on the next playthrough?
I'm not saying NG+ is required and every game that doesn't have it is shit, I'm just saying it's an easy thing to put into a game to give it some more replay value for very little resources committed to it.
NG+ is unironic dogshit. Just move on and play something else or replay the game.
Devs need to stop catering to homosexuals who want an "infinity" game.
Yeah, frick Vanillaware for giving you a new difficulty after beating the game. It's so fricking stupid that they buckle under the pressure of infinite game morons.
>or replay the game
Read homie. NG+ is a waste of dev time. Making a replayable game is not.
Just use CheatEngine if you want to use lvl 40 units in the first map.
I'm making fun of you, moron.
>Hurr durr features that enhance another playthrough suck!
>WAIT BUT NOT THAT FEATURE THAT ONE IS GOOD!
NG+ costs no fricking resources at all. An intern can code that shit in an afternoon, it's way less work than rebalancing the entire game with a new difficulty.
JOJO DES
I think Melisandre is pretty cool
Hey Colm.
Indeed, Lady Melisandre does as the kids say “slays queens”
Bros... I made this team as a joke but they're sweeping everything
I trust you gave them the beast damage gloves?
I started off with the bear glove but then I realized I could put lion in back and nuke with a buffed ground slam
Red Ramona sex
She has a cloaca
Your point?
Just saying, Falsebound Kingdom had NG+
Yes, but it wasn't as fun as forbidden memories
Which Meteorite weapons did you pick?
Gave the axe to Ren, a bow to a Shieldshooter and the spear to a Legionnaire
Couldn't find much use for the others. Maybe a sword for a Vanguard but theyre very meh.
Hmm, I was thinking about the sword to try salvage Lex lol
Sword could also be good for Amalia?
No idea who you'd use the staff on. Alcina in postgame maybe.
Isn‘t Labrys strictly better for ren?
>Mexico filters your team
Alain's gone native.
Albion is so comfy
Their taverns look like fricking palaces
Why did you put Sharon with the sand ‘people’
The Tusken Raiders don't have their own healer, and I just keep her around Alain for the cemetery grand tour.
>The Tusken Raiders don't have their own healer
Primm
They banished her from their desert for eating too much
Why are 3 out of the 5 characters in your supposed Hispanic unit white?
Magellan is in the pyromaniac team and the elves don't count
*Gloucester
>mfw Dragonhold
>Cornia: France
>Albion: England
>Elheim: Elfland
>Bastorias: Norway
>Drakenhold: Germany and Syria
>Albion: England
This bothers me. It has mediterranian climate, italian architecture and is totally supposed to be the papal states... but it's an island named after some old name for britain.
They just go off vibes
London is the true Third Rome, sorry but I don’t make the rules
oh no no no
How about one can take inspiration from different cultures and just clump them together?
The laws of the universe don't stop one from doing any of these.
It’s not just the name Albion, the town names are clearly English inspired and the generic recruits have English names
I don’t get why Bastorias is clearly Scandinavian but their recruits have Hispanic sounding names
>Drakenhold: Germany and Syria
So current day germany?
Na, Drakenhold seems to have a functioning industry.
When using the mirror should I just focus the growth stats on whatever stats are A or S for that character and build their load out accordingly? Like make Alain nothing but a defensive protector?
Nah, change them based on what a class's role is. Healers benefit from offense since heals scale based on magic attack
Alain insta kills rows when he hits 30, just specc units to fit the way you're using them.
I gave my Selvie a bunch of attack scaling because I think the Curse Kick is funny.
They will add ng+ in an update they probably ran out of money.
I'm so thankful for all the Yahna fanart
Not enough.
Never enough.
This. She needs more
>sian
YOOOOOOOOOO
Guess I'm not forgetting my vocab card for 悉く any time soon
>Reject Travis at the altar and he pauses when leaving, looking genuinely upset
Wow...
Travis is such a fricking homosexual. Even gayer than Auch who's just a bawd with a praise kink.
Auch isn't gay the man needs a mommy gf more than anyone in Fevrith
Travis is a prostitute. He'll sleep with anyone that praises him.
Meant to say Auch.
Perhaps the same could be said of every PC that joins the army after talking to Alain for 15 seconds.
At least he's not gay.
>Get Amalia early
>love her personality and design, ringed her asap
>can't use her because she's too strong and also gains no exp (I crave character progression)
>she's too strong
Definitely not
When you're level 22 yeah she is
Her skills and attacks are mediocre, Hawkeye aside (no great attacks to use it on though). This is going to sound shitposty, but honestly a level 3 Gryphon Master merc adds more value to an already good team than Amalia.
Penetration + Hawkeye + Inspiration guarantees 4 dead enemies but she's super slow so she's more of a sweeper for regular non nuke teams
Some teams are not set up in columns of 2. It's actually pretty common before 5-man squads. I really think you should use her while the going's good. It's hard to deny how outclassed she is once your units start getting their level 30 skills.
I'm not saying she's on the same tier as Behringer, Yunifi, Rosalinde, Alain etc. but I really don't see how she's mediocre unless you think Breakers are mediocre cause I see them on the same level, really good sweeper with the added option of solid tanking against regular physical attack but weaker against magic
Breakers have an uncoverable row attack. I don't see the similarity at all.
Imagine being this confidently moronic
Amala is shit. Row attacks are way, way, way better than column attacks, and stats are almost irrelevant (not that hers are even especially good apart from p.atk). You can make her work to a degree, but a well supported Gladiator is literally better at sweeping than she is.
I just use the equipment on her that gives AP/PP that has serious downsides (minus HP - not the minus initiative ones) cause she doesn't care as much as others do.
She's slow as shit anyway, lower initiative doesn't really hurt her
I do try to increase her initiative. But she could work as a sweeper where all her AP comes into play at the end of battle similar to Bruno.
She's super slow so enemy will take their turns first before her leaving your other units in danger before she eventually sweeps the enemy team so you still have to build a proper team to survive.
Also she wants to be on a team with Cursed Swamp, Rapid Order, Eye of the Warrior Princess in effect. Anything that slows enemy or buffs her own initiative is nice.
>shows up in the story
>huge, intimidating lady, obviously the battle maniac type
>kicks Leah's shit in effortlessly
>defense mission starts, she's 10 levels above everything else, has incredible gear, and maxed ap/pp
>send her out towards the forces near her, expecting her to cleave through everything up there
>gets fricking annihilated by the first generic team she runs into because her team is poo
Sure was something
She is mediocre. Out of all the "tanks who can frick shit up" she's probably the worst one, with Alain and Ren having significantly more versatile skill sets.
i'm looking at the ranking in the coliseum
How come a lot of people have 0 player information on them?
>0 win streak
>same blank emblem
>same default MC avatar
So what ending do you get when you do none of Elheim, Albion, or Drakenhold? Is it the same one you get if you 100% but choose to kill Galerius instead of exorcise him?
I'm thinking of doing a limited/Bastorias run, as a challenge.
Is this what Anglo women really look like?
30/10 in bongland
Franco-Norman anglos yeah.
to poos yes
Why is she so perfect?
Snout, paws, and tail
Feisty, cute, sexy, tough and fluffy all in one
What were they thinking with elemental roar?
>broken with sniper lens + gamblers coin
>broken with tomes
almost feels more broken than charge + cat hood teams
When you can wipe rows with a cat hood, a Viking's start of battle, and supposedly one of the worst classes in the game (Berserker), the standards are high. They were probably thinking if we don't give the elves this, then they'll be shit.
Flat.
Failure as a griffon rider. Failure as a woman.
But enough about Celeste
>Long hair
>Big tid
>Has a boyfriend
She won.
>Failure as a griffon rider.
you wot m8
Griffon rider power levels are directly proportional to breast size
She only qualified, because all of her siblings were even worse. And the had to make SOMEONE a griffon rider, because it's tradition.
How the frick do you use ochlys?
Her buff for initiative and accuracy is fricking useless on her because she's already pretty speedy and accurate
evasion tank + counter belt at the start
nimble fighter + dancers delight + keen call for midgame
discharge + gilbert + angels plume for the endgame
>discharge
She doesn't even have a good attack to use this on
Accelerate is almost intentionally useless; the idea behind featherswords is to build up as many buffs as possible and then use them to do a one time attack boost with discharge. So
>accelerate for 2 buffs
>an AP attack for one or two buffs
>Ochlys goes first on second round, uses Discharge to attack at 100%-200% damage
In practice, like with the faeries on the elves, this is really slow and is pretty inefficient, since it's 2 ap and 2 pp for the equivalent of 1-2 extra attacks. Iirc there are swords with multitarget attacks that might make it worth it.
I haven't unlocked discharge yet so maybe that's it.
Would buffs from others work with it as well? Like a powerful call or conferral? Hell maube chloe might be good if it works like I think it does. The other anon already mentioned Gilbert and that sounds like a good synergy.
Yes, though I don't know whether discharge calculates based on the number of buffs to individual stats, or the number of individual effects causing buffs.
How do I actively kill these frickers? I'm on TZ in Drakenhold and legions of these flying shitheads are destroying me at every turn.
>Use archers
>Gambler's coin buff + crit
>Wyvern still alive, counters. Archer is now one shot
>Use wizards
>"Miss"
>Use mages
>"Miss"
>Use swordmasters
>10 damage into counter and insta-killed
>Cavalry
>lol
>Use Virginia
>Counter gets parried, leaves each fight at 80-60% hp
>Dies after 3 encounters from mass legions of flying fricks
Do these guys have no counters? What does the game expect you to do against 3 four man squads of these in a row?
Nina + true strike
Nina does like 30-40 damage (Wyverns got about 58) and then gets countered for about half her hp.
Also for the life of me I can't find any forms of truestrike that early that aren't witches.
Fran & Yahna & Archers
Gryphon & Ice Conferral -> Mystic Conferral Row Shot
Promote Liza asap
Stupid hair
the ribbons she ties her hair with are gifts from alain
Can't be because I never talked to her outside of her recruitment mission.
All rapports are canon.
Yes, Alain is a manprostitute.
>All rapports are canon.
I'd hope not, that'd mean Liza is at the same time wearing Alain's ribbons and Aubin's necklace, pining for both of them at the same time.
Desert women are S.L.U.T.s
Why are you lying on the internet? After giving someone the ring, romantic rapports get a scene added to the end of them where it's revealed Alain was just daydreaming and then he goes "I better stay faithful!"
She survives the wyverns well enough but she misses half her shots. Its rare she one rounds any wyvern units.
My Rolph is doing about 90% on a gambler's coin crit to them. Switching to single shot helps but then it takes 3 rounds and I end up losing more unit hp overall on the process (and still doesn't help Rolph not getting one shot on a counter).
Really don't want to go to Elfheim first where they got Wyvern Masters and I can't handle regular wyverns.
Chloe may as well not exist because she misses 80% of her javelins even with spectacles on.
Are you underleveled? I don't remember having such a hard time in TZ.
Liza is not for Wyverns, Rolf and mages are
Anon, feed Rolf some dews, they're cheap. Or you can buff him with a conferral instead, might do more damage, depending on the conferrer. Don't depend on crits with him either way, look at Inspiration as being functionally equivalent to Powerful Call right now.
Just whatever you do, ensure the kill. Don't start the chapter until you see red bars across the map.
Dews are cheating
Well I don't need them. But for the anons getting their bussies carved out, it's a good failsafe.
Speaking of, are dews of illusion actually 1-2? They seem to only give 2's. And they should because if they gave 1's they'd never be worth purchasing over the separate ones
That's not how dews work. Dew of illusion is every other dew at once.
The description says grants 1-2 to every stat.
illusion gives +2 to every stat, except certain stats, which get only +1. it's not randomized 1-2
Ahhh thanks for clarifying
it genuinely sounds like it might be worth using a bunch of dews since a lot of what you're describing is coming down to stat diff
Is TZ really that hard? You're getting me excited to get there hah.
Not him but it only feels harder in early game. Once you get past a certain level range it just feels like expert but with less item rng cheesing
no unless the item use limit affects you, everything after rescuing Scarlett should feel similar
I wouldn't say it's harder in any real way, but enemies have noticeably more HP. If you didn't learn how to hit stat thresholds in Expert, you might find yourself falling short of kills and taking more damage in TZ.
Here's a tip: rapports give stat bonuses. All the classes that look like they'd be strong (Vikings, Gladiators, Sellswords) give the whole squad +3 strength at max rapport.
>Wyvern still alive, counters. Archer is now one shot
I remember one shot them with Rolph.
A Hunter with appropriately buffed Dual Shot should be able to take out Wyverns easily. Cat hood them if you have to. You can also feed them miracle apples and get them to level 20 for Row Shot if it's really that bad. You can also freeze them with an ice-conferred Gryphon row sweep and then easily kill them with just about anyone.
You can also recruit Celeste and Mandrin early for more true strikes and a Sniper.
3 archers/arbalestiers behind Hodrick or Virginia. Chloe can replace one, since her javelin is also anti-air.
When will you people realise that the most optimal way to play this game is to have 3 strong units.
It's not even like you CAN deploy much more than 3 units in TZ, at the start.
I think the issue more that some anons don't prepare their squads properly at the start of a map. If you see Wyverns everywhere, make Wyvern cucking squads. If you're short on damage or levels for needed skills, there are like 10 ways to fix that.
Yeah, but...you can always go to ''camp'', the game is paused, change the party members, and deploy them on the battlefield. There really isn't any need to make a specific unit for specific type of enemy teams when the winning team (for the most parts) is 2 or 3 guys in the front tanking and archer / mage in the background.
I say this as a person who beat TZ with 25 people (Alain and 24 recruits)
Rolf + Hodrick covering him clears all fliers
I've been doing a TZ playthrough with single-class squads, and my hunter and swordfighter squads slaughtered them. In a pinch, the Chloe-squad usually did pretty well too. I'm surprised your swordfighters are doing so little damage; while they certainly struggle against wyverns (and most things, really) without support later in the game, early on I've always found that they do just fine.
I'm completely stumped on how to beat To Yield or To Resist from the neutral path. I'm especially having trouble with dealing with bears. Nothing I throw at them does any damage, to the point that there have been times I exhaust their stamina and they're still raring to fight.