Unironically how did this happen? Level-5 (yokai watch) Square-enix (world of final fantasy), Namco-Bandai (digimon), Capcom (monster hunter stories) all had the backing of hundreds of millions along with seasoned competent devs. But none of them could do this.
What did they do wrong?
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they didn't make bootleg viral bait
It's bootleg pokemon though
paltrannies in shambles
trannies hate this game though
Only the twitter trannies because MUH AI. Discord trannies have adopted it as their newest shitposting tool and alternate between shilling for it, lavishly praising it and screeching about it stealing from Pokemon.
The game is the in the top three for games with the highest consecutive player count, beating all other paid games and almost all of the most popular free-to-play games; it also sold millions of copies in just a few short days. Your insults mean nothing because we all know it comes from a place of jealousy and cope.
>The game is the in the top three for games with the highest consecutive player count, beating all other paid games and almost all of the most popular free-to-play games;
And how good is the game itself?
>And how good is the game itself?
Surprisingly good for basically being a mashup of Ark, Pokémon and BOTW (with souls-like bosses). You'd think by that description that it would be bad but it actually works very well and I'm enjoying it so far, which is surprising because I dislike most games that come out nowadays (I was even displeased by TOTK)
No excuse not to make a decent game though.
dont worry this game willl be thrown away after a month when streamers dont care about it any more.
They tried, when you don't have to. Just copy paste a minimally viable v0.1.0.0 alpha game and sell it to zoomers.
>alpha game
to be fair an alpha doesn't need to be as bugless and playable as palverse seems to be.
but yeah you don't need a super funded flawless giga production, indies show that too
Literally check out what the devs say. they shamelessly follow trends and steal ideas in order to try and hit huge popularity, and this time they nailed it. shoot many arrows and some will hit. their budget was $10k. so it's a lot of trying and a reasonable strategy and luck. not rocket science, justb based
Their actual budget was 6-7 million. The initial funding for the game was 10 thousand.
10k was for the initial trailer release I think, the guy funding them ended up yoloing his entire bank account into the project so the actual cost was closer to 6 million
wait what?
10k was for the initial trailer release I think, the guy funding them ended up yoloing his entire bank account into the project so the actual cost was closer to 6 million
wait what?
10K WAS FOR THE INITIAL TRAILER RELEASE I THINK, THE GUY FUNDING THEM ENDED UP YOLOING HIS ENTIRE BANK ACCOUNT INTO THE PROJECT SO THE ACTUAL COST WAS CLOSER TO 6 MILLION
WAIT WHAT?
>the guy funding them ended up yoloing his entire bank account into the project
Holy based.
The CEO also realized early on that they were cooking something good with PalWorld, so in order to help allow the entire studio to focus entirely on PalWorld while preserving his company's reputation he personally has been literally the only person actually working on and updating Craftopia while the rest of his studio worked on PalWorld.
The massive slowdown on updates that had everyone on edge with how they've handled early access? All because it's just been the CEO working the game alone for the past 3 years while PalWorld was in development. Honestly the tenacity from the studio is admirable regardless of how anyone might feel about the similarities with Pokemon.
>the guy funding them ended up yoloing his entire bank account into the project
Holyshit, I'd love to see his face now that the game sold bajillions. I love it when people who go "frick it, we ball" get rewarded.
Damn, with 10k they made a better game than all these major companies? Seems like these companies should really up their game.
They can't, they have share holders.
Who fricking cares
Have you not paid attention to quite literally every western AAA studio all stealing ideas from each other, shamelessly trying to follow trends far too late, and bloating the game with microtransactions.
>they shamelessly follow trends and steal ideas in order to try and hit huge popularity
>implying this isn't what every dev does nowadays
You can't really easily make original video game ideas anymore that are actually good, so why not just take aspects of a bunch of games and slap the ideas together?
"Souls-like", "Metroidvanias", the numerous looter shooters all have the same basic ideas, battle royale games (even Nintendo has copied this idea for themselves multiple times now), or even shit like 2D platformers inspired very heavily by Mega Man games. People have been doing this for ages, both indies and AAA devs alike.
Just like Blizzard with wow. It works sometime
>Blizzard with wow
And Blizzard with WC1
And Blizzard with SC
And Blizzard with Diablo
And Blizzard with WC2
And Blizzard with Diablo 2
And Blizzard with WC3
And Blizzard with SC2
And Blizzard with Hearthstone
And Blizzard with Overwatch
WoW was pretty unique with it's UI at the time, Blizzard purposely showed off the old alpha UI mostly because they were scared other devs would rip it off before launch.
They are just inflating the budget after the fact of making tons of money so they can write off and pay themselves as much as possible. Similar way big gaming companies have "donation drives" like when Blizzard sells their Mercy breast cancer bundle, THEY get the $40 tax break you spent buying it.
No Hollywood movie makes a 'profit' after they clean it up with their book keepers.
But they've already profited well over 6 million.
Early access, crafting survival games are peak zoomie.
vibtage story is the only good game in that genre. all the rest is shit.
I enjoyed My Time at Sandrock and Grounded thoughbeit.
When people find a game fun they will play it.
It's not hard to get. Seems salty people would rather play a different game than the one he cares about
nobody would be playing this garbage if it wasn't for e-celebs. That is the truth. It's just FOMO selling the game.
>nintendie butthurt
>Implications
He may be asshurt, but he is also objectively correct
Obvious fomo is obvious
My friends and I aren't brain rot watching zoomers and we've been playing it since release.
I enjoy seeing the tendie seethe from this game, particularly showing the cultism as if insulting a multibillion dollar corporation is like insulting their own mother
>I'm playing a game that does everything below average at best
>We are not having a fear of missing out moment!
Valshit players said the same thing now no one would call that game good
>that does below average at best
and still more effort put into it than gamefreak does with pokemon
Surely every game celebs play would be selling as much as Palworld then, right?
Oh wait...
Needs more guns
They made a fun game that appeals to streamers. This is the basic formula to success.
But no other game that follows the formula was as successful
not enough meme material. not enough anti material (like crash vs mario). those games just tried to do their own thing instead of going "okay we're gonna put pokemon like things in our game and have fun".
palworld is basically an ark mod with pokemon but the devs were smart enough not to completely infringe on pokemons designs/names and sell the product as their own thing.
they didn't follow the formula. you don't get it. people like ark and sandbox games, thats the formula palworld chose. the pokemon stuff is just extra and enough "ha-ha" to get buzz. those other games simply try to make a similar monster raising game, when monster raising itself is not popular outside of pokemon. so their base gameplay crumbles, because its not pokemon. so the key is to not copy pokemon, but just have creatures like pokemon in the game to draw attention. soon as you make your game JUST monster catching and battling turn based, you lose.
>that follows the formula
This is not a pokemon game
Not the formula I'm talking about
But this is not a monster collector rpg
It's a survival/farming game
it's weird that people don't get bored of these early access open world survival crafting games.
oh well i guess it's just relatively cheap way to get entertained couple weeks and then move on to next one with different setting
these games are the equivalent of white noise.
Zoomers play them while watching their favorite streamers on another screen.
It's like those tiktoks where they put random gameplay under a stolen video to keep those addled morons' attention
Bro I'm 34 and I've been playing it with a bunch of friends. Games fun and doesn't feel anywhere near as grindy as other survival games since I usually hate that shit. Sure we might drop it in a few weeks but we're all adults and who gives a frick its 30 bucks thats basically nothing to an adult with a half decent job.
You actually paid for this scam early acess asset flip when the pirated version works online?
Are you moronic?
What assets were flippedand from where?
Flipped from their last scam, Craftopia
You are free to post proof.
Also, craftopia got an update like a month ago, lmao moron.
>finally fixes bugs that have been there since day 1
>many years later
>game is still being "worked on"
continue paying for early access scams sucker
>no proof
Concession accepted.
If that qualifies as an asset flip, so does Elden Ring for reusing enemy skeletons and certain assets.
>Is elden ring and totk are asset flip?
Yes. Both of those games got shit on for reusing older assets.
nothing wrong with reusing old assets get a life gay
I see daily stupid frickers here on Ganker wanting that every game that gets released to be a completely groundbreaking experience, people here unironically wants that every game that gets released to invent a new genre/mechanics and don't borrow anything from anyone.
Every MonHun game is a scam then
I never saw anyone outside of here complaining about elden ring
So totk is an asset flip as well?
> the pirated version works online?
For reals? Where can get it?
god dammit, not him but i bought this shit last night and immediately passed out from boredom with it still running, cant even refund it now
it does? link
cs rin ru
Get back to us in a month from now. This will be irrelevant by then. Shalom.
Not enough sex
idk but pokeman with guns
>People beg and shit their pants screaming for Nintendo to fricking make pokemon open world and more interactive
>Some company comes along and straight rips their monsters and does what everyone has been pleading for for years
>People are surprised when it becomes popular
Feels like the game fills a (very big) niche that a lot of people were implicitly craving for. Monster collector games stick too close to the Pokemon formula but by having the survival/craft autism in your game and incorporating the monsters into that gameplay you can have a lot of new interactions. You also catch the interest of people who were never interested in Pokemon because of JRPG combat or because they just want to build a farm and pet cute animals.
Feels like it's just a slam dunk at least in concept, now we'll see if they can polish that up enough before it leaves early access (if it ever does), I'm sure the devs have their anxiety levels through the roof because they feel like they need to deliver now (unless glorious nipponjin decides to run with the money).
Pretty much and I'm loving how a low-effort indie managed to pluck the cherry which the monster collecting genre had been building towards simply by being ever so slightly less lazy than gamefreak
>Nintendo
GAMEFREAK! IS GAMEFREAK THE ONES YOU SHOULD BE SCREAMING TO!
Same shit. I don't talk to a person's hand when I want them to do something with it.
Nintendo actually can't fo a shit about it, the join company they made with Gamefreak and creatures, TPC, call all the shots with pokemon.
You also don't talk to a completely different person but that's not stopping you.
nintendo has no control over game freak anon
I think you talk to the hand pretty often actually.
>dont dare to slander muh nintendo
Nah, Gamefreak is getting the same ND/Snoy treatment from me
Nintendo has allowed this shit to go on as they own 1/3 of TPC
Game Freak isn't the only company working on these games.
It's the Pokemon Company. They're the ones giving Game Freak and Nintendo the green light to keep doing what they're doing. And you can scream as much as you want, as long as their next release sells around the same amount as their previous one, they're not gonna change shit. And I know you guys are still gonna buy the next pokemon game anyway.
>B-But surely Nintendo is seeing the success of this game and they're gonna have some internal discussion about it...
They don't care that other games are selling well, as long as their games are still selling. Other metroidvanias didn't influence Dread, Elden Ring didn't influence ToTK, millions of indie platformers don't influence Mario and so on.
1/3 of Pokemon Company is owned by Nintendo.
They surely would allow them to make a new game if Nintendo really wanted.
Anything but that please, Nintendo is already wasting too much talent on dumb squid e-girls instead of Zelda/Mario
But why would Nintendo want it? Doing anything other than what they're already doing is a risk. You have no idea if doing a Palworld clone with Pokemon is gonna be a success or if people are just gonna think Nintendo are lame for following trends or something. It might damage the brand, it might be something that the incompetent morons at Game Freak can't even do. But you do know that releasing yet another game identical to all previous games is gonna be a low effort endeavor that prints money, why not just do that instead?
>hurr durr Nintendo is to blame for not making Pokemon game like that
>hurr durr don't blame Nintendo, blame Game Freak
>Nintendo owns 1/3 of Pokemon Company
>hurr durr why Nintendo would want to make it?
I don't see what's your point.
>They surely would allow them to make a new game if Nintendo really wanted.
I'm replying to that
Nintendo holds the IP, they have the final word on what gets done with it. They fricked up. Accept it, tendie.
>They fricked up.
How? They're doing exactly what the fans want, as seen by the fact that the fans keep buying their games.
The fans will buy the games regardless, but they were also asking for open world for years.
They can ask for whatever they want with their mouths. What they're asking for with their wallets, Nintendo is giving them.
>Level-5 (yokai watch) Square-enix (world of final fantasy), Namco-Bandai (digimon), Capcom (monster hunter stories)
all are bigger and more marketable IPs than palworld
if you think success in the video game market is all about making good games you're plainly wrong (see: pokemon)
flash in the pan
>Survival
>Crafting
>Early Acess
If you have these three your game will always be successful on PC. People who play games on PC have a disastrous tier of shit tastes.
Yeah, I'm sure people who play on mobile phones have a much better taste in games...
Irrelevant to the discussion.
Black person, people who play on consoles play sports trash or cod, not even movie games, which are garbage too. What's your point exactly?
The entire industry is flooded with shit because it's filled with people who play nothing but garbage, and most of the time, they're told by marketers to play specific shit which is why many games are "popular", though palworld also competes with the most successful video game IP that went to absolute shit.
The general population has low standards and pretends to be gamers because it's cool and trendy to like shitty games, it is the reason why even playstation moved to California and got rid of Japanese studios or why sony fought with ms when the later tried to buy activision.
The problem goes way beyond your console war homosexualry that's not even relevant anymore if you really like to play video games.
SE and Capcom do not have talented devs.
Namco-Bandai do not oversee their teams that closely.
Pretty simple.
Palworld devs are better than SE and Capcom devs, and were better managed in this case than BN.
>Unironically how did this happen?
AI and assets stealing.
I wonder when will people understand that people don't want pokemonsmashmario kart clones, they want pokemonsmashmario kart. That's why Palworld is successful, because it is not Pokemon. And because it is a survival crafting game that came out a while after last successful survival crafting game, so people wanted a new one.
It is not a fricking rocket science.
>People don't want pokemon clones
>People want pokemon.
>Palworld is successful, because it is not pokemon
anon, you lost me.
You fricking moron. Everything OP listed is a Pokemon clone, times and times again Pokemon clones don't sell because noone wants a fricking Pokemon clone. Noone plays Pokemon for the gameplay, people play Pokemon so thay can catch Pikachu and be happy about it. Not a single clone can offer that. The same can be applied to numerous Mario Kart and Smash clones. Noone wants to play as Sonic in a cart, people want Mario. Noone wants your furry avatar fighting another furry avatar on a bunch of platforms, they want Mario fighting Link.
Palworld comes and doesn't even try to appeal to Pokegays, despite similarities in creature design. It has no trainer waifus, it has no Pokemon gameplay. Instead it has meme magic (Pokemon with guns lolololol) and good release timing from the last survival craft early access game. And I guess a bit of luck, that's how it always is with random big releases on Steam.
>Everything OP listed is a Pokemon clone
Palworldgays unironically think that having turn based gameplay and monsters make it a pokemon clone.
You can't deny that turn-based is a death sentence. Making a turn-based game means you hate making money.
USAnian subhumans conditioned on Nintendo garbage from childhood are an exception from the past.
no? just look at baldur's gate
I admit defeat. Even though i'd like to think it's not just coomers that made its bank. But my hope for humanity is low.
Important distinction
>You can't deny that turn-based is a death sentence
Given that the most lucrative franchise on the planet is turn based I would say otherwise, Baldur's Gate is also a turn based game and so is Persona 5.
Not to mention, Final Fantasy, which used to be turn based has been getting worse and worse since they moved away from it.
>Making a turn-based game means you hate making money.
Making a turn based game was never the problem, the problem was always that the games lacked quality or advertising
I think he meant the gameplay elements focussed around of "collecting" monsters and not just fighting them make them pokemon clones
>It has no trainer waifus
Have you seen the tower leaders?
>Square-enix (world of final fantasy)
Okay I'm mad
>more DQ4 slop
I have 200+ hrs on this game, but it's still a laggy piece of shit that crashes all the time and has less content than their GBC games.
I have just as many hours in the demo as I do in the full game and I've done all the story and post game, pretty disappointing.
They didn't pay streamers.
Why do PCtards obsess over Early Access Crafting Survival games so much?
What genres do nonPCtards obsess over?
Television and Film
It fills the void left by the death of RTS alongside MOBAs.
>m*ba
ARTS*
You wouldn't understand.
It's released during video game drought month.
Literally nothing of interest came out in the past 3 weeks.
As much as anons try to make Palworld out as the most unoriginal one out of them because it's an open-world crafting survival game, not only was and is that genre always decently popular, in terms of "games like Pokemon" Palword with doing this basic thing already made the massive distinction of not just being
>We did Pokemon again but with different monsters in a slightly different setting, hope you like turned-based combat... again!
And ironically enough even then you know what I noticed a lot of people like in Palworld? That Pals do shit, your pal helps you craft, your sheep pal gives you wool, your fire pal helps you cook food, lights torches, lights up the dark and gives you warmth, etc. so much else. It's all the kind of stuff the same people who play the game now saw in the Pokemon anime when they were kids, what is like when you adventure with them. You know in all those years what games didn't have that? All of the above, including Pokemon.
>hope you like turned-based combat... again!
What's wrong with that? Is turn-based not a valid/standard gameplay a game/series can have?
1. delievered a pokemongay's wet dream, an actual game with a sense of adventure
2. 26 dolllarinos
3. the ironic humour and plagarism made it go viral on social media
4. open world sandbox(recipe for success)
5. FOTM snowball with miltiple streamers hopping on for a ride(same happened to Among Us)
>an actual game with a sense of adventure
Which they didn't do, there aren't n any real end goals in Palworld or locations of worth.
they didn't care about ESG and DEI and just made a good game
Level 5 used to be a good dev in the 00s. Shame what happened to them
all those games are stupidly complex and filled with unending text, story, and rules, palworld is dumb as a rock and that's what makes it appealing
post the hottest yokais and digimon and monsters and whatever you collect in final fantasy(fiends?)
>cannot have Zoe work as a maid in your home
Refunded.
While you cannot catch Zoe, you CAN catch humans with palspheres
yeah, i thought it wasn't possible but this is rather jank lmao hopefully they can make it more believable. maybe separate the human npc from his/ her pal.. maybe have story, reaction, dialogue interaction so we can learn more about her.
How do you catch?
Just says immune when I try.
Turn based is fricking boring and an archaic relic of the infancy of videogames. If people wanted to play turn based they'd grab the cobwebbed chess set from their closet and play that with their friends/family. No, people want a world to get lost in that constantly grabs their attention and lets them turn their brain OFF instead of on. That's not to say Pokemon requires any brainpower, but you do have to constantly engage in decisionmaking no matter how benign with any sort of turn based game.
Frick turn based.
my favourite youtuber is dunkey too
>my favourite youtuber
Go back.
>Turn based is fricking boring and an archaic relic of the infancy of video games.
Anon, you realist that real time combat in video games is considerably older, right?
Turn based can be comfy and deep...but not JRPG and Pokemon type turn based.
Games like HoMM 3 when you snm move unbreasts in battle map are good.
Pokemon/JRPG turn based without combats movement are dumb and primitive.
I guess all these gays tried to make a strong IP while Palworld tried to make a fun game.
>while Palworld tried to make a fun game.
Key word being "tried"
6 million copies sold and counting + im having fun with it.
Stay mad gay.
6 million is a gross exaggeration. It's more like 400 000 and even that's a generous exaggeration. Though I'm not arguing that a 6 million figure wouldn't be deserved.
400,000 and even then the application was downloaded by accident when bundled with something else, it’s a bit of an exaggeration to even consider this a game that is selling at all considering it’s not released yet
>6 million is a gross exaggeration. It's more like 400 000 and even that's a generous exaggeration.
Do you people just live in an alternate reality that is devoid from facts?
How can this game only have sold "more like 400 000" when there are literally over 1.7 million people playing it on steam right now?
Nah dude they are definitely lying about the 6 million copies. Someone already made a great video about it, go watch it, it's called Europa: the Last Battle (referring to how this is the Pokemon franchise's last battle to survive)
didn't ask + doesn't need dozens upon dozens upon dozens of threads a day
Yokai being based on Japanese demons doesn't transfer as well to a global audience and had massive delays on games. Digimon went up against Pokemon in it's prime and still cut a piece of the pie for itself. The other two didn't try/care to begin with.
Novelty and Word of mouth. Nothing can compare to it.
Capcom is currently adding Russian malware to all their games on PC. If anything it's impressive they haven't made more mistakes.
Expensive games price out the masses. Simple as. I guess pissing off nintendo fanboys also helped, a lot.
Not sure I'd toss digimon in there. The games are underperformers, but the animation's been a fricking money press, so the IP still worked out for them just fine.
>Square-enix (world of final fantasy)
World of Final Fantasy could have been huge if Square Enix just weren't fricking moronic.
Yo kain watch looks kinda boring, digimon is kino tho and the only reason you didn't post it was because you always got the poo monster
that’s just how marketing works now.
bots and paid chinks to „play“ the game in order to push phat numbers.
Bg3 does the same
because its the same bullshit thats now the modern gamer's comfort zone, but with a pokemon adjacent aesthetic slapped onto it. people don't want experiences tailor-made for what the setting nor do they want interesting unique gameplay (hence how pokemon got popular in the first place as it was neither of those things), they want what they're used to with a fresh coat of paint. goku's fortnite skin has sold better than any dragon ball game ever released for the same reason.
>Unironically how did this happen?
They waited far too long to give us cute fox tummy, and when they did they locked it behind obtuse time gated methods
Palworld is actually fun to play
Also it actually looks like pokemon, things like digimon have a unique but awful aesthetic
It is different from pokemon where it matters, and similar where it does not, on a surface level it looks exactly like pokemon, but it plays literally nothing like it
This.
People may have been more inclined to Pokemon gameplay if the games didn't leave all the depth of the system behind confusing grind that you have to use outside resoruces to understand, and if the main games weren't just "click super effective move with your overleveled starter until credits roll"
It's totally ironic how the most "optimal" way to play a video game that is to encourage making a diverse team of critters and become champion of the region while bonding with them—is to completely ignore said thing.
Palworld has better monster designs than all those games. That's what it comes down to.
>Better design than Digimon or yokai watch
Do shills really?
>muh grandpa/grandma
>muh literal pile of feces
Those games have no class. They aren't comfy.
I suspect foul play behind this. Not talking about the plagiarism, but the growth and popularity of this game seems somewhat artificial for something that no one was hyped for.
>Don't give people what they want and fail
>Get mad when another studio does and succeeds
Pure deliciousness
People were clamoring for Pokeymanz but with guns in Unreal Engine?
Wait actually that tracks, that's a common NINTENDO HIRE THIS MAN thing.
>Needlessly reductionist about the game's core
People really like openworld craft-build-exploration with cute monsters, riding them, bringing them along in real time, flying on them if they have the ability to do so. You know, real time gameplay.
It's the guns and the slave labor.
The game is fun but most importantly its priced reasonably so more people were willing to check it out
All these devs talking about charging 70 to 100 dollars only for this to come out and shit on their movie tier budgets is hilarious
Those other games are all pokemon clones.
This is an ark clone with cute creatures.
Can the torrent still do multiplayer?
It's ARK but not optimized like total shit, prized reasonably and has fakemon. That's it
People want to frick around with their mons and ride them around. Pokegays have been screaming for a comfy base building game for decades.
Palworld has
>4k
>DLSS 2.0 or higher
>Japanese support on the same level as English support
>top tier graphics
>Unreal Engine 5 KINO
>120 fps
and most importantly
>NO
>POLITICAL
>IDEOLOGICAL
>GARBAGE
>BODY TYPE A
>BODY TYPE B
>we add body types because dumb american enjoy making ugly characters (trannies)
The devs are based
>erasing biological sex in favor of "body types" is based now
KEK
So why'd they keep it for the pals?
Because pals are animals and even the trannies aren't pretending animals are trannies.
i think price is a big factor as well. i doubt it would be half that if that had launched at 59,99€
Palworld turned out to be literally the game people make meme images of, of crossing lakes with lapras and flying in the sky with pidgeot and riding rapidash across plains. Within the first area of the game, you can catch a serpent that can cross water, a bird that can fly in the skies, and a deer that can cross ground fast.
Honestly a part of it fulfills something I wanted from Pokemon ever since the they introduced shit like "rental" pokemon you summmon to move around. That's being able to ride my own creatures, not ones that are just handed to me.
People saying this is just Pokemon have only seen the trailers.
>#1 selling game in the world
>Like a million point five copies on steam
Pc gays and valve cultists are literally moronic.
it's 1.4m concurrently playing on steam right now, it's much more than 1.5m copies sold on there
>sales are limited to concurrent players
Above and beyond the call of moron
>Console toddler does not understand what concurrent players mean
Not too surprising honestly
Why are tendies still seething
I don't remember when i played a game this fun
a QRD on why Twittards are sneeding over this game?
Contrariangays are mad that it's suddenly successful but looks quite shitty
Nintendogays are mad that it is better in every way than pokemon, despite the fact it only looks like it, plays totally different
wokegays mad that you can enslave people and pals and work them to death and just generally mistreat them
It's also just a bit of a meme right now
this isnt an issue about what developers made this happen
people are just tired of the dogshit state of pokemon, especially after witnessing the pile of shit scarlet/violet was
i expect people to support more monster collector alternatives if things continue to go downhill for pokemon
guess we wait and see the upcoming february presents to see if lamefreak and tpci have learnt anything or not
also adding that, yokai watch WAS once popular than pokemon in japan
the developers killed it by releasing a lot of games in a very short time and failing to capture the interests of the vastly different eastern and western audiences
digimon was always the underdog, but it is also simply unappealing to many due to the monster designs and art style, a problem yokai watch didnt have
same problem with monster hunters
ultimately, monster designs make a lot of difference, which is probably why palworld devs went for monster designs that literally look like pokemon
>Devs release early access Ark with Pokemon instead of dinosaurs
>People lost their shit over it
This industry needs to burn
seethe, tendietroony
Pokemon has sucked shit since at least X and Y. But don't worry, one day you'll grow up and realized jerking off literal garbage to spite a franchise that's been shit for almost 15 years is moronic
Keep malding I'm sure that'll help you feel better.
> Level-5
They were complete morons
They shot themselves on the balls countless times
>how this happened
unironically half price and stolen content feature minecraft.
also, moron shills
Sugimori like designs activated the buy gene from normies. This is my theory.
two words: pew pew
Really aggressive advertising
Too japanese for western markets
Level 5 got greedy and tried to turn it into a big franchise too fast
>People always wanted an online Pokemon open world with real time battles
>Do that
It's that fricking simple, the others were just too afraid to try it, now I'm certain they'll finally follow suit.
>Most played game in the World
>Best selling game in the World
Now let us subtract all the bots who artificial increase the size what are the real numbers here
>along with seasoned competent devs.
>competent
that's arguable
You just listed a bunch of Japanese companies that don't innovate or create anything new and exciting and sell their own shit repainted every year.
Palworld has designs extremely close to the original Pokemon ones and it has a ton of features mixed in from other games that people have secretly wanted in Pokemon.
Real time combat, enslaving pokemon to be resource makers, breeding for stats, capturing/killing human, etc. it's essentially the "what if pokemon but you can kill people" dream scenario of a "mature" pokemon game most kids had when they were younger. That plus the shock factor of seeing it all and it turned out to be a pretty fun game to play with friends. I have a feeling the hype will die down after a month and people will move on like all meme multiplayer games, so this too will pass.
I think this game has mind broken Ganker more than any game has done before it.
You say that about every single game shitface.
>Ganker is one person
I literally don't but I've never seen this level of buttmad about a game like this on Ganker before. A lot of game mid break Ganker but this one is next level fr fr no cap.
It's about the same amount of seethe when Genchink blew up. Proves that this board is filled with nintendo homosexuals.
It's not even remotely close to the shitstorms of TOR, CP2077 1.0s launch, or BG3.
If this mindbreaking continues for a month then it's approaching those, but still miles away.
TOR literally mindbroke this site for nearly a decade. This site is still mindbroke over CP2077, and don't get me started on BG3.
>BG3
forgotten already don't kid yourself, spam started largely happened because of the bear fricking.
>CP2077
barely talked about even during it's release it was just posting funny glitches nothing about the game itself.
you're actually serious aren't you?
Palworld has been out for like 4 days. There were TOR threads for years and CP2077/BG3 threads have not stopped since both games launched. CP2077 has certianly calmed down a bit, but you're out of your fricking mind if you think the Palworld shit is anywhere near the level of the other games I mentioned.
Lurk a few more years before posting again.
>tourist doesn't know about TORtanic
Chinese wumaos always try to use this as a value metric.
They did the same thing while shilling BG3, implying it broke us somehow.
The marketing wumaos are just upset and that is how they project it.
How does it mindbreak someone telling a wumao no? Makes no sense.
I mean, you say that palworld is mindbroke Ganker but pokemon is the root cause.
gamefreak fault. They've been doing minimum effort shitty games for a long time now because it will sell since its pokemon.
I wish they'd learn from this but I highly doubt it
Learn what? Next pokemon game they can just reskin their previous one and it will sell a shitload with minimal effort as always. If they try to copy anything from this game they risk alienating their fanbase, who just want the same game with minor improvements, to chase FOTM trends. Why risk changing anything, when they've been printing money for decades?
They're all boring ass turn based battlers
Also youkai watch ate itself because level 5 were greedy as frick
Shit, unappealing designs.
>https://twitter.com/peta/status/1748473726583058615?t=TFKKeYROnWtHDO6M-P1OEw&s=19
>We've always considered ourselves the experts at #Pokémon parodies, but
@palworld_EN has taken the genre to new depths.
Even peta kneel!
is this an edit? there is no way the studio behind youkai watch just said that
The official youkai watch twitter is @YokaiWatchNews, this is from @YokaiWatchNews_.
damn.. that's so unprofessional lmao if it true!
Pokemon competitors lost, because they directly competed with Pokemon.
Palworld doesn't compete with Pokemon. It does stuff Pokemon would NEVER EVER do, for more "mature" audience and there's shitloads of people who grew with Pokemon.
Cause all other franchises exepet maybe some digimon games, are not toddler cores.
Pokemon with guns is 100/10.
More importantly:
>Apex in 3rd due to FF7 LOOTBOX SKINS
they made a pokemon ripoff and made it better
gamefreak and nintendo are morons who make shit games that are popular. its not that hard to take their crown
have you played yokai on 3ds? i did
it feels ass, looks ass and basicly is a pokemon clone with extra meme steps that is locked in 2005 game design mentality. also plays the japanese card too hard. did they thought usa kids will laugh because muh kappa haha funny? they want fortnite, gta and big guns. and now they got it
They didn't make a game the players wanted.
Or they wanted.
Seems like the corpos control it all and even they don't know. Corpos just want as much money as possible with as little effort as possible, and also of course not taking risks.
AI will, again, give indies the ammunition they need to compete with the big dogs.
AAA bloat will implode into itself.
>Digimon
>hundreds of millions
y-yeah hahaha Digimon is a multimillion f-franchise
>Read the thread
>No one ever mentioning how most Yokai Watch games were only on 3DS and took so long to translate.
Yokai Watch 3 was a 2016 Japanese release and the English translation came out three fricking years later on a dying platform when everyone and their mother were buying a Switch. Level-5 are fricking morons.
>game looks absolutely stupid
>as if it was made by a jigaboo on Gabon
>turns out it's actually competent enough to guarantee playing it
>free market does it's thing
No one wants to play those alternatives the same reason no one wants to use b***hute or Vidlii. Those are just the same thing, this is the thing (almost) but MORE.
Because it plays like fortnight, which plays like a basic unreal project with a half baked building mechanics; and ai pokemon ripoffs with zero (zilch) [nada] thought put into the fakemon stats and balance. Anything I missed? We got a half dressed minor in the mix somewhere?
What's bullshit is Yokai watch being once popular at all. The games were just as, if not more garbage than pokemon.
Bamco deliberately underfunds Digimon in order to protect their lucrative contracts with TPC. Digimon games are made on literal shoestring budgets
It works on Steam Deck so its basically the PC version of a switch game,
They tried to make their own stuff instead of copying Nintendo's homework on top of a crafting survival streamer bait game
>it's just ecelebs pushing this game
And how would you homosexuals know this unless you yourselves follow these ecelebs, hmmm? Got something you want to confess?
Ganker didn't shut up about it
>half the monster catching/battling games just have human people as "monsters"
Digimon especially shit the bed in this regard, people want monsters, not angels and shit
Pokemon is straying too far into this shit as well with their endless bipedal furry mons, opens the door for actual monster designs, AI generated or not, at least it's not just /person in clothes that does magic or something/
>Pokemon is straying too far into this shit as well
Yeah but to be fair, Pokemone has like 1,000+ pokemon at this point.
What else can they do other than basically retread mons with slight variations or just use generic shapes/objects?
Same argument but for Palworld. What else can they do?
Pokemon should cut like 75% of their mons (or more if necessary) and focus on properly fleshing out the remaining bit instead. With palworld level of interaction, with you being able to ride your own pokemon instead of stupid rentals you have no attachment to. And like allow yourself to have multiple pokemon out at once of different tiers, so you can have a cutemon on top of your shoulder while riding a dragon.
Palworld showed you don't even require a massive budget to make something like this, if they could afford it then so can Pokemon.
>people want monsters, not angels and shit
>Pokemon is straying too far into this shit
S&V are record sellers for the series. They need to keep doing what they're doing. More humanoid monsters is working for them.
Yes truly a mystery how could people buy what they want, I will not sleep tonight as I ponder this great mystery of the universe. Also I'm trans.
>seasoned competent devs
Pokemon + Minecraft + Fortnite + Genshin
Most Pokémon competitors try too hard to differentiate themselves from the OG which in turn drives away potential customers, because people only care about Pokémon because of the Pokémon themselves. Who the frick outside Japan cares about Yokai? Dragon Quest Monsters has the prerequisite of playing/liking DQ to get invested. Digimon’s rivalry with Pokémon was just post-hoc marketing nonsense.
Palworld basically just said “yeah we know it’s walmart brand Pokémon with guns, what’re you gonna do about it?” and it seemingly works because the average joe just sees more Pokemon but without the turn based nerd shit.
And yes, I know DQM came first, but the point still remains.
>What people want
>Coca cola with french fries
>Why these brands failed by making green juices with salad and chicken if it's more nutritive
>Because people wanted french fries with coca cola
Palworld just uses shilling and bot farming. Chinese companies don't care about ethics or morality.
>Chinese company
>Jap dev
>temtem
homosexual detected, temtem looks dogshit and is aimed towards homosexuals.
Chinese actually. Tried to hide in Japan. People actually hate them more for trying that.
>Chinese actually
proofs?
Yep. They washed their company name in japan to appear japanese.
People know what chinese are though so it failed. Koreans try doing the same thing.
>Turns out that's the one thing people actually like in Pokemon
It's the lifestyle. People love pokemon and nothing will ever change them into something else. Wumao marketing won't work on them.
>stinky chinky and japs can only copy from others, rather than formulate their own ideas
>company name
And all of their actual real life names too. And they got adopted into Japanese families (as a fetus so as to be born in Japan, they're very crafty)
>makes shit up in every single thread
Do you know how pathetic this looks anon?
>
>man making things up calls others Chinese shills
It's not even funny anon, it's just sad
I feel bad for you
Chinese to the core. You can tell because the marketing is chinese. Japanese companies don't hire chinese marketing.
>temtem looks dogshit and is aimed towards homosexuals.
same as palworld
Funny how most Pokemon clones copy everything BUT the pokemans and Pals copied ONLY the pokemans lmao. Turns out that's the one thing people actually like in Pokemon, the pokemans. Everything else is better of replaced
What did they do wrong?
Marketing standards. China doesn't have them.
zoomies hate turnbased end of story
they will not fricking touch an mh stories or temtem because it's icky turn based
the only way they'll touch turn based is cultural inertia ala bg3, they have a natural aversion to it.
it also helps that bg3 has 4 player coop. zoomies mostly play multi games like fortnite and valo. single player ain't their bread and butter.
palworld is systematically targeted at the younger generation in a way mhstories is not.
>its another FOTM survival crafting game
How is V Rising doing?
>FOTM that only did 150k ccus is the same as a juggernaut that's nearing 2 million ccus
They're not even on the same stratophere. Even if Palworld losese 90% of it's audience it's still going to be at like 200k ccus which still blows v rising and most other games on steam out of the water.
V rising is pretty good for a week when they patch new content into it once a year.
That is how alot of these games are, they get popular and can't keep people engaged. Like Ill go back to Valheim when the new patch comes out but even then, only if they either implement mods or if mods get updated
>popular mean good
Its the same loop just reskinned. Its not bad but people going apeshit over it is a tad overkill. I could understand if it atleast had real towns or structure besides randomly explore and fight the handful of major bosses behind a tech progression grind
>Can't keep people engaged
why does anyone want infinite engagement? I just want games that I can be done with.
Is monster hunter stories any good if I don't give a shit about mainline monster hunter
Accessibility to pc/steam of a console restricted product.
I keep saying it. If Nintendo sold Pokemon on steam they would get these numbers.
very professional tweet
im
A lot of these games won't release on anything but nintendo consoles so they deserve to be outsold
The problem isn't just nintendo exclusivity, rather how GF does the bare minimum and yet still rakes in millions. They're not incompetent but greedy as evidenced by the game being unfinished yet boasting a 60 dollar price tag, crashes/fps drops, 30 dollar DLC on top of the paid nintendo sub to play online with friends so you can either
>Pay over 100 dollars to play buggy unfinished game on a portable tablet weaker than a PS4
>Pay 26 dollars and play with friends online on PC
Unfortunately GF being shitty devs will see this and just copy Palworld like how they did with YW's sucess. They copied Whisper with Rotomdex and the objectives being on the map. The only people mad at this success are ninten-drones.
Did you not see how much Arceus excited everyone? Palworld simply went further and see what happened.
They decided to hire the man nintendo refused to hire.
Guns
Better monster designs (albeit stolen)
>Dev admits that the reason they didn't want to work with Nintendo is because "they value originality too much" and he's proud of having stolen pokémon designs for his game
I don't give a frick.
Nintendo games saved me when I was in a dark place. They were my childhood and my adulthood. I owe nintendo my life and honestly? So do you probably, you ungrateful piece of shit. So that's why I'll die fighting for them, because evil little c**ts want to frick with them despite the good they've done, despite all the people they've saved, despite all the lives they've changed for the better.
I am Link and you are Ganon, so taste my master sword b***h.
I thought i was browsing Reddit for a second, nice post anon.
It's $30, cheap as frick, people are impulse buying hard and it helps that the designs are very similar with Ken sugimori pokemons. Also streamer homosexuals had keys before the release. That's literally it. Presentation and marketing can sell anything.
>$30
>cheap as frick
Cheap as frick is something like vampire survivors. 50% less than a AAA game is not cheap as frick, it's fairly average for AA games.
People that play Pokemon are used to pay $60 plus all the dlc slop that comes after. $30 is cheap in comparison. But yes it's average like you said.
Oh sure if you compare it with official pokemon games it's cheap, but even so it's not impulse buy cheap for most people.
They tried to copy Pokemon and appealed to the exact same audience Pokemon does. Palworld blatantly went for the edgy coomer market instead.
HIDE Palslop threads
very cool board
you motherfrickers really out here brain breaking yourselves trying to parse the cognitive dissonance? gamers just have low standards and are easily manipulated because they spent their childhood playing games instead of experiencing life. it's not any more complicated than that.
Name a gamr you think is good
doesn't exist. they're all shit but palworld is really shit.
>too scared to share what he actually likes but shits on other games for being bad
classic
>just told him I don't like games they're not good
>his brain won't let him accept that he has a shit hobby, premise outright rejected
shiggy
So you come to a video game board, go into threads for specific games, and write posts critiquing games, because you don't like or play games?
palworld marketing is pretty strong, huh?
they're charging a price people will pay, not 60 or 70 dollars plus dlc.
none of the games you mentioned are multiplayer, seems people want multiplayer open world monster games.
also here's the big thing: all the games you mentioned are mostly side projects with frickall budget shit out to capitalize on the ip name. they do not have maximum effort or attention from the studios, they are cutting corners everywhere and STILL charging you full price for them. this game has the studios full focus, the entirety of its budget, and is charging you 22 quid.
seems like a real no fricking brainer why its doing substantially better
>Level-5 (yokai watch)
L5 was run by pack of morons. YW did great in Japan, but their localzation practices and need to flood the market with anime, and toys and shit killed them everywhere else. And also Japan too eventually
>Square-enix (world of final fantasy),
Not a Pokemon clone, nor was it ever meant to be. It was a silly anniversery game for the franchise. At least say DQ Monsters, which its own can of worms
>Namco-Bandai (digimon)
Mismangment. Bamco is shit at their handling their own IP, or how to keep them relevant, Digimon was frick huge back in the day, largely thanks to the anime, but they couldn't keep it up. Also Digimon was never a Pokemon clone, that was only western shit, it was a Tomagatchi clone, which was also owned by Bandai
>Capcom (monster hunter stories)
See the SE post.
All this to say, OP, you're a gay
Those games all had passion and weren't just carbon copy Unreal Engine asset flips. Also helps that zoomers have exactly no taste and will play whatever their daddy streamers play.
palworld
>$30 and on sale atm
>can be described as "ark meets pokemon, and with machineguns lol"
rest of those games
>more than $30
>"you know obscure japanese franchise A well it's like game A7 mixed with A12 combined with franchise B's leveling up mechanic from game B9"
>minimum requirements: RTX4080
JUST BUY A NEW GPU CHUD, why would we as company spend man power
optimizing our game when you can spend $1000 and brute force 144 fps???
>requires 32 GB of memory
since you already investing in a new gpu, just get some ram sticks too,
why would we as company try to fix the memory leaks when you can brute force it with more ram???
>broken game with emergency launch patch and day one dlc
>DRM on top of steam (which is a DRM by itself)
months later on investitors call:
"our latest release didnt performed as expect"
new site article:
"Company lays off 500 employees, files for bankruptcy"
This is going to ruin the industry even more.
>non triple a game succeeds
I'm not sure how but it might
They didnt have human. slavery mechanics.
These all suffer being the same squeaky clean corporate-image safe monster collectors. Doing this "capture and sell humans" edge is new and interesting.
They didn't make a garbage ironic game targeting streamers and their cattle.
The old corpos haven't fully adjusted to current FOMO culture yet
trying too hard to be different in shallow ways instead of just shamelessly ripping off Pokemon but doing more with it or doing it better. same reason why Dead By Daylight is the reigning asym despite being a huge piece of shit, no dev has had the balls to just rip it off wholesale but do it better, they always have to try to add some extra layers so they can't be accused of ripping it off even though it messes everything up (VHS)
>Yokai watch
shit
>Final Fantasy
shit
>digimon
shit
>monster hunter clones
shit
>Palworld
Not shit
It's not that hard to see why it's doing well.
You forgot
>Pokémon
shit
But yeah pretty much this