Unity is merging with known malware producer ironSource

how are we coping, unity bros? is it morally right to use unity if it funds malware?

https://blog.unity.com/news/welcome-ironsource

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  1. 2 years ago
    Anonymous

    all furrygays need to die

    • 2 years ago
      Anonymous

      This, furries are gays, but zoophiles are based, especially white and hispanic women.

      • 2 years ago
        Anonymous

        I hate women

    • 2 years ago
      Anonymous

      The world runs on furgays. If they all dropped dead tomorrow morning, the internet would cease to function, nuclear power plants would melt down, entire electric grids would be offline.
      Conversely it'd probably take you till the afternoon to notice that all the Black folk died in their sleep.

      • 2 years ago
        Anonymous

        Only more reasons for me to kill them all.

        • 2 years ago
          Anonymous

          t. brain burned by israel

    • 2 years ago
      Anonymous

      This, furries are gays, but zoophiles are based, especially white and hispanic women.

      Only more reasons for me to kill them all.

      2006 is over grandpa
      We make your medicine, we make actual red rockets, we'll slowly take over your government.

      and Japan is already doing the similar tactics from anime enthusiasts, they got a mangaka in office now. Soon, no more mosaics on my kemono doujins.
      Now crawl back to your leftist shithole, Something Awful, or it lowcow counterpart, Kiwifarms.

      P.S.: We also want our nazifurs back.

      • 2 years ago
        Anonymous

        you can have diaperfurs instead

        holy keks no wonder those games are shit

        it's like pottery

        >talk page of ironsource is talking about how the bad press keeps mysteriously vanishing
        Strange this company is so underhanded. I wonder why

        woohoo wikipedia ROCKS!

    • 2 years ago
      Anonymous

      they're probably just on the spectrum and got sucked into a community that accepted them tbh

    • 2 years ago
      Anonymous

      Furry website, furry society, furry consciousness, furry world, furry universe

      • 2 years ago
        Anonymous

        Imagine: Furry Alrest

        • 2 years ago
          Anonymous

          >"Today we use our powers to furr a god, and then seize our knots"

      • 2 years ago
        Anonymous

        yay!

        • 2 years ago
          Anonymous

          I miss her so much
          Please say Black person again my sweet heart

    • 2 years ago
      Anonymous

      homie Ill gladly take the furries and ponyfrickers over the shit thats swarming today. Least Furries hold no real power.

      • 2 years ago
        Anonymous

        I hate myself for agreeing to his post.

  2. 2 years ago
    Anonymous

    Timmy won. I'll take Chinese spyware over Malware.

    • 2 years ago
      Anonymous

      >when you realize the chinese spyware is just where they live-test their own spyware.

      its also why kpop is on youtube and netflix pushes kdrama. china and india is where microsoft/apple/good live test their spyware. south korea is where theylive test social trends.

  3. 2 years ago
    Anonymous

    >Founded in 2010 in Tel Aviv
    aaaaand Unity is dropped.

    • 2 years ago
      Anonymous

      of course ~~*they*~~ would be behind this

    • 2 years ago
      Anonymous

      Why is /misc/ always right

      • 2 years ago
        Anonymous

        yeah man remember when all vaxxtards dropped dead in december 2020 and all antivaxxtards rose up and minecrafted all doctors and scientists

        • 2 years ago
          Anonymous

          Keep on coping, jabbie.

          https://www.dailymail.co.uk/news/article-10895067/Doctors-trying-determine-young-people-suddenly-dying.html

          • 2 years ago
            Anonymous

            Keep on arresting, vaxxie.

        • 2 years ago
          Anonymous

          they were right about them being useless shit. they claimed they'd give you immunity and was the only way to stop covid that was a lie. those antigen shots were not vaccines. just a useless scam drug that actively harmed healthy young demographics. the number of organ damage cases they caused is unacceptable.
          they should have only ever been given to fat unhealthy fricks and old people. Just mathematically they never had a hope in hell of stopping covid.

        • 2 years ago
          Anonymous

          a lot of people did suddenly drop dead, some of these deaths were aired live, internationally even

          where the frick have you been?

      • 2 years ago
        Anonymous

        I mean, 5000 years and 109 countries they've must have done something at some point

        • 2 years ago
          Anonymous

          113 as of 2022

    • 2 years ago
      Anonymous

      Every time

    • 2 years ago
      Anonymous

      Based

    • 2 years ago
      Anonymous

      Every friggin' time...

    • 2 years ago
      Anonymous

      Every
      Single
      Time

    • 2 years ago
      Anonymous

      always israelites

    • 2 years ago
      Anonymous

      /misc/ is always right.

    • 2 years ago
      Anonymous

      again?
      fricking seriously?

    • 2 years ago
      Anonymous

      I hate when /misc/ is right

    • 2 years ago
      Anonymous

      IM GETTING FRICKING SICK OF /misc/ ALWAYS BEING RIGHT FRICK

    • 2 years ago
      Anonymous

      /thread
      israelites did it again, they ruin everything they touch.

    • 2 years ago
      Anonymous
    • 2 years ago
      Anonymous

      God damn man, I'm starting to think /misc/ might have a point.

    • 2 years ago
      Anonymous

      >Tel Aviv
      NUKE IT

    • 2 years ago
      Anonymous

      >Go with Epic - Chinese spy on you
      >Go with Unity - israelites spy on you
      The frick do I do? Use CryEngine so the Turks can sodomize me?

      • 2 years ago
        Anonymous

        use QUAKE engine

    • 2 years ago
      Anonymous

      >expelled from 109 countries for absolutely no reason at all

      • 2 years ago
        Anonymous

        >unity engine gets banned in 109 countries

    • 2 years ago
      Anonymous

      /misc/ is [fill in the blanks] again

    • 2 years ago
      Anonymous

      EVERY SINGLE TIME

    • 2 years ago
      Anonymous

      Yet Ganker would still use cheat engine

  4. 2 years ago
    Anonymous

    FRICK YOU, FRICK ME, FRICK EVERYTHING
    FRICK FRICK FRICK

  5. 2 years ago
    Anonymous

    And just like that, I never bought a Unity engine game again

  6. 2 years ago
    Anonymous

    >monetization, marketing, analytics, and discovery capabilities they need to build and run scalable app-based businesses.

    • 2 years ago
      Anonymous

      >Founded in 2010 in Tel Aviv
      aaaaand Unity is dropped.

      Of all sad words of tongue or pen, the saddest are these, '/misc/ was right again'.

      • 2 years ago
        Anonymous
  7. 2 years ago
    Anonymous

    Godot won.

  8. 2 years ago
    Anonymous

    Yeah no thanks, Unreal won

  9. 2 years ago
    Anonymous

    Guess i'll start learning Unreal since godot will never amount to shit.

  10. 2 years ago
    Anonymous

    why does Unity always seem to destroy any positive image they could've had. First their brand is destroyed because the accessibility of the engine led to millions of shovelware games coming out that proudly displayed their branding, now this shit. It's like they don't even want people to use their engine

    • 2 years ago
      Anonymous

      suits dont give a shit they want money

      • 2 years ago
        Anonymous

        Why do suits never realise that doing stupid shit loses them money?

        • 2 years ago
          Anonymous

          the ones that make the decisions quit when the stock spikes in the short term and then use the fact the company tanked after they left as proof they were the reason

        • 2 years ago
          Anonymous

          Because there's no consequences for doing stupid shit. If a company goes under, they'll just take their golden parachutes and bail to the next company like the parasites they are.

          • 2 years ago
            Anonymous

            >If a company goes under, they'll just take their golden parachutes and bail to the next company like the parasites they are.
            Executive "culture" strikes again.

        • 2 years ago
          Anonymous

          There will always be somewhere else for them to repeat the process.

        • 2 years ago
          Anonymous

          It doesn't cost them personally any money, just the company. If it goes under, get their multi million severance pack and find another company to run into the ground.

        • 2 years ago
          Anonymous

          > loses them money?
          lol, lmao.
          This is a tactic, they squeeze every ounce of cash they can out of a company then jump ship before it goes under. Apply at a new company with all their experience then repeat.

          • 2 years ago
            Anonymous

            i wish microsoft did something smart with their money at once and bought unity

            • 2 years ago
              Anonymous

              After reading hlsl code in an attempt to learn that language I am convinced microsoft has never done anything smart with their money besides the original xbox.

        • 2 years ago
          Anonymous

          CEOs don't run companies anymore, they've all realized it's more profitable to juggle them around and viciously rape each one until they explode with cum and stock market gains, then move onto the next one.

    • 2 years ago
      Anonymous

      Why do suits never realise that doing stupid shit loses them money?

      suits dont give a shit they want money

      Unity's CEO is the EA CEO from the dark days of like 2008-2013. Literally his next job after he poisoned the well at EA

    • 2 years ago
      Anonymous

      >brand destroyed from millions of shovelware games
      >not from needing to be a paypig in the store for shittier versions of basic fricking tools unreal has had by default for 20 years
      >not because unity is so barebones that you can't make anything look good in it without an AAA tools programmer to babysit your artist

  11. 2 years ago
    Anonymous

    >will have to ignore any h-games made in Unity from now on

    • 2 years ago
      Anonymous

      'Tis a shame. Just got done playing Amu-chan's game. It was very comfy.

    • 2 years ago
      Anonymous

      you should have already been using a firewall
      >buy a chinese single player game on steam
      >launch it
      >it's immediately attempting to connect to an IP in china

  12. 2 years ago
    Anonymous

    just use godot lol

    • 2 years ago
      Anonymous

      >bro just use an unfinished turd we have been saying will be good any day now for the past 5 years

    • 2 years ago
      Anonymous

      godot has a wack UI and is way harder to use... like they expect me to know programming

    • 2 years ago
      Anonymous

      >bro just use an unfinished turd we have been saying will be good any day now for the past 5 years

      godot has a wack UI and is way harder to use... like they expect me to know programming

      Just use GZDoom lmao.

      • 2 years ago
        Anonymous

        Unoptimized crap and blocky terrain only, no thanks.

        • 2 years ago
          Anonymous

          Filtered

        • 2 years ago
          Anonymous

          anon, the wild update was released weeks ago.

      • 2 years ago
        Anonymous

        Is this from a game? Yandex and Sauce are useless for this information

        • 2 years ago
          Anonymous

          I don't know the source but looks like Hedon fanart to me.

          • 2 years ago
            Anonymous

            Thanks, it took me a minute to find it from there and it wasn't really worth it

      • 2 years ago
        Anonymous

        Bought the game for horny muscle girls, stayed for funny flamethrower shotgun and cool melee-only mode

    • 2 years ago
      Anonymous

      Maybe in 6 years when its out of alpha.

    • 2 years ago
      Anonymous

      >just use godot lol
      How to I appease console port begging morons then?
      Despite the fact that I optimise my game so well it runs on any modern laptop,
      these annoying frickers demand to play the game only on clunky disposable commodity systems that will be obsolete within a few years.

      • 2 years ago
        Anonymous

        get a dev license and write your own compiler or pay one of the services that does it

        • 2 years ago
          Anonymous

          So basically rewriting your game code either manually or through rulesets.
          Isn't there a way to structure your code in Godot to make it easier to port later?

          • 2 years ago
            Anonymous

            >So basically rewriting your game code
            no
            >Isn't there a way to structure your code in Godot to make it easier to port later?
            its hard to say without access to console dev documentation, but its highly unlikely you'd have to do anything special

      • 2 years ago
        Anonymous

        frick the consumer, make what is artistically fulfilling. the consumer is never right and catering to their whims will only result in mediocrity.

      • 2 years ago
        Anonymous

        >that will be obsolete within a few years.
        If you're writing a game as an indie that can't run well on equivalent of 360/PS3 hardware you're fricking it up anyways.

        • 2 years ago
          Anonymous

          it can't run as well because companies make consoles needlessly inconsistent with PC hardware so you have to manually rewrite all your fricking code to optimise it for their shitty systems.

          • 2 years ago
            Anonymous

            There are 7 consoles with PC derived GPU hardware:
            xbox OG, 360, One, XSX, PS3, PS4, PS5. CPU doesn't matter overly much, and the GPUs in all those are revisions from the PC versions.
            That's 7 platforms, all using PC hardware and yet inconsistent with each other. And you say it's the *PC* they are inconsistent with? Bruh, the PC is just the 8th platform, 9th and 10th if you consider Linux and MacOS where they literally use the EXACT SAME hardware and yet require separate optimisations.
            I'm not saying there's anything good about this situation, just that you have no fricking clue how atrocious GPU programming is compared to CPUs where we learned how to not give a shit about the target platform a very long time ago.

            • 2 years ago
              Anonymous

              PS has moronic GPU render systems and shader languages.
              It doesn't support Open GL or Vulcan and having to re-write all your rendering code and shaders is a long pain with zero benefit.

              • 2 years ago
                Anonymous

                glsl, hlsl, cg, pssl, msl, even wgsl, they're all more or less the same

              • 2 years ago
                Anonymous

                PS has moronic GPU render systems and shader languages.
                It doesn't support Open GL or Vulcan and having to re-write all your rendering code and shaders is a long pain with zero benefit.

                There are 7 consoles with PC derived GPU hardware:
                xbox OG, 360, One, XSX, PS3, PS4, PS5. CPU doesn't matter overly much, and the GPUs in all those are revisions from the PC versions.
                That's 7 platforms, all using PC hardware and yet inconsistent with each other. And you say it's the *PC* they are inconsistent with? Bruh, the PC is just the 8th platform, 9th and 10th if you consider Linux and MacOS where they literally use the EXACT SAME hardware and yet require separate optimisations.
                I'm not saying there's anything good about this situation, just that you have no fricking clue how atrocious GPU programming is compared to CPUs where we learned how to not give a shit about the target platform a very long time ago.

                Wrong. This thread is full of underage Dunning-Krugers who have never written a single line of code and spout whatever bullshit they hear on here without even considering the veracity of what they are saying. Read a fricking book before embarrassing yourself like this.

              • 2 years ago
                Anonymous

                >This thread is full of underage Dunning-Krugers who have never written a single line of code
                its the reason i had to stop posting in AGDG

  13. 2 years ago
    Anonymous

    >used to get shat on for saying Unity is the worst engine of all time
    >now everyone's on the same boat and /agdg/ is already coping and ditching Unity in general
    told you homosexuals, now KNEEL

    • 2 years ago
      Anonymous

      unreal is for artists
      unity is for programmers

      • 2 years ago
        Anonymous

        godot is for engineers

      • 2 years ago
        Anonymous

        now unity is for suckers who want malware lmao. frick that engine

    • 2 years ago
      Anonymous

      I may not kneel for nig-nigs but I kneel for you anon

  14. 2 years ago
    Anonymous

    Unimalware
    Very cool
    israelite Unity
    Ahahahhaahhahaha

  15. 2 years ago
    Anonymous

    Isn't Genshin made in Unity? RIP I guess

    • 2 years ago
      Anonymous

      thats a chinkoid gacha, it already was full of every bit of spyware they could cram in there while stealing your money.

  16. 2 years ago
    Anonymous

    You're welcome.

    • 2 years ago
      Anonymous

      I can't believe people didn't pick up that he was CEO and didn't project Unity was going to divebomb into oblivion with him at the helm given what he did at EA.

    • 2 years ago
      Anonymous

      I can't believe people didn't pick up that he was CEO and didn't project Unity was going to divebomb into oblivion with him at the helm given what he did at EA.

      Wait I remember that smug fricking homosexual from the years EA was literally the worst company in america. Did he golden parachute into Unity to frick that up too?

  17. 2 years ago
    Anonymous

    >be me
    >aspiring indie dev
    >unity now shit
    >godot too limited
    >gamemaker has shitty proprietary language
    >unreal not suited for 2d games
    what do

    • 2 years ago
      Anonymous

      love2d is the answer friend
      or RPG maker

    • 2 years ago
      Anonymous

      game maker drag and drop. literally no reason to ever learn coding unless you want to complain about how you used to have a valuable skill in 10 years

      • 2 years ago
        Anonymous

        >no reason to ever learn coding unless you want to complain about how you used to have a valuable skill in 10 years
        Kek
        coders will mald over this but it's the truth

        • 2 years ago
          Anonymous

          Explain how their will be no more programmers in 10 years. Do tell.

          • 2 years ago
            Anonymous

            Someone will program a program that programs programs.

          • 2 years ago
            Anonymous

            They will automate themselves out of a job. Happens all the time already in the corporate iT field.
            Plus it's like that anon said, you can literally achieve everything you could possibly ever dream of for a game through drag and drop game logic now.

            • 2 years ago
              Anonymous

              You're moronic. Who is going to maintain that code, genius? Thats 90% of programming jobs, maintenance. Do you think those systems that let you "drag and drop" appear magically? lmao kids these days.

              • 2 years ago
                Anonymous

                Someone worry about losing his job. Haha There be programs but few and only the best.

              • 2 years ago
                Anonymous

                So it turns out all those japs jury rigging RPGmaker to do whatever they want were actually ahead of the curve... I kneel.

                >Who is going to maintain that code, genius
                Kids in SEAnig hellhole sweatshops getting paid 0.08 USD an hour.

            • 2 years ago
              Anonymous

              The first jobs to be automated out of existence will be upper-middle class middle management, which will have pretty disastrous consequences for every country without some kind of UBI system set up to handle growing wave of automation redundancies. Which is to say: Every single one.

              • 2 years ago
                Anonymous

                >which will have pretty disastrous consequences for every country without some kind of UBI system set up to handle growing wave of automation redundancies
                Never happening. Might as well wish for winter in the congo, it's just about as likely.

              • 2 years ago
                Anonymous

                Finally a non-moronic post. They already make non-AI software to remove 50% of what management does.

                Booking meetings? There's an app for that.
                Tracking progress? There's an app for that.
                Generating reports? There's an app for that.

                All middle management does now is tard wrangle. Soon there will be an app for that.

              • 2 years ago
                Anonymous

                >>All middle management does now is tard wrangle.
                all they do at my office is ask "are you done yet?" every 3 hours and have daily meetings with upper management where they say "no they aren't done yet"

                fire all of them and have the VPs check Jira themselves. boom, saved the company millions per year, where's my bonus

              • 2 years ago
                Anonymous

                >The first jobs to be automated out of existence will be upper-middle class middle management
                Want to know a secret? Most of them were already automated out of existence with the invention of the calculator and automated mail systems. They just hang on to their jobs because other middle managers are the only people in a position to fire each other.

              • 2 years ago
                Anonymous

                It's absurd how many stories there are of people who are even remotely literate in excel (or have the brains to pay someone to write a script for them) that manage to automate most or all of their workload so they finish in like 30 minutes and then just frick around all day because there's no incentive to rat yourself out. That, or all the people who are now working from home and revealing how little work they actually do. I really need to get an office job, it seems like the most cushy shit ever.

              • 2 years ago
                Anonymous

                The 40 hour work week is so ridiculously out of date, we should have moved past it by now.

              • 2 years ago
                Anonymous

                >trades, industrial workers and other manual laborers still have to work full weeks to make end's meet while the already chilling middle management gets even more free time
                It's unfair as frick but I guess it's moronic to force them into a 40 hour workweek for a 40 hour workweek's sake

              • 2 years ago
                Anonymous

                >people start fleeing to office work because of a shorter work week
                >less crowded manual labor market means laborers now have more leverage to get a better deal
                nobody loses except for employers

              • 2 years ago
                Anonymous

                I wish I knew anybody in middle management, because that's how you get a good office job right there.

              • 2 years ago
                Anonymous

                I work from home and jerk off to porn/watch twitch and movies/work on my projects and get paid for it, I might even have poop on my anus but I don't care at all because I'm working from home

              • 2 years ago
                Anonymous

                >help my friends with all of their coding shit or excel shit basically pulling them through their careers
                >about to be homeless because I didn't a CS degree so I can't "prove" any of it
                Literally frick Earth

              • 2 years ago
                Anonymous

                >implying people in positions of management will let that happen
                >you mean this will do my job for me? sorry i cant sign off on that, but lets look into how we can leverage our art generator subscription.

              • 2 years ago
                Anonymous

                >middle management make actual calls rather than deliver unactionable demands from on-high
                lmao. hehe. haha. Middle management are in a sweet spot of doing a job that is highly paid enough for automation to look appealing. There are a whole bunch of jobs that could be automated literally right now with the investment but you get to treat those people like robots anyway. Middle managers expect paychecks, have families, and want benefits.

              • 2 years ago
                Anonymous

                you don’t understand how the economy actually works. Bullshit jobs like middle management are never going away. There are hundreds of thousands of jobs that can be automated away with a python script but they will still continue to exist regardless

            • 2 years ago
              Anonymous

              not when it's literally your job to automate other people out of a job
              somebody has to do it

          • 2 years ago
            Anonymous

            Maybe at an indie studio. AAA will always need engineers because script kiddies run into roadblocks and need the big boys to make those cool new nodes.

            • 2 years ago
              Anonymous

              >guys we ran into a roadblock
              >ok lets hire a senior engineer so he can google the code snippet to copy+paste

              • 2 years ago
                Anonymous

                they usually have at least one guy on payroll and yea they are very expensive compared to your average codemonkey.

        • 2 years ago
          Anonymous

          >Babby thinks coders don't matter
          kek. Who do you think wrote your game engine? Santa?

          • 2 years ago
            Anonymous

            They don't though, not any more. It's literally a google-fu job that anyone can do nowadays. You take a coding class and literally all they tell you is "just google it"
            And they're right, you can just google everything and drop in some pre-written code. bam, you're done. Even your granny can do it. There is zero skill involved.

            • 2 years ago
              Anonymous

              Then why aren't you working in Silicon Valley for 400k/yr googling shit? If it's just that easy.

              • 2 years ago
                Anonymous

                >Then why aren't you working in Silicon Valley for 400k/yr googling shit? If it's just that easy.
                It's a bit of a gross generalization, but why do you think zoomers pivoting to compisci degrees even though most of them have no interest in computers/technology? I remember talking to absolute luddites when I was 18 who were planning on setting themselves up to go for MBA's and then dicussing wanting to pivot to compsci because "that's where the money is". Even though they could barely use anything beyond an iphone.

                Same with all the pajeets. It went from being a specialized industry that had a lack of actual talent to becoming overcrowded because everybody smelled silicon valley money. I shouldn't need to tell you just how cancerous "consultant" culture is as well.

            • 2 years ago
              Anonymous

              Posts like this are how you can tell someone knows nothing about programming amd has never worked in a professional environment.

            • 2 years ago
              Anonymous

              Go back to sipping from your cum chalice, YanDev.

            • 2 years ago
              Anonymous

              So, you're a brainlet who got filtered by programming, then.

          • 2 years ago
            Anonymous

            AI will be able to produce it. Just tell it what you want and it will be made via automation.
            It's not like art where machine art will be acceptable, because human touch and variations is the key to appealing and memorable art.
            Code is just chunks of pre-written code. You tell your computer what you want and it will spit out the code you need to do the job, no human middle-man required.
            Imagine thinking you will have a job in 10 years.

            • 2 years ago
              Anonymous

              Laws are just pre written code yet somehow we still have lawyers and judges. They really should replace those with machines asap.

            • 2 years ago
              Anonymous

              and who will make and maintain that AI? fricking dumbass

            • 2 years ago
              Anonymous

              Nah, AI will never replace real programmers. I'm sure there will be AI based "app generators" capable of shitting out samey, cookie cutter template apps, just like how visual script drag and drop interfaces were made so even brainlets like you can pretend you're doing something.
              But who will write and maintain the AI's code templates? Who will write and maintain the systems the AI runs on? Who will write and maintain the AI? Real programmers, that's who.
              Besides, AI is still decades away from being like you described. Have you seen the shitty art it produces?
              Sorry you got filtered, little guy. I'm sure your RPGMaker game will be a big hit. You are working on a game, right?

    • 2 years ago
      Anonymous

      godot

    • 2 years ago
      Anonymous

      write your own engine

    • 2 years ago
      Anonymous

      >gamemaker has shitty proprietary language
      It still follows the same logic as the rest though. Just use a reference for the first couple days.

    • 2 years ago
      Anonymous

      >unreal not suited for 2d games
      >godot too limited
      You're making a type of 2D game that Godot is too limited for?
      It sounds like you're doing something so exotic that rolling your own engine is unironically the best way to go.

    • 2 years ago
      Anonymous

      take the HTML5 pill

    • 2 years ago
      Anonymous

      godot for 2d
      unreal for 3d
      there aren't better options for either

      also
      >godot too limited
      is open source and you can do anything you want is just happens to be easier in 2d

    • 2 years ago
      Anonymous

      not suited for 2d games
      I thought that HD 2D games are made with Unreal?

      • 2 years ago
        Anonymous

        It's also spearheaded by a specific team in a specific company. Not saying it's impossibly difficult, but those are very focused projects at this point in time.

      • 2 years ago
        Anonymous

        They are, but Square can afford to hire people to add or make modifications to Unreal for whatever shit they want to do.
        Most big budget games using Unreal Engine will modify or replace entire parts of the engine with either their own solution or 3rd party, like using Coherent GT for UI or Havok for physics.

    • 2 years ago
      Anonymous

      it's time to return to monke, anon

    • 2 years ago
      Anonymous

      Clickteam Fusion is always the answer.

      This is sounding like one of those things people freak out over and then forget about when it ultimately amounts to nothing.

      You're going to catch malware playing video games bro just wait two more weeks.

      • 2 years ago
        Anonymous

        Based. Clickteam Fusion is by far the easiest tool for making 2D games and 2kliksphilip was right to shill it.

        • 2 years ago
          Anonymous

          CTF is for making FNAF and only FNAF.
          nothing else should be made in CTF

      • 2 years ago
        Anonymous

        Based. Clickteam Fusion is by far the easiest tool for making 2D games and 2kliksphilip was right to shill it.

        Clickteam Fusion chads, we keep on winning

    • 2 years ago
      Anonymous

      Make your own engine.

      • 2 years ago
        Anonymous

        write your own engine

        Reminder to young aspiring devs that deving from scratch takes a special kind of person, don't feel pressured to do it the hard way just because some guys might bully you over it. Its orders of magnitude more work and is more meant for people who use games and an excuse to program, rather than just trying to make the game. One of the absolute worst things you can do as a developer is bite more than you can chew.

        • 2 years ago
          Anonymous

          >as an excuse to program.
          Frick

    • 2 years ago
      Anonymous

      If unity it "now" shit, then just load up an older version of it that you considered good.

    • 2 years ago
      Anonymous

      Don't be a lazy bum and make your own game engine. While it's gonna take longer you will be independent from the whims of Epic Games and whoever ends up mucking up Unity or other engines. The good thing about making your own engine is that you will know how it works inside and out cause you made it.

      • 2 years ago
        Anonymous

        And it will only take you 10 years to make.

      • 2 years ago
        Anonymous

        If you're gonna make your own engine there's a very good chance you're going to just end up doing everything some tutorial tells you to do. In which case the person who knows how it works inside and out is whoever wrote the tutorial.

    • 2 years ago
      Anonymous

      Don't be a lazy bum and make your own game engine. While it's gonna take longer you will be independent from the whims of Epic Games and whoever ends up mucking up Unity or other engines. The good thing about making your own engine is that you will know how it works inside and out cause you made it.

      And it will only take you 10 years to make.

      If you're gonna make your own engine there's a very good chance you're going to just end up doing everything some tutorial tells you to do. In which case the person who knows how it works inside and out is whoever wrote the tutorial.

      Send your resume to Bandai Namco. They are looking for foreigners with experience in game engine design.

      >Back in September, Konami’s worldwide technology director Julien Merceron left the company after their reported shift away from AAA development (which no longer appears to be the case). He was the lead architect on Metal Gear Solid V’s mighty impressive Fox Engine, so for him to jump ship so soon after the game’s launch was somewhat of a surprise.

      >Fortunately, it’s been announced that Merceron will be joining Bandai Namco, to do pretty much exactly the same as what he did at Konami. According to the company, Merceron will be developing “core technology for contents and production pipelines for various platforms.” I think that’s the corporate way of saying “he’s making engines.”

      >Talking about his new position, Merceron said: I’m extremely excited to be given an opportunity to make a difference within the amazing Bandai Namco Group, so well-known for its iconic IPs… I’m looking forward to empower the teams I’ll be working with and accelerate growth, innovation and creativity. The reach of this group goes well beyond games, it is a true Multimedia and Entertainment Group, so I know I will learn a lot too! Working with so many experienced people and friends and focusing on a wider range of entertainment forms is the chance of a lifetime!

      https://exputer.com/news/tech/bandai-namco-developing-new-engine/

      • 2 years ago
        Anonymous

        >Send your resume to Bandai Namco
        On second thought, maybe not.

        • 2 years ago
          Anonymous

          Based. Hopefully they leak some damaging woke documents now that LDP won big and Sanseito got a seat.

      • 2 years ago
        Anonymous

        Man, it's such a shame that Fox Engine has basically been scraped/ignored after they shit the bed with kojima and MGS. It was a really nice engine.

    • 2 years ago
      Anonymous

      not suited for 2d games
      Make it 2.5D games

    • 2 years ago
      Anonymous

      Just use the current unity version. the newer ones will be shit

    • 2 years ago
      Anonymous

      Take the monogame pill.

      • 2 years ago
        Anonymous

        take the Raylib pill instead

        • 2 years ago
          Anonymous

          but I don't want to write 3D collisions and rigidbody physics and optimize them with octreeeeess D:

          • 2 years ago
            Anonymous

            you can use OpenDynamicsEngine, or PhysX, (probably not Bullet3D because it's documentation is garbage) for physics

            • 2 years ago
              Anonymous

              >DriveCam
              Story on this one?
              Is Live Leak back? Wanna see vehicle carnage...

              • 2 years ago
                Anonymous

                fell asleep at the wheel, drove into oncoming traffic and then off the road into a deep ditch.

        • 2 years ago
          Anonymous

          use SDL2 it's at least battle tested

    • 2 years ago
      Anonymous

      fuccboiGDX

    • 2 years ago
      Anonymous

      raylib

    • 2 years ago
      Anonymous

      if youre okay with lua and its 2D, Defold

    • 2 years ago
      Anonymous

      how about you stop being a gay and write your own engine? terry davis wrote his own vector graphics library in a single day.

      • 2 years ago
        Anonymous

        terry davis was 300 IQ literal god's messenger

    • 2 years ago
      Anonymous

      just use Raylib

    • 2 years ago
      Anonymous

      Just use SDL2

      • 2 years ago
        Anonymous

        SDL helps you open a window which you can do in 2 function calls even without SDL.

  18. 2 years ago
    Anonymous

    Unity is a shit engine, always has been. All this does is make it a bit more shittier.

  19. 2 years ago
    Anonymous

    you will own nothing, and your inability to compete with the established order will make them happy.

  20. 2 years ago
    Anonymous

    >been working on and off with Unity for my game for the last several years
    >see this
    Oh frick. I should have released sooner, what the frick am I going to do now?

  21. 2 years ago
    Anonymous

    Kneel

    • 2 years ago
      Anonymous

      Took the timmypill ages ago, him making reality capture a fraction of the prize it used to be makes my wiener hard.

  22. 2 years ago
    Anonymous

    >can't buy unity games anymore
    >Refuse to buy unreal games anymore
    I'm running out of options

  23. 2 years ago
    Anonymous

    man I'm glad I decided to not download unity after getting frustrated with godot.

    • 2 years ago
      Anonymous

      Same, decided on UE5 but it's not a permanent solution for me. Wish OpenMW would hurry up with their editor.

    • 2 years ago
      Anonymous

      godot is fricking garbage and I will not be convinced otherwise

      • 2 years ago
        Anonymous

        >godot is fricking garbage
        this is true.
        It's a shame. Godot has a shit UI and shit workflow. IMO it's unusably bad.
        This is why I write my own games in C. I use Trenchbroom as a level editor

        • 2 years ago
          Anonymous

          how does that work out, using trenchbroom on something not-quake?

          • 2 years ago
            Anonymous

            works great actually.
            I really like old-school level editors compared to the modern stuff. A lot of modern editors assume you have a large asset team.
            I am just me.
            I made small modifications to export levels in my own format. But for the most part it just works

  24. 2 years ago
    Anonymous

    Why suspicious, operating-on-barely-legal-grounds tech companies almost always have jüdische origins? I’m not even memeing here, just go check out any shady adware platform and where it originates from, most of the time you end up in Israel.

    • 2 years ago
      Anonymous

      because israel doesnt extradite for crime commited in forign lands. It's literally a part of their religion to not respect non-israeli law.

  25. 2 years ago
    Anonymous

    KO is a terrible forum for homosexuals

  26. 2 years ago
    Anonymous

    >On Wednesday, Unity (ticker: U) shares tumbled 17% after the game development platform announced a definitive agreement to merge with app monetization company ironSource IS +47.09% (IS) for $4.4 billion in an all-stock deal. Unity also lowered its full-year revenue financial guidance to a range of $1.300 to $1.350 billion from $1.350 to $1.425 billion, citing the macro environment. The stock is now down roughly 80% this year.
    lmao

  27. 2 years ago
    Anonymous

    He fricking called it years ago.
    Travis Strikes Again. Over and over.

  28. 2 years ago
    Anonymous

    605752927
    605753331
    Don't take this bait

    • 2 years ago
      Anonymous

      its true though

      t. software engineer for over a decade

      • 2 years ago
        Anonymous

        so what job are you planning to get now that your current job is completely unviable?

        • 2 years ago
          Anonymous

          i'm still good for now because moron boomers are still in charge and pay me 6 figures because i can work the magic box

  29. 2 years ago
    Anonymous

    i warned you about unity bro i fricking told you dude

    • 2 years ago
      Anonymous

      Godot's been infested by Ts & SJWs though.

      • 2 years ago
        Anonymous

        wow unity must be a real pile of shit to get BTFO so hard by trannies, then

      • 2 years ago
        Anonymous

        I don't think they can interfere or stop your games. It's open source, after all.
        You can probably get away with making a troony killer game with a huge Godot logo and there's nothing they can do about it.

        • 2 years ago
          Anonymous

          someone should do that, it'd be funny

        • 2 years ago
          Anonymous

          >You can probably get away with making a troony killer game with a huge Godot logo and there's nothing they can do about it.
          This is true, and that's the beauty of open-source software.
          >But software which OpenBSD uses and redistributes must be free to all (be they people or companies), for any purpose they wish to use it, including modification, use, peeing on, or even integration into baby mulching machines or atomic bombs to be dropped on Australia.
          Theo de Raadt, 2001.

  30. 2 years ago
    Anonymous

    idk if this is a nothingburger or not but i think unity might really be so mismanaged that they think they've "lost" against unreal in the PC market are moving towards mobileshit, even though unreal still sucks big donkey dick for 90% of the AA or indie game dev teams compared to unity. in reality no one gives a frick about whatever bullshit timmy bolts onto his engine like megascans when the average big PC hit is something like among us or fall guys (both unity games) and coasts on gameplay and good ideas alone, and games like those are about 3x faster and easier to develop on Unity thanks to a real scripting language and a non-shit editor integration

    • 2 years ago
      Anonymous

      The problem was that they had a lead and lost it because they did so many stupid things. They have 2 experimental render pipelines with one stable system. one experimental lighting systems with 1 stable system and yet have no networking subsystem. USD support, or any of the new features Unreal is offering in UE5 like Nanite. It's not surprising the engine is being sold in the state it is in but good grief, it's a disaster of management and engineering focus. All the layoffs and etc. didn't help either.

    • 2 years ago
      Anonymous

      Wait FG is unity? Thought that shit was ue.

    • 2 years ago
      Anonymous

      >in reality no one gives a frick about whatever bullshit timmy bolts onto his engine like megascans
      Holy shit nodev, never post again until you get a clue. Devs fricking adored this, megascans are in damn near every AAA game now and cost an assload of money before

  31. 2 years ago
    Anonymous

    What happened?

    • 2 years ago
      Anonymous

      Bidenomics

    • 2 years ago
      Anonymous

      Uh did you not read the OP anon?

    • 2 years ago
      Anonymous

      Big game studios use their own engines and big game studios rake in sales, not the shit that people make with Unity. In honesty, these companies should be looking into how to pivot to more than gaming, but that would be real work and also has speculative profits unlike exit scamming by "merging" with your Israeli spyware bros.

      • 2 years ago
        Anonymous

        unity games make plenty of money, unity software inc just decided that they don't want any of that money

      • 2 years ago
        Anonymous

        genshin made in a year what bethesda is worth, genshin is made on unity. Unity is fine as it is

    • 2 years ago
      Anonymous

      Instead of building a strong platform that devs could rely on, Unity has pushed a constant cycle of deprecating old features in favor of half-finished new ones, telling all devs to migrate to these, then abandoning the new feature forcing everyone to backpedal to using the deprecated but mature feature set.

  32. 2 years ago
    Anonymous

    >just 2 more weeks until automation destroys the job market
    I've been hearing this for years. When will the 2 more weeks come?

    • 2 years ago
      Anonymous

      In 2 more weeks, bro.

    • 2 years ago
      Anonymous

      the automation meme is elite roleplay designed to get you to be ever sogreatful for your existing jobas you compete with third world savages. it will never be cheaper to replace SIRS with machines butbecause you have the ability to see potential outcomes you can envision afuture in which your job might be automated away so you worryabout thatand agree with what theleft hand is saying to 'protect u from this ;)' while the right hand is sabotaging youwith immigrant laborers and outsourced industry.

  33. 2 years ago
    Anonymous

    i'm actually confused how unity still can't get their heads out of their asses with their monetization. like a good 50% of PC games that come out nowadays are using unity. why don't they just move to the unreal model when that would obviously make them more money? are they perpetually committed to their shit monetization or something?

    the only way their monetization makes sense if is they expect a frickload of people to buy their license to release their own little games, but also they expect these people to not make any money with those games. instead they're in the opposite situation.

  34. 2 years ago
    Anonymous

    >DUDE AUTOMATION LMAO poster is an ESL chink or pajeet
    Every single time.

  35. 2 years ago
    Anonymous

    Godot bros report in

    • 2 years ago
      Anonymous

      reporting in

    • 2 years ago
      Anonymous

      >Not Brodot

      Damn.

  36. 2 years ago
    Anonymous

    >literally 99% of all VR games are Unity because Valve spent so long sitting with thumbs in their asses about making Source2's SDK accessible

    • 2 years ago
      Anonymous
    • 2 years ago
      Anonymous

      GOD i wish valve made an open source unity clone

      • 2 years ago
        Anonymous

        Or they could, just you know.
        Tell garry to frick off and finish the Source 2 SDK.

      • 2 years ago
        Anonymous

        Source 2 is literally sitting on some dumbfrick valve employees harddrive but they're all too busy rolling around in dota hat money to press release. And now we have a number of increasingly shitty alteratives

    • 2 years ago
      Anonymous

      And lo, came the end of an era not even begun. VR died on a Wednesday. Not with a bang, not with a shout, but with a whimper. A sad, pathetic whimper.

    • 2 years ago
      Anonymous

      What about unreal? Doesn't UE5 also offer VR integration? I haven't fiddled with VR myself though.

      • 2 years ago
        Anonymous

        It does but Epic treats it like a neglected child updating it every once in a while to say we can do VR but not going the extra mile to make it a great experience, mobile support in Unreal get more love then VR

    • 2 years ago
      Anonymous

      Classic story with Valve. O one will be able to tell me that they’ve been taking an intentional dive the past 8~ or so years. The VR scandals and Gabe moving to NZ are just the cherry on top.

    • 2 years ago
      Anonymous

      I wrote my own VR game engine just as an exercise. It's actually pretty easy. OpenXR isn't very complicated, but it's documentation is a mess and the example programs are garbage.
      It's almost like (they) WANT nobody to understand how to write their own software.

  37. 2 years ago
    Anonymous

    Im using an old build of unity.
    So whatever.

  38. 2 years ago
    Anonymous

    I don't use Unity, but that sucks. Shit must have been bad for them to do this.

  39. 2 years ago
    Anonymous

    So can anyone waste just a few minutes of their day and explain to me what's happening and why is it bad?

    • 2 years ago
      Anonymous

      israeli malware company is buying the company that makes one of the most popular game engines.

    • 2 years ago
      Anonymous

      In lieu of a good explanation, here's a shitty one:
      Unity, that engine that powers 80% of shitty indie games and 30-50% of good ones, is partnering up with a software company that is known actively for making malware. That simple. Now nobody trusts it for good reason.

  40. 2 years ago
    Anonymous

    So what do I choose if i want to make 3d game?

  41. 2 years ago
    Anonymous

    people kept making excuses like "its how you use the engine not the engine thats shit" but it really is quite bad technically, so in this situation all they really needed to do was to fix all that shit and over time by keeping engine in better state overcome the negative shitstorm, unfortunately that never happened and all the bullshit has piled on
    this "deal" happened to save whats left

  42. 2 years ago
    Anonymous

    Ok and? I just won't update Unity.

    • 2 years ago
      Anonymous

      People still won't want to buy your game because it is made in Unity

  43. 2 years ago
    Anonymous

    >talk page of ironsource is talking about how the bad press keeps mysteriously vanishing
    Strange this company is so underhanded. I wonder why

    • 2 years ago
      Anonymous

      They goyim know, shut it down

  44. 2 years ago
    Anonymous

    >unity is suddenly bad now with just a snap of a finger despite it powering almost every other game made in the past 10 years
    makes sense, huh

    • 2 years ago
      Anonymous

      >unity powering almost every other game made in the past 10 years
      huh

      • 2 years ago
        Anonymous

        It's literally 70%+ of all mobile games, majority
        of indie games and VR games

        • 2 years ago
          Anonymous

          >mobile
          Stopped reading there.

        • 2 years ago
          Anonymous

          >mobile, indie and VR
          so all irrelevant trash

  45. 2 years ago
    Anonymous

    Damn, I wasn't expecting vrchat to did this way

  46. 2 years ago
    Anonymous

    FYI a few angry virgins aren't going to change anything and nobody is dropping Unity games (60% of the market) over this. Nothingburger.

    • 2 years ago
      Anonymous

      i really hope so

      personally i'm holding out on a cope that some unity employee leaks the source code and someone makes an open-source unity based off it

      • 2 years ago
        Anonymous

        >personally i'm holding out on a cope that some unity employee leaks the source code and someone makes an open-source unity based off it
        While I can understand your enthusiasm, please bear in mind that Microsoft CONSTANTLY harasses WINE developers by spamming "code leaks" at them specifically because anything using stolen code on this scale would INSTANTLY get shut down.

        • 2 years ago
          Anonymous

          just change the variable names bro it'll be fine

          • 2 years ago
            Anonymous

            No, it literally wouldn't because there would be a direct papertrail.

    • 2 years ago
      Anonymous

      Yeah the deal is just around ad revenue shit which is a huge chunk of Unity's income

  47. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      Apex uses the source engine? What the frick?

      • 2 years ago
        Anonymous

        It's based off of the engine used for Titanfall, which itself was a heavily modified source game. The code is probably unrecognizable at this point

      • 2 years ago
        Anonymous

        Heavily modified* source engine, yeah. But I'm guessing that there's probably still remnants of idtech 2 code somewhere in there.

    • 2 years ago
      Anonymous

      >genshin impact made in unity
      Id be less mad if it was a chinese company that bought unity

      • 2 years ago
        Anonymous

        >genshin
        What the frick? How did Chinks allow this to happen? They'll do something, right?

        did you never opened the game folder? there is literally a unity dll next to the executable

    • 2 years ago
      Anonymous

      Tarkov is on unity? The frick?

      • 2 years ago
        Anonymous

        No, it's on X-ray.

        • 2 years ago
          Anonymous

          Does that mean it's super buggy?

      • 2 years ago
        Anonymous

        How is this a mystery to you? Its netcode is peak Unity tier bad thanks to no native solution. Also the install folder is full of standard Unity archives

    • 2 years ago
      Anonymous

      Frostbite is an internal engine too, though. It wasn't licensed to third parties like Source was.

    • 2 years ago
      Anonymous

      >didn't put penis as the engine for just chatting
      missed opportunity

    • 2 years ago
      Anonymous

      source really punches above its weight

    • 2 years ago
      Anonymous

      >genshin
      What the frick? How did Chinks allow this to happen? They'll do something, right?

    • 2 years ago
      Anonymous

      >Monopoly
      >160k viewers
      which homosexual streamer is it

  48. 2 years ago
    Anonymous

    Top kek, time to learn Unreal

    • 2 years ago
      Anonymous

      unreal made me want to quit software development altogether. it makes php feel enjoyable in comparison. take that as you will

  49. 2 years ago
    Anonymous

    This is sounding like one of those things people freak out over and then forget about when it ultimately amounts to nothing.

    • 2 years ago
      Anonymous

      Its likely.
      Older builds are still available and no one gives a frick about the opinioms of 4 channers.

    • 2 years ago
      Anonymous

      I mean we'll see if any future games have some funky shit in them there's no guarantee they will be fricked but nobody should read this and think "yeah there's nothing to worry about". You're just being ignorant.

    • 2 years ago
      Anonymous

      The deal has more to do with Unity ad services then the actual engine.
      Which shouldn't be surprising since that's their big money maker these days

    • 2 years ago
      Anonymous

      I don't care I just want to watch Unity burn

      • 2 years ago
        Anonymous

        Been wondering if there are any good engines for good looking, fast pace action games if you dislike both Unity and Unreal? If you're an armature and also an indie making a brand new engine is unrealistic. Only thing I can think of is to fork one of the old Quake engines that became open sourced to use as your base. Or maybe use OpenMW if you want to make a TES-like game anyway.

        • 2 years ago
          Anonymous

          >making a brand new engine is unrealistic.
          don't listen to the morons who claim that.
          It's only unrealistic to attempt to match a AAA featureset on your own.
          It's easy to make a game without an engine, just focus on what your game needs to function and write that and only that.
          When you make your next game, adapt the old game's code-base.
          Over time your featuresets will begin to generalize.

  50. 2 years ago
    Anonymous

    >Godot is too limited
    Black person you have a body of work that could be reproduced in 5 minutes with SDL by a competent programmer. Your limit is getting past hello world

  51. 2 years ago
    Anonymous

    >oh nyooooooooooooo
    >unity is ruined after merging with a 10x smaller company which specializes in things that an average indie developer won't ever see or need to use
    >better use godot now
    moron

    • 2 years ago
      Anonymous

      unity development in a nutshell

      >use unity because it's the least painless engine to use for modest game projects
      >read the news
      >"this just in, a HORRIBLE red flag has just been hoisted at unity headquarters. also the unity splash screen is even uglier and costs even more to remove now"
      >hope really hard you can get your game out before any of this takes effect and continue using unity because it's still the best option out there

      repeat every year

      • 2 years ago
        Anonymous

        actual unity development in a nutshell

        >use unity because "it's simple"
        >it is in fact not simple with 3 incompatible half-baked render pipelines, 3 incompatible half-baked UI systems, 3 incompatible half-baked physics systems, 2 incompatible half-baked entity systems, etc. etc. etc.
        >end up with a frankenstein monster that doesn't work
        >fast forward 10 years
        >have a nice day at the age of 38
        >your wife's son gets to inherit your game source code
        >he can't do anything with it because it's proprietary shit and Unity is now abandonware that doesn't work on modern systems

        • 2 years ago
          Anonymous

          yeah and even with all that it's still the best option out there lmfao

        • 2 years ago
          Anonymous

          >>it is in fact not simple with 3 incompatible half-baked render pipelines, 3 incompatible half-baked UI systems, 3 incompatible half-baked physics systems, 2 incompatible half-baked entity systems, etc. etc. etc.

          this is part of the unity workflow. when 1 half-baked UI system fails to work for your gameobject, there's 2 other ones you can use as a backup. it just works

          • 2 years ago
            Anonymous

            is the input system still a mess? i heard they were working on a new system when i moved to godot, but i'd heard that for almost a decade at that point

            anyway, aras and most early key employes checked out years ago
            whatever is left is run by mbas and the engine doesn't matter

            • 2 years ago
              Anonymous

              The new input system has to be installed via package manager, but it is pretty fricking good tbh. the latest versions have fixed pretty much all issues and is at full release v1.3 rn.

              https://i.imgur.com/zi5rCbR.png

              how are we coping, unity bros? is it morally right to use unity if it funds malware?

              https://blog.unity.com/news/welcome-ironsource

              honestly this news made me wanna kms and glowies and the merchants. but tbh its not that bad if they dont change their pay structure for creators and we just stay on the older versions of unity and or not install the malware package lel.

        • 2 years ago
          Anonymous

          The multiple render pipelines thing is so gay.
          Why did they ever do that? Imagine if there were 3 version of UE5.

          • 2 years ago
            Anonymous

            >be venture capital
            >hire 5000 basedboy and pajeet coders to convince investors that you're expanding
            >they invest
            >realize that you only need like 20 developers to write an engine
            >allocate the remaining devs on reinventing the wheel and bloating up your engine even more
            simple as

    • 2 years ago
      Anonymous

      >unity is ruined after merging with a 10x smaller company which specializes in things that an average indie developer won't ever see or need to use
      Not to mention, something that Unity already does. They're basically just hiring staff.

  52. 2 years ago
    Anonymous

    What's really funny is that Unity just laid off a bunch of their best engineers but they keep spending billions on questionable acquisitions. Companies usually only do that shit when they know they're in trouble and are trying to pump their stock. I know they'll claim they're trying to transition into more of an advertising/service company or whatever, but that's all pointless in the long run if their main product is garbage and they don't even have the staff to fix it anymore

  53. 2 years ago
    Anonymous

    is it literally known, or is it """known""" like "known gamergate harasser"

  54. 2 years ago
    Anonymous

    >impending mass exodus to unreal
    >developers forced back into c++ again
    Good. Based Unity suits.

  55. 2 years ago
    Anonymous

    Looks like it's time to make the switch.

    • 2 years ago
      Anonymous

      still not using godot, troony

  56. 2 years ago
    Anonymous
  57. 2 years ago
    Anonymous

    RIP in pieces

  58. 2 years ago
    Anonymous

    you are genuinely moronic or underage if you're not buying Unity stock right now

    • 2 years ago
      Anonymous

      Sorry boy I ain't buying your sack

  59. 2 years ago
    Anonymous

    He won.

  60. 2 years ago
    Anonymous

    >headquartered in Tel Aviv with offices in San Francisco, California in the United States and Beijing, China
    i can't stop laughing

  61. 2 years ago
    Anonymous

    >Was really hoping unity would finally add proper webgl support for mobile
    >They go public and start doing all this stupid shit
    welp

    • 2 years ago
      Anonymous

      >Company goes public
      >Becomes moronic
      Many such cases

  62. 2 years ago
    Anonymous

    So should i be worried about the games i have that use Unity? Or does this ultimately not harm the consoomer personally? Maybe it's too early to tell.

    • 2 years ago
      Anonymous

      the frick do you think they're gonna do? deploy skynet across every single unity game install? of course it has no effect, dumbass

    • 2 years ago
      Anonymous

      No more worried than how every UE4 game asks for network access even if it's a strictly single-player title.

  63. 2 years ago
    Anonymous

    ITT: People who dont use unity shits on unity
    [Spoiler]Unity has a package manager that you can use to remove even core features of the engine. You can basicially remove the ads module, hell animation or collab modules can be removed too [/Spoiler]

    • 2 years ago
      Anonymous

      >ITT: People who dont use unity shits on unity
      I've been toying around with Unity since Unity 2. You need to stop huffing copium and just learn C++ and OpenGL/Vulkan. It's unironically not that hard

      • 2 years ago
        Anonymous

        I don't see any reason to use C++ over C# these days unless you're targeting legacy platforms. C# code is just so much fricking cleaner to read and write without all the awkwardly tacked on syntax bs that C++ endured over the years.

    • 2 years ago
      Anonymous

      >unity user can't even program spoiler tags

      • 2 years ago
        Anonymous

        i was phoneposting
        >inb4 phoneposter
        frick off i still want to lie in my bed

  64. 2 years ago
    Anonymous

    godotchads cant stop winning

    • 2 years ago
      Anonymous

      >Unity puts up the biggest fight
      Seems accurate.

    • 2 years ago
      Anonymous

      name 3 godot games that aren't your unfinished projects

      • 2 years ago
        Anonymous

        Wrought flesh, cruelty squad, that game dev tycoon game.

        • 2 years ago
          Anonymous

          holy keks no wonder those games are shit

      • 2 years ago
        Anonymous

        reminder that there were zero games made in the Source engine before it, but Half Life 2 is still the greatest game of all time

        • 2 years ago
          Anonymous

          >b-b-but this engine made by a real studio that made games before

        • 2 years ago
          Anonymous

          The engine was developed for the game, not the other way around. Really you are only proving that off the shelf engines suck not just by design but by sheer concept alone.
          Yes, Godot is open source so you could develop the engine for your game, but the kind of person who will be using Godot or Unity or Unreal isn't usually the type of person capable of pulling apart the code of a massive project like that. Hell, most AGD are really just learning how to code.

          • 2 years ago
            Anonymous

            the type of person capable of pulling apart the code of a massive project like that is exactly the kind of person that knows its a waste of time to reinvent the wheel

  65. 2 years ago
    Anonymous

    Got a source for those claims Kiwifarms?

    • 2 years ago
      Anonymous

      Adware.IronCore is a known malware, google it for every security vendors database entries if you want

  66. 2 years ago
    Anonymous

    Okay, anons. I want to make a 2D RPG that's not some RPG Maker crap.

    Gamemaker, Godot, or something else?

  67. 2 years ago
    Anonymous

    Honestly I just wish I had the "programming" skills like the developers of cruelty squad or undertale in that I turn the code inside out, creating an unrecognizable horror of coding spaghetti that is an affront to god and humanity, and then put it back together for a quirky life sim.

    • 2 years ago
      Anonymous

      Cruelty squad looks like shit but has cleaner code that most indie FPS games.

      • 2 years ago
        Anonymous

        Same with undertale too actually, really the only fricked up code that exists in the game is commented along with "Oh God Oh Frick This is So Fricking Bad"

    • 2 years ago
      Anonymous

      >and then put it back together
      So that's the trick about programming; You don't put it back together.
      Everything is held together with duct tape and kludges.

  68. 2 years ago
    Anonymous

    >Knockout
    go back

    • 2 years ago
      Anonymous

      >knows that site that is

  69. 2 years ago
    Anonymous

    >still no good game engines for Rust
    why live

    • 2 years ago
      Anonymous

      what's bevy's current progress on an editor?

    • 2 years ago
      Anonymous

      Wasn't Rust a nightmare to both write for, and ensure browser compatibility?

    • 2 years ago
      Anonymous

      bevys kinda interesting
      still pretty early in development tho

  70. 2 years ago
    Anonymous

    Reminder that in 2022 there's no reason to not make a game solely consistent in free and open-source software.
    There are copyleft game engines: id Tech 1-4 (and its source ports), Ren'Py, Blender Game Engine, FNA, MonoGame, mkxp, KiriKiri, Pygame, et al.
    Permissive game engines: Godot, KiriKiri Z, Panda3D, Stride, Bevy, Irrlicht, LÖVE, Torque, LibGDX, Cube Engine, Lightweight Java Game Library, OGRE, StepMania, OpenBOR, Cocos2d, Cafu, IKEMEN Go, Adventure Game Studios, Wintermute Engine, HaxeFlixel, Haaf's Game Engine, Halley, Blitz3D, Open 3D Engine, et al.
    Development libraries: PLIB, Simple DirectMedia Layer, Allegro, Simple and Fast Multimedia Library, ClanLib.
    Audio middleware: OpenAL Soft, SoLoud, FAudio, PortAudio, RtAudio, libsoundio, miniaudio, NFDriver, Mozilla Cubeb.
    Cutscene middleware: TheoraPlay, Theorafile.
    Multiplayer middleware: RakNet, ENet, Agones/Open Match/Quilkin/Open Saves.
    Interface middleware: FreeType, Dear ImGui.
    Physics middleware: Box2D, Bullet, Open Dynamics Engine, PhysX, Newton Game Dynamics, Jolt Physics.

  71. 2 years ago
    Anonymous

    What is Yandere dev going to do now? Time to switch Godot and keep the patreon bucks flowing.

  72. 2 years ago
    Anonymous

    i've tried looking around for a new engine to do 2d stuff in (mainly because unity is starting to piss me off with how badly it supports and checks 2d but this merger was a big contributor too), is godot really the best option? i've seen that generally argued as the best choice alongside gamemaker studio but i also don't know any games made in it aside from the sonic colors port which suggests less than optimal quality

    • 2 years ago
      Anonymous

      i keep hearing that godot is always just a few weeks away from becoming almost good while unity is always just a few weeks away from becoming dogshit but neither seems to really happen

    • 2 years ago
      Anonymous

      You should do better research.
      1. The Adventure of Nayu is a cute 2D Japanese game made with it.
      2. Blind Squirrel Games modified Godot to oblivion and Sonic Colors Ultimate is a unholy mix of the original engine and Godot.
      3. Cruelty Squad is a game that was made with stock Godot, and it was popular.

  73. 2 years ago
    Anonymous

    Unitiy's primary revenue stream was literally ads. Is anyone surprised they went full israelite?

  74. 2 years ago
    Anonymous

    Who cares

    • 2 years ago
      Anonymous

      you cared enough to reply 4 years ago

      • 2 years ago
        Anonymous

        oh no

  75. 2 years ago
    Anonymous

    What are the implications of this? Everybody spies on you now. asiatic moot, Google, Steam, Microsoft; why is this different?

    • 2 years ago
      Anonymous

      Anyone?

    • 2 years ago
      Anonymous

      bump

    • 2 years ago
      Anonymous

      Probably will spy on developers rather than customers, but I wouldn't trust it moving forwards.

      • 2 years ago
        Anonymous

        can they spy on my search history? i love looking up incest porn

      • 2 years ago
        Anonymous

        Literally everyone is spying on you. Why is this different?

        • 2 years ago
          Anonymous

          Posts like this really explain why Hitler was so obsessed with defeatism

          • 2 years ago
            Anonymous

            Lol wut. You haven't been Versailles'd, nobody is stunting your economic growth. Everyone is ALREADY spying on you. What is so different about this. Answer or suck my dick.

            • 2 years ago
              Anonymous

              Go be a israelite somewhere else

              • 2 years ago
                Anonymous

                Schizo. Meds. NOW.

              • 2 years ago
                Anonymous

                >thinking about meds
                Ngmi Psycho

            • 2 years ago
              Anonymous

              You won't get an answer because there isn't one. It's just another thing to be upset about.

            • 2 years ago
              Anonymous

              >things are bad, so you might as well make it worse

              • 2 years ago
                sage goes in all fields

                I didn't make unity merge with tell aviv. I asked a question and got horseshit rhetoric. Reminds me that I've spent too much time here. Bunch of fricking idiots.

                Go be a israelite somewhere else

                Tell me all about that while browsing Ganker you absolute moron. Get fricked.

  76. 2 years ago
    Anonymous

    When does RPG Maker unite come out though?

    • 2 years ago
      Anonymous

      doesnt matter because rpg makers games are not fun to play

      • 2 years ago
        Anonymous

        That's not what I asked you stupid fricking Black person, and besides it's UNITY + RPG maker, completely different.

        • 2 years ago
          Anonymous

          what you're asking for doesnt matter because RPG maker games arent fun to play

          • 2 years ago
            Anonymous

            kys

            • 2 years ago
              Anonymous

              says the guy wanting to make an rpg maker game.

  77. 2 years ago
    Anonymous

    >game creation platform merging with a company focused on getting money out of apps
    >”N-n-noooo!!! I am going maaad!! This is the collapse!!”
    You zoomers just need to get hysterical over something all the time, huh?

  78. 2 years ago
    Anonymous

    >linus made a video
    Ohnononono unity bros

  79. 2 years ago
    Anonymous

    Its not like EVERY SINGLEPLAYER OFFLINE unity game tried to phone home in the LAST 10 YEARS or anything.
    Black person
    I
    G
    G
    E
    R

  80. 2 years ago
    Anonymous

    >ironSource
    I just read the Wikipedia page and I still have no idea what they do.
    >developing technologies for app monetization and distribution
    What the frick even is this. Software consulting? Audit services?

    • 2 years ago
      Anonymous
      • 2 years ago
        Anonymous

        Well that makes sense.
        I still think most of these companies are just front for money laundering and bullshit jobs obtained by nepotism.

  81. 2 years ago
    Anonymous

    >he doesn't code in assembly with a C connection

    • 2 years ago
      Anonymous

      In case you're being serious (which isn't likely the case), x64 assembly is a nightmare, and you're locking yourself out of ARM platforms (Mac computers, iOS, Android, Nintendo Switch). And there's no reason to write in ASM for modern games, unless you go homebrew for pre-32-bit consoles.

  82. 2 years ago
    Anonymous

    Yep Im thinking its time to defect to the winning team.

    • 2 years ago
      Anonymous

      The only good engine China had was cocos2d-x, a fork of an Argentine engine, and died in favor of Cocos Creator, which is proprietary cancer.

      • 2 years ago
        Anonymous

        I am going to look into this. What I meant was.

        Timmy won. I'll take Chinese spyware over Malware.

        Xi won, once again by doing literally nothing.

        • 2 years ago
          Anonymous

          Ah, got it.

  83. 2 years ago
    Anonymous

    who cares
    you b***hes will still buy whatever they throw at you

  84. 2 years ago
    Anonymous

    >You can't make a great-looking using Godo-

    • 2 years ago
      Anonymous

      (You) can't make a great-looking using Godot

    • 2 years ago
      Anonymous

      The problem isn't that Godot can't make good looking 3D games, the problem is that they run like shit.

      • 2 years ago
        Anonymous

        looks fine to me

  85. 2 years ago
    Anonymous

    List of engines that i am boycotting:
    1. Unreal Engine.
    2. Unity.
    If you want my money use something else.

    • 2 years ago
      Anonymous

      what did timmy do to make you boycott unreal? the EGS exclusivity shenanigans? chink datamining?

      • 2 years ago
        Anonymous

        >what did timmy do to make you boycott unreal?
        A lot of things, his engine existence pisses me off, second is the Unreal series, i hate that series so much, and lastly Unreal games feels cheap and they all play the same to me, even Nes games had more different controls and quirks to them, the other things you mentioned is secondary.
        Just autism from my part.

    • 2 years ago
      Anonymous

      I don't want to use that crap either but what other 3D engines are viable?
      All I have left is godot.

      I can program a 3D engine in gamemaker too but it's a lot of work and gamemaker seems to run badly when your switch to 3D projection.

  86. 2 years ago
    Anonymous

    >knockout
    why

  87. 2 years ago
    Anonymous

    Godot can make AAA-looking games. All you have to do is write your own renderer.

    • 2 years ago
      Anonymous

      got an example or two?

  88. 2 years ago
    Anonymous

    vrchat groomers on SUICIDE watch (free popcorn)

  89. 2 years ago
    Anonymous

    >still no visual scripting language
    i don't know how to fricking use a dictionary as an inventory im not smart ok just make it easy idk how to do algorhthims just make it easy ok

    • 2 years ago
      Anonymous

      Even Godot has spaghetti coding now

    • 2 years ago
      Anonymous

      >visual scripting language
      visual scripting is garbage. Utterly useless.
      Just learn to fricking type

    • 2 years ago
      Anonymous

      I never understood the point of visual scripting. It's just regular programming but more annoying to work with. You still have to understand programming fundamentals to use it.
      Could a visual scripter please explain why you think it's better to drag blocks all over the place than just typing the function you want real quick?

      • 2 years ago
        Anonymous

        The same reason that people prefer GUIs. Programming requires you to learn what things are called before you even know they exist, you need to learn the syntax and thinking about things in a more abstract way. Visual scripting lets you pick things from a list and "see" how things connect in a more human-readable way.

        • 2 years ago
          Anonymous

          >Programming requires you to learn what things are called before you even know they exist
          CTRL+Space, autocomplete lists all the things you could type

        • 2 years ago
          Anonymous

          I guess that's fair. A concrete visual is probably easier to understand for some people.
          Still just seems like a lot more work to me, especially considering how good intellisense is these days.

          • 2 years ago
            Anonymous

            >seems like a lot more work
            It is. I've been on both sides, I used to think programming is autistic and thought visual scripting is much better. It's hard to convince someone that real programming is worth learning when they're used to seeing things visually and making things that way.

      • 2 years ago
        Anonymous

        Anon is having a giggle. It's a weird one, but there's utterly no way he's not.

        • 2 years ago
          Anonymous

          Yeah, probably, but there are a lot of people out there (mostly beginners from what I've seen) who have this idea that visual scripting is somehow massively different or easier than regular programming, when it's essentially just a visualized version of the exact same thing.

          • 2 years ago
            Anonymous

            translante.x(sneed)((foremerly = %#&$chucks))Black person(otherfunctionthatidontknowwhatitdoes)
            vs
            block of thing that says "move thing x axis" and i can plug "thing block" into it
            i can't think theoretically, i need visual stimuli
            its a brainlet thing

            • 2 years ago
              Anonymous

              player->x += speed * deltatime;

              • 2 years ago
                Anonymous

                God C++ arrow syntax is cancer. The language would improve 3x just by removing that shit.

              • 2 years ago
                Anonymous

                just mod the compiler to auto-dereference then, like tsoding did

          • 2 years ago
            Anonymous

            >this idea that visual scripting is somehow massively different or easier than regular programming
            I'm not a beginner but it very obviously is.
            >when it's essentially just a visualized version of the exact same thing.
            One that condenses functions down to an obvious format. It's the user-friendly version of programming, that's the very thing it was designed to do and it's proven to be pretty effective at it.

            It's not replacing full-on coding by a long shot, but with those tools, a fricking moron can do things that used to take a couple years of education to do. All of the dumb fricking, shotgun-in-the-mouth questions that are usually asked by a noob are now solved by the UI, allowing you to paint with your fingers, and select things from a monkey-friendly list. It doesn't solve "programming" but 99% of "programming" is monkey brained shit.

  90. 2 years ago
    Anonymous

    >all unity games are now literally israeli spyware

    my advice? boycott and let this company die

  91. 2 years ago
    Anonymous

    the gravy train of making commissioned VR chat avatars for furries is over

    • 2 years ago
      Anonymous

      was that all done on unity?

      • 2 years ago
        Anonymous

        VR chat runs on Unity 2018

    • 2 years ago
      Anonymous

      Still lucrative if you have a notable style and have a personal library of parts to slap together to quickly get the common shit out of the way.

  92. 2 years ago
    Anonymous

    Is this the same malware company that bought expressvpn?

    • 2 years ago
      Anonymous

      No.
      >As of September 2021, ExpressVPN is owned by Kape Technologies.

  93. 2 years ago
    Anonymous

    Ankama is taking so long to release their Unity port that now we'll be getting it full of adware...

    • 2 years ago
      Anonymous

      lmao yeah nothing every goes right for them
      from 1 fricked technology to another they kept jumping, they cursed unity when they said they would port to it

  94. 2 years ago
    Anonymous

    Shit. Just when I started to get my feet on the ground with learning unity, this happens.

  95. 2 years ago
    Anonymous

    GODOT TIME

  96. 2 years ago
    Anonymous

    I haven't been paying attention. Has Unity done anything to improve on the actual game engine or have they mostly just been pursuing this useless monetization stuff?

    • 2 years ago
      Anonymous

      the engine has been left to rot

  97. 2 years ago
    Anonymous

    LMAO.
    https://twitter.com/ShawnWhite/status/1547234817921765376

    • 2 years ago
      Anonymous

      >pronouns
      ignored

  98. 2 years ago
    Anonymous

    >known malware producer ironSource
    Source? I don't even know who this is and and I'm sure as frick not about to start just because some reddit c**t [posted some bullshit to the heck*n chon.

    • 2 years ago
      Anonymous
    • 2 years ago
      Anonymous

      https://en.wikipedia.org/wiki/InstallCore#Criticism_and_Malware_Classification

      • 2 years ago
        Anonymous

        Thanks

        it's an israeli company that's all you need to know

        Frick isreal but you're worthless

      • 2 years ago
        Anonymous

        that means absolutely nothing, jesus christ you guys need to have some basic knowledge of how computers work. Cheat engine is also classified as malware

    • 2 years ago
      Anonymous

      it's an israeli company that's all you need to know

    • 2 years ago
      Anonymous

      >source?

  99. 2 years ago
    Anonymous

    >no one is using openal soft for audio anymore even though it's crossplatform and has the best 3d positional audio/hrtf support compared to any other alternative
    for what fricking purpose

    • 2 years ago
      Anonymous

      referring to

      Reminder that in 2022 there's no reason to not make a game solely consistent in free and open-source software.
      There are copyleft game engines: id Tech 1-4 (and its source ports), Ren'Py, Blender Game Engine, FNA, MonoGame, mkxp, KiriKiri, Pygame, et al.
      Permissive game engines: Godot, KiriKiri Z, Panda3D, Stride, Bevy, Irrlicht, LÖVE, Torque, LibGDX, Cube Engine, Lightweight Java Game Library, OGRE, StepMania, OpenBOR, Cocos2d, Cafu, IKEMEN Go, Adventure Game Studios, Wintermute Engine, HaxeFlixel, Haaf's Game Engine, Halley, Blitz3D, Open 3D Engine, et al.
      Development libraries: PLIB, Simple DirectMedia Layer, Allegro, Simple and Fast Multimedia Library, ClanLib.
      Audio middleware: OpenAL Soft, SoLoud, FAudio, PortAudio, RtAudio, libsoundio, miniaudio, NFDriver, Mozilla Cubeb.
      Cutscene middleware: TheoraPlay, Theorafile.
      Multiplayer middleware: RakNet, ENet, Agones/Open Match/Quilkin/Open Saves.
      Interface middleware: FreeType, Dear ImGui.
      Physics middleware: Box2D, Bullet, Open Dynamics Engine, PhysX, Newton Game Dynamics, Jolt Physics.

    • 2 years ago
      Anonymous

      That's what happens when the license is LGPL, and proprietary licenses are no longer granted by Creative Labs.

      • 2 years ago
        Anonymous

        >proprietary licenses are no longer granted by Creative Labs
        nuking singapore would be entirely worth it if it meant those greedy slimy motherfrickers went down with it, holy shit i don't think anyone else has done more damage to the development of audio tech in this industry. they haven't been relevant since the 2000s and they're STILL pulling this shit

        • 2 years ago
          Anonymous

          Blame Loki Software for selling it to them.

          • 2 years ago
            Anonymous

            guess those rune and sc3k linux ports didn't do too hot :/

  100. 2 years ago
    Anonymous

    Defoldchads, it's TIME

    • 2 years ago
      Anonymous

      >not really FOSS
      Cringe.

    • 2 years ago
      Anonymous

      >partners
      >king

  101. 2 years ago
    Anonymous

    >wikipedia
    >neutral
    lol one fat neckbeard makes 25% of their pages

  102. 2 years ago
    Anonymous

    AIgays are the new NFTbros

  103. 2 years ago
    Anonymous

    unity is shit and no one cares

  104. 2 years ago
    Anonymous

    cool it with the antisemitism

    • 2 years ago
      Anonymous

      cool it with the antifeminism

  105. 2 years ago
    Anonymous

    >Sounds like some sleezy shit
    >Gankereddit still doesn't even know what a game engine is
    Thanks for imploring me to read all this shit to find out more information that will never be useful to anyone you moronic homosexuals.

    • 2 years ago
      Anonymous

      >for ants

      • 2 years ago
        Anonymous

        That's what you deserve

  106. 2 years ago
    Anonymous

    >Godot, by its nature as an open source engine, cannot be built to natively allow you to port to consoles

    It's all so tiresome

    • 2 years ago
      Anonymous

      >cannot be built to natively allow you to port to consoles
      yes it can

      • 2 years ago
        Anonymous

        It's illegal to include SDK components from Nintendo, Microsoft or Sony without their permission.
        So we can't make all purpose compiler modules for devs.

        Would it be possible to create a template that worked with minimal effort once you got licensed and were given the SDKs by the company or console partners?

    • 2 years ago
      Anonymous

      It can't provide the tools for porting to consoles since they aren't and never will be free/open source

    • 2 years ago
      Anonymous

      explain sonic colors

      • 2 years ago
        Anonymous

        Godot doesn't NATIVELY support it you donk, you can build a custom compiler obviously but that's not native

        • 2 years ago
          Anonymous

          nice goalpost

          • 2 years ago
            Anonymous

            >cannot be built to natively allow you to port to consoles

            Dumbfrick eslBlack person

            • 2 years ago
              Anonymous

              >implying
              Dumbass uolautist

        • 2 years ago
          Anonymous

          >custom compiler
          are you braindead?
          just replace the backend libraries and target whatever CPU architecture, ARM or x86_64, the compiler doesn't need to change.

        • 2 years ago
          Anonymous

          homie you dumb as frick

  107. 2 years ago
    Anonymous

    >Godot 4 beta next month
    >Bevy is starting to look good
    >Raylib is great if you're trying to start more or less from scratch
    Damn it feels good to be a foss chad.
    Damn it feels good to be a foss chad.

  108. 2 years ago
    Anonymous

    >Implying Unity isn't known malware producer itself
    Majority of un*ty projects I've had experience with, were trying to burn my GPU while rendering graphics out of early 00s. This shit is cancer and it becoming most mainstream commercial engine was worst thing to happen to recent game dev. Hopefully reputation hit because of that shit will be enough to cripple un*ty projects sales so homosexuals who use it as a low effort way to make their game will have to learn graphic API or at least Timmy's engine.

    • 2 years ago
      Anonymous

      it became mainstream because of mobile games and because Unreal 4 is a hulking piece of shit.

    • 2 years ago
      Anonymous

      do Unreal and Unity not allow you to easily precompile shaders or something.
      EVERY fricking unreal or unity game I play has terrible shader compilation stutter because the shaders aren't being precompiled when they should be like at the same time a level or character is loaded.
      they're just compiling mid-gameplay when they're encountered. and I wander it this an engine problem or are 99% of devs just fricking moronic.

      I also notice they're not capable of simply playing animations while loading something. it takes almost 0 memory, cpu and gpu to display a loading screen with 1 simple animation loop.
      so why the frick do they always freeze and stutter during loading. loading things in the background shouldn't use 100% CPU and ram so it should have no effect your simple animation playing as a sperate process.

      • 2 years ago
        Anonymous

        I think Unity and Unreal have the opposite issues when it comes to shaders. From my experience, Unreal just straight up gives you everything from the start so moronic devs will max all of the settings and make your PC blowup.

      • 2 years ago
        Anonymous

        How much do you think they shorted their stocks before announcing the merger?

        • 2 years ago
          Anonymous

          Wrong reply

          Jewnity. Abandon ship

          https://wccftech.com/unity-announces-merger-with-known-virus-provider-ironsource/

          "Ever since the deal was announced, Unity's stock prices fell by 17% and its continuing to stay at a steady decline. This adds to a total lost value of 76% of its value year to date being valued at about $138 at the start of 2022 to the paltry $32.82 as reported by MMOFallout. Meanwhile, the overall response to the merger announcement has been overwhelmingly negative."

          KEK. MEGA israelite KEK EVEN.
          GOOD RIDDANCE israelite COMPANY

  109. 2 years ago
    Anonymous

    Unity is already a spyware. Adding a malware to it is only natural.

  110. 2 years ago
    Anonymous

    unreal chads keep winning
    Tim is god

  111. 2 years ago
    Anonymous

    time to learn to code your own games again you TALENTLESS FRICKS
    like we did in the 80s and 90s, before israeliteS in SUITS gayged in

    • 2 years ago
      Anonymous

      >we
      post 25 of your games

    • 2 years ago
      Anonymous

      >before CHADS in SUITS gayged in
      they did it since the stone age

  112. 2 years ago
    Anonymous

    Oh great, so it'll be months of even more Godot cultist evangelism on every dev community.

  113. 2 years ago
    Anonymous

    Jewnity. Abandon ship

    https://wccftech.com/unity-announces-merger-with-known-virus-provider-ironsource/

    "Ever since the deal was announced, Unity's stock prices fell by 17% and its continuing to stay at a steady decline. This adds to a total lost value of 76% of its value year to date being valued at about $138 at the start of 2022 to the paltry $32.82 as reported by MMOFallout. Meanwhile, the overall response to the merger announcement has been overwhelmingly negative."

    KEK. MEGA israelite KEK EVEN.
    GOOD RIDDANCE israelite COMPANY

  114. 2 years ago
    Anonymous

    "Several users on Twitter (who are game developers) have already started to state that they are going to move to other engines following the announcement of the acquisition."

    IT'S A SHOOOOAAAAAHHHHH

  115. 2 years ago
    Anonymous

    FRICK. What does this mean for my project? I have two years invested in learning unity. If I don't update my version of unity then am I still ok? There's no way they add shit to my software, right? This is just tools for unethical developers to use in their scam projects, right?

  116. 2 years ago
    Anonymous

    "Meanwhile, one will be left to wonder just what is going on at Unity's management to think any of this was a good idea."

    Well, I know. That Ex-EA israelite prez is behind it. Remember the guy who resigned from the SimCity fallout?
    Yeah. that israelite.

    Sticks & stones....

  117. 2 years ago
    Anonymous

    jokes on you i have malwarebytes

  118. 2 years ago
    Anonymous

    I dont know who that is but I want to frick that purple fox

  119. 2 years ago
    Anonymous

    Im 1000% sure blackrock engineered this merge like they tricked Luna coin

  120. 2 years ago
    Anonymous

    timmy about to pick up what's left of unity's coders

    • 2 years ago
      Anonymous

      >implying he wants unity trannies
      He'll sweep them under the rug where godot is.

  121. 2 years ago
    Anonymous

    anyone try pixel game maker?
    What are 2d users using?

  122. 2 years ago
    Anonymous

    We do not care.

    • 2 years ago
      Anonymous

      I guess /agdg/ will be forced to exclusively shill godot from now on.

      • 2 years ago
        Anonymous

        It's a great engine, filters drag and drop "devs" hard so the community for it is great.

  123. 2 years ago
    Anonymous

    the writing was on the wall....
    ricitello is a slimy rat it was only a matter of time before he israelited out again

    https://www.protocol.com/bulletins/unity-layoffs-game-engine

    • 2 years ago
      Anonymous

      4.4B
      This italoisraelite cashed out.
      forbes.com/sites/johnkoetsier/2022/07/13/unity-ceo-john-riccitiello-on-the-44b-ironsource-acquisition/

  124. 2 years ago
    Anonymous

    Friendship ended with Unity, now Godot is my best friend.

  125. 2 years ago
    Anonymous

    >ironsource bad why? because its israeli malware
    >vaccine good why? because trust science and israelites

    ????

    • 2 years ago
      Anonymous

      all israelite shit is bad you tardmongler

      • 2 years ago
        Anonymous

        then why isn't the leftoids saying the vaccine which is adware malware fake spike protein for DNA bad?

  126. 2 years ago
    Anonymous

    jewnity's own forum is on shitstorm fire yo

    https://forum.unity.com/threads/unity-announces-intent-to-join-forces-with-ironsource.1308219/

    this company is done for and killed itself kek

  127. 2 years ago
    Anonymous

    What this 4 billion purchase has accomplished so far:

    Was met with overwhelming unanimous disgust from the entire Unity community
    Caused a mass exodus of users to competitor engines, with lots of high-profile Unity devs mentioning to their tens/hundreds of thousands of followers that their current game will be their last using Unity
    "Unity" is now a cursed word/brand that nobody wants to be associated with
    Adds insult to injury to all those who were laid off 2 weeks ago
    IronSource's status as a malware/adware company has spread rapidly through social media even outside of game dev communities. As a result; people now associate future Unity apps/games with risks of malware
    Made the Unity stock value drop significantly
    Coupled with the recent layoffs of the internal productions team, it gave us one of the most blatant displays of catastrophically-incompetent corporate leadership in decades
    BONUS: made thousands of people's day significantly worse by subjecting them to the Unity blog's signature insufferable out-of-touch marketing buzzword salads. There is not a single real human being in this entire world that enjoys that style of communication. You are writing this for an audience of zero people.

    it's dead jim

    • 2 years ago
      Anonymous

      I love a good trainwreck

    • 2 years ago
      Anonymous

      It's fascinating seeing how quickly a community can turn based on one very stupid decision.

    • 2 years ago
      Anonymous

      I love a good trainwreck

      Reminder, the Unity CEO is the ex-EA CEO that got his job as EA CEO by being in charge the holding company EA + Pandemic formed to help trust ensure their independence, but sold out to EA instead.
      This video is old, maybe by a then homosexual (now super troony wreck), but this doesn't make the statements about Unity in this video any less true and are in fact truer now then 4 years ago:

    • 2 years ago
      Anonymous

      And this shows the importance of 'not having all your eggs in one basket'. Sucks for any devs who are 'married' to Unity.

  128. 2 years ago
    Anonymous

    fugged in dee azz by da jooz
    https://news.ycombinator.com/item?id=32081051

  129. 2 years ago
    Anonymous

    "I've interviewed IronSource employees who showed me their work. I was pretty shocked at how purely evil the products intent was (malware wrapped installers for popular Windows applications)."

    Kek. This engine is DEAD

    NO ONE will install a unity spyware gaem EVER AGAIN

    • 2 years ago
      Anonymous

      I sure as frick won't and you have my fricking word on that

  130. 2 years ago
    Anonymous

    You guys thought I was bullshitting when I said unironically getting into game development after the 90s is a meme. You guys have nothing but yourselves to blame.

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