I'm getting to run Hunter: The Vigil, the true patrician ruleset. >giving yourself to the supernatural, rather than just blowing their brains out
shiggy.
I'm still trying to hammer out details, but the cell will be drawn to a small farming town, after seeing some leaked photos of people being mauled to death in it...and the cops being weirdly silent on it, claiming it's just an animal attack when pressed.
They will eventually uncover a slasher is targeting members of a local religious group that dominates the town, which, depending on how the campaign goes, will be the basis for a subsequent campaign where they're a Deep One cult.
I also had plans that the Slasher himself is possibly a ghoul of an Anarch Baron hoping to start a new barony in the area, and viewing the Deep One cult as threats to him.
it's my first time running hunter though, with a group of people where one player is brand new to the WoD, and I only have one custom campaign previously that was an absolute disaster, so I'm nervous about running it. I want to keep it simple at first, with the focus on JUST the one slasher, before I open things up to either the Kindred or Deep Ones.
Slashers are good tutorial enemies, and I like the idea of a deep one cult. HtV is very good about letting you make your own creatures and villains without having to consult a bunch of random books. Personally I'd lean into that more than the vampires, but it really depends on what your players are into. You're being smart by starting small.
I learned my lesson from my previous campaign. I was running Dark Heresy(a warhammer 40,000 inquisitor game), and had ideas for a long, sprawling planet campaign, starting with a custom monster, then throwing in a genestealer cult(alien infested humans who breed into an alien invasion), and a slaanesh cult(insane cultists worshipping a god of Excess)...but then I threw them all in together, it was a total clusterfrick, and the players had no sense of agency in the campaign.
mage's avatar is the shard of the last angel stayed on the earth after the war. whole ascension shit is literally preparing men to fight demons after the abyss collapse.
I remember being made fun of when the first game came out because I liked it
the proper sequel would have been out many years ago if not for people like you who didnt listen to me
Hunters rocks. Werewolf has a ton of lore for what boils down to game sessions of continually getting assblasted by mega corps on a potential Shadowrun would find excessive and accomplishing nothing
Mage always seems to be love it or hate it. Changeling got the craziest switch with new editions and I miss the old version, Werewolf has the most potential but it’s just the same conflict over and over again and its systems aren’t sustainable.
There's no chance it'll be as good or memorable as the original game, but the implications for an Elder protag are intriguing.
I liked the old Chinese Room walking sims, but none of the same people are working on this. Assuming their other upcoming game, Still Wakes the Deep, launches before Bloodlines 2, it'll be the best indicator as to whether the story may be decent.
No anons definitely knew which is why there were always mentions of patching the game in guides. There's just too many people invested in it anymore that they more than likely just get it from their friends now instead of the guides themselves.
>The cursed franchise.
The IP is quite literally cursed. It killed numerous videogame studios and the lead actor in the short-lived live action TV show
>even after the Valve screwjob
A dev for VtMB said Valve didn't cause them any problems. Valve kept sending Troika updates but Activision froze development. And Troika had its own problems.
It's being developed by a Half Life 2 mod team. And the mods they made weren't even this kind of thing plus they're basically being told to take existing half finished work of a previous team and turn it into a game in a few months.
Nah. I'm good.
It isn’t the same people that made Dear Esther, most of the original devs are gone and they hired a bunch of people who used to work at other studios for this. It’s why they went out of their way to show combat in the trailer, to signal that they aren’t making another walking simulator
Surely the developers had nothing to do with all that gay writing whatsoever and they were simply following specific orders pressured by the mean Chinese government
At some point the decision was made to make the game perverted. Either that happened in staffing, and/or specific direction later. Doesn't just get that thoroughly trashed by gayshit on the whim of a few gays on staff. The boss could be like "what is all this shit? scrap it!"
But yeah the way the LGBT work is via force, pressure, intimidation. The west is doing it top-down via investor pressure, so my best guess it that tencent is the reason why bg3 got molested.
tencent partially exists to push that shit outside of china
old tactic to weaken your foes >buy most popular game in the world at the time >start filling it with Black folk and gays >each pride year gaywash more and more of the cast, but usually only the white "cool" characters (varus/graves/fate/etc)
like clockwork
i actually like chinkshit (mostly the doujin scene) and it's well known that tencent is a goodgoy slophouse
>supposedly a AAA RPG game with shit ton of content >let the guys develop it who made that forgotten Amnesia sequel and Dear Esther
unironically what were they thinking?
>they are cheap
Paradox is broke. Not helped that the vast majority of the allocated funds were wasted by the previous SJW developer. So badly in fact it was unsalvageable even with infamous ubisoft axe man taking a look at it
Mitsoda is going to regret it for the rest of his life for ever approaching Paradox with the pitch in the first place. Almost everybody associated with the failures are now black listed
For comparison everybody and their dogs knows about Volition and their dogshit woke reddit row that bombed so hard it killed them. At least they got it out the door no matter the bugs and even pumped DLC upon it for a full year. Imagine now Voliton wasted all of Embracers money developing the reddit row while going through the funds without being able to finish it since its so broken on the source code level. Pieces of broken gameplay here, half finished levels there, 80% of the planned story axed and still unable to stitch it together to throw it out
anyway, game feels cursed or idk, even if it comes out one day sometime in 2025, it will be hot dumpster fire
im glad im not a big world of darkness and V:TM fan like my buddy, but the first trailer got me hyped back in the days, so I'm kind of upset regardless >this trailer came out FOUR (4) years ago thttps://www.youtube.com/watch?v=qyRzRTLvhg8
shit, time flies quick, especially when 2 years of your life got wasted thanks to chinkflu
>Mitsoda is going to regret it for the rest of his life for ever approaching Paradox with the pitch in the first place
Mitsoda didn't pitch this game Hardsuit's Creative director did.
It wasn't his idea, but he was part of the pitch from the start. >Paradox apparently regarded Bloodlines as the crown israeliteel in the portfolio when they bought the World of Darkness IP in 2015. Meanwhile, at Hardsuit Labs, creative director Kai'ai Cluney came into Kipling’s office and told him they had to make a pitch. Things started happening all at once. Kipling was sending emails to Paradox saying: “We’re pitching you a game whether you like it or not,” while Cluney started reaching out to Mitsoda. They had a meeting set up within a couple of days. Mitsoda reached out to Ellison later, and said it was fun watching her reaction when he told her, a reaction she described as a “weird goofy grin.”
>“We had the right people in the studio at the time, Brian was interested, everything just sort of worked,” said Kipling. “It was a perfect confluence of events. The time is now.”
>“Once Kai'ai and I started talking about it," said Mitsoda, "we were developing the game like, just, really quickly. It all came together. Getting back in that headspace was very easy for me.”
You always hear stories about scrappy dev teams making a grab for a potential hit and succeeding against the odds like not being prepared or having industry vets. The whole Hardsuit Labs debacle is really what happens when reality hits and you miss that one in a million success because you have no ground to work with
b***h seems suprisingly based >>@sarahlongthorne Kindred are hardly savoury, and each character is their own flavour of monster. They are not spokespeople for our ideas, and no ideology is without flaw. We all have to laugh at ourselves. >Once you're embraced, nobody cares about what group you once belonged to, only which you belong to now and where you sit on the hierarchy. Who is using who and for what.
AND the name "sarah longthorne" sounds like a bloodlines character in itself
Mitsoda was the reason the development turned to shit. Hired femoids and put them in leadership position while they changed the direction and since he's a cuck, bowed to their decision making. In-fighting did them in.
> Hired femoids and put them in leadership position
These Gen-X dudes have a really low immune response for modern libtardism and SJW shit, they completely internalize it and follow it zealously for some reason even though it continues to chew them up.
he was thrown off the previous project. after which a company man came in to take over and finish it up. His conclusion was that it was so broken they could not salvage anything from it. After which the entire studio was axed
He was the only returning writer so everyone molded their view to fit that he was somehow the one responsible for all of Bloodlines’s success despite it being a team effort. Not that he’s a hack or anything, but you can’t expect one person to bring in the entire effort that it took all of Troika Games to do
b***h seems suprisingly based >>@sarahlongthorne Kindred are hardly savoury, and each character is their own flavour of monster. They are not spokespeople for our ideas, and no ideology is without flaw. We all have to laugh at ourselves. >Once you're embraced, nobody cares about what group you once belonged to, only which you belong to now and where you sit on the hierarchy. Who is using who and for what.
AND the name "sarah longthorne" sounds like a bloodlines character in itself
>New female lead writer has to come out in advance and wash their hands with "some of these people are bad (chuds), they do not represent our own ideology etc" jargon after the original devs said that "the game is absolutely going to take a political stance!"
In a world and setting where you are an actual monster and regularly engage with the seediest and most inhumane members of society, a conservative is what you think she's referring to?
>In a world and setting where you are an actual monster and regularly engage with the seediest and most inhumane members of society, a conservative is what you think she's referring to?
Unironically yes, it's more morally acceptable for video game characters to be serial killers than for them to bring up FBI crime statistics.
8 months ago
Anonymous
DESPITE JUST BEING 13% OF KINDRED THE LASOMBRA MAKE UP-
8 months ago
Anonymous
But that's because the kind of people that wite these games don't even engage with that at all. They wouldn't actually research right wing talking points or write a character that genuinely was one, not without hundreds of layers of irony and strawmanning. They don't put it in the game because they legitimately don't understand it at all.
I recall that the original script had this system of trigger warnings whenever certain unsavory topic gets brought up in the dialogue. They were proud on it, saying that the game would revolve around that specific feature.
This reminds me of the writer of the Witcher series who said she wouldn't change anything in the upcoming series including characters because she has such a respect for the Witcher saga kek
That shit still burns me. b***h had the keys to the kingdom: Well loved series with rich lore to plunder for ideas, lead actor is both female coombait and has enough vested interest in the series to attract hesitant fans, netflix bucks. How do you frick it up so bad that you make your lead quit and all but guarantee shit canning in under four seasons?
This is Ganker so you’ll have people up the ass saying how it’s just the woke ideology at work, but it comes down to someone being too proud or having too little self esteem to adapt a work, they feel the need to prove themselves by adding their own spin
8 months ago
Anonymous
But why the frick do people sitting on veritable goldmines always feel the need to reinvent the wheel? Take the books and games and translate them to live action. It should be moron proof. You can salvage your pride by wiping your ass with fistfuls of hundred dollar bills daily for at least a decade.
8 months ago
Anonymous
There’s little to no oversight in big budget writers’ rooms, so they can get away with it at the creative level. Most of the media lately fricking up adaptations has been for tv streaming giants who don’t give a shit as long as they get returns they’re look for, and they never look at the long term impact of having one popular season that turns future viewers off
Yeah I can't believe he thinks we're real it's stupid.
Yes, but no one gives a shit about that. Tzimisce has millions of fans who just want to do weird flesh-warping magic and don't care about any other aspect of the clan.
The flesh-warping is ultimately the doom for their inclusion. It's a lot of highly complex and esoteric stuff for just one clan. If paradox was more willing to prostitute its license out then a tzimisce game would be an excellent option. Where it's not just some basic spell that's all gribbly and fleshy but you full on have flesh-crafting as an actual integral major mechanic.
Reminder he originally wrote Alpha Protocol and then Chris Avellone came in to take over the director's position and he apparently thought the writing was so awful he completely rewrote the game from scratch even though he really didn't have the time to do that.
It wasn’t mention about the quality, apparently it was inspired a lot by Syriana and a lot darker/serious. Presumably some party thought that wouldn’t sell as well an lighter action-thriller
Chinese Room is basically in name only, new studio handpicked by Sumo Digital, so despite it technically having no games as a track record I think it has more potential than Hardsuit Labs which had one abandoned online FPS under their belt. Probably will be a 7/10 game in the end but it’ll probably end up like Dead Island 2 where the miracle is it came out at all and not as absolute dogshit
The only thing I'm worried about is that they make you an Elder, but in the end you still end up being a lapdog for everyone else. They say they don't want to do a retread of Bloodlines 1 but if that happens then it's functionally no different from playing a neonate anyways
at least it makes better sense of the protagonist actually being powerful enough to walk around town slapping people up though
and since the game apparently only spans a few nights over yuletide similar to vtmb1, it might be logical for you to have to intervene directly instead of taking the time to build a power structure around yourself
being an (assumedly?) amnesiac elder sounds kinda cool actually, bonus points if you're being keikaku'd by your past self instead some local no-name. It would also make the MC being overpowered/strong reasonable, alongside them relearning powers and shit without being mary-sue
>avellone was on the hardsuit version but all his writing was rejected >avellone was metoo'd when there was however small a chance he might've joined the tcr version
JUST
The game may even have Deionarra in it, the trailer says she will wait for you. So is she a past lover? A thrall? A vampire who swore to be loyal to you? Did your Elder self from the past merely manipulate her to aid you when you come out of torpor?
She's Lou Grand. But yes, she could still be a past lover of the Nameless Elder. Given her merged design with Lilith, she's probably a villain, and the coomer teasing plays the same role it did with VV in the first game.
She will be Deionarra. The devs were interviewed and apparently they were really evasive about whether or not there was romance in the game. There we have it folks, Bloodlines 2 will be the Planescape Torment of vampire games
>muh romance
Baldur's Gate 3 and its consequences have been a disaster for the RPG race.
8 months ago
Anonymous
Romance and sex are a big part of the human psyche, if you want a complete rpg they should be part of it. morons like you who scream at this stuff are the bigest morons around.
8 months ago
Anonymous
i think it depends on the setting and story being told, romance might be appropriate at times but (for example) having an elder WoD vampire fall in love for the sake of "completeness" would be silly and actually break the role you're supposed to play
8 months ago
Anonymous
christof romuald
8 months ago
Anonymous
yea but christof was in love from before his embrace, redemption's romance was proper and integrated into the story and characters instead of a tacked on dating sim element
planescape too since the discussion started with a mention of deinoarra
8 months ago
Anonymous
>yea but christof was in love from before his embrace
if they go the way of romance, they will absolutely make it like that
8 months ago
Anonymous
>having an elder WoD vampire fall in love for the sake of "completeness" would be silly
No why would it be so. Especially if they're old lovers like people think.
8 months ago
Anonymous
There are plenty of ways to do it. If the game wants to go more into the "elders are manipulative" vampire politics angle they could just make the past Elder you someone who saw her as useful. They could make it so the past you fell in love but the current you has amnesia and isn't the same person. And so on
8 months ago
Anonymous
>romance might be appropriate
No. Never. GTFO with that homosexualry.
8 months ago
Anonymous
>>muh romance
have you read any vampire novels?
Seducing people is part of being a vampire, that's why it was literally a mechanic in the first Bloodlines
I'm usually all for romance, and Astarion with Shart are my latest favourite love interests, but I think VtM doesn't need romance. Sex maybe once or something, but no romantic shit, you are fricking dead and the world is on the way to ruin, no need for that.
8 months ago
Anonymous
>but I think VtM doesn't need romance
i respectfully disagree, i think a tasteful romance plot can add very much needed character development, keyword here being tasteful
8 months ago
Anonymous
an absence of romanticism can define characters or situations too though, it doesn't belong everywhere
8 months ago
Anonymous
again, we will agree to disagree
8 months ago
Anonymous
Just make it like Heather
8 months ago
Anonymous
>you are fricking dead and the world is on the way to ruin
Perfect for romance and tragedy.
8 months ago
Anonymous
love chads agree with this post unanimously. there`s nothing more beautiful and noble than fighting for love, as "uninteresting" as some people may consider it.
as for sex, it's more about power than physical pleasure. and lets not forget in the original vtmb the player only exists because their sire fricked them
8 months ago
Anonymous
>beautiful and noble
Did you play VTMB? It's almost comically dark, dirty and awful. Like everyone is.
8 months ago
Anonymous
Not if it detracts from the main part of the story. If you have to waste time dealing with the intricacies of romance to the point it causes the rest of your game to suffer, it's not worth doing. Not to mention romance is such a complex topic, no game really does it justice anyway.
Too many games just have you go through a checklist to arrive at romance, they don't model the subtleties leading up to, the change in behavior between a pair of individuals infatuated with one another, or how their view on things change when they're together. And this is just the "basic" stuff for romance, it doesn't even touch on the real esoteric relationships some people have.
8 months ago
Anonymous
Sex appeal: Yes absolutely
Romance: No because of the fatal flaw of limited conversation patterns. Once that questline is over and all extra dialogue trees are exhausted/on repeat, the novelty fades immediately and immersion is broken. You can only make it work by breaking your (character's) heart by either killing off the NPC definitively or have them break up with you and you move on in the story. It kind of worked if you choose to romp with Jeanette because there's no strings attached, and doesn't interfere with your showdown between her & Therese. This issue is the most apparent in Bethesda rpgs.
8 months ago
Anonymous
>>muh romance
have you read any vampire novels?
8 months ago
Anonymous
Seducing people is part of being a vampire, that's why it was literally a mechanic in the first Bloodlines
8 months ago
Anonymous
Teasing the possibility of sex to use someone as a blood doll is in no way comparable to romance, you coombrained Black person.
She will be Deionarra. The devs were interviewed and apparently they were really evasive about whether or not there was romance in the game. There we have it folks, Bloodlines 2 will be the Planescape Torment of vampire games
>bonus points if you're being keikaku'd by your past self instead some local no-name
I unironically wouldn't be surprised if they went the Planescape Torment route and had your Elder self basically plan a bunch of shit centuries in advance and that's the reason why all the bad shit in the game happens
So far it seems like the only thing really getting reused is 3D assets, so stuff like character models, the Seattle setting etc are getting reused. It's unknown if they'll reuse Rik Schaffers music. The code and base gameplay mechanics are being totally redone from the ground up because it seems to have been unsalvageable, they might pick and choose when it comes to story but it seems like the writing and dialogue is completely redone as well.
I doubt they'll do that you might have it as some characters showing you what's new in the world and how's it done but after you'll get dragged into a conflict and you gotta survive on your own
It seems more like you're an Elder in age only, and the world around you is so different from what you know that you're simply too out of touch to really be more than a really strong dude in the current political landscape.
Because he's cute. Same concept as liking evil women.
8 months ago
Anonymous
Except that all women in Bloodlines have redeeming qualities. Except maybe the chinese b***h but she's no one's favorite.
8 months ago
Anonymous
No but characters like Makima and Rhea are well liked
8 months ago
Anonymous
I just hope she's not another LaCroix
8 months ago
Anonymous
>give me the key. >y-yes mommy
8 months ago
Anonymous
the new b***h has such a good face
this models face is a bit casino-tart-on-her-way-out
the new one has the laura croft tilt to her features, creating the visual shorthand that shes always LOOKING DOWN at you
that's why in the trailer shes leaning far forward, as with her choice of words, her posture is deliberate, to hide her nature
its parity of design and delivery
shes mad hot too and looks more like a mean property developer than a slag
8 months ago
Anonymous
imagine being this wrong and gay
8 months ago
Anonymous
look at her model dump, upward tilted nose, downward tilted eyes with prominent lid, full but uneven lips
viewed straight on it looks like shes looking down at you
you'd have to be faceblind to miss it
so in the trailer, shes leaning forward as she lies
looking up at you
because if she was looking you dead on it would trip your lizard brain
the weird cadence of her voice and deliberate posture show that the knows this too
this is to signpost that she has the temerity to try and game an elder
its a good thing, bodes well for the characterization
which is the most important part of a VTM game
combat looks like breakdown-shit so it'll either be kusokino or kusoge
>thinblood
I guess it could pass but it still looks barebones. Like they have the base for it but lack everything else. Pale, white, bony skin. Scary, gripping eyes. Spikey teeth coming right out of his mouth etc. They're supposed to be a walking corpse not just a freakshow that escaped a circus.
>Yo, um, yeah >Dis cracka sucking blood, yeah >Lil Fangy in da house
8 months ago
Anonymous
MY BLOOD THIN
BUT MY CUM THICK
VAMPIRE b***hES
SUCKING MY DICK
8 months ago
Anonymous
MY BLOOD THIN
BUT MY CUM THICK
VAMPIRE b***hES
SUCKING MY DICK
>Who do you voodoo, b***h?
8 months ago
Anonymous
KINOOOOOOOOOO
8 months ago
Anonymous
That shit was unironically good, helps even more that story wise it's a song that made one of the DI character's career.
8 months ago
Anonymous
Be thankful is not trap or a rap song like they do for everything now
8 months ago
Anonymous
>instead of using thousands of mixes out on youtube that perfectly fits into the themes of vampire, darkness, power and sex, they instead use generic normie music
Like the other anon said, be glad it's not Black person shit.
>instead of using thousands of mixes out on youtube that perfectly fits into the themes of vampire, darkness, power and sex, they instead use generic normie music
Like the other anon said, be glad it's not Black person shit.
i like him he's a distinctive sight, the gameplay demonstration of the previous version also had you hunt down "slug" who was a full on inhuman looking nosferatu so his design wasn't meant to exclude those
No western modern game adaptations will be good until all LGBT and millenials are removed from the entertainment industry because: >No lewd women >Massive amounts of LGBT >Borderlands writing >Politically correct shit >Etc
Saints Row Reboot is a great example of this shit.
Looks good. First game had absolute dogshit combat so it's not like they have some sort ofhigh bar to reach.
Nostalgiagays will cry and complain about their dogshit cult classic being RUINED when they only thing holding the game together was its interesting characters and voice acting as well as a few staples created by the community so the piece of shit actually runs.
Nice to see the ugly dude asset from the old gameplay was reused. I think most aspects like sotry, atmosphere and graphics will be good to fine enough. Two things I'm mostly worried about is combat and how much difference there will actually be between clans in terms of gameplay. Especially considering the old devs wanted to add the Nos only later and not on initial release.
Hardsuit version wasn't going to have Nosferatu and Gangrel, since they couldn't be bothered to make alternate pathways for the former and transformations for the latter. Here's to hoping chingching room will get bothered, but I'm still not expecting anything until unedited gameplay and more info.
Wasn't the original version gonna have new clans as DLC? That always felt like a weird idea to me. Like I don't know if people would like DLC where you have to replay the entire game to see the new content. Maybe it was planned like separate little mini-campaigns or something.
Pretty much, they are some the least human in terms of morality, and appearance both. But considering that you are the ancient evil that has awoken, I doubt you'd be a paragon in the story anyway.
Yes, but no one gives a shit about that. Tzimisce has millions of fans who just want to do weird flesh-warping magic and don't care about any other aspect of the clan.
If it's decent when it comes out I'll be pleasantly surprised. But otherwise no. WOD is a cursed franchise. I have more hope for the guys remaking Requiem in Skyrim than for VTMB2 with no Brian Mitsoda.
If we're playing an Elder, wouldn't we be immediately be beckoned towards the middle east like all other elders?
I don't know what's happening in the metaplot rn
WoD LARPing used to be old cringe-kino back in the late 90's/early aughts: I'll have deem it a good thing she's into and have knowledge of the setting, if nothing else.
We know why it was bad though: >Hardsuit begins work >Outsources initial cinematic to another company >Actual game looks nothing like the cinematic >Gameplay releases >Universally panned >Story is poorly received >Paradox gives Hardsuit a another year to overhaul the gameplay, pushes the game back to 2021 >Still looks like complete dogshit after a year >Paradox makes the call to take it away from them and give it to Chinese Room >Chinese Room has a year to make something out of Hardsuit's clusterfrick >Game looks better to Paradox >Gets a trailer and formal announcement
I am a bit hopeful but still cautious, no other choice with gaming these days. I am expecting it to be more like Deus Ex than Bloodlines though. In that its thinner on role playing, dialogs, builds etc.
HR had social elements like Bloodlines did in that you can properly talk your way into success opposed to just combat or sneaking. I doubt we'll see a game that Bloodlines tried to be in letting you have a speech build be viable for a lot of the game. 2 will probably have key sequences you can talk past like HR and MD. It has proper melee so it surpasses new DE anyway.
I have no doubt it will be but it will still be different from Bloodlines 1. Less picking a clan and speccing your build, more of being a character with a mostly fixed story and set of powers to choose and build. Similar but still a bit different.
So if you awaken from torpor after presumably hundreds of years how are you going to adapt to the modern world? How will your character know what smartphones and the interneet are
Elders are smart, though you'll definitely be really confused at the start you'll catch up enough to at least understand it practically ie "this lets you talk to anyone around the world, provided you know a series of numbers tied to their phone."
Despite their reputation as technophobes, only very complacent elders with a dozen ghouls to handle everything for them are completely clueless about how the modern world works. The finer points may be lost on an elder but they understand the principles just fine.
>"Anon my love help me regain my position of prince" >"Ok" >"Aha now I'm prince again I was manipulating you, I totally don't love you anymore" >Kill her/Don't kill her
Here you go, the plot.
How radically different will it be as an elder based on your clan? If you pick Tremere will you be in the Pyramid or some kind of Antitribu? I'm very much a VTM secondary so how does this work?
When I rein in my expectations, it's pretty clear that we'll be playing an elder who has been in torpor for ages and probably has amnesia. I doubt that the clan will have a major impact on dialogue, except for maybe Malkavian due the original VTMB.
I guess that's fair, amnesia is the easiest option to let you branch out from. Malk getting the most unique dialogue does make sense since they're insane but it would be nice if there was some extra fluff lines for the others.
in one of the visual novels there is a wheelchair ridden old ventrue who got embraced in like age 80 so he stayed the way he is, he dominates a young servant and speaks through him
Most WoD material is kind of ass, even before v5. Bloodlines 1 is like The Darkness game where they took somebody else's material, took the cool shit that they liked, then mostly just did their own thing with it, and for the better.
They really want to salvage this specific series. They've certainly been milking the hell out of the IP since they obtained it with other new games but they are really fixated on making the sequel to Bloodlines because of its renown.
>shows up for five seconds at the trailer's end and steals the show with two lines >makes anons debate the concept and necessity of romance
She's too powerful
it sounds exactly like mary elizabeth mcglynn, aka major kusanagi in the english gits dub, who was also pisha in the first game.
it's only 2 lines but if it's not her I will be surprised.
>that has managed to drive the great sects into the defensive, destroyed the headquarter of Clan Tremere and has become one of the greatest threats to the supernatural
They sound like a serious threat.
said basically, they torched the most impenetrable tremere stronghold of vienna and cleansed london clean of vampires, camarilla ordered communications blackout because of them
>that has managed to drive the great sects into the defensive, destroyed the headquarter of Clan Tremere and has become one of the greatest threats to the supernatural
They sound like a serious threat.
>that has managed to drive the great sects into the defensive, destroyed the headquarter of Clan Tremere and has become one of the greatest threats to the supernatural
They sound like a serious threat.
>In Brazil, the Batalhão de Operações Especiais Secretas (BOES), wages war against Kindred in the major cities of the country. Infiltrated inside the usual police forces they clean cities by police raids in Kindred businesses and havens, block by block if needed.
Game when?
They seem to be kicking bloodsucker shit harder than has been done since what, whatever motivated the Camarilla to show up in the first place? So it's the biggest threat to vamps in 700 years. And it's no longer some guy in a silly hat giving someone a stretch on the rack to rat out their vampire boss but now surveillance state tech.
They're competent, but Swansong showed there's internal conflict between the Vatican side and the agnostic NSA/CIA side over how exactly how to battle the paranormal
To be fair the guy who was trying to kill Galeb makes it clear why the operator inquisition are successful since they don't do full moron. Sure, they can do some holy damage, but holy frick its so lacking
Despite the whole setup of V5 games being vampires prevailing against outside threats, the Inquisition is a genuine threat and vampires as a whole are on the defensive. V5 has a lot of shitty changes but the SI are a nice addition
Lots of guns and general criminal organization dismantling tactics applied to Kindred. Freezing assets, surveillance, destroying their smuggling routes. Also they tend have a lot of True Faith wielding squad leaders which is combat kryptonite to vampires
To add onto my post: the text adventure game VtM: Night Road goes into the inquisition breaking up the Camarilla’s money flows and how they’re trying to adapt. It doesn’t get recommended enough
There’s different levels of True Faith, most with it will just repel vampires or freeze them in place, higher level ones can damage or even smite them on the spot
Literal plot gas that kills vampires. Somehow allowing glowBlack folk of U.S., Brazil, and even fricking Russia to work together alongside the Vatican without getting divide and conquered by vampires.
Oh and the writers don't understand how the surveillance state works so if you post too much on the internet you get got by n+1 glowies.
It depends how heavy you are relying on any scenario materials for sessions. If you aren’t very reliant on it I’d go with V5, there’s awful lore and scenario-book changes but it’s a lot you can ignore for the improved Hunger and Touchstone mechanics and general quality of life things. If you’re going to be using them, I’d homebrew them into 20th Anniversary Edition
They're like endgame Hunter players in that they're almost entirely maxed out in stats, can look at supernatural shit without going insane, and have access to the best equipment and items you could possibly obtain outside of kissing the storyteller's anus and sucking in his diarrhea farts.
Inquisition is basically what VtM constantly harped on about when trying to explain why all supernatural entities ultimately fear the human race.
It’s the results of world superpowers and religious institutions combining their resources. I like the SI as a counter to vamp society as it gives a lot more believable room for why new vampires are being tasked with things and why elders are in jeopardy in tabletop sessions rather than “because you’re the player and you need to be able to win”
why do people have such a hard time understanding that making a properly-made game with a thick atmosphere is impossible in 2023? let alone one with an atmosphere as tricky as late 90s/early 2000s urban gothic vampire life
>why do people have such a hard time understanding that making a properly-made game with a thick atmosphere is impossible in 2023
For the same reason you won't be able to explain your reasoning despite being able to make that statement so confidently. You don't have a single argument to back that up, only a vague gut feeling and disorganized thoughts.
>why do people have such a hard time understanding that making a properly-made game with a thick atmosphere is impossible in 2023?
Book of Hours literally just came out weeks ago and its one of the most comfy and atmospheric games I've ever played, you should play more games, or less shit ones at least.
Nobody involved has any idea what made Bloodlines good. It wasn't that it was an accurate representation of Vampire The Masquerade. VtM is an unlikeable parade of melodramatic homosexualry. What Bloodlines did was to take that and take the piss out of it.
>Do you have any hope for it?
No, even with woke culture, this shit will be SWARMED with gay and brown pc shit. Its just what the genre has become.
Its gonna be real bad.
It's going to be a Rudi-tier globohomosexual piece of shit, with peak millennial writing.
You basically take the worst slop of the syfy channel, mix it with a gay orgy, and take a big fat shit on top of it and stir until the game releases in early access pre-order.
This thread should have been for taking bets on whether it gets cancelled or not
Unfortunately this, expect gay black muslim vampires fighting the patriarchy because these people are complete morons that are so brain washed they think fun is offensive.
With how much Paradox has clamped down on WoD political stuff after the whole Chechnya debacle, I doubt TCR’s Bloodlines 2 will have much if anything in that regard.
I think you're being too hopeful I don't mean that nastily but you have to understand these people are ideologues, absolutely and unequivocally posessed. We aren't going to get what the creative freedom of the 90s and early 2000s produced because it's not allowed anymore under their dogma.
I'm around 7 hours into Redemption, and despite all the horrible moments of savescumming and reloading, I've grown to love it. It feels so much like an adult version of the old Harry Potter games.
it was janky and weird even back when it released, but it was also great in it's own way.
I always regretted not being able to get a group together to try the dungeon master multiplayer mode.
It’s neat as an overall experience but it’s such exhausting gameplay. One of those games to just slap on cheats so you aren’t getting eviscerated by enemies or having your AI companions break
>that's just plain boring there are things in life to always look forward to
Of course
But this ain't one of them
I'd still rather be surprised if it's good when expecting it to be bad (which is more likely), than vice versa.
>Three side war >Trailer shows exactly three characters, the nosferatu, the asian lady and the last lady everyone loves
Are they the leaders of each faction?
I'm just saying because the nosferatu looks like a thinblood according to people, so they maybe dropped the thinblood plot and made them their own faction.
That would leave the two ladies, one surely is Camarilla, maybe the other is independent. Or maybe I'm overthinking it.
Still doesn't have any of the original Bloodlines 1 devs who got cancelled by Hardline, so no.
Also no gameplay shown AGAIN so this isn't boding too well.
I think it’s more for the player’s benefit if they aren’t familiar with Book of Nod/Caine’s story, but it’s very easy to wave off as the sisters wanting to toe the line and give the Kindred originator’s whole backstory as a showcase to the general public
It wasn’t bad, but it’s a niche IP trying to get a foothold in the battle royals market where everyone plays the same 3 games. Plus it had terrible loading times to get into matches in the early stages which killed early interest
the blood needs to be diluted before israelites become vampires, it's why they're so obsessed with the mother being israeli
it needs to get filtered through multiple non-israeli mothers in a row before they actually start showing signs of degeneration though
the blood needs to be diluted before israelites become vampires, it's why they're so obsessed with the mother being israeli
it needs to get filtered through multiple non-israeli mothers in a row before they actually start showing signs of degeneration though
You morons, you know how much garlic is in israeli food? They literally think overloading food with garlic is good luck. They drink human blood for entirely separate, non-vampiric reasons. The real vampires are the English.
There's two, combined they're still shorter than the main game easily. They're using the unused Hunter powers deep in the game files. One is a story set before the main game called Prelude 1 where you're a Society of Leopold member and go around some neat custom levels doing hunter stuff. No voice acting and the writing is pretty amateurish.
The other is just going through the various combat gauntlets but as a Hunter with like 250 exp to play with.
Honestly, the trailer for the first version looked better. Probably because that was all about trying to communicate the soul of the game whereas this is just a compilation of mediocre looking combat gameplay and nobody played Bloodlines for the combat gameplay.
Redfall was already a redemption for vampires purely on the basis they were actual monsters in that game instead of just homosexualy ass wannabe capeshit.
I got drunk and preordered the highest edition of og Bloodlines 2, never tried to refund because at this point I want to see what the hell they’re going to do with my order
The fact that it's one of the only RPGs with a contemporary setting in existence. If it had some decent competition it probably wouldn't be as highly regarded.
>made by The Chinese Room >but The Chinese Room also recently had layoffs which included all the key people who made their previous walking simulators
It's a coin toss, but I'm inclined to believe it's going to be bad still because modern writers are still shit.
Because there are a lot of other factions at play, and simply put 90% of them fricking hate vampires. Even just the Werewolves are a massive preventative threat given they are schizophrenically inclined to guarantee TVD since vampires' power stem from what the Werewolves believe to be Satan (and they're more than likely right).
>do they even have methuselah equivalents or god forbid, anything near an antediluvians level?
Do the vampires? I'm not even trying to pull an ebin gotcha, Methuselah only are in it for themselves and only live that long because they're on their own side and no one else's and Antediluvians will kill whoever the frick they want regardless of species/faction/whatever, they're more likely to guarantee TVD than anything else.
Reminder that Baba Yaga almost wiped out the furry population of Russia before she got got by an even bigger badder Methuselah.
8 months ago
Anonymous
Yeah, werewolves have the higher initial power but vampires have the greater ceiling for growth
8 months ago
Anonymous
Don't forget she fought and escaped the nossie ante as a fricking neonate. And she made a literal iron curtain through sorcery that kept track of and kept out unwanted supernaturals from coming into Russia. The nicktiku who got her must have been getting amped up by
Absimiliard. Even the strongest methuselah though are infantile compared to their creators(barring newer ante's like Tremere and Giovanni.).
8 months ago
Anonymous
Antediluvians are basically that kid on the playground that will go “well I have the exact opposite to counter that power you said you have”. The Ravnos one waking up and soloing an elite squads of elders and needing essentially a nuke dropped on him to soften him up for a Mage satellite beam is considered a mid-level Ante
8 months ago
Anonymous
They're all walking plot-devices and need even bigger plot devices to defeat. It took a WEEK of fighting a hungry and frenzied Zappy. If he had been coherent, he'd have just used chimestry 10 to rewrite reality and escape. The Eldest is a horrifying mass of flesh in the sewers. Lasombra ante is probably the worst, since he will send you to the shadow realm to get demon-raped.
8 months ago
Anonymous
It’s a shame White Wolf ditched all the Gehenna scenarios and sequestered them away there anyway. It’s annoying how prevalent talks of Antedelluvians are for every incident of them showing up after is only focused on after the fact
8 months ago
Anonymous
>Baba Yaga almost wiped out the furry population of Russia
who the frick writes this shit?
>Because there are a lot of other factions at play, and simply put 90% of them fricking hate vampires.
This. Kindred have enough trouble tip toeing around each other as it is, risking someone else's attention by trying to lay claim to very public figureheads that control life's daily workings on a national or global scale is just asking for more of a headache than it's worth. Especially if your antics somehow manage to annoy a Mage of all things.
There are a bunch of other supernatural creatures, including humans like Hunters who have supernatural powers, who compete with vampires and prevent them from just taking over everything.
Directly ghouling world leaders is stupid, especially when most are just figureheads. Ghoul or better yet Dominate /Presence their advisors. This is what the smart vampire does.
I'll give you a purely within VtM answer since most you're getting are cross-splat and to be blunt cross-splat creates more problems than it solves (nevermind how most of them are pretty shit).
Directly controlling public facing world leaders is too great of a risk to the masquerade. Controlling their advisors, middle management types, and specialists in key positions is the way to go and it's what vampires did in the old lore to maintain their overall grip on humanity.
The issue of course is that vampires are constantly fighting amongst themselves, sometimes even within the same clan. This keeps even a sect like the Camarilla from marching fully lock-step.
But yes, if we're being honest vampires should and would have a lot more power than recent lore gives to them. I draw a lot from Epstein, the Trilateral Commission, and other such state/corporate/NGO conspiracies for my own WoD games.
Nope. Still want to play it pretty badly however. I'm so fricking starved for content I'd give it a chance despite it looking like shit and knowing the history of the development
Yeah over time the critique has warped into that the entire last third or even half of the game is railroaded and unfinished when it’s the final 2 hours of a 12ish hour game
I like the combat in 1 for the most part. The tutorial doesn't do a good job explaining enough of the mechanics and a lot of people don't put any points into combat stats then act surprised when their character can't fight. I think that explains a lot of the complaints.
>combat is considered some of the worst ever
It's not. Combat can be very enjoyable in Vtmb after you get past the initial hump in the beginning and allocate points correctly. You can became incredibly overpowered to the point where it's hilarious.
The real problem are boss fights. Most of the boss fights are garbage but going through hordes of enemies is awesome.
>The real problem are boss fights.
True. The problem is either some bosses have too much health, or that you don't get much of a damage boost from putting more points into combat stats, just less penalties. Some bosses could have their health cut by 25-50% and it would just make the fight better.
>Some bosses could have their health cut by 25-50%
Yeah, Ming Xiao was the worst offender in that regard. Absolutely ridiculous amount of health
Yeah, they’re all just wailing on a figure with very little hit feedback to differentiation. I kind of like Bach’s for having phases and not a typical fight, but it lasts so little time as well
>. I kind of like Bach’s for having phases and not a typical fight, but it lasts so little time as well
My favorite boss fight was the two Kuei-Jin twins guarding the sarcophagus in the Giovanni hideout. Bach was alright too
Yeah, they’re all just wailing on a figure with very little hit feedback to differentiation. I kind of like Bach’s for having phases and not a typical fight, but it lasts so little time as well
How monumentally did you need to have fricked up for the whole previous game to get trashed? Reusing assets is almost mandatory in game dev. I'm baffled.
also a good choice, best girl of Tremere and one of the few council members left alive
I like Julia Antasia, the idea of medieval Germany modeled after the Roman Senate is neat and there’s room for how she would react in modern days with world superpowers modeling themselves like it still, and she’s still an open question since she’s MIA in torpor
>fell into torpor during the anarch revolt and hasn't woken since
probably tired of the world
I like Julia Antasia, the idea of medieval Germany modeled after the Roman Senate is neat and there’s room for how she would react in modern days with world superpowers modeling themselves like it still, and she’s still an open question since she’s MIA in torpor
Friend is friends with a studio lead at Supermassive games. The studio is just down the street from the Chinese room's studio. Alot of people in the scene know what's going on with the studio. Dev is going terribly as you might expect. Just lots of people leaving the studio.
Bloodlines 2 needed a big studio with actual experience in the genre with a big budget but Paradox just skims on both those parts. Here's hoping this doesn't kill the IP permanently.
If I wanted to bullshit, I would've just said Larian or a local one. I'm just repeating back what dev friend said. No point in trying to dismiss it, since the studio is in fact hemorrhaging devs either way.
>Bloodlines 2 needed a big studio with actual experience in the genre with a big budget but Paradox just skims on both those parts.
Whether what you wrote is true or not, this sentence is what it seems to be the case. How the frick do you give a sequel to a legendary Bloodlines to a studio like Hardgay Prolapse? Mitsoda was not the only writer of B1 and people think of him like a saviour ignoring other creators. Now, paragaydox decided to give this project to DEAR ESTHER studio. If anything, it's paragaydox that's responsible for this whole frick up. They are fricked in the heads and part of me want this project to shit on them even harder in the ende. Stupid c**ts.
The Elder vampire protagonist is fine in the sense that it's more understandable how you become powerful quickly
However I don't know how they'll handle you not understanding modern technology, maintaining the Masquerade in a modern age, or modifying the story so you aren't just another neonate pawn for everyone else
>the plot is about vampire bloodline supremacists >the new brood is so thinblooded that a minor neophyte from 200 years ago seems like an elder to them >monster ultra sipping boomer antag who turns out to be right in the end versus artifical broods and shit like bruja
is this what they had to throw away lmao
whatever the case, im more hopeful now than i was
>not understanding modern technology
This can make for interesting conflicts and story hooks >maintaining the Masquerade in a modern age
Isn't the Masquerade just a gameplay thing even in the tabletop? As in, you just explain that if you break it, it's game over cause you get exiled and vampire hunters kill you
>>not understanding modern technology >This can make for interesting conflicts and story hooks
Modern technology is kind of irrelevant in VtM because in v5, all Kindred are banned from utilizing modern technology, be it smartphones, computers, whatever. It's a huge thing in Swansong, not to harp on about how half the plot of Bloodlines 2 is basically just going to be Swansong: Hey, We Have A Budget Now.
So they're all like Gangrel now, living in a parallel society? How does a Toreador CEO check up on his business interests if he isn't allowed to use technology?
8 months ago
Anonymous
Don't think about it. It's V5.
8 months ago
Anonymous
They weren't really thinking about that when they wrote the S.I. The developers of V5 designed it with "play to lose" as their core ethos. If you're not constantly hungry and eating a mile of shit, you're playing the game wrong according to them.
The Second Inquisition is one of the many hamfisted ways to achieve this end where you have to play the game their way.
8 months ago
Anonymous
Don't think about it. It's V5.
Okay I see. They want to go back to the secretive vampires who have to be careful, because at least from what I saw in the game, it was more of a "vampires run almost everything" setting
Makes sense from a design perspective, but I can definitely understand why players don't like it
8 months ago
Anonymous
Eh, in my reading the most vampires were pulling the strings was in the very first edition of VtM. Besides, you always needed to be careful even without all the plot contrivance. Protect the Masquerade.
8 months ago
Anonymous
It was always pissing me off how insanely railroady V5 is narratively and mechanically. You either play the way they want you to play (a rebellious Anarch thinblood/14th gen newbie angsting over their predicament every step of the way), or you are screwed.
8 months ago
Anonymous
Nightroad was based around this whole concept. You play as a courier delivering important messages/packages across the Southwest US since they can't risk using technology to transport important stuff.
Bear in mind having computer skills actually comes into play in terms of being able to hack Second Inquisition systems, and there are puzzles involving human tech like phones. But as a story rule, if we assume the same Paradox consultants worked on the modern VtM games, the main character in Bloodlines 2 won't have a cellphone. At most they'll have a pager, because the Camarilla seem to agree that pagers are okay, in limited circumstances. The Second Inquisition is a huge threat, and any computer systems that the vampires do have, because they obviously need SOME computer systems, are strictly controlled and the average vampire isn't allowed to touch them.
>le cool cinematic finishers >punches and impact sounds matched to the music beat
It's dead on arrival. It will also be current year homosexual shit instead of dark, brooding, haunted atmosphere from the original game. Didn't they cancel this game before to make their piece of shit pvp battle royale that died in a week?
>>le cool cinematic finishers
It's just the combat showcase they reused anon. Now we can agree that this highlights completely different problems with this development, but I'm just saying they didn't make that combat for this specific trailer
So what do you think the plot will actually be >Three factions
Second Inquisition, Camarilla, Anarchs >The woman
A past lover, an underling who swore fealty to you, someone your Elder past self manipulated into serving you or helping you, someone exploiting your amnesia and pretending to be either of the two to manipulate you, or a completely imaginary person (ie the voice in your head) >Missing position in court
Either the Prince died, or the Sheriff died >Your role
Could be multiple things
You will be appointed Sheriff at one point because of your status (ie your old self may have had a lot of friends in the Camarilla or a good reputation), and have to decide how strictly you want to enforce the Masquerade, who you actually punish, and whether or not you ultimately betray the Camarilla
OR
The woman will be the game's Yes Man and will try to nudge you into manipulating the other factions to become the next Prince. Or she is actually the villain and pretending to help you when she actually wants to be Prince
>the chinese room >dear esther >amnesia a machine for pigs
I have zero hope for it. This studio doesn't have a good track record and I'm aware of exactly who they are.
I'll take the elder over a fricking "frick you dad, it's not a phase" thinblood the previous version was going with.
Chinese Room has the heart in right place. What sort of loser wants to play as a thinblood?
This looks worse than what Hard Suit Labs showed off and i can't believe I'm even saying that. Even that looked like it retained some elements of VTMB's atmosphere, this looks wrong and i can't quite explain why.
For me, it's the fact that they mostly show off combat
Like, if you had to make a trailer for VTMB 1 right now, what would you include? How much of a spotlight would spamming left click really have?
They mostly show combat because the studio has a reputation for making walking simulators. It's to say "hey we aren't just making another walking simulator this game is going to have combat in it"
As many anons mentioned, most likely their intention was to counter what people think of chink room (walking simulator dev). Their goal was calm down people that would otherwise screech "THEY MADE IT A WALKING SIM AS I EXPECTED".
It's smart what they did and it's only the first trailer, there surely will be more stuff on the way.
0 expectations though.
>Like, if you had to make a trailer for VTMB 1 right now, what would you include?
The original Bloodlines trailer is like 90% characters walking towards the character interspersed with combat snippets.
We're talking about the follow-up to a cult classic, here. Not a trailer for a new game no one had ever heard of
I suppose just like all games nowadays, you wanna capture a new audience who doesn't care a shit about RPGs
Yeah i think that it's. Not allowing atmospheric presentation to be center stage is the problem. The most present theme of VTMB is how gritty/grimey the world looks. I was expecting to see shots of the city, buildings and associated clans and whatnot with those buildings. I also think i like the lighting less but it could just be the trailer. I hope they kept some aspects of the presentation in tact because i kind of liked this hub level, it just could have used some work maybe on some of the assets.
As many anons mentioned, most likely their intention was to counter what people think of chink room (walking simulator dev). Their goal was calm down people that would otherwise screech "THEY MADE IT A WALKING SIM AS I EXPECTED".
It's smart what they did and it's only the first trailer, there surely will be more stuff on the way.
0 expectations though.
I don't think they'll have a problem with the atmosphere. I basically have 0 expectations for it though. It'll be like Dragon Age Inqusition, where it was a solid 7/10 if you ignore all the shitty open world stuff and don't expect a proper DA:O sequel
Apparently, it's made by a one dude that REALLY likes vampires. So make of that what you will.
As long as he doesn't include a bunch of weird sex stuff kek
I have long accepted that VTMB2 will be shit even if it does come out. I basically see it as just another vampire game that might be interesting, like Vampyr
Anyway, I still need a VTMB fix. Is this any good? https://store.steampowered.com/app/280600/BloodLust_Shadowhunter/
actually it doesn't
if you watched the leaked gameplay from previous version (was on yt), you'd be happy it was cancelled. Wonder what it looks like today.
It was indeed Dontnod. Maybe I worded it badly, I apologized
The point was, Dontnod only made Remember Me and a VN before that game and it turned out fine. So I think devs can jump genres to RPG and be fine
Granted, Vampyr wasn't nearly as much of an RPG as VTMB1 was but I don't think any of us are expecting that at this point
looks like gay chunk shit now
this franchise died a long time ago. I moved on. Have you?
No, I replay VTMB and VTMR very frequently and am balls deep enough to ride out a direct numbered sequel to either, however shit.
>fem malk
there really is no point to playing a male for anything except nossie, is there?
>playing as a woman
Shiggy diggy.
But I'm a woman
>this franchise died a long time ago
No it didn't moron.
It was never alive
At most its persisted in an undead state
i fail to see what fat gays have to do with -
>vampire
oh i see, my mistake
sounds awful
where's Rik
>Do you have any hope for it?
No
tbpb
/thread
It will be good. Cuz i said so.
Thank god. I needed some WoD kino.
Mages and demons dab on vampsissies. We don't need vampshit. We gamers want to deal with Paradox and Faith.
I'm getting to run Hunter: The Vigil, the true patrician ruleset.
>giving yourself to the supernatural, rather than just blowing their brains out
shiggy.
Tell me about your planned campaign anon, I love HtV.
I'm still trying to hammer out details, but the cell will be drawn to a small farming town, after seeing some leaked photos of people being mauled to death in it...and the cops being weirdly silent on it, claiming it's just an animal attack when pressed.
They will eventually uncover a slasher is targeting members of a local religious group that dominates the town, which, depending on how the campaign goes, will be the basis for a subsequent campaign where they're a Deep One cult.
I also had plans that the Slasher himself is possibly a ghoul of an Anarch Baron hoping to start a new barony in the area, and viewing the Deep One cult as threats to him.
it's my first time running hunter though, with a group of people where one player is brand new to the WoD, and I only have one custom campaign previously that was an absolute disaster, so I'm nervous about running it. I want to keep it simple at first, with the focus on JUST the one slasher, before I open things up to either the Kindred or Deep Ones.
Slashers are good tutorial enemies, and I like the idea of a deep one cult. HtV is very good about letting you make your own creatures and villains without having to consult a bunch of random books. Personally I'd lean into that more than the vampires, but it really depends on what your players are into. You're being smart by starting small.
I learned my lesson from my previous campaign. I was running Dark Heresy(a warhammer 40,000 inquisitor game), and had ideas for a long, sprawling planet campaign, starting with a custom monster, then throwing in a genestealer cult(alien infested humans who breed into an alien invasion), and a slaanesh cult(insane cultists worshipping a god of Excess)...but then I threw them all in together, it was a total clusterfrick, and the players had no sense of agency in the campaign.
is there a more satisfying feeling than blood bonding a hunter, vampbros?
Demons have to dab on everything else otherwise the threat of armageddon would have no weight
mage's avatar is the shard of the last angel stayed on the earth after the war. whole ascension shit is literally preparing men to fight demons after the abyss collapse.
That's CoFD shit not WoD. different universe
I remember being made fun of when the first game came out because I liked it
the proper sequel would have been out many years ago if not for people like you who didnt listen to me
Lets be real, this is real COOL tier list:
Mage > Fey > Demons > Werewolves > Hunters > Vamp
>WOD werewolves
>above even vampires
yeah, no.
absolutely shit taste
t.sucker
Hunters rocks. Werewolf has a ton of lore for what boils down to game sessions of continually getting assblasted by mega corps on a potential Shadowrun would find excessive and accomplishing nothing
Mage and Changeling are so tonally out of sync with the others that the setting suffers for including them.
>tonally out of sync
Since when?
Since always
Changeling I agree with but I do think Mage fits in, for the most part.
>fey
why don't you fly off to never never land you fairy
changelings are shit tier but true fae are unironically nightmare fuel. very based.
Hunters > Demons > Vampires > Mage > Werewolves > Fey
My personal taste
Hunters>prometheans>vampires=changlings>demons>makes
Mage always seems to be love it or hate it. Changeling got the craziest switch with new editions and I miss the old version, Werewolf has the most potential but it’s just the same conflict over and over again and its systems aren’t sustainable.
Hunters>mages=vamps>ghosts>furries>teletubbies from the moon
Trailer looks good. I will remain cautiously optimistic until there's reason to be otherwise.
Even game about fricking ghosts would be better than vampire trash
There's always hope.
>chinese room
It's dead
There's no chance it'll be as good or memorable as the original game, but the implications for an Elder protag are intriguing.
I liked the old Chinese Room walking sims, but none of the same people are working on this. Assuming their other upcoming game, Still Wakes the Deep, launches before Bloodlines 2, it'll be the best indicator as to whether the story may be decent.
people don't know that when this game released it initially had a terrible reception. it was buggy and ran poorly
No anons definitely knew which is why there were always mentions of patching the game in guides. There's just too many people invested in it anymore that they more than likely just get it from their friends now instead of the guides themselves.
The cursed franchise. Bloodlines 1 was miracle even after the Valve screwjob
>The cursed franchise.
The IP is quite literally cursed. It killed numerous videogame studios and the lead actor in the short-lived live action TV show
almost like some unseen forces dont want it to gain too much attention
>even after the Valve screwjob
A dev for VtMB said Valve didn't cause them any problems. Valve kept sending Troika updates but Activision froze development. And Troika had its own problems.
It's being developed by a Half Life 2 mod team. And the mods they made weren't even this kind of thing plus they're basically being told to take existing half finished work of a previous team and turn it into a game in a few months.
Nah. I'm good.
>made by a studio who only made shitty indies or walking simulators
>backed by Tencent
0 hopes, but the marketing campaign will be pretty big
It isn’t the same people that made Dear Esther, most of the original devs are gone and they hired a bunch of people who used to work at other studios for this. It’s why they went out of their way to show combat in the trailer, to signal that they aren’t making another walking simulator
by Tencent
how do you know this? if it's true they're going to cram it with LGBT/strong womyn/pronounshit just like bg3
NTA but tencent owns sumo. Also I thought the Chinese hates gays
>Also I thought the Chinese hates gays
Also NTA but I thought the same until I learned they own League, which is full of homos and blacks.
well baldurs gate got filled with homosexual shit, and the only reason why I think that could have happened is pressure from tencent.
the chinese might hate gays except for when it comes to putting them in western media
Surely the developers had nothing to do with all that gay writing whatsoever and they were simply following specific orders pressured by the mean Chinese government
At some point the decision was made to make the game perverted. Either that happened in staffing, and/or specific direction later. Doesn't just get that thoroughly trashed by gayshit on the whim of a few gays on staff. The boss could be like "what is all this shit? scrap it!"
But yeah the way the LGBT work is via force, pressure, intimidation. The west is doing it top-down via investor pressure, so my best guess it that tencent is the reason why bg3 got molested.
The game industry is 98% liberal.
tencent partially exists to push that shit outside of china
old tactic to weaken your foes
>buy most popular game in the world at the time
>start filling it with Black folk and gays
>each pride year gaywash more and more of the cast, but usually only the white "cool" characters (varus/graves/fate/etc)
like clockwork
i actually like chinkshit (mostly the doujin scene) and it's well known that tencent is a goodgoy slophouse
Tencent doesn't care about homosexualshit. They only care about attractive female. That's probably the only reason why Shadowheart is in bearfrick 3.
there you go
>Chinese company
>Obsessed with social justice shit
Really threw yourself into a rage for bullshit you made up in your own head huh?
>supposedly a AAA RPG game with shit ton of content
>let the guys develop it who made that forgotten Amnesia sequel and Dear Esther
unironically what were they thinking?
>they are cheap
Paradox is broke. Not helped that the vast majority of the allocated funds were wasted by the previous SJW developer. So badly in fact it was unsalvageable even with infamous ubisoft axe man taking a look at it
Mitsoda is going to regret it for the rest of his life for ever approaching Paradox with the pitch in the first place. Almost everybody associated with the failures are now black listed
For comparison everybody and their dogs knows about Volition and their dogshit woke reddit row that bombed so hard it killed them. At least they got it out the door no matter the bugs and even pumped DLC upon it for a full year. Imagine now Voliton wasted all of Embracers money developing the reddit row while going through the funds without being able to finish it since its so broken on the source code level. Pieces of broken gameplay here, half finished levels there, 80% of the planned story axed and still unable to stitch it together to throw it out
anyway, game feels cursed or idk, even if it comes out one day sometime in 2025, it will be hot dumpster fire
im glad im not a big world of darkness and V:TM fan like my buddy, but the first trailer got me hyped back in the days, so I'm kind of upset regardless
>this trailer came out FOUR (4) years ago thttps://www.youtube.com/watch?v=qyRzRTLvhg8
shit, time flies quick, especially when 2 years of your life got wasted thanks to chinkflu
>Mitsoda is going to regret it for the rest of his life for ever approaching Paradox with the pitch in the first place
Mitsoda didn't pitch this game Hardsuit's Creative director did.
It wasn't his idea, but he was part of the pitch from the start.
>Paradox apparently regarded Bloodlines as the crown israeliteel in the portfolio when they bought the World of Darkness IP in 2015. Meanwhile, at Hardsuit Labs, creative director Kai'ai Cluney came into Kipling’s office and told him they had to make a pitch. Things started happening all at once. Kipling was sending emails to Paradox saying: “We’re pitching you a game whether you like it or not,” while Cluney started reaching out to Mitsoda. They had a meeting set up within a couple of days. Mitsoda reached out to Ellison later, and said it was fun watching her reaction when he told her, a reaction she described as a “weird goofy grin.”
>“We had the right people in the studio at the time, Brian was interested, everything just sort of worked,” said Kipling. “It was a perfect confluence of events. The time is now.”
>“Once Kai'ai and I started talking about it," said Mitsoda, "we were developing the game like, just, really quickly. It all came together. Getting back in that headspace was very easy for me.”
You always hear stories about scrappy dev teams making a grab for a potential hit and succeeding against the odds like not being prepared or having industry vets. The whole Hardsuit Labs debacle is really what happens when reality hits and you miss that one in a million success because you have no ground to work with
>one of the main writers is the woman who wrote bunch of quests for sebastian in hogwarts legacy
im kinda hopeful, those were good
Huh, those were the only good quests in legacy.
b***h seems suprisingly based
>>@sarahlongthorne Kindred are hardly savoury, and each character is their own flavour of monster. They are not spokespeople for our ideas, and no ideology is without flaw. We all have to laugh at ourselves.
>Once you're embraced, nobody cares about what group you once belonged to, only which you belong to now and where you sit on the hierarchy. Who is using who and for what.
AND the name "sarah longthorne" sounds like a bloodlines character in itself
>who wrote bunch of quests for sebastian in hogwarts legacy
So, the only good part of the story? Might be some potential there.
killing the uncle was exceptionally lazy, tho edgy, writing
What happened to Mitsoda?
I'm not saying a game without him would suck, but he was a pretty good writer
Did he degress or somethin?
you should check out his game Sunless Sea, his writing is kinda iffy nowadays
yeah i agree, her name is sarah longthorne
what? Sunless Sea is Alexis Kennedy's work. Mitsoda made Dead State (which was fine).
Mitsoda was the reason the development turned to shit. Hired femoids and put them in leadership position while they changed the direction and since he's a cuck, bowed to their decision making. In-fighting did them in.
> Hired femoids and put them in leadership position
These Gen-X dudes have a really low immune response for modern libtardism and SJW shit, they completely internalize it and follow it zealously for some reason even though it continues to chew them up.
He didn't do the hiring, you fricking homosexual.
he was thrown off the previous project. after which a company man came in to take over and finish it up. His conclusion was that it was so broken they could not salvage anything from it. After which the entire studio was axed
He was the only returning writer so everyone molded their view to fit that he was somehow the one responsible for all of Bloodlines’s success despite it being a team effort. Not that he’s a hack or anything, but you can’t expect one person to bring in the entire effort that it took all of Troika Games to do
also what this anon said, it was a team effort between jason anderson chad moore and mitsoda
Nobody knows
It's a mystery
Even Avellone was surprised
He started naming real life politicians as Camarilla members and it attracted too much heat. Really stupid of him, vampires aren't even real.
>vampires aren't even real.
That's what they want you to tjink
>Really stupid of him, vampires aren't even real.
agreed, now compare the new writer's opinions on this subject to his
the singularity of man
>New female lead writer has to come out in advance and wash their hands with "some of these people are bad (chuds), they do not represent our own ideology etc" jargon after the original devs said that "the game is absolutely going to take a political stance!"
Christ it really must have been unbearably bad.
In a world and setting where you are an actual monster and regularly engage with the seediest and most inhumane members of society, a conservative is what you think she's referring to?
>In a world and setting where you are an actual monster and regularly engage with the seediest and most inhumane members of society, a conservative is what you think she's referring to?
Unironically yes, it's more morally acceptable for video game characters to be serial killers than for them to bring up FBI crime statistics.
DESPITE JUST BEING 13% OF KINDRED THE LASOMBRA MAKE UP-
But that's because the kind of people that wite these games don't even engage with that at all. They wouldn't actually research right wing talking points or write a character that genuinely was one, not without hundreds of layers of irony and strawmanning. They don't put it in the game because they legitimately don't understand it at all.
how bad was the original script for her to come out and say this?
I recall that the original script had this system of trigger warnings whenever certain unsavory topic gets brought up in the dialogue. They were proud on it, saying that the game would revolve around that specific feature.
Same exact words can apply to Starfield
This reminds me of the writer of the Witcher series who said she wouldn't change anything in the upcoming series including characters because she has such a respect for the Witcher saga kek
Except that writer never provided any examples on how she was going to about doing that
At least there is a (small) glimmer of hope with this one
That shit still burns me. b***h had the keys to the kingdom: Well loved series with rich lore to plunder for ideas, lead actor is both female coombait and has enough vested interest in the series to attract hesitant fans, netflix bucks. How do you frick it up so bad that you make your lead quit and all but guarantee shit canning in under four seasons?
This is Ganker so you’ll have people up the ass saying how it’s just the woke ideology at work, but it comes down to someone being too proud or having too little self esteem to adapt a work, they feel the need to prove themselves by adding their own spin
But why the frick do people sitting on veritable goldmines always feel the need to reinvent the wheel? Take the books and games and translate them to live action. It should be moron proof. You can salvage your pride by wiping your ass with fistfuls of hundred dollar bills daily for at least a decade.
There’s little to no oversight in big budget writers’ rooms, so they can get away with it at the creative level. Most of the media lately fricking up adaptations has been for tv streaming giants who don’t give a shit as long as they get returns they’re look for, and they never look at the long term impact of having one popular season that turns future viewers off
Let's hope she honors her word on this.
Because IF she does then this game actually has a chance.
Yeah I can't believe he thinks we're real it's stupid.
The flesh-warping is ultimately the doom for their inclusion. It's a lot of highly complex and esoteric stuff for just one clan. If paradox was more willing to prostitute its license out then a tzimisce game would be an excellent option. Where it's not just some basic spell that's all gribbly and fleshy but you full on have flesh-crafting as an actual integral major mechanic.
Everything he made after Bloodlines was p. mediocre or straight up shit.
Reminder he originally wrote Alpha Protocol and then Chris Avellone came in to take over the director's position and he apparently thought the writing was so awful he completely rewrote the game from scratch even though he really didn't have the time to do that.
It wasn’t mention about the quality, apparently it was inspired a lot by Syriana and a lot darker/serious. Presumably some party thought that wouldn’t sell as well an lighter action-thriller
>Dead State
>VN with deviantart-tier illustrations
>Torment: Tides
You undersold it. Godawful resume
He had an affair with the co-writer Ellison, who wanted to make the game about minorities or some woke shit.
Chinese Room is basically in name only, new studio handpicked by Sumo Digital, so despite it technically having no games as a track record I think it has more potential than Hardsuit Labs which had one abandoned online FPS under their belt. Probably will be a 7/10 game in the end but it’ll probably end up like Dead Island 2 where the miracle is it came out at all and not as absolute dogshit
>having hope for any game in the west in current year
>especially vtmb of all things
WEW LAD
Mage players are always the biggest homosexuals I swear.
The only thing I'm worried about is that they make you an Elder, but in the end you still end up being a lapdog for everyone else. They say they don't want to do a retread of Bloodlines 1 but if that happens then it's functionally no different from playing a neonate anyways
>instead of an elder awakening
>its YOU who is the problem
maybe they will make you a sheriff, so thats why youre beating up thugs senseless
at least it makes better sense of the protagonist actually being powerful enough to walk around town slapping people up though
and since the game apparently only spans a few nights over yuletide similar to vtmb1, it might be logical for you to have to intervene directly instead of taking the time to build a power structure around yourself
being an (assumedly?) amnesiac elder sounds kinda cool actually, bonus points if you're being keikaku'd by your past self instead some local no-name. It would also make the MC being overpowered/strong reasonable, alongside them relearning powers and shit without being mary-sue
>bonus points if you're being keikaku'd by your past self instead some local no-name
kino trope
>avellone was on the hardsuit version but all his writing was rejected
>avellone was metoo'd when there was however small a chance he might've joined the tcr version
JUST
The game may even have Deionarra in it, the trailer says she will wait for you. So is she a past lover? A thrall? A vampire who swore to be loyal to you? Did your Elder self from the past merely manipulate her to aid you when you come out of torpor?
She's Lou Grand. But yes, she could still be a past lover of the Nameless Elder. Given her merged design with Lilith, she's probably a villain, and the coomer teasing plays the same role it did with VV in the first game.
I doubt she will be the villain
>the
>singular
Same.
>muh romance
Baldur's Gate 3 and its consequences have been a disaster for the RPG race.
Romance and sex are a big part of the human psyche, if you want a complete rpg they should be part of it. morons like you who scream at this stuff are the bigest morons around.
i think it depends on the setting and story being told, romance might be appropriate at times but (for example) having an elder WoD vampire fall in love for the sake of "completeness" would be silly and actually break the role you're supposed to play
christof romuald
yea but christof was in love from before his embrace, redemption's romance was proper and integrated into the story and characters instead of a tacked on dating sim element
planescape too since the discussion started with a mention of deinoarra
>yea but christof was in love from before his embrace
if they go the way of romance, they will absolutely make it like that
>having an elder WoD vampire fall in love for the sake of "completeness" would be silly
No why would it be so. Especially if they're old lovers like people think.
There are plenty of ways to do it. If the game wants to go more into the "elders are manipulative" vampire politics angle they could just make the past Elder you someone who saw her as useful. They could make it so the past you fell in love but the current you has amnesia and isn't the same person. And so on
>romance might be appropriate
No. Never. GTFO with that homosexualry.
I'm usually all for romance, and Astarion with Shart are my latest favourite love interests, but I think VtM doesn't need romance. Sex maybe once or something, but no romantic shit, you are fricking dead and the world is on the way to ruin, no need for that.
>but I think VtM doesn't need romance
i respectfully disagree, i think a tasteful romance plot can add very much needed character development, keyword here being tasteful
an absence of romanticism can define characters or situations too though, it doesn't belong everywhere
again, we will agree to disagree
Just make it like Heather
>you are fricking dead and the world is on the way to ruin
Perfect for romance and tragedy.
love chads agree with this post unanimously. there`s nothing more beautiful and noble than fighting for love, as "uninteresting" as some people may consider it.
as for sex, it's more about power than physical pleasure. and lets not forget in the original vtmb the player only exists because their sire fricked them
>beautiful and noble
Did you play VTMB? It's almost comically dark, dirty and awful. Like everyone is.
Not if it detracts from the main part of the story. If you have to waste time dealing with the intricacies of romance to the point it causes the rest of your game to suffer, it's not worth doing. Not to mention romance is such a complex topic, no game really does it justice anyway.
Too many games just have you go through a checklist to arrive at romance, they don't model the subtleties leading up to, the change in behavior between a pair of individuals infatuated with one another, or how their view on things change when they're together. And this is just the "basic" stuff for romance, it doesn't even touch on the real esoteric relationships some people have.
Sex appeal: Yes absolutely
Romance: No because of the fatal flaw of limited conversation patterns. Once that questline is over and all extra dialogue trees are exhausted/on repeat, the novelty fades immediately and immersion is broken. You can only make it work by breaking your (character's) heart by either killing off the NPC definitively or have them break up with you and you move on in the story. It kind of worked if you choose to romp with Jeanette because there's no strings attached, and doesn't interfere with your showdown between her & Therese. This issue is the most apparent in Bethesda rpgs.
>>muh romance
have you read any vampire novels?
Seducing people is part of being a vampire, that's why it was literally a mechanic in the first Bloodlines
Teasing the possibility of sex to use someone as a blood doll is in no way comparable to romance, you coombrained Black person.
The bear won. Time to move on.
She will be Deionarra. The devs were interviewed and apparently they were really evasive about whether or not there was romance in the game. There we have it folks, Bloodlines 2 will be the Planescape Torment of vampire games
>bonus points if you're being keikaku'd by your past self instead some local no-name
I unironically wouldn't be surprised if they went the Planescape Torment route and had your Elder self basically plan a bunch of shit centuries in advance and that's the reason why all the bad shit in the game happens
them spoiling that you're an elder would suck imho
Did nothing from the original script survive? I thought you where supposed to be a thinblood.
>anon didn't even watch the trailer
Disregard my previous comment, I suck wieners.
I just rewatched it, and can't read apparently.
>Did nothing from the original script survive?
Hopefully not, the original story sounded like complete dogshit.
No. I believe they are also rerecording lines too. They did reuse some of the art assets and stuff though..
So far it seems like the only thing really getting reused is 3D assets, so stuff like character models, the Seattle setting etc are getting reused. It's unknown if they'll reuse Rik Schaffers music. The code and base gameplay mechanics are being totally redone from the ground up because it seems to have been unsalvageable, they might pick and choose when it comes to story but it seems like the writing and dialogue is completely redone as well.
They're apparently reusing (and repurposing) some of the maps and "art" (they weren't more specific than that).
Otherwise this is (mostly) being redone from scratch.
I doubt they'll do that you might have it as some characters showing you what's new in the world and how's it done but after you'll get dragged into a conflict and you gotta survive on your own
I hope it's a low gen neonate like VTMB
But if they choose to go for the Redemption route I'm going to cum so fricking hard
It seems more like you're an Elder in age only, and the world around you is so different from what you know that you're simply too out of touch to really be more than a really strong dude in the current political landscape.
No prince will be as charming as he was.
i want him so bad
Same
Women.
>rpg about vampires
were you expecting a sausage fest?
No, I just don't understand why they get wet for the biggest psycho narcissist c**t in the game.
Because he's cute. Same concept as liking evil women.
Except that all women in Bloodlines have redeeming qualities. Except maybe the chinese b***h but she's no one's favorite.
No but characters like Makima and Rhea are well liked
I just hope she's not another LaCroix
>give me the key.
>y-yes mommy
the new b***h has such a good face
this models face is a bit casino-tart-on-her-way-out
the new one has the laura croft tilt to her features, creating the visual shorthand that shes always LOOKING DOWN at you
that's why in the trailer shes leaning far forward, as with her choice of words, her posture is deliberate, to hide her nature
its parity of design and delivery
shes mad hot too and looks more like a mean property developer than a slag
imagine being this wrong and gay
look at her model dump, upward tilted nose, downward tilted eyes with prominent lid, full but uneven lips
viewed straight on it looks like shes looking down at you
you'd have to be faceblind to miss it
so in the trailer, shes leaning forward as she lies
looking up at you
because if she was looking you dead on it would trip your lizard brain
the weird cadence of her voice and deliberate posture show that the knows this too
this is to signpost that she has the temerity to try and game an elder
its a good thing, bodes well for the characterization
which is the most important part of a VTM game
combat looks like breakdown-shit so it'll either be kusokino or kusoge
I agree with the cat, new girl looks better.
i like evil blond men
I feel like we could be friends
you troons can share a rope
tbh I'd give them the benefit of the doubt since women love vampires
>Do you have any hope for it?
0
That guy looks anything but vampiric. Like an ordinary disfigured man.
His design was in the original version as well and iirc he's a thinblood Nosferatu. So he's only slightly disfigured.
>thinblood
I guess it could pass but it still looks barebones. Like they have the base for it but lack everything else. Pale, white, bony skin. Scary, gripping eyes. Spikey teeth coming right out of his mouth etc. They're supposed to be a walking corpse not just a freakshow that escaped a circus.
Trailer also lacked style and I hated the generic pop song that they picked for it.
Be thankful is not trap or a rap song like they do for everything now
>Yo, um, yeah
>Dis cracka sucking blood, yeah
>Lil Fangy in da house
MY BLOOD THIN
BUT MY CUM THICK
VAMPIRE b***hES
SUCKING MY DICK
>Who do you voodoo, b***h?
KINOOOOOOOOOO
That shit was unironically good, helps even more that story wise it's a song that made one of the DI character's career.
https://www.youtube.com/watch?&v=FyaCU4RfSCY
>instead of using thousands of mixes out on youtube that perfectly fits into the themes of vampire, darkness, power and sex, they instead use generic normie music
Like the other anon said, be glad it's not Black person shit.
?si=kDJ6RV5yOplTRWuz
?si=BWgMqgFjx8xGO-Lz
i like him he's a distinctive sight, the gameplay demonstration of the previous version also had you hunt down "slug" who was a full on inhuman looking nosferatu so his design wasn't meant to exclude those
If -I- remember correctly, Samuel was a genuine Nos, and Slug was the thinblood.
Could just have the disfigured Merit.
Reminds me of the shit nu-halo did to the alien designs with 4. Hope this really is a thin blood, he just looks like a methhead with a tumor
No, but I'll follow news on it anyways on the off chance it ends up being mediocre, so I'll have something to play between semesters.
Still looks bad
yeah sure, why not.
No.
>"I will wait for you"
Dumb coomer.
>"Dumb coomer"
>Is that... SEXUALITY!?
>IN MY VIDEOGAMES!?
it would be extremely kino if we end up in a only lovers left alive situation with her, undead lovers
No western modern game adaptations will be good until all LGBT and millenials are removed from the entertainment industry because:
>No lewd women
>Massive amounts of LGBT
>Borderlands writing
>Politically correct shit
>Etc
Saints Row Reboot is a great example of this shit.
Never forget what they took from you.
>chinese room
no. They absolutely fricking ruined amnesia machine for pigs. Useless c**t walking sim makers.
none of the walking sim people are in the studio anymore bro
sorry, can never trust their name again.
Looks good. First game had absolute dogshit combat so it's not like they have some sort ofhigh bar to reach.
Nostalgiagays will cry and complain about their dogshit cult classic being RUINED when they only thing holding the game together was its interesting characters and voice acting as well as a few staples created by the community so the piece of shit actually runs.
Nice to see the ugly dude asset from the old gameplay was reused. I think most aspects like sotry, atmosphere and graphics will be good to fine enough. Two things I'm mostly worried about is combat and how much difference there will actually be between clans in terms of gameplay. Especially considering the old devs wanted to add the Nos only later and not on initial release.
Hardsuit version wasn't going to have Nosferatu and Gangrel, since they couldn't be bothered to make alternate pathways for the former and transformations for the latter. Here's to hoping chingching room will get bothered, but I'm still not expecting anything until unedited gameplay and more info.
Wasn't the original version gonna have new clans as DLC? That always felt like a weird idea to me. Like I don't know if people would like DLC where you have to replay the entire game to see the new content. Maybe it was planned like separate little mini-campaigns or something.
More likely it wouldn't have mattered very much which clan you are, especially given the whole thinblood diablerie plot.
I believe clands were all planned to be free. Released after the inital game probably alongside the payed storypacks to generate hype.
I want clan specific campaigns or at least quest lines
I'm once again asking for playable Tzimisce.
Aren't Tzimisce basically pure chaotic evil, seems like a clan hard to fit in with the rest
>D&D alignments outside of D&D
Stop.
Pretty much, they are some the least human in terms of morality, and appearance both. But considering that you are the ancient evil that has awoken, I doubt you'd be a paragon in the story anyway.
Yes, but no one gives a shit about that. Tzimisce has millions of fans who just want to do weird flesh-warping magic and don't care about any other aspect of the clan.
The world is not ready.
Prototype
The least-likely clan to be added since their signature power has an encyclopedia of shit you'd have to program in.
Clans have not been announced yet. There is a very real possibility that some of the clans will be different from Bloodlines 1.
If it's decent when it comes out I'll be pleasantly surprised. But otherwise no. WOD is a cursed franchise. I have more hope for the guys remaking Requiem in Skyrim than for VTMB2 with no Brian Mitsoda.
no. of course not. diversity hires are a thing.
didn't they cancel this
gave the assets and license to another team, it's back on.
that always goes well
Worked for Resident Evil 4, that game technically got scrapped and reassembled twice even.
If we're playing an Elder, wouldn't we be immediately be beckoned towards the middle east like all other elders?
I don't know what's happening in the metaplot rn
You are. Probably. It depends on what the provided plot synopsis really means. But it's worth pointing out that "beckoned" doesn't mean "teleported".
It could also be the game doesn't take place over a long stretch of time. So you end up heading to the Middle East after the game ends, for example
You get a voice in your head as mentioned on paradoxes site, it's that beckoning thing I reckon.
It's Cain.
the thing lou says about her blood singing might be in reference to the beckoning
maybe the beckoning is why the protagonist woke up too
That's a different character. Not the player.
>V5
into the trash
>tfw you wake up to mumble rap
does the writer being a VTMB larper a good thing
WoD LARPing used to be old cringe-kino back in the late 90's/early aughts: I'll have deem it a good thing she's into and have knowledge of the setting, if nothing else.
https://www.twitch.tv/videos/1915318796
No
a smidge but expectations are low for me
gonna wait for the showcase January to see more
could be decent
could be complete shit
I really hope the cut stuff is leaked. I wanna know why it was bad
We know why it was bad though:
>Hardsuit begins work
>Outsources initial cinematic to another company
>Actual game looks nothing like the cinematic
>Gameplay releases
>Universally panned
>Story is poorly received
>Paradox gives Hardsuit a another year to overhaul the gameplay, pushes the game back to 2021
>Still looks like complete dogshit after a year
>Paradox makes the call to take it away from them and give it to Chinese Room
>Chinese Room has a year to make something out of Hardsuit's clusterfrick
>Game looks better to Paradox
>Gets a trailer and formal announcement
I am a bit hopeful but still cautious, no other choice with gaming these days. I am expecting it to be more like Deus Ex than Bloodlines though. In that its thinner on role playing, dialogs, builds etc.
writer on twitter said its going to be an action rpg, so its still an rpg.
>action rpg
oh no
action rpgs can be absolutely kino though so im still hopeful
In what world isn't the original Bloodlines an Action RPG
isn't the first one best classified as an action rpg too
Hello secondary, did you only watch Sseth's video?
The first one was, you literal homosexual.
Pretty sure they're aiming for Deus Ex HR style
>HR
I'm fine with that honestly tbqhfamalampai.
HR had social elements like Bloodlines did in that you can properly talk your way into success opposed to just combat or sneaking. I doubt we'll see a game that Bloodlines tried to be in letting you have a speech build be viable for a lot of the game. 2 will probably have key sequences you can talk past like HR and MD. It has proper melee so it surpasses new DE anyway.
I have no doubt it will be but it will still be different from Bloodlines 1. Less picking a clan and speccing your build, more of being a character with a mostly fixed story and set of powers to choose and build. Similar but still a bit different.
Deus Ex is pretty fricking heavy on role-playing, just less so than VTMB.
Isn't this hunchbacked frick voiced by La Croix's VA?
So if you awaken from torpor after presumably hundreds of years how are you going to adapt to the modern world? How will your character know what smartphones and the interneet are
Elders are smart, though you'll definitely be really confused at the start you'll catch up enough to at least understand it practically ie "this lets you talk to anyone around the world, provided you know a series of numbers tied to their phone."
Despite their reputation as technophobes, only very complacent elders with a dozen ghouls to handle everything for them are completely clueless about how the modern world works. The finer points may be lost on an elder but they understand the principles just fine.
Ah yes romance... as in taking dozens of barbed werewolf knots all at once.
Least degenerate Toreador.
Nope, it is big a huge woke pile of shit.
This wont even be worth getting for free.
>"Anon my love help me regain my position of prince"
>"Ok"
>"Aha now I'm prince again I was manipulating you, I totally don't love you anymore"
>Kill her/Don't kill her
Here you go, the plot.
>she kills you instead if you fall for it
romancegays btfo
has there ever been a vidya romance where you just get completely led on and fricked over with no chance of bringing them back
far cry 3?
Dead Space?
How radically different will it be as an elder based on your clan? If you pick Tremere will you be in the Pyramid or some kind of Antitribu? I'm very much a VTM secondary so how does this work?
>How radically different will it be as an elder based on your clan?
no one knows really
When I rein in my expectations, it's pretty clear that we'll be playing an elder who has been in torpor for ages and probably has amnesia. I doubt that the clan will have a major impact on dialogue, except for maybe Malkavian due the original VTMB.
I guess that's fair, amnesia is the easiest option to let you branch out from. Malk getting the most unique dialogue does make sense since they're insane but it would be nice if there was some extra fluff lines for the others.
The biggest difference should be looks and one characteristic discipline everything else can be shared.
Probably not too much if we're being realistic. Games rarely have the time to go as in depth as a tabletop game can.
Sorry, but 2020s VTM is not what you think it is.
Fiorenza is one of the better v5 characters.
Do vtm vampires always remain with the looks of the moment they were turned or can they make themselves look younger.
i think everyone but tzimizce get to stay the way they are, and they can fleshcraft
that sucks
in one of the visual novels there is a wheelchair ridden old ventrue who got embraced in like age 80 so he stayed the way he is, he dominates a young servant and speaks through him
Most WoD material is kind of ass, even before v5. Bloodlines 1 is like The Darkness game where they took somebody else's material, took the cool shit that they liked, then mostly just did their own thing with it, and for the better.
They really want to salvage this specific series. They've certainly been milking the hell out of the IP since they obtained it with other new games but they are really fixated on making the sequel to Bloodlines because of its renown.
>shows up for five seconds at the trailer's end and steals the show with two lines
>makes anons debate the concept and necessity of romance
She's too powerful
I like her voice. I guess we don't know who the VA is yet.
it sounds exactly like mary elizabeth mcglynn, aka major kusanagi in the english gits dub, who was also pisha in the first game.
it's only 2 lines but if it's not her I will be surprised.
She’s hotter.
What's with the neck tattoo?
we don't know
Sexo marking
Are the Inquisition jobbers or are they actually competent in this series
in v5 or in bloodlines?
V5
what
said basically, they torched the most impenetrable tremere stronghold of vienna and cleansed london clean of vampires, camarilla ordered communications blackout because of them
They're plot armored bullshit.
>that has managed to drive the great sects into the defensive, destroyed the headquarter of Clan Tremere and has become one of the greatest threats to the supernatural
They sound like a serious threat.
No. They are legit autists who gassed clans with shit that combusts them and had gone full operator on them.
>In Brazil, the Batalhão de Operações Especiais Secretas (BOES), wages war against Kindred in the major cities of the country. Infiltrated inside the usual police forces they clean cities by police raids in Kindred businesses and havens, block by block if needed.
Game when?
They seem to be kicking bloodsucker shit harder than has been done since what, whatever motivated the Camarilla to show up in the first place? So it's the biggest threat to vamps in 700 years. And it's no longer some guy in a silly hat giving someone a stretch on the rack to rat out their vampire boss but now surveillance state tech.
They're competent, but Swansong showed there's internal conflict between the Vatican side and the agnostic NSA/CIA side over how exactly how to battle the paranormal
To be fair the guy who was trying to kill Galeb makes it clear why the operator inquisition are successful since they don't do full moron. Sure, they can do some holy damage, but holy frick its so lacking
Despite the whole setup of V5 games being vampires prevailing against outside threats, the Inquisition is a genuine threat and vampires as a whole are on the defensive. V5 has a lot of shitty changes but the SI are a nice addition
how do they even fight them vamps though. I'm assuming they're just well-armed.
A mix of tech and holy powers
you need to have FAITH
Lots of guns and general criminal organization dismantling tactics applied to Kindred. Freezing assets, surveillance, destroying their smuggling routes. Also they tend have a lot of True Faith wielding squad leaders which is combat kryptonite to vampires
To add onto my post: the text adventure game VtM: Night Road goes into the inquisition breaking up the Camarilla’s money flows and how they’re trying to adapt. It doesn’t get recommended enough
Aren't some of the Inquisitors basically glowing light bulbs that repel them and can set them on fire?
There’s different levels of True Faith, most with it will just repel vampires or freeze them in place, higher level ones can damage or even smite them on the spot
Literal plot gas that kills vampires. Somehow allowing glowBlack folk of U.S., Brazil, and even fricking Russia to work together alongside the Vatican without getting divide and conquered by vampires.
Oh and the writers don't understand how the surveillance state works so if you post too much on the internet you get got by n+1 glowies.
Does this "literal plot gas" have a name?
Red Gas or Velum Sancutarii. It's that shit from Bloodhunt.
Copium
Is V5 worth running, or should I just Homebrew the SI into a previous version?
Read it yourself, /tg/ has the core available. Some really like the mechanical changes, others utterly despise them. I'm in the latter camp.
Beware, this is the Rudi edition.
It depends how heavy you are relying on any scenario materials for sessions. If you aren’t very reliant on it I’d go with V5, there’s awful lore and scenario-book changes but it’s a lot you can ignore for the improved Hunger and Touchstone mechanics and general quality of life things. If you’re going to be using them, I’d homebrew them into 20th Anniversary Edition
They're like endgame Hunter players in that they're almost entirely maxed out in stats, can look at supernatural shit without going insane, and have access to the best equipment and items you could possibly obtain outside of kissing the storyteller's anus and sucking in his diarrhea farts.
Inquisition is basically what VtM constantly harped on about when trying to explain why all supernatural entities ultimately fear the human race.
It’s the results of world superpowers and religious institutions combining their resources. I like the SI as a counter to vamp society as it gives a lot more believable room for why new vampires are being tasked with things and why elders are in jeopardy in tabletop sessions rather than “because you’re the player and you need to be able to win”
0 chance this shitty dev will make a good game
Was that before or after they fired literally every employee of the company?
>the chinese room
no.
cringe
why do people have such a hard time understanding that making a properly-made game with a thick atmosphere is impossible in 2023? let alone one with an atmosphere as tricky as late 90s/early 2000s urban gothic vampire life
>why do people have such a hard time understanding that making a properly-made game with a thick atmosphere is impossible in 2023
For the same reason you won't be able to explain your reasoning despite being able to make that statement so confidently. You don't have a single argument to back that up, only a vague gut feeling and disorganized thoughts.
can you name any examples in the last few years that prove me wrong?
a relatively new team making a fun game out of nowhere as their first project? pathfinder kingmaker
Blasphemous
>why do people have such a hard time understanding that making a properly-made game with a thick atmosphere is impossible in 2023?
Book of Hours literally just came out weeks ago and its one of the most comfy and atmospheric games I've ever played, you should play more games, or less shit ones at least.
It's not impossible you dumb doomer and also they're not recreating the 90/2000s, the games is in current time
>muh atmosphere
Eat shit. VTMB was all about the role-playing.
You are a special kind of moron.
0 hope on the horizen, their just finishing what the previous homosexuals started, we will never get another game like the first one.
i have more faith than the previous version of the game but that's not saying much.
Nobody involved has any idea what made Bloodlines good. It wasn't that it was an accurate representation of Vampire The Masquerade. VtM is an unlikeable parade of melodramatic homosexualry. What Bloodlines did was to take that and take the piss out of it.
>the chink room
dead on arrival
snoke
>Do you have any hope for it?
No, even with woke culture, this shit will be SWARMED with gay and brown pc shit. Its just what the genre has become.
Its gonna be real bad.
It's going to be a Rudi-tier globohomosexual piece of shit, with peak millennial writing.
You basically take the worst slop of the syfy channel, mix it with a gay orgy, and take a big fat shit on top of it and stir until the game releases in early access pre-order.
This thread should have been for taking bets on whether it gets cancelled or not
just give me Rik Schaffer's new ost and everything else can go frick off
>It's going to be a Rudi-tier globohomosexual piece of shit, with peak millennial writing.
see
Probably, but there's the small chance we get something decent, which is more than we had until 2 days ago when the trailer released.
With optimism like that, you should get yourself a lottery ticket.
Unfortunately this, expect gay black muslim vampires fighting the patriarchy because these people are complete morons that are so brain washed they think fun is offensive.
see
With how much Paradox has clamped down on WoD political stuff after the whole Chechnya debacle, I doubt TCR’s Bloodlines 2 will have much if anything in that regard.
I think you're being too hopeful I don't mean that nastily but you have to understand these people are ideologues, absolutely and unequivocally posessed. We aren't going to get what the creative freedom of the 90s and early 2000s produced because it's not allowed anymore under their dogma.
ok
I'm around 7 hours into Redemption, and despite all the horrible moments of savescumming and reloading, I've grown to love it. It feels so much like an adult version of the old Harry Potter games.
it was janky and weird even back when it released, but it was also great in it's own way.
I always regretted not being able to get a group together to try the dungeon master multiplayer mode.
redemption was fun
It’s neat as an overall experience but it’s such exhausting gameplay. One of those games to just slap on cheats so you aren’t getting eviscerated by enemies or having your AI companions break
>switch to erik
>christof, with full health, drinks all the 12 blood vials i bought and put in his inventory
okay this one made me quit for tonight
they need to remove the bloodlines tagline
>The Chinese Room
https://en.wikipedia.org/wiki/The_Chinese_Room
No
Based schizo
>deleted
THEY GOT HIM
zero hope, i'm expecting 6/10 boring jank
I hope it turns out great.
I liked Vampyr... I am easy to please.
Even if that were true (it's not), you deserve everything coming your way for that post (which is nothing).
too many debbie downers and negative nancys in here
I'd rather expect nothing and continue business as usual than expecting something and be let down
that's just plain boring there are things in life to always look forward to
No besides my spirit isn't easily broken
>that's just plain boring there are things in life to always look forward to
Of course
But this ain't one of them
I'd still rather be surprised if it's good when expecting it to be bad (which is more likely), than vice versa.
take your moronic fake homosexual optimism back to lebbit
Lol no, nothing that made og VtM:B good will come back for 2, even Avellone has changed too much to write something as good today
I could frick up a vampire no problem. Also can I get a quick rundown on the "gmod" trailer
>Three side war
>Trailer shows exactly three characters, the nosferatu, the asian lady and the last lady everyone loves
Are they the leaders of each faction?
Idk but I would absolutely breed the asian woman into the ground any day.
I'm just saying because the nosferatu looks like a thinblood according to people, so they maybe dropped the thinblood plot and made them their own faction.
That would leave the two ladies, one surely is Camarilla, maybe the other is independent. Or maybe I'm overthinking it.
that's supposed to be the new prince?
We don't know
I assumed with the SWAT gear that one of the factions is the Second Inqusition
I HOPE it's less shit than Dying Light 2 was because I trust this game the same as Dying Light 2
Still doesn't have any of the original Bloodlines 1 devs who got cancelled by Hardline, so no.
Also no gameplay shown AGAIN so this isn't boding too well.
how in the FRICK do i slash these paintings up, boys?
Are you dumb?
Can you not visually read images and piece together the obvious story or are you pretending to be moronic?
have you tried slashing them?
equip knife. cain kills > cursed > meets lilith > spurns
Neither of the twins seem like the type to care about Nodist legends, so it's interesting that they made it the focus of their art gallery.
I think it’s more for the player’s benefit if they aren’t familiar with Book of Nod/Caine’s story, but it’s very easy to wave off as the sisters wanting to toe the line and give the Kindred originator’s whole backstory as a showcase to the general public
So just asking here, why did the BR vampire game (Bloodhunt) failed so hard?
I played for a bit and it's not that bad for a BR
It wasn’t bad, but it’s a niche IP trying to get a foothold in the battle royals market where everyone plays the same 3 games. Plus it had terrible loading times to get into matches in the early stages which killed early interest
YOU SEE I CANNOT BE FORSAKEN
BECAUSE I'M NOT THE ONLY ONE
Of course vampires are real. They're israelites, you idiot. That or the Italians. They look similar.
the blood needs to be diluted before israelites become vampires, it's why they're so obsessed with the mother being israeli
it needs to get filtered through multiple non-israeli mothers in a row before they actually start showing signs of degeneration though
You morons, you know how much garlic is in israeli food? They literally think overloading food with garlic is good luck. They drink human blood for entirely separate, non-vampiric reasons. The real vampires are the English.
no, the degeneration fricks their garlic when they become vampires
they actively DON'T want vampires to exist because vampires are bad
Can i play as the hunters or the inquisition in any of the VtM games?
in the Princes of Darkness mod for CK3 you can, though it's the 1st inquisition.
there is a hunter mod for bloodlines
is it good? You'd have to change the whole game for that
its amateurish to say the least, but faith/prayer powers are all usable and it has bunch of custom locations
There's two, combined they're still shorter than the main game easily. They're using the unused Hunter powers deep in the game files. One is a story set before the main game called Prelude 1 where you're a Society of Leopold member and go around some neat custom levels doing hunter stuff. No voice acting and the writing is pretty amateurish.
The other is just going through the various combat gauntlets but as a Hunter with like 250 exp to play with.
I will make Lou eat out my Toreador vampiress in exchange for helping her get her princedom back.
>random BLACKED posting
kue-jin trickery wont work on me
Honestly, the trailer for the first version looked better. Probably because that was all about trying to communicate the soul of the game whereas this is just a compilation of mediocre looking combat gameplay and nobody played Bloodlines for the combat gameplay.
Damn, that actually looks pretty cool.
No but I either I did, no more like I wish there was hope like in the world
I hope it does really well.
The vampire genre is due for a redemption arc after the massive dump Redfall took on it.
Redfall was already a redemption for vampires purely on the basis they were actual monsters in that game instead of just homosexualy ass wannabe capeshit.
>the chinese room
frick
my favorite way to get supernatural abilities is smoking at a gas station
Will it contain White Wolf VTM canon?
Paradox mandates all video games use V5 lore as their basis. So don't hold your breath on any of the old soul being there.
Tzimice can, with high level viscitude change their forms at will.
>Official Announement
deja vu and another year out lol.
the premise is better then the first bloodlines 2 idea
will probably end up sucking though
>no sign of the nose piercing club vamp cutie or the sadistic serial killer making dolls
downgrade for sure.
I got drunk and preordered the highest edition of og Bloodlines 2, never tried to refund because at this point I want to see what the hell they’re going to do with my order
It looks the same as the previous rendition
what makes vtmb good
The fact that it's one of the only RPGs with a contemporary setting in existence. If it had some decent competition it probably wouldn't be as highly regarded.
>made by The Chinese Room
>but The Chinese Room also recently had layoffs which included all the key people who made their previous walking simulators
It's a coin toss, but I'm inclined to believe it's going to be bad still because modern writers are still shit.
The game is going to be as shitty as the comments and opinions in this thread.
>Hopes
Lmao lol kek
Now pay 70$ for your vampire farcry
So why isnt every world leader ghouled or bloodbound in some way?
Why isnt some elder spiking the punch with their vitae on the "island getaways" for all the elites?
Because there are a lot of other factions at play, and simply put 90% of them fricking hate vampires. Even just the Werewolves are a massive preventative threat given they are schizophrenically inclined to guarantee TVD since vampires' power stem from what the Werewolves believe to be Satan (and they're more than likely right).
werekeks aren't strong enough for TVD. do they even have methuselah equivalents or god forbid, anything near an antediluvians level?
>do they even have methuselah equivalents or god forbid, anything near an antediluvians level?
Do the vampires? I'm not even trying to pull an ebin gotcha, Methuselah only are in it for themselves and only live that long because they're on their own side and no one else's and Antediluvians will kill whoever the frick they want regardless of species/faction/whatever, they're more likely to guarantee TVD than anything else.
Even elder vampires are more than enough for a werewolf or two. Imagine if Ur-Shulgi decided he wanted all wolffrickers dead, they'd all be dead.
Reminder that Baba Yaga almost wiped out the furry population of Russia before she got got by an even bigger badder Methuselah.
Yeah, werewolves have the higher initial power but vampires have the greater ceiling for growth
Don't forget she fought and escaped the nossie ante as a fricking neonate. And she made a literal iron curtain through sorcery that kept track of and kept out unwanted supernaturals from coming into Russia. The nicktiku who got her must have been getting amped up by
Absimiliard. Even the strongest methuselah though are infantile compared to their creators(barring newer ante's like Tremere and Giovanni.).
Antediluvians are basically that kid on the playground that will go “well I have the exact opposite to counter that power you said you have”. The Ravnos one waking up and soloing an elite squads of elders and needing essentially a nuke dropped on him to soften him up for a Mage satellite beam is considered a mid-level Ante
They're all walking plot-devices and need even bigger plot devices to defeat. It took a WEEK of fighting a hungry and frenzied Zappy. If he had been coherent, he'd have just used chimestry 10 to rewrite reality and escape. The Eldest is a horrifying mass of flesh in the sewers. Lasombra ante is probably the worst, since he will send you to the shadow realm to get demon-raped.
It’s a shame White Wolf ditched all the Gehenna scenarios and sequestered them away there anyway. It’s annoying how prevalent talks of Antedelluvians are for every incident of them showing up after is only focused on after the fact
>Baba Yaga almost wiped out the furry population of Russia
who the frick writes this shit?
>Because there are a lot of other factions at play, and simply put 90% of them fricking hate vampires.
This. Kindred have enough trouble tip toeing around each other as it is, risking someone else's attention by trying to lay claim to very public figureheads that control life's daily workings on a national or global scale is just asking for more of a headache than it's worth. Especially if your antics somehow manage to annoy a Mage of all things.
Some of them are.
There are a bunch of other supernatural creatures, including humans like Hunters who have supernatural powers, who compete with vampires and prevent them from just taking over everything.
Directly ghouling world leaders is stupid, especially when most are just figureheads. Ghoul or better yet Dominate /Presence their advisors. This is what the smart vampire does.
I'll give you a purely within VtM answer since most you're getting are cross-splat and to be blunt cross-splat creates more problems than it solves (nevermind how most of them are pretty shit).
Directly controlling public facing world leaders is too great of a risk to the masquerade. Controlling their advisors, middle management types, and specialists in key positions is the way to go and it's what vampires did in the old lore to maintain their overall grip on humanity.
The issue of course is that vampires are constantly fighting amongst themselves, sometimes even within the same clan. This keeps even a sect like the Camarilla from marching fully lock-step.
But yes, if we're being honest vampires should and would have a lot more power than recent lore gives to them. I draw a lot from Epstein, the Trilateral Commission, and other such state/corporate/NGO conspiracies for my own WoD games.
>Hype? Zero
>Hope? Zero
VtMB was lightning in a bottle, and even then it took fanpatches to make it GOAT
For it to succeed it would need to be able to match the strange gothic urban atmosphere of the first game. That's a tall order.
Nope. Still want to play it pretty badly however. I'm so fricking starved for content I'd give it a chance despite it looking like shit and knowing the history of the development
>ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA
Luv' me Celerity.
I'd have preferred Celerity being bullet-time, but I guess webm sells the inhuman state of vampires to the audience.
>VTMB 1
>combat is considered some of the worst ever
>half unfinished, very little content after Act 2
why does it have a cult? Because of the cool vibe?
>very little content after Act 2
The only major problems are once you get the the Sabbat hotel and beyond and that's not until near the end of the game.
Yeah over time the critique has warped into that the entire last third or even half of the game is railroaded and unfinished when it’s the final 2 hours of a 12ish hour game
>12ish hour game
15-20 unless you're trying to do EVERY sidequest.
First time yeah, I’ve played it so many times I’m going off my average runtime I guess
>Story in a game is like story in a porn movie
you know how Ganker can get about story in a porn game, let alone a regular game
I like the combat in 1 for the most part. The tutorial doesn't do a good job explaining enough of the mechanics and a lot of people don't put any points into combat stats then act surprised when their character can't fight. I think that explains a lot of the complaints.
>combat is considered some of the worst ever
It's not. Combat can be very enjoyable in Vtmb after you get past the initial hump in the beginning and allocate points correctly. You can became incredibly overpowered to the point where it's hilarious.
The real problem are boss fights. Most of the boss fights are garbage but going through hordes of enemies is awesome.
>The real problem are boss fights.
True. The problem is either some bosses have too much health, or that you don't get much of a damage boost from putting more points into combat stats, just less penalties. Some bosses could have their health cut by 25-50% and it would just make the fight better.
>Some bosses could have their health cut by 25-50%
Yeah, Ming Xiao was the worst offender in that regard. Absolutely ridiculous amount of health
>. I kind of like Bach’s for having phases and not a typical fight, but it lasts so little time as well
My favorite boss fight was the two Kuei-Jin twins guarding the sarcophagus in the Giovanni hideout. Bach was alright too
Yeah, they’re all just wailing on a figure with very little hit feedback to differentiation. I kind of like Bach’s for having phases and not a typical fight, but it lasts so little time as well
How monumentally did you need to have fricked up for the whole previous game to get trashed? Reusing assets is almost mandatory in game dev. I'm baffled.
They did reuse a lot of assets.
also, Cappadocious wants to diablerize god
Who is your favorite Methuselah Ganker? I like Marcus Vitel and Mithras the most.
Meerlinda
also a good choice, best girl of Tremere and one of the few council members left alive
>fell into torpor during the anarch revolt and hasn't woken since
probably tired of the world
I like Julia Antasia, the idea of medieval Germany modeled after the Roman Senate is neat and there’s room for how she would react in modern days with world superpowers modeling themselves like it still, and she’s still an open question since she’s MIA in torpor
wasted opportunity to use actual nuvampire music drab majesty instead of whatever hipster crap this is
Surprisingly decent stuff
They have so much ammo to make a new aesthetic too:
https://youtu.be/cWQbNb39lgc
https://youtu.be/Ydyuci3_xQg
https://youtu.be/zDb7dAnm79I
https://youtu.be/esRAdBdox3E
https://youtu.be/zGDrN7j6esY
https://youtu.be/tHztShDKh0I
https://youtu.be/ULnekV6F5g4
https://youtu.be/nxg4C365LbQ
https://youtu.be/ZKYeXzbBIws
https://youtu.be/XoHbQnkE4kc
https://youtu.be/F5ixNXa6Nuc
https://youtu.be/mjtot639jxs
All of this is awful. I prefer Chiasm.
I'm sorry sir I don't have any change to give you.
Friend is friends with a studio lead at Supermassive games. The studio is just down the street from the Chinese room's studio. Alot of people in the scene know what's going on with the studio. Dev is going terribly as you might expect. Just lots of people leaving the studio.
Bloodlines 2 needed a big studio with actual experience in the genre with a big budget but Paradox just skims on both those parts. Here's hoping this doesn't kill the IP permanently.
>Supermassive Games is based in Guidford, Surrey
>The Chinese Room is based in Brighton
Nice try
Fake. See:
I meant to write road, because its only an hour and a half away. In either case, the game is gonna end up shit.
Sure you did. Just down the street and hours away is the same thing
If I wanted to bullshit, I would've just said Larian or a local one. I'm just repeating back what dev friend said. No point in trying to dismiss it, since the studio is in fact hemorrhaging devs either way.
>Bloodlines 2 needed a big studio with actual experience in the genre with a big budget but Paradox just skims on both those parts.
Whether what you wrote is true or not, this sentence is what it seems to be the case. How the frick do you give a sequel to a legendary Bloodlines to a studio like Hardgay Prolapse? Mitsoda was not the only writer of B1 and people think of him like a saviour ignoring other creators. Now, paragaydox decided to give this project to DEAR ESTHER studio. If anything, it's paragaydox that's responsible for this whole frick up. They are fricked in the heads and part of me want this project to shit on them even harder in the ende. Stupid c**ts.
My hope is in Christ.
wow they somehow managed to make a trailer that doesn't have a SINGLE compelling thing in it
They should have let the leftists finish it, it would have been ludo.
They understand what it's like to pretend to be human.
I was at PDXCon where they gave it out as an apology for the delay. So I own the game already, but it's never gonna come out
The Elder vampire protagonist is fine in the sense that it's more understandable how you become powerful quickly
However I don't know how they'll handle you not understanding modern technology, maintaining the Masquerade in a modern age, or modifying the story so you aren't just another neonate pawn for everyone else
vamp mommy teaches us
the twist could be youre a juiced up midblood prisoner caged up until just now for this express purpose and you're no elder at all
The devs mentioned the PC coming back from a (in human terms) long-time torpor so you'd probably be from the 19th century at best.
>the plot is about vampire bloodline supremacists
>the new brood is so thinblooded that a minor neophyte from 200 years ago seems like an elder to them
>monster ultra sipping boomer antag who turns out to be right in the end versus artifical broods and shit like bruja
is this what they had to throw away lmao
whatever the case, im more hopeful now than i was
>PC coming back from a long-time torpor
But that's bullshit, the console market would never let it.
>not understanding modern technology
This can make for interesting conflicts and story hooks
>maintaining the Masquerade in a modern age
Isn't the Masquerade just a gameplay thing even in the tabletop? As in, you just explain that if you break it, it's game over cause you get exiled and vampire hunters kill you
>>not understanding modern technology
>This can make for interesting conflicts and story hooks
Modern technology is kind of irrelevant in VtM because in v5, all Kindred are banned from utilizing modern technology, be it smartphones, computers, whatever. It's a huge thing in Swansong, not to harp on about how half the plot of Bloodlines 2 is basically just going to be Swansong: Hey, We Have A Budget Now.
>all Kindred are banned from utilizing modern technology, be it smartphones, computers, whatever
The frick?
The Second Inquisition
Cutting your self off from the grid is the only way to avoid being dusted
So they're all like Gangrel now, living in a parallel society? How does a Toreador CEO check up on his business interests if he isn't allowed to use technology?
Don't think about it. It's V5.
They weren't really thinking about that when they wrote the S.I. The developers of V5 designed it with "play to lose" as their core ethos. If you're not constantly hungry and eating a mile of shit, you're playing the game wrong according to them.
The Second Inquisition is one of the many hamfisted ways to achieve this end where you have to play the game their way.
Okay I see. They want to go back to the secretive vampires who have to be careful, because at least from what I saw in the game, it was more of a "vampires run almost everything" setting
Makes sense from a design perspective, but I can definitely understand why players don't like it
Eh, in my reading the most vampires were pulling the strings was in the very first edition of VtM. Besides, you always needed to be careful even without all the plot contrivance. Protect the Masquerade.
It was always pissing me off how insanely railroady V5 is narratively and mechanically. You either play the way they want you to play (a rebellious Anarch thinblood/14th gen newbie angsting over their predicament every step of the way), or you are screwed.
Nightroad was based around this whole concept. You play as a courier delivering important messages/packages across the Southwest US since they can't risk using technology to transport important stuff.
Bear in mind having computer skills actually comes into play in terms of being able to hack Second Inquisition systems, and there are puzzles involving human tech like phones. But as a story rule, if we assume the same Paradox consultants worked on the modern VtM games, the main character in Bloodlines 2 won't have a cellphone. At most they'll have a pager, because the Camarilla seem to agree that pagers are okay, in limited circumstances. The Second Inquisition is a huge threat, and any computer systems that the vampires do have, because they obviously need SOME computer systems, are strictly controlled and the average vampire isn't allowed to touch them.
I wouldn't be surprised if you get to customize your character backstory to some degree.
>le cool cinematic finishers
>punches and impact sounds matched to the music beat
It's dead on arrival. It will also be current year homosexual shit instead of dark, brooding, haunted atmosphere from the original game. Didn't they cancel this game before to make their piece of shit pvp battle royale that died in a week?
>>le cool cinematic finishers
It's just the combat showcase they reused anon. Now we can agree that this highlights completely different problems with this development, but I'm just saying they didn't make that combat for this specific trailer
So what do you think the plot will actually be
>Three factions
Second Inquisition, Camarilla, Anarchs
>The woman
A past lover, an underling who swore fealty to you, someone your Elder past self manipulated into serving you or helping you, someone exploiting your amnesia and pretending to be either of the two to manipulate you, or a completely imaginary person (ie the voice in your head)
>Missing position in court
Either the Prince died, or the Sheriff died
>Your role
Could be multiple things
You will be appointed Sheriff at one point because of your status (ie your old self may have had a lot of friends in the Camarilla or a good reputation), and have to decide how strictly you want to enforce the Masquerade, who you actually punish, and whether or not you ultimately betray the Camarilla
OR
The woman will be the game's Yes Man and will try to nudge you into manipulating the other factions to become the next Prince. Or she is actually the villain and pretending to help you when she actually wants to be Prince
>the chinese room
>dear esther
>amnesia a machine for pigs
I have zero hope for it. This studio doesn't have a good track record and I'm aware of exactly who they are.
I'll take the elder over a fricking "frick you dad, it's not a phase" thinblood the previous version was going with.
Chinese Room has the heart in right place. What sort of loser wants to play as a thinblood?
This looks worse than what Hard Suit Labs showed off and i can't believe I'm even saying that. Even that looked like it retained some elements of VTMB's atmosphere, this looks wrong and i can't quite explain why.
For me, it's the fact that they mostly show off combat
Like, if you had to make a trailer for VTMB 1 right now, what would you include? How much of a spotlight would spamming left click really have?
They mostly show combat because the studio has a reputation for making walking simulators. It's to say "hey we aren't just making another walking simulator this game is going to have combat in it"
As many anons mentioned, most likely their intention was to counter what people think of chink room (walking simulator dev). Their goal was calm down people that would otherwise screech "THEY MADE IT A WALKING SIM AS I EXPECTED".
It's smart what they did and it's only the first trailer, there surely will be more stuff on the way.
0 expectations though.
>Like, if you had to make a trailer for VTMB 1 right now, what would you include?
The original Bloodlines trailer is like 90% characters walking towards the character interspersed with combat snippets.
We're talking about the follow-up to a cult classic, here. Not a trailer for a new game no one had ever heard of
I suppose just like all games nowadays, you wanna capture a new audience who doesn't care a shit about RPGs
Yeah i think that it's. Not allowing atmospheric presentation to be center stage is the problem. The most present theme of VTMB is how gritty/grimey the world looks. I was expecting to see shots of the city, buildings and associated clans and whatnot with those buildings. I also think i like the lighting less but it could just be the trailer. I hope they kept some aspects of the presentation in tact because i kind of liked this hub level, it just could have used some work maybe on some of the assets.
see
I don't think they'll have a problem with the atmosphere. I basically have 0 expectations for it though. It'll be like Dragon Age Inqusition, where it was a solid 7/10 if you ignore all the shitty open world stuff and don't expect a proper DA:O sequel
As long as he doesn't include a bunch of weird sex stuff kek
>The most present theme of VTMB is how gritty/grimey the world looks.
The reboot is going for a snow theme.
Which is kino in an urban setting.
agree, snow looks like a good choice
>posts soulless ubislop
I have long accepted that VTMB2 will be shit even if it does come out. I basically see it as just another vampire game that might be interesting, like Vampyr
Anyway, I still need a VTMB fix. Is this any good? https://store.steampowered.com/app/280600/BloodLust_Shadowhunter/
Thanks for the obscure find, I'm going to try it out myself. Never heard of this one.
It's a janky as frick indie dungeon crawler, so don't expect some high quality play.
But it's... fine for what it is.
I am not expecting much. Sounds alright
Apparently, it's made by a one dude that REALLY likes vampires. So make of that what you will.
jesus christ it looks worse than 5 years ago. what the frick?
actually it doesn't
if you watched the leaked gameplay from previous version (was on yt), you'd be happy it was cancelled. Wonder what it looks like today.
>walking sim dev makes their first RPG
>their first rpg
Why would that be a good first project for them?
paragaydox chose hardgay prolapse as 1st studio
paragaydox chose chink room as a 2nd studio
say "thank you paragadox" together with me
Not the same devs. They literally fired the entire staff and replaced them all.
Vampyr was good and they only made Remember Me and a literal visual novel before that. So yeah the type of game shouldn't matter that much
>Vampyr was good
Did they work on that one? i thought that was dontnod.
It was indeed Dontnod. Maybe I worded it badly, I apologized
The point was, Dontnod only made Remember Me and a VN before that game and it turned out fine. So I think devs can jump genres to RPG and be fine
Granted, Vampyr wasn't nearly as much of an RPG as VTMB1 was but I don't think any of us are expecting that at this point
concept is intriguing. i'll buy it even if it's bad