what do you modgays consider essential? I wanna know if I missed any HUGE difference since all what I see with mods are UI / graphics changes
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what do you modgays consider essential? I wanna know if I missed any HUGE difference since all what I see with mods are UI / graphics changes
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ui and graphics changes are about all you need, I can't imagine playing without dyndolod and something to remove the shitty gray filter
>graphics changes
current graphics are kinda fine, the thing with mods is that it makes the game so soulless
i refuse to play skyrim without requiem. but even then i can barely play for longer than a few hours. game's just bad, can't be fixed.
cbbe + hair packs + female npc revamp mods
Stop recommending CBBE, its obsolete. The author retired and there is just one autistic troony back porting the new features from BHUNP to CBBE 3BA.
>no bodyslide
moron
get some sort of perk mod, can't go wrong with ordinator but some people don't like it. i like SPERG but it ups your powerlevel a fair bit
get some combat mod, i like wildcat and combat gameplay overhaul, those aren't far from vanilla
look through the mods of guy who made ordinator and wildcat, enai something. they're all lightweight, integrate with eachother and don't cause many conflicts. i like the vampire mod, apocalypse spells and religion
look around for any other mods that sound fun and check the comment sections on nexus to make sure they aren't broken
use mod organizer 2 to mod the game
thanks anons, any recommends for companions that are fun to be around with/doesn't make the game piss easy ?
Inigo.
>Inigo
know him for sure, any other less known once ?
He and Lucien the homosexual scholar are the only good ones I know of.
Beyond companions, is there anything you find lacking in vanilla Skyrim?
>anything you find lacking in vanilla Skyrim?
more dialogue options and discussions that matters, also hard enemies to deal with.. maybe some cool spells and alchemy works, and only if there's a way to make thief build more hard/fun
>more dialogue options and discussions that matters
Since AI-generated voices are such a recent novelty, it will be some time until we have game-changing mods related to dialogue. Despite this, there are some good ones:
https://www.nexusmods.com/skyrimspecialedition/mods/21654 (AI overhaul for NPCs, adds dialogue).
https://www.nexusmods.com/skyrimspecialedition/mods/22075 (dialogue overhaul for guards).
https://www.nexusmods.com/skyrimspecialedition/mods/1187 (dialogue overhaul for followers).
https://www.nexusmods.com/skyrimspecialedition/mods/44601 (update for the mod above).
https://www.nexusmods.com/skyrimspecialedition/mods/42090 (dialogue options rewritten).
https://www.nexusmods.com/skyrimspecialedition/mods/16222 (dialogue expansion for Serana).
https://www.nexusmods.com/skyrimspecialedition/mods/38473 (Lydia voice rework).
https://www.nexusmods.com/skyrimspecialedition/mods/3850 (adds option to turn down quests).
https://www.nexusmods.com/skyrimspecialedition/mods/93592 (adds dialogue for the Companions).
https://www.nexusmods.com/skyrimspecialedition/mods/73807 (Thieves Guild members are more reserved).
https://www.nexusmods.com/skyrimspecialedition/mods/33965 (adds dialogue for Morthal citizens).
https://www.nexusmods.com/skyrimspecialedition/mods/28904 (minor dialogue improvements).
https://www.nexusmods.com/skyrimspecialedition/mods/64667 (minor dialogue improvements).
https://www.nexusmods.com/skyrimspecialedition/mods/28905 (adds minor dialogue options).
https://www.nexusmods.com/skyrimspecialedition/mods/79297 (new dialogue for carriage drivers).
https://www.nexusmods.com/skyrimspecialedition/mods/39245 (new dialogue for hunters).
https://www.nexusmods.com/skyrimspecialedition/mods/58837 (restored dialogue for Raggvir's execution).
https://www.nexusmods.com/skyrimspecialedition/mods/26052 (respect for the Arch-Mage).
https://www.nexusmods.com/skyrimspecialedition/mods/5272 (more dialogue options for joining the College).
Combat lines expansion for enemy NPCs:
https://www.nexusmods.com/skyrimspecialedition/mods/63733
https://www.nexusmods.com/skyrimspecialedition/mods/77566
https://www.nexusmods.com/skyrimspecialedition/mods/80188
https://www.nexusmods.com/skyrimspecialedition/mods/94070
https://www.nexusmods.com/skyrimspecialedition/mods/100562
highly appreciate anon
There's also Talkative Dragons, which is a nice addon for a dull enemy:
https://www.nexusmods.com/skyrimspecialedition/mods/26955
https://www.nexusmods.com/skyrimspecialedition/mods/27269
Talkative Dragon Priests, which I find of questionable quality:
https://www.nexusmods.com/skyrimspecialedition/mods/83735
And the quest expansion mods:
https://www.nexusmods.com/skyrimspecialedition/mods/51711
https://www.nexusmods.com/skyrimspecialedition/mods/66666
https://www.nexusmods.com/skyrimspecialedition/mods/65708
https://www.nexusmods.com/skyrimspecialedition/mods/53792
https://www.nexusmods.com/skyrimspecialedition/mods/57285
https://www.nexusmods.com/skyrimspecialedition/mods/57683
https://www.nexusmods.com/skyrimspecialedition/mods/76606
https://www.nexusmods.com/skyrimspecialedition/mods/80974
https://www.nexusmods.com/skyrimspecialedition/mods/94863
https://www.nexusmods.com/skyrimspecialedition/mods/67066
(search for the patches).
And the two civil war overhauls, which restore A LOT of dialogue content, but are rather buggy:
https://www.nexusmods.com/skyrimspecialedition/mods/11076
https://www.nexusmods.com/skyrimspecialedition/mods/37906
>hard enemies to deal with
"Revenge of the Enemies". Prepare your anus
Ordinator and wildcat combat mods.
Floppy dongs and horse veganas are must haves.
Nothing, really. SkyUI, hi-rez textures and ENB is all you need.
come on now there must be more into it than just some UI and graphics, modgays been crying for years that this game is utter shit without the modding community
That's the thing, anon. In Skyrim modding, you either are all in or not at all. If you don't want to improve combat, commerce, animations, balance, perks, variety, atmosphere, etc., just stick to UI and graphics
>If you don't want to improve..
never said I wouldn't, but rather im looking for such things, any important names?
They are wrong. Those mods just add things, they don't improve the essence of the game. Example of what mods do:
- perk overhauls that nerf stealth archers but introduce other overpowered BS, like time-warping dual-wielding leather magic immune speed slicer
- all dragons in the game are replaced with Thomas the Tank Engine
- saggy boobs and horse penises
- complete areas with new quests that are... the same bethslop as in the original game
- mod that adds survival, hunger and forestcraft into the game - you have do drink, pee, shit and cover yourself in fur or else you fricking die - it's just padding and forces you to wait or play like a pussy
- mod that plays sleeping animations when you go to bed or wake up... yep, it forces you to wait longer, nothing else
- mod that adds sex: you need to choose an extra dialog option - it has ZERO effect on gameplay, it just forces your character and NPC to plap your bodies against each other
- mod that adds OC DONUT STEEL characters, who are le quirky and voiced with $2 microphone
- mod that adds japanese katanas folded over 10000 times
>it's real
that's disappointing
SkyUI, Morrowloot, Legacu/Odyssey of the Dragonborn and Ordinator
mods arent really a game changer, more like a fun accessory to the game
I spend more time downloading mods than ever playing the game so I wouldn't know.
Bodyslide+armor you like, enb you like, backpack
Nolvus.
Okay but seriously there are 3 big quest mods you NEED to install regardless of other mods.
VIGILANT
GLENMORIL
UNSLAAD
Also bugfixes.
Morrowind weapons
Bruma unofficial dlc
true storms
wet and cold
missives
alternate start
a mod that expanded towns with more merchants, can't remember the name
skyui
camping lite
raven rock overhaul (quaint raven rock iirc)
better gray quarter
and some other mods that add cool armors, weapons or balanced spells
And the very minor dialogue edits made by AndrealphusVIII:
https://www.nexusmods.com/skyrimspecialedition/mods/83324 (for Erandur, the priest in Vaermina's quest).
https://www.nexusmods.com/skyrimspecialedition/mods/94155 (changes greetings).
https://www.nexusmods.com/skyrimspecialedition/mods/91087 (changes to quartermasters dialogue).
https://www.nexusmods.com/skyrimspecialedition/mods/76501 (scene tweak for Companions).
https://www.nexusmods.com/skyrimspecialedition/mods/46687 (scene tweak for Companions).
https://www.nexusmods.com/skyrimspecialedition/mods/61986 (removes Brotherhood cringy laugh scene).
https://www.nexusmods.com/skyrimspecialedition/mods/54976 (scene tweak for a minor quest).
https://www.nexusmods.com/skyrimspecialedition/mods/53364 (adds some dialogue for the Dawnguard DLC).
https://www.nexusmods.com/skyrimspecialedition/mods/25246 (bring Meeko to Lod).
Whats with everyone memeing themselves into thinking vanilla Skyrim looks bad, but then turning it into a soulless Korean MMO.
Sorry but your black desert tier ass game looks like shit sweaty.
SkyClimb
If you want to keep it as close to the "vanilla spirit" as possible,
>harvest overhaul
>skyui
>quickloot
>no enemy killmoves (stupid fricking mechanic I could've dodged it 90% of the time)
>That one mod that lets you see faces through helmets
>Individualized shout cooldowns
I don't really like most of the graphics, character, or city overhauls because they always make your shit look like a generic high fantasy MMO instead of keeping the rustic, Nordic theme.
Just keep playing vanilla, you can add all the le epic hardcore dark souls difficulty and devil may cry combat all you want, at the end of the day every questline will always be the dullest shit imaginable
You're making this mistake of thinking it's a story heavy RPG. First and foremost it's a dungeon crawler, with RPG elements. That's what Bethesda games have always been, and everything is all about getting you into a dungeon. If you're expecting well written characters, or strong thrilling stories, you'll be disappointed every time.
most mods are good just dont be a homosexual that uses witcher ui and "soulslike" combat
>what do you modgays consider essential? I wanna know if I missed any HUGE difference since all what I see with mods are UI / graphics changes
i don't use mods too much, if I did bother replaying Skyrim, I'd use mods that
fix/upgrade the UI
give all containers better UI for easy sorting
bug/glitch fix mod with NO unofficial patch, unnecessary changes, frickery
re-add the magic damage system from morrowind/all previous TES games
increase base magicka regen
require power attacks to require stamina the same way spells require the full magicka cost to be used
limit enemies level scaling, give most enemies set levels and stats
make unique items/daedric artifacts their maximum scaled version because frick level scaling loot and frick weak unique items
NO npc face/skin changing mods, they're all garbage and make the characters look like shit. ruins TES immersion.
no killmoves/killcams
shout cooldown fix