Vib Ribbon is a rhythm game in which players guide the main character, Vibri, across a line filled with obstacles tied in correspondence to the beat of the song.
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There are four basic obstacles; block, loop, wave, and pit, which require players to press the L1, R1, X, or Down buttons respectively at the right time to navigate. Sometimes two obstacles will be merged, requiring the player to press two buttons at the same time (for example, a block and pit combination will require players to press L1 and Down together)
*checks mic*
*clears throat*
SEX.
stupid rabbit get off the chair before you hurt yourself
Not pushing a button at the right time turns Vibri into a scribbled version of herself temporarily. Getting hit by obstacles too many times will degenerate Vibri from a rabbit into a frog, followed by a worm. Getting hit too many times while in worm form will end the game. Successful actions will help Vibri recover back to her higher forms, and clearing enough obstacles in succession while in the rabbit form will evolve Vibri into Queen Vibri, increasing the player's score until Vibri is hit.
The player's score is tallied via symbols during gameplay, which is then converted into points at the end of the run, during which bonus points may also be rewarded. Earning a high score will cause Vibri to sing a congratulatory song based on their position. The base game features six songs performed by an unaccredited Japanese singer which are divided up into bronze, silver, and gold courses containing two songs each. Additionally, players can generate levels using songs from music CDs, with difficulty varying depending on the intensity of the music. The soundtrack, according to Masaya Matsuura, was provided by a band called Laugh and Peace, with vocals by Yoko Fujita. Working with the band, Matsuura wanted a soundtrack that would encourage players to use their own music CDs. Reluctance to associate the game with any one music genre was a big part of why the game's visuals are so color-neutral and simple.[
Questions
>What's the ideal tactic for high scores
>Are you scored differently if you do multiple stages back to back compared to single tracks
>How tall is this b***h IRL
>>What's the ideal tactic for high scores
Don't get hit. Ever.
>>Are you scored differently if you do multiple stages back to back compared to single tracks
You'll get a much higher combined score if you do stages back to back rather than individually.
>>How tall is this b***h IRL
Tall.
Vibri and her cousin
look at her go!
yeah she groovin
Stop making Vibri threads.
Why?
I'm tired of seeing these threads moved to trash by the troony mods.
That's fair. I'm out of ideas for threads anyway. If this doesn't work then nothing will.
okay anon your persistence has convinced me
i will play her game
Nice.
Is this your Vibri?
that's a Teri.
What's a Teri?
Paper bear child.
I dunno, I've always used Mednafen
does it look good with pgxp
Tell me more about this paper bear.
She's not video games.
How?
She's from a cartoon.
What a useless account.
what are good duckstation settings?
>Vib Replay is now partnered with Vib-Ribbon +
https://twitter.com/ribbon_vib
ok cool
>shares irrelevant memes
frick