Victoria 3

>devs said we'll get 'a taste of what's coming next' on the 30th
What are we predicting? First dev diary for Spheres of Influence?

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  1. 5 months ago
    Anonymous

    I predict liquid shit being poured down the throat of every paratroony and them enjoying it.

    • 5 months ago
      Anonymous

      What a coincidence, liquid shit started pouring down the leg of my pantaloon when I saw this amazing thread in the catalogue.

    • 5 months ago
      Anonymous

      What a coincidence, liquid shit started pouring down the leg of my pantaloon when I saw this amazing thread in the catalogue.

      ESL frick off

    • 5 months ago
      Anonymous

      What a coincidence, liquid shit started pouring down the leg of my pantaloon when I saw this amazing thread in the catalogue.

      Why can't /gsg/ stop thinking about BLL (big liquid loads)?

      • 5 months ago
        Anonymous

        I'm a BBC (big brown craps) man myself

    • 5 months ago
      Anonymous

      parawieners trannies BTFO

    • 5 months ago
      Anonymous

      What a coincidence, liquid shit started pouring down the leg of my pantaloon when I saw this amazing thread in the catalogue.

      [...]
      ESL frick off

      Brilliant, the poo poster is back and iphone troony is already having a meltdown

    • 5 months ago
      Anonymous

      This, no matter how I look at it, vic 2 is just superior in literally everything

    • 5 months ago
      Anonymous

      BASED FP

      https://i.imgur.com/tQVQS5O.jpg

      >devs said we'll get 'a taste of what's coming next' on the 30th
      What are we predicting? First dev diary for Spheres of Influence?

      a big dick for the paracucks to suck on

    • 5 months ago
      sage

      first post, best post

  2. 5 months ago
    Anonymous

    Reminder to install this
    https://steamcommunity.com/sharedfiles/filedetails/?id=3097932322

    • 5 months ago
      Anonymous

      that probably makes performance shit so no.

      however if there was a mod that removed south america, africa's interior, and much of central asia then maybe that could offset it.

      • 5 months ago
        Anonymous

        it's only 15% in game speed penalty

  3. 5 months ago
    Anonymous

    >'a taste of what's coming next'

  4. 5 months ago
    Anonymous

    hopefully cultures, races, nationalism, relocation, racism and discrimination mechanics.
    I ONLY play New Africa and african shitholes but 19th century without nationalism is like history without men.

    • 5 months ago
      Anonymous

      >like history without men.
      Good

  5. 5 months ago
    Anonymous

    despair, denial.

  6. 5 months ago
    Anonymous

    I'd imagine they'll drop the next patch soon and they'll start to make diaries about the next DLC aka the first relevant DLC

  7. 5 months ago
    Anonymous

    >we fixed warfare (for real this time) (no really it's fixed now) (please buy the game)

    • 5 months ago
      Anonymous

      Just two more mechanics. Just two more mechanics and I swear it'll be good. No you don't need to be able to move your armies, it'll be good bro, trust me. Here look, you now have three buttons to decide how many lunch breaks each general is allowed to take. We automatically reset them when you reassign a general for more interactive gameplay. We also added equipment capturing from HoI4 but it's an attrition reduction modifier because there aren't any stockpiles. No you don't need stockpiles. Bro trust me you don't need to move troops or have stockpiles. please buy my game.

  8. 5 months ago
    Anonymous

    An apology for releasing Victoria 3, they will stop development for it and promise full refund for any poor soul who bought it. Instead their full effort will go into developing a new game, called Victoria III a sequal to Victoria II.

  9. 5 months ago
    Anonymous

    >50% intelligensia clout in 1840
    Doctor Francia is a pretty crazy guy

    • 5 months ago
      Anonymous

      is there really no way to use political map when zoomed in new paradox games?

      • 5 months ago
        Anonymous

        there's a mod to force it, which also greatly improves performance

        • 5 months ago
          Anonymous

          Name of the mod?

      • 5 months ago
        Anonymous

        Paradox artists insisted that you should be forced to look at their shit drawing

      • 5 months ago
        Anonymous

        PDS has been trying to push terrain map mode for more than ten years and still nobody actually wants to use it. A perfect example of the "we know better than you" mentality that resulted in shit like this game, imperator, even the shittiest parts of ck3

      • 5 months ago
        Anonymous

        PDS has been trying to push terrain map mode for more than ten years and still nobody actually wants to use it. A perfect example of the "we know better than you" mentality that resulted in shit like this game, imperator, even the shittiest parts of ck3

        Imagine having this much of a shit taste. The mesh of a political map and terrain map has been one of the best things PDX has done, I will die on that hill to suck their smegma-filled dick in that regard

        • 5 months ago
          Anonymous

          Actual paradox dev spotted, literally nobody else likes that garbage which is why they had to force terrain mode on people.

          • 5 months ago
            Anonymous

            Imagine thinking that you're in the majority lmao. Get fricked little man

            • 5 months ago
              Anonymous

              I would verbally end you, were it not for the laws of this forum. Let's leave it at that.

              >sad paradox dev reduced to samegayging on a nepalese vase painting forum

          • 5 months ago
            Anonymous

            I would verbally end you, were it not for the laws of this forum. Let's leave it at that.

        • 5 months ago
          Anonymous

          The only game where I use the terrain map mode is Imperator because the map actually looks good AND doesn't run like shit. CK3's terrain map looks like shit and Vic 3 runs like shit.

          • 5 months ago
            Anonymous

            Unironically the biggest disappointment from CK3 was its map after experiencing Imperator's. That shit was amazing, and I still install it from time to time to look at it. Unironically taught me far more about European geography than other Paradox games

            • 5 months ago
              Anonymous

              Don't worry, they'll copy it for EU5. 2 more years. Trust the plan.

              • 5 months ago
                Anonymous

                I can't WAIT for them to frickup EU5 in ways you can't imagine

              • 5 months ago
                Anonymous

                I can't WAIT for them to frickup EU5 in ways you can't imagine

                Still not happening, homosexuals.

        • 5 months ago
          Anonymous

          cool but imagine just having an option so you could choose which ever you preferred

          • 5 months ago
            Anonymous

            At the top of my head Imperator does have a political-only map. Not sure about Victoria 3, but then again that entire game is just missing anything good

      • 5 months ago
        Anonymous

        I can't imagine that there's much to look at in a Victoria 3 political map mode, you just have a bunch of tiny tiles that are smaller than even HOI4's and occasionally you see a city, it won't be like Victoria 2's tiles that show you the names of tiles.

        PDS has been trying to push terrain map mode for more than ten years and still nobody actually wants to use it. A perfect example of the "we know better than you" mentality that resulted in shit like this game, imperator, even the shittiest parts of ck3

        PDS has been trying to push terrain map mode for even longer than that. The default map modes in EU3 and Darkest Hour were all also the terrain map mode.

    • 5 months ago
      Anonymous

      make that 80%

  10. 5 months ago
    Anonymous

    Victoria II:2
    >mines and farms in the same province
    >army template builder
    >wage based migration
    >shiny new graphics
    it's all we asked for, why couldn't they deliver

  11. 5 months ago
    Anonymous

    poo outta my ass

  12. 5 months ago
    Anonymous

    >Hello Victorians!
    >In Dev Diary 101 we teased our next diary (102) to be coming this week, written by Martin about our plans onwards from 1.5, however we will have to delay it to next week Thursday due to illness!
    >Aside from this, expect hotfix 1.5.10 to release tomorrow, featuring; bugfixes, crash fixes, balancing and more - including a flamethrower in battle dioramas

  13. 5 months ago
    Anonymous

    Came back to this again recently to remind myself why it's shit.
    >have to wait a year for every single builder in my nation to pool all their resources to construct a single farm
    >nothing else can be built while we wait for that to complete
    >lists a bunch of buildings in each state of my country that don't exist
    >game play consists of waiting, more waiting, clicking on the market, flipping through items that either importing or exporting will give me green numbers and then clicking on them and going back every few months to delete any that have red numbers.

    I wanted an ecomony simuator but this is more like cookie clicker. Just play Vicky 2

    • 5 months ago
      Anonymous

      You want a game that plays by itself, so yeah Victoria 2

  14. 5 months ago
    Anonymous

    Victoria 3 literally cannot be fixed

  15. 5 months ago
    Anonymous

    HOLY F*CK OH MY SCIENCE I am excited for more of this burning garbage! What's it gonna be? Another south american shit update perhaps?

    • 5 months ago
      Anonymous

      I'm sorry Anon, this time you're going to get a SEA update. PLAY AS VIETNAM AND TRY NOT TO GET FRICKED BY THE FRENCH

      No, we won't fix eternal unification wars, unreliable diplomacy, and or add some meager footnotes in history like the Carlist Wars

      • 5 months ago
        Anonymous

        >eternal unification wars
        Someone hasn't been keeping up, I see.

  16. 5 months ago
    Anonymous

    It's diplomacy that ruins the game.

    Fricking random guessing every time, why can't I slowly put together the pieces of a grand conspiracy in advance of making a diplomatic play? Civ 6 has better diplomacy than this.

    • 5 months ago
      Anonymous

      >random guessing

      Just don't attack any country protected by a great power if you don't want a war with said great power

      Why is the US a great power from day 1 and not an eternal, undeveloped backwater until (devastated) European markets support it?
      Why do we have multiculturalism but not one of the antonyms such as Russification/Germanification?
      Why do I keep getting radical-creating events about assimilating people who are in their own homeland?
      Why is the one bottleneck tools? Why are there never enough tools?
      Why is mass immigration not just towards the new world?
      Why do people keep coming to my country when there are no jobs?
      Why are so many laws from the end of the timeframe? Why are border and racial laws not nothing at the start?
      Why are the Petite Bourgeoisie exclusively primary culture pops?

      First learn history and second stop asking for more raliroading, dumbass

  17. 5 months ago
    Anonymous

    Why is the US a great power from day 1 and not an eternal, undeveloped backwater until (devastated) European markets support it?
    Why do we have multiculturalism but not one of the antonyms such as Russification/Germanification?
    Why do I keep getting radical-creating events about assimilating people who are in their own homeland?
    Why is the one bottleneck tools? Why are there never enough tools?
    Why is mass immigration not just towards the new world?
    Why do people keep coming to my country when there are no jobs?
    Why are so many laws from the end of the timeframe? Why are border and racial laws not nothing at the start?
    Why are the Petite Bourgeoisie exclusively primary culture pops?

    • 5 months ago
      Anonymous

      >Why is the US a great power from day 1 and not an eternal, undeveloped backwater until (devastated) European markets support it?
      Neither of those would be entirely accurate. The US wasn't a top GP in 1836, but it was still rather powerful, albeit not on European majors' level until later in the century. It wasn't an undeveloped backwater either (even if it did have undeveloped backwater colonial frontiers); Massachusetts was one of the most technologically advanced regions of the world.
      >Why do we have multiculturalism but not one of the antonyms such as Russification/Germanification?
      Political ideology from the devs.
      >Why do I keep getting radical-creating events about assimilating people who are in their own homeland?
      Developer incompetence.
      >Why is the one bottleneck tools? Why are there never enough tools?
      Developer incompetence.
      >Why is mass immigration not just towards the new world?
      Because it shouldn't be. People immigrate to places where there is economic opportunity first and foremost, and secondly to flee oppression. But it's mostly about economic opportunity. Historically this was mostly in the USA and to a lesser extent other new world areas, due to the abundance of cheap or free land, but it wasn't some "let's go to the new world because it's the new world" thing.
      >Why do people keep coming to my country when there are no jobs?
      Developer incompetence.
      >Why are so many laws from the end of the timeframe? Why are border and racial laws not nothing at the start?
      Political ideology and developer incompetence.
      >Why are the Petite Bourgeoisie exclusively primary culture pops?
      Paradox is overrun with marxists, and in marxist ideology "petite bourgeoisie" is basically the hated White middle class. They are therefore made into nasty racist meanies and of course drawn entirely from the primary culture. Developer idiocy, in other words.

      • 5 months ago
        Anonymous

        >Paradox is overrun with marxists, and in marxist ideology "petite bourgeoisie" is basically the hated White middle class. They are therefore made into nasty racist meanies and of course drawn entirely from the primary culture. Developer idiocy, in other words.
        fyi the game is a very poor Marxist interpretation

    • 5 months ago
      Anonymous

      Cool it down with the antisemitic remarks.

    • 5 months ago
      Anonymous

      >Why do we have multiculturalism but not one of the antonyms such as Russification/Germanification?
      Because those were largely inneffective. Polish are still a thing, Ukrainians are still a thing, Magyars are still a thing, Czech and Slovaks are still a thing. All forceful assimilation succeeded at is making them angry at their overlords. Clearly you cannot assimilate a population with a stick, at least when they are a majority in a certain region.

      • 5 months ago
        Anonymous

        It worked in France. Langue D'Oc is dead, regional languages and patois are dead. There's a 200k leftover of bretons speakers and 100k corsicans.

      • 5 months ago
        Anonymous

        >half of ukraine is russian
        >the other is polish
        >france is almost entirely french
        >almost all of spain is spanish

      • 5 months ago
        Anonymous

        Germanization worked in Austrian Bohemia. It was eventually reversed due to changes in state policy but while it was in effect the Czech language was dying and more and more Czechs were speaking German.

      • 5 months ago
        Anonymous

        the reason

        Today I watched a video titled "Why Would Anyone Work Under Socialism?".
        It was confusing. The author decided to make a video, publish it under that title, and yet he didn't even try to answer the question he himself formulated.

        Also, I figured out what I need to do to make the economy in my vicky clone more balanced: I need to introduce a pseudo-commodity — leisure time.
        Working 16 hours a day = 0 units of leisure time — severe malus to happiness.
        Working 8 hours a day = 8 units of leisure time — no effect on happiness.
        Fully automated communism = 16 units of leisure time — extreme bonus to happiness.
        This way I'll avoid overproduction and make social policy a meaningful political issue.

        >The author decided to make a video, publish it under that title, and yet he didn't even try to answer the question he himself formulated.
        anon found out clickbait exists
        you have to be 18 to use this site you know?

      • 5 months ago
        Anonymous

        The game nukes religions.
        Going atheist? No-one but the church cares and within a few days 80% of your pops think god is dead. In a few months 99%.
        The Balkans in 99% Muslim by 1936. Maybe even 1870, I never check. If you liberate Bulgaria their state religion is Orthodox despite them all being Sunni.

        The game already pretends multicultural mass immigration = everyone turns white (or whatever race of the country you're playing). Why would turning off homeland immunity make a difference if paradox already doesn't give a shit about how stagnant religion was in this era?
        Why is culture immutable yet religion isn't when in the past it only ever changed thanks to violence?
        Even Victoria II's "muh africans can't culture swap cus dey's black and muh israelitez can't change faith cus deyz joos" mechanics were better approximates.

        >from june 14th to july 4th my enemy has managed to sink 1200 convoys
        >that's with my navy providing escorts
        >without escorts the AI would sink over 4000 escorts in just 20 days
        SOMEONE GET WWI GERMANY ON THE LINE QUICK I JUST FIGURED OUT HOW THEY CAN WIN

        honestly wars are fricking impossible now, all it takes to ruin you is the AI camping one sea node and even with your navy doing damage control there you'll instantly be put at -10k convoys which would take fricking decades to recover from

        I don't understand why
        >navies don't engage when in the same node and don't block movement
        >convoy escorts/killers are the same ship type and can't be upgraded to/from
        >there's no permanent fleet basing (go home when the war's over, idiots)
        >sometimes ships appear immediately, sometimes they take decades

        No chud, it all makes sense. In this game the enemy can sink so many of your convoys that you go into convoy debt, essentially sinking future convoys that don't exist yet. Then after the war you spend years building convoys to replace the convoys you borrowed to keep your trade afloat that was suspended during the war because you didn't have enough convoys.

        >essentially sinking future convoys that don't exist yet.
        The numbers on the sliders are 0-100%. Debuffs happen <50% supply, buffs happen at >50% supply.
        Or at least some of them seem to be. Read them next time you play (I cba to reinstall to see if bureaucracy actually does demand you to build 2x the amount you require to be able to not have tax waste and set up trade routes).

        >no country actually sells/buys any goods in any meaningful quantity
        >convoy raiding sinks convoys you don't even have
        >no ships are actually destroyed during naval battles, they just make navies unable to do anything for a couple weeks when defeated and then they're back at full strength
        >railways somehow being unprofitable since release despite every single production building requiring transportation
        The absolute state of this game.

        >no country actually sells/buys any goods in any meaningful quantity
        I do get annoyed by this. People say "Just make a small trade route and it'll grow" but either the demand never appears (rock bottom price, AI doesn't set up an export route to profit as a middleman) or local production always outpaces it. Maybe you really just have to get India/China in your market or something.

        • 5 months ago
          Anonymous

          >The numbers on the sliders are 0-100%.
          Let's perform a little experiment. As Chyna, I have declared war on France so they can raid my trading routes. But first, what is the convoy system? The convoy system is a measure of how many active convoys you have supplying your island provinces and plying your trade routes. If the slider is at 0%, you have exactly as many convoys as you need. At 100% you have double and your trade competitiveness is boosted. At -100% your required convoys is roughly double or more than your "generated" convoys. Eventually if the "deficit" is high enough, your convoy system shuts down entirely, indicated by the icon greying out. Convoy raiding sets a debuff which subtracts from your generated convoys. Now let's look at the sequence of events in this war.

          >war declared on France and they begin raiding sea nodes with my convoys
          >my convoys are raided to the point that the debuff numbers exceed my convoy generation and my convoy system shuts down
          >all my trade routes are inactive and I cannot supply island provinces, I effectively have no trade ships at this point
          >yet the debuff numbers continue to rise despite no functional trade system
          >at the time of the screenshot I had "lingering damage" of 10,511, subtracting my fleet size of 6450, I am "in debt" of about 4000 convoys
          >despite only having 5832 convoys going through the English Channel, over 10,564 were sunk, somehow reducing my shipping lane efficiency by more than 100%, effectively putting me in a separate convoy debt for this particular node alone

          The only conclusion is that despite the war and the entire trade fleet being sunk within a couple of weeks, my nation was borrowing ships and mindlessly charging them towards large enemy fleets and allowing them to be sunk, leaving me on the hook to build and replace those ships before I can build and replace my own trade fleet.

          • 5 months ago
            Anonymous

            remember when they said that convoy raiding will be temporarily turned off because of how buggy it was and then they turned it on anyway?

            • 5 months ago
              Anonymous

              I don't even know if you could call this buggy, it's just poorly-considered design. I think someone had the idea that losing your convoys wouldn't be enough, that they should simulate the long-term effects of trade routes being disrupted so it takes additional time to recover, and that would be abstracted to this highly simplified "convoy debt" system. Instead of building a more coherent and robust trade system that could handle convoy raiding, it's just easier to give a stacking debuff that only makes sense if you don't think about it too much, and call it a job well done. I'm sure it'll all be sorted out whenever they do the inevitable trade DLC for 30 bucks.

          • 5 months ago
            Anonymous

            Oh shit, I am wrong and you are right anon.
            Why the frick did they program it like that?

  18. 5 months ago
    Anonymous

    Let's say I'm playing Spain. Here's my plan:
    Puppet former colonies in the Americas, go to 'no migration controls', ???, funnel tons of pops from my American colonies into the home country to quickly clear the pop gap between me and other countries like France (which will have I think about 34 million to my 12 million at game start).

    How do I make this work?
    How do I turbo-boost my migration intake?

    • 5 months ago
      Anonymous

      South America doesn't have that many pops, and your plan won't work, because they have obscene amount of empty subsistence land. You're better off joining Russia's customs union, and go all in on healthcare and keep the church happy. Keep taxes low, so living standards are high.

      • 5 months ago
        Anonymous

        One neat thing about puppeting all of South America is that due to the way puppets work you can get a very solid income to build your economy back home that doesn't require much economical investment.

    • 5 months ago
      Anonymous

      >How do I make this work?
      Spread your market to Asia. Consider "securing" Indonesia before the Dutch or British do. It's not the most populated place n the world, but it's still big and relatively easy to control.

      Overall though, it's not the best idea (Despite how logically it sounds) for a variety of reasons. South America for most of the game is only worth it for the resources. Population is small and doesn't really grow now that mass migration is no longer a thing. It is a lot of fun though to restore the Spanish Empire and I expect some future DLC to focus on it more.

    • 5 months ago
      Anonymous

      >How do I turbo-boost my migration intake?

      Doing some pop growth math autism.
      My goal is to maximize pop growth assuming my borders are closed. That way I can create an ethnostate which doesn't lag behind other countries in pops, wealth, and power.

      >My goal is to maximize pop growth

      Why would you want to?
      >line go up
      But construction is already 80% of your government outgoings!
      >line
      You already downgraded the production methods to employ more people!
      >go
      You have no more land for peasants!
      >up
      All new immigrants are sub 50% literacy!

      >Serbia
      >Worst country in Europe
      What shitter thinks that?
      I don't know how it works in v3 but in v2 Serbia can get moronic amounts of accepted pops and cores and is right next to a potential Hungary, Romania, and Greece puppet giving you absurd potential through all of their cores.
      Serbia can beat the turks during the suez crisis, stackwiping the scattered armies that come rushing back by using the amazing terrain in and around Serbia. From there they can declare on Austria using their cores as soon as the Italian and Hungarian wars start for another victory, then declare on Hungary right after for their core and to puppet them. You become moronicly strong. They're probably one of the strongest non-majors in Europe, including the Italian and Iberian nations.

      In V3 none of this probably works though because of non-controllable magic armies and "diplomatic plays", so maybe Serbia doesn't have as much insane potential.

      >victorian period
      >suez crisis

      • 5 months ago
        Anonymous

        The oriental crisis, not suez. I always think of the suez crisis because when I played as egypt I had the idea to hold at the suez and got scripted peace'd.

    • 5 months ago
      Anonymous

      I was inspired by this post and went and did this, was actually pretty darn fun. Puppets from Mexico to Argentina, destroyed Brapzil into pieces, became Iberia and got a boring flag that never changes based on ideology besides communism
      Ended going commie in like the last 8 years because of any extremely popular pinko who led the charge on universal suffrage. Overall fun, stomping through most of the Americas is honestly pretty easy if you befriend engerland and the US

      • 5 months ago
        Anonymous

        Did you catch up in pops?
        How so?

  19. 5 months ago
    Anonymous

    1.5.10 is out
    https://store.steampowered.com/news/app/529340/view/3906372406923795649?l=english

    • 5 months ago
      Anonymous

      >Input Good Shortages in military buildings now affect Formation Supply

      The most important change, before military goods shortages only impacted training rate

    • 5 months ago
      Anonymous

      And they didn't even manage to fix the missing trade ships bug. Fricking morons lmao

  20. 5 months ago
    Anonymous

    Doing some pop growth math autism.
    My goal is to maximize pop growth assuming my borders are closed. That way I can create an ethnostate which doesn't lag behind other countries in pops, wealth, and power.

    • 5 months ago
      Anonymous

      How would you go about that? All in on cushy jobs in art academies without workplace mortality?

      • 5 months ago
        Anonymous

        Well the first thing you need to understand is that the earlier you get benefits, the more you gain. My first steps would be: get your healthcare institutions (typically charity hospitals, don't go for private healthcare because then only the rich will benefit) to the highest level possible; get to legal guardianship of women for that sweet +5% birth rate; welfare benefits for increased standard of living for the poor (the higher their SOL, the higher their birth rate and the lower their mortality); you'll want to work on child labor laws as well, the default 'child labor allowed' adds a nasty +5% mortality malice on certain jobs.

        Just anything you can do to increase birth rates and lower mortality. You should aim for 2% yearly growth as a solid number, any further is a stretch goal. OH, also make sure the church likes you. If they have 10+ approval you get a +2.5% birth rate increase. I don't know what the numbers look like if you popmaxx because I don't have my computer yet, so we'll see. Who knows.

      • 5 months ago
        Anonymous

        >timeline when hitler listened to kaiser Wilhelm about Germany being a nation of artists and musicians

    • 5 months ago
      Anonymous

      I keep my migration law on migration controls so that any incoming migration waves are accepted cultures and can assimilate to my local culture.
      Usually going with racial segregation is enough to get european only migrant who wont cause any trouble.

  21. 5 months ago
    Anonymous

    GB IS wienerBLOCKING ME ALL THE TIME HEEEEEELP

    I HATE THE ANGLO SO MUCH

    • 5 months ago
      Anonymous

      >play as the N'kuku tribe in Congo
      >spend 1 year preparing for a war with the De'nutz tribe who are on the other side of the river
      >war
      >looks like an easy win
      >2 weeks in I get pressured by a coalition of the French and the British Empire to cease my tomfoolery
      >on the 3rd week they join De'nutz so I can't end the war I've won
      >the N'kuku tribe is obliterated by the end of the year
      Great game. Just interacting with this piece of garbage is a pain but you simply cannot do a lot of fun shit you could do even back in Vicky 1.

  22. 5 months ago
    Anonymous

    Just like with CK3 there's just one little thing right now that keeps me from enjoying vic3, because it has an outsized influence on the game. The fact that great powers are willing to intervene in every random conflict all over the world fricking ruins the game for me.

    >playing Mexico
    >US starts diplo play against me
    >thankfully I've gotten into the UK's good graces
    >even in their customs union
    >UK joins my side, as planned
    >so does Russia and France

    I mean, thanks I guess? It still ruins my immersion and makes any strategic alliances useless because every war turns into a world war just over and over and over again. So bizarre. That's why I'm waiting until Spheres of Influence.

    Hopefully they'll fix it by then.

    • 5 months ago
      Anonymous

      Heard about Crimean war?
      Russians just wanted to stomp the dying Ottomans and all the Western superpowers superpowers ganked up just because.
      France literally wanted just prestige.
      Or how everybody feasted on the Qing carcass.
      Or how Austria was wienerblocked from the German federation.
      The Victorian era is all about ganking up on somebody.

      • 5 months ago
        Anonymous

        Not world war tier wars every 5 years with hundreds of thousands of dead every time

    • 5 months ago
      Anonymous

      This "new war system" nonsense should at least allow a paradox game to finally have limited engagement war, but noooo it's still total war everytime. Really, the concept have lots of promises but once again execution falters

      • 5 months ago
        Anonymous

        >This "new war system" nonsense should at least allow a paradox game to finally have limited engagement war
        Imagine telling a paradox player ten years in the past, who's enjoying the newly released Heart of Darkness, that in a decade they'll release a sequel to V2 that will finally replace the old boardgame style system of moving stacks of units between provinces with an entirely new warfare system. Think of all the cool things this person might expect from that.
        Limited engagements? With AI that doesn't think it has to use it's entirely military might and fight to the absolute death over everything?
        A proper logistic systems? That prevents the absurdly easily blobbing on the other side of the world that happens because players can effortlessly move massive armies around?
        Fighting that happens below the level of a province? No longer will rebels just be a province modifier that occasionally spawn an organized army, but we could have prolonged guerrilla conflicts acting as a long term thorn in the side of careless blobbers and poor country managers
        I wonder what this person would think if they saw V3. What would they think was going to happen in the next ten years that made PDS decide it was a good idea to put herculean effort into making an entirely new system that replicates every single deficiency of the old system plus adds a whole bunch of new flaws.
        Would they guess that their current business strategy is to build hype around the post release patch cycle where they try to hack their new system into something less terrible while selling DLC that amounts to event packs for individual countries that are mostly about taking them down meme alt-history routes?

        • 5 months ago
          Anonymous

          >it was a good idea to put herculean effort
          that's the point, the new 3 button warfare system didn't require much effort so even a trainee working for peanuts could implement it
          that's the core business strategy of modern paradox: simple game mechanics that can be implemented by cheap labor for morons that buy DLCs
          logistics, supply chains, stockpiles not only require lot of development effort but would just confuse the paypigs

        • 5 months ago
          Anonymous

          >Fighting that happens below the level of a province?
          This is something I really wish they'd moved towards, so that small countries which can't make many stacks still have some way of fighting and making life difficult for an invader.

          • 5 months ago
            Anonymous

            >This is something I really wish they'd moved towards, so that small countries which can't make many stacks still have some way of fighting and making life difficult for an invader.
            You'd think parasox would think the same given that they're obviously wanting minor tags to be viable against bigger ones, and even more importantly that it's something that their fans have been wanting for years

  23. 5 months ago
    Anonymous

    one more update
    one more dlc
    soon its going to be there

  24. 5 months ago
    Anonymous

    >devs said we'll get 'a taste of what's coming next' on the 30th
    This sounds like a threat considering it's Paradox we're talking about

  25. 5 months ago
    Anonymous

    My economy is just printing and mining money.

    • 5 months ago
      Anonymous

      realistic service economy

  26. 5 months ago
    Anonymous

    >Join frenchies war against the germans for an obligation
    >Instantly capitulate and go back to my business
    >Use the obligation to trade for french guyana

    Who /devilish/ here?

    • 5 months ago
      Anonymous

      >Who /devilish/ here?
      The AI in my last game. Portugal and France took south and eastern Africa from UK by abusing sways. But I always like to take Guyana and Pondicherry from France.

  27. 5 months ago
    Anonymous

    >South America's population will always lag behind what it was historically
    grim

    • 5 months ago
      Anonymous

      Just join a Customs Union, you pansy. There's also "Populating the Americas" entry specifically for that.

  28. 5 months ago
    Anonymous

    if your country isn't on the map by then, it's not a real country

    • 5 months ago
      Anonymous

      there are a lot of south american countries on the map

  29. 5 months ago
    Anonymous

    Are the flavor events for South America any good? Is it just Brazil or did they add country specific shit for all of them?

    • 5 months ago
      Anonymous

      https://forum.paradoxplaza.com/forum/threads/victoria-3-dev-diary-99-colossus-of-the-south.1603504/

    • 5 months ago
      Anonymous

      Brazil has some and if you win with paratini you can puppet the conquered state, annex them or play as them, nothing else after that. Haven't tried the others yet

  30. 5 months ago
    Anonymous

    It's funny that the best strategy again is to force China to open it's market again.
    And I bet in the next DLC they will split China to separate spheres of influence again so it won't be that easy.

  31. 5 months ago
    Anonymous

    >Serbia
    >Worst country in Europe
    What shitter thinks that?
    I don't know how it works in v3 but in v2 Serbia can get moronic amounts of accepted pops and cores and is right next to a potential Hungary, Romania, and Greece puppet giving you absurd potential through all of their cores.
    Serbia can beat the turks during the suez crisis, stackwiping the scattered armies that come rushing back by using the amazing terrain in and around Serbia. From there they can declare on Austria using their cores as soon as the Italian and Hungarian wars start for another victory, then declare on Hungary right after for their core and to puppet them. You become moronicly strong. They're probably one of the strongest non-majors in Europe, including the Italian and Iberian nations.

    In V3 none of this probably works though because of non-controllable magic armies and "diplomatic plays", so maybe Serbia doesn't have as much insane potential.

    • 5 months ago
      Anonymous

      I just posted it because youtube clickbait thumbnails have underrated meme potential. I wasn't saying 'serbia is the worst country in europe in vic3' I was saying 'lmao frick serbia' through the mechanism of a youtube thumbnail.

    • 5 months ago
      Anonymous

      Worst as in it's full of half-turk mongrel mutts aka serbs.

      • 5 months ago
        Anonymous

        Serbia is a white ethnostate, highly religious (Orthodox Christianity is the only branch of Christianity which has not degenerated). Unlike all weaker nations who have cucked and integrated into globohomo, Serbia went to war with NATO 20 years ago and managed to survive mostly unscathed. How does it feel, knowing you will never be this based? Your best strategy in life is to try to find a Serb to frick your wife/daughters/sisters and get at least some superior genes that way. God, I love being a Serb.

        • 5 months ago
          Anonymous

          I don't think getting bombed into the stone age and losing a war against a meme country without NATO troops even putting boots on the ground counts as being mostly unscathed.

        • 5 months ago
          Anonymous

          you’re an american teenager with aspergers

          • 5 months ago
            Anonymous

            i'd call you based if you weren't a coward who hides his radical liberal politics between a shield of le esls... are bad and claiming you were just pretending to be moronic if someone's smart enough to corner you

        • 5 months ago
          Anonymous

          >Serbia is a white
          Serbia is not White. It can't be, because the Serb race has been getting dicked by Turks for centuries. They are not genetically White - they are swarthy asiatic muttoids.

          • 5 months ago
            Anonymous

            Why don't genetic tests show it then?

    • 5 months ago
      Anonymous

      >non-controllable magic armies

      You mean you can't exploit the dumb military AI, it is still dumb but not dumb in a way where you can roll in combat in your favor. The issue in V3 with Serbia or Romania is that the Ottomans are often protected by at least one other great power so attacking them is impossible, you have to wait for the right time like a big revolt if it ever comes.

      • 5 months ago
        Anonymous

        To beat a nation with armies 5 times your size you have to use every advantage you can get. Tactics that aren't allowed when you only have attack or defend buttons with a suggestion to attack a certain location.
        Attacking the turks during the oriental crisis would only give you a month or so until their entire army magically teleports back. In v2, depending on when you declare and how far they pushed, they have to go through the levant and anatolian attrition hell rushing back stacks roughly around your total army size. By seizing the advantage and stackwiping these scattered armies with your superior armies under your best general you can secure a decisive victory instead of just a status quo.

        You can call it exploiting the dumb military ai, or you could call it the player being their own nations Napoleon. v3's war system doesn't allow you to be Napoleon.

        • 5 months ago
          Anonymous

          Napoleon also lost, something that is about impossible for the player to achieve unless he really understimates the enemy

          >playing greece
          >1850 or so
          >maxxed out relations with all GP's, have a trade agreement with France and a healthy 2 mil gdp, annexed Corfu from Brits via decision
          >not in a customs union so I dont bleed pop
          >decide to diplo play against Ottomans for southern thrace
          >they are rivaled to austria, russia, france, GB, literally no GP ally in sight
          >no ongoing plays, revolts or wars, only GB has a truce
          >I count on at least two GP's gangbanging the Ottomans with me
          >only the Russians are willing to join
          oh yeah, hit me more with that diplomacy RNG bs
          trash game

          You should wait for the Ottomans to have a revolt or be involved in another war

  32. 5 months ago
    Anonymous

    >AI does micro stacks of 3 ships on every sea nodes to really rape you in the ass with convoy raiding
    This is bullshit

  33. 5 months ago
    Anonymous

    I suppose south american migration is "kinda" fixed in that you're the target of great migration every couple of years as long as europeans are killing each others.
    I conquered all of Colombia, The Andes and La Plata and managed to get about 31million incorporated pops by 1920 or so.
    It still does suck, even with great laws and sol you're scrapping the barrel for employment in the homelands after 20 in-game years.

  34. 5 months ago
    Anonymous

    Redpill me on playing in Asia.
    Which countries are worth a go?

  35. 5 months ago
    Anonymous

    >playing greece
    >1850 or so
    >maxxed out relations with all GP's, have a trade agreement with France and a healthy 2 mil gdp, annexed Corfu from Brits via decision
    >not in a customs union so I dont bleed pop
    >decide to diplo play against Ottomans for southern thrace
    >they are rivaled to austria, russia, france, GB, literally no GP ally in sight
    >no ongoing plays, revolts or wars, only GB has a truce
    >I count on at least two GP's gangbanging the Ottomans with me
    >only the Russians are willing to join
    oh yeah, hit me more with that diplomacy RNG bs
    trash game

    • 5 months ago
      Anonymous

      I literally do not understand the problem, you need more than russia to beat the ottomans?

      • 5 months ago
        Anonymous

        good luck holding the greek frontline with 1 mil pops lol and 2 mil gdp
        by the time the russians reach constantinople, you'll capitulate 10 times over

        • 5 months ago
          Anonymous

          Here's how I did it. Day 1 declare for crete on egypt for conquer state + war reparations, since they had 0 flotilla you can naval invade with your 1 boat and sit there for a year, in the peace deal don't ask for the island but for the war reparations. Import iron from anyone and switch to iron frame building to build faster.
          Research conscriptable bataillions queued with line infantry, build 10 barracks in athens. Social mobility decree on both provinces. Once you get the first mil tech set up enlistment efforts on both provinces and have your armies with the forced march option so they mobilize a bit faster.
          Now remove your strategic interest from Italy and set up all your trade route with Russia, the idea is to get a trade agreement into a custom unions. Set strategic interest to the caucasus just in case, you can join russia's war in those circassian wars to easily get into the custom's unions.
          Once that's done it should be around 1840 and the turks should have massively downsized its armies. Declare rivalry, return state on thessaly and sway russia in (they have way more incentives to help you now). I went for humiliation since it will knock down the ottos to minor power after the war.
          Now I've got 3million GDP and 3 million pop and can start aggressively industrialize. I can still get the bank of egypt for more money but it shouldn't be needed. In 5 years I should be able to 1v1 the turks, get istanbul and whatever else without even having nationalism researched yet.

          • 5 months ago
            Anonymous

            good luck holding the greek frontline with 1 mil pops lol and 2 mil gdp
            by the time the russians reach constantinople, you'll capitulate 10 times over

            forgot pic

            • 5 months ago
              Anonymous

              Every aspect of this game from the graphics, to the clutter, to the UI, is absolutely hideous

          • 5 months ago
            Anonymous

            >Here's how i did it: day 1: Cheese
            uhhh, thanks I suppose...

            • 5 months ago
              Anonymous

              Ok well then just build barracks and get into russia's market it should be good enough anyway. You'll just have a slightly worst starting economy.

              • 5 months ago
                Anonymous

                You won't bleed pops into russia that way, by joining their union? I imagine you have to enact close borders at some point before it, since your SoL will be absolute shit

          • 5 months ago
            Anonymous

            also, egypt has 19 ships at the start now
            dunno what patch you're on, but even that cheese ain't gonna cut it
            ideally, you wait until the Ottomans fail tanzimat in 56, then pounce on them. Try to build up some basic economy before that
            everything else is just crazy rng dependent

            • 5 months ago
              Anonymous

              I'm on the latest patch.
              So apparently if you do exit to menu and make a new game it fricks up the army/navy count of some countries. Anyway I tried this strategy again and it still works, and that's with france joining on the side of the ottomans. Athens held long enough for us to blitz to constantinople. If no GP joins on the turks side then it's piss easy.
              Literally just sat on speed 5 early game and sucked up to the russians to get into their market. I swayed them with becoming a protectorate in the diplo play because it would give me just enough maneuvers to demand one additional province and it shouldnt be too hard to get fully independent later on.

    • 5 months ago
      Anonymous

      This was also a problem in Vicky II. Forming the Bizantyne Empire in HPM is a fricking nightmare unless you cheese the whole game.
      The same GPs that vote to destroy the Ottoman Empire after the Crimean War allie it for absolutely no reason than to frick the player.

  36. 5 months ago
    Anonymous

    It's definitely a weird game that encourages the status quo on the international stage while the AI suffers constant rebellions and revolutions. Despite this, Germany never forms, Austria never collapses, Russia never collapses, Qing collapses only in the latest patch, Japan never modernizes, USA almost never gets the West Coast and never buys Alaska either, UK and France carve Africa way before the scramble for Africa historically occurred.

  37. 5 months ago
    Anonymous

    >tries to make a game using marxist analysis
    >result is that its the old order's wet dream where nothing happens or changes
    marxbros...?

    • 5 months ago
      Anonymous

      200 more years. Trust the historical processes of materialism.

      • 5 months ago
        Anonymous
  38. 5 months ago
    Anonymous

    decided to try the new patch, the game is still extremely simple and boring
    let's play as a mid sized country, you get 10 construction mana for free, you don't need to even pay for any materials
    what if you want to double your construction capacity? that takes lot of time and money, and suddenly you're deep in the red
    what about research, someone recommended increasing it to the innovation cap
    with tech spread you get 100 research mana, just increasing it by 10% requires years of construction, tons of money and shortage of goods such as paper
    so what there is to do beside stockpiling gold, annexing some minors and building stuff at snail pace? if you try to expand your economy you will get in deep in red

    in reality just holding a country together would require tons of effort but in the game all of this is ignored. some undeveloped backwater in the middle of nowhere has a profitable economy and keeps up with techs easily

    • 5 months ago
      Anonymous

      The construction system is frustrating. You need to expand your economy very slowly, starting from wood, paper and tools. Iron isn't worthy until atmosphere engine, but you still need it for tools. Don't switch construction mode until you have both iron AND coal. Only expand the construction industry in a province that has access to wood, iron and coal to eventually make steel.
      For research, some people suggest building a single lvl 11 university ASAP, but like you said it takes forever, it's expensive, and it will dramatically increase your costs for gov wages and goods.

    • 5 months ago
      Anonymous

      >every number is mana
      kys

  39. 5 months ago
    Anonymous

    This game feels like Anno if you stripped all the logistics and layout planning and just left a "produce A and B in optimal quantities to convert into enough C to satisfy demand" spreadsheet. What the frick.
    Was it seriously worse on release? I consciously avoided it for a year and waited for patches, but it's frankly an absolute bore anyway.

    • 5 months ago
      Anonymous

      >Was it seriously worse on release?
      Yes. I think it improved a lot, and it still isn't a good game anyway.

    • 5 months ago
      Anonymous

      >Was it seriously worse on release?
      Yes, the game released in what was basically a very late alpha state.

    • 5 months ago
      Anonymous

      >This game feels like Anno if you stripped all the logistics and layout planning and just left a "produce A and B in optimal quantities to convert into enough C to satisfy demand" spreadsheet
      You forgot the the construction system makes it like playing Anno except in slow motion.
      Also the UI is terrible so it's like playing Anno except all the details about what you're producing is hidden behind 16 tooltips

      • 5 months ago
        Anonymous

        there's a gdp line that goes up so that's enough for me to jerk off

  40. 5 months ago
    Anonymous

    generalist gaming said that adding buildings to the game significantly increases lag. i guess that explains why certain buildings were fused and produced 2 different goods. kinda makes me wish they reduced building count again.

    • 5 months ago
      Anonymous

      >generalist gaming said that adding buildings to the game significantly increases lag.
      I can only imagine the spaghetti code monstrosity that hides in Stellaris.

  41. 5 months ago
    Anonymous

    >Victoria 3 free weekend on Steam a little while ago
    >installed the game through Steam during said free weekend
    >copied the installed files to a different spot on my computer
    >free weekend ends, game is uninstalled from Steam
    >game in the copied files still works fine
    >mfw got Paradox's sloppa for free without even having to pirate it

    • 5 months ago
      Anonymous

      I tried it but the game was so boring that I wouldn't even pirate it

  42. 5 months ago
    Anonymous

    >Hashinshin thumbnail

  43. 5 months ago
    Anonymous

    Not buying or playing the game without my toy soldiers. Thats how grand strategy is supposed to be. This isnt a mobile game. Add them in or your game dies. You have those two choices.

    • 5 months ago
      Anonymous

      >Not buying or playing the game without my toy soldiers.
      the game has toy soldiers that you can see travel through the map now!

      • 5 months ago
        Anonymous

        Yes and if they dont fold and completely put in the toy soldier system that they put in all of their games, the game will fail and nobody will play it.

        Nobody asked for removal of select-move armies. Paradox did this in victoria 3 because they were too lazy to put it in and they thought they could get away with it. Seeing as how this game has long since flopped, they were wrong.

  44. 5 months ago
    Anonymous

    I'm not even going to look at the rest of the thread.
    How much schizo shitposting has there been?
    I will never get to experience a good Ganker victoria thread EVER in my life all because one man spammed
    >Waggles his willy

  45. 5 months ago
    Anonymous

    what should my strategy be as egypt?

    good players respond only please. that means people who acknowledge i should be conquering zulu to access the gold states at some point.

    • 5 months ago
      Anonymous

      Conquer Iraq, pick off the Arab states, form Arabia, work your way down North Africa to reform the borders of the Caliphate. Frick metagayging, based RP chads stay winning.

      • 5 months ago
        Anonymous

        >syria, iraq, and north africa
        worst regions in the game and its not even close
        literally near 0 wood in all of these provinces combined, genuinely impossible to do anything

        t. plays a lot as Iraq and Assyria

        • 5 months ago
          Anonymous

          I can't even imagine playing without access to wood. How do you do that?

          • 5 months ago
            Anonymous

            licking russia's boot 24/7
            i like to keep an independent market out of pride though

    • 5 months ago
      Anonymous

      >conquering zulu to access the gold states
      I do that every run because I'm a metagay. For real though playing as a backwater moron, when you need to build 20 university to catch up on tech there's nothing better than the gold mine to pay for them.

  46. 5 months ago
    Anonymous

    what's that map mod that just adds bump textures to the default map? i saw OPB using it but i'm too beta to ask him.

    • 5 months ago
      Anonymous

      https://steamcommunity.com/sharedfiles/filedetails/?id=3082524396

      oh i think i found it. i THINK it's this one.

  47. 5 months ago
    Anonymous

    I've uninstalled this game. The core is too rotten to be saved. No matter how much they update the game. Like come on an establish company button? That belongs in eu4.

    • 5 months ago
      Anonymous

      they plan on changing how companies work. also they've reworked systems so many times that it's believable they can save the core.

      wiz even said he wanted logistics-based trade but that they've been trying to think of a way to do it that won't impact performance.

      in fact performance seems to be a huge bottleneck for wiz' vision for this game which sucks.

      • 5 months ago
        Anonymous

        I don't think that would make the game more entertaining.

  48. 5 months ago
    Anonymous

    >waiting for buildings to be completed simulator 2023

  49. 5 months ago
    Anonymous

    >mfw convoy raiding is a thing now
    I lost 100 million GDP in a blink of an eye.

    • 5 months ago
      Anonymous

      You fricked up, it's gonna take forever to rebuild the convoys. Apparently, you need to guard a LOT of sea nodes to protect your shipping lanes. Wish you could simply sink the enemy fleet, but nope.

      • 5 months ago
        Anonymous

        Yeah I had no idea of the impact this would have. France has like 400 ships and a bigger army than me how the frick are they achieving that with less than 1/3rd of my GDP?
        Man ever since everything started needing electricity I've just been in a constant downward spiral. I have no idea how to fix this anymore. I feel like those electricity plants aren't doing anything.

        • 5 months ago
          Anonymous

          Late game economy is really wonky: there's never enough electricity, never enough oil, never enough rubber to satisfy the insane demand for phones (why is it so high!?), railways need subsidies to survive (why?) and generally it's a struggle to keep low the price of construction goods. It doesn't help that it's really hard to unlock proportional taxation and that authority runs low.

          • 5 months ago
            Anonymous

            Yeah why DO railways need subsidies to operate? That -120k in subsidies you see in the screen? It's just railways. The second I take that off they just die even in provinces with +75% transportation base price.

            • 5 months ago
              Anonymous

              >Yeah why DO railways need subsidies to operate? That -120k in subsidies you see in the screen? It's just railways.
              I suspected as much. Try to switch to "government run" and see if it improves. I haven't really tested it, but someone on paradoxplaza suggests that one of the reasons railways are constantly unprofitable is because the fat checks capitalists get from railways, so the situation should improve if you replace them with bureaucrats. I tried to do this and remove subsidies, but it only worked in a few states with high transportation demand.

              • 5 months ago
                Anonymous

                epic

              • 5 months ago
                Anonymous

                jesus christ.

                >railways need subsidies to survive (why?)
                railways employ 250 capitalists while pretty much every other building employs 100
                capitalists draw 6x the wage of a labourer so that's as if you had to pay for 900 more people

                Is there a reason for this?

              • 5 months ago
                Anonymous

                >Is there a reason for this?
                presumably because railways are supposed to make more money than a shoe factory, but they don't

              • 5 months ago
                Anonymous

                >Is there a reason for this?

              • 5 months ago
                Anonymous

                The paradox is they keep making shit games but people keep buying them.

              • 5 months ago
                Anonymous

                I have no idea what happened since subsidies are still at -120k but the overall deficit went from -175k to -125k so I guess it helped?
                I'm taking the subsidies off, I'm going all in.

              • 5 months ago
                Anonymous

                I'd suggest testing it a few states while increasing the demand for transportation in mines and farms. The budget sometimes goes up and down for apparently no reason.

              • 5 months ago
                Anonymous

                holy shit we are so back bros

              • 5 months ago
                Anonymous

                Did it work? Post budget, I wanna see.

              • 5 months ago
                Anonymous

                It's not as spectacular as I thought initially since apparently I've run out of stuff in the build queue but here's the budget with a full queue again. It's still in the green.
                From -175 to +15 with 2 click.

              • 5 months ago
                Anonymous

                Good, you're even earning 48k from dividends. Just check mines and farms aren't imploding from lack of transportation.

                >capitalists
                >employ
                I'm so fricking confused

                It's a Victoria 3 thing, don't mind it.

          • 5 months ago
            Anonymous

            >railways need subsidies to survive (why?)
            railways employ 250 capitalists while pretty much every other building employs 100
            capitalists draw 6x the wage of a labourer so that's as if you had to pay for 900 more people

            • 5 months ago
              Anonymous

              >capitalists
              >employ
              I'm so fricking confused

              • 5 months ago
                Anonymous

                Anon we have just passed the stage where electric plants in eastern Europe could teleport their output to Venezuela. We'll get there in a few years okay?

              • 5 months ago
                Anonymous

                The game confuses me too anon
                >unlock investor-owned companies
                >swap from... 100... private owners
                >to... 150... stock owners... a whole +50 people
                >"This increases profits by £200! Somehow!"
                I don't get it

              • 5 months ago
                Anonymous

                >have to unlock "investor-owned companies"
                huh? As opposed to what? It's a 19th century game, shouldn't the companies in the game be mostly private anyway? Mercantilism has been gone for centuries... Aren't private owners just a type of investor or shareholder? Is this meant to reflect stock markets or something?
                Why does a company have 100 owners, anyway? Why are they job-searching like employees and being hired by companies that already exist? Who owned them before? What the hell is happening?

              • 5 months ago
                Anonymous

                Calm your breasts, it's an abstraction of who profits.

              • 5 months ago
                Anonymous

                Does the AI actually build up their own economies or not?
                I'm seeing lots of factories and sometimes okay SOIs in the majors but then I look elsewhere and there's not even farms.

                >What the hell is happening?
                If you want a 19th century private game, then we need someone to mod the economy to start as 100% investor led construction but you get to decide what is built because it's a game and unlike Victoria II you can't sleepwalk into a working economy in 3.
                If you want to know what ownership is - it's just when a factory profits, it pays unequally to its workers, with more directed towards its "owners".
                Though it's not clear what's "best". To me "Privately owned" means more profits go to investment rather than consumption, but "Publicly traded" means your (luxury) consumer factories get more demand for their goods... so I don't see what is better.

              • 5 months ago
                Anonymous

                The AI is much better at building up the economy, and now importing is actually useful. Still, this game desperately needs foreign investments because protectorates are useless if I can't spam rubber plantations

              • 5 months ago
                Anonymous

                >because protectorates are useless if I can't spam rubber plantations
                my puppets are still prioritising hardwood in a global softwood shortage

                there's literally nothing wrong with 90% of your economy being gold mines

                how do your citizens get their needs fulfilled? Do you just import it or can they just afford the maximum prices?

                >load in
                >colonize niger delta as fast as possible for cash crops
                >immediately annex Venezuela for oil
                >scan the Persian gulf for easy targets for even more oil
                >move over to gobble up Zulu and Boer states for gold
                >free choice of delving into Africa or beating up a bunch of SEA natives for rubber
                NOW the game can start.

                >cash crops
                >oil
                >rubber
                genuinely does this do anything? Every country I play I ignore tobacco/wine/opium/coffee/tea/dyes and it's always overproduced if I have access to a state that can grow it, and cotton is ruined by the wool economy
                I can never make enough oil or rubber for my domestic needs
                I don't know if the AI advances enough to need these things
                I'm also too busy building mines to feed the construction and tool sectors to build plantations in Africa, and if I'm not building mines I'm building tool factories

              • 5 months ago
                Anonymous

                >my puppets are still prioritising hardwood in a global softwood shortage
                AI in a general is weirdly obsessed with hardwood, despite the fact you can easily have a surplus of it.
                >genuinely does this do anything?
                the concept of cash crops in this game is laughable because they're always overproduced and there's never enough demand. The only exceptions are dye (until synthetic plants), opium (that you don't need if you don't choose field hospitals) and rubber, which is the only plantation good with extremely high demand and the only one that needs automatic irrigation.

              • 5 months ago
                Anonymous

                >cash crops
                This whole concept confuses me in Vic3. Even supposing cash crops were highly valuable (like dyes or opium), I've found they usually don't translate into any extra government revenue. The only real benefit I can see is more money in the investment pool for the AI to waste on setting other unprofitable industries. Trade is an option but the money you make from tariffs is laughably small. And if I understand correctly, land taxes only collects from peasants so wouldn't you actually lose a little tax revenue from shifting peasants onto opium fields before you can switch tax systems? What am I missing here?

              • 5 months ago
                Anonymous

                The issue with what we call cash crops in V3, is that most of them aren't used in industry or already have an alternative.
                For example, sugar is used by food industries, but there's no point in investing in sugar farms because you can easily obtain sugar from wheat/rice farms. You don't need cotton to make fabric as long as you have livestock, which also produces meat and fertilizer. Dye is employed by textile manufactories and glassworks, but technically it's not mandatory to use it: it's less efficient to make clothes without dye and you'd have to import ceramics, but it's doable. Silk should be a cash crop too, but there's an overabundance of it. Coffee, tea and tobacco are all finished products and the demand is always low, you can't even export them efficiently. Opium is only used by field hospitals, not mandatory. Rubber is the only true cash crop in the game and the only one that it's worth investing money in it, but just because your own industries need it.

              • 5 months ago
                Anonymous

                >I've found they usually don't translate into any extra government revenue. The only real benefit I can see is more money in the investment pool for the AI to waste
                Just loik reel life

              • 5 months ago
                Anonymous

                Makes the whole concept of cash crops pretty pointless. As far as I can tell, the game mechanics heavily de-incentivise the player from building them if you're a backwater country. You're better off with peasants who'll at least supply a variety of goods for your market and pay taxes.
                >don't give the government any tax revenue (actually losing you money from lost peasants)
                >tariffs give virtually nothing
                >most cash crops aren't actually valuable on the market anyway
                >further empowers the landowners making it harder to pass laws to strengthen the country

              • 5 months ago
                Anonymous

                They'll figure it out. Eventually. But people didn't join market economies, because they really, really liked markets.

              • 5 months ago
                Anonymous

                >Makes the whole concept of cash crops pretty pointless.
                >As far as I can tell, the game mechanics heavily de-incentivise the player from building them if you're a backwater country.
                Actually I think you're right but for different reasons.
                It should be that if you're behind other nations, you make the cheapest thing you can to syphon their wealth into the groups who own your country (in this case, landowners/aristocrats) so they can afford what they want (loyalty -> government stability) and can afford to invest in farms and potentially factories.
                ... but you have complete control over construction which is taxpayer funded.
                ... but you-
                >most cash crops aren't actually valuable on the market anyway
                -are not ever a backwater and the AI rarely, if ever, makes its citizens wealthy enough to let you take advantage of their insatiable needs.

                I think the mechanics broke when the devs removed line goes up (and everyone profits) mechanics earlier this year or whenever it was.

              • 5 months ago
                Anonymous

                >It should be that if you're behind other nations...
                >taxpayer funded construction
                That's another part of the problem. You have the government paying for all construction and establishment, only for that construction to be 100% privatised and not even any tax gain for the government if your laws are still shit. And unless you invest in the construction sector, the AI can't build anything. But if you do invest in the construction sector, construction costs become crippling and can easily bankrupt you. A clunky but quick way to resolve this might be to give the player the ability to levy special taxes on a particular industries/resources at the cost of maybe some radicals and authority. That way the player can at least get something back from the enormous resources used to build free shit for the upper classes to make bank.

              • 5 months ago
                Anonymous

                >Trade is an option but the money you make from tariffs is laughably small.
                i was wondering about this. is it ever worth it to focus on cash crops for the first couple years of a backwards country so you can export them for cash?

                theoretically you can do this to help fund the industrialization loop. but i have a feeling in v3 it's more profitable and better politically to just start the industrialization loop immediately and build iron/wood for construction sectors.

                i could be wrong. hopefully there's a meta-gaming answer to his.

              • 5 months ago
                Anonymous

                Victoria 3 is a Stalinist economics simulator. The optimal strategy is to maximize state-run heavy industry from day 1.

              • 5 months ago
                Anonymous

                If you actually played the game, you'd know that that is locked behind a Tier 4 tech, dumbass.

              • 5 months ago
                Anonymous

                >i was wondering about this. is it ever worth it to focus on cash crops for the first couple years of a backwards country so you can export them for cash?
                Keep in mind you're not exporting them for cash, only tariffs. All you're doing when exporting is allowing an industry to sell its goods to a wider market, and thus expand beyond what it normally could if it only sold to your own pops. Beyond a little bit of tariffs and a trade center if you want more migration, you gain very little in the way of government revenue from those goods going overseas, and until you change your laws to tax income more widely, you're losing tax revenue as the poll-taxed peasants become (minimal) income-taxed labourers. And if you're boosting and expanding your cash crop industries with trade routes, you're also cementing the power of the landowners, who pay minimal tax and fight you tooth and nail on reforms. Trade routes can also suddenly become unprofitable if something changes with the other country.

                If you want to kick-start industrialising it's like you say, focus on industry as much as possible. The more capitalists and academics you create, the easier it'll be to reform out of traditionalism and serfdom. If you join a customs union you could mostly ignore food production altogether and just have industries and resource extraction to get there even faster.

              • 5 months ago
                Anonymous

                that's disappointing because using exports to fund industrialization could be an interesting choice depending on the circumstances. i think egypt starts with agrarianism for example so cash crop exports could be a cool way for them to increase early game revenue if immediate industrialization wasn't the optimal pick.

                there's so much this game could do but it's still a big blah.

              • 5 months ago
                Anonymous

                >that's disappointing because using exports to fund industrialization could be an interesting choice depending on the circumstances.
                I think the idea I mentioned before could easily fix this. That is, give the player the ability to levy special taxes on industries the same way they can levy special consumption taxes on goods. That way you could build up flourishing primary goods export sector to help fund the government which can then in turn help the sector further, making cementing the power of the landowners actually a viable way of running the country instead of a massive handbrake that must always be overcome.

              • 5 months ago
                Anonymous

                >that's disappointing because using exports to fund industrialization could be an interesting choice depending on the circumstances.
                It'd also make sense and it'd help backward countries kickstart their industrialization. Instead, the best tactic is to maximize your wood production to keep construction costs down, make paper for taxes and university, rush atmosphere engine to efficiently make iron and start from there, all while trying to keep the debt manageable and change shitty laws.In general, I think goods are not balanced: softwood is too scarce and the consumption is crazy high until the end of the game. Steel becomes too important way too soon, while iron never really shines unless you're really, really backward. You can ignore all crops, except for wheat (easily manageable anyway) and rubber.

              • 5 months ago
                Anonymous

                You want oil and rubber at least. The Ai is too moronic to make them themselves and later on the demand for them is insane. Tobacco and opium are also nice to have in large quantities for the bonuses they give to armies. Silk and dyes are also good until you can make make them yourself.

              • 5 months ago
                Anonymous

                >huh? As opposed to what? It's a 19th century game, shouldn't the companies in the game be mostly private anyway? Mercantilism has been gone for centuries... Aren't private owners just a type of investor or shareholder? Is this meant to reflect stock markets or something?
                Why does a company have 100 owners, anyway? Why are they job-searching like employees and being hired by companies that already exist? Who owned them before? What the hell is happening?

                Yes anon they are *private*
                Investors make them publicly traded... Though in game this just means more capitalists which is kinda good because that means more money is reinvested
                Most stuff at game start is owned by aristocrats who use their income to build more farms, or by shopkeepers who just eat through the profits

    • 5 months ago
      Anonymous

      vghhh

  50. 5 months ago
    Anonymous

    why does this game turn into such a clusterfrick once electricity starts being a thing?

    • 5 months ago
      Anonymous

      I feel like electricity doesn't scale well. Level 1-3 hydroelectric power plants are basically useless: it takes forever to build them, require a lot of manpower, and you can barely turn on the street lights and electrify the fences in the livestock farms before electricity costs too much.

  51. 5 months ago
    Anonymous

    Is everyone complaining about performance issues running this game on a potato? I'm using a Ryzen 7700x and it runs just fine even in the 1920s.

    • 5 months ago
      Anonymous

      The game slows down quite significantly past 1870 even with aggressive pop merge.

    • 5 months ago
      Anonymous

      i have an 11600k and the game runs like ass starting in like the 70s or 80s or some shit. been that way for me since release. although apparently 1.5.10 is way better than previous 1.5 versions.

  52. 5 months ago
    Anonymous

    i don't know if i've ever seen a heavenly kingdom that annexed all of qing.

    • 5 months ago
      Anonymous

      Apparently heavenly kingdom (and other bad things in China) could only spawn if borders are closed, or something like that. In the most recent patch they changed it so Qing starts with closed borders and now the destabilizing events which lead to the Qingsplosion occur more frequently.

      Or so I've heard.

    • 5 months ago
      Anonymous

      It keeps popping at the start of my saves and then disappears because the Opium wars just don't happen anymore

  53. 5 months ago
    Anonymous

    Just played a Cuba game where my budget was constantly fricked by paying tribute to Spain and I could never seem to grow my economy in a way that substantially increased tax revenue. Since I was building plenty of industry, I can only assume the problem was that I wasn't getting decent immigration to bolster the tax base. I tried rebelling but even though Spain had lots of enemies and most GP's were "protective" of me, no one would help and Spain would bring in friends to curbstomp me. Eventually I had to set taxes to max, and have a bunch of authority consumption taxes and slash bureaucrat budget just to stay in the green if I wanted to have any military at all to oppose Spain which caused constant unrest. Though the best I could get was to force a white peace. The game eventually crashed too much to continue but I'm not sure what I was supposed to do there. The only way I can think of to get out of Spain's market for next time would be to switch to a conscript-heavy system so I don't have to pay crippling upkeep and build costs on barracks and then mobilise every man woman and child to fight off Spain until I grind them down in warscore.

  54. 5 months ago
    Anonymous

    I wish France could stop death warring me every single fricking time over autonomy reductions of my african clients.
    >1 million french people died to prevent me from turning Sokoto into a puppet

    • 5 months ago
      Anonymous

      Spheres of influence will make or break this game based on whether it not it can fix diplomacy feeling like a random number generator determines everything

      • 5 months ago
        Anonymous

        I hope this will make the game a bit more dynamic: it's too much of a gamble to start a war as a minor knowing the UK might send 800k soldiers to your door just because.

  55. 5 months ago
    Anonymous

    Uhhhhh green number go up

  56. 5 months ago
    Anonymous

    >play peru-bolivia
    >have so many gold mines I can keep taxes on minimum and budget on maximum for the entire game
    very balanced game

    • 5 months ago
      Anonymous

      It's a history game.
      History is famously unbalanced.

      • 5 months ago
        Anonymous

        I don't think what I described is very historical either

        • 5 months ago
          Anonymous

          there's literally nothing wrong with 90% of your economy being gold mines

          • 5 months ago
            Anonymous

            Are you the spanish empire?

  57. 5 months ago
    Anonymous

    the fun of historical grand strategies is "what if a competent white person controlled this country?" no tribal politics to worry about (tribalistic behavior is genetic). pops that can be educated in-game as opposed to real life (low IQ is genetic).

    so it makes sense peru would do very well when controlled by a player.

  58. 5 months ago
    Anonymous

    why does this shit lag like a b***h even on a modern pc, there's no graphics and it's just spreadsheet calculations
    fricking nocoders

    • 5 months ago
      Anonymous

      it doesn't lag, it's just slow

      • 5 months ago
        Anonymous

        if I open the game on debug mode the errors keep increasing every second

        • 5 months ago
          Anonymous

          that's pretty much every paradox game though

      • 5 months ago
        Anonymous

        It takes 15s for a week to pass

    • 5 months ago
      Anonymous

      Clausewitz wasn't built from the ground up with parallel computing in mind, so the engine's fundamental architecture isn't made in a way that you can just chuck it into a thread pool. They have to gradually check what's safe to run concurrently and where, manually put particular tasks to particular threads, etc.

      Added to that, each series has a separate team, and they all kind of have their own fork of Clausewitz tailored to the mechanical subset that their game focuses on (which is also why features in one game aren't in another, like how CK2/3 has representation for sub-national governments and actual characters, but Vicky 2/3 and EUIV don't - it's not that they don't feel the mechanics would be good for the game, it's that a different team made them in a different engine variant and it'd be a ton of work to port), so some of the teams will do a worse job parallelizing their simulation than others.

  59. 5 months ago
    Anonymous

    >load in
    >colonize niger delta as fast as possible for cash crops
    >immediately annex Venezuela for oil
    >scan the Persian gulf for easy targets for even more oil
    >move over to gobble up Zulu and Boer states for gold
    >free choice of delving into Africa or beating up a bunch of SEA natives for rubber
    NOW the game can start.

  60. 5 months ago
    Anonymous

    Redpill me on making it in West Africa.
    How do I survive and then thrive?

    • 5 months ago
      Anonymous

      Wut? You have Sokoto, and easy access to, like 10 million pops. It shouldn't be difficult.

  61. 5 months ago
    Anonymous

    The naval game makes me want to blow my brains out

  62. 5 months ago
    Anonymous

    >great power diplo play with some nobody minor
    >offer to side with them in exchange for bankroll
    >never worry about money again
    they really thought out and made diplo extremely deep and satisfying

    • 5 months ago
      Anonymous

      They still haven't fixed that?

      • 5 months ago
        Anonymous

        of course not

        I'm pretty sure that's been fixed. Haven't be able to use that trick at all on 1.5.10

        I am on on 1.5.10. It doesn't work on every shitty minor anymore but I can get them semi often

    • 5 months ago
      Anonymous

      I'm pretty sure that's been fixed. Haven't be able to use that trick at all on 1.5.10

    • 5 months ago
      Anonymous

      this but make protectorate

      • 5 months ago
        Anonymous

        They're pretty nice too

        • 5 months ago
          Anonymous

          jesus christ

  63. 5 months ago
    Anonymous

    convoy raiding is way too strong. and i'm not even sure how convoy raiding works anymore or how to defend against it unless you're supposed to micro and hunt every enemy vessel.

    also army attrition rate is way too high.

    • 5 months ago
      Anonymous

      In earlier versions of the game it was great to starve armies supply lines attacking your mainland. If you stopped the blockade quickly enough you'd see your army supply line go back to 100% in just a few weeks. Now it's a generic convoy flat rate multiplier so your entire economy collapses and it takes 30 months for the malus to even back out.
      The newest updates really make me look at the 1.0 version of the game more fondly tbh. As a player there was more agency to get an edge on others because you could rush some military techs, roll some god generals and have great offense/defense buffs. Now you get skirmish infantry and you get maybe 5 more offense total compared to line infantry.

      • 5 months ago
        Anonymous

        this is a good way to put it. it feels like meaningful choices have been stripped from the game.

      • 5 months ago
        Anonymous

        Infantry is mostly defensive
        You get most of the offense from arty

    • 5 months ago
      Anonymous

      People complained about navies being useless, so Paradox slapped a fix on them. Now convoy raiding is overpowered and no one understands how to properly counter it. Paradox will eventually fix this by making navies useless again. They never properly test shit: they fix glaring issues without a care for proper balance.

      • 5 months ago
        Anonymous

        how about implementing transport fleets that are used to transfer troops and can be targeted by enemy? sinking transports would kill the troops
        is that too complex for paradox to handle?

  64. 5 months ago
    Anonymous

    >see redditors complaining about coffee shortages that conquering the whole world doesn't fix
    What makes people want coffee? Mine don't care.
    >Standard of living 15 and above
    I can never get more than 11, how do I increase it?
    >cheap products or wages
    My products are cheap, how do I increase wages?
    >you need <50% employment in a building
    How do I do that?
    >overbuild
    >diversify industry
    >don't automate
    >don't allow internal migration
    >don't open the borders
    >don't embrace multiculturalism and open borders/mass immigration
    >don't embrace feminism

    I thought this game was made by commies, there were all those videos about affluent factory workers?
    Why is it now a game about why no-one gets paid under neo-liberalism?
    >the mechanics changed
    >wages used to increase with profits
    >centralised megafactories and feminism were therefore good
    >child labour laws don't decrease workforce because the game really was a line-goes-up propaganda sim originally
    >worker coops never paid their workers more, it was just changing who was paid dividends, which is incidentally why dividends tax was better than income tax despite taxing income less
    But that doesn't make sense, why didn't the dev just keep pretending neo-liberalism works by changing the other mechanics,
    such as letting you bottom out prices with infinite production of goods but artificially reducing production by burning goods, making it harder to make it to the "legal standard" your nation "requires", or planned obsolescence
    or making countries with high GDP destroy the prices in countries with low GDP (the player would never notice because the player's GDP would be skyrocketing by 1850)
    or making infinite meaningless goods numbers-go-up
    >that's effort
    What about adding leftist things like strikes? Wage negotiations? Unions? Anything?
    >I said, that's effort

    The more I learn about this game the less I like. It's a mess. Apparently there's also a problem currently with local prices ruining everything.

    • 5 months ago
      Anonymous

      >What makes people want coffee? Mine don't care.
      Luxury drink need, can be replaced by Wine or Tea. Could be an obsession. The needs chart is weighted, especially towards Wheat. Pops refuse to EAT ZE MEAT, and my ranches are constantly unprofitable.

      • 5 months ago
        Anonymous

        No anon
        It's literally my SoL/wages not going up so they aren't rich enough to realise luxuries are thing
        It might fix itself if I play a few more decades and the private sector spams randumb factories in every state

        I cba to boot the game up but I wonder if it'd also explain my wood shortages, or if the game really is just too hungry for paper and tools or too wood poor

        • 5 months ago
          Anonymous

          Currently, AI seems to over-rely on Hardwood production, despite it being an industrial good, not a consumer one, and never ever outside your control. Tool hunger is also rampant, as AI construction refuses to build those factories.

          The first hurdle to raising SoL is to BUILD THE GODDAMN FURNITURE AND CLOTHING FACTORIES. When this game first released, we had shortages of grain while we industrialized, in what was the Great Leap Forward Experience. Now your pops are naked and eating on the floor. Fix that.

          Wages go up with professions becoming more advanced, education rising and minimum expected SoL appreciating with them. You have to push as much cash as you can DOWN into the economy, and not let it idle in investment pool. Go to Command Economy, if you have to. Go to lowest taxes, highest wages. And don't overbuild Construction sectors, goddamn.

          • 5 months ago
            Anonymous

            >Tool hunger is also rampant
            bro I have like 9k tools in storage and no one wants to take them off of me even with free trade law

            • 5 months ago
              Anonymous

              Check their markets, and dump'em yourself.

    • 5 months ago
      Anonymous

      of living 15 and above
      >I can never get more than 11, how do I increase it?
      public healthcare law helps and apparently it's something you should try to get ASAP. each institution level increases SoL by .5. so at level 4 of the institution you'll get +2 SoL.

      • 5 months ago
        Anonymous

        >it's something you should try to get ASAP.
        Checking the numbers, if the wiki isn't lying, that's quite expensive bureaucratically to fund in my wood starved market
        I'd instead go for charity hospitals to begin with because I'm trying to fix my workers
        ... but I already am and I can only get +1 SoL out of swapping (trade unions aren't strong enough to vote for it anyway)

        I like this new healthcare system more than the old one for being slightly more obvious that 20+ SoL "should" swap to private healthcare
        I hope pollution remains a non-mechanic in my run because public healthcare being better for it just seems to make it dull and the best option because everyone gets the same +SoL from it as the other healthcare systems only give to specific classes

        >i was wondering about this. is it ever worth it to focus on cash crops for the first couple years of a backwards country so you can export them for cash?
        Keep in mind you're not exporting them for cash, only tariffs. All you're doing when exporting is allowing an industry to sell its goods to a wider market, and thus expand beyond what it normally could if it only sold to your own pops. Beyond a little bit of tariffs and a trade center if you want more migration, you gain very little in the way of government revenue from those goods going overseas, and until you change your laws to tax income more widely, you're losing tax revenue as the poll-taxed peasants become (minimal) income-taxed labourers. And if you're boosting and expanding your cash crop industries with trade routes, you're also cementing the power of the landowners, who pay minimal tax and fight you tooth and nail on reforms. Trade routes can also suddenly become unprofitable if something changes with the other country.

        If you want to kick-start industrialising it's like you say, focus on industry as much as possible. The more capitalists and academics you create, the easier it'll be to reform out of traditionalism and serfdom. If you join a customs union you could mostly ignore food production altogether and just have industries and resource extraction to get there even faster.

        >If you join a customs union you could mostly ignore food production altogether
        Customs unions are just a way for the AI to skip using trade routes to steal your basic resources, no?

        • 5 months ago
          Anonymous

          >Customs unions are just a way for the AI to skip using trade routes to steal your basic resources, no?
          Joining a customs union means you join the other country's market. While you are technically correct that this gives them access to your output, it also means that you have full access to their output and the output of every other country in their market. So if you join Britain's market, you have complete access to all goods produced in the British market on an equal footing to all other countries in the market, assuming your market access isn't dogshit from overloaded infrastructure which is usually isn't. Unlike Vic2, there isn't preferential access to goods based on something like prestige so there's really no downside. Vic3 operates on the assumption that the product transport is as efficient as the modern world and so joining a big market instantly and fully supplies you.

          Since your pops now have access to all the goods of the market, you can specialise into pretty much industry you want since you'll have access to goods you'd normally never be able to get your hands on depending on your location like lead and sulphur. Oh and you can leave the customs union whenever you want at a relatively small hit to relations.

          If it's still not making sense, goods don't technically move around in Vic3, only change in response as supply and demand changes. So with the massive increase in supply when you join a big market combined with a large population to demand them, you get a guarantee of stable baseline prices on most goods and giving your industries a huge market to sell goods to. This lets you or the AI build pretty much whatever industry you want and it'll probably be profitable.

          • 5 months ago
            Anonymous

            isn't this like... fricking awful as a simulation of the period?

            • 5 months ago
              Anonymous

              Pretty much. Maybe the next DLC will fix it so there are actually unequal trade treaties like in the period. But for now, if you're a backwater country the optimal thing to do is join a customs union, especially the British one. It'll give you an incredibly stable economy, let you rapidly industrialise, and you can even potentially poach migrants if you don't have enough population. It's so broken it's basically cheating. In fact you're kind of punished for not doing it unless you can find a way to expand and force other countries into your market. Because otherwise your industry is limited by your own pop consumption and whatever trade routes you can set up, which effectively caps your economic growth pretty quickly.

          • 5 months ago
            Anonymous

            >resources
            I like how joining an advanced market (Britain) gives me advanced goods
            I don't like how owning my own market and dominions doesn't give me basic resources and just encourages my puppets to industrialise, like I'm some kind of
            >dogshit market access
            I don't like not being the market leader because of revolts happening every decade crashing my economy because everything has to be stamped and paid for in a London office to go between Australia and South Africa

            I feel like neither mercantilism nor free trade functions in Vicky 3 to serve my country and an autarky with directly controlled African holdings is for the best
            If you can tell me I'm wrong, please say, I'd rather just be missing something rather than think trade is so bad that basic resource countries might be the best to play

            • 5 months ago
              Anonymous

              Just keep in mind I'm approaching this from the perspective of a backwater country, not a GP.

              >autarky
              This gives you the most control but is the most work and relies on competing with the great powers. If you can't force your market onto other nations, your economy will stagnate, preventing further industrialisation.

              >joining a big customs union
              Makes your economy incredibly stable and allows for as much growth as you have population available to work, literally nothing can frick your economy up aside from something catastrophic happening to the customs union leader. You can still expand and puppet other nations who will join the CU leader's market, but you're free to leave anytime once you've got your economy on a sound footing and your puppets will revert back to your market.
              >because everything has to be stamped and paid for in a London office to go between Australia and South Africa
              Good transportation is abstract and there are no levies or taxes or extra costs for goods from other countries in the market. The game just works out how much overall demand is there for a good in the market, how much overall supply is there, and then it works out the price and everyone in the market pays the same price. Most goods in large markets like the British one stay close to the baseline. The only adjustment is if your market access is bad, like if you don't have any ports or your infrastructure is overloaded because you've built too many factories and not enough railroads. Otherwise a price in a market is pretty much the same for all of that market's countries.

              >trade
              Will give you access to goods you need and let you export but is limited by your bureaucracy and clippers (if exporting overseas)

  65. 5 months ago
    Anonymous

    Loving this new update. Combat became a cross between HOI4 and EU4. Protectorates and Tributaries that are too weak don't fight you anymore and just pull their pants down when you demand. Great powers also seem to leave me alone or maybe I got lucky. Only had to clash with East India Company, Dutch East Indies and Spain so far. Not bad progress for 30 years.

    • 5 months ago
      Anonymous

      gay. also should've directly conquered those indonesian states to access the gold.

      • 5 months ago
        Anonymous

        In hindsight I should have built the gold mines on Brunei before releasing it as a subject. I did conquer it to build sulfur mines initially. I can annex them to fix that but I spent infamy on just gobbling up everyone else.
        I spoke too soon about Great Powers leaving me alone. After that Post UK decided to kick my shit in demanding Siak. Fortunately I had just finished construction on ammunition and explosives factories to upgrade my Line Infantry to Skirmisher. Australia is now rightful Phở slurper clay and I'm rolling in war reps. Time to kick construction into overdrive.

        • 5 months ago
          Anonymous

          UK didn't learn their lesson from last time. Decided to claim perak and zululand from me. Victoria getting riced and baguette then will pay war reps out the wazoo along with granting independence to British Raj. The sun is setting on the British Empire.

  66. 5 months ago
    Anonymous

    They still haven't fixed the bug where there is no trade ships sailing the seas, what gives?

  67. 5 months ago
    Anonymous

    I played 50 years as Persia with a new patch
    in the beginning I annexed some minors, warfare is better but far from good
    and then, there was basically nothing to do. couldn't expand construction or research much without huge deficit. just build and research at the snail pace while game performance got worse and worse every year
    internal politics is still a joke, really easy to keep everybody happy without any real conflict, pass a law that most powerful group doesn't like? they will be upset for a couple of years and then just forget about it. I removed completely state religion, church wanted to stage a revolution but that just disappeared after a few months?? I banned slavery and most noticeable effect was dip in GDP???
    the laws that you can pass depend mostly on luck and you get meme bonuses such as bonus to research if some group with 6% support likes you???
    no aggression of any kind towards me

    >b-b-b-b-but it's not a wargame!!!
    map painting is the most interesting part of the game simply because there is not much else to do

  68. 5 months ago
    Anonymous

    Gave it another shot with 1.5. Don't remember the economy stalling so fast and so stupidly.

    >steel is expensive, build steel mill
    >can't hire because iron is expensive
    >build iron mine
    >can't hire because tools are expensive
    >build tool workshop
    >can't hire because steel is expensive

    And so everybody keeps eating shit on their peasant farms.
    >There's some lovely filth down here, Dennis!
    I know I could manually subsidise to force them to hire, but I'm not doing that shit for half the game's runtime. Got better things to do.

    • 5 months ago
      Anonymous

      anyone have the [1.5]Save your CPU mod in a zip?

      change your production method from steel tools you gaylord

      • 5 months ago
        Anonymous

        >change your production method from steel tools you gaylord
        Why would I use a less efficient production method if I theoretically have the capacity to sustain it? They should just fix their fricking game already.

        >anyone have the [1.5]Save your CPU mod in a zip?
        Learn to pirate mods you gaylord.

        • 5 months ago
          Anonymous

          steamdownloader doesn't work anymore gaylord
          >if I theoretically
          >theoretically
          theory is useless before praxis

      • 5 months ago
        Anonymous

        Here
        https://litter.catbox.moe/6jge37.rar

    • 5 months ago
      Anonymous

      Drop down a production method
      If you have to use wooden tools you have to use wooden tools
      Same goes for your construction industry, if you have to use wood and canvas, you have to use wood and canvas

  69. 5 months ago
    Anonymous

    is it true you should stay on tier 1 PMs until you hit 30-40% literacy or else you'll have qualification issues and labor shortages

    • 5 months ago
      Anonymous

      I don't think the tier 2 pm requires enough high educations that you can't fill them instantly even at sub 25% literacy. Only times I've had problems with that is when conquering african shitholes.
      In my homeland I always go for social mobility edict in my 4-5 most populous state and my literacy level increases really fricking quickly even without universities.

      • 5 months ago
        Anonymous

        >having enough authority for 5 social mobility edicts
        signs of a shithole country

        • 5 months ago
          Anonymous

          >nooooooo you have to be heckin democratino or you're a shithole ignore the standards of living your country may have because you're a player and therefore your country is going to be better than the rest of the ai-controlled world if you have any modicum of competence

          • 5 months ago
            Anonymous

            it becomes a multicultural democracy or it gets the worker shortage again

            • 5 months ago
              Anonymous

              I'm not having any problems with worker shortages.
              t. racial segregation pro

            • 5 months ago
              Anonymous

              >worker shortage
              >conquer a single Chinese province
              >have 1 million+ people to employ
              >they will be ecstatic that their sol rose by 10+ even though they're discriminated against and will happily be backbone of your industry
              easy clap.
              if you ever run out of pops just conquer another Chinese province and do it all over again.
              some of them also have really good rgos.

        • 5 months ago
          Anonymous

          It's kinda funny how the more democratic you are, the harder it is to tax people and maintain your roads.

          • 5 months ago
            Anonymous

            That's because liberal democracy is supposed to be a stepping stone to the communist utopia you're meant to progress to. Not even joking, because there's no modelling of corruption, the sheer amount of cash you get under command economy is insane.

            • 5 months ago
              Anonymous

              I know bashing on this shirty game is fun and all, but at least be truthful.
              Command economy is way less powerful than laissez-faire or interventionist economy due to government shares resulting in progressively less and less money deposited in your budget the bigger is your economy.

              What devs really wanted to push is worker cooperative, wholesome and true communist, not that bad not-communist vanguardist command economy.

              • 5 months ago
                Anonymous

                >Command economy is way less powerful than laissez-faire or interventionist economy due to government shares resulting in progressively less and less money deposited in your budget the bigger is your economy.
                You sure you're not thinking about Vic2 mechanics?

              • 5 months ago
                Anonymous

                update your game shitposter

              • 5 months ago
                Anonymous

                Done. Now what?

              • 5 months ago
                Anonymous

                Listen here you homosexual, the debuff scales with GDP so your piddling 260M ain't gonna show shit. Go to 2-3 billion and then check again.

              • 5 months ago
                Anonymous

                Funny you're calling me a homosexual when you're the one sucking Paradox's wiener and guzzling their cum. I can't be bothered putting in any more effort into a shitty game for a subhuman like you so here's the numbers at 1.5b GDP.
                >inb4 hurr that doesn't count it has to be at least 2 billion GDP
                The point was that command economy is a cheat code for printing money because the devs are moronic Marxists. If you want to say it's not because "actually it only gives you absurd amounts of easy money before you become uber powerful", then you've missed the point completely.

              • 5 months ago
                Anonymous

                based anon destroying the vic3 troony with facts and logic

              • 5 months ago
                Anonymous

                >Command economy is way less powerful than laissez-faire or interventionist economy due to government shares
                >worker cooperative
                Is it me or does it not really matter who owns something because these different production methods just don't do anything differently?
                Like how swapping between clerics and bureaucrats in administrations and universities is just kind of there to dis/empower the clergy?

              • 5 months ago
                Anonymous

                Just you. moron.

                >is just kind of there
                ??? You like Landlords?

              • 5 months ago
                Anonymous

                Yeah and so are landlords

                the whole point of ownership pms is to affect the IG make up of your country

                This is what I meant

                >Is it me or does it not really matter who owns something because these different production methods just don't do anything differently?
                If building pays n dividends to its owners in capitalist economy, it will pay less than n to government in command economy. Scalable less.

                >private ownership: aristos/capitalists get money, spend on selves and pool
                >publicly traded: capitalists, more spent on pool IF replacing aristos
                >worker coop: workers, less spent on pool
                >gov: you decide how it's used but definitely not for pop consumption habits
                Production doesn't change, wages don't change
                This affects demographics and wealth
                But a Soviet wheat farm is no different to an American corn farm to a French vineyard to a Chinese rice paddy to an Australian ranch

              • 5 months ago
                Anonymous

                >>gov: you decide how it's used but definitely not for pop consumption habits
                >Production doesn't change, wages don't change
                >This affects demographics and wealth
                >But a Soviet wheat farm is no different to an American corn farm to a French vineyard to a Chinese rice paddy to an Australian ranch
                No, anon. There is a mechanic that scales down the money from government shares based on your GDP. I don't know the exacts but it feels like 40% around 2billion GDP, the rest of money just lands in a black hole.

              • 5 months ago
                Anonymous

                the whole point of ownership pms is to affect the IG make up of your country

              • 5 months ago
                Anonymous

                >Is it me or does it not really matter who owns something because these different production methods just don't do anything differently?
                If building pays n dividends to its owners in capitalist economy, it will pay less than n to government in command economy. Scalable less.

  70. 5 months ago
    Anonymous

    I thought I saw a mod that allowed assimilation on homelands but I can't find it, is there one that works besides the on with the homeland decree?

  71. 5 months ago
    Anonymous

    troony game

  72. 5 months ago
    Anonymous

    Any genocide mods yet?

  73. 5 months ago
    Anonymous

    Who else plays with Morgenröte mod? Expedition and excavation are fun, I can't wait for Paradox to include them in the base game but in a worse manner.

    • 5 months ago
      Anonymous

      Expeditions are already in the game, anon
      They're pretty bad

      • 5 months ago
        Anonymous

        I actually never seen them. The ones in Morgenröte are okay.

  74. 5 months ago
    Anonymous

    >play Japan
    >conquer any state in Polynesia
    >1m+ Japanese instantly colonize the area
    While pretty fun, they are definitely going to have to tone down migration again.

  75. 5 months ago
    Anonymous

    If I start as the papal state, reform to monarchy, then unite Italy, will my name stay as 'Rome' or will it change to Italy?

  76. 5 months ago
    Anonymous

    anyone have a mod that allows assimilation in homelands?

  77. 5 months ago
    Anonymous

    The game is unplayable until they fix the missing trade ships bug.

  78. 5 months ago
    Anonymous

    >can't upgrade monitors
    who's the Black person that put this in?

  79. 5 months ago
    Anonymous

    >play as assyria
    >not a single peasant gets employed in wheat farms
    okay whats going on

    • 5 months ago
      Anonymous

      >>play as assyria
      fricking why

      • 5 months ago
        Anonymous

        to make freydun atturaya proud

    • 5 months ago
      Anonymous

      nvm just had to switch to homesteading, apparently there just arent enough literate people to be aristocrats

  80. 5 months ago
    Anonymous

    Japan is fricking boring as frick to play for me. You just sit there passing laws (after the obligatory civil war) and building basic shit.
    There's no real reasons for blobbing early because you've got 20 million peasants and you need to save on military spending, all the while GP get obligations on you to get that research bonus.
    So, that's pretty much cement anything you do until 1870-1890 depending on players and then you can have fun going imperialist mode.

  81. 5 months ago
    Anonymous

    we're winning

    • 5 months ago
      Anonymous

      Do you just start as the ottomans and release every vassals or something?

      • 5 months ago
        Anonymous

        yeah, this is like the 10th time im playing assyria and just wanted a chill game so i released everyone

  82. 5 months ago
    Anonymous

    >lebanons state religion is shi'ite
    >no christians at all in 1836
    okay hezbollah interactive, real cool

  83. 5 months ago
    Anonymous

    I feel like a fricking idiot but how do I get through/around the fricking dowser/paradox launcher and fricking play this damn game? The binaries exe doesnt launch without detecting something. Does this piece of shit need to be localized somewhere on my system to fricking detect my .net better?

    • 5 months ago
      Anonymous

      I figured it out
      Intel i7-920 doesnt have AVX

      frick you Paradox

      • 5 months ago
        Anonymous

        bruh

      • 5 months ago
        Anonymous

        >2008
        bro that processor is almost 16 years old, 2 more years and you could have a drink with it

      • 5 months ago
        Anonymous

        but you need to have AVX in order to perform the most realistic economic simulation ever created
        pls understand

        • 5 months ago
          Anonymous

          I'm pretty sure the game would be unplayable on this CPU even if he could launch it.

          • 5 months ago
            Anonymous

            920 is just 10-20% slower than 2500k

            • 5 months ago
              Anonymous

              Yeah it's 10-20% slower than a 13 year old CPU...
              I know how slow this shit runs on a 3700x and 5700x, you do not want to play it with an ancient processor.

      • 5 months ago
        Anonymous

        don't let the haters get you down, I love my W3680 even today. Very capable hex-cores and these old intels will even save you from these shit paracuck games.

    • 5 months ago
      Anonymous

      I figured it out
      Intel i7-920 doesnt have AVX

      frick you Paradox

      I don't know if it will help you, but try deleting dbghelp.dll. I managed to get v3 running on a laptop from 2011 by doing that.

  84. 5 months ago
    Anonymous

    goods teleports instantly to other side of the world
    but electricity can only be used in the province where it's produced!??
    how can anyone come up with such a braindead design?

    • 5 months ago
      Anonymous

      You expect Paradox to implement a logistics system ?

    • 5 months ago
      Anonymous

      it's funny how lack of logistics wasn't a problem for V2 gays, it was a heckin deep simulation despite the game duplicating goods inside spheres. But suddenly it's a dealbreaker in V3

      • 5 months ago
        Anonymous

        v3 is a fundamentally worse game than v2 with a boring building-centric gameplay loop. so v3 needs more simulation features in order to make it a good game that's worth playing as much as v2.

        • 5 months ago
          Anonymous

          but all the v2 gays have been saying for a decade that the wholesome pops and deep economy were the reason they played it and if paradox removed those what's left was a shittier EU3.
          But now that V3 is more detailed in those aspects it's not good enough? Make up your mind please.

          • 5 months ago
            Anonymous

            you seem confused so let me clarify. v2's simulation features - as limited as they may be - improve it. and v2 would be better if it were a deeper simulation, which i think openvic and project alice might try to address.

            the problem is that v3 is a worse game overall. it may simulate more aspects of trade and economies compared to v2, but it needs to do a hell of a lot more of that simulation to be worth a couple hundred hours of playtime. v3 is fundamentally shit in most respects and has to make up for it in other ways.

      • 5 months ago
        Anonymous

        2020s standards for games are higher than late 2000s standards for games.

  85. 5 months ago
    Anonymous

    Are there any ongoing multiplayer games for the general?

  86. 5 months ago
    Anonymous

    Release a patch
    >that removes the trade ships from sailing the seas
    They are such a fricking hacks. Looking for competent coders or something to fix your shit?

  87. 5 months ago
    Anonymous

    >use obligation to secure alliance
    >next time I look over at "ally" we're no longer allies
    How do I make an alliance last more than 5 minutes

    • 5 months ago
      Anonymous

      I had the same problems, alliance simply break off without warning you or anything. That's why it's better to use obligations for call to arms, rather than alliances.

    • 5 months ago
      Anonymous

      yep happens to almost all of my alliances with a stronger power

    • 5 months ago
      Anonymous

      your ally started diplomatic play somewhere where you do not have interest and you didnt receive notification and didnt join. alliance over.

  88. 5 months ago
    Anonymous

    How does this make you feel?

    • 5 months ago
      Anonymous

      >turning individual ships into proper pieces of military hardware
      Toysoldierchuds we're winning!

      • 5 months ago
        Anonymous

        Are ya coping, son?

    • 5 months ago
      Anonymous

      Looking forward to seeing those ideas fleshed out over the next 10 DLC packs.

    • 5 months ago
      Anonymous

      That last one about "increase challenge with economic core loop to encourage economic specialization" marked as complete is making me seethe.
      I think they've got nice ideas to fix the game and being transparent about it all is all nice and good but they need to put the foot to the petal and get prototyping much faster with open betas like they did the mil rework.

    • 5 months ago
      Anonymous

      >improve on companies by turning them into actual actors in your country that can own/expand buildings and interact with characters/politics
      HNNNNNNNNNNNNNNNNGH

    • 5 months ago
      Anonymous

      >make playing a conservative autocratic style more interesting and viable
      It was always viable. because of commiewank they accidentally superpowered absolute monarchies. You could stay an absolute monarchy on the release version of the game from day 1 and your only issues are trying to slightly weaken the landowners enough to get out of serfdom, peasant levies, ect. With a combination of landowners, church, and military in your government you could pass every law you need until late game where you have to government dance to get command economy without tanking legitimacy from introducing unions just long enough to start to pass the law.

      I don't know how viable it is with the new law system hough. haven't played v3 since launch version. waiting for military to be unfricked.

      • 5 months ago
        Anonymous

        This. I got rid of serfdom from Russia thanks only to the liberal heir changing the ruling group to the intelligentsia.
        If you get landowners/patriarchs to 11 opinion, they are very unlikely to stop you. A good way to achieve this if events aren't doing it for you is to pass a reform either wants for not only the permanent opinion buff but the short term one.
        >never go democratic
        >the country is incredibly stable forever
        >only radicals are discriminations
        >enact single party state because I want to see what it does
        >it's bugged
        >no party because parties have not formed
        >no votes
        >reform into a democracy to fix it
        >takes 30 years because no legitimacy
        >parties still don't form
        >government now incredibly unstable because democracy
        I hear this has been a bug since its inception
        I still don't understand why democracies are the worst government type in Victoria 3
        >but open borders multiculturalism line go up!!!
        Oh boy, tanking my literacy and never being able to supply enough luxuries to my pops!

        >assert naval dominance along enemy coast
        >launch naval invasion on one of their islands
        >they can somehow teleport entire armies to defend them because the island is part of the region

        >AI sends their entire army to some shithole front leaving nobody along their very exposed coastal regions to defend naval invasions
        >Just walk right in and stomp through half their country

        Bravo paradox

        >they can somehow teleport entire armies to defend them because the island is part of the region
        I have colonised the west and east coasts of Africa.
        I have had natives say "No" in a middle region.
        The middle region is classed as a part of the west region but is only connected to the east region... therefore the armies cannot path there and I am in a forever war until I either colonise the gap (years away) or admit a white peace which I can't tell if it stops me from colonising forever or just during the truce.

        I have also had puppets not join my wars against uprisings that I cannot control if I "win" versus, because it's a joint war with Britain leading me, despite me occupying everything that seceded since war start. And the secession has Britain's tech level because ???

    • 5 months ago
      Anonymous

      >no fixes to economy
      >more railroading and pointless events
      no surprises here, those who were expecting more haven't learned anything from CK3

      • 5 months ago
        Anonymous

        shit bait, try harder.

        • 5 months ago
          Anonymous

          prove me wrong

    • 5 months ago
      Anonymous

      can't wait for literal months of highly annoying bugs between each of these updates

  89. 5 months ago
    Anonymous

    SO... when do you think they'll abandon it?

    • 5 months ago
      Anonymous

      It'll be another Stellaris/EU4 level of commitment.

  90. 5 months ago
    Anonymous

    >Paradox audience likes warfare micro, prefers automated economy like in Vicky 2 that can serve as a nice backdrop to the warfare and such
    >Paradox decides to make the warfare completely automated and the economy completely manual, exact opposite of what people want
    >people say wtf we don't want this
    >Paradox says shut the frick up we know what's best you filthy peasants
    >releases game with automated warfare and manual economy
    >BAM, 65% rating on steam
    >Paradox now stuck scrambling to reverse everything and make the warfare manual and the economy automated
    Man, if they were just a little less arrogant and a little more willing to accept that they're making the game for their customers and what the customers want matters, they could have saved themselves so much work and bad publicity.

    • 5 months ago
      Anonymous

      Is this what you tell yourself as you cry yourself to sleep? Who here even qualifies as "audience" or "customer" for Paradox? Last I heard, it's "paypig this", "CreamAPI that". Nice attempt at reviewbombing, btw.

      • 5 months ago
        Anonymous

        Recent reviews are down to 63%.

        • 5 months ago
          Anonymous

          Couldn't even break 40% as the ""real"" audience? Go look at the Payday 3 if you want to see an actual bad launch.

          • 5 months ago
            Anonymous

            Couldn't even get a Positive review with all your fanboys and marketing, pretty sad!

            Consider closing down your company.

            • 5 months ago
              Anonymous

              Considered and rejected.

              • 5 months ago
                Anonymous

                Poor shareholders.

              • 5 months ago
                Anonymous

                They'll be fine.

    • 5 months ago
      Anonymous

      >not realizing they're trying to appeal to casuals and social media gays with a "right side of history" mentality
      >not seeing the difference in people who praise the game and people who criticise the game as the difference between people with standards and morons without any
      >not realizing the UI was built to appeal to the kind of mindless cattle who play a lot of shitty mobile games
      >not realizing Paradox is trying to move past its former hardcore customer base so they can branch out into a more mainstream audience
      >choosing to ignore all the rave reviews on release from midwits who legitimately think it's one of the best and most intricate economic and political simulators ever made
      Now that they're more corporate and HR-pozzed than ever, Paradox is trying to move away from people like you as its customers. This is the transition period before they can fully shed the customer base who still expect quality. Once they're gone they'll be truly able to go into full slop mode.

      • 5 months ago
        Anonymous

        >they're trying to appeal to casuals and social media gays with a "right side of history" mentality
        People like that unironically do not play video games.
        The media shills them as a "silent majority" but whenever some piece of garbage entertainment that leans on SOSHUL JASTICE themes releases it almost always flops.

      • 5 months ago
        Anonymous

        this
        high IQ hardcore gamers won't buy $15 content packs
        everything shows that they are targeting casual morons who can be a good paypigs: 3d models, mobile UI, simplified gameplay, "funny" events, pointless minigames, etc.
        as a bonus developing a casual game is a way cheaper than creating and testing complex mechanics

        • 5 months ago
          Anonymous

          The problem with pandering to casuals is that they don't have the attention span and autism that caused many people to paypig for Paradox.
          They are the reason the
          >consoom product and then get excited for different product
          meme exists.
          How will Paradox keep these people on the plantation instead of having their five minute attention spans caught up by the next FoTM?

          • 5 months ago
            Anonymous

            it's not a viable long term strategy but casino CEOs only care about the next quarter
            another good company going down the drain

    • 5 months ago
      Anonymous

      they're just suffering from success. They got so wrapped up in the idea of "victoria 3" they forgot to make a fricking video game. Because redditors would blow smoke up each other's asses about wanting "deep simulations" and so on, they thought they were actually SO good at making games they could just invent this new genre where nothing happens, but it's somehow fun. When really the main core of these games is, always has been, and always will be, a casual RTS where you move units around the board in simulated wars.

  91. 5 months ago
    Anonymous

    >we have standards, you eat slop!
    >the standards:
    >VGH, check out my Grossgermania!
    >I want a mod that lets me kill black people
    >I get pushback over "Liquoria"?
    >must be trolls and baiters, nobody could POSSIBLY dislike ME
    >guys, guys, the game is dead! listen to me, guys
    >ignore player counts! listen to ME!
    >it's dead! it's a cookie clicker! it's a mobile game!
    Harassing, mocking and calling out these subhumans will never get tiring.

  92. 5 months ago
    Anonymous

    >subhumans
    Oh god, the Dutch schizo is here to tell us about how normal he is (a shrink said so, he swears of it)

    • 5 months ago
      Anonymous

      that's an adorable wolf

      >Dutch schizo
      Uhh, what'd I miss? I just throw Steamcharts into moron faces, and they have very little to say in response.

      some schizo migrated from /tg/ last month to ramble about far-right subhumans, "humanism" and his very normal political murder fantasies that he considers to just be a job for him

      • 5 months ago
        Anonymous

        Well, turnabout is fairplay. Can't have only reactionary schizos all the time.

        • 5 months ago
          Anonymous

          >using the term reactionary unironically outside of the context of Vicky
          Are you a Marxist by any chance

          • 5 months ago
            Anonymous

            Yes, why do you ask?

            • 5 months ago
              Anonymous

              No, you're not.
              You're a liberal wearing red paint.
              Why is it whenever a so-called Marxist shows up it's actually an ideological liberal with a shaky commitment to actual socialist economics?
              Why is it that all of you homosexuals lick the boots of the bourgeoisie when they do moronic idpol stuff?

              • 5 months ago
                Anonymous

                >Why is it that all of you homosexuals lick the boots of the bourgeoisie when they do moronic idpol stuff
                Most don't. There are many western leftists that have been infected by idpol (typically the terminally online anarchist twitter kind), but there are many, many leftists that despise idpol and recognise it for what it is: a way to divide the working class. There are even subs on redditor like stupidpol and are first and foremost dedicated to mocking and countering idpol.

            • 5 months ago
              Anonymous

              Furthermore:
              Your breed of so-called Marxists are the epitome of that quote from Disco Elysium.
              >Capital has the ability to subsume all critiques into itself. Even those who would critique capital end up reinforcing it instead.
              Which is why you're here defending a Swedish game company attempting to use predatory tactics on people to own le reactionaries.

              • 5 months ago
                Anonymous

                No, you're not.
                You're a liberal wearing red paint.
                Why is it whenever a so-called Marxist shows up it's actually an ideological liberal with a shaky commitment to actual socialist economics?
                Why is it that all of you homosexuals lick the boots of the bourgeoisie when they do moronic idpol stuff?

                they're just suffering from success. They got so wrapped up in the idea of "victoria 3" they forgot to make a fricking video game. Because redditors would blow smoke up each other's asses about wanting "deep simulations" and so on, they thought they were actually SO good at making games they could just invent this new genre where nothing happens, but it's somehow fun. When really the main core of these games is, always has been, and always will be, a casual RTS where you move units around the board in simulated wars.

                do you guys like political compass and polandball too

              • 5 months ago
                Anonymous

                Frick off.
                >nooooo you can't have an opinion on marxism because polandball exists! muh political compass!
                have a nice day or man up and admit to your beliefs instead of making these snarky, cowardly jabs from behind god knows how many layers of "irony".

              • 5 months ago
                Anonymous

                >expecting honour, integrity or even honesty from Marxists
                lol, lmao even

              • 5 months ago
                Anonymous

                >expecting honour, integrity or even honesty from Marxists
                lol, lmao even

                Your parents did you a mistake letting you skip gym class Jesus Christ lmfao

              • 5 months ago
                Anonymous

                Seems you got lost and wound up on Ganker instead of your safe space "dirtbag left" Twitter account.
                Go frick off and watch Vaush or whatever you liberals LARPing as Marxoids do in your free time.

              • 5 months ago
                Anonymous

                Can you explain to me how I somehow positively 100% know you’re obese and have Aspergers

              • 5 months ago
                Anonymous

                Because you've constructed this picture of some random anonymous butthole on the internet in your head and refuse to let anything change it?

              • 5 months ago
                Anonymous

                anon I'm really sorry to be the bearer of bad news but you're arguing with a guy that's in these threads to defend victoria 3 and bait people into responding, you're not getting any genuine answer from the iphonetroony.

              • 5 months ago
                Anonymous

                what did he mean by this?
                Unironically, I don't get it, is this just bait or something

              • 5 months ago
                Anonymous

                i don’t know i simply asked if anybody liked epic compass or polandball memes and these young moronic men attacked me

              • 5 months ago
                Anonymous

                Why would you ask that question unless you were moronic yourself?

              • 5 months ago
                Anonymous

                Do you know what actual predatory tactics are? There is no premium currency, no lootboxes, no crunch.

                There is just too few devs with too much ambition, asking to fund continued development with DLC. That's it.

                Are you going to mention their fricking market cap, like it matters? Have you actually looked at Paradox's published budgets and revenues? Because I have.

                Don't fricking act like me being a Marxist means I owe you to be mad about corporations for some fricking reason. You don't understand what Marxism even IS.

              • 5 months ago
                Anonymous

                Marxism is when you suck off corporations, and the more you suck, the more of a Marxist you are. Also, trannies and their penises.
                t. carlos marcia probably

              • 5 months ago
                Anonymous

                You are american.

              • 5 months ago
                Anonymous

                Wrong Anglophone country.
                Modern Marxists are still a tool of corporations more often than not and nothing you can do will change that.

              • 5 months ago
                Anonymous

                I couldn't care less what shithole you're from. You're spiritually american.

              • 5 months ago
                Anonymous

                >You're spiritually american.
                And so are modern marxists.

              • 5 months ago
                Anonymous

                Sucking off corporations could also be called statism or americanism.
                Ergo: americanism is marxism.

                I loathe the idiots who believe in the possibility of communist ideals becoming the reality, yet you fricker is even worse, you are just an ape focused on screeching against what you don't like, and the facts about the matter don't even matter to you.
                You frickers (americans) even did the same with your perception of what liberalism is, as your collective brain cannot comprehend any political difference that isn't presentable on one axis.

              • 5 months ago
                Anonymous

                >incoherent ESL screeching

              • 5 months ago
                Anonymous

                Aww, is the baby going to cry? Going to cry? Maybe piss and shid yourself?

                I'm concerned with crunch time, workplace abuse, and unionization. Not how much to your taste a piece of media is, consoomer. Is somebody telling you to consoom? Is somebody forcing you to? Do you need it to live?

                You're a little b***h reactionary, permanently engaged in the "culture war", obsessing over transsexuals, crying b***h tears that the media isn't catering to you, even as you declare you will not fund it. Under fricking capitalism. And even if I find culture wars beneath me, your tears are delicious, and it's funny.

              • 5 months ago
                Anonymous

                >the culture war is beneath me
                >but I love seeing the "wrong side" suffer in the culture war
                >I want to alleviate human suffering by helping the working poor who don't have a voice under the evils of capitalism
                >but I feel gratified that you (someone who is probably at best lower middle class) are suffering from your mainstream exclusion and demonisation under the evils of capitalism
                >any opposition to my ideology in any form lets me automatically put you in this little box so I don't have to intellectually contend with anything that threatens my worldview
                It'd be hilarious how brain-rotted and lacking in self-awareness Marxists are if it weren't all so moronic. I'd call you an npc but that would imply you're actually human on at least some level.

              • 5 months ago
                Anonymous

                I'm not a Marxist, because I am a nice person, worship workers regardless of their politics, or think anything YOU have to say has anything of value.

              • 5 months ago
                Anonymous

                I am a Marxist, because it's the only way we survive as species at all, and all reaction will be beaten out of people. I sometimes find it amusing to watch people suffer in hells made entirely of their own creation.

              • 5 months ago
                Anonymous

                I am a Marxist, because it's the only way we survive as species at all, and all reaction will be beaten out of people. I sometimes find it amusing to watch people suffer in hells made entirely of their own creation.

                >yeah I'm not a nice person, I enjoy human suffering if it's someone I don't like
                >my vision for the future is so important that the ends justify the means and all opposition will be violently crushed
                One thing I like about you guys is that no one really needs to seriously oppose you. You're all so genuinely awful, repugnant, and openly hypocritical that even the average brainless normie can smell the bullshit a mile away. Enjoy being your own worst enemy.

              • 5 months ago
                Anonymous

                Amazon supports ethnic diversity because it lowers unionization rates. You are on the wrong side of history.

              • 5 months ago
                Anonymous

                If ethnic diversity prevents you from unionizing, that's a (You) problem. I don't give a shit what happens within NATO, anyway.

              • 5 months ago
                Anonymous

                lol
                thats actually a very well researched human psychology problem which is why amazon employs it

              • 5 months ago
                Anonymous

                People will adapt or die trying.

              • 5 months ago
                Anonymous

                "adapt"
                which means a cyclical burning of civilization and guillotining of leadership

              • 5 months ago
                Anonymous

                >muh cycles
                Let it burn. Good riddance.

              • 5 months ago
                Anonymous

                >handwave answer
                Lmfao

  93. 5 months ago
    Anonymous

    >Dutch schizo
    Uhh, what'd I miss? I just throw Steamcharts into moron faces, and they have very little to say in response.

  94. 5 months ago
    Anonymous

    >have a nice day or man up and admit to your beliefs instead of making these snarky, cowardly jabs from behind god knows how many layers of "irony".
    gayest shit ive ever read on this website

    • 5 months ago
      Anonymous

      would have to read the context to fully agree but i aint reading all that but that sentence in isolation is so applicable to people on this site.

      but i hope it was directed at leftists

  95. 5 months ago
    Anonymous

    Girls - STOP arguing!

  96. 5 months ago
    Anonymous

    [...]

    What’s your le ideologie? Personally I am NatsyndTradarchocath 😀 Get ready to debate some salty lefties, lads!

    • 5 months ago
      Anonymous

      What does this post have to do with the one you replied to though
      Are you an actual bot malfunctioning?

      • 5 months ago
        Anonymous

        Huh? Why do you hate ideologies and the compass? *Sighs* another libleft troll here to poison the well and use ad hominem it seems..

        • 5 months ago
          Anonymous

          >le political compass and polandball CRINGE XD
          >you lose because I'm associating people I dislike because they have incorrect beliefs with CRINGE things!
          If you were any more transparent you'd be fricking invisible.

  97. 5 months ago
    Anonymous

    >knows he would get blown out if he was forced to actually engage with anyone on a serious level
    >instead resorts to catty, womanlike lowercase posts, samehomosexualry, strawmen and pretending he owned le nerds (because he thinks he's a 90's bully in the imaginary world he's created lmao)
    It's funny you talk about others not going to the gym, because any male with a reasonable amount of testosterone would not post the way you post. I recommend picking up smoking, considering nicotine raises t levels. Might make you into a normal human male who doesn't lash out like a woman in anger at those who have the incorrect ideas 🙁

    • 5 months ago
      Anonymous

      your mum and dad might pretend to pay attention to your fat autistic ramblings at the dinner table but im not sorry

      • 5 months ago
        Anonymous

        Proving my point btw, I accept your concession

        • 5 months ago
          Anonymous

          >le political compass and polandball CRINGE XD
          >you lose because I'm associating people I dislike because they have incorrect beliefs with CRINGE things!
          If you were any more transparent you'd be fricking invisible.

          >knows he would get blown out if he was forced to actually engage with anyone on a serious level
          >instead resorts to catty, womanlike lowercase posts, samehomosexualry, strawmen and pretending he owned le nerds (because he thinks he's a 90's bully in the imaginary world he's created lmao)
          It's funny you talk about others not going to the gym, because any male with a reasonable amount of testosterone would not post the way you post. I recommend picking up smoking, considering nicotine raises t levels. Might make you into a normal human male who doesn't lash out like a woman in anger at those who have the incorrect ideas 🙁

          Frick off.
          >nooooo you can't have an opinion on marxism because polandball exists! muh political compass!
          have a nice day or man up and admit to your beliefs instead of making these snarky, cowardly jabs from behind god knows how many layers of "irony".

          Furthermore:
          Your breed of so-called Marxists are the epitome of that quote from Disco Elysium.
          >Capital has the ability to subsume all critiques into itself. Even those who would critique capital end up reinforcing it instead.
          Which is why you're here defending a Swedish game company attempting to use predatory tactics on people to own le reactionaries.

          lmao

    • 5 months ago
      Anonymous

      Calm down you fat fricking lolcow

      • 5 months ago
        Anonymous

        >because you wrote more than 28 characters, you must be mad
        Some people like to put more effort into posts than you do, and that's okay.

  98. 5 months ago
    Anonymous

    e-girl mods when
    replace all 3d models with cute e-girls when

    • 5 months ago
      Anonymous

      children are so ugly in this game its unreal
      how did they managed to pull this off

      • 5 months ago
        Anonymous

        >how did they managed to pull this off
        hate for all that is cute and beautiful

  99. 5 months ago
    Anonymous

    i told gsg for years that v3 was going to be fixed after its inevitable shitty launch and i still have faith that it will be

  100. 5 months ago
    Anonymous

    Playing my second ever game (japan after belgium) is it possible to force a revolution to declare their war ? When I passed laws to to change the government(technocracy was my only option) the shogunate revolted which is what I expected but weirdy the revolt says they are pissed off and want me to change colonial affairs to zero. That's not even the law I changed ?
    Anyways this fricking revolution has been going for almost 15 years at this point and the meter simply won't reach 100. At first I was picking the options in the random events that would lower civil war chance because I noticed in my belgium game sometimes the revolution would just end if it kept dropping support so low I did that for the first 5-8 years and it never happened so I assumed maybe it's a special thing for Japan with the shogun/empire system and all so I switched to picking the bad options during the events. Like I have spent the last nearly 7-8 years deliberatly picking the worst option (+10-20% chance of civil war) and somehow still the meter never reaches 100 keeps getting high 70 to 80 percent and then drops a few points when I don't do anything. I can't do certain things, change commanders, close government agencies (I built a few to many trying to solve the tax problem but realized after it would better dealing with that later) so spent 15 years going further and further bankrupt had to declare. Almost immediately back into negative territory and again can't still change shit because this fricking revolution WILL NOT DECLARE WAR.
    Sorry to complain here guys but it's fricking annoying I want to play the game I like it and all the systems and different things I can do But I've spent like all of my day off work just watching my country do nothing besides auto selecting the worst option for the revolution that never ever happens.

    • 5 months ago
      Anonymous

      I've had that happen before, I don't know if it's a bug but I suspect that the level of radicalism determines how quickly the meter fills up on each pass. You could try downsizing some rural buildings to make more landowners radical which might help although it'll frick your economy a little.

      I know Japan is isolationist but here's an exploit for getting landowners on side to make reforms super easy. Get the price of grain in your country 25% higher than normal and make sure you're exporting as much of it as you can. If you're running low on countries to export to, declare an interest somewhere and that'll open up the ability to trade in that area. An event will fire about corn laws and an agitator will appear. You can then right-click that agitator and make him the leader of the landowners. With his ideology, you'll be able to open up the country and change out from traditionalism with the full support of the landowner IG.

      • 5 months ago
        Anonymous

        or you can just pass a couple of laws to make the landowners happy, then pass tenant farming and watch landowner power get cut in half

        • 5 months ago
          Anonymous

          I've found it's less a problem of the landowners being unhappy with law changes, and more a problem that either no IGs support the laws I want, or their clout is so shitty that everything just gets stalled to hell every time in addition to the legitimacy hit from having them in government slowing everything down. Getting the corn law event guarantees quick and painless law changes to at least a couple of key economic things and a lot of revolutionary hassle.

      • 5 months ago
        Anonymous

        Making agitators into leaders is a pay-to-win feature from the DLC. It's not in the base game.

        • 5 months ago
          Anonymous

          My bad, I assumed everyone here pirated it instead of actually paying for this garbage.

  101. 5 months ago
    Anonymous

    >assert naval dominance along enemy coast
    >launch naval invasion on one of their islands
    >they can somehow teleport entire armies to defend them because the island is part of the region

    >AI sends their entire army to some shithole front leaving nobody along their very exposed coastal regions to defend naval invasions
    >Just walk right in and stomp through half their country

    Bravo paradox

    • 5 months ago
      Anonymous

      do naval invasions even work?
      in my game Russia tried to invade Japan multiple times
      despite winning dozens of naval battles they never managed to establish a front
      and there were Japan-Russia naval battles at Baltic Sea...

      • 5 months ago
        Anonymous

        You need to win 3 land battles to establish a beachhead.

  102. 5 months ago
    Anonymous

    are the mods any good yet? I need to play a cold war gsg

    • 5 months ago
      Anonymous

      The one by CWE devs is updated, but balance is sort of fricked, because they gave research and construction buildings goods to sell, buffing communists/state capitalists to shit. The other one hasn't been updated yet.

    • 5 months ago
      Anonymous

      wait for espiocracy

  103. 5 months ago
    Anonymous

    new local price mechanics makes it very difficult to bootstrap developing economy
    >5 provinces demand 10 of resource
    >build one factory with production capacity of 50
    >factory is 1/5 full because increasing production further would tank the local prices
    >global goods shortage
    therefore you need to waste a huge amount of time and money to build basic factories, which will be sitting mostly idle in ALL significant states,
    when they will implement proper logistics?

    • 5 months ago
      Anonymous

      >when will they implement proper logistics
      They can't, so it will never happen
      That requires actual goods and stockpiles which is against how the game is designed

  104. 5 months ago
    Anonymous

    I don't play Vic3, I just come here to remind myself how shit Paradox is and how much they need to die.

    • 5 months ago
      Anonymous

      Please get help.

      • 5 months ago
        Anonymous

        Don't worry, help is on the way (i.e. financial euthanasia for Paradox).

  105. 5 months ago
    Anonymous

    STOP ASKING ME IF I WANT TO IMPLEMENT THE INFECTIOUS DISEASES ACT

    I ALREADY SAID NO THE FIRST EIGHT TIMES

    IF YOU KEEP GETTING CRABS AT THE prostituteHOUSE, STOP GOING THERE SOLDIER

    I AM LOOKING FOR THE CHECKBOX TO AUTO-DECLINE WHEN AN EVENT GETS THROWN THIS REPETITIVELY

  106. 5 months ago
    Anonymous

    >from june 14th to july 4th my enemy has managed to sink 1200 convoys
    >that's with my navy providing escorts
    >without escorts the AI would sink over 4000 escorts in just 20 days
    SOMEONE GET WWI GERMANY ON THE LINE QUICK I JUST FIGURED OUT HOW THEY CAN WIN

    honestly wars are fricking impossible now, all it takes to ruin you is the AI camping one sea node and even with your navy doing damage control there you'll instantly be put at -10k convoys which would take fricking decades to recover from

    • 5 months ago
      Anonymous

      No chud, it all makes sense. In this game the enemy can sink so many of your convoys that you go into convoy debt, essentially sinking future convoys that don't exist yet. Then after the war you spend years building convoys to replace the convoys you borrowed to keep your trade afloat that was suspended during the war because you didn't have enough convoys.

      • 5 months ago
        Anonymous

        >he doesn't have a 60k convoy surplus

      • 5 months ago
        Anonymous

        Should have just kept convoy raiding off if this was how they were going to handle it. Is there a mod for this yet?

  107. 5 months ago
    Anonymous

    how to stop "Formation can not longer track other Formation" spam?

  108. 5 months ago
    Anonymous

    >no country actually sells/buys any goods in any meaningful quantity
    >convoy raiding sinks convoys you don't even have
    >no ships are actually destroyed during naval battles, they just make navies unable to do anything for a couple weeks when defeated and then they're back at full strength
    >railways somehow being unprofitable since release despite every single production building requiring transportation
    The absolute state of this game.

    • 5 months ago
      Anonymous

      maybe you're just not the target audience anymore

  109. 5 months ago
    Anonymous

    >you still cant conquer both schleswig and holstein in a single war without doing stupid workarounds
    how is this even possible after over a year?

  110. 5 months ago
    Anonymous

    Holy shit you frickers are so pathetic arguing this hard over marxism. Get over yourselves and go back to shitting on Vic3, you'll sound less moronic then.

  111. 5 months ago
    Anonymous

    Today I watched a video titled "Why Would Anyone Work Under Socialism?".
    It was confusing. The author decided to make a video, publish it under that title, and yet he didn't even try to answer the question he himself formulated.

    Also, I figured out what I need to do to make the economy in my vicky clone more balanced: I need to introduce a pseudo-commodity — leisure time.
    Working 16 hours a day = 0 units of leisure time — severe malus to happiness.
    Working 8 hours a day = 8 units of leisure time — no effect on happiness.
    Fully automated communism = 16 units of leisure time — extreme bonus to happiness.
    This way I'll avoid overproduction and make social policy a meaningful political issue.

  112. 5 months ago
    Anonymous

    How do I Egypt?
    Plz help I can't keep up with the rest of the major powers.

    • 5 months ago
      Anonymous

      well idk what your problem is so i can't help but just focus on iron+coal+wood+steel+tools+construction sectors

      • 5 months ago
        Anonymous

        I was mostly asking for some general tips and strategies. I've never played a nation with such low literacy and lacking in resources.

        • 5 months ago
          Anonymous

          this video dropped today. i haven't watched it but it'll give tips on industrialization. there's even a section on agrarianism which might refer to egypt since egypt starts out with that economic law.

          additionally around 1950 or 1960 (or ASAP if you can manage it) try to conquer some gold states. the easiest ones are north borneo, vrystaat, and transvaal. the latter 2 you access by conquering zulu in southeast africa.

  113. 5 months ago
    Anonymous

    i don't like serbians or any balkan populations because they are a bad kind of white person. i prefer white people from northwest europe. they are more sophisticated and noble.

  114. 5 months ago
    Anonymous

    why the frick did they decide to base the game's mechanics entirely of of marxist materialism

    • 5 months ago
      Anonymous

      Because anon, the elites wouldn't exist if we blew up every farm! Or changed the production method because the state has ownership like some kind of state capitalism!
      Wait a second... what happens if you delete your economy at game start?

    • 5 months ago
      Anonymous

      My guy, what did you think "Consciousness" in Victoria 2 meant? Victoria 3 is actively toning it down.

      • 5 months ago
        Anonymous

        > what did you think "Consciousness" in Victoria 2 meant?
        That educated drink less than hicks and proles, duh.
        Why else would liquor factories matter so much?

        • 5 months ago
          Anonymous

          19th century
          instead of making their own alcohol pops will just starve or riot while waiting government to build a "liquor plant"

    • 5 months ago
      Anonymous

      There is no god but Hegel and Marx is His prophet.

  115. 5 months ago
    Anonymous

    I remember this being different.
    Why would enraging the "Nazi" group enrage the non-citizens?
    Shouldn't this cause more radicals in the citizen group, to then cause Nazism, so you don't want to upset the petit bourg rather than say "lol, lmao so what?"

    • 5 months ago
      Anonymous

      Meanwhile at the Paradox offices...
      >"hey lead dev, I've got an idea about how to handle the PB IG group being unhappy. I got it while watching a CNN discussion panel last night..."
      >"like when white people get mad they start pushing xenophobic white supremacist ideas like they are right now, right?"
      >"well since the PB being mad are basically white people tears, why don't we represent how when white people lose power they start harassing and discriminating against BIPOC folks"
      >"we can extrapolate that to other countries who have privileged groups throwing tantrums for not holding on to their privileged status as well"
      >"plus we can throw in an influence debuff because the world will be appalled by white people oppressing the global majority... I mean PB harassing citizens of its own country"

    • 5 months ago
      Anonymous

      For a start, that's a death spiral. Second, upset interest groups misbehave, and this one starts harassing minorities, burning crosses, pogroms, etc.

      • 5 months ago
        Anonymous

        >death spiral
        The tax reduction ones on other groups cause a death spiral, or used to (this game really does not have a middle ground between spend-it-all and "You're wasting money!"), my suggestion wouldn't.
        >this one starts harassing minorities
        Ethnostate - no minorities.
        Multicultural empire - you passed the "There's no more racism" laws and therefore have no minorities.
        BIG multicultural empire - you have no petite bourgeoisie because they're the only group with a culture requirement despite everything else in the game being race/tongue blind.
        Why does this one have 2 debuffs? Why don't the others?
        This doesn't even make any sense. Why aren't the landowners the ones who exploit the foreign second class citizens? Why not the Industrialists who really want colonial exploitation (landowners don't for some reason).

        • 5 months ago
          Anonymous

          >Why does this one have 2 debuffs? Why don't the others?
          Your people being racist buttholes is the only thing that upsets both your own citizens and foreign countries. The rest are just, sort of a (You) problem. You also need Total Separation, for other religious groups to be accepted. It doesn't show it well, but you're still discriminate against other religious groups.

          >Why aren't the landowners the ones who exploit the foreign second class citizens? Why not the Industrialists who really want colonial exploitation (landowners don't for some reason).
          That's where individual leader ideologies come in the most. "Landlords" are the aristocracy. Literally. Or aristocracy LARPers like the Southern Plantation owners. They frequently have Jingoist, which DOES have colonialism, as well as ditching Peasant Levies, which is your usual starting point for weakening them.

          These groups are not a historical monolith, Paradox just grouped their most basic traits. (and gave Hawaii Devout Laissez Faire???)

          Industrialists, otoh, were the primary drive behind colonialism. AND the main reason they were funding Hitler - they wanted the colonies back.

          • 5 months ago
            Anonymous

            >Industrialists, otoh, were the primary drive behind colonialism.
            Then why do all the anti-exploitation event choices when colonising Africa upset the landlords and not the industrialists?
            Why does saying "Yes I would like to exploit the tribals" upset the trade unions?

            • 5 months ago
              Anonymous

              Are you talking about Slavery and Colonial Labor event?

              • 5 months ago
                Anonymous

                Yes
                The religious pops don't care about slavery, the trade unions who don't exist over there do, the landowners care if I say no, and the industrialists don't give a shit
                I wouldn't even know if Victorian era intelligentsia would care that much either way

                >american PBs want a fricking monarchy
                when are they adding a PB variant for the USA that makes them worship presidential republics?

                >when are they adding a PB variant for the USA that makes them worship presidential republics?
                That would ruin the LARP that the PB are eeeevil

              • 5 months ago
                Anonymous

                >limit = { has_modifier = pledged_to_end_slave_trade }
                The code actually affects every single Interest Group that has this modifier. Except Landlords, who are still slaving bastards.

  116. 5 months ago
    Anonymous

    >check victoria 3 subreddit
    >"Uhm, achtually Nazi Germany wasn't socialist"
    >"Uhm, achtually the USSR was fascist"

    • 5 months ago
      Anonymous

      When being asked why communist revolutions in V3 happen in developed economies instead of agrarian ones like Russa/China, redditors state that history is weird and doesn't always make sense (i.e., follow what Marx wrote). Amazing.

      • 5 months ago
        Anonymous

        It did actually make me wonder if Russia can go Soviet unvoluntarily in this or if another group will always rebel first (I didn't even get trade unions when I industrialised)
        The game does have a hardcoded socialism is here journal entry (with Cold War red scare rhetoric?) to try and let you do it (same with nihilism->atheism and extreme jacobin terrorists->peaceful liberal regime)

        And then that made me ask if collectivised agriculture ever happens because no-one has more than a neutral stance on it and the rural folk (who are the only communists you'll get in Siberia) prefer homesteading

        • 5 months ago
          Anonymous

          Joining trade unions chance is nerfed until you research Egalitarianism AND Labour Movement.

          • 5 months ago
            Anonymous

            I had them both
            Do voting laws just nuke support if it's something like oligarchy/autocracy? Because paradox thinks representation = support? I did the thing where you just regress (or don't advance) to take advantage of the buffs and stability... and I was too stable
            Almost didn't get rid of serfdom if it wasn't for industrialising giving me powerful-enough industrialists to get SOME votes for it, and even then I only managed on the second attempt

            • 5 months ago
              Anonymous

              Oh and I didn't enact any suffrage because there was no point
              Nothing I wanted was blocked behind it
              I was a lazy fairy economy (possibly free trade too) with compulsory schools, private healthcare and... well SoL was going up
              I tried to reform into a one party state in case it had fun game mechanics but paradox bugged it to not work and I stopped playing

  117. 5 months ago
    Anonymous

    >american PBs want a fricking monarchy
    when are they adding a PB variant for the USA that makes them worship presidential republics?

    • 5 months ago
      Anonymous

      So far, only Caudillismo fits that bill. But it doesn't cover the racism.

      But a US-Tex-Mex-Canada(?) rework would be neat-o, yes.

      • 5 months ago
        Anonymous

        yeah they just need a "Republican Reactionary" for american PBs. same as Reactionary except for governance principles
        >strongly disapprove council republic
        >disapprove monarchy, parliamentary republic
        >neutral theocracy
        >support presidential republic

    • 5 months ago
      Anonymous

      I think they need to focus more on the actual VICTORIAN parts of the game like France, UK, Austria and Russia first before they go out and do meme shit like adding flavor to fricking Brazil.

  118. 5 months ago
    Anonymous

    >Why don't genetic tests show it then?

    • 5 months ago
      Anonymous

      Okay, enough silly games. Post your hand with a timestamp and I will post mine. Whiter one wins.

      • 5 months ago
        Anonymous

        How about no you odd Asperger’s moron

    • 5 months ago
      Anonymous

      shut up you commie moron

      How about no you odd Asperger’s moron

      shut up you commie moron

      • 5 months ago
        Anonymous

        what a mistake letting the mentally ill from third world counties on this website

        • 5 months ago
          Anonymous

          third worlders are actually pro-communist lmao have you not seen ziggers flying soviet nostalgia flags and shit

        • 5 months ago
          Anonymous

          I just found out that median _household_ income in Orange County, CA, is below my personal income.
          Most US counties are turdworld shitholes by my standards. I really hope you don't live in one, do you?

  119. 5 months ago
    Anonymous

    paradoxbros spud took a shit on us again...

    • 5 months ago
      Anonymous

      well, i expect project alice and openvic to be better than victoria 3. especially after they're modded. so i guess spud is right.

      • 5 months ago
        Anonymous

        ?t=812
        lol is this homosexual really whining about "racist" comments? wonder if it's to throw people off his trail because he's seen as a toxic whiner about v3 (and i don't even disagree with him about v3).

        • 5 months ago
          Anonymous

          This video might possibly blow up in popularity. He's probably covering his trail in case normies catch onto who he is.

          • 5 months ago
            Anonymous

            >catch onto who he is
            If you guys think Spudgun is anything but a virtue-signalling grifter you’re moronic. He baits the right because he knows 95% of his audience is made up of /misc/acks. In reality he’s a full-blown troony lover and they make up a good portion of his OpenVic project.
            >picrelated

            • 5 months ago
              Anonymous

              I will tell you this only one more time you well poisoning homosexual
              JENNY IS NOT A troony

  120. 5 months ago
    Anonymous

    I don't understand why they won't just give us our toy soldiers back. Like 3/4ths of the problems this game has stem from the warfare system being a dead end no matter how hard they try to polish this turn up.
    Clunky army control screen? Gone
    Control over what's happening on the front? Restored
    All convoy issues? Fixed
    Fleets actually behaving like they're supposed to? Yep

    It would not fix EVERYTHING wrong with this game but it would be a good start.

  121. 5 months ago
    Anonymous

    >POV: You're playing a late-game victoria 3 game

    • 5 months ago
      Anonymous

      >I reach for my railway button
      >I hit Ctrl or Shift
      >whichever one lets me build in all grouped states
      >it doesn't work
      >it doesn't work
      >reinstall Victoria II
      >it does work now, and railways aren't going bust
      After a certain point I just go lazy fairy because it's incredibly boring to keep clicking the buttons
      And then I realise there's no reason to expand, because then I'd have to do MORE clicking

  122. 5 months ago
    Anonymous

    >2 revolting parties with a combined 20% clout = 90% of states secede
    cool game

  123. 5 months ago
    Anonymous

    it's so over
    there is nothing I can do

    • 5 months ago
      Anonymous

      time for a middle eastern adventure

      • 5 months ago
        Anonymous

        The problem is that I already have all of Venezuela and Trucial Coast.

        • 5 months ago
          Anonymous

          Take the rest of the Persian Gulf, then.

    • 5 months ago
      Anonymous

      >switch to coal power
      >don't use vacuum canning
      Have you tried to live within your means?

      • 5 months ago
        Anonymous

        Coal generators are less efficient. I had fricking 30 of them in Holland and the state had electricity shortage.

        • 5 months ago
          Anonymous

          What is eating all your power?
          Pass feminism. Remove your healthcare. Close the borders!
          You have enough pops in Germany alone!

    • 5 months ago
      Anonymous

      >power plants
      Turn that shit off homie

  124. 5 months ago
    Anonymous

    I've played about two games from start to finish of shittoria 3.

    The world never changes. Germany never forms, Qing never falls, Russian Revolution doesn't happen, Japan never industrializes, ACW doesn't happen.

    Snoozetoria 3.

    • 5 months ago
      Anonymous

      In my first game Britain had a civil war and Queen Vicky died early putting a kid in charge, France went communist had a civil war and ended up balkanized by the end, Russia had a tiny sliver of african coast, the North German Confederation formed in 1910-1920s idk before finally forming Germany in 1930, meanwhile the East India Company was overthrown and replaced with Bengal and sat there surrounding all the little British puppets in India never rying to form India.

      Seems like either nothing happens or everything happens.

  125. 5 months ago
    Anonymous

    Spudcum has spoken
    it's so over lads

  126. 5 months ago
    Anonymous

    Did anyone here try industrializing Japan while staying isolationist? It's miserable. You need construction, for which you need wood, for which you need tools, for which you need iron, for which you need tools, for which you need iron, etc. Everything is coiled together in interdependencies which are seconds away from imploding and crashing the entire economy. Of the course the AI can't handle this, it's absurd.

    • 5 months ago
      Anonymous

      >VIC3 player learns for the first time why central-planned economies don’t work.

      • 5 months ago
        Anonymous

        that's not what a centrally planned economy is. you are trying to talk about autarky.

    • 5 months ago
      Anonymous

      >you need tools, for which you need iron
      You can produce tools using only wood. You only produce half as much, but you can mitigate that by expanding the workshops more.

      • 5 months ago
        Anonymous

        I hate how a good workshop and a bad workshop cost the same amount to build, because you can have artisanal greenwood craftmanship one day and just swap it all out with futuristic arc welding the next

    • 5 months ago
      Anonymous

      Japan is the true tutorial island for the game

  127. 5 months ago
    Anonymous

    It still sucks?

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