Victories ungrasped

What retro games have you played roughly 90% or more of, but never completed? Why not? It seems like the least likely place for a person to stop in a game, so I want to hear where you've encountered this. For me they are:
>Fallout
I was in this hallway here, pretty sure I was very close to the end of the game based on the things happening. But I think one or both of these super mutants is a crack shot with some plasma minigun-type weapon, and would eviscerate my character in a single round before I could do anything in response. Put it down to come back to later, but never did, probably because I wasn't really enjoying the game and was never excited to continue playing. Now I've forgotten everything about the game and would have no hope of overcoming the only stiff resistance I encountered when I did know the mechanics.
>Mother 3
Skimming a walkthrough, it seems like I stopped just prior to the final chapter. I actually had no reason to stop at the point I did. I wasn't enjoying this game, started playing other things, and never continued my save. I hadn't realized at the time that I was so far in.
>Star Control II
I thought this game was a very cool experience, and like the above, I hadn't realized I was as far in as I was. I just got more involved in other things I started doing and never came back to finish it off. I took/have detailed notes about everything I did in-game, so I'd like to finish off my save at some point.
>Zelda II: Adventure of Link
I also strongly liked this game. Played the whole thing on a binge, but then stopped when I reached the final temple and got busy IRL and never came back. Now I'm afraid my skills are so rusty I won't be able to beat the final temple, but I plan on finishing it as well.

My takeway: I need to be better about not letting too much time slip by when I take a break from gaming.

CRIME Shirt $21.68

Unattended Children Pitbull Club Shirt $21.68

CRIME Shirt $21.68

  1. 8 months ago
    Anonymous

    You quit them because you weren't having fun. If it's not fun, why bother. I don't give a game another chance until at least 7 years pass from my last playthrough.

    • 8 months ago
      Anonymous

      Really dumb take.

    • 8 months ago
      Anonymous

      There could be a variety of personal reasons why a someone isn't having fun and may have nothing to do with the game.

      • 8 months ago
        Anonymous

        And yet you should still stop playing and come back later instead of trying to force it. Life is long, a decade isn't that much.

        Really dumb take.

        No. Replaying games once about a decade is the best thing you can do as a gamer. I replay my favorite games but also the games that I didn't give enough of a chance to a decade ago.

    • 8 months ago
      Anonymous

      vampire the masquerade is probably my favorite game i never finished mostly due to something breaking in my playthroughs of it.

      i think i might try to do another playthrough of it for spooky season.

      i'd quit games alot sooner than what OP talking about if i wasn't having fun with them. sunk cost is just stockholm syndrome by another name.

      • 8 months ago
        Anonymous

        Do you use the unofficial patch for VTMB by wesp? I haven't played it with his "expanded" changes, but his core fix pack was the difference between the game being playable in the first place or not. He's basically as much of a developer of the game as the original team at this point.

  2. 8 months ago
    Anonymous

    FFVII, I stopped at the beginning of the northern crater and never managed to get back to playing; It wasn't as fun as the older FFs.

    • 8 months ago
      Anonymous

      Same, for me it's the grinding that killed my desire to finish the game. I was always underleveled for every single fight because I avoided random encounters and just cheesed my way through difficult encounters with items. I got to the final encounter with sephiroth before it finally caught up to me and I couldn't complete the game. I recently bought the game again and it's on my list of games to complete but I'll have to remember to just grind it out for levels. Grinding always feels like a time wasting mechanic, Every JRPG I've ever played has this. I'm repeating the old content x number of times to get past the new content. It's less difficult when you do it in the background while watching a movie or listening to an audiobook. FF7 is such a long game to and the plot being somewhat reliant on plot twists makes it difficult to motivate myself to play through it again.

    • 8 months ago
      Anonymous

      Final chapter of Mother 3 is the only reason to play it.

      30 minutes from the end.

      I was playing ff6 on the GBA and got all the way to kefka's tower at the end of the game but wouldn't go fight him until i beat gigantuar in the desert. Couldn't beat gigantuar so i never beat the game.

      also FFVI (but on the SNES)

      Kefka's Tower was cool but like 1/3 of the parties I picked were underlevelled because I'm dumb, so I just kinda stopped

      good game but I played it wrong & didn't want to put in the effort to correct my mistakes

      Kefka's tower is a b***h but you can just go in 3 times with your main party on a different route.

      Same, for me it's the grinding that killed my desire to finish the game. I was always underleveled for every single fight because I avoided random encounters and just cheesed my way through difficult encounters with items. I got to the final encounter with sephiroth before it finally caught up to me and I couldn't complete the game. I recently bought the game again and it's on my list of games to complete but I'll have to remember to just grind it out for levels. Grinding always feels like a time wasting mechanic, Every JRPG I've ever played has this. I'm repeating the old content x number of times to get past the new content. It's less difficult when you do it in the background while watching a movie or listening to an audiobook. FF7 is such a long game to and the plot being somewhat reliant on plot twists makes it difficult to motivate myself to play through it again.

      You don't like rpgs, watch youtube if all you care about is your children's storybooks.

      Nes batman: Could make it to the joker just fine but never managed to beat that mofo.
      Genesis: alisia dragoon. I get filtered by the wizard boss in level 7, fricking piece of shit.
      N64: Perfect dark. never beat the last mission because the cloaking aliens scared me too much.

      I haven't replayed these games since release though.

      Going back to console fps is brutal; like wanting to race in a wheelchair.

      • 8 months ago
        Anonymous

        i got to world 5-3's boss in ninja gaiden but frick me that game is really annoying to play. i know it gets a lot worse in world 6 but the enemies just keep coming back
        also the great palace in zelda 2 isn't that bad op, just keep going one direction til you reach a dead end. if you take a wrong turn it's fine because game overring just sends you back to the start of the area. don't bother with most of the jackass enemies in there though they suck

        well ya know and it being a great game on top of that

  3. 8 months ago
    Anonymous

    I was playing ff6 on the GBA and got all the way to kefka's tower at the end of the game but wouldn't go fight him until i beat gigantuar in the desert. Couldn't beat gigantuar so i never beat the game.

    • 8 months ago
      Anonymous

      FFVII, I stopped at the beginning of the northern crater and never managed to get back to playing; It wasn't as fun as the older FFs.

      When I was quite young I played FF3 (today we call it 6), then FF7, then FF8. I flat out didn't even care to face ultramecia. Just didn't care. Wasn't going to pick up the game. The last disk was just her battle and FMV. Nope IDK.

  4. 8 months ago
    Anonymous

    also FFVI (but on the SNES)

    Kefka's Tower was cool but like 1/3 of the parties I picked were underlevelled because I'm dumb, so I just kinda stopped

    good game but I played it wrong & didn't want to put in the effort to correct my mistakes

  5. 8 months ago
    Anonymous

    Driver. I've only reached the final stage, but never completed it.
    You have to drive a slow-ass limo through the city while dozens of police cars smash into you. Mind you, the limo handles so badly that getting hit even once is enough for a restart.

  6. 8 months ago
    Anonymous

    Baldur's Gate II: Throne of Bhaal. For some reason I never got around to playing it until years later. Decided to play it on the hardest difficulty with the Ascension and SCS mods on. Got to the final battle and it was insanely hard with that setup. Got stuck on it and decided to come back later rather than lowering the difficulty. Lost all my data on that computer, including my saves. Don't have the will to redo it all just for the final battle, and playing someone else's save doesn't feel right (brought my character all the way from BG1).

    • 8 months ago
      Anonymous

      Losing saves is soul-crushing after a run through the entire saga like that. Hopefully sometime in the next few years you'll feel like doing another one and get to reach the end. Lots of replayability. As you say, the boosted final battle is in a league of its own. Almost crazy, but it feels appropriate for being the ultimate challenge after such a massive journey.

      I stopped playing at the final boss of Golden Sun TLA because I already killed the superboss and felt like it'd just be going through the motions at that point.

      Not exactly haven't ever finished, but every subsequent playthrough of Super Metroid I quit when I get into Tourian. I feel like that whole section is a slog and so I just don't bother. I do the same for X-COM: EU, I stop at the Cydonia mission because it's long and not a challenge at that point, winning or losing causes the same thing, the end of the game.

      That might seem weird, but after playing it enough times, it's a pointless battle because unlike everything else leading up to that point it doesn't affect anything else in that playthrough. There's no "grading" you get on how well you handle the last mission, so it doesn't matter how many people you lose on it or how fast you finish it, so you just throw everything you have at it and usually demolish it without any problems. It's the antithesis of the rest of the game where your past successes and failures set the tone for the everything else in the campaign.

      I think Chrono Cross is on that list too, I only played through it as a rental in the 90s or early 2000s and couldn't finish it before having to take it back. I think I killed a lot of dragons before I stopped, which I believe was close to the end of the game.

      I know what you mean about the disposability-of-sorts of certain end runs in games. The presence of optional superbosses has always felt odd. Why let me know that there is no significant obstacle from then on until the end? Really takes the wind from the sails.

      Same, for me it's the grinding that killed my desire to finish the game. I was always underleveled for every single fight because I avoided random encounters and just cheesed my way through difficult encounters with items. I got to the final encounter with sephiroth before it finally caught up to me and I couldn't complete the game. I recently bought the game again and it's on my list of games to complete but I'll have to remember to just grind it out for levels. Grinding always feels like a time wasting mechanic, Every JRPG I've ever played has this. I'm repeating the old content x number of times to get past the new content. It's less difficult when you do it in the background while watching a movie or listening to an audiobook. FF7 is such a long game to and the plot being somewhat reliant on plot twists makes it difficult to motivate myself to play through it again.

      Agreed about grinding. I can't stand doing it, and only tolerated it in Pokemon because it's an excuse to look for rarer ones to catch while battling. For what it's worth, I don't recall having to grind whatsoever in Chrono Trigger and Mother 3.

    • 8 months ago
      Anonymous

      same here, but I did not even have the ambition to win that fight, I was not able to land a single hit and it seemed pointless to learn all the advanced magic mechanics just for the last fight... watched it on youtube instead

  7. 8 months ago
    Anonymous

    For me it was Aquaria. I got to the final boss, but stopped at the second stage. It's not difficult to do once you know what moveset to use, but I lost the original save, and don't really feel like going through the whole game again.

  8. 8 months ago
    Anonymous

    I stopped playing at the final boss of Golden Sun TLA because I already killed the superboss and felt like it'd just be going through the motions at that point.

    Not exactly haven't ever finished, but every subsequent playthrough of Super Metroid I quit when I get into Tourian. I feel like that whole section is a slog and so I just don't bother. I do the same for X-COM: EU, I stop at the Cydonia mission because it's long and not a challenge at that point, winning or losing causes the same thing, the end of the game.

    That might seem weird, but after playing it enough times, it's a pointless battle because unlike everything else leading up to that point it doesn't affect anything else in that playthrough. There's no "grading" you get on how well you handle the last mission, so it doesn't matter how many people you lose on it or how fast you finish it, so you just throw everything you have at it and usually demolish it without any problems. It's the antithesis of the rest of the game where your past successes and failures set the tone for the everything else in the campaign.

    I think Chrono Cross is on that list too, I only played through it as a rental in the 90s or early 2000s and couldn't finish it before having to take it back. I think I killed a lot of dragons before I stopped, which I believe was close to the end of the game.

  9. 8 months ago
    Anonymous

    My journey through Tales of Eternia ended when I lost to the last boss. I wasn't even upset to lose, but my save was somehow corrupt when I went to reload it right after and give it another try.

  10. 8 months ago
    Anonymous

    Pretty sure I almost finished Fallout 1 as I was infiltrating the Super Mutant military base but I got too pissed with having to reload every single enemy encounter multiple times because these homosexuals one shot my team and three shot myself.
    R-Type 1 is another game I got far in but never finished it. Frick everything past stage 6, I'm glad I dropped it on 7th boss when I saw what's after that
    No other game comes to my mind

  11. 8 months ago
    Anonymous

    Nes batman: Could make it to the joker just fine but never managed to beat that mofo.
    Genesis: alisia dragoon. I get filtered by the wizard boss in level 7, fricking piece of shit.
    N64: Perfect dark. never beat the last mission because the cloaking aliens scared me too much.

    I haven't replayed these games since release though.

  12. 8 months ago
    Anonymous

    I will regularly stop once I've seen the entire game. I don't care about story at all, ever. I've seen all 37 stories.
    I almost exclusively play rpgs.

  13. 8 months ago
    Anonymous

    I had a similar situation in Fallout 1, I got to the last boss and I could not beat him not matter what I did so I ended up never beating it
    I also got to final dungeon of FF V advance but never beat it because it turned out I had a pirate cart and my save got deleted

  14. 8 months ago
    Anonymous

    Paper Mario Thousand Year Door.
    I got the game when i was like 13 and would take years long breaks during my playthrough just 'cause i didn't often feel like playing it over any other game. I took another break right after entering the Thousand Year Door itself and just never got back to it until recently after the remaster got announced. Unfortunately my Gamecube's disc lazer seems to have shit itself so my old childhood safe file won't be completed anytime soon

  15. 8 months ago
    Anonymous

    I hate doing time trials in racing games. Even though I'm a 100% completion prostitute, time trials consistently filter me every time.

  16. 8 months ago
    Anonymous

    Tales of Innocence and Rune Factory 3. In both cases the save got corrupted when I had al pst finished the game. Meybe I will replay 3 now that the remaster is out

  17. 8 months ago
    Anonymous

    >Get Diablo 2 when it first came out
    >Run a Pally
    >No meta, so fairly unbalanced
    >Get absolutely raped in the Flayer Jungle
    >Quit playing for a year
    >Pick it up again and make it through and beat game
    >Throne of Baal comes out
    >Get filtered by the 3 warrior boss fight
    >quit playing for a year
    >Pick it back up
    >Beat them first try

  18. 8 months ago
    Anonymous

    gta san andreas (is it retro yet?), I wanted to 100% my turf and there was this tiny area left and it seemed impossible to get it, so I stopped and never returned to complete the final mission(s)...

    • 8 months ago
      Anonymous

      I almost dropped San Andreas due to the turf thing. They introduced the idea, and I thought, well I might as well grab all of the turf now before I continue doing missions because having friendly npcs around might save my ass during a future mission. So I did, and grabbed every piece. Then I found out that the follow-up missions automatically cause territory to revert to the original gang so that you can "capture it" for the mission -- so I ended up having to do everything twice. Very bad design.
      Then I actually dropped it when I finished the final mission, instead of doing any post-game stuff. I had been saving up that precious MP5 ammo the entire game so I could go hog wild in celebration after the end. But in the final fricking mission they specifically replace your submachine gun slot with some shitty starter gun and give you only like 100 ammo for it. I was seriously mad. I had thousands of MP5 rounds ready to go.

Your email address will not be published. Required fields are marked *