Victory lap boss fights?

What is your opinion of easy boss fights after the main final boss? Personally I think they are stupid. Really waters down the experience and the rush of a hard final boss.

A Conspiracy Theorist Is Talking Shirt $21.68

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

A Conspiracy Theorist Is Talking Shirt $21.68

  1. 11 months ago
    Anonymous

    the ideal endgame scenario is depriving you of easy access to some of the resources you've grown accommodated to in a battle of attrition to reaching the victory lap boss
    there should also be a path in the opposite direction of the victory lap boss for the ultimate equipment behind an actually challenging boss(es), so that the final boss is made to look even more thoroughly pathetic

  2. 11 months ago
    Anonymous

    I prefer secret final phase that's the hardest fight in the game.

  3. 11 months ago
    Anonymous

    yo ganon is a reskinned world of warcraft boar

  4. 11 months ago
    Anonymous

    I dislike them.

  5. 11 months ago
    Anonymous

    >slowly been turning ganon design into "literally my mom's pig" since tp

    • 11 months ago
      Anonymous

      ALBW retained the old look

  6. 11 months ago
    Anonymous

    are you talking about zelda or did any other game do this?

    • 11 months ago
      Anonymous

      It's unironically not an uncommon trope, specially on RPGs

    • 11 months ago
      Anonymous

      Other games do it but only one immediately comes to mind - Demons Souls. Don’t know if the last boss is even capable of hurting you.

      • 11 months ago
        Anonymous

        >FFX
        >Xenogears
        >Xenosaga 2
        >Metroid Dread(kind of)
        Lots of games do it

    • 11 months ago
      Anonymous

      demon souls did, dark soul 1’s final boss is considered easy now and is considered one

      • 11 months ago
        Anonymous

        Gwyn is actually difficult if you don't parry him. His frame data on some attacks is way too fricking fast.

    • 11 months ago
      Anonymous

      FFX did this, the actual penultimate boss is a decent challenge but for the actual Final Boss you actually need some effort to get a game over.

      https://i.imgur.com/TD4FO6Y.jpg

      What is your opinion of easy boss fights after the main final boss? Personally I think they are stupid. Really waters down the experience and the rush of a hard final boss.

      They depend on two things:
      >How good was the previous boss
      >How do they fit to the narrative of the game
      Boar Ganon was disappointing on the second one but at the very least the Spider Ganon phase was somewhat entertaining.

    • 11 months ago
      Anonymous

      Mario Galaxy 2, to a fault. You couldn't even hear the amazing music because it was over in ten seconds.

  7. 11 months ago
    Anonymous

    It depends on the presentation.
    Ideally it should be a short final phase where you deal the final blow instead of a whole boss.

  8. 11 months ago
    Anonymous

    Depends. If the game has a main villain throughout and after you beat him another final enemy comes, then he should be the more difficult one.

  9. 11 months ago
    Anonymous

    They're good if there's a true, story- or lore-relevant final boss before them. FromSoft has it figured out.
    >False king Allant and true king Allant
    >Gehrmann and Moon Presence
    >Godfrey and Radagon and Elden Beast
    We don't talk about Dark Souls 2.

  10. 11 months ago
    Anonymous

    Im okay with them if the Presentation is good, which its not in BOTW. For the most part Ganon just stands there and lets you hit him while occasionally firing a beam that you dodge by a mile. Compare that OOT's final boss where Ganon's features are obscured by darkness, only seeing his face when lightning strikes, Zelda shrieks whenever Link gets hit.

  11. 11 months ago
    Anonymous

    If you're going to do a victory lap fight, make it a 1 on 1 duel.

    • 11 months ago
      Anonymous

      ff7's 1 on 1 duel was gay as frick and not because of the shirt being gone

      • 11 months ago
        Anonymous

        That's an RPG that's gay as frick

  12. 11 months ago
    Anonymous

    I think they're fine as long as the previous boss was hard and they're appropriately cinematic. FF10's is super lame and takes way too long, but Dragon Quarter's is cool since its fast and makes you use your gauge over 100% which would normally kill you.

  13. 11 months ago
    Anonymous

    The Mother series used them good. The final bosses are just glorified cutscenes but they are super memorable.

  14. 11 months ago
    Anonymous

    Souls is full of those fights, Gwyn is one of the easiest fights in the game but my fricking god it serves a purpose

    • 11 months ago
      Anonymous

      DSP infamously killed Gwyn on his first try and spent like 5 minutes wondering around the room b***hing about how the game bugged out until he read his chat.....

  15. 11 months ago
    Anonymous

    I don't mind victory lap bosses if the previous boss was challenging and fun.

  16. 11 months ago
    Anonymous

    Usually shit and a waste of time that deflates what could be a good finale. I don't like a single victory lap boss in Zelda, they're all shit because they try to play it like some epic finale when it's usually baby's first puzzle boss. BotW, ToTK, LBW too, they all suck because they do this.
    If it's after some nightmare of a fight and it exists to
    >make them look pathetic
    >make them look tragic
    >let them talk shit post-"death"
    >make them look like they're malding to another plane of existence from the assbeating
    it can be a kino trope.

  17. 11 months ago
    Anonymous

    Metroid Prime 2 had a victory lap fight against Dark Samus, which, while not as hard as the Emperor Ing was a surprisingly difficult one, at least on higher difficulties.

  18. 11 months ago
    Anonymous

    I don't care if the final "boss" is easy. FF7's final boss is literally a cutscene but it's rad as hell.
    I do care if the final boss is shit. Botw's Ganon is a dogshit bossfight, you basically can't lose, but it's a boring fight where you just wait until you're allowed to follow the script. It's also incredibly unsatisfying even when it's your turn. Autoscrollers aren't fun.

  19. 11 months ago
    Anonymous

    Spider Ganon sucked.

  20. 11 months ago
    Anonymous

    There's nothing wrong with a victory lap boss fight done well, the problem is dark beast ganon felt like a victory lap to getting a participation medal.

    Unless you've never even seen a big enemy in a video game before it's not even spectacular, it's just a t-posing pig in a grassy field that basically just fricking ignores you while you bully it to death with arrows.

Your email address will not be published. Required fields are marked *