VR

Why didn't it change the world bros?

A Conspiracy Theorist Is Talking Shirt $21.68

Shopping Cart Returner Shirt $21.68

A Conspiracy Theorist Is Talking Shirt $21.68

  1. 7 months ago
    Anonymous

    People wanted the going into games machine and it wasn't that.

    • 7 months ago
      Anonymous

      This. Until they come up with fulldive technology it's just going to be an awkward device for strapping a phone to your face, and an extremely expensive one to boot.

  2. 7 months ago
    Anonymous

    it's a pain in the ass to use them with glasses when 60% of the adult US population uses glasses

    • 7 months ago
      Anonymous

      >60% of the adult US population uses glasses
      seriously? I don't notice much

      • 7 months ago
        Anonymous

        Put on your glasses dumbass

        • 7 months ago
          Anonymous
        • 7 months ago
          Anonymous
        • 7 months ago
          Anonymous
        • 7 months ago
          Anonymous

          Good one.

        • 7 months ago
          Anonymous
        • 7 months ago
          Anonymous
      • 7 months ago
        Anonymous

        it's inflated by old people

      • 7 months ago
        Anonymous

        Put on your glasses dumbass

      • 7 months ago
        Anonymous

        S tier dad joke.

      • 7 months ago
        Anonymous

        Contacts and people so stubborn they'll never wear their glasses because "their for nerds"

      • 7 months ago
        Anonymous

        Only 35% of adults have 20/20 vision

    • 7 months ago
      Anonymous

      That was my problem with it. I had to take off my glasses to use AI and everything was blurry

      • 7 months ago
        Anonymous

        VR not AI

    • 7 months ago
      Anonymous

      You realize there are prescription inserts, right?

      • 7 months ago
        Anonymous

        No there aren't.

        • 7 months ago
          Anonymous

          Your choice to lie, I guess it was my bad for thinking you were actually serious.

          • 7 months ago
            Anonymous

            Not really, most modern headsets have some form of lens adjustment to allow space for glasses.
            Plus you can buy prescription inserts if you want the best experience.

            Is this a recent thing? Years ago i was looking up ways to fricking DIY my own insert by buying cheap glasses, popping out the lenses, and taping them to cardboard or some shit. I later decided since it was time to upgrade my prescription anyway to get a new pair of glasses that just had a frame/lens shape that fit comfortably inside the headset instead

            • 7 months ago
              Anonymous

              >Is this a recent thing?
              Not sure, but that makes sense.
              I know it used to just be a third-party thing but now for Quest 3 Meta has partnered with Zenni for an official line.

              • 7 months ago
                Anonymous

                >Zenni
                theirs was the website where i got the lenses for my DIY project..
                frickers must have noticed an opportunity

              • 7 months ago
                Anonymous

                Either that or Meta realised it's probably best to reach out and work with third-party accessory makers like what they did before with VRCover.

    • 7 months ago
      Anonymous

      Not really, most modern headsets have some form of lens adjustment to allow space for glasses.
      Plus you can buy prescription inserts if you want the best experience.

    • 7 months ago
      Anonymous

      The vast majority of glasses users are short sighted though right? They don't need glasses for up close stuff

      • 7 months ago
        Anonymous

        Optical path of vr headsets makes everything appear at 10 meters or more (depending on the headset)

        If you need glasses to see afar, you need glasses for vr

  3. 7 months ago
    Anonymous

    Because it doesn't do enough.

    • 7 months ago
      Anonymous

      trooniverse

  4. 7 months ago
    Anonymous

    Because virtual reality is super expensive and for it to really work, it's more like you'd need a brain plug than a pair of goggles.

  5. 7 months ago
    Anonymous

    1: Too expensive
    2: No games

  6. 7 months ago
    Anonymous

    it still might, the mainstream moment is just taking a while longer than expected

  7. 7 months ago
    Anonymous

    It's the perfect medium for tactical shooters and horror games.
    Other genres like platformers and action rpgs struggle to adapt.

  8. 7 months ago
    Anonymous

    >want to try a game in VR
    >see that you play as FLOATING GLOVES
    >ruins the point of being more immersive
    >turns 360 degrees and walk away

    EVERY FRICKING TIME

    • 7 months ago
      Anonymous

      I prefer floating gloves to 90% of full body experiences, they just botch it most of the time and take me far more out of it than it adds.

      • 7 months ago
        Anonymous

        it pisses me off for RE4remake with Leon suddenly being rayman wtf

    • 7 months ago
      Anonymous

      Quest 3 is supposed to be able to track your torso so you can estimate arms and feet position more accurately. there should be more games with full body coming out.

      • 7 months ago
        Anonymous

        >there should be more games with full body coming out
        Not until December though.
        That's when the SDK drops alongside updates for three titles (Supernatural, Swordsman VR, Drunkn Bar Fight)

    • 7 months ago
      Anonymous

      they use floating gloves because you fake arms in VR always are huge. Devs think everybody have arms of a professional wrestling

      • 7 months ago
        Anonymous

        come on, the same shit applies to FPS that are played normally they don't use floating gloves

        • 7 months ago
          Anonymous

          that's because you aren't constantly looking down at your body in 3D space playing normally.
          Also most of the big FPS games in VR use full body models anyway (Pavlov, Onward, Contractors, Population One, etc)

      • 7 months ago
        Anonymous

        >video game developers are fricking ripped while players are le söiboys

        what an own

    • 7 months ago
      Anonymous

      I remember reading that some developers were purposely not including arms/body to help dealing with motion sickness. VR motion sickness is caused by your brain being confused by you moving in-game while you are stationary in real life. Not having arms would further break the connection that its not your actual body you are seeing.

      • 7 months ago
        Anonymous

        japs say the same thing about FPS played normally but I guess so, the Skyrim VR did regular arms just fine, it doesn't have to be full body i just hate the looks of the floating gloves

  9. 7 months ago
    Anonymous

    Not high enough refresh rate and doesn't use FED so there's lag. Doesn't use gloves so interaction is moronic. No 2D to 3D conversion to watch movies and play other games. Isn't a set of glasses and is instead a stupid brick on your head. Can't opt to see thrlugh it for AR. No software. Ascociated with and ruined by facebook. Patents. Price.

    • 7 months ago
      Anonymous

      what is even the point if you still have to use regular controllers
      handtracking is jank as frick, i wish there were gloves controllers similar to how motion cap works

      If you just had glove controllers how would movement work?

  10. 7 months ago
    Anonymous

    too expensive and too niche for the average person
    meta/apple are trying again in a couple years or so with their AR

  11. 7 months ago
    Anonymous

    Too expensive, shit games, needs empty space, and in the end it's still just waving motion sticks with monitor slapped on your face and not actually being in a virtual world.

    • 7 months ago
      Anonymous

      HOLY
      saved

    • 7 months ago
      Anonymous

      This guy's animations are god-tier. When he finishes them, that is.
      https://files.catbox.moe/9ksg55.gif

      • 7 months ago
        Anonymous

        And who is he

        • 7 months ago
          Anonymous

          Joe

        • 7 months ago
          Anonymous

          namako_(takorin)

  12. 7 months ago
    Anonymous

    The price

  13. 7 months ago
    Anonymous

    Dishonest fake phenomenon shilled by companies as a gaming and tech revolution on the media instead of the actual audiences and people who makes games all across + deritative as frick

    • 7 months ago
      Anonymous

      >Dishonest fake phenomenon
      ???

      • 7 months ago
        Anonymous

        Created by closed cirlces like media or the ones behind it

        • 7 months ago
          Anonymous

          ????

          • 7 months ago
            Anonymous

            You know what it means, don't play dumb

            • 7 months ago
              Anonymous

              i don't parse schizo, sorry.

              • 7 months ago
                Anonymous

                >phonegay is moronic.
                Checks out. Go back to hitting on discord teenage boys.

              • 7 months ago
                Anonymous

                >phonegay

                i am literally typing this on my clicky blue keyboard, friend. you aren't the clever girl you think you are.

              • 7 months ago
                Anonymous

                Your shift key broken, underage-kun? How's virginity treating you at age 17? It'll be 50 more years of that, please don't do the school shooting over it.

              • 7 months ago
                Anonymous

                you fool.
                you utter buffoon.

                any smartphone made in the past 10 years will automatically capitalize letters for you.

              • 7 months ago
                Anonymous

                How do you know?

              • 7 months ago
                Anonymous

                how do you not?

              • 7 months ago
                Anonymous

                Because I'm not a phone guy

                one of the best headsets right now is smaller and lighter than a pair of ski goggles.

                >Still blocks your field of vision for some moronic glasses
                VR will never catch on like that. This is why AR is where is at

              • 7 months ago
                Anonymous

                autocorrect and spell/grammar checkers are so fricking wrong all the time that people usually disable them immediately

              • 7 months ago
                Anonymous

                >coping
                no need to anon

  14. 7 months ago
    Anonymous

    It's not full dive VR. It's only gonna change the world once the sense of touch is replicated.

  15. 7 months ago
    Anonymous

    Its not virtual reality yet that's why. Until you plug in like the matrix it's not virtual reality.

    • 7 months ago
      Anonymous

      virtual reality was coined to describe any 3D computer space.
      the internet, or at least its online communities, was also considered a form of virtual reality once. back when people still called it the information super-highway.

  16. 7 months ago
    Anonymous

    Crypto jacked the price of video cards to the moon and you needed a good video card for VR. Plus the VR goggles that ran for several hundred bucks.
    The VR meme was long past by the time the crypto ponzi collapsed.

  17. 7 months ago
    Anonymous

    No one wants to come back from a day's work to strap a monitor on their head and get up and do shit especially not for the price and requirements. That and games fricking suck for it I dont wanna teleport to pre set locations the point of VR is to be immersed and you just cant do that with teleporting + rayman limbs

    • 7 months ago
      Anonymous

      teleportation is a safety feature for people who get VR sickness.
      if you can move the player character while sitting still without puking then you don't need it.

      • 7 months ago
        Anonymous

        Less than 10 "games", (read: one hour tech demos), allow traditional joystick movement. Name one worth playing, skyrim is not an answer.

        • 7 months ago
          Anonymous

          Get with the times, granpa, teleportation is obsolete now, standart is continious locomotion.

  18. 7 months ago
    Anonymous

    Can't make a headset that doesn't fog up in 10 minutes of use. Not a single dissenting post to mine is genuine, I own all of them, including the cutting edge.

    • 7 months ago
      Anonymous

      VR sucks but I don't have this specific issue. Maybe your room is too humid or something?

    • 7 months ago
      Anonymous

      lose weight.
      that's a "you" problem.

    • 7 months ago
      Anonymous

      Had this when I played Beat Saber, but it turns out I was breathing wrong. Learned to breathe more slowly and extend the exhalation, which unironically improved my cardio, too. Lose some weight, fatty.

  19. 7 months ago
    Anonymous

    I wanted to load into the game SAO style, not strap a tiny monitor to my face but do everything else the same.

  20. 7 months ago
    Anonymous

    Cause it's not VR, it's just putting screens so close to your face you can't see anything else. It's like an idiot's idea of what VR is.

    • 7 months ago
      Anonymous

      That's what Virtual Reality has meant for the past 30 years.
      You're thinking of "Simulated Reality"

  21. 7 months ago
    Anonymous

    When will the Deckard release?

  22. 7 months ago
    Anonymous

    >this was the man who wanted to rig explosives into the headsets for that permadeath quality

  23. 7 months ago
    Anonymous

    with the power of imagination, you are able to get immersed in a 16 bit 2d game on a 18" CRT. The content matters more than the technical presentation (screen vs vr goggles)

  24. 7 months ago
    Anonymous

    anyone sane will look at a picture like that and feel immediate revulsion, that's why. The headgear completely alienates normalgays

  25. 7 months ago
    Anonymous

    I will never care about VR.
    I will never care about 3D.
    I will never care about Ray tracing.
    I will never care about DLSS or any kind of upscaling or fake frames.
    I will always set graphic settings to the minimum with vsync and AA off and then turn textures to the max.
    Nothing will ever change my mind about any of this.

    • 7 months ago
      Anonymous

      >I will never care about Ray tracing.
      >I will never care about DLSS or any kind of upscaling or fake frames.
      I used to say that, then I got a GPU that could actually do it. You will learn to love the tracing of rays and the scaling of ups.

  26. 7 months ago
    Anonymous

    I met my future wife in VR

  27. 7 months ago
    Anonymous

    No appeal to normalgays preventing widespread adoption, no appeal to gamers because nogaems+too limited (you can make huuuuh first person games ooooooor uuuuh other first person games, I guess?). While you could make something other than 1st person games, the reality is that a monitor is just better, making the headset inconvenient and superfluous.

    • 7 months ago
      Anonymous

      >huuuuh first person games ooooooor uuuuh other first person games
      Oh no how do I get over the shoulder slop

      • 7 months ago
        Anonymous

        You realize there are plenty of games that use neither 1st or 3rd person, right?

        • 7 months ago
          Anonymous

          Play them on monitor, nobody stops you.
          But a big bulk of games is about controlling one entity in 3D (be it man or car or fighter jet), and VR provides superior way to play such games.
          So yeah, strategies doesn't win much from VR, but they are niche anyway.

  28. 7 months ago
    Anonymous

    I wonder how that dude feels knowing he was on the cover advertising a failed technology

    • 7 months ago
      Anonymous

      well he made a billion dollars so he sleeps in his golden mansion on a bed made out of money and sells technology to kill palestinians

      • 7 months ago
        Anonymous

        >well he made a billion dollars
        So he's losing everything slowly via taxes?

        • 7 months ago
          Anonymous

          actually he launched a successful american defense company

  29. 7 months ago
    Anonymous

    I love VR so much but I don't see it ever coming out of the niche in its current iteration.
    I don't think it's a technology thing, I think the realities of how expensive and difficult modern game development is mean that it can never be a viable market. VR wasn't too early, it was too late.

  30. 7 months ago
    Anonymous

    They had a chubby guy in unflattering clothes be their first impression to a lot of people. That scared off normies.

    • 7 months ago
      Anonymous

      If it wasn't that it was the dogshit cardboard/phone VR that Google and other tech companies were pushing.
      3dof low res trash that even porn quickly abandonded.

  31. 7 months ago
    Anonymous

    >headsets cost more than game consoles
    >there's no "killer app" game(s)
    >every "game" just feels like a glorified tech demo
    >headsets still look weird and are awkward to use
    VR will never catch on until it has actual games, and the headsets are reduced to something that is sunglasses-sized.

    • 7 months ago
      Anonymous

      one of the best headsets right now is smaller and lighter than a pair of ski goggles.

      • 7 months ago
        Anonymous

        Cool. People are still not gonna buy it.

      • 7 months ago
        Anonymous

        >After you pre-order your headset, we'll email you to begin the 3D face scanning process. This requires an Apple iPhone XR or newer
        You need to own a fricking iPhone to purchase this thing. It's not used to run the headset or anything, just to scan your face for custom fitting. What a joke.

        • 7 months ago
          Anonymous

          you can get face scanned by any iphone. a apple store might even do it for you if you have no friends.

          but it is a big drawback and they are making a more generic face gasket that doesn't need a face scan.

          • 7 months ago
            Anonymous

            >they are making a more generic face gasket that doesn't need a face scan
            Not sure how well that will work.
            A bunch of reviews for the Beyond mention it has a really small eyebox (optimal position for the headset on your face to get best quality image) so without that personalised face gasket you might have trouble getting the right position.

  32. 7 months ago
    Anonymous

    the only good vr requires at least a $4k pc back then. which no one really had.

  33. 7 months ago
    Anonymous

    Games where you're a pair of floating gloves awkwardly manipulating weightless objects aren't fun, and that description sums up 95% of VR games. I'm really disappointed there weren't many third person games played with normal controllers from a fixed camera perspective.

    It is good for flight/racing sims at least, but those are both niche genres.

  34. 7 months ago
    Anonymous

    I bought a Samsung Odyssey Plus years ago, way before the pandemic, for $300
    Anyone who can't afford that or the PC to go with it has bigger concerns than VR

  35. 7 months ago
    Anonymous

    cuz it still suffers from all the same problems it was suffering from in the 10s, the 00s and the 90s when they tried pushing VR
    >too expensive
    >high system reqs
    >short battery life if wireless
    >dangling cords get in the way if wired
    >nausea and headaches if you use it too long
    >shitty movement, most games have you just standing in place or making weird swimming motions
    >no good games for it, they're all low effort shitty ports
    and the biggest problem
    >need to dedicate an entire large room to it during a housing crisis

    • 7 months ago
      Anonymous

      also most VR games are so glitchy and buggy that you can literally just vibrate through walls n shit

    • 7 months ago
      Anonymous

      This. I have an Index with a powerful PC but nothing I played on it was worth all this extra burden. VR is never going to take off without multiple very significant leaps in technology and I don't see that happening soon.

    • 7 months ago
      Anonymous

      >>need to dedicate an entire large room to it during a housing crisis
      I'm pretty sure that you would find people hard-pressed to dedicate a room to a single thing just for it to be absolutely empty, even in a cheap housing market. At least model train set and wargame rooms are pretty to look at when not in use, a VR room when not in use is an empty cell with a single stool to display you weird glasses you spent several thousand dollars on.

    • 7 months ago
      Anonymous

      >too expensive
      >high system reqs
      these two are solved by the quest headsets.
      $300/500 for an all in one solution is pretty enticing and that's why the Quest 2 went on to sell so well (well also the covid situation as well)
      >short battery life if wireless
      There are a bunch of ways you can clip extra batteries on whether through the official "elite strap with battery" or a third-party case
      >dangling cords get in the way if wired
      Yeah this is an issue, some people even set up suspended hooks just to keep the wire out of the way.
      >nausea and headaches if you use it too long
      That can be subjective and depends on both the headset and the framerate/resolution of the content.
      >shitty movement, most games have you just standing in place or making weird swimming motions
      You mean the Gorilla Tag arm movement stuff? I've heard that works quite well actually.
      >no good games for it, they're all low effort shitty ports
      also subjective, there's a pretty big library now.
      >need to dedicate an entire large room to it during a housing crisis
      Well that depends on how many games require a room-scale setup to play properly. Many can work just fine in a standing or even sitting position.

      • 7 months ago
        Anonymous

        >$300/$500 for a headset
        >in a time where you can get quality 27in monitors for $100
        i'd rather have 6 monitor setup than a VR headset collecting dust
        didnt even need to read the rest of your shitty post

        • 7 months ago
          Anonymous

          A monitor doesn't include processing power or controllers or tracking or lenses etc, the two are not comparable.

  36. 7 months ago
    Anonymous

    General public isn't gonna give a shit until they can rent out an hour in a literal holodeck

  37. 7 months ago
    Anonymous

    I thought the pod and neuralink was suppose to make VR possible.

  38. 7 months ago
    Anonymous

    I had a Vive Pro before. I had to crawl behind my desktop and hook up a billion wires, set up base stations around my room and wait for the controllers to sync with them, it was just such a pain just do be able to jerk off in Koikatsu VR (which needs both hands to play btw, big problem)

  39. 7 months ago
    Anonymous

    everyone i've let try mine has been totally blown away just like i was when i tried it for the first time. most people don't have high powered gaming pc's though and most who do don't want to just spend another 500-1000 dollars to get VR if they don't know if they'll like it.

    there's no comparing a monitor to a good current gen VR setup. the immersion i get from VR is just insane, you really feel like you're somewhere else.

    also you don't need a big clear room. you aren't actually walking that much in real life (you can a bit based on your play area), but most of your walking/running is done with your joysticks on the controllers. so you can just sit in your chair in front of your desk if you want. of course having a decent sized clear space helps though especially for games where you may want to stand like FPS/sword fighting games.

  40. 7 months ago
    Anonymous

    What we call "virtual reality" now is not the "virtual reality" I dreamed about growing up. It's a neat concept, but it just sucks. Almost all of why it sucks is the movement. For VR to take off it *has* to be easy to move around, without worrying about play bounds, without causing your brain to do that thing when you fly up to a wall where it reflexively chucks you backwards and makes you feel queasy, or anything VR does to make you queasy, it's all gotta get improved.
    All that said, fantastic for horror games. PT in VR is basically video game torture to force someone though

    • 7 months ago
      Anonymous

      >or anything VR does to make you queasy,
      that's a (you) problem, boo.
      while you studied the blade, i was making myself motion sick for fun. years of training have made me immune to VR sickness.

      • 7 months ago
        Anonymous

        >that's a (you) problem, boo.
        First off, we're talking about why didn't it change the world. If people worry about getting sick from an expensive purchase that's another push they're getting towards not making the purchase.
        I only get it after playing for awhile, but if VR was what I wanted it to be, I'd be using it through entire weekends and yet as it is now there's a maximum playtime being set by the console because it's making me sick. Nobody wants thaaaaaaaat

  41. 7 months ago
    Anonymous

    it have to reach Matrix level otherwise most people will reject it.

  42. 7 months ago
    Anonymous

    It will... when zoomer girls realize how hot they look in VR. All social media will be forced to be VR from then on by the market.

    • 7 months ago
      Anonymous

      What?? Please explain.

  43. 7 months ago
    Anonymous

    I dunno, maybe I'm in too deep with enthusiast investments to make a non biased assessment of it. But ever since i got into VR gaming I've become less interested in flatscreen. If VR isn't the future then I'm ready to quit gaming at this point. You all b***h and moan about how gaming never tries to innovate, yet this is where the true innovation is REALLY happening. Remember when you all used to care about the tech in games? why is VR tech a gimmick? you can't even use waggle as an argument because it's a redundant argument if we're talking about what VR is already capable of. If you can simulate touch then it's not waggle. If you can simulate a sense of weight then it's already above anything wiimotes tried to do.

    • 7 months ago
      Anonymous

      >you can't even use waggle as an argument
      Because it's not, it's 1 to 1 tracking of all your hand movement.

      • 7 months ago
        Anonymous

        Most people use no resistive feedback as the excuse of calling it waggle. Which has been a non issue for a while with haptic gloves. Which any game that was really designed for VR usually has the capability of taking advantage of it. Ever since Valve put out Index that basically made the implementations for it far easier to achieve through DIY designs. So the sense of weightlessness is almost gone. The only thing that won't be solved for a while is probably doing some more advanced stuff with full body haptics suits to simulate pressure on your arms to make it feel like you can truly feel when something is heavy or whatever. But the point about waving your arms in the aimlessly is already redundant.

        • 7 months ago
          Anonymous

          >Which has been a non issue for a while with haptic gloves
          Do many games actually support those?
          I figured it would be only a small selection like with the haptic vests.

  44. 7 months ago
    Anonymous

    VR wont catch on until its some kind of Sword Art Online shit.

    • 7 months ago
      Anonymous

      Zenith: The Last City is basically already that i suppose. Whether it's a good mmo is something i can't judge well since I'm a noob to that genre.

      • 7 months ago
        Anonymous

        I dont mean the whole mmo part I mean where you just control fully with your mind and its actually 1:1 response with zero lag.

        • 7 months ago
          Anonymous

          Go to Ganker if you wanna talk about science fiction

    • 7 months ago
      Anonymous

      >Zoomer brain immediately goes to Shit Art.
      Get out

  45. 7 months ago
    Anonymous

    [...]

    >Moss exists as a game, I guess.
    There's a few i thnk of aside from Moss, like: Ven VR adventure, Lucky's Tale and back on PSVR1 Astrobot Rescue Mission was probably the best attempts at the third person games. Hellblade: Senua's Sacrifice VR Edition if you like cinematic slop, personally not a fan.

    • 7 months ago
      Anonymous

      There are some RTS and TBS as well (Demeo, several space fleet commanding games) but in those genres VR is more of a gimmick. I'm yet to see flat to vr mod for a strategy game (that's a shame, imagine Black and White in VR)

  46. 7 months ago
    Anonymous

    >not enough good games
    >any decent game that gets big sees the devs sell out to facebook or playstation and their either neuter the game to work on their shitty hardware or just lock some or all of the game to their systems entirely
    It's not 100% their fault, but I will forever blame facebook and sony for ruining any chance vr had

  47. 7 months ago
    Anonymous

    [...]

    >Walled gardens everywhere
    in the early days VR companies were all sharing info and tech. Oculus, Valve, HTC, Carmack were all collaborating freely. Then mark zuckerburg showed up and everything changed

    • 7 months ago
      Anonymous

      >Then mark zuckerburg showed up and everything changed
      unpopular opinion but zuck is probably the main reason the VR Market is still around.
      No other company was throwing so much cash into VR development, not even Sony and not just because of the Quest headsets.
      Through their "Oculus Publishing" program they've helped fund over 300 VR titles with 150 more on the way.

  48. 7 months ago
    Anonymous

    Because it is and always will be a gimmick. It can be a fun gimmick. It can become a nice gimmick. Yet at the end of the day nobody is going to want to literally cause themselves eye rape or the risk of breaking shit.

    I mean they keep saying cell phones and computer monitors are slowly ruining our eyes so I can imagine having one on your head would be even worse.

    The best VR can hope for is just having fun games that you play a few times but I don't see people getting rid of keyboard/mouse or simple controllers for it.

    • 7 months ago
      Anonymous

      >saying cell phones and computer monitors are slowly ruining our eyes
      Focal point of headset is farther, though.

  49. 7 months ago
    Anonymous

    it's getting more expensive instead of cheaper

  50. 7 months ago
    Anonymous

    >Only promising VR Title in the works is San Andreas VR
    >A VR Port of a 20 year old PS2 game
    >Meta has COMPLETELY avoided even referencing it for two years
    >Not even a screenshot
    Any genuine VR-enthusiast who claim there is plenty of good game out/on the horizon are fricking delusional. I thoroughly enjoy VR but the library is SSOOOO fricking stale

    • 7 months ago
      Anonymous

      Man, if you are excited for San Andreas, by all imaginable metrics you should be fine with any flatsreen to vr port or mod, and there are plenty.
      Your behaviour is inconsistent.

    • 7 months ago
      Anonymous

      Man, if you are excited for San Andreas, by all imaginable metrics you should be fine with any flatsreen to vr port or mod, and there are plenty.
      Your behaviour is inconsistent.

      Yeah there's a pretty good VR mod for GTAV, but unfortunately it's no longer being updated due to Take-Two's DMCAs.

  51. 7 months ago
    Anonymous

    Facebook bought oculus and stole the VR talent from Valve.

  52. 7 months ago
    Anonymous

    Video games are for relaxing when you have time off. Why would I after a long day work stramp on a headset and fiddle around with seetings for 2 hours just to stand around throwing my hands in the air and getting even more tired than before?

    After work ill just sit down at the battlestation or sofa with a beer and chill out while playing my favorite games until nightfall.

    >inb4 fat
    >inb4 wage slave
    >inb4 poorgay

    only one playing VR are literally seething mentally ill trannies & children with lots of free time.

    • 7 months ago
      Anonymous

      Games are for entertainment, not exactly for relaxation.
      I'm commuting home right now after work, and when I arrive I'll play shit out of Far Cry VR mod.

      • 7 months ago
        Anonymous

        You know what.

        I get that. There are a couple of VR games that are good but it's mostly just games that where already good to begin with. I respect that.

        • 7 months ago
          Anonymous

          True. And VR is the best way to play existing games, if it's possible.

  53. 7 months ago
    Anonymous

    Because its too expensive for what it is and israelites are too greedy.
    Most of things fail because of that.

  54. 7 months ago
    Anonymous

    you don't understand, op; VR is five years away from becoming mainstream. it said so in an article about it in 1993... and again in 1998... and again in 2003... and again in 2008... and again...

    VR is the flying cars of computing, always five years away from becoming mainstream and "everywhere"...

    • 7 months ago
      Anonymous

      Flying cars require immense amounts of handwaving to get rid of their problems. The problems with flying cars are practically part and parcel of the concept of flying cars or even just the sheer reality of cars themselves.
      By contrast the limitations of VR have mostly been technological and its development has been supported by advancement in the various technologies that make it up. Most of the problems with VR have already been handwaved away, you have a man-portable computing device that can render a fully 3D environment in a way that makes you think you are inside it.

  55. 7 months ago
    Anonymous

    In addition to the minor inconvenience factors it just isn't that fun or good of a system
    It is THE coolest gimmick to date but that's the issue, it's just another gimmick
    I haven't played a single VR game that did ANYTHING fundamentally VR exclusive
    My personal favorite game was Moss but I ended up giving my vive+index rollers away to a relative before Book II came out because it wasn't the VR part of Moss I enjoyed but the cute fairytale mouse and I can get my cute fairytale animal fill elsewhere.

    • 7 months ago
      Anonymous

      Actual gun handling? Actual taking cover? Actual fencing? Nothing different, sure.
      >Me favorite vr game is the least vr game out of all
      Yeah, figures. VR in Moss specifically sure is gimmick, but it's Moss issue.

      • 7 months ago
        Anonymous

        >Actual
        >Actual
        >Actual
        But it's not actual. You give in a physical input and get back a virtual output.
        And you missed the point about being FUNDAMENTALLY VR.
        You can do all of those things in a non-VR game.
        No VR game on the market does something that you can't do in a non-VR game.
        >Yeah, figures. VR in Moss specifically sure is gimmick, but it's Moss issue.
        Yes. That was my point exactly.
        My favourite VR game was a game that extracted zero benefit from VR.
        What does that say about VR?
        I played ALL of the "must play" VR games and then some and none of them were worth playing over any similar non-VR game EXCEPT for the VR gimmick or if the game was only available in VR.

        • 7 months ago
          Anonymous

          >You can do all of those things in a non-VR game
          You can, sometimes, but it's either lame or clunky implementation.

          >My favourite VR game was a game that extracted zero benefit from VR.
          What does that say about VR?
          It says nothing about VR in general, it says some things about your taste and Moss specifically.

        • 7 months ago
          Anonymous

          >But it's not actual. You give in a physical input and get back a virtual output.
          Compared to press X to reload/strangle/stab it sure is actual.
          >being FUNDAMENTALLY VR.
          That's moronic stance. KBM is gimmick because you could play Quake with keyboard. Well, yeah, you could, so what?

        • 7 months ago
          Anonymous

          >But it's not actual. You give in a physical input and get back a virtual output.
          It's a decent simulacrum. A lot of the things that are abstracted by buttons and sticks have more intuitive and better solutions in VR or at least in motion control with higher fidelity. And you can get more real output through any of the available force feedback devices in development or which are available to DIY.
          >No VR game on the market does something that you can't do in a non-VR game.
          Mostly yeah. But no non-VR game has implemented significant support for motion controls. The Razer Hydra was one of the last PC peripherals to do that with flat games I think. Just about the biggest move towards motion controls for flat games was gyro aim and that was largely just because control rebinding on PC became easier and it was just flat out better than relying exclusively on stick aiming.
          VR just adds something to immersion as well. I can play on an emulator with a CRT filter or I can play EmuVR to create a fake CRT that applies various effects to recreate the experience.

    • 7 months ago
      Anonymous

      >My personal favorite game was Moss but I ended up giving my vive+index rollers away to a relative before Book II came out because it wasn't the VR part of Moss I enjoyed but the cute fairytale mouse and I can get my cute fairytale animal fill elsewhere.
      lol you missed out, Moss2 is fantastic and uses VR far better than the first game did

  56. 7 months ago
    Anonymous

    Why did you think any of us actually thought it would? Quit arguing with the people in your head. Get out. Touch grass. Socialize.

  57. 7 months ago
    Anonymous

    Fact is, nobody wants to sit there with stupid fricking goggles on for more than 15 minutes.
    Too many people (>70% for some applications) get motion sickness for it to be mainstream
    There are 2 VR games worth playing, Beat Sabre and HL: Alyx.
    VR hasn't changed since 2016.

    • 7 months ago
      Anonymous

      What's the point, but I will answer.
      1) Gaming in general is something nobody normie wants to do. Absent-mindely tapping the phone is their peak.
      2) People grow vr legs, that's fact.
      3) Normie-tier awareness
      4) There are mods, there are headsets with proper resolution, motion controls are a thing, and standarts changed to better (no movement > teleport movement > continious stick locomotion)

      • 7 months ago
        Anonymous

        >1) Gaming in general is something nobody normie wants to do. Absent-mindely tapping the phone is their peak.
        "Normies" enjoy gaming now. Nobody "normie" is playing VR.
        >2) People grow vr legs, that's fact.
        Repeatedly making yourself cripplingly sick for entertainment is a massive ask.
        >3) Normie-tier awareness
        Your inability to prove otherwise speaks volumes.
        >4) There are mods
        There was always mods.
        >there are headsets with proper resolution
        the quality is better, but the experience is the same.
        >motion controls are a thing
        there was with the rift and vive
        >and standarts changed to better (no movement > teleport movement > continious stick locomotion)
        all these movement options where available back in 2016.

        • 7 months ago
          Anonymous

          Nobody "normie" play good flat games either.
          I'm as prone to sickness as it gets, every car travel might got me sick, but even I grew legs. It wasn't hard or unpleasant, you just need to use damn thing.
          And if I chose to list my library, you'd dismiss it with some shovelwaretechdemo meme.
          Now there are much more mods.
          Not the same, Quest 1 resolution was unacceptable, gor example.
          Movement options were more like exception.

          • 7 months ago
            Anonymous

            >Quest 1 resolution was unacceptable
            even with the OLED screen?

            • 7 months ago
              Anonymous

              ?si=TnGS4LoG3slIaRj5
              See for yourself. Even Quest 2 have slight screendoor, Quest pixels were like raspberry pieces.

  58. 7 months ago
    Anonymous

    It isn't really VR

  59. 7 months ago
    Anonymous

    it's about to give it one more day

  60. 7 months ago
    Anonymous

    going from flat to vr is night and day lol, so much cope here

  61. 7 months ago
    Anonymous

    I think the ultimate problem is that it isn't virtual reality it's just wearing a monitor on your face.

    It sure is an immersive way to view a monitor, but it's not virtual reality.

    • 7 months ago
      Anonymous

      >it's not virtual reality
      What is virtual reality then?
      I'm pretty sure stuff like a neurolink is more "Simulated Reality"

  62. 7 months ago
    Anonymous

    Where the frick are the me ha games

  63. 7 months ago
    Anonymous

    How the frick are you gonna play VR games RTX on?

    • 7 months ago
      Anonymous

      >How the frick are you gonna play VR games RTX on?
      With a beefy PC

  64. 7 months ago
    Anonymous

    Because "change the world" is meant in normie context here, and normies don't necessarily care about how good some random Into the Radius VR-only title is. They wanted to have sci-fi experience, and VR was never meant to deliver that. For example, even after 6+ years of its evolution, we're still not at the point where you can make a honest attempt of replacing your flat display with HMD. Don't get me wrong, I'm editing code and modeling without taking my headset off all the time, it's viable, but pixel density is not nearly as good, it's not nearly as comfortable, you need to scale your virtual display to 40 inch and slap it 1 meter away from you to make it look fine for text.

    It will most likely never change the world, but I'm fine with it as long as I can race cars in 1:1 scale with depth perception, have an occasional session of B&S physics-based swordfight, shoot some people in Pavlov/Contractors, and then play 8ball and get shitfaced with fellow anime girls who speak in male voice for some reason in VRC. It's a niche, but it's my niche.

    • 7 months ago
      Anonymous

      >replacing your flat display with HMD
      Why would you do it, though.

  65. 7 months ago
    Anonymous

    some people will never be able to use it, i had 2 friends who couldnt even play normal 3d games cause it would make them dizzy

  66. 7 months ago
    Anonymous

    all it took was one of the multi trillion dollar companies to give out headsets at a loss, but none of the Zucks or Elons or whatever were willing to do that.

    • 7 months ago
      Anonymous

      >none of the Zucks or Elons or whatever were willing to do that
      Was the Quest 2 going for $300 not being sold at a loss?
      They even had to raise the price temporarily because supply chain issues meant they were losing too much.

  67. 7 months ago
    Anonymous

    When the hype was high, so was the entry price.
    People got discouraged when they saw they needed a powerful PC to run the 600$ accessory. So the hype died
    Hype being dead means that VR now being affordable doesn't matter. It will always remain that weird but fun fad from the 2010s to normies. Even worse, with zucc pushing his metaverse meme (something normies really don'tgive a shit about), VR falls right back at the "for nerds" level of interest

    • 7 months ago
      Anonymous

      >VR now being affordable doesn't matter
      Pretty sure it does if the Quest 2 sold like 20 million units.

  68. 7 months ago
    Anonymous

    >VR shills claim you can get into it with an entry level headset for like $100
    >They always ignore how these headsets are totally shit and can only run basic b***h games and not stuff like Alyx
    >To run better stuff you'd need a decent rig anyways which most normalgays don't have

    Until VR becomes like 70% cheaper I do not see it ever taking off. If anything AR is probably going to be the next big thing now that all these venture capitals into VR have failed. AR is way easier to integrate into daily life through phones, HUDs, etc.

    • 7 months ago
      Anonymous

      >can only run basic b***h games
      95% of VR games have Quest ports.
      Name 10 good PCVR-exclusives other than Alyx.

      • 7 months ago
        Anonymous

        This isn't the "gotcha" that you think it is if people can't name 10 VR games on Alyx's level.

        >To run better stuff you'd need a decent rig anyways which most normalgays don't have
        Why do you care about normalgays so much, having gaming rig isn't exactly a normie thing, but gaming is still here.

        I'm just explaining why VR isn't catching on like the shills said for the past several years. The entry price point is just way too high for a platform with no killer apps. Like sure you can shill Pavlov all you want and go on and on about how it "completely changes" how you play FPS, but the average normalgay will look at the $400 price tag, shrug, then go boot up Valorant/CS2.

        • 7 months ago
          Anonymous

          I mean you said "stuff like Alyx" so I hoped you actually had some examples.
          Hell I'll give you one for free: Vertigo 2.
          Now you just need to give me nine more good VR games that you can't play on Quest.

    • 7 months ago
      Anonymous

      >To run better stuff you'd need a decent rig anyways which most normalgays don't have
      Why do you care about normalgays so much, having gaming rig isn't exactly a normie thing, but gaming is still here.

    • 7 months ago
      Anonymous

      >70% cheaper
      Well there's rumors of both a $200 quest lite and a $300 quest without controllers

  69. 7 months ago
    Anonymous

    >review embargo for Quest 3 drops in 5 hours
    what are we expecting?

    • 7 months ago
      Anonymous

      Nothing, because no matter how much better the headset is, there are no upcoming VR games worth discussing.

      • 7 months ago
        Anonymous

        >there are no upcoming VR games worth discussing
        Not even the VR remake of The 7th Guest?

        • 7 months ago
          Anonymous

          >The 7th Guest
          It'll be "fine" like Myst was, but it won't sell headsets

          • 7 months ago
            Anonymous

            What about Asgard's Wrath 2 then?
            Meta seem confident enough about it to give away with new Quest 3 headsets until next February.

            • 7 months ago
              Anonymous

              You and I have a very different opinion of what "giving away for free" means for a game.

              • 7 months ago
                Anonymous

                I mean they gave Half Life Alyx away for free if you bought the index controllers.

          • 7 months ago
            Anonymous

            myst was so shit, why the hell was it popular in the 90s anyway?

  70. 7 months ago
    Anonymous

    every day this stupid thread
    I hope the mods permaban you

  71. 7 months ago
    Anonymous

    Is that the most embarassing Time cover ever?

    • 7 months ago
      Anonymous

      KAW KAW IM A BURD

  72. 7 months ago
    Anonymous

    what is even the point if you still have to use regular controllers
    handtracking is jank as frick, i wish there were gloves controllers similar to how motion cap works

  73. 7 months ago
    Anonymous

    Anyone got VR game recommendations if I'm just not really into first person shooters?
    It feels like almost everything that isn't a tech demo is an FPS. I enjoy VR a lot, but my headset still ends up gathering dust because when I feel like playing an actual RPG, or a mech game, or a JRPG or a strategy or whatever there's no real VR options.

    • 7 months ago
      Anonymous

      I assume you mean you're not much into shooting guns

      Phasmophobia VR
      Walkabout Minigolf
      I Expect You To Die 1/2/3
      Ragnarock
      Synth Rider
      Walking Dead Saints & Sinners (high focus on melee)
      Subnautica VR mod
      Portal 2 VR mod
      Dragon Fist VR Kung Fu
      A fisherman's tale and it's sequel
      Vox Machinae
      Mechwarriors 5 VR mod
      Wanderer
      The Last Clockwinder
      Zenith MMO

      Don't buy game full price btw

      • 7 months ago
        Anonymous

        >Anyone got VR game recommendations if I'm just not really into first person shooters?
        A Fisherman’s Tale/Another Fisherman's Tale
        What the Bat
        Lone Echo 1/2
        Demeo
        Moss
        Red Matter 1/2
        Yupitergrad 1/3
        Ghost Signal
        Ultrawings 1/2
        Eleven Table Tennis
        Cubism
        Little Cities
        Walkabout Mini Golf
        Eye of the Temple
        Unplugged

        https://github.com/Ashok0/EnderalVR

        Thanks. I've played a fair few of those already, but there's also some I haven't come across before. I'm looking into them now, should be able to get some more use out of my headset after all.

    • 7 months ago
      Anonymous

      >Anyone got VR game recommendations if I'm just not really into first person shooters?
      A Fisherman’s Tale/Another Fisherman's Tale
      What the Bat
      Lone Echo 1/2
      Demeo
      Moss
      Red Matter 1/2
      Yupitergrad 1/3
      Ghost Signal
      Ultrawings 1/2
      Eleven Table Tennis
      Cubism
      Little Cities
      Walkabout Mini Golf
      Eye of the Temple
      Unplugged

    • 7 months ago
      Anonymous

      https://github.com/Ashok0/EnderalVR

  74. 7 months ago
    Anonymous

    I'm certain that WEF companies and its partners want us all in virtual cages. The CEO of TIME is of course on the board of trustees for the WEF.

  75. 7 months ago
    Anonymous

    Too expensive, not many actual games but tech demos, more destructive than the fricking wii

  76. 7 months ago
    Anonymous

    I'm waiting for full-dive that doesn't need implants.

  77. 7 months ago
    Anonymous

    Because the only contact 95% of the general population had with VR was this magazine cover, with an overweight barefoot manchildren being the face of the product.
    For the 5% that went past that, they were filtered by the costs and the lack of customer grade (games, applications, entertainment...) stuff being made for it.

  78. 7 months ago
    Anonymous

    Because hardware is too heavy and expensive and not enough games and useful software.

    HOWEVER, big fricking change is on the horizon if Big Screen's Beyond plays their cards right.

    No joke, they have the eventual potential to become a billion dollar company. They have the potential to close AMD/Regal movie chains and change the entertainment industry forever. Time will tell if they will. They still have work to do to perfect their new headset.

    Also, a new tech is emerging and it's blowing me the frick away. It's 3D 180 degree videos. I've seen things that I never thought I'd see in my lifetime.

    I've been a few inches from a tiger and puma. The detail is so real I feel like I could almost pet it. I've shopped in a store in some foreign country. I've stood on stage of a European DJ concert. Toured the entire Super Mario theme park (twice).

    Is it as good as being there? No. But it is absolutely the next best thing. Between this and Wander where I can instantvisit almost any place on the planet (including the entire international space station, life is amazing!

  79. 7 months ago
    Anonymous

    Ive got a question for anyone with a VR headset that noone ever seems to answer:

    How is it for non-VR games ?

    Like, would you take it over a a big TV or a beamer ? Or is it bullshit ?

    • 7 months ago
      Anonymous

      You can do that, but that's missing the point, imo.

    • 7 months ago
      Anonymous

      It works fine. I played that new zelda game through virtual desktop in my bed like an absolute slob

      • 7 months ago
        Anonymous

        Noice

    • 7 months ago
      Anonymous

      No, resolution (in terms of pixel density) just isn't there yet compared to a monitor unless you stretch the game across your whole FOV, which you don't want to do for a non-VR game.
      In theory it's fine, and it seems like that's something that will naturally be reached as the tech just keeps scaling without any fundamental leaps being needed, but as of right now using a VR headset for regular monitor stuff is just a worse experience. It functions, it's not terrible, but a monitor/TV is better for that stuff.

      • 7 months ago
        Anonymous

        >resolution (in terms of pixel density) just isn't there yet compared to a monitor
        which headsets have you tried it with so far then?

        • 7 months ago
          Anonymous

          Only a few, quest 2, vive, the playstation one I forget the name of. It's possible it changes if you get the stupid expensive ones if there are any with an extremely high resolution, but last time I looked even those don't really work out if you do the maths on the effective resolution (when your content is only covering part of your field of view).

          • 7 months ago
            Anonymous

            Well the Quest 3 has a 30% higher pixel density than the Quest 2 and since it's back to dual screens instead of Q2's single screen more of that resolution is visible though the lenses (which are also improved over Q2)

            • 7 months ago
              Anonymous

              That's great, but I don't think it's nearly enough to match an actual monitor once it's away from your face. It was before the Q3 existed when I looked into this, and I haven't tried one myself so I could be wrong, but as someone who was interested in using VR headsets for flat purposes myself I just wouldn't recommend doing it until the tech gets a bit further again.
              Of course if you want VR for VR stuff, that all works well already and a 30% higher pixel density is probably a big improvement.

              • 7 months ago
                Anonymous

                Yeah, the Pimax stuff sounds like it would be good for that but then you look closer into them and find tons of caveats.
                Even the Bigscreen Beyond needs to compress the image down to 1920x1920 to run at 90hz compared to uncompressed 2560x2560 at 75hz.

      • 7 months ago
        Anonymous

        Well thats a shame, but thanks for the insight

    • 7 months ago
      Anonymous

      It's alright. I'd watch movies with a friend online with it. It's a bit of a hassle to get a comfortable position and to get the screen angled right, but you can blow it up so it's the size of a movie theater screen. Eating snacks or drinking anything is a hassle, though, so minus points for that.

      VR mods also make a lot of games better, like Outer Wilds is just amazing in VR where you get to pilot and jetpack around in zero gravity properly-

  80. 7 months ago
    Anonymous

    no AAA VR Games besides Alyx. All vr games look like fortnite shit with goofy graphics and simple gameplay loop.

    • 7 months ago
      Anonymous

      >no AAA VR Games
      That doesn't sound like a big loss honestly.
      Have you seen the quality of recent AAA non-VR games?

      • 7 months ago
        Anonymous

        have you seen Alyx? it legit looks next gen, with next gen physics and collision. character animations and shadows in movement are out of this world

        • 7 months ago
          Anonymous

          >have you seen Alyx?
          The exception that proves the rule.
          Remember those Bethesda VR games nobody cared about like the week after they dropped?

          • 7 months ago
            Anonymous

            ok then no wonder VR is a gimmick if all it can show is the rule exception.

            • 7 months ago
              Anonymous

              yes exactly

  81. 7 months ago
    Anonymous

    It is really hard to get normies to do new things, they are highly image focused

  82. 7 months ago
    Anonymous

    Combination of still expensive and still cumbersome

    Once VR headsets get to the point where they have the size and weight of sports sunglasses or whatever like you see in all the movies, then VR will become more mainstream. But right now it's niche at best

Your email address will not be published. Required fields are marked *