it's all about the atmosphere, even if skyrim is like 10% of what the previous lore stablished people loved it because it was comfy to just walk around and frick around, same deal with oblivion really.
My point is not about the lore itself but the picture the in-game texts portrayed of Cyrodiil and Skyrim in things like the pocket guide to the Empire. If they liked Skyrim as it was, people would have loved the more alien and barbaric skyrim even more. Same thing with Oblivion and it's quite generic landscape.
ah right, i misinterpreted you then. but i don't think so personally. the weirdness of TES lore would put off normies and TES would lose its mass appeal which is why it's been generic fantasy since oblivion. starting with todd watching lotr and saying "scrap whatever we were doing with oblivion, make it look and feel like lotr"
>starting with todd watching lotr and saying "scrap whatever we were doing with oblivion, make it look and feel like lotr"
Honestly, that approach makes sense when you realise they were at risk of shutting down while making Morrowind sand they started pre-production on oblivion before it got released. Trying to market oblivion to the masses was probably necessary just to get the go ahead to make it. I'm less charitable for the funding down of Skyrim onwards
>Trying to market oblivion to the masses was probably necessary just to get the go ahead to make it.
yeah and i'm of the same opinion myself. personally i didn't know jack shit about any of this maxing out oblivion as a kid because i was deeply in love with lotr shit so it was just the almost perfect game to me lmao
3 months ago
Anonymous
>was just the almost perfect game to me lmao
so much so i didn't even glance at its dlc's. just figured it was gay ass generic fantasy shit that wasn't what i was looking for because it diverts from the lotr feeling
it's a decent game that's easy to immerse yourself if, which makes you forget alot of the bad parts like stale graphics, magic being shit, caves never being dark so spells like candlelight and torches are useless. But mods can fix all that
Bethesda got a bunch of normies interested in them thanks to Fallout 3 being FPS adjacent and drawing in the COD frat-bros. It also helps that it was a genuinely great game no matter how much you b***h and cry about it.
>game focused around doing whatever you want in a fantasy world >community focused around modding the game into whatever you want
The game is whatever you want it to be. It's the perfect mass appeal blank slate.
>how did this game get meme'd into being good >good
LEL >Needed ca 11 years to finish the storyline for the first time, doubt I'll EVER care to repeat that tripe >made ~300 chars and have twice that amount of sexmods
Does that answer your question?
It's a good timewaster, it sends you on wild simple quests across skyrim and it hopes something catches enough of your attention to ignore it's failings
They literally have no competition in first person open world medieval fantasy rpgs and it's been that way for more than a decade, the closest thing we had in all this time was kingdom come deliverance.
"x was better" is the argument you generally hear from anons who started Elder Scrolls with X game.
The reason it did well was because it was the most casualised Elder Scrolls experience and that catered to normies. The sad fact is that this is the last decent game you'll get from Bethesda and yet people still have hope for ES6 despite the garbage heaps that have come out of Bethesda since Skyrim.
Even then, Skyrim was and still is janky as frick, stealth system that doesn't work that was memed the frick on etc. Yet if that happened today it would be lambasted.
Bethesda also can't make believable cities anymore and moving towards outpost systems generated by a.i. Just lose hope.
Because it is. There isn't a single other game like it.
magic in this game is is garbage only way to play is archer or melee with absolutely terrible combat
>shoot lightning from the left hand, swing sword in right hand
yep, it's kinoing time
Oblivion was better
Morrowind was better. Oblivion was worse and only preferred by the nostalgic and contrarian
Firstnpost best post
i dont know manggg i played it for 6 hours and liked it
harry partridge made a song and animation showing how cool the announcement trailer of skyrim was and millions of normalgays bandwagoned on it
Baby's first rpg
it's all about the atmosphere, even if skyrim is like 10% of what the previous lore stablished people loved it because it was comfy to just walk around and frick around, same deal with oblivion really.
i don't think the very vast majority of elder scrolls (skyrim) fans knows jack shit about its lore
My point is not about the lore itself but the picture the in-game texts portrayed of Cyrodiil and Skyrim in things like the pocket guide to the Empire. If they liked Skyrim as it was, people would have loved the more alien and barbaric skyrim even more. Same thing with Oblivion and it's quite generic landscape.
ah right, i misinterpreted you then. but i don't think so personally. the weirdness of TES lore would put off normies and TES would lose its mass appeal which is why it's been generic fantasy since oblivion. starting with todd watching lotr and saying "scrap whatever we were doing with oblivion, make it look and feel like lotr"
>starting with todd watching lotr and saying "scrap whatever we were doing with oblivion, make it look and feel like lotr"
Honestly, that approach makes sense when you realise they were at risk of shutting down while making Morrowind sand they started pre-production on oblivion before it got released. Trying to market oblivion to the masses was probably necessary just to get the go ahead to make it. I'm less charitable for the funding down of Skyrim onwards
>Trying to market oblivion to the masses was probably necessary just to get the go ahead to make it.
yeah and i'm of the same opinion myself. personally i didn't know jack shit about any of this maxing out oblivion as a kid because i was deeply in love with lotr shit so it was just the almost perfect game to me lmao
>was just the almost perfect game to me lmao
so much so i didn't even glance at its dlc's. just figured it was gay ass generic fantasy shit that wasn't what i was looking for because it diverts from the lotr feeling
The music is good and that's like 70% of what matters.
Skyrim is easily one of the best games of all time.
it's a decent game that's easy to immerse yourself if, which makes you forget alot of the bad parts like stale graphics, magic being shit, caves never being dark so spells like candlelight and torches are useless. But mods can fix all that
it was fun over a decade ago.
Soule
That first trailer was absolutely amazing.
It's literally one of the best teasers ever made in the history of vidya, especially since it recounts the previous titles in-lore.
2011, when the world was joyful
alot of games with great teasers werent successful
We're just talking about teasers. Compared to the nothingburger that is TESVI, V's is god-tier.
Greatest RPG of all time, and it keeps getting better with creation club high quality content
Bethesda got a bunch of normies interested in them thanks to Fallout 3 being FPS adjacent and drawing in the COD frat-bros. It also helps that it was a genuinely great game no matter how much you b***h and cry about it.
It rode off the coattails of Morrowind and Oblivion's success and popularity, it only sold because of its brand name.
>game focused around doing whatever you want in a fantasy world
>community focused around modding the game into whatever you want
The game is whatever you want it to be. It's the perfect mass appeal blank slate.
>how did this game get meme'd into being good
>good
LEL
>Needed ca 11 years to finish the storyline for the first time, doubt I'll EVER care to repeat that tripe
>made ~300 chars and have twice that amount of sexmods
Does that answer your question?
>Skyrim is now so old and without a sequel that zoomers are now playing it and wondering what the big deal is
Kind of funny
Weird to think how much is taken for granted because it simply was always there
I've been so uninterested in new vidya for so long it still seems like a recent game in my mind
It's a good timewaster, it sends you on wild simple quests across skyrim and it hopes something catches enough of your attention to ignore it's failings
They literally have no competition in first person open world medieval fantasy rpgs and it's been that way for more than a decade, the closest thing we had in all this time was kingdom come deliverance.
"x was better" is the argument you generally hear from anons who started Elder Scrolls with X game.
The reason it did well was because it was the most casualised Elder Scrolls experience and that catered to normies. The sad fact is that this is the last decent game you'll get from Bethesda and yet people still have hope for ES6 despite the garbage heaps that have come out of Bethesda since Skyrim.
Even then, Skyrim was and still is janky as frick, stealth system that doesn't work that was memed the frick on etc. Yet if that happened today it would be lambasted.
Bethesda also can't make believable cities anymore and moving towards outpost systems generated by a.i. Just lose hope.
> Why do people like things I don't?
Dunno Scooby Doo. We may never solve this one.
It was a fun FotM. That's all. Not a timeless masterpiece, but decently fun to play. And the music is good.
Skyrim filters gameplay-troons, simple as.
Look at its competition and you'll understand why it was so successful.
The base game was legitimately good and impressive for it's time. Unrivaled mod support means it's still good today on its own terms.