Was it just a fluke for Obsidian? Even they haven't been able to reach these heights again.

Was it just a fluke for Obsidian? Even they haven't been able to reach these heights again.

Nothing Ever Happens Shirt $21.68

UFOs Are A Psyop Shirt $21.68

Nothing Ever Happens Shirt $21.68

  1. 5 months ago
    Anonymous

    The entire Fallout franchise is a fluke. You have one, maybe two decent games in the entire series and the rest is steaming dog shit.

    • 5 months ago
      Anonymous

      76 is bretty fun. First nu-game I've played in a while that I actually enjoy.

  2. 5 months ago
    Anonymous

    It ended up good because Obsidian wasn't in charge of making gameplay from scratch. They took already existing product.

    • 5 months ago
      Anonymous

      This is the answer, and I don't know why more haven't caught on to that. Obsidian is good at things like quests, world building, writing, etc. but they're middling game developers at best. New Vegas was a magical combination because it was essentially an extremely ambitious Fallout 3 mod. It combined the best parts of Bethesda and Obsidian while covering their weaknesses.

  3. 5 months ago
    Anonymous

    probably not a fluke exactly, but more the combination of
    >Sawyer and Avellone are big Fallout fanboys (and previous devs)
    >Obsidian had the design docs from Van Buren they could work off of
    >as generally crap as Gamebyro is, Sawyer has said the engine is great for how easy and quick it is for content creation
    >John Gonzalez is a good writer, probably even better than Sawyer and Avellone
    >Obsidian was allowed a high enough budget to hire celebrities and union VAs (Compared to 3 which had three celebrity VAs and everyone else but Stephen Russell and Three Dog's actor was basically a local hire)
    >Project benefitted from Sawyer's autism in regards to weapons, balance and real world accuracy to the Mojave
    >Inon Zur did a better job for the game's original score than he did for Fo3, on top of Obsidian getting Mark Morgan's soudtrack from Fallout 1 and 2 to use.
    >It benefited from being a large Fallout 3 mod instead of everything having to be made from the ground up.

    • 5 months ago
      Anonymous

      Basically this is the video game dev equivalent of the 1992 Olympic Basketball dream team.

    • 5 months ago
      Anonymous

      The stars aligned & something like this will never happen again.

      By definition it was a fluke, the odds of all these things coming together were slim as frick.

    • 5 months ago
      Anonymous

      >>It benefited from being a large Fallout 3 mod instead of everything having to be made from the ground up.
      yes but when fallout 3 came out, everybody called it oblivion with guns as if it was a mod of oblivion.

      • 5 months ago
        Anonymous

        >it's oblivion with guns: desert edition
        I'm okay with this.

    • 5 months ago
      Anonymous

      And any faults it has are often attributed to its short time in development

      • 5 months ago
        Anonymous

        that or ps3 limitations.

  4. 5 months ago
    Anonymous

    it feels like every time the west makes a great game it was a fluke, non japanese people are horrible at being consistent for some reason

  5. 5 months ago
    Anonymous

    western games aren't supposed to be good

  6. 5 months ago
    Anonymous

    They need a competent studio to do 90% of the heavy lifting. They are glorified modders

    • 5 months ago
      Anonymous

      >modders save bethesda's ass yet again
      What did sirs mean by this?

  7. 5 months ago
    Anonymous

    They were literally working off of the design doc from a decade prior. All they did was the heavy lifting. It was all provided to them though.

  8. 5 months ago
    Anonymous

    I like how much more spergy josh sawyer has gotten on twitter since baldurs gate 3 came out.

    • 5 months ago
      Anonymous

      I wonder why he hates BG3 so much, Sawyer is a marxist with extreme leftist opinions, he should love a game like that

      • 5 months ago
        Anonymous

        Sawyer was literally working on his own BG3 before Black Isle was closed. Larian also made several design decisions that ran contrary to Sawyer's own decisions when it came to top down CRPGs, and were massively successful because of it. They basically exposed Obsidian as hacks.

        • 5 months ago
          Anonymous

          >Larian also made several design decisions that ran contrary to Sawyer's own decisions when it came to top down CRPGs
          I would like to hear more about this.
          What were Larian and Sawyer opinions about CRPGs? Because it seems like Sawyer had a fundamentally different understanding of what Larian created with BG3.

          • 5 months ago
            Anonymous

            After BG3 came out Sawyer said he always wanted to make a turn based CRPG, but every single RPG he designed was real time with pause or straight action.

            He is also infamous for not liking romances in CRPGs, and that's one of the things that led to the success of Bioware games, and was also crucial for BG3 success.

            • 5 months ago
              Anonymous

              I see, thanks for the answer.

            • 5 months ago
              Anonymous

              He's not wrong though. Romance is often a tack on without much storyweight beyond the player going "Yay! I fricked that!". It's very rare for an actual romance to serve as a reinforcement to the games overarching themes.

              • 5 months ago
                Anonymous

                yes but it sells even if extremely shallow and no gameplay impact
                everyone wants to frick the character they like "canonically" and not just in fanart

              • 5 months ago
                Anonymous

                The romances in Mass Effect and Baldur's Gate 2 were nice. It makes it so the world feels more real rather than a sterile fantasy setting.

    • 5 months ago
      Anonymous

      I wonder why he hates BG3 so much, Sawyer is a marxist with extreme leftist opinions, he should love a game like that

      Did it become that bad? Mostly I think he was just commenting that people shouldn't expect this game to become the new standard that will revolutionize the industries processes.

  9. 5 months ago
    Anonymous

    It came out after Fallout 3 so it sold millions of copies despide being unplayable at launch. It was also finished unlike KOTOR2 and they fixed some of the bugs with patches. Its not impressive compared with any CRPG classic anyway.

  10. 5 months ago
    Anonymous

    The competent people left the studio, now its another buch of morons I dont want to touch Fallout.
    The series would be better off dead at this point.

  11. 5 months ago
    Anonymous

    Heard good things about this. What say you, obsidiots?

    • 5 months ago
      Anonymous

      It's a nice educational game. Sawyer with his autism for accuracy works in his favor. It centers around a murder mystery but really puts focus on the daily life of a town slowly evolving into modern times.

    • 5 months ago
      Anonymous

      Good shit

  12. 5 months ago
    Anonymous

    It was good because they had good source material to work with, they also had a lot of assets and stuff ready to use, they didn't exactly start from scratch.

  13. 5 months ago
    Anonymous

    It was a fluke, but not in the sense the same team who made it could not make it again - they certainly could. The issue is that team doesn't exist anymore, almost all of them were laid off. So now that NV team is the real fluke.

  14. 5 months ago
    Anonymous

    obsidian were(and still are tbh) dogshit at programming but the skeleton of FO3 was actually good enough for them to create a good game (unlike the trash bioware engine)

  15. 5 months ago
    sage

    didn't all the people that made New Vegas good leave Obsidian by the time they made anything else?

  16. 5 months ago
    Anonymous

    It was honestly right people at the right time plus bethesda giving them support for their engine so they could shit out content fast enough. So while it's shackled to bethesda's engine there's no possible way it would've existed without it.

  17. 5 months ago
    Anonymous

    Idk they also made kotor 2 in like 14 months and that game was a really good rpg too

  18. 5 months ago
    Anonymous

    Totally different genre, but grounded is kino. As someone who grew up loving insects and honey I shrunk the kids its the game I never knew I wanted.

  19. 5 months ago
    Anonymous

    Yes it was/is a fluke because the entirety of the 3D Fallouts are inherently bad except for OP. 3D Fallout peaked at NV and it shows.

    I can't wait for Bethshitsda to completely and utterly rape Fallout with their next entry. With 76 being a pile of shit as it is and Starfield being trash, it's only a matter of time really.

    • 5 months ago
      Anonymous

      The entire Fallout franchise is a fluke. You have one, maybe two decent games in the entire series and the rest is steaming dog shit.

      based fallout boomers

    • 5 months ago
      Anonymous

      Nah
      All Fallout games are good.

      • 5 months ago
        Anonymous

        Wrong. 3,4, and 76 are massive piles of dogshit. Hell even BOS is better than it.

        • 5 months ago
          Anonymous

          Nah.

          • 5 months ago
            Anonymous

            Keep coping.

            • 5 months ago
              Anonymous

              Keep seething.

              • 5 months ago
                Anonymous

                Stay dialing 8 and malding, cuckboi.

              • 5 months ago
                Anonymous

                >projection

              • 5 months ago
                Anonymous
              • 5 months ago
                Anonymous
  20. 5 months ago
    Anonymous

    What are the odds that Obsidian wanting the Outer Worlds to be a thing is stopping another new vegas from happening? When will microsoft step in and force them to make ze actual fallout game.

  21. 5 months ago
    Anonymous

    Yes, they were given 1 opportunity, fallout 3 assets, and a time limit.
    The devs were always left leaning, but they got worse after 2016. They couldn't do it again.

  22. 5 months ago
    Anonymous

    it wasn't even that high to begin with, a 6 out of 10, maybe a 6.5 if pushed. (and no I don't rate fallout 3 higher than new vegas either)

  23. 5 months ago
    Anonymous

    JUST HIRE ME BETHESDA SO I CAN MAKE MY FALLOUT: ANCHORAGE AND FALLOUT: NEW ORLEANS CONCEPTS A REALITY

Your email address will not be published. Required fields are marked *