Was the Vita really that bad?
Was the Vita really that bad?
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Was the Vita really that bad?
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— Surreal Videos (@SurrealVideos) March 3, 2023
>expensive memory cards
>only good games were ports
lol
the device itself was lovely, but every decision Sony made with software and peripherals was wrong
Every single decision Sony did with the Vita was bad, it's like they wanted it to fail.
The American branch literally did, and they run the show now.
This. Their was a power struggle inside SIE and the Americans won.
wtf I love americans now
this, it felt amazing in your hands, the PSPS and 3DS were so clunky in comparison
why did sony fuck it up so badly?
They didn't it just failed to compete with phones
>this, it felt amazing in your hands
People literally compared it to bricks and how you need bag to move it, compared to psp
Tired of sonyfags history revisionism
What a crock of shit and a massive overreaction. I put it in my pocket like a fucking normal human being and you can't convince me what you're saying was actually real.
This
Device build was GOAT tier
Games were A tier
Memory card price was F tier
Hacking the vita and buying a card to use with 128gb sd card fixes everything.
Vita and 3DS are GOAT only after hacking them
>Vita and 3DS are GOAT only after hacking them
DAS RITE
Noo, don't say that, some chink with a chink made handheld device will try to refute you.
For me it's
3DS for and 3DS games (obivously) and emulatealbe Nintendo systems on it.
Vita for everything else.
the hacking community fixed all of Sony's mistake tho. Now it's perfect
Yeah pretty much, it didn't help that Sony dropped it entirely like an ugly baby when it couldn't beat the 3DS and its exclusive Monster Hunter games. Their marketing rebranding of the Vita into a PS4 accessory didn't help either.
>rebrand for remote play
>with one set of triggers, crippling it's ability to play 99.99% of ps4 games
Oh man I forgot remote play was even a thing. Did anyone even use it that much? I tried it once with inFamous on launch and it was really laggy, and I kept getting accidental presses from the back panel.
I tried it twice
It was genuinely unusable
if you liked weeb games and weren't a poor fag that cried about memory cards, it was a near perfect handheld. the only real complaint was being locked to one account.
Would have been better if it took sd cards without modding anything.
There was nothing BAD about the Vita itself. They fucked up with proprietary memory cards AND the fact hardware specs were simply too good for a portable, but no studio developing games for Vita had the budget to actually flex. Look at Killzone: Mercenary, for example. For every game like it and that Uncharted spin-off you had dozens of ports and indie titles. Vita also lacked the killer app that was all the rage.
>simply too good for a portable
It barely was able to run Minecraft steadily
Don't confuse a shitty port job with poor hardware. Vita was a goddamn overkill in every way.
>Don't confuse a shitty port job with poor hardware.
Minecraft was demanding game at the time though.
Every launch game struggled to run on the Vita as well.
Compare the 3DS version, which would drop frames every single time you broke a block
That's not the point
People always say its hardware was too good when it just wasn't
That minecraft port was absolute ass, it has nothing to do with the hardware
Nope it just could not compete
Compete with what?
The 3DS? 3DS Minecraft ran even worse.
Tell what did you need a card bigger than the one you got with te systems for? Memory Cards only matter if you are a digital; only cuck. The 8gb one you got in the bundle was more than enough to hold updates and saves for the whole library of published games.
>Memory Cards only matter if you are a digital; only cuck.
I mean Sony pioneered digital only consoles with PSP go.
PSP Go was a novelty item like GBA Micro.
> The 8gb one you got in the bundle was more than enough to hold updates and saves for the whole library of published games.
I absolutely agree and that's coming from someone who got the Vita just so I could mod it. Even 8GB card is enough if you're a sane person playing one game at a time. If you're really desperate you can also back shit up elsewhere when you accumulate years worth of saves and shit.
>The 8gb one you got in the bundle was more than enough to hold updates and saves for the whole library of published games.
And woefully undersized if you wanted to store DLC, PSP, and PS1 games on your Vita. Muramasa's DLC alone is about half a gig. That's one of the things the PSTV did better, once it's hacked you can just jack in a USB drive and be done with the memory issues altogether.
>Memory Cards only matter if you are a digital; only cuck
he says this unironically when over half of the system's library was digital only
I remember taking my pause at work to play Killzone mercenaries online after eating. Good times.
Also it's funny how I never had a problem playing it but today if I take my switch at work and play Splatoon online I'll get internet disconnections again and again.
Killzone: Mercenary was some goddamn black magic AND it actually had decent multiplayer.
I remember the threads where we used to make fun of the crappy looking screenshots that this thing would churn out. The gameplay itself looked decent. But the screenshots would never do these games any justice.
The screenshots actually work perfectly, the problem came from the games not using anti-aliasing on top of being an oddball 544p resolution. Once you take the pictures off of the Vita OLED you see how low the graphical fidelity really is for a lot of titles.
You could shrink the screenshots a little bit to hide some of the ugliness, but now you have an image too small for a lot of people to see.
It didn't help that almost every Western AAA release on the platform was completely awful and caused them to abandon the platofrm. Hell, Call of Duty is still the lowest rated Vita game on metacritic.
Imagine being new to the Vita and you buy the Borderlands 2 bundle and your first experience is that extremely shitty port. It was a literal slide show.
>without modding anything.
bruh, it takes like 5 min to hack a vita
It also costs $15-$20 and a gigantic, fuckugly, and bulky adapter that goes in your game slot and you can't close it over it. That shit sucks.
>gigantic, fuckugly, and bulky adapter that goes in your game slot and you can't close it over it.
the fuck are you on about? the sd2vita goes into the gamecard slot and costs like 1 buck
>Costs $1
okay now add in shipping from your aliexpress site, bud.
Also yes, it does in your game slot.
And you can't close the game slot over it, have you just not used one before?
not that anon, but I got a used Vita ($100) and paid $2 for Sd2vita with free shipping and 256GB SD Ram and I don't regret anything.
I have been playing on it for 4 years and I love it.
>And you can't close the game slot over it, have you just not used one before?
I don't have my Vita anymore but my game slot with sd2vita in it was able to just close normally.
>And you can't close the game slot over it, have you just not used one before?
I have one in my vita right now, and the game card slot is closed. maybe you bought an outdated one
Only if you're one of those freaks that you can find on Ganker that would buy a Japanese handheld but not like Japanese games.
The Japanese games on it were not that good though.
Thanks for being a good example of what I meant
Gravity Rush really wasn’t a good game and it had a bunch of Wizardry clones.
one of my favourites, it's amazing how every console failure can be reduced to "they didn't make an english release for those amazing japanese games!"
>had one of the best Tales games
>gave us Gravity Rush
>gave us Soul Sacrifice
>best version of Vannilaware's Muramasa with DLC expansions that had new playable characters
The Vita was great. It just wasn't able to reach its full potential
Stop arguing with tendie pedos.
They never touches a Vita and only parrot memes they saw from a garden gnometubers or Pedo journo like OP who works in a PC gaming website to shill the Shitsh because that his entire personality, a tendie shill
It was actually great as a handheld, but the 3DS had too much going for it. Devs opted to make a cheaper game that will sell on the more distributed handheld
The Vita had way more games than the 3DS
99.5% of them were garbage let's be honest
I have a hacked 3ds and vita. vita games on average are superior to 3ds games
That can’t be true.
https://en.wikipedia.org/wiki/List_of_Nintendo_3DS_games
https://en.wikipedia.org/wiki/Lists_of_PlayStation_Vita_games
The Vita does have more games than the 3DS, quality aside.
That's absolutely fucking bullshit. I've looked at the vita library a ton of times in search of decent games to pirate on nopaystation and it's always Wii U tiers of nothing
Seriously, what the fuck
>nopaystation
Its pkgj
I think it counts all released games but then you look at each list and like half were Japan only
3D support was a pain in the ass to implement for a lot of devs, the vita was significantly more powerful and Sony made their devkits more accessible than Nintendo did.
Holy shit this delusion is unreal
Sony refusing to price cut the vita and the prohibitively expensive proprietary memory cards really meant it could in no way compete with the 3DS post price cut.
>Vita launch price: 249.99
>3DS launch price: 249.99
It's almost like a certain ~~*company*~~ is known for overpricing its products and therefore can more easily afford to cut the price in case of emergency
Don't forget about the memory cards anon. A 4 GB Vita memory card was over $20 while a normal SD card of the same size was just a couple bucks.
>someone complaining about overpriced hardware while defending sony
>while defending the playstation "proprietary memory cards" vita
Kek
The problem for the Vita was that it was expensive and its main competition had a killer library of games.
Great hardware and UI/UX with the worst case of nogaemz on a Sony device which is saying something. Fantastic for the PSN store if you were late to gaming and didn't have a PS1 or a PSP though.
Shit in its retail lifetime, redeemed through piracy.
This is the truth. The vita is my most used console at this point due to how good of an emulation box it is.
>metadoom
>no metavita
It was good, better than the original 3DS even. Sony didn't bother to upgrade the hardware and the games suffered quite a bit.
no, I quite enjoyed it, I played Disgaea 4 and beat Carnage Baal while taking care of my mum during dialysis. the grind to build up the army to defeat Baal took me a total of 300+ hours. the portability and battery life is really great. If I played that game on PS3, I would have quit
I also played Gundam Breaker 3, SRWZ3.2, Shiren, DOAX3
The vita was a good console, but the retarded decisions regarding the memory card killed it along with the initial charging port they used, cause the charging wires always breaks easily.
they fixed it with the slim with the micro usb port but the damage was done
You'd have to be a dog to break them mines are still fine over 6 years since I bought it
>they fixed it with the ... micro usb port
God I fucking hate micro USB so goddam much. Why the FUCK did we abandon mini B for that absolute dogshit?
Bigger and equally prone to break.
It was abandoned by sony in favor of ps4 so it had 0 games released in the west, had some shitty custom usb port in the 1k version and memory cards were expensive which made it quite bad
Gaming on on was pretty good though but only if you were a late adopter
Yeah it was that bad, owning one was also pointless because Snoy undercut their own product by releasing a PSTV for like 30 dollars that played all the worthwhile Vita games.
> Snoy undercut their own product by releasing a PSTV for like 30 dollars
That wasn’t the MSRP at all but the PSTV flopped so fucking hard that it went straight into the clearance bin.
No, I still use mine on a daily basis.
Yes he is correct overall the Vita was a poor console failing in all parts
from a hardware standpoint it was ahead of it's time, but a bit egregious, like seriously, a rear touchpad? who actually used that fucking thing? in terms of games, unless you were a mega-weeb or you liked playing shitty, faulty ports of PS2 games, you were out of luck.
>a rear touchpad? who actually used that fucking thing
it was used in Uncharted Golden Abyss and it was stupid
>Vita bad because...le overpriced memory cards
Yet people were more than willing to buy the 3DS, which launched with the same price as the vita despite the largely inferior hardware, let alone being sold without chargers for years and having loads of other issues such as self scratching screens, the IPS display lottery etc.
>Vita bad because...nogaems
Very curious how those Vita games were suddenly good when they were put on Steam or the Switch though, this place was shitposting for a good year when the switch launched and devs like Falcom ported all of their Vita games to the Switch, suddenly all of those games were amazing all along.
Not like people bought much on the 3DS either anyway, it was the same first party machine as always, with Monster Hunter being the only difference, let's not talk about the metric shitload of ports and "remasters" on the 3DS either, but yeah Xenoblade on the 3DS is totally good while Ninja Gaiden 2 on the Vita is...le bad!
>But 3DS games were...le good!
3DS has even more shovelware than the Vita and even worse ports, and it's telling how the Vita subsisted through the years due to third party support alone while as usual, third parties largely sold like shit on the 3DS outside of a couple of exception like Monster Hunter, mostly because make no mistake, 90% of the 3DS library is garbage, even without considering how nearly every single port is also butchered, unplayable garbage.
>Yet people were more than willing to buy the 3DS, which launched with the same price as the vita despite the largely inferior hardware
They quickly discounted 3DS, because people didn't buy it, schizo.
You're too young to remember it
>They quickly discounted 3DS
Yes, because as I said, the Vita came out with the same pricetag and Iwata's lost 20 years of his life in a single day so he decided to slash the price, it was a really good admission of guilt, but as always, it's fine when Nintendo does it and anyone who points it out is...le underage.
>LE
>LE
shut up bro
I don't recall anyone ever liking any Vita game besides Dragon's Crown, every other instance was vitards doing their worst attempt at false flagging, Gravity Rush especially.
They made some terrible design choices (rear touch pad, over priced memory cards) but it had some great games and cool ideas at least for like the first year then Sony just sabotaged the whole thing to focus on PS4. Worst part is PS4 is arguably the worst console they made with the least amount of good exclusives. PS5 might take the throne though, what a fucking abortion that is I pity anyone who spent money on the Demons Souls remake machine.
I am playing Catherine: Full Body on mine rn.
I wonder why they never released Persona 5 for the Vita, doesn't it run on the same engine as Catherine?
Catherine was made in Gamebryo
It all comes down to the size of the game
Article by bibby and jimmij
Killzone Mercenary was bussin.
Gravity Rush.
The Uncharted was ok.
Soul Sacrifice cool stuff.
Lots of sexual weeb shit, don't see that much anymore. Drive Girls foreverial exclusive.
Worst Ridge Racer.
Worst Silent Hill.
Not my gest console purchase but it was alright.
>Gravity Rush.
>The Uncharted
The only two games and one is inevitable less popular because it is Japanese
>Soul Sacrifice cool stuff.
to this day it kills me that game is STILL stuck on vita
>Soul
This. I tried to emulate it a couple weeks ago but Vita3K is just such non-working garbage still. :'(
Ah, that sucks. I was just downloading it, the website said that it was playable. Oh well, I can save it for when it actually works, which I guess will be years, if ever.
Yeah, don't trust that list. It's bullshit. Search Vita3k's github forum for any game and I can almost guarantee there will be a post reporting issues. Vita emu just ain't there yet, sadly.
How do you fuck up Ridge Racer?
by making it an online only mission based game rather than just making a normal racing game
>but you can play it offline
i don't want to turn on airplane mode every time i want to play the game normally
It's been 12 years since the Vita came out and 3 since it was set out of use
Still no hand held console exists, Switch is NOT handheld far too big
what is this retard on about? the vita was one of the best systems ever made, a lack of games doesn't change that
Well shit if some blogger who thinks they're a "journalist" says it's true it must be so!
Great games and great experience, memory cards were stupid, early launch confusion with at&t was dumb, small issues overall now it's also an awesome machine for modders.
Now the Wii U? That's a console that deserves no praise, utter fucking shit.
Didn't have a vita but still have my psp1001 from 2005.
I dunno how people can say the ds was better than it, or even the 3ds when psp has a shitload of racing games on it.
>I dunno how people can say the ds was better than it, or even the 3ds when psp has a shitload of racing games on it.
Probably people who don't care about racing games.
psp got jacked with many games never making it out of japan. you basically need to get into fan translation to truly appreciate it.
if MH4U came out on Vita we'd be in a timeline where it won
still best handheld and I enjoyed playing disgaea 4, dragon's crown, muramasa, binding of isaac, luftrausers, MHFU, and others...
>if MH4U came out on Vita we'd be in a timeline where it won
Capcom jumping ship was in many ways a huge determining factor for Vita not catching on like PSP did in Japan, but I don't think it would've been SUCH a huge influence.
>jumping ship
They were paid by Nintendo to release 4 MH games on the 3ds exclusive to nintendo platforms. Bad deal seeing how MH3P sold more than all MH4 releases on the 3DS combined.
You are genuinely insane if you think the Vita would've done better. Mobile took a big bite out of Monster Hunter, not Nintendo.
>Bad deal seeing how MH3P sold more than all MH4 releases on the 3DS combined.
4 and 4U each sold 4M and p3rd sold 5M
>. Bad deal
Considering how bad ps3 started?
It was best deal in their life
It's all because Sony didn't help them to release Portable 3rd HD in the west for PS3.
No it was because nintendo paid them 50million upfront. Claiming it was Sony not helping them publish anything so so dumb it's actually goes in the full retard territory when you finally realize Capcom has it's own publishing company in the US lol.
Portable 3rd HD specifically required Sony to localize Ad-Hoc Party outside of Japan for multiplayer and it didn't have trophies, after trophies already became mandatory requirement to release on PS3.
>to localize Ad-Hoc Party outside of Japan
What are you even talking about? Ad-hock party is available in english since day 1? I have it installed on my ps3 right now.
>They have to make exceptions to approve this sort of project in the West: one that runs on PS3 but doesn't have trophies or make use of regular PSN for online play... it uses a modification of adhoc party which doesn't exist in the West.
>In short, it requires them to localize and launch SCEJ network services (which is development work and QA/localization and support on their side) that don't currently exist in either territory and a release it from the usual platform requirements for trophies, etc. It's not trivial on Sony's part.
>And we won't start the localization process until we know we can bring it out here (as much as I know you guys want it). I know MH fans are frustrated. Trust me, I want to bring more MH games out here too... and games will come, it's just going to take time.
Official Capcom words.
Capcom wanted to release P3rdHD outside Japan but Sony not only didn't want to update the international version of Ad-Hoc Party (retarded because it was already updated in Japan) they also demanded that P3rdHD have trophies added to any international release of the game. That's why Capcom moved the series to 3DS for a few games, the deal only sweetened things for them. Of course you're an insufferable little gay ass snoy so you wouldn't know anything outside of your console war narrative.
It suffered a similar fate with other devs too, though. No Monster Hunter, no exclusive MGS or FF (to this day I have no idea why they couldn’t just make a Vita version of Agito), no new GoW or Gran Turismo, Ridge Racer was a bust, etc, all these things were console sellers for people who buy Sony, and the best these franchises could offer were PS2 remasters.
That said, that’s just from a sales stand point, I think the PSP showed that you want the portable experience on a portable, not the home console one. Which is why Persona, Ys, Disgaea, Digimon all had great entries on the Vita, and the Vita’s library itself is really solid.
no it would not
cope, if garden gnometendo didn't steal MH for $50mil vita would be GOD
Sure it would have sold more but it wouldn't have save the console
eh, give it MH and a couple of these
and it'd been saved
no it wouldn't happen
I bet you think Sonic X-treme would save the saturn
Combine that with an SD or Memory Stick slot instead of their stupid proprietary shit and yeah, maybe things would've been different.
Reminder that before Vita was released, Kojima said
>We have a plan moving forward, where all of our major titles will have this transfarring functionality. So you’ll buy the next big game from Kojima Productions on PS3, and there’ll also be an NGP version [PSVita] and take it on the go.
Yet people still blame Konami for forcing them to release MGSV on PS3 and 360.
Still remember the MGS4 Vita tech demo and wondering if it was going to be the first multi cart game
Only good points of it were double sticks and oled screen
everything else is garbage
Had some fun playing Freedom Wars on my Vita.
Why did he name the Vita overclock plugin as he did?
Because he's a cunnoisseur
Its cringe
Deal with it rediturd or keep seething about it doesn't matter in the end
Problem was Sony went with too many needless "innovations" when it should've just been a more powerful PSP. Unlike the whole DS -> 3DS jump it wasn't simply a matter of turning off the 3D if you didn't want it. Was the Vita truly improved by having a touch screen or rear touchpad?
No and no, it didn't need cameras either nor the accelerometer crap
And 3G was pointless and only used for shit like internet browser, which every phone already did.
something about that swaying with every touch does it for me
The touchscreen and backpad were used as replacements for L2/R2 and L3/R3, so kind of, yes. At the very least I don't think it should have just been a more powerful PSP, the second analog stick was necessary for a ton of games to work.
>truly improved by having a touch screen
yes
>or rear touchpad?
no
Bought a Vita last month and been playing PSOne and PSP games it's great. Will take me a while to catch up to the Vita catalog.
Yes. It was shit. I bought 2.
What does the 3DS even get these days in terms of homebrew?
Nothing same with the WiiU. Which is a fucking shame in the case of Wiiu.
SNES getting new homebrew game and stuff.
https://github.com/alekmaul/pvsneslib/releases/tag/4.0.2
what an immense waste of time. why go through the trouble of doing this instead of making games for current platforms?
Because old system are comfy good tech
Nothing. 3DShit is absolutely dead.
Stfu cunt
3DS already has a fan-made downloadable archive of CIA files and a hacking process that borders on one-button, what more could you really ask for? We're long past Smealum begging for "kickass homebrew" all day on the GBATemp forums. Vast majority of people use 3DS as an FTP server for file-distribution and not much more than that.
The 3DS hacking scene is done because everything that can be done has already been done, 3DS hackers are now focusing on emulation.
the analog sticks were a huge upgrade over the psp for emulation and you could map the stick to make the few camera intensive psp games much more tolerable. Unfortunately it still has no 2nd triggers unless you use one of those custom cases.
I'll try and fix the Minecraft performance because it isn't great seeing it stop every 5 minutes
Rear Touchpad.
It was great if you didn't have a ps3. But it was really held back by most games being digital and the overly expensive memory cards
It was just held back by the games running slow
there was a brief period when every indie was seemingly getting ported to the vita and it was a great way to play them on the go. sadly, with time it even lost what few exclusives it already had.
i miss freedom wars and soul sacrifice like you wouldn't believe
3DS and Vita were both the last platforms with quantifiable levels of SOUL in them. There will never be a true handheld again. Switch is merely a hollow imitation of such greatness
t. Zoomie that grew up with the 3DS and Vita
The switch is literally just a better vita with actual games and not just inferior PS3/4 ports
>The switch is literally just a better vita with actual games
The vast majority of the Switch's library is not just ports, it's also vita ports.
the vast majority of the Switch's library is mobile games for 0.60. its like a literal chinese 45000 in 1 android gaming tablet at this point.
Except it's not a handheld and a huge portion of its library is compensating for the fact it doesn't have backwards compatibility.
The switch is a fucking handheld you fucking retard
Might as well call the Shita a console too because you can use a dock too
It isn't. No one would call the Ipad a handheld so neither the Switch.
Its a failed console.
you can take it to the toilet or play it while daddy hogs the tv but nobody's putting a switch in their pocket to play at school
Except that the Vita had a better screen on launch, god tier d-pad, analogs with actual resistance, remote play and was actually a portable console. Just admit you’ve never played one.
>remote play and was actually a portable console
Most people didn't have good Internet then and most still don't so it was never viable
Fuck you for making me take out this piece of shit, search for the shitty proprietary usb cable, not being able to turn it on because the battery is shit even though it's charging.
Dpad is good
The buttons are AWFUL
The analog sticks are shit
The switch has better remote play
The switch is also a portable system
The PSP and PS1 emulation is also dogshit, which is something that every vitafag seems to shill
Just admit that you're too retarded to install CFW on a switch and are still clinging to shitty hardware
Literally just detach the söycons and put them on a different pocket
The original gameboy was far worse but no one seemed to complain
>The buttons are AWFUL
>The analog sticks are shit
Simply false
>The switch has better remote play
>The switch is also a portable system
Different generation so not related
>The PSP and PS1 emulation is also dogshit, which is something that every vitafag seems to shill
It isn't
>The PSP and PS1 emulation is also dogshit, which is something that every vitafag seems to shill
Alright, then tell me how to fix the slow ass menus in Dissidia 012
Not even gonna talk about the numerous PS1 games that straight up do not work because off different pop versions which only worked on the PSP
>Not even gonna talk about the numerous PS1 games that straight up do not work because off different pop versions which only worked on the PSP
RetroArch and forget POPS.
Fuck you for making me pull out a reddit thread retarded vitafag https://www.reddit.com/r/VitaPiracy/comments/f69kk1/slow_menus_in_dissidia_012_on_adrenaline/
I'm not the guy you were originally responding to. I simply gave you the solution for PS1.
I'm not clicking the link you went through the hassle of pulling out.
>I simply gave you the solution for PS1.
How the fuck does overclocking fix the bug of Valkyrie Profile hanging at the intro screen?
Overclocking does not work. I tried the cheat, it still has lag on the menus. Battles work flawlessly, it's just the fucking menus
>Why are you here if you hate it?
Oh, so this is just a vita shill thread where you're not welcome if you hate that overrated handheld. Go back to the most autistic general in Ganker
gay
Some games just don't emulate well it's as simple as that then because I haven't faced trouble in any game I've emulated
>where you're not welcome if you hate that overrated handheld
*if you're being autistic about a literal who game
>How the fuck does overclocking fix the bug of Valkyrie Profile hanging at the intro screen?
VP out of nowhere but I never suggested overclock (though it may help PCSX ReARMed in RETROARCH). Last time I checked it didn't hang at the 'intro' screen though. Still better than fucking around with POPS.
Why are you here if you hate it?
And the thread already has answer.
Overclock.
nobody made you, go back there
I don't know how to tell other than you're wrong
And anyone just overclock it because the Vita is under clocked
average bing bing wahoo addict
just sell it to someone who appreciates it and buy more funko pops, loser
>buttons are awful
compared to the fisher price-tier joycons? fucking lmao
>analog sticks are shit
false
>switch has better remote play
what remote play?
>switch is also a portable system
in name
>the psp and ps1 emulation is also dogshit
you literally haven't played a psp or ps1 game on it if you think this
Remote play was dogshit on Vita. even if you were in the same room as your PS4, and running it wireless directly to the PS4 (rather than through a router) the minimum input latency was still 150ms.
I never said the Switch library is worse, I only dislike it as a handheld platform for playing handheld games. If the Vita had a more expansive library of games of similar quality to it's current one, it would be an all-time great platform. The games and the hardware are not bad, it is only unfulfilled potential.
I loved the Vita. It's problem was the price of entry. Playing Killzone MP in the palm of my hand or beating up on scrubs in Sony Smash Bros. was very fun. I only wish there'd been a Vita Motorstorm to round it out. But Gravity Rush, Soul Sacrifice, Tearaway, LBPVita, and others were worth it for me. If they had simply named it "PSP2" it might have fared better in the market. Oh well. Sony makes great tech but are retards at marketing and pricing.
I said
R E A R
T O U C H P A D
GO MEAT
What good dungeon exploring games does the vita have? Or just any rare gems. Just got one.
Not really answering your question but be sure to jailbreak it and install pkgj
>What good dungeon exploring games does the vita have?
All of them.
Dungeon Travelers 2.
Demon Gaze.
Stranger in Sword City (I think that's how it's called)
So many dungeon crawlers.
She asked for good games, retard
Oreshika Tainted Bloodlines
>but good ga--
Shut up.
It was better than the 3DS that's for sure.
No
Yes.
it was
for every good thing it had, a couple of retarded features also made it in
>god tier dpad
>the worst analog sticks known to man
>great feeling face buttons
>awful shoulder buttons
>beautiful oled screen
>burn in if you even look at it wrong
>FUCKING BACK TOUCHPAD WHAT IN THE FUCK
>microsd is plentiful and cheap, so let's use a proprietary, expensive as fuck, stupid memory stick
>99% of its library can be played, and played better, on other systems
it's like they made it specifically to fail
i still think there was some sort of internal strife and the project was actively sabotaged, they can't just be that retard
Soul Sacrifice was really fun, but I wouldn't recommend buying one just to play those games.
I had a 3G Vita since launch. Playing Blazblue CSEX over mobile network was so fucking cool and surprisingly stable since I never had a smartphone before. It’s also made me a OLED freak, and my screen is still going strong. Mainly bought it for P4G, but I never finished it and ended up spending most of my time playing Project Diva and Danganronpa. I feel most of the actual Vita exclusives were boring and I never played much of but the cross-save games with PS3/4 made it worth it. Only exclusive I still have for it is Muramasa Rebirth. It’s true what they say about the memory cards being the achilles heel; I paid $60 for 16 GB and that ended up being the right choice because 32 and 64 GB cards were prone to failure, but as a result I didn’t really play many of the download only titles (didn’t matter much anyway since most got ported to PC)
Overall, 6/10, for comparison 3DS was 9/10
Vita failed because gamers didn't want portable consoles and the DS was for children
>normalfag ""journalists"" telling us what to think
No.
Vita is based
I hoped it would generate a resurgence in lower end video games that looked like they were lost ps2 games
People got spoiled by 720p ps3 games and the downscale in level size, enemies on screen etc just wasn’t swallowable to most consumers
It's good if you're into jap games and/or can read jap. Dungeon Traveler my beloved
It was mediocre, but Gankertards pretend shit like the N64 and (to a lesser extent) GCN were, then the Vita was fantastic by comparison.
Anon, vita was even worse than wiiu
>wiiu
lol
?
Wii U was also worse than the Vita.
no?
I own both, and wiiu was totally worth it's money while vita was golden and then soul sacrifice machine
and Gravity Rush, and Danganronpa, and Odin Sphere/Muramasa/Dragon's Crown, and Zero Escape, and every 2010s indie game, and more VNs, fighting games and JRPGS than I can list. What does the Wii U have?
>nd Danganronpa
Oh, so you one of "this" people
A person who doesn't use ebonics? Why yes, thank you.
Vita sold more than the WiiU lmao
nogaems shit also sells well with good marketing, see the first 3 years of the Switch and the current PS5
the Wii U was worse than the Vita not because it sold less, but because the library was worse
Saying "the vita was never good" is the revisionist history
I LOVE MY VITA (but the analog broke)
Highly questionable hardware design decisions and a lacking library ultimately left it to get cannibalized by smartphones. It isn't too bad with CFW, but that's also the case for most handhelds.
Whoever decided to go with a rear touchpad instead of extra shoulder buttons can also go fuck themselves.
handheld with no games (sony) = bad
handheld with no game (nintendo)= good
*
>handheld for adults = bad
>handheld for children = good
Fixed
New Super Mario Bros v20 was where it was at, Nintendo's 1st party support is unmatched!
Braindead take. The vita had its gems but the 3DS library from 2012 to 2015 was very strong due to devs being bale to churn out games much more easily for it.
>devs being bale to churn out games much more easily for it.
Not true, both consoles used ARM processors but the 3DS functionally had 3 screens and less processing power.
hey I'm using retrobat launcher for the first time, but I can't figure out how to use savestates for my pcsx emulator. the snes is easy but whawt keybindings do I use?
Check in the settings to change the bindings
In terms of libraries, and ignoring backwards compatibility/emulation:
DS > GBA > PSP > Vita > 3DS > GG > GB > GBC
Also Steam Deck >>>>>>>>>> Switch >>>>>>>>> all of them, but those don't count
>Vita > 3DS
No
Yes. While 3DS had Persona Q, Vita had Persona 4 Golden.
Q2
No one plays those games in Europe or America
Yes, but the 3DS had Monster Hunter, SMT, and Etrian Odyssey. Lots of other great RPGs that rival even the Vita: Radiant Historia, Stella Glow, Rune Factory, Fantasy Life, Bravely Default, three Dragon Quests, Project X Zone, etc
No one gave a fuck about this games.
Sour grapes
Whew, reminded me the 3DS had the last 7th Dragon game so far. What a killer that was.
It's still was dungeon crawler done right, unlike experience shit on vita and dungeon travelers which were as bad as new bard tale
You want to know what's crazy too? The 3DS had the last Culdcept game as well.
>switch > ds and psp
Not him but while I agree on the DS assessment, the PSP library is overrated as fuck. A bunch of mediocre spinoffs of big console IPs does not make a handheld good.
i think the psp has a fine enough library to warrant the praise, even if it's mostly weebshit rpgs and remakes
>best riviera release, shitty filter not withstanding
>gungnir
>dissidia
>bretty good ridge racer
>best persona remake bar none (eternal punishment)
>maverick hunter x
>megaman powered up
>portable tekken fucking 6
>best persona remake bar none (eternal punishment)
Another person who pretends that 2 is anything but okay
i get 5babbies get intimidated by anthing older than themselves, but maybe don't shit on games you haven't played or only heard from your favorite ecelebs
>p1 remake
a gutted soulless shell of the original with qol changes and an improved script
>but muh sqq
theres a restoration patch for dekinais
>innocent sin
somehow slower and clunkier than the original and it censors any and all nazi imagery because of japanese vidya regulations, only good if you care about the save tranfer for psp ep
>eternal punishment
gameplay is actually closer to the original's speed than psp is, is also closer to the original's aesthetics than both of the remakes before it combined down to the customizable menu colors and sfx, also tatsuya scenario
I've played P2. It's overrated unfun to play dogshit with the worst most brainless battle system in the series. You legit get an equal and probably even better experience just watching a full no commentary playthrough.
It's only ever worshipped and sucked off by fake fan gays that want to be hipster retards.
i agree only because the only seemingly redeemable quality of innocent sin, the story, only finally gets good when you get to mt iwato and whoever came up with the card system needs to be hung by their balls
In the first year there were a lot of great games, but the main problem, memory cards aside, was that a lot of the big games people wanted - Call of Duty, Silent Hill, Ridge Racer - were bad, so people ended up skipping even though there were a lot of amazing games from smaller studios. Sony eventually lost faith in the device and that was the deathblow, even though you had a lot of great support from smaller Japanese studios.
It's amazing how Activision and Sony destroyed the Vita CoD deal
>pay activision for (real) exclusive cod for x year
>send dev kit to treyarch
>they change their mind about making one, too busy with the yearly factory releases
>tell sony to make one themselves, btw contract ends at the end of the year NO REFUNDS
>sony scrambles to get anyone to make the game in 5 months
>pressure from management seeing the vita fall and want to turn things around in the US/EU
>get the resistance spin-off dev on sweatshop duty to make it in time
>everyone shits on sony for this "low effort" garbage, damages the vita's rep with normalfags
Sony was never going to make it when AAA pubs stabbed them in the back like that
should have taken activision to court for violating contract tbh
Never knew about that. That's wild. No wonder it was so bad.
I honestly liked it and have two Vitas(1000 and 2000). The game library was hyper limited but there were many games that catered to my weeb ass. e,g, Gravity Rush, Freedom Wars, Senran Kagura, Hanayamata's rhythm game, Muramasa(port). I will never forget NISA for censoring Criminal Girls 1 and 2.
There was no big normalfag game for westerners to buy too. The biggest normalfag games off the top of my head was like Persona 4G and Rayman? I don't think people would buy a Vita just to play those.
The proprietary memory cards were bullshit though. They were obscenely expensive in my country iirc.
Muramasa Rebirth is technically an enhanced rerelease rather than a port.
The big normie games all notoriously flopped on it. Call of Duty, Silent Hill, and Ridge Racer all turned out badly on it and pushed people away. Not that the 3DS had many big Western games, but Zelda, Smash Bros, and Mario was enough for most. Weirdly enough I guess they were more open to Japanese games after getting their fix.
Yeah
Thankfully the vita3k emulator is making a lot of progress on stuff that's trapped on there like the trails in the sky remakes and the tales of remakes (both tales of games are 100% playable)
Soul sacrifice/Muramasa remake are coming along nicely almost 100% playable
Still waiting for phantasy star nova
People are talking about how Vita had issues with playing PS1 games, but I never had any issues with any of the roms I tried. Can anyone give me some examples of PS1 emulation being poor on Vita?
Granted I only put maybe 10-20 games onto it so maybe I was just lucky with my game selection.
Megaman Legends is a bit fucky
You just need to remap the controls. Put shoot and strafe on the triggers, then put camera rotation on the right stick.
I mean the framerate can get fucky. I play Megaman Legends on my Vita TV.
I had issues when it came to saving in crash team racing and because sometimes the game would simply "forget" it had saved so i was forced to save every 2-3 races and even used save states
I've actually had this issue on PC emulators as well. It seems to depend on the ROM you're running. I remember having to find a PAL version of the ROM because none of the USA versions I found had a working save feature. Even save states didn't work.
Gave me about 8 or so years of fun so it was worth it overall.
Lol at "sony made plenty of quality playstation consoles over the years". Ask me how i know a literal moron wrote this drivel.
Literally every playstation console before 4 was great
ps3 was garbage without redeeming qualities
If microsoft didn't went full kintect after 2010, Sony would be out of market by the end of gen
Wrong. Sony was hellbent on fixing PS3. And they managed to slightly outsell 360 by the end too. Good ol redemption story kek.
>Sony was hellbent on fixing PS3
They kinda failed at it, it was mostly microsoft who fucked things up for 360 by refusing to make or sponsor games again in second half of generation.
It was still more expensive and weaker than 360
With free online so bad, that demon souls players bought dark souls for 360 just to not experience it again(they didn't knew yet what peer to peer horrors Miyazaki's genius had for them)
Even by the end of lifecycle dragon's dogma played better on 360 with less fps drops
They manged to get and make good exclusives for it tho. Free online? Most games still worked better because most games were made for 360 and then ported it to PS3. Still, they managed to turn things around if barely and yea Microsoft fucking around with Kinect helped too lol.
I forgot to add "based" next to "Free online?" Whoops.
>With free online so bad, that demon souls players bought dark souls for 360 just to not experience it again
This didn't happen. Also, both games used the same peer-to-peer connection system.
>This didn't happen
It did, I remember des threads of old, before nu fans replaced old culture and changed main waifu to maiden in black
>lso, both games used the same peer-to-peer connection system.
des and das2 used dedicated servers
It was a blu-ray player cheaper than most blu-ray players at the time of its release, the early models had full backwards compatibility, and it had a fantastic library.
Revisionist history is saying the vita was bad. It was an excellent device plagued by bad decisions.
Oreshika never getting ported will always be a shame, I was sad when they took down the website that hosted all the QR codes people posted for family heirlooms and potential mates. It was a fun eugenics/time management sim RPG.
Why don't you play Vita GOTA right now?
Vita what? I WANT TOOOOOOOO WHAT IS IT!?!?
Isn't this the game with tons of NTR doujins? Xration did one for this iirc.
MOOOOOODDDDDDDDDDDDDDDDSSSSSSSSSSSSSssssssssssss...?
Which vita game is this?
reco love
ばせd
If you assume both are hacked, there are more reasons to buy a Vita than a Switch.
I got both and let me tell you I get more mileage out of the Vita, it's just got more games.
It was only bad if you wanted normie games, if you like weebshit it was fantastic. Muramasa, Dragons Crown, Soul Sacrifice, Digimon, Project Diva, Freedom Wars, Danganronpa, Gravity Rush, etc.
Had one, it was lacking in games. Sony should have just released portable versions of previous consoles, like portable ps2 or portable ps3 so you can play your old games on the go and not have to deal with a pathetically small library of truly interesting games
>portable ps#
>disc-based systems
>can't go digital only or physicaltards will bitch
>ignoring heat and battery concerns
sony hire this man so you can die faster
What about a disc reader attachment that checks if you have the game and that allows you to download it for free?
mo' money mo' problems
you'd have to keep checking in like a physical drm, unless they want people 'sharing' discs/refunding to gamestop.
>trannies hate the PSP
why?
Because SIE hates it
THOUSANDS OF YEARS AGO IN AN AGE LONG FORGOTTEN, THE FOOLISH SO-NEE COMPANY BELIEVED IT COULD DELIVER A PLAYSTATION THREE EXPERIENCE IN THE PALM OF YOUR HAND. THIS GODLIKE CONSOLE FROM ON HIGH HAD KILLZONE... UH, GRAVITY RUSH... PLAYSTATION 2 PORT COMPILATIONS THAT DIDN'T RUN AT 60 FPS... AND PROPRIETARY FLASH STORAGE MEANT TO PAIR WITH THEIR CAMERA LINES
A for effort, anon. I had a giggle.
>revisionist history
It's the Vita not the Holocaust. Well it might as well have been for Sony.
I just wish they'd kept the XMB instead of switching to that LiveArea shit.
I enjoyed the Vita very much but as others obviously pointed out, it was gimped terribly by Sony between the memory cards (with the 64GB one being japan-only and which used to cost a good 80€, shipping not included) and some bugs that never were fixed (airplane mode on games that disabled wifi, corruption in the music player, etc). It was also primarily a niche japanese game machine, several of them being exclusive to Japan, & a bunch of indies so the system never meet an ounce of success outside of its home country.
The Nintendo Switch fixes a lot of bullshit (being able to have several store accounts in one device, keeping the saves safe even when uninstalling the games, ports of console japanese games being actually playable, etc.) at the detriment of a few nitpicks (saves can only be stored on the online subscription cloud, no themes with custom icons/BGMs from third-party publishers). It's definitely the Vita successor all while Nintendo let the japanese devs do whatever they want unlike modern Sony.
Sorta wish a few remaining games like Muramasa Rebirth, Soul Sacrifice Delta, IA/VT Colorful and Dungeon Travelers weren't stuck on the Vita and were ported on Switch + PC.
Considering that Vanillaware brought over 13 Sentinels and GrimGrimoire OnceMore to Switch, they'll probably port over their other games soon enough to Switch or Switch 2. They won't bring them to PC since they seem to hate it for some reason.
It was a handheld with an oled screen back in 2012, of course it was amazing.
Sony's retarded desicions outright sucked all the potential out of this.
fuck you ugly
It was insipid but, as always, it's purely a matter of games.
>ok, so we have this powerful machine. We should check what is currently working in handhelds, the most successful games in the market, check and copy our rivals, learn from the psp, maybe invest/adquire franchises to make it exclusive and so
>I have a better idea: do nothing and hope other companies will invest in the console
>brilliant
the memory cards really killed it for me. probably the single worst decision they made.
>Journo opinion
Weothless waste of oxygen. Wouldn't wipe my ass with journo opinions. They're not worth the shit that's smeared on them.
If you like niche Japanese/indie titles then it wasn't. This is a handheld with a GOAT D-pad and access to 2 of the 3 good Umihara Kawase games, it has its appeal if you look for it. But if your definition of good is a metric of how much exposure and how many high budget games it got then yeah, it was "never good". Certainly doesn't help that Sony made near exclusively bad decisions regarding everything about it BUT its prowess as a piece of hardware.
The shitty memcard system was an enormous issue, as it wasn't very long after release that some of the only actual noteworthy mainstay titles (KZ:Merc, Uncharted, unit 13) jumped above 8gb in size with patches, meaning you literally could not play the games unless you bought a bigger memcard. SD2Vita is a cool solution but ehhhh.
The truth of the vita's failure though is a lot grander in scope. The insane piracy and very very low software attach of the PSP scared EVERY developer off, when the 3DS was coming out and nintendo had already proved their commitment and platform. 3DS had other issues but the Vita never really even had a chance, and when sony saw the lack of third party support they pretty much just dropped it after the launch window. A small handful of games came out but I think 2015 was the last time a sony published game came out for it, right? Maybe I'm misremembering. IT was basically carried by the indie scene past then. Lots of dungeon crawlers, VN-styled rpgs, etc.
Unfortunately, that also cemented what it was doomed to become, and when it was finally cracked open, it just turned into the PSP 2.0.
I love my vita, but not for the games it has, but because it's basically just a PSP but better.
>insane piracy
Why talk outta you ass? The Vita took a really long time to get craked.
Read, moron. READ.
>very long time to get cracked
>userland day 1 from JP Release allowing people to access PS1 and PSP games
????????????????????????????????????????????????????????????????????????????????????????????????????
The general consensus was always that it had the better hardware, but no fucking games. That's why the 3DS mogged it as hard as it did.
As someone who only has owned one since 2021, I think its a great little machine for emulation. Made me drop my Switch for over a year.
>Made me drop my Switch for over a year.
>in the year when metroid and mh were released
and this is how you know that vita defenders opinions are irrelevant
I live under a rock how good/bad is the 3ds emulation these days?
Depends on what you want to play but citra runs the major titles just fine and dandy.
Is the mobile version still total garbage, or has that changed any?
It's still garbage, no one really supports it. Mobile architecture changed a ton in the last 3-4 years. Now it seems we're slowing down and finally hitting a period of incremental upgrades again, so someone may take the time to work on it, but I wouldn't hold my breath. Supposedly if you build from canary it's usable but it's a major hassle to go through and there are still other issues with the android version. The one they have on the playstore hasn't been touched in over 2 years though so yeah.
PC version is kept up to date, gets updated usually a few times a week.
A lot of the team formerly working on citra are now working on PCSX2 though, if you're wondering why they "gave up" on it. Because PC citra is pretty much complete in terms of compatibility, at least as much as it can realistically be.
How come nobody had a problem with the propietary memory cards on the PSP? I bought mine used back in the day and when I finally decided to expand its memory some 10 years later I was taken aback when I realized that it didn't just use SD cards.
Because the produo wasn't just for the PSP, it was for an entire line of sony products. Cameras, camcorders, even a few TVs in japan supported them in lieu of USB drive support in the late 2000s.
And, because it was for such a wide range of products, china had cheaper third party solutions in 10x the size by the time it even hit US shores.
I got a 1gb produo the week after I got my PSP in 2005 instead of the fucking 32mb one it comes with, loaded that bitch with emulators (shoutouts 1.5 just giving the user kernel access with 0 shit needing to be done) and was happy.
The vita memcards were JUST for the vita, and nothing else, and the vita wasn't exactly a hyped up, well selling device so china didn't even see it worthwhile to knock it off, so until micro SD adapters for the game slot showed up, there was only what sony released.
Also, the memory cards released by sony were very poor quality, 64gb (the max size they released) had SIGNIFICANT issues with failures, and a failure rate around 10-15%, which is fucking gigantic. 32gb was the largest size that was fully functional, and 32gb was also only a handful of games, frankly, because the size of games ballooned up so much. That's unit 13, kz mercs, uncharted, and p4g. That's it, you're full. Maybe a couple hundred megs of emulated games, or a PS1 game.
But to wrap it back to my initial point, the fact the produo was used in a whole line of products. Nowadays it's even so easy as to buy a produo microSD adapter. The fact the vita USES A modified microSD means it's not an option, so they have to use an adapter in another slot (the physical game cart slot) to get the same effect, which is an annoyance.
It was bad because sony completly ignored for ps4
It was good if you like anime. Normalfags would never understand the excitement of recieving that constant stream of ecchi games we got for a few years there on the Vita.
a bit hypocritical for a vidya journalist to bitch about revisionist history, don't you think?
lmao like pottery
https://www.pcmag.com/authors/jordan-minor
does a usb-C mod kit exist i cant recharge the battery anymore
a kit? No. But you can solder a usb-c on it.
Do you have a slim? original can't, but the slim can.
You'll need to tear the case apart a bit, wire stripper, snips, flux, and to know how to solder.
>The Vita was ahead of its time in many aspects. “We built the Vita features accordingly. As an example, the PS Vita had an OLED screen that was spectacular,” says former Sony vice president of marketing John Koller. “We only just saw these screens appear in TV manufacturing recently.” Referencing the “play anywhere” aspect, he adds, “this is where the Vita was way ahead of its time. This positioning has since been utilized by Xbox Series X, Google Stadia, and most mobile platforms.” Additionally, the Nintendo Switch took this concept and made it more popular than ever before.
Powerful.
>enjoys both the switch and the deck
>hates the vita
holy based
have a nice day, Jordan Minor
you manbaby gay
your words won't revive the vita. it lived and died with no games no matter how much you cry kek
>she says this while being so asshurt she makes a whole article to feel safe and valid about her fagboyism opinions
>asshurt
>that pic
you literally saw the man say what systems he likes and it was not the shita
fair enough. what a trainwreck
I have saved some saved old memes
it's funny you have this saved because snoys started japan sales threads because the PS4 was dominating
Seeing snoys cry about weekly Famitsu threads and stop replying when you pout out they were the ones who started weekly famitsu threads in the first place never gets old
Too be honest sony never had 10/10 top places, so it was just friendly banter
>(you)
>it lived
well... I will use the stillborn therm instead.
It was made good by the community and Japanese games. Western games were horrible to run on it outside a select few.
>author gets mad nobody agrees with him
>goes to Ganker for validation
ahahaha how pathetic
>the vita had games
holy fucking delusion
it had games if you weren't a gay who only plays what your gay youtuber/streamer tells you to play
>it had games
no it didn't
It had, you can see how many people are dying to emulate the vita exclusives like... that one and that other one in every emulation page. Words from one of the guys:
>“With that, [Nintendo] also had an organizational wide commitment to development of those games, which I personally believe PlayStation lacked,” Koller explains. “I never felt like PlayStation’s first-party studio teams were fully invested in development of Vita titles. They wanted to create PS4 games instead and Vita was almost viewed as a secondary platform, which was unfortunate.”
Not to defend the Vita or anything, but holy shit, imagine looking at it and thinking what's missing is MORE western shovelware.
That's just wrong. The western teams that did want to keep making games for Vita were told to pack up and move to PS4. If Sony's Japanese teams were still as strong as they were in the PSP era they could fill the gap but it wasn't going to happen with the new bosses
He is right about how big western Sony studios always got someone else to do handheld games for their series, they never wanted to make PSP games themselves.
Nah it had them for a while, then most of the worthwhile ones got ported over to other platforms. What baffles me is that the good version of Muramasa is still stuck on the Vita, and instead of porting that to new consoles Vanillaware went with GrimGrimoire, a game that even their own fans can barely force themselves to like.
I enjoyed GrimGrimoire but I was the rare millenial JRPG weeb that also likes RTS, there wasn't much overlap in tastes back then
Don't bully the vitagen retards, just let them keep being delusional about their dead failed handheld, there's no reason to embarrass them by pointing out the extreme lack of any worthwhile titles and it's non existent legacy
The console itself wasn't bad, but snoy killed it like the first poster said
>ridiculously overpriced proprietary mem cards
>no first party games expect for golden abyss and Killzone
>shunned by third party devs
It's sad because it had a lot of amazing niche games such as gravity daze, patapon, RPGs, and the console was a gem. Extraordinary regarding the finition of the console and the quality of the screen, way way more powerful that the 3ds, good resolution when Nintendo was still in 480p. Two dual sticks. What a shame.
I don't know where my vita went. I think it was robbed when I was homeless. I miss it.
It's nearly the perfect handheld in terms of hardware. The only mistake was the proprietary memory cards.
This is hardly revisionism.
>100 dollars for an SD card
>unhacked till it was taken off life support
it was shit
SHIT
The vita had Utawarerumono and P4G.....and that's it. Anything other than these two that got ported got memoryholed nd for good reason: the rest of its library is entirely japanese shovelware that vitafags meme about because you cant play to see how bad they are anywhere else.
if the Vita had Monster Hunter it would have done fine, at least in Japan. There's a reason why so many devs swooped in and tried to make something similar, some of which were very good. Once Capcom announced MH for 3DS, it was all over, similar to, in the USA, when EA announced they weren't making Madden on Dreamcast.
All that other stuff is a sideshow, lack of MH killed the platform more than anything else.
Vita did have some MH games
It did have Monster Hunter and it did do fine in Japan.
I mean people consider that the PS4 underperformed in Japan and the vita sold even less
Who is "people"? They're insane.
most people that compared the fact that the PS4 somehow sold worse there than the PS3.
>nintend𐐬 fags got bored from the lack of games on switch they had to shit talk vita now
it's the greatest handheld ever made
Yes, it had literally no games compared to the PSP. There was no reason to buy it unless you had awful taste.
>STOP USING A SPECIFIC CONSOLE TO HAVE FUN JUST BUY AND PLAY ΝINTENDⵔ SWITCH LIKE ME REEEEEEEEE
I would have bought it if sony weren't gnomish with their proprietary memory sticks
Yes it was awful
>shitty design and ui
>no games
>damaged thumbsticks when you put the "portable" handheld in your pocket
There's a reason why the 3ds completely destroyed it
Why do girls hug us(i dont konw why i would include myself) over the shoulders?
>Was the Vita really that bad?
No. The hardware itself (bar the shitty memory cards) was quite good for the time.
It's the fact that the company totally let it down in the west (threw it out and then left it to die when it didn't explode in sales) that hurt it.
Uncharted and Wipeout were decent launch titles. Hell, the console got a pretty good port of Ultimate Marvel vs Capcom 3 at the time as well.
Then the thing basically just... sat there... Outside of Team Ninja Porting the initial version of DOA5 (pretty good port), and Ninja Gaiden Sigma Dick 1-2 (terrible ports, especially since Black/X-box version of NG1 would fucking run on the thing at 60FPS no issues) along with DOAXBV3 (which never got ported to the west)... I can't recall ANYTHING AAA on the system past the initial wave.
It became a Hotline Miami machine and then shitty indies and that's about it.
The system was, with the exception of the memory cards, the best portable gaming hardware we had ever had.
The library needed more, way more, to appeal to a bigger audience, but the system itself was fucking amazing.
>the best portable gaming hardware we had ever had.
Elaborate
Switch is superior if only because it actually has proper triggers, while vita couldn't even play demon's souls because lack of them
>The system was, with the exception of the memory cards, the best portable gaming hardware we had ever had.
>terrible quiet speakers makes headphones almost a necessity
>design that makes it impossible to actually put in your pocket without damaging the tumbsticks
>shitty thumbsticks that loose elasticity quickly
>1 set of triggers
>handcramp machine
>dogshit back touch pad for...?
It really wasn't great. I still have mine and I think the last time I used it was 2019. When i had a 6 hour flight I brought my 3ds instead, which is pretty telling.
Didn't Vita come with the soft case, though? It wasn't a shell design so of course analogs would be exposed no matter, or you'd have something like PSP which was barely an analog stick.
Mine definitely didn't come with that
Also that case is pushing the limits of pocketability, might as well be stuffing a switch lite in your pocket
3ds/ds had it right with a clamshell design, pspgo almost did but the exposed screen was retarded if you actually intend to pocket the thing
I'm still waiting.
>There's still vita cope posting like 10 years later
The 3ds was and is a better portable, keep seething forever lel
It was the PSP, but better
>can't put in your pocket
>better than psp
You never owned psp
I stick my Switch and GPD Win 3 in my pocket. Vita is far smaller than both. I also have a launch PSP that I got 18 years ago, and it was clunky, especially compared to the Vita.
And yes. The PSP is 18 years old.
Stop wearing cargo pants
*edge of your pocket pops off the analog stick and shoots in into an alternate dimension*
Nothing personel kid
In fairness the vita might actually still be worse in this regard as it damages the sticks themselves instead of the easily replaceable analog cap
If I wanted to get into Vita gaming today, would it be better to get a Vita or a PS TV?
get a vita but the oled version
Trust me don't bother. Every relevant game has been ported to a better system and it's just not a good piece of hardware. No need to waste your money
It was good, but Sony fucked up how it handled it.
It should have been it's own thing but they treated it like an inferior version of their console. They should have made the Vita stand on its own and actually supported it.
There are still some panty quest games that never got posted elsewhere. I'm grinding to be able to play Disgaea 3's post game campaigns right now and am going to play Criminal Girls 2 and Dungeon Travelers 2 afterwards. Hopefully emulation gets better as Soul Sacrifice at a higher res and framerate would be great.
>PS3 but portable
Yes. I still want Soul Sacrifice on PC though.
>ps3
Lol it fucking wishes. More like ps2 and a half
Retard, it literally was the PS3 but portable. Including the bad performance, shitty hardware and terrible library. If it had been a portable PS2, it would've been good.
PS TRIIIIPLE
No fucking games. And no, some actual shovelware for turbo weebs don't count.
Do people still play killzone online?
I loved my Vita back in the day but it's time to move on. The Deck has replaced every handheld out there, Vita, PSP, 3DS, Switch
This. It's time to move on. The deck is the superior handheld
Vita3K is garbage though. It doesn't even work for 99% of games.
>It doesn't even work for 99% of games.
works on my machine
Correct, the Deck is the true successor to the vita.
Switch and Laptop for me
laptop and switch emulator for me
How's splatoon 3?
lack of good 3rd party games
no anime games(outside japan)
no games
expensive vita only memory cards
piracy protection killed CFW community
sony gave up too soon
PSP in general was kind of crap. I recently looked back the library to grab some games to pirate and despite it being THE jap shovelware console I could barely find a handful of stuff I wanted. Meanwhile the DS and 3DS just mogged both systems so damn hard in terms of games that it's not even funny.
You must have shit taste or only want to play bing bing games. PSP was a mini PS2
>downgraded ports
>indie shit
>garbage JRPGs that even the most diehard weeb wont touch
yeah, wow, amazing
>Peace Walker
>God of War games
>Syphon Filter games
>Killzone Liberation
>Dissidia
>Socom games
>GTA games
>ports
all mobile tier shit and you know it my man
>Mobile tier
Zoomer thinking DS games weren't the same.
Yeah we heard what he said, no need to repeat them and list it all individually.
Is it safe to say that the Vita was Sony's version of the Dreamcast?
The Dreamcast had a very good library during its short life and sound hardware. Vita had neither.
The amount of sony cope in this thread is off the chart
I dare you to name 10 games that are Vita exclusives that are worth owning the system for - No ports, enhanced ports, or remasters
Hard mode: No games that have been subsequently ported
To make things fair, here's a similar list for 3DS games
Link Between Worlds
Fire Emblem Awakening
Kirby Planet Robobot
Kid Icarus Uprising
Bravely Default
SMT IV
Fantasy Life
Stella Glow
Ever Oasis
Persona Q
Face it, Vita software straight sucked
>To make things fair, here's a similar list for 3DS games
Link between worlds is a LttP rehash
Awakening is shit
Kirby is shit
Carpal Tunnel the game
Bravely Default was always shit and the most generic JRPG out there that people only latched onto because Final Fantasy was shitting the bed with XIII at the time
SMT IV sucks compared to Nocturne
Literally who
Literally who
Literally who
Ok
so you're not even going to bother trying? pathetic lmao
>Soul Sacrifice Delta
literally an enhanced port,
>Killzone Mercenary
good pick
>Gravity Rush, PS4 version is soulless
doesn't count obviously
>Lumines Eletronic Symphony
genuine great game
>DjMAX
this is a port but ill allow it since the original was korea only
>Tales of Hearts R
another enhanced port, cmon man
>Freedom Wars
decent
>Tearaway
also on the PS4, doesn't count
>EDF 2
another port
>EDF 2017
PS4 game
So 4 games, pretty shit man
Tearaway on the ps4 does NOT count.
never played it, how come?
>the game is an expanded remake of the 2013 PlayStation Vita game
The whole point of tearaway on the vita was to use all the features of the vita. It's touch screen and it's back panel included.
It's tactile and is meant to feel like you're directly interacting with the world.
The transition to ps4 removes ALL OF THAT SOUL.
It's no longer the same game.
Imagine a switch version of wii sports without any motion controls or multiplayer. That's how souless tearaway PS4 is in tendie terms
This is desperate and pathetic even for a snoy
Also
>Nocturne
>good
Lmao
Trying too hard d e s u
>Kirby is shit
>Soul Sacrifice Delta
>Killzone Mercenary
>Gravity Rush, PS4 version is soulless
>Lumines Eletronic Symphony
>DjMAX
>Tales of Hearts R
>Freedom Wars
>Tearaway
>EDF 2
>EDF 2017
3ds doesn't hold a candle to the ds
I dare you to name 10 games that are Switch exclusives that are worth owning the system for - No ports, enhanced ports, or remasters
NTA anon, but let's try.
Splatoon 2 was bis.
FE Engage is the best FE since the Wii days. Probably the best one since J'anne D'arc to give that real "break the game to survive" feel.
Erm... Xeno 2, at a push.
VC4 ... Not 100% certain it's exclusive.
Struggling...
smash ultimate
FE 3h/engage
Xenoblade 2/3
astral chain
mario odyssey
metroid dread
luigi's mansion 3
mario + rabbids 1
splatoon 2/3
Bayonetta 3
>fe3h
>xenoblade 2/3
>mario + rabbids
ok fine
SMT V
XC2
XC3
Metroid Dread
Super Mario Odyssey
Splatoon 2 and 3
Golf Story (rip Sports Story)
Fire Emblem Three Houses and Engage
Smash Bros Ultimate
Astral Chain
Luigi's Mansion 3
Ring Fit Adventure, yes really
Hyrule Warriors Age of Calamity
Kirby and the Forgotten Land
how many is that, like 15 or so
there are also some fully fledged remakes like Live A Live but I won't list those
Astral Chain
Splatoon 2/3
Super Mario Odyssey
Marvel Ultimate Alliance 3
Metroid Dread
SMT V
Smash Ultimate
Super Mario Maker 2
Fitness Boxing: Fist of the North Star
Kirby and the Forgotten Land
Some more exclusives:
Tetris 99
PacMan 99
WarioWare: Get It Together
Luigi's Mansion 3
Both Mario+Rabbids games
Bayonetta 3
Dragon Quest Treasures
Xenoblade 2 and 3
Snipperclips
Golf Story
Gal Metal
Gotta Protectors: Cart of Darkness
Cadence of Hyrule
Pokemon Legends: Arceus
New Pokemon Snap
Live a Live Remake
BoxBoy + BoxGirl
Bowser's Fury
Animal Crossing
Shadowverse: Champion's Battle
The Fate cooking game
Touhou Spell Bubble
Monster Hunter Generations Ultimate (a enhanced port, admittedly, but still a great game)
Future Switch exclusives:
Pikmin 4
Tears of the Kingdom
Master Detective Archives: RainCode
Professor Layton and the New World of Steam
Fantasy Life i
Samba de Amigo
Forgot a few games:
Fire Emblem Three Houses/Engage (controversial but I'm including them since the gameplay is good enough)
Ground Divers! (fun enough roguelike)
Arms
Ring Fit Adventure
Mario Tennis Aces (decent gameplay but singleplayer is shit)
Hyrule Warriors: Age of Calamity and FIre Emblem Warriors: Three Hopes (didn't play these)
Good Job! and The Stretchers (wacky indie games yeah but they were fun)
Also for future exclusive:
Bayonetta Origins (out next week. No idea what the quality of that will be)
Disney Illusion Island (no idea if it'll be good)
Assault Suits Valken (getting uncensored)
Did you think this would be difficult to do? Switch has a ton of exclusives
>expensive memory cards with shitty space
>ports run like shit 90% of the times
>anime games weren't released outside
>psp games had input lag for no reason
>shitty battery life
>literally the only exclusive was released everywhere
Imagine being a shitta owner
>shita
Ahh it's the nintendomination tendie from years ago, how are you doing
>bad
What site is this? So I can continue to give people with objectively terrible taste no clicks.
Unironically, a better selection of niche ass games than the ps4 ever had. I've put thousands of hours into my vita, far more than I ever did with the ps4
>black journalist clickbaitin
He just mad it only got one Madden release.
make a good system to finally address issues with the PSP only to over charge for it and make a super expensive memory card that barley holds any memory and put no hard drive space on the system.
It was basically Sony relearning the PS3 launch problem all over again without the cost cutting redemption arc and exclusives
The system itself was very great with its OLED screen and the game selection was good looking back on it but Sony got way too greedy with it because of the PSP success.
It was the best handheld emulator until the deck came out.
FUCK YOU JORDAN MINOR! MORE LIKE MINOR TOUCHER! DONT TALK SHIT ABOUT MY WIFE, gay!
The Vita was such a fucking waste of potential, it's insane. It could've easily rivaled the 3DS and it was 100% ruined by Sony's greed
3DS wasn't much to rival. It was the polar opposite of Vita in that it couldn't have been a safer console with a more reliable suite of expected sequels if it tried. Kid Icarus Uprising was a surprise, Resident Evil Revelations flexed the hardware and the Guild games were a good shot of DS tier experimentation, but otherwise its surprises were basically mitigated to pet project titles like Pushmo, Sakura Samurai and HarmoKnight, and I'll be surprised if people in general remembered more than one of those.
3ds got all the rpgs
Atlus carried that little handheld on its back straight to greatness
They really screwed over the vita by only putting p4 and shitty dancing games on it while 3ds got:
Smt iv
Smt iva
Strange journey redux
Devil survivor overclocked
Devil survivor record breaker
Etrian odessy iv
Etrian odessy v
Etrian odessy nexus
Etrian odessy untold 1 and 2
Stella glow
Soul hackers
Code of princess
Persona q
Persona q2
Conception 2
Radiant historia pc
In fairness alot of these games really only work on dual screens
>all these seething tendie pedos mad over an old and dead console
lmfao I love the ps vita
It had games so already objectively better than the PS5
Vita was the dying breath of old Sony, or at least what remained after the PS3. Shit like Gravity Rush, Tearaway, Soul Sacrifice and Freedom Wars still had the right idea.
if the Vita is bad then why it keeps getting new games from indies and Homebrews?
Sony fanboys are the most autistic, fanatical losers in the world, go look at vitagen for a good laugh
>Sony posters
>discuss games, hardware, technology, retro, nostalgia threads, tricks, etc....
>Tendie pedo posters
>coomer threads, sales threads, BOTW bait threads, autistic shit like mario if he real reposts, etc...
just admit you never play video games
you just spend your life being a free marketing tool for Nintend𐐬
snoys don't even buy games much less discuss them
>if they aren't mindless goysloppers hoarding add-ons like me then they don't play video games
ok
>hoarding add-ons like me
read that again lmao
I dunno about Sony fanboys but Vita fans pretty much had to be steadfast given how much was going against the thing. I'll tell you this much - as a Vita fan, we don't like Sony very much. They fucked the device about as hard as they possibly could after 2013 and it really did come down to the underground third party support and whoever would stand up and localize not only a game but physical printings of it (you have no idea how many times it was Limited Run or nothing with this thing). It's weird because being into the Vita in its heyday was like being part of this insular little community that didn't give a fuck about the rest of the world, and in a way it was kind of cool to have that in the mid 10s.
I remember being desperate enough to hope Vita games go multiplat just so they could get localized. Late vita exclusives like Dungeon Travelers 2-2, Tokyo Clanpool, and Luminous Arc all got skipped because they couldn't justify the cost without a PS4 version and there weren't many PC ports back then. Later on we got monkey pawed when they would skip the Vita version and leave it Japan only.
nothing is more autistic than the average ᥒintend𐐬 corporate worshipper
https://pegasusnation.net/
Look at pegasus nation
fucking moron
VITA
MEANS
LIFE
How many children were molested while you wrote this article?
Yes.
No games, dumb UI, expensive memory cards, no marketing, slow meme last gen smartphone SoC, the touch liked to die for no reason.
Probably the worst handheld, ever. The 3DS absolutely mogged it.
It's insane Sony fucked up this badly after the god tier PSP.
>no marketing
https://www.gamedeveloper.com/business/sony-spends-50m-on-ps-vita-marketing
>slow meme last gen smartphone SoC
cheap shitters were already bitching at sony's $250 price sold at loss and you want them to to make some $600+ flagship with no android? It would have died even faster
They're probably the same gays that complained about the switch's hardware despite nintendo refusing to lose money on each unit sold.
Yes
t. Vita owner
Shita was a no gaems port machine that got raped by the 3DS
>Niᥒtend𐐬 fag
>black
>goes randomly angry over an old console
hmmm
The Vita failed because the idea of AAA console experiences on a handheld has always been shit.
Its still shit on the Switch.
it failed because at that time everyone was obsessed with smart phones so most people didn't find a good reason to own a vita.
3DS had a 3D gimmick so smart phones couldn't replicate.
I feel like the smart phones thing was a red herring. Yeah, people liked the ease of access of free to play casualshit but at the end of the day 3DS got over its launch hubris and got third party support and name brands that people give half a fuck about. Vita was stuck between making dumbed down versions of in-house AAA brands and courting support from smaller, non-household brands. It never hit the sweet spot of recognition that a Nintendo handheld has, though in the defense of Nintendo handhelds they're primarily carried by Mario, Pokemon and Animal Crossing. PSP only did as well as it did because it was a beast when cracked, and Sony did everything they could to prevent Vita from succumbing to that fate, hence why even the PSP's "success" wasn't replicated. Smart phones may have mattered insofar as appealing to the casual crowd, but I'd say that fucked the WiiU and its coasting off the casual friendly brand of the Wii more than Vita, where the failures come down to publisher ineptitude more than changing tech trends.
it failed because it had no games
You have been spamming this meme since 2006 and the PS3 sold pretty well.
Time to update your meme database, tendie bot
Okay, but the PS3 actually had no games out the gate and really only started getting its shit together in like 2009. It did fine in retrospect but the Talledega Nights memes happened for a reason.
The world is in play, make believe, remoteplay, the best ps4 complement, crossplatform, tvita... we are going home playbros
https://www.youtube.com/watch?v=drvMXZYzN9w
https://www.youtube.com/watch?v=xRZyb2E94_o
The only bad things about it were the SD memory scam and the screen having burn-in after some time. Otherwise it was a fantastic system with nogaems
I still haven't forgiven Playstation. And at this rate chances are I never will. Modern Playstation is a real shit show and somehow they're still trending downwards.
Yes
Good if you were into the anime games of the era. But those same games are now on PC, PS4/PS5 or Switch.
Sony gave up on the system right away so it never gained the library the hardware deserved.
I bet r/vita cried when P4G went to PC and the Vita lost it's last exclusive