Have you ever used a weird weapon before? I once played a pirate-themed barbarian who wielded an anchor as a two-handed weapon.
Have you ever used a weird weapon before? I once played a pirate-themed barbarian who wielded an anchor as a two-handed weapon.
Earlier editions of D&D had a far better variety of weapons than current 5e. I miss it, it adds to the depth of the system.
For example: https://www.d20srd.org/srd/equipment/weapons.htm#bolas
For example can make you feel like Slagar the Cruel
Honestly all you need is a cool DM. If you want a pair of scissors that have the stats of a dagger or a spade with the stats of a club your DM shouldn't care.
It's an unspoken rule in any of my games that shovels auto-crit in midair, and frying pans have a higher crit rate.
>adds to the depth of the system
>there is objectively one(1) mechanically optimal choice
Which is it?
No, I don't play gay joke characters.
You don't play any characters at all because you don't play traditional games
A Rigger in shadowrun is pretty out there compared to what the typical fantasy character uses. Drones are already gimmicky but then you can put gimmicks into your drones too.
If we're talking Fantasy only then the wierdest weapon was a saber made from magical water. "Sheathed" it was just a flask of water shaped like a hilt with a big pommel but when you pop open the cork the blade "spills" out. Essentially like a star wars light saber but from water.
Stat wise it was just a +1 scimitar but I liked the concealability of it so my fighter kept it on his belt even after I found a better weapon.
are fists a weird weapon?
On one hand no, but on the other yes
>Have you ever used a weird weapon before?
I am fortunate enough to have never found myself in a situation where I needed any weapon.
>I once played a pirate-themed barbarian who wielded an anchor as a two-handed weapon.
I once had a character who summoned giant billard balls that exploded with elemental effects depending on the color and value, who used a cue stick as a quarterstaff.
I played a game where we were criminals in a city with anti-weapon laws. As such, characters usually had a profession they could at least pretend to and a tool related to it on hand. A barber's razor, a smith's hammer, a heavy walking cane, etc. As long as it wasn't a clear sword/dagger/suit of armour it skirted the law.
An improvised weapon like your pic deals 1d4 damage if it was not originally designed as a weapon
From the 5e rules
>An object that bears no resemblance to a weapon deals 1d4 damage (the GM assigns a damage type appropriate to the object).
I swear to god I read something from official 5e rules that gave an example of someone strong throwing a bench at someone else in a tavern fight to deal 3d8. Can't find it now though.
>no resemblance to a weapon
An anchor resembles a big metal club.
i dont feel like anchors are that weird of a weapon to see, they've been a staple in gaming for a long time
I hate to um-actually you, but your example is the first and only example I've seen of someone wielding an anchor, beyond OP's example.
I'm welcome to be proven wrong, though.
Shovel Knight gets one as a weapon, and X gets one as a weapon in Mega Man X6.
>Shovel Knight
Shit I should have remembered that, given it's one of my favorite indie games.
Point taken. I concede.
OSRS has an anchor weapon, tide in dota and nautilus in league use one too. I could probably come up with your examples.
one of the best lategame weapons in bs2 is an anchor
I know it’s not realistic but I like the idea that every different type of weapon and material for them to be made out of have done meaningful effect
I've used a shovel, an I-beam, a crutch, diamond dust, a spoon, fishhooks, and a tungsten yoyo strung with monowire.
At the same time?
No, but I have had a character successfully use a dozen manhole covers concurrently (he was a telekinetic though, so I thought that less interesting)