Mostly because people just enjoyed messing around and socializing on the game. Same with all older MMOs.
With the mainstreaming of teamspeak and discord, the social aspect of MMOs vanished and they just became about minmaxxing and metagaming.
So yes. The old days were that good.
For the very same reason all those other social platforms existed at the time, meeting people online was a novelty. There was still a "holy shit" factor to being able to chat and play in real time with people from different states or countries. Nowadays everybody is online at all times and if you meet someone online chances are they're just going to be some random person you don't want to talk to, not some other young nerd that's the equivalent of you with similar interests but living someplace else.
yes
OSRS recreates absolutely no aspect of it
we will absolutely never be able to have it back
fail to understand this is a cultural thing and the internet as a whole has changed. It is literally impossible to get "the good old days" of the internet back short of inventing a time machine.
Do you think stalls would have been a better mechanic than GE? That would be more in spirit with the original spirit of the game and provide another thing for thievery to do. Certainly just doing it the old fashion way of just yelling out what you want to buy isn't good? Or is it?
unironically ChatGPT powered npc players could revitalize mmos
we're reaching the point where you could populate servers with AI clients that are indistinguishable from the average players, able to play the game and chat with players like any other player.
Agreed.
Besides, lets not delude ourselves here, modern MMO players don't really want to play and be social with other real humans, they just want to FEEL like they are playing with other humans and socializing while actually playing the game solo.
Chatbot NPCs would be perfect for creating this illusion and providing people with that feeling of being social and cooperative with other people, without the inconveniences of dealing with actual humans (like needing to match someone else's schedule or them just randomly logging off on you mid session).
Agreed.
Besides, lets not delude ourselves here, modern MMO players don't really want to play and be social with other real humans, they just want to FEEL like they are playing with other humans and socializing while actually playing the game solo.
Chatbot NPCs would be perfect for creating this illusion and providing people with that feeling of being social and cooperative with other people, without the inconveniences of dealing with actual humans (like needing to match someone else's schedule or them just randomly logging off on you mid session).
Depends on how advanced they are, there's a niche community of people who like playing WoW solo and they circumvent the MMO aspect by either using bots or plugins that scale PVE content with player count so it's possible to solo it. I'm leaning more towards the second solution and treating the game more like a third person WRPG with the MMO tab targeting combat, but I do miss seeing other players in the cities or having people to gank in the overworld, it feels pretty empty without them.
It's a sickening state of the genre when this is thought of as a solution to enliven an online world and you'd never notice the difference. I bet they'd play the game better too
>standing in varrok >ask in chat “anyone want to explore the wildy?” >gtp AI players wandering around respond >some start following you and being to chat >train of you and 4 AI bots talking aloud headed for the wild >5 minutes into exploring the bots stop talking to you >they have been privately dming each other about back stabbing you when you get passed 35 wild >one of them accidentally messages you “il tb him” >the plan is exposed and you start sprinting >they figure you know, >they start attacking you with insane tic precision, easily alternating gear to avoid your prayer flicks >one has d claws and specs you out with smite >SIT >one of them DMs you sorry he didnt want to but his friends made him
Yes. The whole era of people playing weren't homosexuals.
No grand exchange and dying was actually dangerous.
OSRS Launch was merely a glimpse to the past for about 3 months.
It's cookie clicker but also as a cool explorable chat room but there's also some manner of high risk skill based pvp involved. It's designed to be fun for humans. Also I hear there's pve dungeons nowadays but I don't know how skill based or fun they are.
No because the old Runescape is a really shit MMO in terms of design. The 2007 era is fricking awful in terms of making the multiplayer component actually be a part of gameplay outside of designated side content and trading. Without the proper "MM" part of "MMO," it was just a disguised solo skinnerbox designed around time-gating what little fun content there was behind immense clicking chores, therefore maximizing subscription length. Even its saving grace, the Quests, was just more single player content that you have to monotonously click to eventually play.
Yes because most people just focused on using it for shooting the shit. That stretch of memory where people should remember it as a dogshit MMO is instead occupied by hanging out. The shit skinnerbox element was completely masked by that layer of the social experience. Therefore, the players were instead left with a cool chatroom where you could click in order to get shit to dress up your guy, go on quests, play minigames, and fight other players when you eventually felt like it. The social mask for the gameplay isn't really a result of Runescape's design, more the zeitgeist of the era and the interests of the players, but nonetheless it was the experience on offer.
As such, while it was fun for the era, 2007scape as it was can never actually be recaptured, because its design on its own doesn't elicit a social experience. This ir proven quite well by the 2007 private servers on offer, and anyone looking for a social MMO should play one that better weaves other players into the experience which you'll never actually find these days because it's all solo themepark bullshit god DAMN
Half of my joy playing runescape (when I played in the restricted trade era) was brought to me by runescape videos, runescape pk videos, runescape music videos, and official and unofficial forum posts. All those are dead or commodified.
>which you'll never actually find these days because it's all solo themepark bullshit god DAMN
I think at this point you would need a doctorate in economics (or equivalent experience) to properly craft what you seem to be looking for
>which you'll never actually find these days because it's all solo themepark bullshit god DAMN
There is still one MMO that somehow retains this aspect despite always being pretty shit, that being Adventure Quest Worlds. However only like 5000 people even play it and like 1000 of the same individuals are somehow AFK all year round.
Yes, but mostly because no one really knew what they were doing.
Turns out the games are more fun if you don't treat them like a job and play in the most efficient way possible.
yes because nobody knew shit, and youtube still pretty new. there were a lot of rumors or little urban legends that got shared around. there were no homosexual ecelebs. there was only zezima and if you saw him you would shit yourself as he walked by which looking back is all fricking moronic but it was all genuine and organic
>youtube still pretty new
Youtube was uncorporatized. And gaming videos were better when channels couldn't make money. News and periodic entertainment channels get hit less from money coming in; the kino channels get absolutely decimated.
It was a comfy time back then when the main focus were the enjoyment of the players.
Now it's the non existent 41% the 'nnoids internet celebrities speedrunners pixel/frame perfect raiders and unironic muh xp waste grindrs
Anyone left playing are 'ditors and /vg/ erp in-game janys with their status revoked but can call their friends anytime to ban you despite all kinds of filters existing not letting you type in profanity that hurt their fee fees
>normal well adjusted human being >still playing runescape
so you know absolutely nothing about this game and just entered a random thread to get mad over someone pointing out troon shit being forced in a game?
Your words weren't turned into asterisks if you didn't have the bad word filters on and would be visible to other players as is. Today several words will get you auto muted if not bannned.
At the time it was more about goofing around trying to make money and get your skills up while chatting with other players.
The Grand Exchange and most top tier items no longer being craftable basically killed the experience. While many other MMOs have similar problems, this really kills OSRS. Person to person trade was a big part of the social experience, and a big thing that drove the economy was people trying to craft better items and gear for themselves, which is now irrelevant since most of the best gear are either quest rewards or drops. Many MMOs underestimate just how important economics and crafting is to the MMO social experience, but it really puts a big nail in the coffin for Runescape.
It's amazing how many old systems from Runescape Classic still exist in OSRS, untouched. >need 99 smithing for Rune of all things
Is just one example. The game is a patchwork of dated code and concepts held together with min-max autism. I genuinely don't think any other game could have survived as long as Runescape has if it wasn't for sunk cost fallacy and the remarkable grind. Runescape is more than ever about hourly rates and how efficient your tick manipulation is than having fun and playing an MMO with random people or friends.
>need 99 smithing for Rune of all things
When I played Runescape back in the mid-00's, iirc Rune was the best armor you could get for free (which is what most people played) and could go toe-to-toe with the member items.
But, like you said, that's ridiculously outdated now.
I used to play it whilst talking to my school friends on MSN. Tried getting back into it recently but I was basically just skilling whilst watching youtube videos
i sometimes get urges to return to my ironman. then I remember the game is adding a new skill, fricking zeah/kourend exists and all the new updates are trash. also the slayer grind is awful
Yup. The social aspect of certain things like fishing in karamja/catherby, castle wars and duel arena, pking, law/nat running, shades, house parties and party room, and trading in fally before the ge were a huge deal back in the day entirely inimitable. The interactions you’d have with people in that game back in the day were some of the best. It was partly due to the fact it’d run on anything, a huge portion of runescape players are people in school.
OSRS is basically old runes ape with more stuff, you were just too ignorant to see the bigger picture. Whether this makes the game better or worse for you depends on your ability to turn the game into a Venezuelan slavery simulator.
I remember back in the day (around 2006/7) buying an online guide to earning gold in Runescape that was like 80 pages long. My dad printed it at work and it was like 3-4cm thick.
It was mostly filled with really basic stuff, that was probably gleamed from different forums. Frankly I would have made more gold just going into the wilderness and just picking up random drops.
Ha similar story I made my mum buy me a money making guide built around selling lobsters. I think the idea was to employ other players as your fisherman and then cook them for the additional 100GP profit. I was 10 at the time so that level of cooperation was vastly beyond me. It's still crazy that I unintentionally learned so much about the stock market, trading and business playing that game.
It had a real community. That and the fact that the devs genuinely cared and worked hard on the dialogue, quests and environments meant that it felt like a living breathing world. Even though the graphics were never good, it was more immersive than most games.
Sort of. It was that good because the community and the internet as a whole was more social, open and friendly so you would have a great time doing whatever grind in the game while shooting the shit with people. OSRS doesn't have that anymore, just the grind and that leaves a fairly mediocre at best game there.
Yeah.
You could just have cozy time, rock inefficient gear and train inefficiently in peace while tabbing out or chatting or meditating on nothing.
In OSRS, you can't leave Tutorial Island without some gigagay flooding chat to remind you that you're not getting the best XP or gold per hour.
Mostly because people just enjoyed messing around and socializing on the game. Same with all older MMOs.
With the mainstreaming of teamspeak and discord, the social aspect of MMOs vanished and they just became about minmaxxing and metagaming.
So yes. The old days were that good.
Why was runescape able to succeed as a social platform when IRC, various messengers, myspace all existed at the same time?
For the very same reason all those other social platforms existed at the time, meeting people online was a novelty. There was still a "holy shit" factor to being able to chat and play in real time with people from different states or countries. Nowadays everybody is online at all times and if you meet someone online chances are they're just going to be some random person you don't want to talk to, not some other young nerd that's the equivalent of you with similar interests but living someplace else.
Pretty easy to meet someone with common interests if you both play the same game.
This. morons like
fail to understand this is a cultural thing and the internet as a whole has changed. It is literally impossible to get "the good old days" of the internet back short of inventing a time machine.
yes
OSRS recreates absolutely no aspect of it
we will absolutely never be able to have it back
osrs was fun on launch. ge and bots were the slow cancer but zulrah was the true killing blow.
Do you think stalls would have been a better mechanic than GE? That would be more in spirit with the original spirit of the game and provide another thing for thievery to do. Certainly just doing it the old fashion way of just yelling out what you want to buy isn't good? Or is it?
inb4 addict players who want to "do do do" and "go go go" talk about how little the GE disrupted the game.
unironically ChatGPT powered npc players could revitalize mmos
we're reaching the point where you could populate servers with AI clients that are indistinguishable from the average players, able to play the game and chat with players like any other player.
Agreed.
Besides, lets not delude ourselves here, modern MMO players don't really want to play and be social with other real humans, they just want to FEEL like they are playing with other humans and socializing while actually playing the game solo.
Chatbot NPCs would be perfect for creating this illusion and providing people with that feeling of being social and cooperative with other people, without the inconveniences of dealing with actual humans (like needing to match someone else's schedule or them just randomly logging off on you mid session).
Depends on how advanced they are, there's a niche community of people who like playing WoW solo and they circumvent the MMO aspect by either using bots or plugins that scale PVE content with player count so it's possible to solo it. I'm leaning more towards the second solution and treating the game more like a third person WRPG with the MMO tab targeting combat, but I do miss seeing other players in the cities or having people to gank in the overworld, it feels pretty empty without them.
It's a sickening state of the genre when this is thought of as a solution to enliven an online world and you'd never notice the difference. I bet they'd play the game better too
it is sad that i would rather play with bots who act exactly like 2007 players than actual real players (and goldfarming bots).
bots will never be like 07 players
they're programmed to never be racist
Eh, we'll get some troony to jailbreak it all open and they'll be saying Black person in no time
Yeah thats going to be lit
>standing in varrok
>ask in chat “anyone want to explore the wildy?”
>gtp AI players wandering around respond
>some start following you and being to chat
>train of you and 4 AI bots talking aloud headed for the wild
>5 minutes into exploring the bots stop talking to you
>they have been privately dming each other about back stabbing you when you get passed 35 wild
>one of them accidentally messages you “il tb him”
>the plan is exposed and you start sprinting
>they figure you know,
>they start attacking you with insane tic precision, easily alternating gear to avoid your prayer flicks
>one has d claws and specs you out with smite
>SIT
>one of them DMs you sorry he didnt want to but his friends made him
Truly kino
Unless you're running Runescape with Java plugin on a shitty Pentium 4 machine, it will never be the same.
07scape was based
RS3 is based
osrs is based
Fishing lvls?
Yes. The whole era of people playing weren't homosexuals.
No grand exchange and dying was actually dangerous.
OSRS Launch was merely a glimpse to the past for about 3 months.
Better than the old days of WoW, yes.
It's cookie clicker but also as a cool explorable chat room but there's also some manner of high risk skill based pvp involved. It's designed to be fun for humans. Also I hear there's pve dungeons nowadays but I don't know how skill based or fun they are.
those are men
Yes and no.
No because the old Runescape is a really shit MMO in terms of design. The 2007 era is fricking awful in terms of making the multiplayer component actually be a part of gameplay outside of designated side content and trading. Without the proper "MM" part of "MMO," it was just a disguised solo skinnerbox designed around time-gating what little fun content there was behind immense clicking chores, therefore maximizing subscription length. Even its saving grace, the Quests, was just more single player content that you have to monotonously click to eventually play.
Yes because most people just focused on using it for shooting the shit. That stretch of memory where people should remember it as a dogshit MMO is instead occupied by hanging out. The shit skinnerbox element was completely masked by that layer of the social experience. Therefore, the players were instead left with a cool chatroom where you could click in order to get shit to dress up your guy, go on quests, play minigames, and fight other players when you eventually felt like it. The social mask for the gameplay isn't really a result of Runescape's design, more the zeitgeist of the era and the interests of the players, but nonetheless it was the experience on offer.
As such, while it was fun for the era, 2007scape as it was can never actually be recaptured, because its design on its own doesn't elicit a social experience. This ir proven quite well by the 2007 private servers on offer, and anyone looking for a social MMO should play one that better weaves other players into the experience which you'll never actually find these days because it's all solo themepark bullshit god DAMN
Half of my joy playing runescape (when I played in the restricted trade era) was brought to me by runescape videos, runescape pk videos, runescape music videos, and official and unofficial forum posts. All those are dead or commodified.
>which you'll never actually find these days because it's all solo themepark bullshit god DAMN
I think at this point you would need a doctorate in economics (or equivalent experience) to properly craft what you seem to be looking for
>which you'll never actually find these days because it's all solo themepark bullshit god DAMN
There is still one MMO that somehow retains this aspect despite always being pretty shit, that being Adventure Quest Worlds. However only like 5000 people even play it and like 1000 of the same individuals are somehow AFK all year round.
>The 2007 era
2007 was well after I quit for WoW, peak Runescape was 2001-2005.
Yes, but mostly because no one really knew what they were doing.
Turns out the games are more fun if you don't treat them like a job and play in the most efficient way possible.
I can get my Karamja fix in Destiny 2 now.
yes because nobody knew shit, and youtube still pretty new. there were a lot of rumors or little urban legends that got shared around. there were no homosexual ecelebs. there was only zezima and if you saw him you would shit yourself as he walked by which looking back is all fricking moronic but it was all genuine and organic
>youtube still pretty new
Youtube was uncorporatized. And gaming videos were better when channels couldn't make money. News and periodic entertainment channels get hit less from money coming in; the kino channels get absolutely decimated.
It was a comfy time back then when the main focus were the enjoyment of the players.
Now it's the non existent 41% the 'nnoids internet celebrities speedrunners pixel/frame perfect raiders and unironic muh xp waste grindrs
Anyone left playing are 'ditors and /vg/ erp in-game janys with their status revoked but can call their friends anytime to ban you despite all kinds of filters existing not letting you type in profanity that hurt their fee fees
no one without crippling, intense autism can understand whatever the frick you just babbled
There's no other reason for these changes
But oh please enlighten us what these are supposed to mean
a normal well adjusted human being would never even notice that anything has changed yet somehow this has ruined the game for you
>normal well adjusted human being
>still playing runescape
so you know absolutely nothing about this game and just entered a random thread to get mad over someone pointing out troon shit being forced in a game?
>a normal well adjusted human being
>He said on Ganker talking about osrs players
>recruitment removed the gender requirement
Fricking late as hell
The exact moment I realized this game had been invaded the surrounding diversity and inclusion updates just solidified it.
>live long enough that people liked being forced into a label
Truly worse time line
Your words weren't turned into asterisks if you didn't have the bad word filters on and would be visible to other players as is. Today several words will get you auto muted if not bannned.
Updates to appease the pzoz
There were no polls and polls are ignored unless it's to please a certain group of undesirables.
There is no discussion more desiccated than that of the MMO postmortem.
Yes.
At the time it was more about goofing around trying to make money and get your skills up while chatting with other players.
The Grand Exchange and most top tier items no longer being craftable basically killed the experience. While many other MMOs have similar problems, this really kills OSRS. Person to person trade was a big part of the social experience, and a big thing that drove the economy was people trying to craft better items and gear for themselves, which is now irrelevant since most of the best gear are either quest rewards or drops. Many MMOs underestimate just how important economics and crafting is to the MMO social experience, but it really puts a big nail in the coffin for Runescape.
It's amazing how many old systems from Runescape Classic still exist in OSRS, untouched.
>need 99 smithing for Rune of all things
Is just one example. The game is a patchwork of dated code and concepts held together with min-max autism. I genuinely don't think any other game could have survived as long as Runescape has if it wasn't for sunk cost fallacy and the remarkable grind. Runescape is more than ever about hourly rates and how efficient your tick manipulation is than having fun and playing an MMO with random people or friends.
>need 99 smithing for Rune of all things
When I played Runescape back in the mid-00's, iirc Rune was the best armor you could get for free (which is what most people played) and could go toe-to-toe with the member items.
But, like you said, that's ridiculously outdated now.
Very glad that rs3 made rune smithing level 50 and introduced a whole bunch of gear from 60 to 90
I used to play it whilst talking to my school friends on MSN. Tried getting back into it recently but I was basically just skilling whilst watching youtube videos
i sometimes get urges to return to my ironman. then I remember the game is adding a new skill, fricking zeah/kourend exists and all the new updates are trash. also the slayer grind is awful
i just ironmanned on Gankerscape when i felt the urge to play again. think i'm done with runescape now though.
they are adding a new prayer book next
I basically was exploited for slave labor in the flax fields but I got my abby whip
Yup. The social aspect of certain things like fishing in karamja/catherby, castle wars and duel arena, pking, law/nat running, shades, house parties and party room, and trading in fally before the ge were a huge deal back in the day entirely inimitable. The interactions you’d have with people in that game back in the day were some of the best. It was partly due to the fact it’d run on anything, a huge portion of runescape players are people in school.
bump
Post em.
OSRS is basically old runes ape with more stuff, you were just too ignorant to see the bigger picture. Whether this makes the game better or worse for you depends on your ability to turn the game into a Venezuelan slavery simulator.
No. Every single pserver that doesn't have custom shit and shortcuts to grind like boss portals added is dead.
I remember back in the day (around 2006/7) buying an online guide to earning gold in Runescape that was like 80 pages long. My dad printed it at work and it was like 3-4cm thick.
It was mostly filled with really basic stuff, that was probably gleamed from different forums. Frankly I would have made more gold just going into the wilderness and just picking up random drops.
It was a waste of money.
Ha similar story I made my mum buy me a money making guide built around selling lobsters. I think the idea was to employ other players as your fisherman and then cook them for the additional 100GP profit. I was 10 at the time so that level of cooperation was vastly beyond me. It's still crazy that I unintentionally learned so much about the stock market, trading and business playing that game.
Whatever happened to Bounty Hunter and Revenants? I know many people left during that update but did they ever revert it?
Bounty Hunter is back gay.
So why do losers act like bots spamming chat messages was le soul?
It had a real community. That and the fact that the devs genuinely cared and worked hard on the dialogue, quests and environments meant that it felt like a living breathing world. Even though the graphics were never good, it was more immersive than most games.
Man the DLong is so aesthetically perfect
Yup, basically an overglorified chatroom. Could never work today
bump
Sort of. It was that good because the community and the internet as a whole was more social, open and friendly so you would have a great time doing whatever grind in the game while shooting the shit with people. OSRS doesn't have that anymore, just the grind and that leaves a fairly mediocre at best game there.
Yeah.
You could just have cozy time, rock inefficient gear and train inefficiently in peace while tabbing out or chatting or meditating on nothing.
In OSRS, you can't leave Tutorial Island without some gigagay flooding chat to remind you that you're not getting the best XP or gold per hour.
it always was a dogshit game
how?
Aliceteddy. I miss you. You were my first RuneScape gf.
wtf she was mine
these b***hes are looking hot as hell