Great game. Its popularity amongst e-celebs means Ganker is forced to hate it, but its legitimately a fun experimental Zelda game with possibly the most iconic moments in the series
You don't come to Ganker because you want to goof around talking about video games and posting stupid and cool things you did and experienced for the fun.
You come here because video games are basically the main thing you know enough about to be comfortable "talking" about it with people, but even then you don't really play games all that much, your friends don't care about games enough to talk about it with them, and/or life hits frequently. So you come to complain and rant all day with other people who complain and rant all day, but as an outlet. You feel yelling, arguing, baiting, and trolling a bunch of people who are all doing it to each other anyway on a daily basis is a safer, better way to vent than other means. I didn't say it WAS a better way, but it FEELS like it is. Eventually you grow an affinity to these random anons who you eventually grow to know based on thread and writing style, so it feels like you're just fooling around with "friends" outside of your real life friends who are not that into games (your primary hobby) like you are . As a result you start coming here more often and you enjoy the "culture" here and take part in it for the perceived benefits.
Tl;dr people on Ganker are contrarian because Ganker is a place where you vent and blow off steam. Being contrarian on Ganker means you can be put in a better position to vent and blow off steam from real life.
>You feel yelling, arguing, baiting, and trolling a bunch of people who are all doing it to each other anyway on a daily basis is a safer, better way to vent than other means
Well said, Anon. It's easy to feel misanthropic nowadays but I can't exactly call my coworkers dumb c**ts or dried up prostitutes. It's better to find an outlet here.
AWESOME intro and early game. kinda slows down in the middle game, especially around Great Bay (the water level). The final dungeon is alright, but doing all the sidequests in the endgame is where Majora's Mask shines. All the little stories are really charming.
A game that will never be decompiled because the ADHD ridden morons wont finish it. They’re too destracted decompiling fricking animal crossing 64 to do the last 15% of MM.
A surprisingly well told story with Buddhist themes of the cycles of suffering , the regrets of death and how, when confronted with their inevitable end, people react differently....for frick's sake in the last night before the moon falls, an adult lady plans on getting her tiny sister drunk on alcoholic milk so she doesn't have to be conscious during the end of the world....even Zelda haters seem to like it:
I loved the gameplay om totk but I wish the story was more like this
You don't have to have played Ocarina to enjoy it but you'll be a lot more familiar with Majora if you did. In general, it's still a unique gem of a game and a game you can't really make today. Savor it as much as you can and play it blind.
Good
Great game. Its popularity amongst e-celebs means Ganker is forced to hate it, but its legitimately a fun experimental Zelda game with possibly the most iconic moments in the series
why is Ganker so contrarian
You don't come to Ganker because you want to goof around talking about video games and posting stupid and cool things you did and experienced for the fun.
You come here because video games are basically the main thing you know enough about to be comfortable "talking" about it with people, but even then you don't really play games all that much, your friends don't care about games enough to talk about it with them, and/or life hits frequently. So you come to complain and rant all day with other people who complain and rant all day, but as an outlet. You feel yelling, arguing, baiting, and trolling a bunch of people who are all doing it to each other anyway on a daily basis is a safer, better way to vent than other means. I didn't say it WAS a better way, but it FEELS like it is. Eventually you grow an affinity to these random anons who you eventually grow to know based on thread and writing style, so it feels like you're just fooling around with "friends" outside of your real life friends who are not that into games (your primary hobby) like you are . As a result you start coming here more often and you enjoy the "culture" here and take part in it for the perceived benefits.
Tl;dr people on Ganker are contrarian because Ganker is a place where you vent and blow off steam. Being contrarian on Ganker means you can be put in a better position to vent and blow off steam from real life.
Damn
These exact thoughts loomed over me. You posted something excellent today.
>You feel yelling, arguing, baiting, and trolling a bunch of people who are all doing it to each other anyway on a daily basis is a safer, better way to vent than other means
Well said, Anon. It's easy to feel misanthropic nowadays but I can't exactly call my coworkers dumb c**ts or dried up prostitutes. It's better to find an outlet here.
suffering simulator
Ganker will act like suffering for 30 hours is good because it's art
to suffer is to live, anon
Ocarina of Time overhaul romhack
kino
AWESOME intro and early game. kinda slows down in the middle game, especially around Great Bay (the water level). The final dungeon is alright, but doing all the sidequests in the endgame is where Majora's Mask shines. All the little stories are really charming.
Play the Reverse Song of Time or you might hate it, because that's what happened to me. I love it now.
A game that will never be decompiled because the ADHD ridden morons wont finish it. They’re too destracted decompiling fricking animal crossing 64 to do the last 15% of MM.
Wow what homosexuals
good thing im playing it on simple64
Pain.
It's fun, some things can seem offputting at first but it comes together.
Good game. Don't use a guide.
The sidequests are bullshit. Use a guide.
a t m o s p h e r e
A Tim Burton flavored Zelda, I mean that in a good way.
It's weirdness and melancholy is something we'll never see in Zelda ever again.
twilight princess carried some of that forward but it was more somber and desolate and tried to be too much more "real"
A surprisingly well told story with Buddhist themes of the cycles of suffering , the regrets of death and how, when confronted with their inevitable end, people react differently....for frick's sake in the last night before the moon falls, an adult lady plans on getting her tiny sister drunk on alcoholic milk so she doesn't have to be conscious during the end of the world....even Zelda haters seem to like it:
I loved the gameplay om totk but I wish the story was more like this
You don't have to have played Ocarina to enjoy it but you'll be a lot more familiar with Majora if you did. In general, it's still a unique gem of a game and a game you can't really make today. Savor it as much as you can and play it blind.
Pure atmospheric kino
smell like shit in going into games
use going into games machine
>Fedora's Mask
A rushed mess that has a really cool setting and premise, but tedious, poorly designed dungeons.
So, which filtered you, Snowhead or Greatbay?
I 100%'d Majoras Mask once and I will never play it again. That game stressed me out too much.