What are some actual criticisms for the split?

What are some actual criticisms for the split?

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  1. 9 months ago
    Anonymous

    It made mixed attackers kind of bad, because most sweepers can get solid coverage on a single attack stat without having to split their EV investment.

    • 9 months ago
      Anonymous

      Pretty much this, mixed attackers are just not viable unless you have legend-tier BST to compensate, which is boring. This isn't necessarily a criticism of the split, but the current stat system. If you have something like Cacturne, it's a shitmon because all of that BST in its SpA is essentially wasted/moot, whereas minmaxed mons benefit.

      • 9 months ago
        Anonymous

        I'd say it's an issue with movepools. A few types, like Rock, still heavily favor one stat over the other, but most have plenty of good moves in both categories, and as a result there's almost always coverage available in a pokemon's primary attack stat.

        • 9 months ago
          Anonymous

          battles would be more dynamic if mixed attackers could be mixed attackers though. Like you're going to switch in a chansey into nidoking once it reveals a special move because you can correctly assume its running speed and special attack. So you switch out into a physical attacker, and then the opponent switches to a physical wall. But if nidoking could take advantage of its mixed stats without sacrificing the most important stat in the game (speed), then you could actually do something interesting like threaten chansey and toxapex with one moveset. Not every mon should be able to do this, but mixed attackers on paper look designed for that purpose until you realize that EVs and natures make you pick one.

    • 9 months ago
      Anonymous

      Before, both Atk and SpA were important for Pokemon that wanted to have certain coverage types (Ground Coverage required high Attack, Ice Coverage required high Special Attack, etc). Now, there is no reason for Pokemon to have two attacking stats because only the higher one matters. This makes Pokemon with balanced attacking stats worthless unless they have 600+ BST or a broken ability. The split may have made everyone across the board use their STAB more effectively, but that also applies to the strongest Pokemon as well, so in pratice all it really did was rise the tide and make it easier for Game Freak to overoptimize their shillmons.

      I've always been a fan of the split but these seem like the biggest criticisms of it and I don't really have any rebuttal. The mememons with "SLOW BULKY MIXED ATTACKER" statlines generally weren't ever fantastic to begin with but they became pretty much worthless following the split.
      I feel like we need an item or something that helps encourage running mixed sets because there just doesn't seem to be any real reason to for the vast majority of mons.

    • 9 months ago
      Anonymous

      the split didn't kill mixed attackers. Gen 4 was full of mix-attcking mons, usually wallbreakers and tanks. What killed mixed attackers was hyper streamlining stats AND giving them good buff moves for said stats that came later. Why bother running mixed stuff to break through walls and counters when you can just straight up punch through them regardless and sweep given the opportunity

      The things that really got fricked over by the split were certain tanks that could no longer stop things like weezing and a few one offs who somehow got abysmal movepools like typlosion

      • 9 months ago
        Anonymous

        > and a few one offs who somehow got abysmal movepools like typlosion
        >somehow
        It was intentional sabotage to stop it from overshadowing CHARIZARD

  2. 9 months ago
    Anonymous

    Ew the games pre split were ok. I only really miss elemental punches Alakazam.

  3. 9 months ago
    Anonymous

    It made Dragon-type broken for two generations straight.

  4. 9 months ago
    Anonymous

    i miss elemental punches being good on typhlosion

  5. 9 months ago
    Anonymous

    Before, both Atk and SpA were important for Pokemon that wanted to have certain coverage types (Ground Coverage required high Attack, Ice Coverage required high Special Attack, etc). Now, there is no reason for Pokemon to have two attacking stats because only the higher one matters. This makes Pokemon with balanced attacking stats worthless unless they have 600+ BST or a broken ability. The split may have made everyone across the board use their STAB more effectively, but that also applies to the strongest Pokemon as well, so in pratice all it really did was rise the tide and make it easier for Game Freak to overoptimize their shillmons.

    • 9 months ago
      Anonymous

      >Now, there is no reason for Pokemon to have two attacking stats
      What about single-defense mons?

  6. 9 months ago
    Anonymous

    What if we combined ATK and SpATK into one stat, but kept DEF and SpDEF separate?

    • 9 months ago
      Anonymous

      soulless

  7. 9 months ago
    Anonymous

    Houndoom basically lost Crunch

  8. 9 months ago
    Anonymous

    the physical/special split didn't kill mixed attackers, changing stat exp into EVs did

    • 9 months ago
      Anonymous

      Gen 3 OU still used mixed sets + stat XP sucks

      battles would be more dynamic if mixed attackers could be mixed attackers though. Like you're going to switch in a chansey into nidoking once it reveals a special move because you can correctly assume its running speed and special attack. So you switch out into a physical attacker, and then the opponent switches to a physical wall. But if nidoking could take advantage of its mixed stats without sacrificing the most important stat in the game (speed), then you could actually do something interesting like threaten chansey and toxapex with one moveset. Not every mon should be able to do this, but mixed attackers on paper look designed for that purpose until you realize that EVs and natures make you pick one.

      Yeah, I agree. That has nothing to do with what I said. Most types have equally good moves for both Physical and Special, without strong identities setting the two apart. This means that you can almost always get strong coverage without splitting your stat investment, so mixed attackers are junk.
      If types had split identities across the categories - maybe physical Fighting does more damage while special Fighting is weaker but lowers stats on hit? that sort of thing - there'd be more incentive to cross the line.

      • 9 months ago
        Anonymous

        Every Gen including 9 also has mixed attackers, what's your point

        min maxing and power creep killed mixed attackers. when you have fakemon 255 speed 255 attack level mons you can't afford to waste points in your useless stat.

        >min maxing
        what do you think natures and EVs are

    • 9 months ago
      Anonymous

      min maxing and power creep killed mixed attackers. when you have fakemon 255 speed 255 attack level mons you can't afford to waste points in your useless stat.

  9. 9 months ago
    Anonymous

    Mostly what other anons have said. The split over-centralized gameplay on STAB+Coverage to a painful degree, and led to some wild decisions like
    >Fighting moves that are special
    >Psychic moves that deal physical damage but scale off SpA
    It's just a lot of cops to deal with the fact that most types were designed with the idea they WOULDN'T gain coverage in the class of move they shouldn't. They didn't push far enough with abilities, and decided a core mechanic rework was a better idea. they were also cowards about splitting damage types fundamentally. For example, the elemental punches should have dealt half their damage scaled off ATT/DEF, and half scaled off SpA/SpD. This would give mixed attackers an edge, and eliminated oddball cases like Alakazam.

  10. 9 months ago
    Anonymous

    nothing bad

  11. 9 months ago
    Anonymous

    Biggest powercreep in the whole series. The distance between playable and unplayable Pokemon became an endless chasm. I could use any Pokemon pre-split and it felt balanced. After the split some Pokemon became unplayable because they broke the game.

  12. 9 months ago
    Anonymous

    Alakazam lost its Avatarism

    • 9 months ago
      Anonymous

      Ew the games pre split were ok. I only really miss elemental punches Alakazam.

      Alakazam was ruined the moment they removed its pentagram and gave it Kadabra

  13. 9 months ago
    Anonymous

    The physical special split was the solution to "fixing" Fire types. Too fricking bad this could have been handled in a way simpler manner, make Fire physical and have Ghost be special to fill the spot.
    The physical special split is the sole reason why mixed attackers are made fun of. It promotes boring min-max on one side. Seriously, things like Tauros were able to run fricking Blizzard

  14. 9 months ago
    Anonymous

    Sceptile went from a cool Leaf Blade-using lizard to spamming fricking Energy Ball and Leaf Storm.

  15. 9 months ago
    Anonymous

    Removed all the strategy that was in the game by making every pokemon naturally viable.

  16. 9 months ago
    Anonymous

    The only real one is them not rebalancing the mons it fricked over.

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